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- ArrowSplash:
- Item_Information:
- Item_Name: "&5ArrowSplash"
- Item_Type: 361
- Item_Lore: "&9&lMagic"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 30
- Recoil_Amount: 0
- Projectile_Amount: 20
- Projectile_Type: arrow
- Projectile_Speed: 30
- Projectile_Damage: 2
- Bullet_Spread: 2
- Remove_Arrows_On_Impact: true
- Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-0,ENTITY_ENDER_PEARL_THROW-2-2-0,ENTITY_IRON_GOLEM_HURT-2-2-0,ENTITY_SKELETON_SHOOT-2-2-0,BLOCK_WOODEN_DOOR_OPEN-2-2-0
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- ArrowMachinegun:
- Item_Information:
- Item_Name: "&5ArrowMachinegun"
- Item_Type: 361
- Item_Lore: "&9&lMagic"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: arrow
- Projectile_Speed: 30
- Projectile_Damage: 1
- Bullet_Spread: 1
- Remove_Arrows_On_Impact: true
- Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-0,ENTITY_ENDER_PEARL_THROW-2-2-0,ENTITY_IRON_GOLEM_HURT-2-2-0,ENTITY_SKELETON_SHOOT-2-2-0,BLOCK_WOODEN_DOOR_OPEN-2-2-0
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Fully_Automatic:
- Enable: true
- Fire_Rate: 8
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- ArrowExplode:
- Item_Information:
- Item_Name: "&5ArrowExplode"
- Item_Type: 361
- Item_Lore: "&9&lMagic"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 50
- Projectile_Type: arrow
- Projectile_Speed: 5
- Projectile_Damage: 5
- Delay_Between_Shots: 100
- Bullet_Spread: 50
- Remove_Arrows_On_Impact: true
- Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-0,ENTITY_ENDER_PEARL_THROW-2-2-0,ENTITY_IRON_GOLEM_HURT-2-2-0,ENTITY_SKELETON_SHOOT-2-2-0,BLOCK_WOODEN_DOOR_OPEN-2-2-0
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- ArrowBurst:
- Item_Information:
- Item_Name: "&5ArrowBurst"
- Item_Type: 361
- Item_Lore: "&9&lMagic"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: arrow
- Projectile_Speed: 40
- Projectile_Damage: 2
- Bullet_Spread: 0
- Delay_Between_Shots: 40
- Remove_Arrows_On_Impact: true
- Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-0,ENTITY_ENDER_PEARL_THROW-2-2-0,ENTITY_IRON_GOLEM_HURT-2-2-0,ENTITY_SKELETON_SHOOT-2-2-0,BLOCK_WOODEN_DOOR_OPEN-2-2-0
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Burstfire:
- Enable: true
- Shots_Per_Burst: 10
- Delay_Between_Shots_In_Burst: 1
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Beam:
- Item_Information:
- Item_Name: "&5Beam"
- Item_Type: 292
- Item_Lore: "&9&lMagic"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Speed: 100
- Projectile_Subtype: 100-1-ALL-0
- Projectile_Damage: 1
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-0,ENTITY_ENDER_PEARL_THROW-2-2-0,ENTITY_IRON_GOLEM_HURT-2-2-0,ENTITY_SKELETON_SHOOT-2-2-0,BLOCK_WOODEN_DOOR_OPEN-2-2-0
- Reload:
- Enable: true
- Reload_Amount: 300
- Reload_Duration: 60
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: ENTITY_PLAYER_LEVELUP-2-2-0,ENTITY_SHULKER_OPEN-2-2-0
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Fully_Automatic:
- Enable: true
- Fire_Rate: 16
- Particles:
- Enable: true
- Particle_Player_Shoot: smoke
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- hop:
- Item_Information:
- Item_Name: "&5Hop"
- Item_Type: 351~12
- Item_Lore: "&9&lMagic"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 15
- Projectile_Amount: 1
- Projectile_Type: arrow
- Projectile_Speed: 40
- Projectile_Damage: 0
- Bullet_Spread: 0
- Delay_Between_Shots: 100
- Remove_Arrows_On_Impact: true
- Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-0,ENTITY_ENDER_PEARL_THROW-2-2-0,ENTITY_IRON_GOLEM_HURT-2-2-0,ENTITY_SKELETON_SHOOT-2-2-0,BLOCK_WOODEN_DOOR_OPEN-2-2-0
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: ENTITY_PLAYER_LEVELUP-2-2-0
- Abilities:
- Jetpack_Mode: true
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