kookoo1007

Untitled

Mar 21st, 2019
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  1. ArrowSplash:
  2. Item_Information:
  3. Item_Name: "&5ArrowSplash"
  4. Item_Type: 361
  5. Item_Lore: "&9&lMagic"
  6. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  7. Remove_Unused_Tag: true
  8. Shooting:
  9. Right_Click_To_Shoot: true
  10. Cancel_Left_Click_Block_Damage: true
  11. Cancel_Right_Click_Interactions: true
  12. Delay_Between_Shots: 30
  13. Recoil_Amount: 0
  14. Projectile_Amount: 20
  15. Projectile_Type: arrow
  16. Projectile_Speed: 30
  17. Projectile_Damage: 2
  18. Bullet_Spread: 2
  19. Remove_Arrows_On_Impact: true
  20. Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-0,ENTITY_ENDER_PEARL_THROW-2-2-0,ENTITY_IRON_GOLEM_HURT-2-2-0,ENTITY_SKELETON_SHOOT-2-2-0,BLOCK_WOODEN_DOOR_OPEN-2-2-0
  21. Firearm_Action:
  22. Type: slide
  23. Close_Duration: 10
  24. Close_Shoot_Delay: 12
  25. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  26. Abilities:
  27. Reset_Hit_Cooldown: true
  28. Hit_Events:
  29. Enable: true
  30. Sounds_Shooter: SHOOT_ARROW-1-2-0
  31.  
  32. ArrowMachinegun:
  33. Item_Information:
  34. Item_Name: "&5ArrowMachinegun"
  35. Item_Type: 361
  36. Item_Lore: "&9&lMagic"
  37. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  38. Remove_Unused_Tag: true
  39. Shooting:
  40. Right_Click_To_Shoot: true
  41. Cancel_Left_Click_Block_Damage: true
  42. Cancel_Right_Click_Interactions: true
  43. Recoil_Amount: 0
  44. Projectile_Amount: 1
  45. Projectile_Type: arrow
  46. Projectile_Speed: 30
  47. Projectile_Damage: 1
  48. Bullet_Spread: 1
  49. Remove_Arrows_On_Impact: true
  50. Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-0,ENTITY_ENDER_PEARL_THROW-2-2-0,ENTITY_IRON_GOLEM_HURT-2-2-0,ENTITY_SKELETON_SHOOT-2-2-0,BLOCK_WOODEN_DOOR_OPEN-2-2-0
  51. Firearm_Action:
  52. Type: slide
  53. Close_Duration: 10
  54. Close_Shoot_Delay: 12
  55. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  56. Fully_Automatic:
  57. Enable: true
  58. Fire_Rate: 8
  59. Abilities:
  60. Reset_Hit_Cooldown: true
  61. Hit_Events:
  62. Enable: true
  63. Sounds_Shooter: SHOOT_ARROW-1-2-0
  64.  
  65. ArrowExplode:
  66. Item_Information:
  67. Item_Name: "&5ArrowExplode"
  68. Item_Type: 361
  69. Item_Lore: "&9&lMagic"
  70. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  71. Remove_Unused_Tag: true
  72. Shooting:
  73. Right_Click_To_Shoot: true
  74. Cancel_Left_Click_Block_Damage: true
  75. Cancel_Right_Click_Interactions: true
  76. Recoil_Amount: 0
  77. Projectile_Amount: 50
  78. Projectile_Type: arrow
  79. Projectile_Speed: 5
  80. Projectile_Damage: 5
  81. Delay_Between_Shots: 100
  82. Bullet_Spread: 50
  83. Remove_Arrows_On_Impact: true
  84. Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-0,ENTITY_ENDER_PEARL_THROW-2-2-0,ENTITY_IRON_GOLEM_HURT-2-2-0,ENTITY_SKELETON_SHOOT-2-2-0,BLOCK_WOODEN_DOOR_OPEN-2-2-0
  85. Firearm_Action:
  86. Type: slide
  87. Close_Duration: 10
  88. Close_Shoot_Delay: 12
  89. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  90. Abilities:
  91. Reset_Hit_Cooldown: true
  92. Hit_Events:
  93. Enable: true
  94. Sounds_Shooter: SHOOT_ARROW-1-2-0
  95.  
  96. ArrowBurst:
  97. Item_Information:
  98. Item_Name: "&5ArrowBurst"
  99. Item_Type: 361
  100. Item_Lore: "&9&lMagic"
  101. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  102. Remove_Unused_Tag: true
  103. Shooting:
  104. Right_Click_To_Shoot: true
  105. Cancel_Left_Click_Block_Damage: true
  106. Cancel_Right_Click_Interactions: true
  107. Recoil_Amount: 0
  108. Projectile_Amount: 1
  109. Projectile_Type: arrow
  110. Projectile_Speed: 40
  111. Projectile_Damage: 2
  112. Bullet_Spread: 0
  113. Delay_Between_Shots: 40
  114. Remove_Arrows_On_Impact: true
  115. Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-0,ENTITY_ENDER_PEARL_THROW-2-2-0,ENTITY_IRON_GOLEM_HURT-2-2-0,ENTITY_SKELETON_SHOOT-2-2-0,BLOCK_WOODEN_DOOR_OPEN-2-2-0
  116. Firearm_Action:
  117. Type: slide
  118. Close_Duration: 10
  119. Close_Shoot_Delay: 12
  120. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  121. Burstfire:
  122. Enable: true
  123. Shots_Per_Burst: 10
  124. Delay_Between_Shots_In_Burst: 1
  125. Abilities:
  126. Reset_Hit_Cooldown: true
  127. Hit_Events:
  128. Enable: true
  129. Sounds_Shooter: SHOOT_ARROW-1-2-0
  130.  
  131. Beam:
  132. Item_Information:
  133. Item_Name: "&5Beam"
  134. Item_Type: 292
  135. Item_Lore: "&9&lMagic"
  136. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  137. Shooting:
  138. Right_Click_To_Shoot: true
  139. Cancel_Left_Click_Block_Damage: true
  140. Cancel_Right_Click_Interactions: true
  141. Recoil_Amount: 0
  142. Projectile_Amount: 1
  143. Projectile_Type: energy
  144. Projectile_Speed: 100
  145. Projectile_Subtype: 100-1-ALL-0
  146. Projectile_Damage: 1
  147. Bullet_Spread: 0
  148. Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-0,ENTITY_ENDER_PEARL_THROW-2-2-0,ENTITY_IRON_GOLEM_HURT-2-2-0,ENTITY_SKELETON_SHOOT-2-2-0,BLOCK_WOODEN_DOOR_OPEN-2-2-0
  149. Reload:
  150. Enable: true
  151. Reload_Amount: 300
  152. Reload_Duration: 60
  153. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  154. Sounds_Reloading: ENTITY_PLAYER_LEVELUP-2-2-0,ENTITY_SHULKER_OPEN-2-2-0
  155. Firearm_Action:
  156. Type: slide
  157. Close_Duration: 10
  158. Close_Shoot_Delay: 12
  159. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  160. Fully_Automatic:
  161. Enable: true
  162. Fire_Rate: 16
  163. Particles:
  164. Enable: true
  165. Particle_Player_Shoot: smoke
  166. Abilities:
  167. Reset_Hit_Cooldown: true
  168. Hit_Events:
  169. Enable: true
  170. Sounds_Shooter: SHOOT_ARROW-1-2-0
  171.  
  172. hop:
  173. Item_Information:
  174. Item_Name: "&5Hop"
  175. Item_Type: 351~12
  176. Item_Lore: "&9&lMagic"
  177. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  178. Remove_Unused_Tag: true
  179. Shooting:
  180. Right_Click_To_Shoot: true
  181. Cancel_Left_Click_Block_Damage: true
  182. Cancel_Right_Click_Interactions: true
  183. Recoil_Amount: 15
  184. Projectile_Amount: 1
  185. Projectile_Type: arrow
  186. Projectile_Speed: 40
  187. Projectile_Damage: 0
  188. Bullet_Spread: 0
  189. Delay_Between_Shots: 100
  190. Remove_Arrows_On_Impact: true
  191. Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-0,ENTITY_ENDER_PEARL_THROW-2-2-0,ENTITY_IRON_GOLEM_HURT-2-2-0,ENTITY_SKELETON_SHOOT-2-2-0,BLOCK_WOODEN_DOOR_OPEN-2-2-0
  192. Firearm_Action:
  193. Type: slide
  194. Close_Duration: 10
  195. Close_Shoot_Delay: 12
  196. Sound_Close: ENTITY_PLAYER_LEVELUP-2-2-0
  197. Abilities:
  198. Jetpack_Mode: true
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