dantarion

Dantarion

Nov 24th, 2009
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  1. ##########################################
  2. # OpenSA2 Version 1.0.3614.39212
  3. ##########################################
  4. ##########################################
  5. # W:\brawl_hax\brawl_dump\fighter\mario\FitMario.pac
  6. ##########################################
  7. Filename: W:\brawl_hax\brawl_dump\fighter\mario\FitMario.pac
  8. Moveset Total Size: 149076
  9. Data Size: 125540
  10. Offset Table Count: 5088
  11. Data Section Count: 1
  12. External Subroutine Count: 79
  13. Unknown1(Always 0?): 0
  14. Unknown2(Always 0?): 0
  15. Unknown3(Always 0?): 0
  16. ##########################################
  17. # Data Table
  18. ##########################################
  19. @01e9c0 data
  20. ##########################################
  21. # External Subroutines
  22. ##########################################
  23. ##########################################
  24. # Actions
  25. ##########################################
  26. Action 0x116@193D0
  27. Change Action(2) - ID=0x0, Requirement=Animation End
  28. Additional Requirement - Requirement=On Ground
  29. Change Action(2) - ID=0xE, Requirement=Animation End
  30. Additional Requirement - Requirement=In Air
  31. Set Loop - Iterations=0xFFFFFFFF
  32. If - Requirement=On Ground
  33. Set Air/Ground - 0x6
  34. Edge Sticky - 0x1
  35. If - Requirement=Bit is Set, Variable=RA-Bit[0][16]
  36. Change Subaction - ID=0x1CE, Pass Frame?=True
  37. Else
  38. Change Subaction - ID=0x1CE
  39. Bit Variable Set - RA-Bit[0][16]
  40. End If
  41. 04010200 - 0x0, In Air
  42. Else
  43. Set Air/Ground - 0x0
  44. Edge Sticky - 0x5
  45. If - Requirement=Bit is Set, Variable=RA-Bit[0][16]
  46. Change Subaction - ID=0x1CF, Pass Frame?=True
  47. Else
  48. Change Subaction - ID=0x1CF
  49. Bit Variable Set - RA-Bit[0][16]
  50. End If
  51. 04010200 - 0x1, On Ground
  52. End If
  53. Loop Rest
  54. Execute Loop
  55.  
  56. Action 0x117@180A0
  57. Change Action(2) - ID=0x0, Requirement=Animation End
  58. Additional Requirement - Requirement=On Ground
  59. Change Action(2) - ID=0xE, Requirement=Animation End
  60. Additional Requirement - Requirement=In Air
  61. 05030000
  62. 05040000
  63. 0C010000
  64. Set Loop - Iterations=0xFFFFFFFF
  65. If - Requirement=On Ground
  66. Set Air/Ground - 0x6
  67. Edge Sticky - 0x1
  68. Enable/Disable Ledgegrab - 0x0
  69. If - Requirement=Bit is Set, Variable=RA-Bit[0][16]
  70. Change Subaction - ID=0x1D0, Pass Frame?=True
  71. Else
  72. Change Subaction - ID=0x1D0
  73. Bit Variable Set - RA-Bit[0][16]
  74. End If
  75. 04020100 - In Air
  76. Else
  77. Edge Sticky - 0x5
  78. Enable/Disable Ledgegrab - 0x4
  79. If - Requirement=Bit is Set, Variable=RA-Bit[0][16]
  80. Change Subaction - ID=0x1D1, Pass Frame?=True
  81. Set Air/Ground - 0xA
  82. Else
  83. Change Subaction - ID=0x1D1
  84. Bit Variable Set - RA-Bit[0][16]
  85. End If
  86. 04020100 - On Ground
  87. End If
  88. Loop Rest
  89. Execute Loop
  90.  
  91. Action 0x118@18268
  92. Basic Variable Set - 0x1D2, RA-Basic[0][0]
  93. Basic Variable Set - 0x1D3, RA-Basic[0][1]
  94. Float Variable Set - IC-Basic[3840][160], RA-Float[0][4]
  95. Float Variable Set - IC-Basic[3840][161], RA-Float[0][5]
  96. Float Variable Set - IC-Basic[3840][162], RA-Float[0][6]
  97. Float Variable Set - IC-Basic[3840][166], RA-Float[0][8]
  98. Float Variable Set - IC-Basic[3840][165], RA-Float[0][7]
  99. Float Variable Set - IC-Basic[3840][167], RA-Float[0][9]
  100. Float Variable Set - IC-Basic[3840][163], RA-Float[0][10]
  101. Basic Variable Set - IC-Basic[3840][164], RA-Basic[0][3]
  102. Basic Variable Set - 0x10, RA-Basic[0][2]
  103. Subroutine - Offset=@FFFFFFFF
  104.  
  105. Action 0x119@18410
  106. Change Action(2) - ID=0x118, Requirement=Animation End
  107. Additional Requirement - Requirement=Compare, LA-Basic[0][64], 0x4, IC-Basic[23808][192]
  108. Change Action(2) - ID=0x117, Requirement=Animation End
  109. If - Requirement=Not Article Exists, Variable=0x2
  110. Generate Article/Prop - 0x2
  111. End If
  112. 10070200 - 0x2, 0x0
  113. Basic Variable Set - 0xFFFFFFFF, LA-Basic[0][65]
  114. 10040300 - 0x2, 0x0, False
  115. Set Loop - Iterations=0xFFFFFFFF
  116. If - Requirement=On Ground
  117. Set Air/Ground - 0x6
  118. Edge Sticky - 0x2
  119. If - Requirement=Bit is Set, Variable=RA-Bit[0][16]
  120. Change Subaction - ID=0x1D4, Pass Frame?=True
  121. Else
  122. Change Subaction - ID=0x1D4
  123. Bit Variable Set - RA-Bit[0][16]
  124. End If
  125. 04010200 - 0x0, In Air
  126. Else
  127. Set Air/Ground - 0xA
  128. Edge Sticky - 0x5
  129. If - Requirement=Bit is Set, Variable=RA-Bit[0][16]
  130. Change Subaction - ID=0x1D8, Pass Frame?=True
  131. Else
  132. Change Subaction - ID=0x1D8
  133. Bit Variable Set - RA-Bit[0][16]
  134. End If
  135. 04010200 - 0x1, On Ground
  136. End If
  137. Loop Rest
  138. Execute Loop
  139.  
  140. Action 0x11A@18F78
  141. 0C060000
  142. 14050100 - False
  143. Change Action - Unknown=0x2710, ID=0x0, Requirement=Animation End
  144. Additional Requirement - Requirement=On Ground
  145. Change Action - Unknown=0x2712, ID=0xE, Requirement=Animation End
  146. Additional Requirement - Requirement=In Air
  147. Set Loop - Iterations=0xFFFFFFFF
  148. If - Requirement=On Ground
  149. Set Air/Ground - 0xF
  150. Edge Sticky - 0x1
  151. If - Requirement=Bit is Set, Variable=RA-Bit[0][16]
  152. Change Subaction - ID=0x1DC, Pass Frame?=True
  153. Else
  154. Change Subaction - ID=0x1DC
  155. Bit Variable Set - RA-Bit[0][16]
  156. End If
  157. 04020100 - In Air
  158. Else
  159. Set Air/Ground - 0x11
  160. Edge Sticky - 0x5
  161. If - Requirement=Bit is Set, Variable=RA-Bit[0][16]
  162. Change Subaction - ID=0x1DD, Pass Frame?=True
  163. Else
  164. Change Subaction - ID=0x1DD
  165. Bit Variable Set - RA-Bit[0][16]
  166. End If
  167. 04020100 - On Ground
  168. End If
  169. Loop Rest
  170. Execute Loop
  171.  
  172. Action 0x11B@18880
  173. Change Action(2) - ID=0x118, Requirement=Button Pressed, Variable=0x1
  174. Change Action(2) - ID=0xE, Requirement=In Air
  175. Additional Requirement - Requirement=Button Pressed, 0x3
  176. Change Action(2) - ID=0xE, Requirement=In Air
  177. Additional Requirement - Requirement=Compare, LA-Basic[0][64], 0x4, IC-Basic[23808][192]
  178. Change Action(2) - ID=0x0, Requirement=On Ground
  179. Additional Requirement - Requirement=Button Pressed, 0x3
  180. Change Action(2) - ID=0x0, Requirement=On Ground
  181. Additional Requirement - Requirement=Compare, LA-Basic[0][64], 0x4, IC-Basic[23808][192]
  182. Change Action(2) - ID=0x1F, Requirement=Compare, Variable=IC-Basic[768][243], Comparison=0x4, Variable=IC-Basic[3072][77]
  183. Additional Requirement - Requirement=Compare, IC-Basic[20992][9], 0x0, IC-Basic[22784][254]
  184. Additional Requirement - Requirement=On Ground
  185. Change Action(2) - ID=0x20, Requirement=Compare, Variable=IC-Basic[768][244], Comparison=0x4, Variable=IC-Basic[3072][77]
  186. Additional Requirement - Requirement=Compare, IC-Basic[20992][9], 0x0, IC-Basic[22784][254]
  187. Additional Requirement - Requirement=On Ground
  188. 10040300 - 0x2, 0x1, False
  189. 0D000200 - 0x9, @185F0
  190. Set Loop - Iterations=0xFFFFFFFF
  191. If - Requirement=On Ground
  192. Set Air/Ground - 0x6
  193. Edge Sticky - 0x2
  194. If - Requirement=Bit is Set, Variable=RA-Bit[0][16]
  195. Change Subaction - ID=0x1D5, Pass Frame?=True
  196. Else
  197. Change Subaction - ID=0x1D5
  198. Bit Variable Set - RA-Bit[0][16]
  199. End If
  200. ?Running? - 0x27A2
  201. 02080100 - 0x27A3
  202. 04010200 - 0x0, In Air
  203. Else
  204. Set Air/Ground - 0xA
  205. Edge Sticky - 0x5
  206. If - Requirement=Bit is Set, Variable=RA-Bit[0][16]
  207. Change Subaction - ID=0x1D9, Pass Frame?=True
  208. Else
  209. Change Subaction - ID=0x1D9
  210. Bit Variable Set - RA-Bit[0][16]
  211. End If
  212. ?Running? - 0x27A3
  213. 02080100 - 0x27A2
  214. 04010200 - 0x1, On Ground
  215. End If
  216. Loop Rest
  217. Execute Loop
  218.  
  219. Action 0x11C@18CF8
  220. Change Action - Unknown=0x2710, ID=0x0, Requirement=Animation End
  221. Change Action - Unknown=0x2712, ID=0xE, Requirement=Animation End
  222. 10070200 - 0x2, 0x1
  223. If - Requirement=Compare, Variable=LA-Basic[0][64], Comparison=0x0, Variable=IC-Basic[23808][193]
  224. Basic Variable Set - 0x1D6, RA-Basic[0][0]
  225. Basic Variable Set - 0x1DA, RA-Basic[0][1]
  226. 10040300 - 0x2, 0x2, False
  227. Else
  228. Basic Variable Set - 0x1D7, RA-Basic[0][0]
  229. Basic Variable Set - 0x1DB, RA-Basic[0][1]
  230. 10040300 - 0x2, 0x3, False
  231. End If
  232. Set Loop - Iterations=0xFFFFFFFF
  233. If - Requirement=On Ground
  234. Set Air/Ground - 0x6
  235. Edge Sticky - 0x2
  236. If - Requirement=Bit is Set, Variable=RA-Bit[0][16]
  237. Change Subaction - ID=RA-Basic[0][0], Pass Frame?=True
  238. Else
  239. Change Subaction - ID=RA-Basic[0][0]
  240. Bit Variable Set - RA-Bit[0][16]
  241. End If
  242. ?Running? - 0x2710
  243. 02080100 - 0x2712
  244. 04010200 - 0x0, In Air
  245. Else
  246. Set Air/Ground - 0x0
  247. Edge Sticky - 0x5
  248. If - Requirement=Bit is Set, Variable=RA-Bit[0][16]
  249. Change Subaction - ID=RA-Basic[0][1], Pass Frame?=True
  250. Else
  251. Change Subaction - ID=RA-Basic[0][1]
  252. Bit Variable Set - RA-Bit[0][16]
  253. End If
  254. ?Running? - 0x2712
  255. 02080100 - 0x2710
  256. 04010200 - 0x1, On Ground
  257. End If
  258. Loop Rest
  259. Execute Loop
  260.  
  261. ##########################################
  262. # Subaction 0
  263. ##########################################
  264. Subaction Main 0x0@FFFFFFFF
  265.  
  266. Subaction GFX 0x0@FFFFFFFF
  267.  
  268. Subaction SFX 0x0@FFFFFFFF
  269.  
  270. Subaction Other 0x0@1FB8
  271. 18000100 - 0x6
  272.  
  273. ##########################################
  274. # Subaction 1
  275. ##########################################
  276. Subaction Main 0x1@FFFFFFFF
  277.  
  278. Subaction GFX 0x1@FFFFFFFF
  279.  
  280. Subaction SFX 0x1@D100
  281. Asynchronous Timer - Frames=55.00x
  282. Sound Effect - ID=0x157
  283. Synchronous Timer - Frames=12.00x
  284. Sound Effect - ID=0x157
  285. Synchronous Timer - Frames=12.00x
  286. Sound Effect - ID=0x157
  287. Synchronous Timer - Frames=12.00x
  288. Sound Effect - ID=0x157
  289. Synchronous Timer - Frames=7.00x
  290. Sound Effect - ID=0x157
  291. Synchronous Timer - Frames=7.00x
  292. Sound Effect - ID=0x157
  293.  
  294. Subaction Other 0x1@1FD0
  295. 18000100 - 0x6
  296.  
  297. ##########################################
  298. # Subaction 2
  299. ##########################################
  300. Subaction Main 0x2@FFFFFFFF
  301.  
  302. Subaction GFX 0x2@FFFFFFFF
  303.  
  304. Subaction SFX 0x2@FFFFFFFF
  305.  
  306. Subaction Other 0x2@1FE8
  307. 18000100 - 0x6
  308.  
  309. ##########################################
  310. # Subaction 3
  311. ##########################################
  312. Subaction Main 0x3@FFFFFFFF
  313.  
  314. Subaction GFX 0x3@FFFFFFFF
  315.  
  316. Subaction SFX 0x3@FFFFFFFF
  317.  
  318. Subaction Other 0x3@FFFFFFFF
  319.  
  320. ##########################################
  321. # Subaction 4
  322. ##########################################
  323. Subaction Main 0x4@FFFFFFFF
  324.  
  325. Subaction GFX 0x4@FFFFFFFF
  326.  
  327. Subaction SFX 0x4@FFFFFFFF
  328.  
  329. Subaction Other 0x4@FFFFFFFF
  330.  
  331. ##########################################
  332. # Subaction 5
  333. ##########################################
  334. Subaction Main 0x5@FFFFFFFF
  335.  
  336. Subaction GFX 0x5@FFFFFFFF
  337.  
  338. Subaction SFX 0x5@FFFFFFFF
  339.  
  340. Subaction Other 0x5@2000
  341. 18000100 - 0x6
  342.  
  343. ##########################################
  344. # Subaction 6
  345. ##########################################
  346. Subaction Main 0x6@FFFFFFFF
  347.  
  348. Subaction GFX 0x6@FFFFFFFF
  349.  
  350. Subaction SFX 0x6@FFFFFFFF
  351.  
  352. Subaction Other 0x6@FFFFFFFF
  353.  
  354. ##########################################
  355. # Subaction 7
  356. ##########################################
  357. Subaction Main 0x7@FFFFFFFF
  358.  
  359. Subaction GFX 0x7@FFFFFFFF
  360.  
  361. Subaction SFX 0x7@FFFFFFFF
  362.  
  363. Subaction Other 0x7@FFFFFFFF
  364.  
  365. ##########################################
  366. # Subaction 8
  367. ##########################################
  368. Subaction Main 0x8@FFFFFFFF
  369.  
  370. Subaction GFX 0x8@FFFFFFFF
  371.  
  372. Subaction SFX 0x8@FFFFFFFF
  373.  
  374. Subaction Other 0x8@FFFFFFFF
  375.  
  376. ##########################################
  377. # Subaction 9
  378. ##########################################
  379. Subaction Main 0x9@FFFFFFFF
  380.  
  381. Subaction GFX 0x9@FFFFFFFF
  382.  
  383. Subaction SFX 0x9@FFFFFFFF
  384.  
  385. Subaction Other 0x9@FFFFFFFF
  386.  
  387. ##########################################
  388. # Subaction 10
  389. ##########################################
  390. Subaction Main 0xA@FFFFFFFF
  391.  
  392. Subaction GFX 0xA@7008
  393. Asynchronous Timer - Frames=4.00x
  394. Generic Graphic Effect - 0x0, 0xE, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.75x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  395. Asynchronous Timer - Frames=32.00x
  396. Generic Graphic Effect - 0x0, 0x13, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.75x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  397. 01000000
  398. 01020000
  399. Goto - Offset=@7008
  400.  
  401. Subaction SFX 0xA@D1A0
  402. Asynchronous Timer - Frames=6.00x
  403. Sound Effect(2) - ID=0x14E
  404. Synchronous Timer - Frames=29.00x
  405. Sound Effect(2) - ID=0x14C
  406. 01000000
  407. 01020000
  408. Goto - Offset=@D1A0
  409.  
  410. Subaction Other 0xA@FFFFFFFF
  411.  
  412. ##########################################
  413. # Subaction 11
  414. ##########################################
  415. Subaction Main 0xB@FFFFFFFF
  416.  
  417. Subaction GFX 0xB@7160
  418. Asynchronous Timer - Frames=7.00x
  419. Generic Graphic Effect - 0x0, 0xE, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.90x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  420. Asynchronous Timer - Frames=27.00x
  421. Generic Graphic Effect - 0x0, 0x13, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.90x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  422. 01000000
  423. 01020000
  424. Goto - Offset=@7160
  425.  
  426. Subaction SFX 0xB@D208
  427. Asynchronous Timer - Frames=7.00x
  428. Sound Effect(2) - ID=0x14D
  429. Synchronous Timer - Frames=20.00x
  430. Sound Effect(2) - ID=0x14B
  431. 01000000
  432. 01020000
  433. Goto - Offset=@D208
  434.  
  435. Subaction Other 0xB@2050
  436. Asynchronous Timer - Frames=7.00x
  437. Rumble - 0x14, 0x0
  438. Asynchronous Timer - Frames=27.00x
  439. Rumble - 0x14, 0x0
  440. 01000000
  441. 01020000
  442. Goto - Offset=@2050
  443.  
  444. ##########################################
  445. # Subaction 12
  446. ##########################################
  447. Subaction Main 0xC@FFFFFFFF
  448.  
  449. Subaction GFX 0xC@72B8
  450. Asynchronous Timer - Frames=4.00x
  451. Generic Graphic Effect - 0x0, 0xE, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  452. Asynchronous Timer - Frames=17.00x
  453. Generic Graphic Effect - 0x0, 0x13, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  454. 01000000
  455. 01020000
  456. Goto - Offset=@72B8
  457.  
  458. Subaction SFX 0xC@D270
  459. Asynchronous Timer - Frames=5.00x
  460. Sound Effect(2) - ID=0x14D
  461. Synchronous Timer - Frames=12.00x
  462. Sound Effect(2) - ID=0x14B
  463. 01000000
  464. 01020000
  465. Goto - Offset=@D270
  466.  
  467. Subaction Other 0xC@20C8
  468. Asynchronous Timer - Frames=5.00x
  469. Rumble - 0x14, 0x0
  470. Asynchronous Timer - Frames=18.00x
  471. Rumble - 0x14, 0x0
  472. 01000000
  473. 01020000
  474. Goto - Offset=@20C8
  475.  
  476. ##########################################
  477. # Subaction 13
  478. ##########################################
  479. Subaction Main 0xD@FFFFFFFF
  480.  
  481. Subaction GFX 0xD@FFFFFFFF
  482.  
  483. Subaction SFX 0xD@FFFFFFFF
  484.  
  485. Subaction Other 0xD@2118
  486. 18010200 - 0x6, 0x5
  487.  
  488. ##########################################
  489. # Subaction 14
  490. ##########################################
  491. Subaction Main 0xE@10890
  492. Asynchronous Timer - Frames=10.00x
  493. ?Running? - 0x2719
  494.  
  495. Subaction GFX 0xE@7450
  496. Asynchronous Timer - Frames=4.00x
  497. Generic Graphic Effect - 0xA, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.90x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  498.  
  499. Subaction SFX 0xE@D360
  500. Asynchronous Timer - Frames=7.00x
  501. Sound Effect - ID=0x11C
  502. Synchronous Timer - Frames=6.00x
  503. Sound Effect(2) - ID=0x14D
  504. Synchronous Timer - Frames=5.00x
  505. Sound Effect(2) - ID=0x14B
  506.  
  507. Subaction Other 0xE@21C8
  508. Rumble - 0x15, 0x0
  509. Asynchronous Timer - Frames=12.00x
  510. 18010200 - 0x6, 0x3
  511.  
  512. ##########################################
  513. # Subaction 15
  514. ##########################################
  515. Subaction Main 0xF@FFFFFFFF
  516.  
  517. Subaction GFX 0xF@7580
  518. Asynchronous Timer - Frames=6.00x
  519. Generic Graphic Effect - 0x1A, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  520. Asynchronous Timer - Frames=16.00x
  521. Generic Graphic Effect - 0x1A, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  522. 01000000
  523. 01020000
  524. Goto - Offset=@7580
  525.  
  526. Subaction SFX 0xF@D3C0
  527. Asynchronous Timer - Frames=5.00x
  528. Sound Effect(2) - ID=0x14D
  529. Synchronous Timer - Frames=11.00x
  530. Sound Effect(2) - ID=0x14B
  531. 01000000
  532. 01020000
  533. Goto - Offset=@D3C0
  534.  
  535. Subaction Other 0xF@2220
  536. Asynchronous Timer - Frames=5.00x
  537. Rumble - 0x16, 0x0
  538. Asynchronous Timer - Frames=16.00x
  539. Rumble - 0x16, 0x0
  540. 01000000
  541. 01020000
  542. Goto - Offset=@2220
  543.  
  544. ##########################################
  545. # Subaction 16
  546. ##########################################
  547. Subaction Main 0x10@108D0
  548. Asynchronous Timer - Frames=10.00x
  549. Bit Variable Set - RA-Bit[0][16]
  550. Bit Variable Clear - RA-Bit[0][18]
  551. Asynchronous Timer - Frames=13.00x
  552. Allow Interrupt
  553.  
  554. Subaction GFX 0x10@7650
  555. Set Loop - Iterations=0x2
  556. Generic Graphic Effect - 0x1C, 0x0, 7.50x, 0.00x, 0.00x, 0.00x, 180.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  557. Synchronous Timer - Frames=4.00x
  558. Execute Loop
  559.  
  560. Subaction SFX 0x10@D410
  561. Asynchronous Timer - Frames=10.00x
  562. Sound Effect - ID=0x11D
  563.  
  564. Subaction Other 0x10@2280
  565. 18000100 - 0x0
  566. Asynchronous Timer - Frames=5.00x
  567. 18010200 - 0x6, 0x5
  568.  
  569. ##########################################
  570. # Subaction 17
  571. ##########################################
  572. Subaction Main 0x11@FFFFFFFF
  573.  
  574. Subaction GFX 0x11@FFFFFFFF
  575.  
  576. Subaction SFX 0x11@D2D8
  577. Asynchronous Timer - Frames=5.00x
  578. Sound Effect(2) - ID=0x14D
  579. Synchronous Timer - Frames=5.00x
  580. Sound Effect(2) - ID=0x14B
  581.  
  582. Subaction Other 0x11@2130
  583. 18000100 - 0x6
  584.  
  585. ##########################################
  586. # Subaction 18
  587. ##########################################
  588. Subaction Main 0x12@10858
  589. Asynchronous Timer - Frames=14.00x
  590. Bit Variable Set - RA-Bit[0][16]
  591.  
  592. Subaction GFX 0x12@7398
  593. Set Loop - Iterations=0x2
  594. Synchronous Timer - Frames=5.00x
  595. Generic Graphic Effect - 0x1C, 0x0, -3.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.90x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  596. Execute Loop
  597.  
  598. Subaction SFX 0x12@D310
  599. Asynchronous Timer - Frames=10.00x
  600. Sound Effect - ID=0x11D
  601.  
  602. Subaction Other 0x12@2160
  603. 18000100 - 0x0
  604. Asynchronous Timer - Frames=15.00x
  605. 18010200 - 0x6, 0x5
  606.  
  607. ##########################################
  608. # Subaction 19
  609. ##########################################
  610. Subaction Main 0x13@10870
  611. Allow Interrupt
  612.  
  613. Subaction GFX 0x13@FFFFFFFF
  614.  
  615. Subaction SFX 0x13@FFFFFFFF
  616.  
  617. Subaction Other 0x13@2190
  618. 18010200 - 0x6, 0xA
  619.  
  620. ##########################################
  621. # Subaction 20
  622. ##########################################
  623. Subaction Main 0x14@FFFFFFFF
  624.  
  625. Subaction GFX 0x14@FFFFFFFF
  626.  
  627. Subaction SFX 0x14@FFFFFFFF
  628.  
  629. Subaction Other 0x14@22A8
  630. 18000100 - 0x6
  631.  
  632. ##########################################
  633. # Subaction 21
  634. ##########################################
  635. Subaction Main 0x15@FFFFFFFF
  636.  
  637. Subaction GFX 0x15@76D0
  638. External Graphic Effect - File#=0x1B, Bone=0x0, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Z Rotation=0.00x, Y Rotation=0.00x, X Rotation=0.00x, Size=1.00x, Anchored?=False
  639.  
  640. Subaction SFX 0x15@D448
  641. Asynchronous Timer - Frames=1.00x
  642. Synchronous Timer - Frames=1.00x
  643. Sound Effect - ID=0x123
  644.  
  645. Subaction Other 0x15@FFFFFFFF
  646.  
  647. ##########################################
  648. # Subaction 22
  649. ##########################################
  650. Subaction Main 0x16@FFFFFFFF
  651.  
  652. Subaction GFX 0x16@76E8
  653. Goto - Offset=@76D0
  654.  
  655. Subaction SFX 0x16@D480
  656. Asynchronous Timer - Frames=1.00x
  657. Synchronous Timer - Frames=1.00x
  658. Sound Effect - ID=0x170
  659.  
  660. Subaction Other 0x16@FFFFFFFF
  661.  
  662. ##########################################
  663. # Subaction 23
  664. ##########################################
  665. Subaction Main 0x17@FFFFFFFF
  666.  
  667. Subaction GFX 0x17@7700
  668. Goto - Offset=@76D0
  669.  
  670. Subaction SFX 0x17@D4B8
  671. Asynchronous Timer - Frames=1.00x
  672. Synchronous Timer - Frames=1.00x
  673. Sound Effect - ID=0x123
  674.  
  675. Subaction Other 0x17@FFFFFFFF
  676.  
  677. ##########################################
  678. # Subaction 24
  679. ##########################################
  680. Subaction Main 0x18@FFFFFFFF
  681.  
  682. Subaction GFX 0x18@7718
  683. Goto - Offset=@7700
  684.  
  685. Subaction SFX 0x18@D4F0
  686. Asynchronous Timer - Frames=1.00x
  687. Synchronous Timer - Frames=1.00x
  688. Sound Effect - ID=0x170
  689.  
  690. Subaction Other 0x18@FFFFFFFF
  691.  
  692. ##########################################
  693. # Subaction 25
  694. ##########################################
  695. Subaction Main 0x19@FFFFFFFF
  696.  
  697. Subaction GFX 0x19@77A8
  698. 11001000 - 0x1E, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  699.  
  700. Subaction SFX 0x19@D560
  701. Asynchronous Timer - Frames=1.00x
  702. Sound Effect - ID=0x199
  703. Synchronous Timer - Frames=1.00x
  704. Sound Effect - ID=0x124
  705. Synchronous Timer - Frames=10.00x
  706. Sound Effect - ID=0x6D
  707. Synchronous Timer - Frames=12.00x
  708. Sound Effect - ID=0x6D
  709. Synchronous Timer - Frames=12.00x
  710. Sound Effect - ID=0x6E
  711.  
  712. Subaction Other 0x19@FFFFFFFF
  713.  
  714. ##########################################
  715. # Subaction 26
  716. ##########################################
  717. Subaction Main 0x1A@FFFFFFFF
  718.  
  719. Subaction GFX 0x1A@77C0
  720. Goto - Offset=@77A8
  721.  
  722. Subaction SFX 0x1A@D638
  723. Asynchronous Timer - Frames=1.00x
  724. Sound Effect - ID=0x199
  725. Synchronous Timer - Frames=1.00x
  726. Sound Effect - ID=0x124
  727. Synchronous Timer - Frames=8.00x
  728. Sound Effect - ID=0x6D
  729. Synchronous Timer - Frames=12.00x
  730. Sound Effect - ID=0x6D
  731. Synchronous Timer - Frames=12.00x
  732. Sound Effect - ID=0x6D
  733. Synchronous Timer - Frames=12.00x
  734. Sound Effect - ID=0x6E
  735. Synchronous Timer - Frames=12.00x
  736. Sound Effect - ID=0x6E
  737. Synchronous Timer - Frames=12.00x
  738. Sound Effect - ID=0x6E
  739.  
  740. Subaction Other 0x1A@FFFFFFFF
  741.  
  742. ##########################################
  743. # Subaction 27
  744. ##########################################
  745. Subaction Main 0x1B@FFFFFFFF
  746.  
  747. Subaction GFX 0x1B@FFFFFFFF
  748.  
  749. Subaction SFX 0x1B@FFFFFFFF
  750.  
  751. Subaction Other 0x1B@FFFFFFFF
  752.  
  753. ##########################################
  754. # Subaction 28
  755. ##########################################
  756. Subaction Main 0x1C@FFFFFFFF
  757.  
  758. Subaction GFX 0x1C@FFFFFFFF
  759.  
  760. Subaction SFX 0x1C@FFFFFFFF
  761.  
  762. Subaction Other 0x1C@FFFFFFFF
  763.  
  764. ##########################################
  765. # Subaction 29
  766. ##########################################
  767. Subaction Main 0x1D@FFFFFFFF
  768.  
  769. Subaction GFX 0x1D@FFFFFFFF
  770.  
  771. Subaction SFX 0x1D@FFFFFFFF
  772.  
  773. Subaction Other 0x1D@FFFFFFFF
  774.  
  775. ##########################################
  776. # Subaction 30
  777. ##########################################
  778. Subaction Main 0x1E@FFFFFFFF
  779.  
  780. Subaction GFX 0x1E@FFFFFFFF
  781.  
  782. Subaction SFX 0x1E@FFFFFFFF
  783.  
  784. Subaction Other 0x1E@FFFFFFFF
  785.  
  786. ##########################################
  787. # Subaction 31
  788. ##########################################
  789. Subaction Main 0x1F@FFFFFFFF
  790.  
  791. Subaction GFX 0x1F@FFFFFFFF
  792.  
  793. Subaction SFX 0x1F@FFFFFFFF
  794.  
  795. Subaction Other 0x1F@FFFFFFFF
  796.  
  797. ##########################################
  798. # Subaction 32
  799. ##########################################
  800. Subaction Main 0x20@FFFFFFFF
  801.  
  802. Subaction GFX 0x20@FFFFFFFF
  803.  
  804. Subaction SFX 0x20@FFFFFFFF
  805.  
  806. Subaction Other 0x20@FFFFFFFF
  807.  
  808. ##########################################
  809. # Subaction 33
  810. ##########################################
  811. Subaction Main 0x21@FFFFFFFF
  812.  
  813. Subaction GFX 0x21@FFFFFFFF
  814.  
  815. Subaction SFX 0x21@FFFFFFFF
  816.  
  817. Subaction Other 0x21@FFFFFFFF
  818.  
  819. ##########################################
  820. # Subaction 34
  821. ##########################################
  822. Subaction Main 0x22@FFFFFFFF
  823.  
  824. Subaction GFX 0x22@FFFFFFFF
  825.  
  826. Subaction SFX 0x22@FFFFFFFF
  827.  
  828. Subaction Other 0x22@FFFFFFFF
  829.  
  830. ##########################################
  831. # Subaction 35
  832. ##########################################
  833. Subaction Main 0x23@FFFFFFFF
  834.  
  835. Subaction GFX 0x23@FFFFFFFF
  836.  
  837. Subaction SFX 0x23@FFFFFFFF
  838.  
  839. Subaction Other 0x23@FFFFFFFF
  840.  
  841. ##########################################
  842. # Subaction 36
  843. ##########################################
  844. Subaction Main 0x24@FFFFFFFF
  845.  
  846. Subaction GFX 0x24@FFFFFFFF
  847.  
  848. Subaction SFX 0x24@FFFFFFFF
  849.  
  850. Subaction Other 0x24@FFFFFFFF
  851.  
  852. ##########################################
  853. # Subaction 37
  854. ##########################################
  855. Subaction Main 0x25@FFFFFFFF
  856.  
  857. Subaction GFX 0x25@FFFFFFFF
  858.  
  859. Subaction SFX 0x25@FFFFFFFF
  860.  
  861. Subaction Other 0x25@FFFFFFFF
  862.  
  863. ##########################################
  864. # Subaction 38
  865. ##########################################
  866. Subaction Main 0x26@FFFFFFFF
  867.  
  868. Subaction GFX 0x26@FFFFFFFF
  869.  
  870. Subaction SFX 0x26@FFFFFFFF
  871.  
  872. Subaction Other 0x26@FFFFFFFF
  873.  
  874. ##########################################
  875. # Subaction 39
  876. ##########################################
  877. Subaction Main 0x27@FFFFFFFF
  878.  
  879. Subaction GFX 0x27@FFFFFFFF
  880.  
  881. Subaction SFX 0x27@FFFFFFFF
  882.  
  883. Subaction Other 0x27@FFFFFFFF
  884.  
  885. ##########################################
  886. # Subaction 40
  887. ##########################################
  888. Subaction Main 0x28@FFFFFFFF
  889.  
  890. Subaction GFX 0x28@FFFFFFFF
  891.  
  892. Subaction SFX 0x28@FFFFFFFF
  893.  
  894. Subaction Other 0x28@FFFFFFFF
  895.  
  896. ##########################################
  897. # Subaction 41
  898. ##########################################
  899. Subaction Main 0x29@FFFFFFFF
  900.  
  901. Subaction GFX 0x29@FFFFFFFF
  902.  
  903. Subaction SFX 0x29@FFFFFFFF
  904.  
  905. Subaction Other 0x29@2320
  906. ?Model? - 0x1, 0x1
  907. ?Model? - 0x0, 0xFFFFFFFF
  908.  
  909. ##########################################
  910. # Subaction 42
  911. ##########################################
  912. Subaction Main 0x2A@FFFFFFFF
  913.  
  914. Subaction GFX 0x2A@FFFFFFFF
  915.  
  916. Subaction SFX 0x2A@D758
  917. Asynchronous Timer - Frames=2.00x
  918. Sound Effect - ID=0x15A
  919.  
  920. Subaction Other 0x2A@24C8
  921. 18000100 - 0x6
  922.  
  923. ##########################################
  924. # Subaction 43
  925. ##########################################
  926. Subaction Main 0x2B@FFFFFFFF
  927.  
  928. Subaction GFX 0x2B@FFFFFFFF
  929.  
  930. Subaction SFX 0x2B@FFFFFFFF
  931.  
  932. Subaction Other 0x2B@24E0
  933. 18000100 - 0x6
  934.  
  935. ##########################################
  936. # Subaction 44
  937. ##########################################
  938. Subaction Main 0x2C@17F68
  939. Goto - Offset=@10988
  940.  
  941. Subaction GFX 0x2C@17F98
  942. Goto - Offset=@78B8
  943.  
  944. Subaction SFX 0x2C@17F80
  945. Goto - Offset=@D770
  946.  
  947. Subaction Other 0x2C@17FB0
  948. Goto - Offset=@24E0
  949.  
  950. ##########################################
  951. # Subaction 45
  952. ##########################################
  953. Subaction Main 0x2D@FFFFFFFF
  954.  
  955. Subaction GFX 0x2D@FFFFFFFF
  956.  
  957. Subaction SFX 0x2D@FFFFFFFF
  958.  
  959. Subaction Other 0x2D@24F8
  960. 18000100 - 0x6
  961.  
  962. ##########################################
  963. # Subaction 46
  964. ##########################################
  965. Subaction Main 0x2E@FFFFFFFF
  966.  
  967. Subaction GFX 0x2E@FFFFFFFF
  968.  
  969. Subaction SFX 0x2E@FFFFFFFF
  970.  
  971. Subaction Other 0x2E@FFFFFFFF
  972.  
  973. ##########################################
  974. # Subaction 47
  975. ##########################################
  976. Subaction Main 0x2F@FFFFFFFF
  977.  
  978. Subaction GFX 0x2F@FFFFFFFF
  979.  
  980. Subaction SFX 0x2F@FFFFFFFF
  981.  
  982. Subaction Other 0x2F@FFFFFFFF
  983.  
  984. ##########################################
  985. # Subaction 48
  986. ##########################################
  987. Subaction Main 0x30@FFFFFFFF
  988.  
  989. Subaction GFX 0x30@FFFFFFFF
  990.  
  991. Subaction SFX 0x30@D790
  992. Asynchronous Timer - Frames=2.00x
  993. Sound Effect - ID=0x15B
  994.  
  995. Subaction Other 0x30@2510
  996. 18000100 - 0x6
  997.  
  998. ##########################################
  999. # Subaction 49
  1000. ##########################################
  1001. Subaction Main 0x31@FFFFFFFF
  1002.  
  1003. Subaction GFX 0x31@7950
  1004. Generic Graphic Effect(2) - 0x8, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.90x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  1005.  
  1006. Subaction SFX 0x31@D7B8
  1007. Asynchronous Timer - Frames=1.00x
  1008. Other Sound Effect - ID=0x125
  1009.  
  1010. Subaction Other 0x31@2538
  1011. 18000100 - 0x6
  1012. Rumble - 0x0, 0x0
  1013.  
  1014. ##########################################
  1015. # Subaction 50
  1016. ##########################################
  1017. Subaction Main 0x32@FFFFFFFF
  1018.  
  1019. Subaction GFX 0x32@79E0
  1020. Generic Graphic Effect(2) - 0x7, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.90x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  1021.  
  1022. Subaction SFX 0x32@D7E0
  1023. Asynchronous Timer - Frames=3.00x
  1024. Other Sound Effect - ID=0x126
  1025.  
  1026. Subaction Other 0x32@2568
  1027. 18000100 - 0x6
  1028. Rumble - 0x17, 0x0
  1029.  
  1030. ##########################################
  1031. # Subaction 51
  1032. ##########################################
  1033. Subaction Main 0x33@FFFFFFFF
  1034.  
  1035. Subaction GFX 0x33@7A70
  1036. Generic Graphic Effect(2) - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  1037.  
  1038. Subaction SFX 0x33@D808
  1039. Asynchronous Timer - Frames=1.00x
  1040. Other Sound Effect - ID=0x160
  1041.  
  1042. Subaction Other 0x33@25B0
  1043. 18000100 - 0x1
  1044. Rumble - 0x4, 0x0
  1045. Asynchronous Timer - Frames=4.00x
  1046. 18010200 - 0x0, 0x4
  1047.  
  1048. ##########################################
  1049. # Subaction 52
  1050. ##########################################
  1051. Subaction Main 0x34@FFFFFFFF
  1052.  
  1053. Subaction GFX 0x34@FFFFFFFF
  1054.  
  1055. Subaction SFX 0x34@FFFFFFFF
  1056.  
  1057. Subaction Other 0x34@2348
  1058. Rumble - 0x11, 0x0
  1059.  
  1060. ##########################################
  1061. # Subaction 53
  1062. ##########################################
  1063. Subaction Main 0x35@FFFFFFFF
  1064.  
  1065. Subaction GFX 0x35@7878
  1066. 11001000 - 0x31, 0x0, 0.00x, 7.00x, 5.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  1067.  
  1068. Subaction SFX 0x35@D6F0
  1069. Sound Effect - ID=0xAE
  1070.  
  1071. Subaction Other 0x35@2390
  1072. ?Model? - 0x1, 0x1
  1073. ?Model? - 0x0, 0xFFFFFFFF
  1074. 18000100 - 0x6
  1075. Rumble - 0x11, 0x0
  1076.  
  1077. ##########################################
  1078. # Subaction 54
  1079. ##########################################
  1080. Subaction Main 0x36@FFFFFFFF
  1081.  
  1082. Subaction GFX 0x36@FFFFFFFF
  1083.  
  1084. Subaction SFX 0x36@D710
  1085. Asynchronous Timer - Frames=1.00x
  1086. Sound Effect - ID=0x126
  1087.  
  1088. Subaction Other 0x36@2400
  1089. 18000100 - 0x6
  1090. ?Model? - 0x1, 0x1
  1091. ?Model? - 0x0, 0xFFFFFFFF
  1092. Asynchronous Timer - Frames=14.00x
  1093. ?Model? - 0x1, 0x0
  1094. 0B030100 - 0x0
  1095.  
  1096. ##########################################
  1097. # Subaction 55
  1098. ##########################################
  1099. Subaction Main 0x37@FFFFFFFF
  1100.  
  1101. Subaction GFX 0x37@7898
  1102. Goto - Offset=@7878
  1103.  
  1104. Subaction SFX 0x37@D730
  1105. Sound Effect - ID=0xAE
  1106.  
  1107. Subaction Other 0x37@2468
  1108. ?Model? - 0x1, 0x1
  1109. ?Model? - 0x0, 0xFFFFFFFF
  1110. Rumble - 0x11, 0x0
  1111.  
  1112. ##########################################
  1113. # Subaction 56
  1114. ##########################################
  1115. Subaction Main 0x38@FFFFFFFF
  1116.  
  1117. Subaction GFX 0x38@FFFFFFFF
  1118.  
  1119. Subaction SFX 0x38@FFFFFFFF
  1120.  
  1121. Subaction Other 0x38@24A8
  1122. ?Model? - 0x1, 0x1
  1123. ?Model? - 0x0, 0xFFFFFFFF
  1124.  
  1125. ##########################################
  1126. # Subaction 57
  1127. ##########################################
  1128. Subaction Main 0x39@FFFFFFFF
  1129.  
  1130. Subaction GFX 0x39@FFFFFFFF
  1131.  
  1132. Subaction SFX 0x39@FFFFFFFF
  1133.  
  1134. Subaction Other 0x39@FFFFFFFF
  1135.  
  1136. ##########################################
  1137. # Subaction 58
  1138. ##########################################
  1139. Subaction Main 0x3A@FFFFFFFF
  1140.  
  1141. Subaction GFX 0x3A@FFFFFFFF
  1142.  
  1143. Subaction SFX 0x3A@FFFFFFFF
  1144.  
  1145. Subaction Other 0x3A@FFFFFFFF
  1146.  
  1147. ##########################################
  1148. # Subaction 59
  1149. ##########################################
  1150. Subaction Main 0x3B@FFFFFFFF
  1151.  
  1152. Subaction GFX 0x3B@FFFFFFFF
  1153.  
  1154. Subaction SFX 0x3B@FFFFFFFF
  1155.  
  1156. Subaction Other 0x3B@FFFFFFFF
  1157.  
  1158. ##########################################
  1159. # Subaction 60
  1160. ##########################################
  1161. Subaction Main 0x3C@FFFFFFFF
  1162.  
  1163. Subaction GFX 0x3C@FFFFFFFF
  1164.  
  1165. Subaction SFX 0x3C@FFFFFFFF
  1166.  
  1167. Subaction Other 0x3C@FFFFFFFF
  1168.  
  1169. ##########################################
  1170. # Subaction 61
  1171. ##########################################
  1172. Subaction Main 0x3D@FFFFFFFF
  1173.  
  1174. Subaction GFX 0x3D@FFFFFFFF
  1175.  
  1176. Subaction SFX 0x3D@FFFFFFFF
  1177.  
  1178. Subaction Other 0x3D@FFFFFFFF
  1179.  
  1180. ##########################################
  1181. # Subaction 62
  1182. ##########################################
  1183. Subaction Main 0x3E@FFFFFFFF
  1184.  
  1185. Subaction GFX 0x3E@FFFFFFFF
  1186.  
  1187. Subaction SFX 0x3E@FFFFFFFF
  1188.  
  1189. Subaction Other 0x3E@FFFFFFFF
  1190.  
  1191. ##########################################
  1192. # Subaction 63
  1193. ##########################################
  1194. Subaction Main 0x3F@FFFFFFFF
  1195.  
  1196. Subaction GFX 0x3F@FFFFFFFF
  1197.  
  1198. Subaction SFX 0x3F@D830
  1199. Asynchronous Timer - Frames=1.00x
  1200. Sound Effect - ID=0x64
  1201.  
  1202. Subaction Other 0x3F@25F8
  1203. 18000100 - 0x6
  1204. Asynchronous Timer - Frames=1.00x
  1205. 18010200 - 0x0, 0x3
  1206.  
  1207. ##########################################
  1208. # Subaction 64
  1209. ##########################################
  1210. Subaction Main 0x40@FFFFFFFF
  1211.  
  1212. Subaction GFX 0x40@FFFFFFFF
  1213.  
  1214. Subaction SFX 0x40@FFFFFFFF
  1215.  
  1216. Subaction Other 0x40@2620
  1217. 18000100 - 0x6
  1218.  
  1219. ##########################################
  1220. # Subaction 65
  1221. ##########################################
  1222. Subaction Main 0x41@FFFFFFFF
  1223.  
  1224. Subaction GFX 0x41@FFFFFFFF
  1225.  
  1226. Subaction SFX 0x41@D860
  1227. Asynchronous Timer - Frames=1.00x
  1228. Sound Effect - ID=0x63
  1229.  
  1230. Subaction Other 0x41@2640
  1231. 18010200 - 0x6, 0x6
  1232.  
  1233. ##########################################
  1234. # Subaction 66
  1235. ##########################################
  1236. Subaction Main 0x42@FFFFFFFF
  1237.  
  1238. Subaction GFX 0x42@FFFFFFFF
  1239.  
  1240. Subaction SFX 0x42@D888
  1241. Asynchronous Timer - Frames=0.00x
  1242. Sound Effect - ID=0xC1
  1243.  
  1244. Subaction Other 0x42@2678
  1245. 18000100 - 0x6
  1246. ?Model? - 0x1, 0x1
  1247. ?Model? - 0x0, 0xFFFFFFFF
  1248.  
  1249. ##########################################
  1250. # Subaction 67
  1251. ##########################################
  1252. Subaction Main 0x43@10A00
  1253. Asynchronous Timer - Frames=1.00x
  1254. Body Collision - State=0x2
  1255. Asynchronous Timer - Frames=20.00x
  1256. Body Collision - State=0x0
  1257. Asynchronous Timer - Frames=25.00x
  1258. Allow Interrupt
  1259.  
  1260. Subaction GFX 0x43@7B20
  1261. Generic Graphic Effect - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  1262.  
  1263. Subaction SFX 0x43@D8B0
  1264. Asynchronous Timer - Frames=1.00x
  1265. Sound Effect - ID=0x16F
  1266.  
  1267. Subaction Other 0x43@26A0
  1268. 18000100 - 0x6
  1269.  
  1270. ##########################################
  1271. # Subaction 68
  1272. ##########################################
  1273. Subaction Main 0x44@10A60
  1274. Asynchronous Timer - Frames=3.00x
  1275. Body Collision - State=0x2
  1276. Asynchronous Timer - Frames=19.00x
  1277. Body Collision - State=0x0
  1278. Reverse Direction
  1279. Asynchronous Timer - Frames=32.00x
  1280. Allow Interrupt
  1281.  
  1282. Subaction GFX 0x44@7C38
  1283. 11001000 - 0x10, 0x0, 0.00x, 4.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  1284. Asynchronous Timer - Frames=8.00x
  1285. Generic Graphic Effect - 0xA, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  1286.  
  1287. Subaction SFX 0x44@D908
  1288. Asynchronous Timer - Frames=4.00x
  1289. Sound Effect - ID=0x16F
  1290. Synchronous Timer - Frames=8.00x
  1291. Sound Effect - ID=0x14D
  1292. Synchronous Timer - Frames=8.00x
  1293. Sound Effect - ID=0x14B
  1294. Synchronous Timer - Frames=15.00x
  1295. Sound Effect - ID=0x125
  1296.  
  1297. Subaction Other 0x44@26C8
  1298. Asynchronous Timer - Frames=20.00x
  1299. 18010200 - 0x6, 0x6
  1300.  
  1301. ##########################################
  1302. # Subaction 69
  1303. ##########################################
  1304. Subaction Main 0x45@10AC8
  1305. Asynchronous Timer - Frames=3.00x
  1306. Body Collision - State=0x2
  1307. Asynchronous Timer - Frames=19.00x
  1308. Body Collision - State=0x0
  1309. Asynchronous Timer - Frames=32.00x
  1310. Allow Interrupt
  1311.  
  1312. Subaction GFX 0x45@7D60
  1313. 11001000 - 0x10, 0x0, 0.00x, 4.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  1314. Asynchronous Timer - Frames=8.00x
  1315. Generic Graphic Effect - 0xA, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  1316.  
  1317. Subaction SFX 0x45@D990
  1318. Asynchronous Timer - Frames=4.00x
  1319. Sound Effect - ID=0x16F
  1320. Synchronous Timer - Frames=8.00x
  1321. Sound Effect - ID=0x14D
  1322. Synchronous Timer - Frames=8.00x
  1323. Sound Effect - ID=0x14B
  1324. Synchronous Timer - Frames=15.00x
  1325. Sound Effect - ID=0x125
  1326.  
  1327. Subaction Other 0x45@26F8
  1328. Asynchronous Timer - Frames=13.00x
  1329. 18010200 - 0x6, 0x6
  1330.  
  1331. ##########################################
  1332. # Subaction 70
  1333. ##########################################
  1334. Subaction Main 0x46@10B28
  1335. Asynchronous Timer - Frames=3.00x
  1336. Body Collision - State=0x2
  1337. Asynchronous Timer - Frames=29.00x
  1338. Body Collision - State=0x0
  1339. Set Air/Ground - 0x0
  1340.  
  1341. Subaction GFX 0x46@FFFFFFFF
  1342.  
  1343. Subaction SFX 0x46@D9E8
  1344. Asynchronous Timer - Frames=3.00x
  1345. Sound Effect - ID=0x16F
  1346.  
  1347. Subaction Other 0x46@FFFFFFFF
  1348.  
  1349. ##########################################
  1350. # Subaction 71
  1351. ##########################################
  1352. Subaction Main 0x47@FFFFFFFF
  1353.  
  1354. Subaction GFX 0x47@FFFFFFFF
  1355.  
  1356. Subaction SFX 0x47@DA08
  1357. Sound Effect - ID=0x10
  1358.  
  1359. Subaction Other 0x47@2720
  1360. 18000100 - 0x6
  1361.  
  1362. ##########################################
  1363. # Subaction 72
  1364. ##########################################
  1365. Subaction Main 0x48@10CD0
  1366. Asynchronous Timer - Frames=1.00x
  1367. Offensive Collision - Bone/ID=0x180000, Damage=0x3, Trajectory=0x169, Base Knockback=0xF0064, Knockback Growth=0x0, Size=3.00x, Z Offset=1.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030200
  1368. Offensive Collision - Bone/ID=0x160001, Damage=0x3, Trajectory=0x169, Base Knockback=0xA0064, Knockback Growth=0x0, Size=2.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030200
  1369. Offensive Collision - Bone/ID=0x190002, Damage=0x3, Trajectory=0x50, Base Knockback=0xF0064, Knockback Growth=0x0, Size=4.00x, Z Offset=3.30x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030200
  1370. Asynchronous Timer - Frames=3.00x
  1371. Terminate Collisions
  1372. Asynchronous Timer - Frames=6.00x
  1373. Bit Variable Set - RA-Bit[0][16]
  1374. Asynchronous Timer - Frames=9.00x
  1375. Bit Variable Set - RA-Bit[0][22]
  1376. Asynchronous Timer - Frames=15.00x
  1377. Allow Interrupt
  1378.  
  1379. Subaction GFX 0x48@FFFFFFFF
  1380.  
  1381. Subaction SFX 0x48@DA28
  1382. Asynchronous Timer - Frames=1.00x
  1383. Sound Effect - ID=0x35
  1384.  
  1385. Subaction Other 0x48@2748
  1386. 18000100 - 0x6
  1387. Rumble - 0x10, 0x0
  1388.  
  1389. ##########################################
  1390. # Subaction 73
  1391. ##########################################
  1392. Subaction Main 0x49@10EA8
  1393. Asynchronous Timer - Frames=1.00x
  1394. Offensive Collision - Bone/ID=0x2E0000, Damage=0x2, Trajectory=0x169, Base Knockback=0x120064, Knockback Growth=0x0, Size=3.00x, Z Offset=-1.40x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030200
  1395. Offensive Collision - Bone/ID=0x160001, Damage=0x2, Trajectory=0x169, Base Knockback=0xF0064, Knockback Growth=0x0, Size=2.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030200
  1396. Offensive Collision - Bone/ID=0x2F0002, Damage=0x2, Trajectory=0x50, Base Knockback=0x190064, Knockback Growth=0x0, Size=4.00x, Z Offset=-4.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030200
  1397. Asynchronous Timer - Frames=3.00x
  1398. Terminate Collisions
  1399. Asynchronous Timer - Frames=5.00x
  1400. Bit Variable Set - RA-Bit[0][16]
  1401. Asynchronous Timer - Frames=9.00x
  1402. Bit Variable Set - RA-Bit[0][22]
  1403. Asynchronous Timer - Frames=18.00x
  1404. Allow Interrupt
  1405.  
  1406. Subaction GFX 0x49@FFFFFFFF
  1407.  
  1408. Subaction SFX 0x49@DA50
  1409. Asynchronous Timer - Frames=1.00x
  1410. Sound Effect - ID=0x36
  1411.  
  1412. Subaction Other 0x49@2778
  1413. 18000100 - 0x6
  1414. Rumble - 0x10, 0x0
  1415.  
  1416. ##########################################
  1417. # Subaction 74
  1418. ##########################################
  1419. Subaction Main 0x4A@11078
  1420. Asynchronous Timer - Frames=6.00x
  1421. Offensive Collision - Bone/ID=0x110000, Damage=0x4, Trajectory=0x169, Base Knockback=0x5F, Knockback Growth=0x1E, Size=5.00x, Z Offset=0.00x, Y Offset=5.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
  1422. Offensive Collision - Bone/ID=0x110001, Damage=0x4, Trajectory=0x169, Base Knockback=0x5F, Knockback Growth=0x1E, Size=2.50x, Z Offset=0.00x, Y Offset=1.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
  1423. Offensive Collision - Bone/ID=0x110002, Damage=0x4, Trajectory=0x169, Base Knockback=0x5F, Knockback Growth=0x1E, Size=2.50x, Z Offset=0.00x, Y Offset=-1.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
  1424. Synchronous Timer - Frames=2.00x
  1425. 06020200 - 0x0, 3.60x
  1426. Synchronous Timer - Frames=2.00x
  1427. Terminate Collisions
  1428. Asynchronous Timer - Frames=29.00x
  1429. Allow Interrupt
  1430.  
  1431. Subaction GFX 0x4A@FFFFFFFF
  1432.  
  1433. Subaction SFX 0x4A@DA78
  1434. Asynchronous Timer - Frames=5.00x
  1435. Sound Effect - ID=0x37
  1436. Low Voice Clip
  1437.  
  1438. Subaction Other 0x4A@27E0
  1439. 18000100 - 0x6
  1440. Asynchronous Timer - Frames=1.00x
  1441. 18010200 - 0x0, 0x3
  1442. Asynchronous Timer - Frames=6.00x
  1443. Rumble - 0x10, 0x0
  1444. Asynchronous Timer - Frames=15.00x
  1445. 18010200 - 0x6, 0x3
  1446.  
  1447. ##########################################
  1448. # Subaction 75
  1449. ##########################################
  1450. Subaction Main 0x4B@FFFFFFFF
  1451.  
  1452. Subaction GFX 0x4B@FFFFFFFF
  1453.  
  1454. Subaction SFX 0x4B@FFFFFFFF
  1455.  
  1456. Subaction Other 0x4B@FFFFFFFF
  1457.  
  1458. ##########################################
  1459. # Subaction 76
  1460. ##########################################
  1461. Subaction Main 0x4C@FFFFFFFF
  1462.  
  1463. Subaction GFX 0x4C@FFFFFFFF
  1464.  
  1465. Subaction SFX 0x4C@FFFFFFFF
  1466.  
  1467. Subaction Other 0x4C@FFFFFFFF
  1468.  
  1469. ##########################################
  1470. # Subaction 77
  1471. ##########################################
  1472. Subaction Main 0x4D@FFFFFFFF
  1473.  
  1474. Subaction GFX 0x4D@FFFFFFFF
  1475.  
  1476. Subaction SFX 0x4D@FFFFFFFF
  1477.  
  1478. Subaction Other 0x4D@FFFFFFFF
  1479.  
  1480. ##########################################
  1481. # Subaction 78
  1482. ##########################################
  1483. Subaction Main 0x4E@11290
  1484. Asynchronous Timer - Frames=5.00x
  1485. Offensive Collision - Bone/ID=0x70000, Damage=0x9, Trajectory=0x6E, Base Knockback=0x32, Knockback Growth=0x10046, Size=4.00x, Z Offset=0.00x, Y Offset=2.00x, X Offset=-0.40x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
  1486. Offensive Collision - Bone/ID=0x70001, Damage=0x9, Trajectory=0x50, Base Knockback=0x32, Knockback Growth=0x10046, Size=3.00x, Z Offset=0.00x, Y Offset=1.40x, X Offset=1.20x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
  1487. Synchronous Timer - Frames=4.00x
  1488. Offensive Collision - Bone/ID=0x70000, Damage=0x7, Trajectory=0x78, Base Knockback=0x1E, Knockback Growth=0x1002D, Size=4.00x, Z Offset=0.00x, Y Offset=2.00x, X Offset=-0.40x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830400
  1489. Offensive Collision - Bone/ID=0x70001, Damage=0x7, Trajectory=0x46, Base Knockback=0x1E, Knockback Growth=0x1002D, Size=1.50x, Z Offset=0.00x, Y Offset=1.00x, X Offset=1.20x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830400
  1490. Synchronous Timer - Frames=16.00x
  1491. Terminate Collisions
  1492. Asynchronous Timer - Frames=37.00x
  1493. Allow Interrupt
  1494.  
  1495. Subaction GFX 0x4E@7E30
  1496. Asynchronous Timer - Frames=4.00x
  1497. Generic Graphic Effect(2) - 0x21, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  1498.  
  1499. Subaction SFX 0x4E@DAB0
  1500. Asynchronous Timer - Frames=5.00x
  1501. Low Voice Clip
  1502. Synchronous Timer - Frames=1.00x
  1503. Sound Effect - ID=0x36
  1504.  
  1505. Subaction Other 0x4E@2868
  1506. 18010300 - 0x1, 0x4, True
  1507. Asynchronous Timer - Frames=6.00x
  1508. Rumble - 0x11, 0x0
  1509. Asynchronous Timer - Frames=37.00x
  1510. 18010200 - 0x6, 0x6
  1511.  
  1512. ##########################################
  1513. # Subaction 79
  1514. ##########################################
  1515. Subaction Main 0x4F@11438
  1516. Asynchronous Timer - Frames=4.00x
  1517. Offensive Collision - Bone/ID=0x110000, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x8, Size=5.00x, Z Offset=0.00x, Y Offset=3.60x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
  1518. Offensive Collision - Bone/ID=0x100001, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x8, Size=4.00x, Z Offset=0.00x, Y Offset=1.20x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
  1519. Offensive Collision - Bone/ID=0xA0002, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x8, Size=3.00x, Z Offset=0.00x, Y Offset=1.20x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
  1520. Synchronous Timer - Frames=3.00x
  1521. Terminate Collisions
  1522. Asynchronous Timer - Frames=24.00x
  1523. Allow Interrupt
  1524.  
  1525. Subaction GFX 0x4F@7E58
  1526. Goto - Offset=@7E50
  1527.  
  1528. Subaction SFX 0x4F@DB10
  1529. Goto - Offset=@DAE8
  1530.  
  1531. Subaction Other 0x4F@28D0
  1532. Asynchronous Timer - Frames=5.00x
  1533. Rumble - 0x11, 0x0
  1534. Asynchronous Timer - Frames=16.00x
  1535. 18000100 - 0x2
  1536. Asynchronous Timer - Frames=18.00x
  1537. 18000100 - 0x6
  1538.  
  1539. ##########################################
  1540. # Subaction 80
  1541. ##########################################
  1542. Subaction Main 0x50@115D0
  1543. Asynchronous Timer - Frames=4.00x
  1544. Offensive Collision - Bone/ID=0x110000, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x8, Size=5.00x, Z Offset=0.00x, Y Offset=3.60x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
  1545. Offensive Collision - Bone/ID=0x100001, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x8, Size=4.00x, Z Offset=0.00x, Y Offset=1.20x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
  1546. Offensive Collision - Bone/ID=0xA0002, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x8, Size=3.00x, Z Offset=0.00x, Y Offset=1.20x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
  1547. Synchronous Timer - Frames=3.00x
  1548. Terminate Collisions
  1549. Asynchronous Timer - Frames=24.00x
  1550. Allow Interrupt
  1551.  
  1552. Subaction GFX 0x50@FFFFFFFF
  1553.  
  1554. Subaction SFX 0x50@DAE8
  1555. Asynchronous Timer - Frames=4.00x
  1556. Low Voice Clip
  1557. Sound Effect - ID=0x36
  1558.  
  1559. Subaction Other 0x50@2940
  1560. Asynchronous Timer - Frames=5.00x
  1561. Rumble - 0x11, 0x0
  1562. Asynchronous Timer - Frames=16.00x
  1563. 18000100 - 0x2
  1564. Asynchronous Timer - Frames=18.00x
  1565. 18000100 - 0x6
  1566.  
  1567. ##########################################
  1568. # Subaction 81
  1569. ##########################################
  1570. Subaction Main 0x51@FFFFFFFF
  1571.  
  1572. Subaction GFX 0x51@FFFFFFFF
  1573.  
  1574. Subaction SFX 0x51@FFFFFFFF
  1575.  
  1576. Subaction Other 0x51@FFFFFFFF
  1577.  
  1578. ##########################################
  1579. # Subaction 82
  1580. ##########################################
  1581. Subaction Main 0x52@FFFFFFFF
  1582.  
  1583. Subaction GFX 0x52@FFFFFFFF
  1584.  
  1585. Subaction SFX 0x52@FFFFFFFF
  1586.  
  1587. Subaction Other 0x52@FFFFFFFF
  1588.  
  1589. ##########################################
  1590. # Subaction 83
  1591. ##########################################
  1592. Subaction Main 0x53@11768
  1593. Asynchronous Timer - Frames=4.00x
  1594. Offensive Collision - Bone/ID=0x110000, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xD, Size=5.00x, Z Offset=0.00x, Y Offset=3.60x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
  1595. Offensive Collision - Bone/ID=0x100001, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xD, Size=4.00x, Z Offset=0.00x, Y Offset=1.20x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
  1596. Offensive Collision - Bone/ID=0xA0002, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xD, Size=3.00x, Z Offset=0.00x, Y Offset=1.20x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
  1597. Synchronous Timer - Frames=3.00x
  1598. Terminate Collisions
  1599. Asynchronous Timer - Frames=24.00x
  1600. Allow Interrupt
  1601.  
  1602. Subaction GFX 0x53@7E70
  1603. Goto - Offset=@7E50
  1604.  
  1605. Subaction SFX 0x53@DB28
  1606. Goto - Offset=@DAE8
  1607.  
  1608. Subaction Other 0x53@29B0
  1609. Asynchronous Timer - Frames=5.00x
  1610. Rumble - 0x11, 0x0
  1611. Asynchronous Timer - Frames=16.00x
  1612. 18000100 - 0x2
  1613. Asynchronous Timer - Frames=18.00x
  1614. 18000100 - 0x6
  1615.  
  1616. ##########################################
  1617. # Subaction 84
  1618. ##########################################
  1619. Subaction Main 0x54@11900
  1620. Asynchronous Timer - Frames=4.00x
  1621. Offensive Collision - Bone/ID=0x260000, Damage=0x7, Trajectory=0x60, Base Knockback=0x82, Knockback Growth=0x1C, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030240
  1622. Offensive Collision - Bone/ID=0x2F0001, Damage=0x7, Trajectory=0x60, Base Knockback=0x82, Knockback Growth=0x1C, Size=4.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030240
  1623. Offensive Collision - Bone/ID=0x2F0002, Damage=0x7, Trajectory=0x60, Base Knockback=0x82, Knockback Growth=0x1C, Size=5.50x, Z Offset=-4.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030240
  1624. Synchronous Timer - Frames=7.00x
  1625. Terminate Collisions
  1626. Asynchronous Timer - Frames=29.00x
  1627. Allow Interrupt
  1628.  
  1629. Subaction GFX 0x54@FFFFFFFF
  1630.  
  1631. Subaction SFX 0x54@DB48
  1632. Asynchronous Timer - Frames=4.00x
  1633. Low Voice Clip
  1634. Sound Effect - ID=0x36
  1635.  
  1636. Subaction Other 0x54@2A28
  1637. 18010200 - 0x0, 0x3
  1638. Asynchronous Timer - Frames=4.00x
  1639. Rumble - 0x11, 0x0
  1640. Asynchronous Timer - Frames=19.00x
  1641. 18010200 - 0x6, 0x3
  1642.  
  1643. ##########################################
  1644. # Subaction 85
  1645. ##########################################
  1646. Subaction Main 0x55@11A98
  1647. Asynchronous Timer - Frames=4.00x
  1648. Offensive Collision - Bone/ID=0x140000, Damage=0x5, Trajectory=0x50, Base Knockback=0x50, Knockback Growth=0x14, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=-2.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830400
  1649. Offensive Collision - Bone/ID=0x110001, Damage=0x7, Trajectory=0x50, Base Knockback=0x50, Knockback Growth=0x14, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830480
  1650. Offensive Collision - Bone/ID=0xA0002, Damage=0x7, Trajectory=0x50, Base Knockback=0x50, Knockback Growth=0x14, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830480
  1651. Synchronous Timer - Frames=3.00x
  1652. Terminate Collisions
  1653. Asynchronous Timer - Frames=34.00x
  1654. Allow Interrupt
  1655.  
  1656. Subaction GFX 0x55@FFFFFFFF
  1657.  
  1658. Subaction SFX 0x55@DB78
  1659. Asynchronous Timer - Frames=4.00x
  1660. Low Voice Clip
  1661. Sound Effect - ID=0x36
  1662.  
  1663. Subaction Other 0x55@2AA8
  1664. 18010200 - 0x1, 0x3
  1665. Asynchronous Timer - Frames=5.00x
  1666. Rumble - 0x11, 0x0
  1667. 18010200 - 0x0, 0x7
  1668. Asynchronous Timer - Frames=20.00x
  1669. 18010200 - 0x6, 0x6
  1670.  
  1671. ##########################################
  1672. # Subaction 86
  1673. ##########################################
  1674. Subaction Main 0x56@FFFFFFFF
  1675.  
  1676. Subaction GFX 0x56@7F18
  1677. Asynchronous Timer - Frames=2.00x
  1678. 11001000 - 0x10, 0x1A, 2.00x, -3.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  1679.  
  1680. Subaction SFX 0x56@FFFFFFFF
  1681.  
  1682. Subaction Other 0x56@2B00
  1683. 18000100 - 0x6
  1684. Asynchronous Timer - Frames=1.00x
  1685. 18010200 - 0x0, 0x3
  1686.  
  1687. ##########################################
  1688. # Subaction 87
  1689. ##########################################
  1690. Subaction Main 0x57@11C38
  1691. Asynchronous Timer - Frames=9.00x
  1692. Offensive Collision - Bone/ID=0x190000, Damage=0xF, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x19, Size=2.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030280
  1693. Offensive Collision - Bone/ID=0x2D0001, Damage=0xF, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x19, Size=2.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030280
  1694. Offensive Collision - Bone/ID=0x250002, Damage=0x12, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x19, Size=5.00x, Z Offset=4.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x11031085
  1695. Synchronous Timer - Frames=3.00x
  1696. Terminate Collisions
  1697. Asynchronous Timer - Frames=42.00x
  1698. Allow Interrupt
  1699.  
  1700. Subaction GFX 0x57@8010
  1701. Asynchronous Timer - Frames=5.00x
  1702. Generic Graphic Effect - 0x21, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  1703. Asynchronous Timer - Frames=9.00x
  1704. External Graphic Effect - File#=0x19, Bone=0x0, Z Offset=0.00x, Y Offset=11.00x, X Offset=12.00x, Z Rotation=0.00x, Y Rotation=0.00x, X Rotation=0.00x, Size=1.00x, Anchored?=True
  1705.  
  1706. Subaction SFX 0x57@DBF0
  1707. Goto - Offset=@DBC0
  1708.  
  1709. Subaction Other 0x57@2B48
  1710. Asynchronous Timer - Frames=9.00x
  1711. 18000100 - 0x6
  1712. Asynchronous Timer - Frames=10.00x
  1713. Rumble - 0xC, 0x0
  1714.  
  1715. ##########################################
  1716. # Subaction 88
  1717. ##########################################
  1718. Subaction Main 0x58@11DD0
  1719. Asynchronous Timer - Frames=9.00x
  1720. Offensive Collision - Bone/ID=0x190000, Damage=0xE, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x19, Size=2.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030200
  1721. Offensive Collision - Bone/ID=0x2D0001, Damage=0xE, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x19, Size=2.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030200
  1722. Offensive Collision - Bone/ID=0x250002, Damage=0x11, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x19, Size=5.00x, Z Offset=4.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x11031085
  1723. Synchronous Timer - Frames=3.00x
  1724. Terminate Collisions
  1725. Asynchronous Timer - Frames=42.00x
  1726. Allow Interrupt
  1727.  
  1728. Subaction GFX 0x58@8118
  1729. Asynchronous Timer - Frames=5.00x
  1730. Generic Graphic Effect - 0x21, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  1731. Asynchronous Timer - Frames=9.00x
  1732. External Graphic Effect - File#=0x19, Bone=0x0, Z Offset=0.00x, Y Offset=8.00x, X Offset=12.00x, Z Rotation=0.00x, Y Rotation=0.00x, X Rotation=0.00x, Size=1.00x, Anchored?=True
  1733.  
  1734. Subaction SFX 0x58@DBC0
  1735. Asynchronous Timer - Frames=9.00x
  1736. ?Sound? - 0x69
  1737. Sound Effect - ID=0xA8
  1738. Sound Effect - ID=0x131
  1739.  
  1740. Subaction Other 0x58@2B98
  1741. Asynchronous Timer - Frames=9.00x
  1742. 18000100 - 0x6
  1743. Asynchronous Timer - Frames=10.00x
  1744. Rumble - 0xC, 0x0
  1745.  
  1746. ##########################################
  1747. # Subaction 89
  1748. ##########################################
  1749. Subaction Main 0x59@FFFFFFFF
  1750.  
  1751. Subaction GFX 0x59@FFFFFFFF
  1752.  
  1753. Subaction SFX 0x59@FFFFFFFF
  1754.  
  1755. Subaction Other 0x59@FFFFFFFF
  1756.  
  1757. ##########################################
  1758. # Subaction 90
  1759. ##########################################
  1760. Subaction Main 0x5A@11F68
  1761. Asynchronous Timer - Frames=9.00x
  1762. Offensive Collision - Bone/ID=0x190000, Damage=0xD, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x19, Size=2.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030280
  1763. Offensive Collision - Bone/ID=0x2D0001, Damage=0xD, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x19, Size=2.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030280
  1764. Offensive Collision - Bone/ID=0x250002, Damage=0x10, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x19, Size=5.00x, Z Offset=4.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x11031085
  1765. Synchronous Timer - Frames=3.00x
  1766. Terminate Collisions
  1767. Asynchronous Timer - Frames=42.00x
  1768. Allow Interrupt
  1769.  
  1770. Subaction GFX 0x5A@8220
  1771. Asynchronous Timer - Frames=5.00x
  1772. Generic Graphic Effect - 0x21, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  1773. Asynchronous Timer - Frames=9.00x
  1774. External Graphic Effect - File#=0x19, Bone=0x0, Z Offset=0.00x, Y Offset=4.00x, X Offset=11.00x, Z Rotation=0.00x, Y Rotation=0.00x, X Rotation=0.00x, Size=1.00x, Anchored?=True
  1775.  
  1776. Subaction SFX 0x5A@DC08
  1777. Goto - Offset=@DBC0
  1778.  
  1779. Subaction Other 0x5A@2BE8
  1780. Asynchronous Timer - Frames=9.00x
  1781. 18000100 - 0x6
  1782. Asynchronous Timer - Frames=10.00x
  1783. Rumble - 0xC, 0x0
  1784.  
  1785. ##########################################
  1786. # Subaction 91
  1787. ##########################################
  1788. Subaction Main 0x5B@FFFFFFFF
  1789.  
  1790. Subaction GFX 0x5B@8360
  1791. Asynchronous Timer - Frames=4.00x
  1792. Set Loop - Iterations=0xFFFFFFFF
  1793. Generic Graphic Effect - 0x1A, 0x0, -2.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 10.00x, 0.00x, 4.00x, 0.00x, 0.00x, 0.00x, False
  1794. Synchronous Timer - Frames=5.00x
  1795. 11001000 - 0x11, 0x1A, 2.00x, -3.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 3.00x, 3.00x, 3.00x, 0.00x, 0.00x, 0.00x, True
  1796. Execute Loop
  1797.  
  1798. Subaction SFX 0x5B@DC30
  1799. Asynchronous Timer - Frames=1.00x
  1800. Sound Effect - ID=0x69
  1801. Sound Effect - ID=0x180
  1802.  
  1803. Subaction Other 0x5B@2C20
  1804. 070B0200 - 0x25, 0x39
  1805.  
  1806. ##########################################
  1807. # Subaction 92
  1808. ##########################################
  1809. Subaction Main 0x5C@FFFFFFFF
  1810.  
  1811. Subaction GFX 0x5C@8420
  1812. Asynchronous Timer - Frames=3.00x
  1813. 11001000 - 0x10, 0x27, -2.00x, 4.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  1814.  
  1815. Subaction SFX 0x5C@FFFFFFFF
  1816.  
  1817. Subaction Other 0x5C@2C38
  1818. 18000100 - 0x6
  1819.  
  1820. ##########################################
  1821. # Subaction 93
  1822. ##########################################
  1823. Subaction Main 0x5D@120B8
  1824. Asynchronous Timer - Frames=2.00x
  1825. Offensive Collision - Bone/ID=0x270000, Damage=0xE, Trajectory=0x53, Base Knockback=0x5A, Knockback Growth=0x20, Size=5.00x, Z Offset=0.00x, Y Offset=2.50x, X Offset=1.10x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x38430280
  1826. Offensive Collision - Bone/ID=0x160001, Damage=0xE, Trajectory=0x53, Base Knockback=0x5A, Knockback Growth=0x20, Size=4.00x, Z Offset=0.00x, Y Offset=1.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x38430280
  1827. Modify Bone Collision - Bone=0x27, State=0x2
  1828. Synchronous Timer - Frames=6.00x
  1829. Terminate Collisions
  1830. 06060100 - 0x0
  1831.  
  1832. Subaction GFX 0x5D@84C0
  1833. Asynchronous Timer - Frames=1.00x
  1834. Generic Graphic Effect - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  1835.  
  1836. Subaction SFX 0x5D@DC88
  1837. Asynchronous Timer - Frames=1.00x
  1838. ?Sound? - 0x69
  1839. Sound Effect - ID=0x181
  1840. Synchronous Timer - Frames=1.00x
  1841. Sound Effect - ID=0xA8
  1842. Sound Effect - ID=0x37
  1843.  
  1844. Subaction Other 0x5D@2C80
  1845. 18000100 - 0x0
  1846. Asynchronous Timer - Frames=3.00x
  1847. Rumble - 0xD, 0x0
  1848. Asynchronous Timer - Frames=8.00x
  1849. 18010200 - 0x6, 0x3
  1850.  
  1851. ##########################################
  1852. # Subaction 94
  1853. ##########################################
  1854. Subaction Main 0x5E@FFFFFFFF
  1855.  
  1856. Subaction GFX 0x5E@85F0
  1857. Asynchronous Timer - Frames=4.00x
  1858. Set Loop - Iterations=0xFFFFFFFF
  1859. Generic Graphic Effect - 0x1A, 0x0, -2.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 10.00x, 0.00x, 4.00x, 0.00x, 0.00x, 0.00x, False
  1860. Synchronous Timer - Frames=5.00x
  1861. 11001000 - 0x11, 0x27, -2.50x, 2.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 4.00x, 4.00x, 4.00x, 0.00x, 0.00x, 0.00x, True
  1862. Execute Loop
  1863.  
  1864. Subaction SFX 0x5E@DCD0
  1865. Asynchronous Timer - Frames=1.00x
  1866. Sound Effect - ID=0x69
  1867.  
  1868. Subaction Other 0x5E@2CC8
  1869. 18000100 - 0x6
  1870. 070B0200 - 0x25, 0x39
  1871.  
  1872. ##########################################
  1873. # Subaction 95
  1874. ##########################################
  1875. Subaction Main 0x5F@FFFFFFFF
  1876.  
  1877. Subaction GFX 0x5F@86B0
  1878. Asynchronous Timer - Frames=1.00x
  1879. 11001000 - 0x10, 0x14, -3.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  1880.  
  1881. Subaction SFX 0x5F@FFFFFFFF
  1882.  
  1883. Subaction Other 0x5F@2CE8
  1884. 18000100 - 0x6
  1885.  
  1886. ##########################################
  1887. # Subaction 96
  1888. ##########################################
  1889. Subaction Main 0x60@122C8
  1890. Asynchronous Timer - Frames=2.00x
  1891. Offensive Collision - Bone/ID=0x0, Damage=0xF, Trajectory=0x169, Base Knockback=0x49, Knockback Growth=0x28, Size=4.80x, Z Offset=0.00x, Y Offset=3.60x, X Offset=12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830480
  1892. Offensive Collision - Bone/ID=0x1, Damage=0xF, Trajectory=0x169, Base Knockback=0x49, Knockback Growth=0x28, Size=3.84x, Z Offset=0.00x, Y Offset=3.60x, X Offset=9.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830480
  1893. Synchronous Timer - Frames=2.00x
  1894. Terminate Collisions
  1895. Asynchronous Timer - Frames=11.00x
  1896. Offensive Collision - Bone/ID=0x0, Damage=0xC, Trajectory=0x169, Base Knockback=0x4B, Knockback Growth=0x23, Size=4.80x, Z Offset=0.00x, Y Offset=3.60x, X Offset=-13.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
  1897. Offensive Collision - Bone/ID=0x1, Damage=0xC, Trajectory=0x169, Base Knockback=0x4B, Knockback Growth=0x23, Size=3.84x, Z Offset=0.00x, Y Offset=3.60x, X Offset=-6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
  1898. Synchronous Timer - Frames=1.00x
  1899. Terminate Collisions
  1900.  
  1901. Subaction GFX 0x60@87C8
  1902. Generic Graphic Effect(2) - 0xE, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.20x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  1903. 11001000 - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  1904.  
  1905. Subaction SFX 0x60@DD38
  1906. ?Sound? - 0x69
  1907. Sound Effect - ID=0x182
  1908. Synchronous Timer - Frames=1.00x
  1909. Synchronous Timer - Frames=1.00x
  1910. Sound Effect - ID=0xA8
  1911. Sound Effect - ID=0x37
  1912. Synchronous Timer - Frames=9.00x
  1913. Sound Effect - ID=0xA8
  1914. Sound Effect - ID=0x35
  1915.  
  1916. Subaction Other 0x60@2D30
  1917. 18000100 - 0x1
  1918. Asynchronous Timer - Frames=5.00x
  1919. Rumble - 0xD, 0x0
  1920. Asynchronous Timer - Frames=26.00x
  1921. 18010200 - 0x6, 0x8
  1922.  
  1923. ##########################################
  1924. # Subaction 97
  1925. ##########################################
  1926. Subaction Main 0x61@FFFFFFFF
  1927.  
  1928. Subaction GFX 0x61@88F8
  1929. Asynchronous Timer - Frames=4.00x
  1930. Set Loop - Iterations=0xFFFFFFFF
  1931. Generic Graphic Effect - 0x1A, 0x0, 0.00x, 0.00x, -2.00x, 0.00x, 0.00x, 0.00x, 1.00x, 4.00x, 0.00x, 10.00x, 0.00x, 0.00x, 0.00x, True
  1932. Synchronous Timer - Frames=5.00x
  1933. 11001000 - 0x11, 0x14, -2.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 3.00x, 3.00x, 3.00x, 0.00x, 0.00x, 0.00x, False
  1934. Execute Loop
  1935.  
  1936. Subaction SFX 0x61@DD98
  1937. Asynchronous Timer - Frames=1.00x
  1938. Sound Effect - ID=0x69
  1939.  
  1940. Subaction Other 0x61@2D78
  1941. 18000100 - 0x6
  1942. 070B0200 - 0x25, 0x39
  1943.  
  1944. ##########################################
  1945. # Subaction 98
  1946. ##########################################
  1947. Subaction Main 0x62@124F8
  1948. Asynchronous Timer - Frames=2.00x
  1949. Bit Variable Set - RA-Bit[0][30]
  1950. Offensive Collision - Bone/ID=0x110000, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x14, Size=4.00x, Z Offset=0.00x, Y Offset=0.80x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830240
  1951. Offensive Collision - Bone/ID=0xC0001, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x14, Size=4.00x, Z Offset=0.00x, Y Offset=-0.80x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830240
  1952. Synchronous Timer - Frames=3.00x
  1953. Offensive Collision - Bone/ID=0x100000, Damage=0x5, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0xD, Size=3.00x, Z Offset=0.00x, Y Offset=0.80x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830400
  1954. Offensive Collision - Bone/ID=0xC0001, Damage=0x5, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0xD, Size=3.00x, Z Offset=0.00x, Y Offset=-0.80x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830400
  1955. Asynchronous Timer - Frames=29.00x
  1956. Terminate Collisions
  1957. Asynchronous Timer - Frames=33.00x
  1958. Bit Variable Clear - RA-Bit[0][30]
  1959.  
  1960. Subaction GFX 0x62@FFFFFFFF
  1961.  
  1962. Subaction SFX 0x62@DDC0
  1963. Asynchronous Timer - Frames=2.00x
  1964. Sound Effect - ID=0x35
  1965.  
  1966. Subaction Other 0x62@2DA8
  1967. Asynchronous Timer - Frames=3.00x
  1968. Rumble - 0x11, 0x0
  1969.  
  1970. ##########################################
  1971. # Subaction 99
  1972. ##########################################
  1973. Subaction Main 0x63@127A8
  1974. Asynchronous Timer - Frames=2.00x
  1975. Bit Variable Set - RA-Bit[0][30]
  1976. Asynchronous Timer - Frames=15.00x
  1977. Offensive Collision - Bone/ID=0x2F0000, Damage=0xC, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x1E, Size=3.00x, Z Offset=-3.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030240
  1978. Synchronous Timer - Frames=1.00x
  1979. Offensive Collision - Bone/ID=0x2E0000, Damage=0xD, Trajectory=0x118, Base Knockback=0x4B, Knockback Growth=0x14, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030280
  1980. Offensive Collision - Bone/ID=0x2F0001, Damage=0xD, Trajectory=0x118, Base Knockback=0x4B, Knockback Growth=0x14, Size=4.60x, Z Offset=-3.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030280
  1981. Synchronous Timer - Frames=3.00x
  1982. Offensive Collision - Bone/ID=0x2E0000, Damage=0xA, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x14, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030240
  1983. Offensive Collision - Bone/ID=0x2F0001, Damage=0xA, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x14, Size=4.60x, Z Offset=-3.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030240
  1984. Synchronous Timer - Frames=2.00x
  1985. Terminate Collisions
  1986. Asynchronous Timer - Frames=42.00x
  1987. Bit Variable Clear - RA-Bit[0][30]
  1988. Asynchronous Timer - Frames=59.00x
  1989. Allow Interrupt
  1990.  
  1991. Subaction GFX 0x63@89C0
  1992. Asynchronous Timer - Frames=3.00x
  1993. 11001000 - 0x10, 0x30, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  1994.  
  1995. Subaction SFX 0x63@DDF0
  1996. Synchronous Timer - Frames=15.00x
  1997. Sound Effect - ID=0x19D
  1998. Sound Effect - ID=0x35
  1999.  
  2000. Subaction Other 0x63@2DD8
  2001. Asynchronous Timer - Frames=12.00x
  2002. Rumble - 0x11, 0x0
  2003.  
  2004. ##########################################
  2005. # Subaction 100
  2006. ##########################################
  2007. Subaction Main 0x64@12A08
  2008. Asynchronous Timer - Frames=5.00x
  2009. Bit Variable Set - RA-Bit[0][30]
  2010. Offensive Collision - Bone/ID=0x110000, Damage=0xC, Trajectory=0x169, Base Knockback=0x5F, Knockback Growth=0xA, Size=4.50x, Z Offset=0.00x, Y Offset=4.80x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830480
  2011. Offensive Collision - Bone/ID=0x100001, Damage=0xC, Trajectory=0x169, Base Knockback=0x5F, Knockback Growth=0xA, Size=5.90x, Z Offset=0.00x, Y Offset=1.60x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830480
  2012. Synchronous Timer - Frames=3.00x
  2013. Offensive Collision - Bone/ID=0x110000, Damage=0x7, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x7, Size=4.50x, Z Offset=0.00x, Y Offset=4.80x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
  2014. Offensive Collision - Bone/ID=0x100001, Damage=0x7, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x7, Size=5.30x, Z Offset=0.00x, Y Offset=1.60x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
  2015. Synchronous Timer - Frames=5.00x
  2016. Terminate Collisions
  2017. Asynchronous Timer - Frames=18.00x
  2018. Bit Variable Clear - RA-Bit[0][30]
  2019. Asynchronous Timer - Frames=33.00x
  2020. Allow Interrupt
  2021.  
  2022. Subaction GFX 0x64@FFFFFFFF
  2023.  
  2024. Subaction SFX 0x64@DE20
  2025. Asynchronous Timer - Frames=5.00x
  2026. Low Voice Clip
  2027. Sound Effect - ID=0x35
  2028.  
  2029. Subaction Other 0x64@2E08
  2030. Asynchronous Timer - Frames=5.00x
  2031. Rumble - 0x12, 0x0
  2032.  
  2033. ##########################################
  2034. # Subaction 101
  2035. ##########################################
  2036. Subaction Main 0x65@12B80
  2037. Asynchronous Timer - Frames=1.00x
  2038. Bit Variable Set - RA-Bit[0][30]
  2039. Asynchronous Timer - Frames=3.00x
  2040. Offensive Collision - Bone/ID=0x100000, Damage=0xB, Trajectory=0x2D, Base Knockback=0x64, Knockback Growth=0x9, Size=4.40x, Z Offset=0.00x, Y Offset=1.20x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
  2041. Offensive Collision - Bone/ID=0x110001, Damage=0xB, Trajectory=0x2D, Base Knockback=0x64, Knockback Growth=0x9, Size=5.50x, Z Offset=0.00x, Y Offset=2.20x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
  2042. Asynchronous Timer - Frames=9.00x
  2043. Terminate Collisions
  2044. Asynchronous Timer - Frames=15.00x
  2045. Bit Variable Clear - RA-Bit[0][30]
  2046. Asynchronous Timer - Frames=29.00x
  2047. Allow Interrupt
  2048.  
  2049. Subaction GFX 0x65@FFFFFFFF
  2050.  
  2051. Subaction SFX 0x65@DE50
  2052. Asynchronous Timer - Frames=3.00x
  2053. Sound Effect - ID=0x35
  2054.  
  2055. Subaction Other 0x65@2E38
  2056. Asynchronous Timer - Frames=4.00x
  2057. Rumble - 0x12, 0x0
  2058.  
  2059. ##########################################
  2060. # Subaction 102
  2061. ##########################################
  2062. Subaction Main 0x66@12DD0
  2063. Asynchronous Timer - Frames=4.00x
  2064. Bit Variable Set - RA-Bit[0][30]
  2065. Set Loop - Iterations=0x5
  2066. Offensive Collision - Bone/ID=0x0, Damage=0x1, Trajectory=0x5E, Base Knockback=0xA0064, Knockback Growth=0x0, Size=7.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.50x, Flags=0x3B430400
  2067. Offensive Collision - Bone/ID=0x1, Damage=0x1, Trajectory=0x5E, Base Knockback=0xA0064, Knockback Growth=0x0, Size=5.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.50x, Flags=0x3B430400
  2068. Offensive Collision - Bone/ID=0x2, Damage=0x1, Trajectory=0x5E, Base Knockback=0xA0064, Knockback Growth=0x0, Size=5.00x, Z Offset=0.00x, Y Offset=-1.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.50x, Flags=0x3B430400
  2069. Synchronous Timer - Frames=1.00x
  2070. Terminate Collisions
  2071. Synchronous Timer - Frames=1.00x
  2072. Execute Loop
  2073. Asynchronous Timer - Frames=24.00x
  2074. Offensive Collision - Bone/ID=0x0, Damage=0x7, Trajectory=0x4B, Base Knockback=0x50, Knockback Growth=0x50, Size=11.00x, Z Offset=0.00x, Y Offset=6.80x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x3B430480
  2075. Synchronous Timer - Frames=1.00x
  2076. Terminate Collisions
  2077. Asynchronous Timer - Frames=32.00x
  2078. Bit Variable Clear - RA-Bit[0][30]
  2079. Asynchronous Timer - Frames=37.00x
  2080. Allow Interrupt
  2081.  
  2082. Subaction GFX 0x66@8A40
  2083. Asynchronous Timer - Frames=12.00x
  2084. External Graphic Effect - File#=0x24, Bone=0x0, Z Offset=0.00x, Y Offset=7.50x, X Offset=0.00x, Z Rotation=0.00x, Y Rotation=0.00x, X Rotation=0.00x, Size=0.90x, Anchored?=True
  2085.  
  2086. Subaction SFX 0x66@DEE8
  2087. Asynchronous Timer - Frames=4.00x
  2088. Sound Effect - ID=0x194
  2089. Sound Effect - ID=0x168
  2090. Synchronous Timer - Frames=3.00x
  2091. Sound Effect - ID=0x169
  2092. Synchronous Timer - Frames=3.00x
  2093. Sound Effect - ID=0x16A
  2094. Synchronous Timer - Frames=3.00x
  2095. Sound Effect - ID=0x16B
  2096. Synchronous Timer - Frames=3.00x
  2097. Sound Effect - ID=0x16C
  2098. Synchronous Timer - Frames=3.00x
  2099. Sound Effect - ID=0x16C
  2100. Synchronous Timer - Frames=5.00x
  2101. Sound Effect - ID=0x16D
  2102. Sound Effect - ID=0x16E
  2103.  
  2104. Subaction Other 0x66@2E68
  2105. Asynchronous Timer - Frames=4.00x
  2106. Rumble - 0xD, 0x0
  2107.  
  2108. ##########################################
  2109. # Subaction 103
  2110. ##########################################
  2111. Subaction Main 0x67@FFFFFFFF
  2112.  
  2113. Subaction GFX 0x67@8AD8
  2114. Generic Graphic Effect(2) - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  2115.  
  2116. Subaction SFX 0x67@DF80
  2117. Asynchronous Timer - Frames=10.00x
  2118. Other Sound Effect - ID=0x126
  2119.  
  2120. Subaction Other 0x67@2EB8
  2121. 18010200 - 0x1, 0x2
  2122. Rumble - 0x0, 0x0
  2123. Asynchronous Timer - Frames=20.00x
  2124. 18010200 - 0x6, 0x4
  2125.  
  2126. ##########################################
  2127. # Subaction 104
  2128. ##########################################
  2129. Subaction Main 0x68@FFFFFFFF
  2130.  
  2131. Subaction GFX 0x68@8AF0
  2132. Goto - Offset=@8AD8
  2133.  
  2134. Subaction SFX 0x68@DFA8
  2135. Asynchronous Timer - Frames=10.00x
  2136. Other Sound Effect - ID=0x126
  2137.  
  2138. Subaction Other 0x68@2EF8
  2139. 18000100 - 0x6
  2140. Rumble - 0x0, 0x0
  2141.  
  2142. ##########################################
  2143. # Subaction 105
  2144. ##########################################
  2145. Subaction Main 0x69@12E80
  2146. Asynchronous Timer - Frames=24.00x
  2147.  
  2148. Subaction GFX 0x69@8B08
  2149. Goto - Offset=@8AD8
  2150.  
  2151. Subaction SFX 0x69@DFD0
  2152. Asynchronous Timer - Frames=10.00x
  2153. Other Sound Effect - ID=0x126
  2154.  
  2155. Subaction Other 0x69@2F48
  2156. 18010200 - 0x1, 0x2
  2157. Rumble - 0x0, 0x0
  2158. Asynchronous Timer - Frames=24.00x
  2159. 18010200 - 0x6, 0x3
  2160.  
  2161. ##########################################
  2162. # Subaction 106
  2163. ##########################################
  2164. Subaction Main 0x6A@FFFFFFFF
  2165.  
  2166. Subaction GFX 0x6A@8B20
  2167. Goto - Offset=@8AD8
  2168.  
  2169. Subaction SFX 0x6A@DFF8
  2170. Asynchronous Timer - Frames=10.00x
  2171. Other Sound Effect - ID=0x126
  2172.  
  2173. Subaction Other 0x6A@2FC8
  2174. Rumble - 0x0, 0x0
  2175. Asynchronous Timer - Frames=2.00x
  2176. 18010200 - 0x1, 0x2
  2177. Asynchronous Timer - Frames=4.00x
  2178. 18010200 - 0x0, 0x4
  2179. Asynchronous Timer - Frames=20.00x
  2180. 18010200 - 0x6, 0x2
  2181.  
  2182. ##########################################
  2183. # Subaction 107
  2184. ##########################################
  2185. Subaction Main 0x6B@12F70
  2186. Offensive Collision - Bone/ID=0x0, Damage=0x2, Trajectory=0x169, Base Knockback=0x3C0064, Knockback Growth=0x0, Size=4.32x, Z Offset=0.00x, Y Offset=3.20x, X Offset=4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830480
  2187. Offensive Collision - Bone/ID=0x1, Damage=0x2, Trajectory=0x169, Base Knockback=0x3C0064, Knockback Growth=0x0, Size=4.32x, Z Offset=0.00x, Y Offset=3.20x, X Offset=-4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830480
  2188. Asynchronous Timer - Frames=3.00x
  2189. Terminate Collisions
  2190.  
  2191. Subaction GFX 0x6B@8BB0
  2192. Generic Graphic Effect(2) - 0xE, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  2193.  
  2194. Subaction SFX 0x6B@E020
  2195. Asynchronous Timer - Frames=10.00x
  2196. Other Sound Effect - ID=0x126
  2197.  
  2198. Subaction Other 0x6B@3020
  2199. Rumble - 0x0, 0x0
  2200. 18000100 - 0x6
  2201.  
  2202. ##########################################
  2203. # Subaction 108
  2204. ##########################################
  2205. Subaction Main 0x6C@13038
  2206. Asynchronous Timer - Frames=5.00x
  2207. Grab Collision - 0x0, 0x0, 3.36x, 0.00x, 6.60x, 8.40x, 0x3D, 0x3
  2208. Grab Collision - 0x1, 0x0, 3.36x, 0.00x, 6.60x, 2.40x, 0x3D, 0x3
  2209. Subroutine - Offset=@13144
  2210. Synchronous Timer - Frames=2.00x
  2211. Terminate Grab Collisions
  2212. Bit Variable Set - RA-Bit[0][16]
  2213.  
  2214. Subaction GFX 0x6C@FFFFFFFF
  2215.  
  2216. Subaction SFX 0x6C@E058
  2217. Asynchronous Timer - Frames=5.00x
  2218. Sound Effect - ID=0x6E
  2219. Synchronous Timer - Frames=4.00x
  2220. ?Sound? - 0x6E
  2221.  
  2222. Subaction Other 0x6C@3040
  2223. 18000100 - 0x6
  2224.  
  2225. ##########################################
  2226. # Subaction 109
  2227. ##########################################
  2228. Subaction Main 0x6D@13158
  2229. Asynchronous Timer - Frames=11.00x
  2230. Grab Collision - 0x0, 0x0, 2.50x, 0.00x, 6.60x, 9.00x, 0x3D, 0x3
  2231. Grab Collision - 0x1, 0x0, 2.50x, 0.00x, 6.60x, 5.00x, 0x3D, 0x3
  2232. Grab Collision - 0x2, 0x0, 2.50x, 0.00x, 6.60x, 0.00x, 0x3D, 0x3
  2233. Subroutine - Offset=@1326C
  2234. Synchronous Timer - Frames=2.00x
  2235. Terminate Grab Collisions
  2236. Bit Variable Set - RA-Bit[0][16]
  2237.  
  2238. Subaction GFX 0x6D@FFFFFFFF
  2239.  
  2240. Subaction SFX 0x6D@E0C0
  2241. Asynchronous Timer - Frames=5.00x
  2242. Sound Effect - ID=0x6E
  2243. Synchronous Timer - Frames=4.00x
  2244. ?Sound? - 0x6E
  2245. Synchronous Timer - Frames=6.00x
  2246. Sound Effect - ID=0x14D
  2247. Synchronous Timer - Frames=10.00x
  2248. Sound Effect - ID=0x14B
  2249.  
  2250. Subaction Other 0x6D@3068
  2251. Asynchronous Timer - Frames=20.00x
  2252. 18010200 - 0x6, 0x6
  2253.  
  2254. ##########################################
  2255. # Subaction 110
  2256. ##########################################
  2257. Subaction Main 0x6E@13280
  2258. Asynchronous Timer - Frames=10.00x
  2259. Grab Collision - 0x0, 0x0, 3.50x, 0.00x, 6.60x, -14.00x, 0x3D, 0x3
  2260. Grab Collision - 0x1, 0x0, 3.50x, 0.00x, 6.60x, -7.50x, 0x3D, 0x3
  2261. Grab Collision - 0x2, 0x0, 3.50x, 0.00x, 6.60x, -1.00x, 0x3D, 0x3
  2262. Subroutine - Offset=@FFFFFFFF
  2263. Synchronous Timer - Frames=2.00x
  2264. Terminate Grab Collisions
  2265. Bit Variable Set - RA-Bit[0][16]
  2266.  
  2267. Subaction GFX 0x6E@FFFFFFFF
  2268.  
  2269. Subaction SFX 0x6E@E128
  2270. Asynchronous Timer - Frames=5.00x
  2271. Sound Effect - ID=0x6E
  2272. Synchronous Timer - Frames=4.00x
  2273. ?Sound? - 0x6E
  2274.  
  2275. Subaction Other 0x6E@3098
  2276. Asynchronous Timer - Frames=5.00x
  2277. 18010200 - 0x6, 0x5
  2278.  
  2279. ##########################################
  2280. # Subaction 111
  2281. ##########################################
  2282. Subaction Main 0x6F@FFFFFFFF
  2283.  
  2284. Subaction GFX 0x6F@FFFFFFFF
  2285.  
  2286. Subaction SFX 0x6F@FFFFFFFF
  2287.  
  2288. Subaction Other 0x6F@30B8
  2289. 18000100 - 0x6
  2290.  
  2291. ##########################################
  2292. # Subaction 112
  2293. ##########################################
  2294. Subaction Main 0x70@13358
  2295. Asynchronous Timer - Frames=15.00x
  2296. Special Offensive Collision - 0x0, 0x3, 0x169, 0x1E0064, 0x0, 5.00x, 0.00x, 10.00x, 10.00x, 0.00x, 1.00x, 1.00x, 0x30430400, 0x0, 0x84FFFC3
  2297. Synchronous Timer - Frames=1.00x
  2298. Terminate Collisions
  2299.  
  2300. Subaction GFX 0x70@FFFFFFFF
  2301.  
  2302. Subaction SFX 0x70@FFFFFFFF
  2303.  
  2304. Subaction Other 0x70@30E8
  2305. 18000100 - 0x6
  2306. Asynchronous Timer - Frames=15.00x
  2307. Rumble - 0x11, 0x0
  2308.  
  2309. ##########################################
  2310. # Subaction 113
  2311. ##########################################
  2312. Subaction Main 0x71@FFFFFFFF
  2313.  
  2314. Subaction GFX 0x71@FFFFFFFF
  2315.  
  2316. Subaction SFX 0x71@FFFFFFFF
  2317.  
  2318. Subaction Other 0x71@3110
  2319. 18000100 - 0x6
  2320.  
  2321. ##########################################
  2322. # Subaction 114
  2323. ##########################################
  2324. Subaction Main 0x72@13630
  2325. Throw Attack Collision - 0x0, 0x0, 0xC, 0x2D, 0x3F, 0x0, 0x46, 0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8
  2326. Throw Attack Collision - 0x1, 0x0, 0x3, 0x169, 0x64, 0x0, 0x28, 0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8
  2327. Asynchronous Timer - Frames=43.00x
  2328. Throw Collision - 0x0, 0x3E, RA-Basic[0][2], RA-Basic[0][3], RA-Basic[0][4]
  2329. Reverse Direction
  2330.  
  2331. Subaction GFX 0x72@8FB8
  2332. Asynchronous Timer - Frames=8.00x
  2333. 11001000 - 0x9, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  2334. Asynchronous Timer - Frames=15.00x
  2335. 11001000 - 0xE, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  2336. Asynchronous Timer - Frames=28.00x
  2337. 11001000 - 0xE, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  2338. Asynchronous Timer - Frames=43.00x
  2339. 11001000 - 0x7, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  2340. 11001000 - 0x10, 0x3E, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  2341.  
  2342. Subaction SFX 0x72@E240
  2343. Asynchronous Timer - Frames=1.00x
  2344. Sound Effect - ID=0x70
  2345. Sound Effect - ID=0x72
  2346. Synchronous Timer - Frames=20.00x
  2347. Sound Effect - ID=0x6F
  2348. Sound Effect - ID=0x70
  2349. Synchronous Timer - Frames=10.00x
  2350. Sound Effect - ID=0x6F
  2351. Sound Effect - ID=0x70
  2352. Synchronous Timer - Frames=10.00x
  2353. Sound Effect - ID=0x6F
  2354. Sound Effect - ID=0x70
  2355. Sound Effect - ID=0x19C
  2356.  
  2357. Subaction Other 0x72@3200
  2358. 18010200 - 0x1, 0x4
  2359. Asynchronous Timer - Frames=26.00x
  2360. Rumble - 0xD, 0x0
  2361. Asynchronous Timer - Frames=39.00x
  2362. Rumble - 0xD, 0x0
  2363. Asynchronous Timer - Frames=40.00x
  2364. Rumble - 0xD, 0x0
  2365. Asynchronous Timer - Frames=44.00x
  2366. Screenshake - 0x1
  2367. Asynchronous Timer - Frames=51.00x
  2368. 18010200 - 0x6, 0x4
  2369.  
  2370. ##########################################
  2371. # Subaction 115
  2372. ##########################################
  2373. Subaction Main 0x73@134C8
  2374. Throw Attack Collision - 0x0, 0x0, 0x9, 0x2D, 0x41, 0x0, 0x3C, 0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8
  2375. Throw Attack Collision - 0x1, 0x0, 0x3, 0x169, 0x64, 0x0, 0x3C, 0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8
  2376. Asynchronous Timer - Frames=12.00x
  2377. Throw Collision - 0x0, 0x3E, RA-Basic[0][2], RA-Basic[0][3], RA-Basic[0][4]
  2378.  
  2379. Subaction GFX 0x73@8CF8
  2380. Asynchronous Timer - Frames=12.00x
  2381. 11001000 - 0x21, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  2382. 11001000 - 0x10, 0x3E, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  2383.  
  2384. Subaction SFX 0x73@E198
  2385. Asynchronous Timer - Frames=1.00x
  2386. Sound Effect - ID=0x70
  2387. Sound Effect - ID=0x72
  2388. Synchronous Timer - Frames=11.00x
  2389. Sound Effect - ID=0x6F
  2390. Sound Effect - ID=0x70
  2391. Low Voice Clip
  2392.  
  2393. Subaction Other 0x73@3150
  2394. 18000100 - 0x6
  2395. Asynchronous Timer - Frames=11.00x
  2396. Screenshake - 0x1
  2397. Asynchronous Timer - Frames=12.00x
  2398. Rumble - 0xD, 0x0
  2399.  
  2400. ##########################################
  2401. # Subaction 116
  2402. ##########################################
  2403. Subaction Main 0x74@137A0
  2404. Throw Attack Collision - 0x0, 0x0, 0x8, 0x5A, 0x48, 0x0, 0x46, 0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8
  2405. Throw Attack Collision - 0x1, 0x0, 0x3, 0x169, 0x64, 0x0, 0x28, 0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8
  2406. Asynchronous Timer - Frames=17.00x
  2407. Throw Collision - 0x0, 0x3E, RA-Basic[0][2], RA-Basic[0][3], RA-Basic[0][4]
  2408.  
  2409. Subaction GFX 0x74@9090
  2410. Asynchronous Timer - Frames=18.00x
  2411. 11001000 - 0x11, 0x0, 0.00x, 24.00x, 5.00x, 0.00x, 0.00x, 0.00x, 1.50x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  2412.  
  2413. Subaction SFX 0x74@E2E0
  2414. Asynchronous Timer - Frames=1.00x
  2415. Sound Effect - ID=0x70
  2416. Sound Effect - ID=0x72
  2417. Synchronous Timer - Frames=15.00x
  2418. Sound Effect - ID=0x6F
  2419. Sound Effect - ID=0x70
  2420. Low Voice Clip
  2421.  
  2422. Subaction Other 0x74@3288
  2423. 18000100 - 0x6
  2424. Asynchronous Timer - Frames=17.00x
  2425. Rumble - 0xD, 0x0
  2426. Screenshake - 0x1
  2427.  
  2428. ##########################################
  2429. # Subaction 117
  2430. ##########################################
  2431. Subaction Main 0x75@13910
  2432. Throw Attack Collision - 0x0, 0x0, 0x6, 0x50, 0x32, 0x0, 0x4B, 0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8
  2433. Throw Attack Collision - 0x1, 0x0, 0x3, 0x169, 0x64, 0x0, 0x28, 0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8
  2434. Asynchronous Timer - Frames=17.00x
  2435. Throw Collision - 0x0, 0x3E, RA-Basic[0][2], RA-Basic[0][3], RA-Basic[0][4]
  2436. Asynchronous Timer - Frames=39.00x
  2437. Allow Interrupt
  2438.  
  2439. Subaction GFX 0x75@9130
  2440. Asynchronous Timer - Frames=17.00x
  2441. 11001000 - 0x9, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  2442.  
  2443. Subaction SFX 0x75@E368
  2444. Asynchronous Timer - Frames=1.00x
  2445. Sound Effect - ID=0x70
  2446. Sound Effect - ID=0x72
  2447. Synchronous Timer - Frames=16.00x
  2448. Sound Effect - ID=0x6F
  2449. Sound Effect - ID=0x70
  2450. Low Voice Clip
  2451. Synchronous Timer - Frames=2.00x
  2452. Other Sound Effect(2) - ID=0x5E
  2453. Sound Effect - ID=0x3F
  2454.  
  2455. Subaction Other 0x75@3310
  2456. Asynchronous Timer - Frames=17.00x
  2457. Rumble - 0xC, 0x0
  2458. Screenshake - 0x2
  2459. Asynchronous Timer - Frames=24.00x
  2460. Rumble - 0xD, 0x0
  2461. Asynchronous Timer - Frames=32.00x
  2462. Rumble - 0xD, 0x0
  2463. 18010200 - 0x6, 0x3
  2464.  
  2465. ##########################################
  2466. # Subaction 118
  2467. ##########################################
  2468. Subaction Main 0x76@139B8
  2469. Thrown Collision - 0x12D0000, 0x8, 0x169, 0x64, 0x14, 8.10x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x22030440
  2470.  
  2471. Subaction GFX 0x76@FFFFFFFF
  2472.  
  2473. Subaction SFX 0x76@FFFFFFFF
  2474.  
  2475. Subaction Other 0x76@FFFFFFFF
  2476.  
  2477. ##########################################
  2478. # Subaction 119
  2479. ##########################################
  2480. Subaction Main 0x77@FFFFFFFF
  2481.  
  2482. Subaction GFX 0x77@FFFFFFFF
  2483.  
  2484. Subaction SFX 0x77@FFFFFFFF
  2485.  
  2486. Subaction Other 0x77@FFFFFFFF
  2487.  
  2488. ##########################################
  2489. # Subaction 120
  2490. ##########################################
  2491. Subaction Main 0x78@FFFFFFFF
  2492.  
  2493. Subaction GFX 0x78@FFFFFFFF
  2494.  
  2495. Subaction SFX 0x78@FFFFFFFF
  2496.  
  2497. Subaction Other 0x78@FFFFFFFF
  2498.  
  2499. ##########################################
  2500. # Subaction 121
  2501. ##########################################
  2502. Subaction Main 0x79@FFFFFFFF
  2503.  
  2504. Subaction GFX 0x79@FFFFFFFF
  2505.  
  2506. Subaction SFX 0x79@FFFFFFFF
  2507.  
  2508. Subaction Other 0x79@FFFFFFFF
  2509.  
  2510. ##########################################
  2511. # Subaction 122
  2512. ##########################################
  2513. Subaction Main 0x7A@139B8
  2514. Thrown Collision - 0x12D0000, 0x8, 0x169, 0x64, 0x14, 8.10x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x22030440
  2515.  
  2516. Subaction GFX 0x7A@FFFFFFFF
  2517.  
  2518. Subaction SFX 0x7A@FFFFFFFF
  2519.  
  2520. Subaction Other 0x7A@FFFFFFFF
  2521.  
  2522. ##########################################
  2523. # Subaction 123
  2524. ##########################################
  2525. Subaction Main 0x7B@FFFFFFFF
  2526.  
  2527. Subaction GFX 0x7B@FFFFFFFF
  2528.  
  2529. Subaction SFX 0x7B@FFFFFFFF
  2530.  
  2531. Subaction Other 0x7B@FFFFFFFF
  2532.  
  2533. ##########################################
  2534. # Subaction 124
  2535. ##########################################
  2536. Subaction Main 0x7C@FFFFFFFF
  2537.  
  2538. Subaction GFX 0x7C@FFFFFFFF
  2539.  
  2540. Subaction SFX 0x7C@FFFFFFFF
  2541.  
  2542. Subaction Other 0x7C@FFFFFFFF
  2543.  
  2544. ##########################################
  2545. # Subaction 125
  2546. ##########################################
  2547. Subaction Main 0x7D@FFFFFFFF
  2548.  
  2549. Subaction GFX 0x7D@FFFFFFFF
  2550.  
  2551. Subaction SFX 0x7D@FFFFFFFF
  2552.  
  2553. Subaction Other 0x7D@FFFFFFFF
  2554.  
  2555. ##########################################
  2556. # Subaction 126
  2557. ##########################################
  2558. Subaction Main 0x7E@FFFFFFFF
  2559.  
  2560. Subaction GFX 0x7E@FFFFFFFF
  2561.  
  2562. Subaction SFX 0x7E@E3F0
  2563. Asynchronous Timer - Frames=2.00x
  2564. Sound Effect - ID=0x53
  2565.  
  2566. Subaction Other 0x7E@3398
  2567. ?Model? - 0x1, 0x1
  2568. ?Model? - 0x0, 0xFFFFFFFF
  2569.  
  2570. ##########################################
  2571. # Subaction 127
  2572. ##########################################
  2573. Subaction Main 0x7F@FFFFFFFF
  2574.  
  2575. Subaction GFX 0x7F@FFFFFFFF
  2576.  
  2577. Subaction SFX 0x7F@FFFFFFFF
  2578.  
  2579. Subaction Other 0x7F@33D0
  2580. ?Model? - 0x1, 0x1
  2581. ?Model? - 0x0, 0xFFFFFFFF
  2582.  
  2583. ##########################################
  2584. # Subaction 128
  2585. ##########################################
  2586. Subaction Main 0x80@FFFFFFFF
  2587.  
  2588. Subaction GFX 0x80@FFFFFFFF
  2589.  
  2590. Subaction SFX 0x80@FFFFFFFF
  2591.  
  2592. Subaction Other 0x80@3408
  2593. ?Model? - 0x1, 0x1
  2594. ?Model? - 0x0, 0xFFFFFFFF
  2595.  
  2596. ##########################################
  2597. # Subaction 129
  2598. ##########################################
  2599. Subaction Main 0x81@FFFFFFFF
  2600.  
  2601. Subaction GFX 0x81@FFFFFFFF
  2602.  
  2603. Subaction SFX 0x81@E428
  2604. Asynchronous Timer - Frames=2.00x
  2605. Sound Effect - ID=0x53
  2606.  
  2607. Subaction Other 0x81@3448
  2608. ?Model? - 0x1, 0x1
  2609. ?Model? - 0x0, 0xFFFFFFFF
  2610. 18000100 - 0x6
  2611.  
  2612. ##########################################
  2613. # Subaction 130
  2614. ##########################################
  2615. Subaction Main 0x82@FFFFFFFF
  2616.  
  2617. Subaction GFX 0x82@FFFFFFFF
  2618.  
  2619. Subaction SFX 0x82@FFFFFFFF
  2620.  
  2621. Subaction Other 0x82@3490
  2622. ?Model? - 0x1, 0x1
  2623. ?Model? - 0x0, 0xFFFFFFFF
  2624. 18000100 - 0x6
  2625.  
  2626. ##########################################
  2627. # Subaction 131
  2628. ##########################################
  2629. Subaction Main 0x83@FFFFFFFF
  2630.  
  2631. Subaction GFX 0x83@FFFFFFFF
  2632.  
  2633. Subaction SFX 0x83@FFFFFFFF
  2634.  
  2635. Subaction Other 0x83@34D8
  2636. ?Model? - 0x1, 0x1
  2637. ?Model? - 0x0, 0xFFFFFFFF
  2638. 18000100 - 0x6
  2639.  
  2640. ##########################################
  2641. # Subaction 132
  2642. ##########################################
  2643. Subaction Main 0x84@FFFFFFFF
  2644.  
  2645. Subaction GFX 0x84@FFFFFFFF
  2646.  
  2647. Subaction SFX 0x84@E3F0
  2648. Asynchronous Timer - Frames=2.00x
  2649. Sound Effect - ID=0x53
  2650.  
  2651. Subaction Other 0x84@3398
  2652. ?Model? - 0x1, 0x1
  2653. ?Model? - 0x0, 0xFFFFFFFF
  2654.  
  2655. ##########################################
  2656. # Subaction 133
  2657. ##########################################
  2658. Subaction Main 0x85@FFFFFFFF
  2659.  
  2660. Subaction GFX 0x85@FFFFFFFF
  2661.  
  2662. Subaction SFX 0x85@FFFFFFFF
  2663.  
  2664. Subaction Other 0x85@33D0
  2665. ?Model? - 0x1, 0x1
  2666. ?Model? - 0x0, 0xFFFFFFFF
  2667.  
  2668. ##########################################
  2669. # Subaction 134
  2670. ##########################################
  2671. Subaction Main 0x86@FFFFFFFF
  2672.  
  2673. Subaction GFX 0x86@FFFFFFFF
  2674.  
  2675. Subaction SFX 0x86@FFFFFFFF
  2676.  
  2677. Subaction Other 0x86@3408
  2678. ?Model? - 0x1, 0x1
  2679. ?Model? - 0x0, 0xFFFFFFFF
  2680.  
  2681. ##########################################
  2682. # Subaction 135
  2683. ##########################################
  2684. Subaction Main 0x87@FFFFFFFF
  2685.  
  2686. Subaction GFX 0x87@FFFFFFFF
  2687.  
  2688. Subaction SFX 0x87@E428
  2689. Asynchronous Timer - Frames=2.00x
  2690. Sound Effect - ID=0x53
  2691.  
  2692. Subaction Other 0x87@3448
  2693. ?Model? - 0x1, 0x1
  2694. ?Model? - 0x0, 0xFFFFFFFF
  2695. 18000100 - 0x6
  2696.  
  2697. ##########################################
  2698. # Subaction 136
  2699. ##########################################
  2700. Subaction Main 0x88@FFFFFFFF
  2701.  
  2702. Subaction GFX 0x88@FFFFFFFF
  2703.  
  2704. Subaction SFX 0x88@FFFFFFFF
  2705.  
  2706. Subaction Other 0x88@3490
  2707. ?Model? - 0x1, 0x1
  2708. ?Model? - 0x0, 0xFFFFFFFF
  2709. 18000100 - 0x6
  2710.  
  2711. ##########################################
  2712. # Subaction 137
  2713. ##########################################
  2714. Subaction Main 0x89@FFFFFFFF
  2715.  
  2716. Subaction GFX 0x89@FFFFFFFF
  2717.  
  2718. Subaction SFX 0x89@FFFFFFFF
  2719.  
  2720. Subaction Other 0x89@34D8
  2721. ?Model? - 0x1, 0x1
  2722. ?Model? - 0x0, 0xFFFFFFFF
  2723. 18000100 - 0x6
  2724.  
  2725. ##########################################
  2726. # Subaction 138
  2727. ##########################################
  2728. Subaction Main 0x8A@FFFFFFFF
  2729.  
  2730. Subaction GFX 0x8A@FFFFFFFF
  2731.  
  2732. Subaction SFX 0x8A@E3F0
  2733. Asynchronous Timer - Frames=2.00x
  2734. Sound Effect - ID=0x53
  2735.  
  2736. Subaction Other 0x8A@3398
  2737. ?Model? - 0x1, 0x1
  2738. ?Model? - 0x0, 0xFFFFFFFF
  2739.  
  2740. ##########################################
  2741. # Subaction 139
  2742. ##########################################
  2743. Subaction Main 0x8B@FFFFFFFF
  2744.  
  2745. Subaction GFX 0x8B@FFFFFFFF
  2746.  
  2747. Subaction SFX 0x8B@FFFFFFFF
  2748.  
  2749. Subaction Other 0x8B@33D0
  2750. ?Model? - 0x1, 0x1
  2751. ?Model? - 0x0, 0xFFFFFFFF
  2752.  
  2753. ##########################################
  2754. # Subaction 140
  2755. ##########################################
  2756. Subaction Main 0x8C@FFFFFFFF
  2757.  
  2758. Subaction GFX 0x8C@FFFFFFFF
  2759.  
  2760. Subaction SFX 0x8C@FFFFFFFF
  2761.  
  2762. Subaction Other 0x8C@3408
  2763. ?Model? - 0x1, 0x1
  2764. ?Model? - 0x0, 0xFFFFFFFF
  2765.  
  2766. ##########################################
  2767. # Subaction 141
  2768. ##########################################
  2769. Subaction Main 0x8D@FFFFFFFF
  2770.  
  2771. Subaction GFX 0x8D@FFFFFFFF
  2772.  
  2773. Subaction SFX 0x8D@E428
  2774. Asynchronous Timer - Frames=2.00x
  2775. Sound Effect - ID=0x53
  2776.  
  2777. Subaction Other 0x8D@3448
  2778. ?Model? - 0x1, 0x1
  2779. ?Model? - 0x0, 0xFFFFFFFF
  2780. 18000100 - 0x6
  2781.  
  2782. ##########################################
  2783. # Subaction 142
  2784. ##########################################
  2785. Subaction Main 0x8E@FFFFFFFF
  2786.  
  2787. Subaction GFX 0x8E@FFFFFFFF
  2788.  
  2789. Subaction SFX 0x8E@FFFFFFFF
  2790.  
  2791. Subaction Other 0x8E@3490
  2792. ?Model? - 0x1, 0x1
  2793. ?Model? - 0x0, 0xFFFFFFFF
  2794. 18000100 - 0x6
  2795.  
  2796. ##########################################
  2797. # Subaction 143
  2798. ##########################################
  2799. Subaction Main 0x8F@FFFFFFFF
  2800.  
  2801. Subaction GFX 0x8F@FFFFFFFF
  2802.  
  2803. Subaction SFX 0x8F@FFFFFFFF
  2804.  
  2805. Subaction Other 0x8F@34D8
  2806. ?Model? - 0x1, 0x1
  2807. ?Model? - 0x0, 0xFFFFFFFF
  2808. 18000100 - 0x6
  2809.  
  2810. ##########################################
  2811. # Subaction 144
  2812. ##########################################
  2813. Subaction Main 0x90@FFFFFFFF
  2814.  
  2815. Subaction GFX 0x90@FFFFFFFF
  2816.  
  2817. Subaction SFX 0x90@E3F0
  2818. Asynchronous Timer - Frames=2.00x
  2819. Sound Effect - ID=0x53
  2820.  
  2821. Subaction Other 0x90@3398
  2822. ?Model? - 0x1, 0x1
  2823. ?Model? - 0x0, 0xFFFFFFFF
  2824.  
  2825. ##########################################
  2826. # Subaction 145
  2827. ##########################################
  2828. Subaction Main 0x91@FFFFFFFF
  2829.  
  2830. Subaction GFX 0x91@FFFFFFFF
  2831.  
  2832. Subaction SFX 0x91@FFFFFFFF
  2833.  
  2834. Subaction Other 0x91@33D0
  2835. ?Model? - 0x1, 0x1
  2836. ?Model? - 0x0, 0xFFFFFFFF
  2837.  
  2838. ##########################################
  2839. # Subaction 146
  2840. ##########################################
  2841. Subaction Main 0x92@FFFFFFFF
  2842.  
  2843. Subaction GFX 0x92@FFFFFFFF
  2844.  
  2845. Subaction SFX 0x92@FFFFFFFF
  2846.  
  2847. Subaction Other 0x92@3408
  2848. ?Model? - 0x1, 0x1
  2849. ?Model? - 0x0, 0xFFFFFFFF
  2850.  
  2851. ##########################################
  2852. # Subaction 147
  2853. ##########################################
  2854. Subaction Main 0x93@FFFFFFFF
  2855.  
  2856. Subaction GFX 0x93@FFFFFFFF
  2857.  
  2858. Subaction SFX 0x93@E428
  2859. Asynchronous Timer - Frames=2.00x
  2860. Sound Effect - ID=0x53
  2861.  
  2862. Subaction Other 0x93@3448
  2863. ?Model? - 0x1, 0x1
  2864. ?Model? - 0x0, 0xFFFFFFFF
  2865. 18000100 - 0x6
  2866.  
  2867. ##########################################
  2868. # Subaction 148
  2869. ##########################################
  2870. Subaction Main 0x94@FFFFFFFF
  2871.  
  2872. Subaction GFX 0x94@FFFFFFFF
  2873.  
  2874. Subaction SFX 0x94@FFFFFFFF
  2875.  
  2876. Subaction Other 0x94@3490
  2877. ?Model? - 0x1, 0x1
  2878. ?Model? - 0x0, 0xFFFFFFFF
  2879. 18000100 - 0x6
  2880.  
  2881. ##########################################
  2882. # Subaction 149
  2883. ##########################################
  2884. Subaction Main 0x95@FFFFFFFF
  2885.  
  2886. Subaction GFX 0x95@FFFFFFFF
  2887.  
  2888. Subaction SFX 0x95@FFFFFFFF
  2889.  
  2890. Subaction Other 0x95@34D8
  2891. ?Model? - 0x1, 0x1
  2892. ?Model? - 0x0, 0xFFFFFFFF
  2893. 18000100 - 0x6
  2894.  
  2895. ##########################################
  2896. # Subaction 150
  2897. ##########################################
  2898. Subaction Main 0x96@FFFFFFFF
  2899.  
  2900. Subaction GFX 0x96@FFFFFFFF
  2901.  
  2902. Subaction SFX 0x96@E468
  2903. Sound Effect - ID=0x125
  2904. Synchronous Timer - Frames=8.00x
  2905. ?Sound? - 0x125
  2906.  
  2907. Subaction Other 0x96@3500
  2908. 18000100 - 0x6
  2909.  
  2910. ##########################################
  2911. # Subaction 151
  2912. ##########################################
  2913. Subaction Main 0x97@FFFFFFFF
  2914.  
  2915. Subaction GFX 0x97@FFFFFFFF
  2916.  
  2917. Subaction SFX 0x97@E4A0
  2918. Sound Effect - ID=0x125
  2919. Synchronous Timer - Frames=8.00x
  2920. ?Sound? - 0x125
  2921.  
  2922. Subaction Other 0x97@FFFFFFFF
  2923.  
  2924. ##########################################
  2925. # Subaction 152
  2926. ##########################################
  2927. Subaction Main 0x98@FFFFFFFF
  2928.  
  2929. Subaction GFX 0x98@FFFFFFFF
  2930.  
  2931. Subaction SFX 0x98@FFFFFFFF
  2932.  
  2933. Subaction Other 0x98@3570
  2934. ?Model? - 0x1, 0x1
  2935. ?Model? - 0x0, 0xFFFFFFFF
  2936. Asynchronous Timer - Frames=8.00x
  2937. ?Model? - 0x1, 0x0
  2938. 0B030100 - 0x0
  2939. Asynchronous Timer - Frames=9.00x
  2940. 18010200 - 0x6, 0x3
  2941.  
  2942. ##########################################
  2943. # Subaction 153
  2944. ##########################################
  2945. Subaction Main 0x99@FFFFFFFF
  2946.  
  2947. Subaction GFX 0x99@FFFFFFFF
  2948.  
  2949. Subaction SFX 0x99@FFFFFFFF
  2950.  
  2951. Subaction Other 0x99@3608
  2952. ?Model? - 0x1, 0x1
  2953. ?Model? - 0x0, 0xFFFFFFFF
  2954. Asynchronous Timer - Frames=13.00x
  2955. ?Model? - 0x1, 0x0
  2956. 0B030100 - 0x0
  2957. Asynchronous Timer - Frames=21.00x
  2958. 18010200 - 0x6, 0x3
  2959.  
  2960. ##########################################
  2961. # Subaction 154
  2962. ##########################################
  2963. Subaction Main 0x9A@FFFFFFFF
  2964.  
  2965. Subaction GFX 0x9A@FFFFFFFF
  2966.  
  2967. Subaction SFX 0x9A@FFFFFFFF
  2968.  
  2969. Subaction Other 0x9A@36A0
  2970. ?Model? - 0x1, 0x1
  2971. ?Model? - 0x0, 0xFFFFFFFF
  2972. Asynchronous Timer - Frames=25.00x
  2973. ?Model? - 0x1, 0x0
  2974. 0B030100 - 0x0
  2975. Asynchronous Timer - Frames=27.00x
  2976. 18010200 - 0x6, 0x3
  2977.  
  2978. ##########################################
  2979. # Subaction 155
  2980. ##########################################
  2981. Subaction Main 0x9B@FFFFFFFF
  2982.  
  2983. Subaction GFX 0x9B@FFFFFFFF
  2984.  
  2985. Subaction SFX 0x9B@FFFFFFFF
  2986.  
  2987. Subaction Other 0x9B@3738
  2988. ?Model? - 0x1, 0x1
  2989. ?Model? - 0x0, 0xFFFFFFFF
  2990. Asynchronous Timer - Frames=8.00x
  2991. ?Model? - 0x1, 0x0
  2992. 0B030100 - 0x0
  2993. Asynchronous Timer - Frames=9.00x
  2994. 18010200 - 0x6, 0x3
  2995.  
  2996. ##########################################
  2997. # Subaction 156
  2998. ##########################################
  2999. Subaction Main 0x9C@FFFFFFFF
  3000.  
  3001. Subaction GFX 0x9C@FFFFFFFF
  3002.  
  3003. Subaction SFX 0x9C@FFFFFFFF
  3004.  
  3005. Subaction Other 0x9C@37D0
  3006. ?Model? - 0x1, 0x1
  3007. ?Model? - 0x0, 0xFFFFFFFF
  3008. Asynchronous Timer - Frames=13.00x
  3009. ?Model? - 0x1, 0x0
  3010. 0B030100 - 0x0
  3011. Asynchronous Timer - Frames=21.00x
  3012. 18010200 - 0x6, 0x3
  3013.  
  3014. ##########################################
  3015. # Subaction 157
  3016. ##########################################
  3017. Subaction Main 0x9D@FFFFFFFF
  3018.  
  3019. Subaction GFX 0x9D@FFFFFFFF
  3020.  
  3021. Subaction SFX 0x9D@FFFFFFFF
  3022.  
  3023. Subaction Other 0x9D@3868
  3024. ?Model? - 0x1, 0x1
  3025. ?Model? - 0x0, 0xFFFFFFFF
  3026. Asynchronous Timer - Frames=25.00x
  3027. ?Model? - 0x1, 0x0
  3028. 0B030100 - 0x0
  3029. Asynchronous Timer - Frames=27.00x
  3030. 18010200 - 0x6, 0x3
  3031.  
  3032. ##########################################
  3033. # Subaction 158
  3034. ##########################################
  3035. Subaction Main 0x9E@FFFFFFFF
  3036.  
  3037. Subaction GFX 0x9E@FFFFFFFF
  3038.  
  3039. Subaction SFX 0x9E@FFFFFFFF
  3040.  
  3041. Subaction Other 0x9E@3900
  3042. ?Model? - 0x1, 0x1
  3043. ?Model? - 0x0, 0xFFFFFFFF
  3044. Asynchronous Timer - Frames=8.00x
  3045. ?Model? - 0x1, 0x0
  3046. 0B030100 - 0x0
  3047. Asynchronous Timer - Frames=9.00x
  3048. 18010200 - 0x6, 0x3
  3049.  
  3050. ##########################################
  3051. # Subaction 159
  3052. ##########################################
  3053. Subaction Main 0x9F@FFFFFFFF
  3054.  
  3055. Subaction GFX 0x9F@FFFFFFFF
  3056.  
  3057. Subaction SFX 0x9F@FFFFFFFF
  3058.  
  3059. Subaction Other 0x9F@3998
  3060. ?Model? - 0x1, 0x1
  3061. ?Model? - 0x0, 0xFFFFFFFF
  3062. Asynchronous Timer - Frames=13.00x
  3063. ?Model? - 0x1, 0x0
  3064. 0B030100 - 0x0
  3065. Asynchronous Timer - Frames=21.00x
  3066. 18010200 - 0x6, 0x3
  3067.  
  3068. ##########################################
  3069. # Subaction 160
  3070. ##########################################
  3071. Subaction Main 0xA0@FFFFFFFF
  3072.  
  3073. Subaction GFX 0xA0@FFFFFFFF
  3074.  
  3075. Subaction SFX 0xA0@FFFFFFFF
  3076.  
  3077. Subaction Other 0xA0@3A30
  3078. ?Model? - 0x1, 0x1
  3079. ?Model? - 0x0, 0xFFFFFFFF
  3080. Asynchronous Timer - Frames=25.00x
  3081. ?Model? - 0x1, 0x0
  3082. 0B030100 - 0x0
  3083. Asynchronous Timer - Frames=39.00x
  3084. 18010200 - 0x6, 0x3
  3085.  
  3086. ##########################################
  3087. # Subaction 161
  3088. ##########################################
  3089. Subaction Main 0xA1@FFFFFFFF
  3090.  
  3091. Subaction GFX 0xA1@FFFFFFFF
  3092.  
  3093. Subaction SFX 0xA1@FFFFFFFF
  3094.  
  3095. Subaction Other 0xA1@3A90
  3096. ?Model? - 0x1, 0x1
  3097. ?Model? - 0x0, 0xFFFFFFFF
  3098.  
  3099. ##########################################
  3100. # Subaction 162
  3101. ##########################################
  3102. Subaction Main 0xA2@FFFFFFFF
  3103.  
  3104. Subaction GFX 0xA2@FFFFFFFF
  3105.  
  3106. Subaction SFX 0xA2@FFFFFFFF
  3107.  
  3108. Subaction Other 0xA2@3AC8
  3109. ?Model? - 0x1, 0x1
  3110. ?Model? - 0x0, 0xFFFFFFFF
  3111.  
  3112. ##########################################
  3113. # Subaction 163
  3114. ##########################################
  3115. Subaction Main 0xA3@FFFFFFFF
  3116.  
  3117. Subaction GFX 0xA3@FFFFFFFF
  3118.  
  3119. Subaction SFX 0xA3@FFFFFFFF
  3120.  
  3121. Subaction Other 0xA3@3B00
  3122. ?Model? - 0x1, 0x1
  3123. ?Model? - 0x0, 0xFFFFFFFF
  3124.  
  3125. ##########################################
  3126. # Subaction 164
  3127. ##########################################
  3128. Subaction Main 0xA4@FFFFFFFF
  3129.  
  3130. Subaction GFX 0xA4@FFFFFFFF
  3131.  
  3132. Subaction SFX 0xA4@E528
  3133. Asynchronous Timer - Frames=40.00x
  3134. Damage Voice Clip
  3135.  
  3136. Subaction Other 0xA4@3B38
  3137. ?Model? - 0x1, 0x1
  3138. ?Model? - 0x0, 0xFFFFFFFF
  3139.  
  3140. ##########################################
  3141. # Subaction 165
  3142. ##########################################
  3143. Subaction Main 0xA5@FFFFFFFF
  3144.  
  3145. Subaction GFX 0xA5@FFFFFFFF
  3146.  
  3147. Subaction SFX 0xA5@E548
  3148. Asynchronous Timer - Frames=40.00x
  3149. Damage Voice Clip
  3150.  
  3151. Subaction Other 0xA5@3B70
  3152. ?Model? - 0x1, 0x1
  3153. ?Model? - 0x0, 0xFFFFFFFF
  3154.  
  3155. ##########################################
  3156. # Subaction 166
  3157. ##########################################
  3158. Subaction Main 0xA6@FFFFFFFF
  3159.  
  3160. Subaction GFX 0xA6@FFFFFFFF
  3161.  
  3162. Subaction SFX 0xA6@E568
  3163. Asynchronous Timer - Frames=40.00x
  3164. Damage Voice Clip
  3165.  
  3166. Subaction Other 0xA6@3BA8
  3167. ?Model? - 0x1, 0x1
  3168. ?Model? - 0x0, 0xFFFFFFFF
  3169.  
  3170. ##########################################
  3171. # Subaction 167
  3172. ##########################################
  3173. Subaction Main 0xA7@FFFFFFFF
  3174.  
  3175. Subaction GFX 0xA7@FFFFFFFF
  3176.  
  3177. Subaction SFX 0xA7@E588
  3178. Asynchronous Timer - Frames=40.00x
  3179. Damage Voice Clip
  3180.  
  3181. Subaction Other 0xA7@3BE0
  3182. ?Model? - 0x1, 0x1
  3183. ?Model? - 0x0, 0xFFFFFFFF
  3184.  
  3185. ##########################################
  3186. # Subaction 168
  3187. ##########################################
  3188. Subaction Main 0xA8@FFFFFFFF
  3189.  
  3190. Subaction GFX 0xA8@FFFFFFFF
  3191.  
  3192. Subaction SFX 0xA8@E5A8
  3193. Asynchronous Timer - Frames=40.00x
  3194. Damage Voice Clip
  3195.  
  3196. Subaction Other 0xA8@3C18
  3197. ?Model? - 0x1, 0x1
  3198. ?Model? - 0x0, 0xFFFFFFFF
  3199.  
  3200. ##########################################
  3201. # Subaction 169
  3202. ##########################################
  3203. Subaction Main 0xA9@FFFFFFFF
  3204.  
  3205. Subaction GFX 0xA9@FFFFFFFF
  3206.  
  3207. Subaction SFX 0xA9@E5E0
  3208. Asynchronous Timer - Frames=1.00x
  3209. Sound Effect - ID=0x59
  3210. Synchronous Timer - Frames=35.00x
  3211. Sound Effect - ID=0x59
  3212.  
  3213. Subaction Other 0xA9@3C58
  3214. Screenshake - 0x0
  3215. ?Model? - 0x1, 0x1
  3216. ?Model? - 0x0, 0xFFFFFFFF
  3217.  
  3218. ##########################################
  3219. # Subaction 170
  3220. ##########################################
  3221. Subaction Main 0xAA@FFFFFFFF
  3222.  
  3223. Subaction GFX 0xAA@9338
  3224. 11001000 - 0x9, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  3225. 111C1000 - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  3226.  
  3227. Subaction SFX 0xAA@E630
  3228. ?Sound? - 0x44
  3229. ?Sound? - 0x45
  3230. ?Sound? - 0x46
  3231. Asynchronous Timer - Frames=1.00x
  3232. Other Sound Effect(2) - ID=0x5E
  3233.  
  3234. Subaction Other 0xAA@3CC8
  3235. ?Model? - 0x1, 0x1
  3236. ?Model? - 0x0, 0xFFFFFFFF
  3237. Screenshake - 0x1
  3238. Rumble - 0xD, 0x0
  3239. Asynchronous Timer - Frames=20.00x
  3240. 18010200 - 0x1, 0x3
  3241.  
  3242. ##########################################
  3243. # Subaction 171
  3244. ##########################################
  3245. Subaction Main 0xAB@FFFFFFFF
  3246.  
  3247. Subaction GFX 0xAB@FFFFFFFF
  3248.  
  3249. Subaction SFX 0xAB@E688
  3250. ?Sound? - 0x44
  3251. ?Sound? - 0x45
  3252. ?Sound? - 0x46
  3253. Asynchronous Timer - Frames=1.00x
  3254. Other Sound Effect(2) - ID=0x5F
  3255.  
  3256. Subaction Other 0xAB@3D18
  3257. 18010300 - 0x1, 0x6, True
  3258.  
  3259. ##########################################
  3260. # Subaction 172
  3261. ##########################################
  3262. Subaction Main 0xAC@FFFFFFFF
  3263.  
  3264. Subaction GFX 0xAC@FFFFFFFF
  3265.  
  3266. Subaction SFX 0xAC@E6C0
  3267. Other Sound Effect(2) - ID=0x5F
  3268.  
  3269. Subaction Other 0xAC@3D60
  3270. ?Model? - 0x1, 0x1
  3271. ?Model? - 0x0, 0xFFFFFFFF
  3272. 18010300 - 0x1, 0x6, True
  3273.  
  3274. ##########################################
  3275. # Subaction 173
  3276. ##########################################
  3277. Subaction Main 0xAD@FFFFFFFF
  3278.  
  3279. Subaction GFX 0xAD@FFFFFFFF
  3280.  
  3281. Subaction SFX 0xAD@E6D8
  3282. Other Sound Effect(2) - ID=0x5E
  3283.  
  3284. Subaction Other 0xAD@3DB8
  3285. ?Model? - 0x1, 0x1
  3286. ?Model? - 0x0, 0xFFFFFFFF
  3287. 18010300 - 0x1, 0x6, True
  3288.  
  3289. ##########################################
  3290. # Subaction 174
  3291. ##########################################
  3292. Subaction Main 0xAE@13AF0
  3293. Asynchronous Timer - Frames=1.00x
  3294. Pickup Item - 0x0, 0x2
  3295. Asynchronous Timer - Frames=5.00x
  3296. Consume Item - 0x2
  3297.  
  3298. Subaction GFX 0xAE@FFFFFFFF
  3299.  
  3300. Subaction SFX 0xAE@FFFFFFFF
  3301.  
  3302. Subaction Other 0xAE@3DF0
  3303. 18010300 - 0x1, 0x6, True
  3304.  
  3305. ##########################################
  3306. # Subaction 175
  3307. ##########################################
  3308. Subaction Main 0xAF@13B30
  3309. Body Collision - State=0x2
  3310. Asynchronous Timer - Frames=22.00x
  3311. Body Collision - State=0x0
  3312.  
  3313. Subaction GFX 0xAF@93F0
  3314. Generic Graphic Effect - 0x1C, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  3315.  
  3316. Subaction SFX 0xAF@E700
  3317. Asynchronous Timer - Frames=2.00x
  3318. Sound Effect - ID=0x15B
  3319.  
  3320. Subaction Other 0xAF@3E20
  3321. 18000100 - 0x1
  3322. Asynchronous Timer - Frames=1.00x
  3323. 18010200 - 0x6, 0x6
  3324.  
  3325. ##########################################
  3326. # Subaction 176
  3327. ##########################################
  3328. Subaction Main 0xB0@13E58
  3329. Body Collision - State=0x2
  3330. Asynchronous Timer - Frames=19.00x
  3331. Offensive Collision - Bone/ID=0x130000, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=6.72x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21830440
  3332. Offensive Collision - Bone/ID=0xE0001, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=6.72x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21830440
  3333. Offensive Collision - Bone/ID=0x110002, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21830440
  3334. Synchronous Timer - Frames=2.00x
  3335. Terminate Collisions
  3336. Synchronous Timer - Frames=2.00x
  3337. Offensive Collision - Bone/ID=0x130000, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=6.72x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21830440
  3338. Offensive Collision - Bone/ID=0xE0001, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=6.72x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21830440
  3339. Offensive Collision - Bone/ID=0x110002, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21830440
  3340. Offensive Collision - Bone/ID=0x3, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=6.24x, Z Offset=0.00x, Y Offset=4.80x, X Offset=3.20x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21830440
  3341. Synchronous Timer - Frames=2.00x
  3342. Body Collision - State=0x0
  3343. Terminate Collisions
  3344.  
  3345. Subaction GFX 0xB0@9588
  3346. Generic Graphic Effect - 0x1C, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  3347. Generic Graphic Effect(2) - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  3348. Asynchronous Timer - Frames=20.00x
  3349. Generic Graphic Effect(2) - 0xF, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.20x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  3350.  
  3351. Subaction SFX 0xB0@E738
  3352. Asynchronous Timer - Frames=19.00x
  3353. Sound Effect - ID=0x37
  3354. Synchronous Timer - Frames=4.00x
  3355. Sound Effect - ID=0x37
  3356.  
  3357. Subaction Other 0xB0@3E88
  3358. 18010300 - 0x1, 0x6, True
  3359. Asynchronous Timer - Frames=19.00x
  3360. Rumble - 0xD, 0x0
  3361. Asynchronous Timer - Frames=27.00x
  3362. 18010200 - 0x6, 0x5
  3363.  
  3364. ##########################################
  3365. # Subaction 177
  3366. ##########################################
  3367. Subaction Main 0xB1@13EF0
  3368. Body Collision - State=0x2
  3369. Asynchronous Timer - Frames=21.00x
  3370. Body Collision - State=0x0
  3371.  
  3372. Subaction GFX 0xB1@96B8
  3373. Generic Graphic Effect - 0x1C, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  3374. Asynchronous Timer - Frames=7.00x
  3375. Generic Graphic Effect(2) - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  3376.  
  3377. Subaction SFX 0xB1@E768
  3378. Sound Effect - ID=0x16F
  3379.  
  3380. Subaction Other 0xB1@3EE8
  3381. 18010300 - 0x1, 0x6, True
  3382. Asynchronous Timer - Frames=17.00x
  3383. 18010200 - 0x6, 0x5
  3384.  
  3385. ##########################################
  3386. # Subaction 178
  3387. ##########################################
  3388. Subaction Main 0xB2@13F28
  3389. Body Collision - State=0x2
  3390. Asynchronous Timer - Frames=22.00x
  3391. Body Collision - State=0x0
  3392.  
  3393. Subaction GFX 0xB2@97E0
  3394. Generic Graphic Effect - 0x1C, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 180.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  3395. Asynchronous Timer - Frames=23.00x
  3396. Generic Graphic Effect - 0x1C, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 180.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  3397.  
  3398. Subaction SFX 0xB2@E780
  3399. Sound Effect - ID=0x16F
  3400.  
  3401. Subaction Other 0xB2@3F38
  3402. 18010300 - 0x1, 0x6, True
  3403. Asynchronous Timer - Frames=22.00x
  3404. 18010200 - 0x6, 0x6
  3405.  
  3406. ##########################################
  3407. # Subaction 179
  3408. ##########################################
  3409. Subaction Main 0xB3@FFFFFFFF
  3410.  
  3411. Subaction GFX 0xB3@9808
  3412. Goto - Offset=@9338
  3413.  
  3414. Subaction SFX 0xB3@E7B8
  3415. ?Sound? - 0x44
  3416. ?Sound? - 0x45
  3417. ?Sound? - 0x46
  3418. Asynchronous Timer - Frames=1.00x
  3419. Other Sound Effect(2) - ID=0x5E
  3420.  
  3421. Subaction Other 0xB3@3FA8
  3422. ?Model? - 0x1, 0x1
  3423. ?Model? - 0x0, 0xFFFFFFFF
  3424. Screenshake - 0x1
  3425. Rumble - 0xD, 0x0
  3426. Asynchronous Timer - Frames=20.00x
  3427. 18010200 - 0x1, 0x3
  3428.  
  3429. ##########################################
  3430. # Subaction 180
  3431. ##########################################
  3432. Subaction Main 0xB4@FFFFFFFF
  3433.  
  3434. Subaction GFX 0xB4@FFFFFFFF
  3435.  
  3436. Subaction SFX 0xB4@E810
  3437. ?Sound? - 0x44
  3438. ?Sound? - 0x45
  3439. ?Sound? - 0x46
  3440. Asynchronous Timer - Frames=1.00x
  3441. Other Sound Effect(2) - ID=0x5F
  3442.  
  3443. Subaction Other 0xB4@3FF8
  3444. 18010300 - 0x1, 0x6, True
  3445.  
  3446. ##########################################
  3447. # Subaction 181
  3448. ##########################################
  3449. Subaction Main 0xB5@FFFFFFFF
  3450.  
  3451. Subaction GFX 0xB5@FFFFFFFF
  3452.  
  3453. Subaction SFX 0xB5@FFFFFFFF
  3454.  
  3455. Subaction Other 0xB5@4040
  3456. 18010300 - 0x1, 0x6, True
  3457. ?Model? - 0x1, 0x1
  3458. ?Model? - 0x0, 0xFFFFFFFF
  3459.  
  3460. ##########################################
  3461. # Subaction 182
  3462. ##########################################
  3463. Subaction Main 0xB6@FFFFFFFF
  3464.  
  3465. Subaction GFX 0xB6@FFFFFFFF
  3466.  
  3467. Subaction SFX 0xB6@FFFFFFFF
  3468.  
  3469. Subaction Other 0xB6@4098
  3470. 18010300 - 0x1, 0x6, True
  3471. ?Model? - 0x1, 0x1
  3472. ?Model? - 0x0, 0xFFFFFFFF
  3473.  
  3474. ##########################################
  3475. # Subaction 183
  3476. ##########################################
  3477. Subaction Main 0xB7@13F90
  3478. Asynchronous Timer - Frames=1.00x
  3479. Pickup Item - 0x0, 0x2
  3480. Asynchronous Timer - Frames=4.00x
  3481. Consume Item - 0x2
  3482.  
  3483. Subaction GFX 0xB7@FFFFFFFF
  3484.  
  3485. Subaction SFX 0xB7@FFFFFFFF
  3486.  
  3487. Subaction Other 0xB7@40D0
  3488. 18010300 - 0x1, 0x6, True
  3489.  
  3490. ##########################################
  3491. # Subaction 184
  3492. ##########################################
  3493. Subaction Main 0xB8@13FD0
  3494. Body Collision - State=0x2
  3495. Asynchronous Timer - Frames=22.00x
  3496. Body Collision - State=0x0
  3497.  
  3498. Subaction GFX 0xB8@FFFFFFFF
  3499.  
  3500. Subaction SFX 0xB8@E868
  3501. Asynchronous Timer - Frames=2.00x
  3502. Sound Effect - ID=0x15B
  3503.  
  3504. Subaction Other 0xB8@4110
  3505. 18010300 - 0x1, 0x6, True
  3506. Asynchronous Timer - Frames=14.00x
  3507. 18010200 - 0x6, 0x6
  3508.  
  3509. ##########################################
  3510. # Subaction 185
  3511. ##########################################
  3512. Subaction Main 0xB9@14290
  3513. Body Collision - State=0x2
  3514. Asynchronous Timer - Frames=18.00x
  3515. Offensive Collision - Bone/ID=0x0, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=5.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=-12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21030440
  3516. Offensive Collision - Bone/ID=0x1, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=5.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=-8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21030440
  3517. Offensive Collision - Bone/ID=0x2, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=5.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=-4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21030440
  3518. Synchronous Timer - Frames=2.00x
  3519. Terminate Collisions
  3520. Asynchronous Timer - Frames=24.00x
  3521. Offensive Collision - Bone/ID=0x0, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=5.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21030440
  3522. Offensive Collision - Bone/ID=0x1, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=5.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21030440
  3523. Offensive Collision - Bone/ID=0x2, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=5.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21030440
  3524. Synchronous Timer - Frames=2.00x
  3525. Body Collision - State=0x0
  3526. Terminate Collisions
  3527.  
  3528. Subaction GFX 0xB9@99D0
  3529. Generic Graphic Effect - 0x1C, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 180.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  3530. Asynchronous Timer - Frames=16.00x
  3531. Generic Graphic Effect(2) - 0xF, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  3532. Asynchronous Timer - Frames=25.00x
  3533. Generic Graphic Effect(2) - 0x21, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  3534.  
  3535. Subaction SFX 0xB9@E8A0
  3536. Asynchronous Timer - Frames=18.00x
  3537. Sound Effect - ID=0x37
  3538. Synchronous Timer - Frames=6.00x
  3539. Sound Effect - ID=0x37
  3540.  
  3541. Subaction Other 0xB9@4188
  3542. 18010300 - 0x1, 0x6, True
  3543. Asynchronous Timer - Frames=18.00x
  3544. Rumble - 0xD, 0x3
  3545. Asynchronous Timer - Frames=24.00x
  3546. Rumble - 0xD, 0x3
  3547. 18010200 - 0x6, 0xA
  3548.  
  3549. ##########################################
  3550. # Subaction 186
  3551. ##########################################
  3552. Subaction Main 0xBA@14320
  3553. Body Collision - State=0x2
  3554. Asynchronous Timer - Frames=19.00x
  3555. Body Collision - State=0x0
  3556.  
  3557. Subaction GFX 0xBA@9A88
  3558. Asynchronous Timer - Frames=6.00x
  3559. Generic Graphic Effect(2) - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  3560.  
  3561. Subaction SFX 0xBA@E8D0
  3562. Sound Effect - ID=0x16F
  3563.  
  3564. Subaction Other 0xBA@41F0
  3565. 18010300 - 0x1, 0x6, True
  3566. Asynchronous Timer - Frames=20.00x
  3567. 18010200 - 0x6, 0x6
  3568.  
  3569. ##########################################
  3570. # Subaction 187
  3571. ##########################################
  3572. Subaction Main 0xBB@14358
  3573. Body Collision - State=0x2
  3574. Asynchronous Timer - Frames=24.00x
  3575. Body Collision - State=0x0
  3576.  
  3577. Subaction GFX 0xBB@9B28
  3578. Asynchronous Timer - Frames=12.00x
  3579. Generic Graphic Effect(2) - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  3580.  
  3581. Subaction SFX 0xBB@E8E8
  3582. Sound Effect - ID=0x16F
  3583.  
  3584. Subaction Other 0xBB@4240
  3585. 18010300 - 0x1, 0x6, True
  3586. Asynchronous Timer - Frames=22.00x
  3587. 18010200 - 0x6, 0x6
  3588.  
  3589. ##########################################
  3590. # Subaction 188
  3591. ##########################################
  3592. Subaction Main 0xBC@FFFFFFFF
  3593.  
  3594. Subaction GFX 0xBC@FFFFFFFF
  3595.  
  3596. Subaction SFX 0xBC@E908
  3597. Asynchronous Timer - Frames=1.00x
  3598. Other Sound Effect(2) - ID=0x5F
  3599.  
  3600. Subaction Other 0xBC@4280
  3601. 18000100 - 0x6
  3602. Asynchronous Timer - Frames=14.00x
  3603. 18010200 - 0x1, 0x4
  3604.  
  3605. ##########################################
  3606. # Subaction 189
  3607. ##########################################
  3608. Subaction Main 0xBD@FFFFFFFF
  3609.  
  3610. Subaction GFX 0xBD@FFFFFFFF
  3611.  
  3612. Subaction SFX 0xBD@E908
  3613. Asynchronous Timer - Frames=1.00x
  3614. Other Sound Effect(2) - ID=0x5F
  3615.  
  3616. Subaction Other 0xBD@4280
  3617. 18000100 - 0x6
  3618. Asynchronous Timer - Frames=14.00x
  3619. 18010200 - 0x1, 0x4
  3620.  
  3621. ##########################################
  3622. # Subaction 190
  3623. ##########################################
  3624. Subaction Main 0xBE@14398
  3625. Body Collision - State=0x2
  3626. Asynchronous Timer - Frames=20.00x
  3627. Body Collision - State=0x0
  3628.  
  3629. Subaction GFX 0xBE@FFFFFFFF
  3630.  
  3631. Subaction SFX 0xBE@E948
  3632. ?Sound? - 0x44
  3633. ?Sound? - 0x45
  3634. ?Sound? - 0x46
  3635. Sound Effect - ID=0x18E
  3636. Other Sound Effect - ID=0x125
  3637.  
  3638. Subaction Other 0xBE@42B8
  3639. Asynchronous Timer - Frames=17.00x
  3640. 18010200 - 0x6, 0x3
  3641.  
  3642. ##########################################
  3643. # Subaction 191
  3644. ##########################################
  3645. Subaction Main 0xBF@143D0
  3646. Body Collision - State=0x2
  3647. Asynchronous Timer - Frames=20.00x
  3648. Body Collision - State=0x0
  3649.  
  3650. Subaction GFX 0xBF@FFFFFFFF
  3651.  
  3652. Subaction SFX 0xBF@E980
  3653. Sound Effect - ID=0x15B
  3654.  
  3655. Subaction Other 0xBF@42E8
  3656. Asynchronous Timer - Frames=23.00x
  3657. 18010200 - 0x6, 0x3
  3658.  
  3659. ##########################################
  3660. # Subaction 192
  3661. ##########################################
  3662. Subaction Main 0xC0@14408
  3663. Body Collision - State=0x2
  3664. Asynchronous Timer - Frames=20.00x
  3665. Body Collision - State=0x0
  3666.  
  3667. Subaction GFX 0xC0@FFFFFFFF
  3668.  
  3669. Subaction SFX 0xC0@E998
  3670. Sound Effect - ID=0x15B
  3671.  
  3672. Subaction Other 0xC0@4310
  3673. Asynchronous Timer - Frames=31.00x
  3674. 18000100 - 0x6
  3675.  
  3676. ##########################################
  3677. # Subaction 193
  3678. ##########################################
  3679. Subaction Main 0xC1@14440
  3680. Body Collision - State=0x2
  3681. Asynchronous Timer - Frames=20.00x
  3682. Body Collision - State=0x0
  3683.  
  3684. Subaction GFX 0xC1@FFFFFFFF
  3685.  
  3686. Subaction SFX 0xC1@E9D0
  3687. ?Sound? - 0x44
  3688. ?Sound? - 0x45
  3689. ?Sound? - 0x46
  3690. Sound Effect - ID=0x18E
  3691. Sound Effect - ID=0x125
  3692.  
  3693. Subaction Other 0xC1@FFFFFFFF
  3694.  
  3695. ##########################################
  3696. # Subaction 194
  3697. ##########################################
  3698. Subaction Main 0xC2@FFFFFFFF
  3699.  
  3700. Subaction GFX 0xC2@FFFFFFFF
  3701.  
  3702. Subaction SFX 0xC2@EA08
  3703. Sound Effect - ID=0x170
  3704.  
  3705. Subaction Other 0xC2@FFFFFFFF
  3706.  
  3707. ##########################################
  3708. # Subaction 195
  3709. ##########################################
  3710. Subaction Main 0xC3@14488
  3711. Body Collision - State=0x2
  3712. Asynchronous Timer - Frames=17.00x
  3713. Body Collision - State=0x0
  3714. Set Air/Ground - 0x24
  3715.  
  3716. Subaction GFX 0xC3@FFFFFFFF
  3717.  
  3718. Subaction SFX 0xC3@EA40
  3719. ?Sound? - 0x44
  3720. ?Sound? - 0x45
  3721. ?Sound? - 0x46
  3722. Sound Effect - ID=0x18E
  3723. Sound Effect - ID=0x125
  3724.  
  3725. Subaction Other 0xC3@FFFFFFFF
  3726.  
  3727. ##########################################
  3728. # Subaction 196
  3729. ##########################################
  3730. Subaction Main 0xC4@FFFFFFFF
  3731.  
  3732. Subaction GFX 0xC4@FFFFFFFF
  3733.  
  3734. Subaction SFX 0xC4@FFFFFFFF
  3735.  
  3736. Subaction Other 0xC4@FFFFFFFF
  3737.  
  3738. ##########################################
  3739. # Subaction 197
  3740. ##########################################
  3741. Subaction Main 0xC5@FFFFFFFF
  3742.  
  3743. Subaction GFX 0xC5@9BE0
  3744. Asynchronous Timer - Frames=5.00x
  3745. Set Loop - Iterations=0xFFFFFFFF
  3746. External Graphic Effect(2) - 0x2D, 0x27, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.20x, True
  3747. Synchronous Timer - Frames=30.00x
  3748. Execute Loop
  3749.  
  3750. Subaction SFX 0xC5@EA80
  3751. Sound Effect(3) - ID=0x61
  3752. Sound Effect - ID=0x188
  3753.  
  3754. Subaction Other 0xC5@4348
  3755. 18000100 - 0x6
  3756.  
  3757. ##########################################
  3758. # Subaction 198
  3759. ##########################################
  3760. Subaction Main 0xC6@FFFFFFFF
  3761.  
  3762. Subaction GFX 0xC6@FFFFFFFF
  3763.  
  3764. Subaction SFX 0xC6@FFFFFFFF
  3765.  
  3766. Subaction Other 0xC6@4388
  3767. 18010300 - 0x1, 0x6, True
  3768. Asynchronous Timer - Frames=25.00x
  3769. 18010200 - 0x6, 0x4
  3770.  
  3771. ##########################################
  3772. # Subaction 199
  3773. ##########################################
  3774. Subaction Main 0xC7@FFFFFFFF
  3775.  
  3776. Subaction GFX 0xC7@FFFFFFFF
  3777.  
  3778. Subaction SFX 0xC7@FFFFFFFF
  3779.  
  3780. Subaction Other 0xC7@43D8
  3781. 18010300 - 0x1, 0x6, True
  3782. Asynchronous Timer - Frames=25.00x
  3783. 18010200 - 0x6, 0x4
  3784.  
  3785. ##########################################
  3786. # Subaction 200
  3787. ##########################################
  3788. Subaction Main 0xC8@FFFFFFFF
  3789.  
  3790. Subaction GFX 0xC8@9CA8
  3791. Asynchronous Timer - Frames=4.00x
  3792. 11001000 - 0x2E, 0x0, 0.00x, 11.00x, 2.00x, 0.00x, 0.00x, 0.00x, 1.40x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  3793.  
  3794. Subaction SFX 0xC8@FFFFFFFF
  3795.  
  3796. Subaction Other 0xC8@4400
  3797. 18000100 - 0x6
  3798.  
  3799. ##########################################
  3800. # Subaction 201
  3801. ##########################################
  3802. Subaction Main 0xC9@FFFFFFFF
  3803.  
  3804. Subaction GFX 0xC9@9D10
  3805. External Graphic Effect(2) - 0x2F, 0x2B, 0.00x, 0.00x, 2.00x, 0.00x, 0.00x, 0.00x, 1.00x, False
  3806.  
  3807. Subaction SFX 0xC9@FFFFFFFF
  3808.  
  3809. Subaction Other 0xC9@4440
  3810. Rumble - 0xE, 0x0
  3811. 18000100 - 0x6
  3812. Asynchronous Timer - Frames=12.00x
  3813. 18010200 - 0x1, 0x4
  3814.  
  3815. ##########################################
  3816. # Subaction 202
  3817. ##########################################
  3818. Subaction Main 0xCA@FFFFFFFF
  3819.  
  3820. Subaction GFX 0xCA@9D80
  3821. Asynchronous Timer - Frames=25.00x
  3822. External Graphic Effect(2) - 0x2F, 0x2B, 0.00x, 0.00x, 2.00x, 0.00x, 0.00x, 0.00x, 1.00x, False
  3823. 01000000
  3824. 01020000
  3825. Goto - Offset=@9D80
  3826.  
  3827. Subaction SFX 0xCA@EAD0
  3828. Sound Effect(3) - ID=0x189
  3829. Synchronous Timer - Frames=1.00x
  3830. 01000000
  3831. 01020000
  3832. Goto - Offset=@EAD0
  3833.  
  3834. Subaction Other 0xCA@44A0
  3835. 18010300 - 0x1, 0x6, True
  3836. 070B0200 - 0x1A, 0x0
  3837. Synchronous Timer - Frames=1.00x
  3838. 01000000
  3839. 01020000
  3840. Goto - Offset=@44A0
  3841.  
  3842. ##########################################
  3843. # Subaction 203
  3844. ##########################################
  3845. Subaction Main 0xCB@FFFFFFFF
  3846.  
  3847. Subaction GFX 0xCB@9E30
  3848. 11001000 - 0x2E, 0x0, 0.00x, 7.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.40x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  3849.  
  3850. Subaction SFX 0xCB@FFFFFFFF
  3851.  
  3852. Subaction Other 0xCB@4518
  3853. 18010300 - 0x1, 0x6, True
  3854. Rumble - 0xE, 0x0
  3855. Asynchronous Timer - Frames=25.00x
  3856. 18010200 - 0x6, 0x4
  3857.  
  3858. ##########################################
  3859. # Subaction 204
  3860. ##########################################
  3861. Subaction Main 0xCC@FFFFFFFF
  3862.  
  3863. Subaction GFX 0xCC@FFFFFFFF
  3864.  
  3865. Subaction SFX 0xCC@FFFFFFFF
  3866.  
  3867. Subaction Other 0xCC@4560
  3868. ?Model? - 0x1, 0x1
  3869. ?Model? - 0x0, 0xFFFFFFFF
  3870.  
  3871. ##########################################
  3872. # Subaction 205
  3873. ##########################################
  3874. Subaction Main 0xCD@FFFFFFFF
  3875.  
  3876. Subaction GFX 0xCD@FFFFFFFF
  3877.  
  3878. Subaction SFX 0xCD@FFFFFFFF
  3879.  
  3880. Subaction Other 0xCD@FFFFFFFF
  3881.  
  3882. ##########################################
  3883. # Subaction 206
  3884. ##########################################
  3885. Subaction Main 0xCE@FFFFFFFF
  3886.  
  3887. Subaction GFX 0xCE@FFFFFFFF
  3888.  
  3889. Subaction SFX 0xCE@EB18
  3890. Ottootto Voice Clip
  3891.  
  3892. Subaction Other 0xCE@FFFFFFFF
  3893.  
  3894. ##########################################
  3895. # Subaction 207
  3896. ##########################################
  3897. Subaction Main 0xCF@FFFFFFFF
  3898.  
  3899. Subaction GFX 0xCF@FFFFFFFF
  3900.  
  3901. Subaction SFX 0xCF@FFFFFFFF
  3902.  
  3903. Subaction Other 0xCF@FFFFFFFF
  3904.  
  3905. ##########################################
  3906. # Subaction 208
  3907. ##########################################
  3908. Subaction Main 0xD0@FFFFFFFF
  3909.  
  3910. Subaction GFX 0xD0@FFFFFFFF
  3911.  
  3912. Subaction SFX 0xD0@EB38
  3913. Sound Effect - ID=0x5E
  3914.  
  3915. Subaction Other 0xD0@45B0
  3916. ?Model? - 0x1, 0x1
  3917. ?Model? - 0x0, 0xFFFFFFFF
  3918.  
  3919. ##########################################
  3920. # Subaction 209
  3921. ##########################################
  3922. Subaction Main 0xD1@FFFFFFFF
  3923.  
  3924. Subaction GFX 0xD1@FFFFFFFF
  3925.  
  3926. Subaction SFX 0xD1@EB50
  3927. Sound Effect - ID=0x5E
  3928.  
  3929. Subaction Other 0xD1@FFFFFFFF
  3930.  
  3931. ##########################################
  3932. # Subaction 210
  3933. ##########################################
  3934. Subaction Main 0xD2@FFFFFFFF
  3935.  
  3936. Subaction GFX 0xD2@FFFFFFFF
  3937.  
  3938. Subaction SFX 0xD2@EB68
  3939. Sound Effect - ID=0x5E
  3940.  
  3941. Subaction Other 0xD2@4628
  3942. ?Model? - 0x1, 0x1
  3943. ?Model? - 0x0, 0xFFFFFFFF
  3944. Asynchronous Timer - Frames=5.00x
  3945. 18010200 - 0x6, 0x3
  3946. Asynchronous Timer - Frames=16.00x
  3947. ?Model? - 0x1, 0x0
  3948. 0B030100 - 0x0
  3949.  
  3950. ##########################################
  3951. # Subaction 211
  3952. ##########################################
  3953. Subaction Main 0xD3@14530
  3954. Asynchronous Timer - Frames=4.00x
  3955. Bit Variable Set - RA-Bit[0][16]
  3956.  
  3957. Subaction GFX 0xD3@FFFFFFFF
  3958.  
  3959. Subaction SFX 0xD3@EB98
  3960. ?Sound? - 0x44
  3961. ?Sound? - 0x45
  3962. ?Sound? - 0x46
  3963. Sound Effect - ID=0x5E
  3964.  
  3965. Subaction Other 0xD3@4688
  3966. ?Model? - 0x1, 0x1
  3967. ?Model? - 0x0, 0xFFFFFFFF
  3968.  
  3969. ##########################################
  3970. # Subaction 212
  3971. ##########################################
  3972. Subaction Main 0xD4@FFFFFFFF
  3973.  
  3974. Subaction GFX 0xD4@FFFFFFFF
  3975.  
  3976. Subaction SFX 0xD4@FFFFFFFF
  3977.  
  3978. Subaction Other 0xD4@46C0
  3979. ?Model? - 0x1, 0x1
  3980. ?Model? - 0x0, 0xFFFFFFFF
  3981.  
  3982. ##########################################
  3983. # Subaction 213
  3984. ##########################################
  3985. Subaction Main 0xD5@14558
  3986. Body Collision - State=0x2
  3987.  
  3988. Subaction GFX 0xD5@9F10
  3989. Asynchronous Timer - Frames=1.00x
  3990. 11001000 - 0x1F, 0x30, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  3991.  
  3992. Subaction SFX 0xD5@EBF8
  3993. Asynchronous Timer - Frames=2.00x
  3994. Sound Effect - ID=0x53
  3995. Synchronous Timer - Frames=2.00x
  3996. If - Requirement=2B, Variable=0x2
  3997. Sound Effect - ID=0x183
  3998. End If
  3999.  
  4000. Subaction Other 0xD5@FFFFFFFF
  4001.  
  4002. ##########################################
  4003. # Subaction 214
  4004. ##########################################
  4005. Subaction Main 0xD6@FFFFFFFF
  4006.  
  4007. Subaction GFX 0xD6@FFFFFFFF
  4008.  
  4009. Subaction SFX 0xD6@FFFFFFFF
  4010.  
  4011. Subaction Other 0xD6@FFFFFFFF
  4012.  
  4013. ##########################################
  4014. # Subaction 215
  4015. ##########################################
  4016. Subaction Main 0xD7@14738
  4017. Body Collision - State=0x2
  4018. Asynchronous Timer - Frames=20.00x
  4019. Body Collision - State=0x0
  4020. Asynchronous Timer - Frames=23.00x
  4021. Offensive Collision - Bone/ID=0x130000, Damage=0x8, Trajectory=0x2D, Base Knockback=0x6E0064, Knockback Growth=0x10000, Size=5.76x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21830440
  4022. Offensive Collision - Bone/ID=0xE0001, Damage=0x8, Trajectory=0x2D, Base Knockback=0x6E0064, Knockback Growth=0x10000, Size=5.76x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21830440
  4023. Offensive Collision - Bone/ID=0x270002, Damage=0x6, Trajectory=0x2D, Base Knockback=0x6E0064, Knockback Growth=0x10000, Size=5.76x, Z Offset=0.00x, Y Offset=-2.40x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21830440
  4024. Offensive Collision - Bone/ID=0x3, Damage=0x6, Trajectory=0x2D, Base Knockback=0x6E0064, Knockback Growth=0x10000, Size=4.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=9.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21830440
  4025. Asynchronous Timer - Frames=26.00x
  4026. Terminate Collisions
  4027.  
  4028. Subaction GFX 0xD7@A0C8
  4029. Asynchronous Timer - Frames=16.00x
  4030. 11001000 - 0x10, 0x14, -3.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  4031. Asynchronous Timer - Frames=24.00x
  4032. 11001000 - 0x21, 0x14, -3.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  4033. Asynchronous Timer - Frames=37.00x
  4034. 11001000 - 0x1A, 0x14, -3.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  4035.  
  4036. Subaction SFX 0xD7@EC58
  4037. Asynchronous Timer - Frames=14.00x
  4038. Sound Effect - ID=0x11C
  4039. Synchronous Timer - Frames=9.00x
  4040. Sound Effect - ID=0x37
  4041.  
  4042. Subaction Other 0xD7@4718
  4043. Asynchronous Timer - Frames=23.00x
  4044. Rumble - 0xD, 0x0
  4045. Asynchronous Timer - Frames=36.00x
  4046. 18010200 - 0x6, 0x3
  4047.  
  4048. ##########################################
  4049. # Subaction 216
  4050. ##########################################
  4051. Subaction Main 0xD8@147A8
  4052. Body Collision - State=0x2
  4053. Asynchronous Timer - Frames=30.00x
  4054. Body Collision - State=0x0
  4055.  
  4056. Subaction GFX 0xD8@A188
  4057. Asynchronous Timer - Frames=25.00x
  4058. 11001000 - 0x1A, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  4059.  
  4060. Subaction SFX 0xD8@ECC0
  4061. Asynchronous Timer - Frames=14.00x
  4062. Sound Effect - ID=0x11C
  4063. Synchronous Timer - Frames=1.00x
  4064. Sound Effect - ID=0x126
  4065. Synchronous Timer - Frames=8.00x
  4066. Sound Effect - ID=0x14D
  4067. Synchronous Timer - Frames=8.00x
  4068. Sound Effect - ID=0x14B
  4069.  
  4070. Subaction Other 0xD8@4758
  4071. Asynchronous Timer - Frames=28.00x
  4072. 18010200 - 0x6, 0x3
  4073.  
  4074. ##########################################
  4075. # Subaction 217
  4076. ##########################################
  4077. Subaction Main 0xD9@147E0
  4078. Body Collision - State=0x2
  4079. Asynchronous Timer - Frames=30.00x
  4080. Body Collision - State=0x0
  4081.  
  4082. Subaction GFX 0xD9@A338
  4083. Asynchronous Timer - Frames=20.00x
  4084. 11001000 - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  4085. Asynchronous Timer - Frames=25.00x
  4086. 11001000 - 0x1C, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  4087. Asynchronous Timer - Frames=35.00x
  4088. 11001000 - 0x1C, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  4089.  
  4090. Subaction SFX 0xD9@ED48
  4091. Asynchronous Timer - Frames=14.00x
  4092. Sound Effect - ID=0x11C
  4093. Synchronous Timer - Frames=14.00x
  4094. Sound Effect - ID=0x11C
  4095. Synchronous Timer - Frames=10.00x
  4096. Sound Effect - ID=0x14D
  4097. Synchronous Timer - Frames=6.00x
  4098. Sound Effect - ID=0x14B
  4099.  
  4100. Subaction Other 0xD9@4788
  4101. Asynchronous Timer - Frames=36.00x
  4102. 18010200 - 0x6, 0x3
  4103.  
  4104. ##########################################
  4105. # Subaction 218
  4106. ##########################################
  4107. Subaction Main 0xDA@14808
  4108. Body Collision - State=0x2
  4109.  
  4110. Subaction GFX 0xDA@FFFFFFFF
  4111.  
  4112. Subaction SFX 0xDA@EDA0
  4113. Asynchronous Timer - Frames=2.00x
  4114. Sound Effect - ID=0x11C
  4115.  
  4116. Subaction Other 0xDA@FFFFFFFF
  4117.  
  4118. ##########################################
  4119. # Subaction 219
  4120. ##########################################
  4121. Subaction Main 0xDB@FFFFFFFF
  4122.  
  4123. Subaction GFX 0xDB@A3F8
  4124. 11001000 - 0xA, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  4125.  
  4126. Subaction SFX 0xDB@EDD8
  4127. Asynchronous Timer - Frames=1.00x
  4128. Sound Effect - ID=0x11C
  4129. Synchronous Timer - Frames=16.00x
  4130. Sound Effect - ID=0x6D
  4131.  
  4132. Subaction Other 0xDB@FFFFFFFF
  4133.  
  4134. ##########################################
  4135. # Subaction 220
  4136. ##########################################
  4137. Subaction Main 0xDC@149E0
  4138. Body Collision - State=0x2
  4139. Asynchronous Timer - Frames=39.00x
  4140. Offensive Collision - Bone/ID=0x0, Damage=0xA, Trajectory=0x169, Base Knockback=0x6E0064, Knockback Growth=0x10000, Size=5.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=15.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21830440
  4141. Offensive Collision - Bone/ID=0x1, Damage=0xA, Trajectory=0x169, Base Knockback=0x6E0064, Knockback Growth=0x10000, Size=5.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=10.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21830440
  4142. Offensive Collision - Bone/ID=0x2, Damage=0xA, Trajectory=0x169, Base Knockback=0x6E0064, Knockback Growth=0x10000, Size=5.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=5.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21830440
  4143. Offensive Collision - Bone/ID=0x3, Damage=0xA, Trajectory=0x169, Base Knockback=0x6E0064, Knockback Growth=0x10000, Size=5.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21830440
  4144. Synchronous Timer - Frames=5.00x
  4145. Terminate Collisions
  4146. Body Collision - State=0x0
  4147.  
  4148. Subaction GFX 0xDC@A518
  4149. Asynchronous Timer - Frames=32.00x
  4150. 11001000 - 0x10, 0x14, -3.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  4151. Asynchronous Timer - Frames=40.00x
  4152. 11001000 - 0x21, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  4153.  
  4154. Subaction SFX 0xDC@EE10
  4155. Asynchronous Timer - Frames=39.00x
  4156. Sound Effect - ID=0x37
  4157.  
  4158. Subaction Other 0xDC@47E0
  4159. Asynchronous Timer - Frames=39.00x
  4160. Rumble - 0xD, 0x0
  4161. Asynchronous Timer - Frames=54.00x
  4162. 18010200 - 0x6, 0x4
  4163.  
  4164. ##########################################
  4165. # Subaction 221
  4166. ##########################################
  4167. Subaction Main 0xDD@14A48
  4168. Body Collision - State=0x2
  4169. Asynchronous Timer - Frames=55.00x
  4170. Body Collision - State=0x0
  4171.  
  4172. Subaction GFX 0xDD@A650
  4173. Asynchronous Timer - Frames=37.00x
  4174. 11001000 - 0x1A, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  4175. Asynchronous Timer - Frames=59.00x
  4176. 11001000 - 0x1A, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  4177.  
  4178. Subaction SFX 0xDD@EE68
  4179. Asynchronous Timer - Frames=28.00x
  4180. Sound Effect - ID=0x11C
  4181. Synchronous Timer - Frames=1.00x
  4182. Sound Effect - ID=0x126
  4183. Synchronous Timer - Frames=16.00x
  4184. Sound Effect - ID=0x14D
  4185. Synchronous Timer - Frames=16.00x
  4186. Sound Effect - ID=0x14B
  4187.  
  4188. Subaction Other 0xDD@4828
  4189. 18000100 - 0x2
  4190. Asynchronous Timer - Frames=55.00x
  4191. 18010200 - 0x6, 0x3
  4192.  
  4193. ##########################################
  4194. # Subaction 222
  4195. ##########################################
  4196. Subaction Main 0xDE@14A80
  4197. Body Collision - State=0x2
  4198. Asynchronous Timer - Frames=54.00x
  4199. Body Collision - State=0x0
  4200.  
  4201. Subaction GFX 0xDE@A700
  4202. Asynchronous Timer - Frames=35.00x
  4203. 11001000 - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  4204.  
  4205. Subaction SFX 0xDE@EEF0
  4206. Asynchronous Timer - Frames=28.00x
  4207. Sound Effect - ID=0x11C
  4208. Synchronous Timer - Frames=28.00x
  4209. Sound Effect - ID=0x11C
  4210. Synchronous Timer - Frames=20.00x
  4211. Sound Effect - ID=0x14D
  4212. Synchronous Timer - Frames=12.00x
  4213. Sound Effect - ID=0x14B
  4214.  
  4215. Subaction Other 0xDE@4860
  4216. Asynchronous Timer - Frames=58.00x
  4217. 18010200 - 0x6, 0x3
  4218.  
  4219. ##########################################
  4220. # Subaction 223
  4221. ##########################################
  4222. Subaction Main 0xDF@14AA8
  4223. Body Collision - State=0x2
  4224.  
  4225. Subaction GFX 0xDF@FFFFFFFF
  4226.  
  4227. Subaction SFX 0xDF@EF48
  4228. Asynchronous Timer - Frames=4.00x
  4229. Sound Effect - ID=0x11C
  4230.  
  4231. Subaction Other 0xDF@FFFFFFFF
  4232.  
  4233. ##########################################
  4234. # Subaction 224
  4235. ##########################################
  4236. Subaction Main 0xE0@FFFFFFFF
  4237.  
  4238. Subaction GFX 0xE0@A7A0
  4239. 11001000 - 0xA, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  4240.  
  4241. Subaction SFX 0xE0@EF80
  4242. Asynchronous Timer - Frames=2.00x
  4243. Sound Effect - ID=0x11C
  4244. Synchronous Timer - Frames=32.00x
  4245. Sound Effect - ID=0x6D
  4246.  
  4247. Subaction Other 0xE0@FFFFFFFF
  4248.  
  4249. ##########################################
  4250. # Subaction 225
  4251. ##########################################
  4252. Subaction Main 0xE1@14AD8
  4253. Body Collision - State=0x2
  4254. Asynchronous Timer - Frames=6.00x
  4255. Body Collision - State=0x0
  4256.  
  4257. Subaction GFX 0xE1@A838
  4258. Asynchronous Timer - Frames=12.00x
  4259. Generic Graphic Effect(2) - 0x7, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.40x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  4260.  
  4261. Subaction SFX 0xE1@EFC8
  4262. Asynchronous Timer - Frames=1.00x
  4263. Sound Effect - ID=0xA3
  4264. Synchronous Timer - Frames=12.00x
  4265. Sound Effect - ID=0x9F
  4266.  
  4267. Subaction Other 0xE1@48D8
  4268. ?Model? - 0x1, 0x1
  4269. ?Model? - 0x0, 0xFFFFFFFF
  4270. Rumble - 0xE, 0x0
  4271. Asynchronous Timer - Frames=13.00x
  4272. Screenshake - 0x1
  4273. 18010200 - 0x1, 0xA
  4274.  
  4275. ##########################################
  4276. # Subaction 226
  4277. ##########################################
  4278. Subaction Main 0xE2@14B10
  4279. Body Collision - State=0x2
  4280. Asynchronous Timer - Frames=6.00x
  4281. Body Collision - State=0x0
  4282.  
  4283. Subaction GFX 0xE2@A9E0
  4284. Generic Graphic Effect - 0x1C, 0x0, 0.00x, 0.00x, 4.00x, 0.00x, 180.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  4285. Asynchronous Timer - Frames=8.00x
  4286. Generic Graphic Effect - 0x1C, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 180.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  4287. Asynchronous Timer - Frames=23.00x
  4288. Generic Graphic Effect(2) - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.40x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  4289.  
  4290. Subaction SFX 0xE2@F040
  4291. Asynchronous Timer - Frames=1.00x
  4292. Sound Effect - ID=0xA3
  4293. Synchronous Timer - Frames=3.00x
  4294. Sound Effect - ID=0xA3
  4295. Synchronous Timer - Frames=3.00x
  4296. Sound Effect - ID=0xA3
  4297. Synchronous Timer - Frames=3.00x
  4298. Sound Effect - ID=0xA3
  4299. Synchronous Timer - Frames=13.00x
  4300. Sound Effect - ID=0x9F
  4301.  
  4302. Subaction Other 0xE2@4960
  4303. ?Model? - 0x1, 0x1
  4304. ?Model? - 0x0, 0xFFFFFFFF
  4305. Asynchronous Timer - Frames=20.00x
  4306. 18010200 - 0x1, 0x4
  4307. Screenshake - 0x1
  4308. Rumble - 0xE, 0x0
  4309.  
  4310. ##########################################
  4311. # Subaction 227
  4312. ##########################################
  4313. Subaction Main 0xE3@14B48
  4314. Body Collision - State=0x2
  4315. Asynchronous Timer - Frames=7.00x
  4316. Body Collision - State=0x0
  4317.  
  4318. Subaction GFX 0xE3@AB20
  4319. Asynchronous Timer - Frames=7.00x
  4320. Generic Graphic Effect - 0x1C, 0x0, 0.00x, 0.00x, 6.00x, 0.00x, 180.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  4321. Asynchronous Timer - Frames=15.00x
  4322. Generic Graphic Effect(2) - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.80x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  4323.  
  4324. Subaction SFX 0xE3@F0B8
  4325. Asynchronous Timer - Frames=7.00x
  4326. Sound Effect - ID=0xA3
  4327. Synchronous Timer - Frames=10.00x
  4328. Sound Effect - ID=0x9F
  4329.  
  4330. Subaction Other 0xE3@49F0
  4331. ?Model? - 0x1, 0x1
  4332. ?Model? - 0x0, 0xFFFFFFFF
  4333. Asynchronous Timer - Frames=14.00x
  4334. 18010200 - 0x1, 0xA
  4335. Asynchronous Timer - Frames=16.00x
  4336. Screenshake - 0x1
  4337. Rumble - 0xE, 0x0
  4338.  
  4339. ##########################################
  4340. # Subaction 228
  4341. ##########################################
  4342. Subaction Main 0xE4@14B80
  4343. Body Collision - State=0x2
  4344. Asynchronous Timer - Frames=8.00x
  4345. Body Collision - State=0x0
  4346.  
  4347. Subaction GFX 0xE4@ABD0
  4348. Asynchronous Timer - Frames=8.00x
  4349. Generic Graphic Effect(2) - 0xA, 0x0, 0.00x, 0.00x, 8.00x, 0.00x, 180.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  4350.  
  4351. Subaction SFX 0xE4@F110
  4352. Asynchronous Timer - Frames=1.00x
  4353. Sound Effect - ID=0xA3
  4354. Synchronous Timer - Frames=8.00x
  4355. Sound Effect - ID=0x9F
  4356. Synchronous Timer - Frames=30.00x
  4357. Sound Effect - ID=0x9F
  4358.  
  4359. Subaction Other 0xE4@4A80
  4360. ?Model? - 0x1, 0x1
  4361. ?Model? - 0x0, 0xFFFFFFFF
  4362. Asynchronous Timer - Frames=8.00x
  4363. Screenshake - 0x1
  4364. 18010200 - 0x1, 0xA
  4365. Rumble - 0xE, 0x0
  4366.  
  4367. ##########################################
  4368. # Subaction 229
  4369. ##########################################
  4370. Subaction Main 0xE5@FFFFFFFF
  4371.  
  4372. Subaction GFX 0xE5@FFFFFFFF
  4373.  
  4374. Subaction SFX 0xE5@FFFFFFFF
  4375.  
  4376. Subaction Other 0xE5@4AD0
  4377. 18010300 - 0x1, 0x6, True
  4378.  
  4379. ##########################################
  4380. # Subaction 230
  4381. ##########################################
  4382. Subaction Main 0xE6@14BC0
  4383. Body Collision - State=0x2
  4384. Asynchronous Timer - Frames=17.00x
  4385. Body Collision - State=0x0
  4386.  
  4387. Subaction GFX 0xE6@FFFFFFFF
  4388.  
  4389. Subaction SFX 0xE6@F160
  4390. Asynchronous Timer - Frames=10.00x
  4391. Sound Effect - ID=0x15B
  4392.  
  4393. Subaction Other 0xE6@4B10
  4394. 18010300 - 0x1, 0x6, True
  4395. Asynchronous Timer - Frames=6.00x
  4396. 18010200 - 0x6, 0x6
  4397.  
  4398. ##########################################
  4399. # Subaction 231
  4400. ##########################################
  4401. Subaction Main 0xE7@14E88
  4402. Body Collision - State=0x2
  4403. Asynchronous Timer - Frames=8.00x
  4404. Body Collision - State=0x0
  4405. Asynchronous Timer - Frames=18.00x
  4406. Offensive Collision - Bone/ID=0x0, Damage=0x5, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x1003C, Size=4.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=-11.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
  4407. Offensive Collision - Bone/ID=0x1, Damage=0x5, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x1003C, Size=4.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=-6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
  4408. Offensive Collision - Bone/ID=0x2, Damage=0x5, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x1003C, Size=4.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
  4409. Synchronous Timer - Frames=2.00x
  4410. Terminate Collisions
  4411. Asynchronous Timer - Frames=30.00x
  4412. Offensive Collision - Bone/ID=0x0, Damage=0x5, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x1003C, Size=4.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=11.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
  4413. Offensive Collision - Bone/ID=0x1, Damage=0x5, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x1003C, Size=4.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
  4414. Offensive Collision - Bone/ID=0x2, Damage=0x5, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x1003C, Size=4.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
  4415. Synchronous Timer - Frames=2.00x
  4416. Terminate Collisions
  4417.  
  4418. Subaction GFX 0xE7@AC80
  4419. Asynchronous Timer - Frames=18.00x
  4420. Generic Graphic Effect(2) - 0xF, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  4421.  
  4422. Subaction SFX 0xE7@F198
  4423. Asynchronous Timer - Frames=18.00x
  4424. Sound Effect - ID=0x36
  4425. Synchronous Timer - Frames=12.00x
  4426. Sound Effect - ID=0x36
  4427.  
  4428. Subaction Other 0xE7@4B70
  4429. 18010300 - 0x1, 0x6, True
  4430. Asynchronous Timer - Frames=40.00x
  4431. 18010200 - 0x6, 0x6
  4432. Rumble - 0xE, 0x0
  4433.  
  4434. ##########################################
  4435. # Subaction 232
  4436. ##########################################
  4437. Subaction Main 0xE8@14F20
  4438. Body Collision - State=0x2
  4439. Asynchronous Timer - Frames=10.00x
  4440. Body Collision - State=0x0
  4441.  
  4442. Subaction GFX 0xE8@AD20
  4443. Asynchronous Timer - Frames=8.00x
  4444. Generic Graphic Effect(2) - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  4445.  
  4446. Subaction SFX 0xE8@F200
  4447. Asynchronous Timer - Frames=2.00x
  4448. Sound Effect - ID=0x15B
  4449. Synchronous Timer - Frames=5.00x
  4450. Sound Effect - ID=0xA3
  4451. Synchronous Timer - Frames=3.00x
  4452. Sound Effect - ID=0x9F
  4453. Synchronous Timer - Frames=10.00x
  4454. Sound Effect - ID=0x125
  4455.  
  4456. Subaction Other 0xE8@4BC8
  4457. 18010300 - 0x1, 0x6, True
  4458. Asynchronous Timer - Frames=15.00x
  4459. 18010200 - 0x6, 0x6
  4460.  
  4461. ##########################################
  4462. # Subaction 233
  4463. ##########################################
  4464. Subaction Main 0xE9@14F58
  4465. Body Collision - State=0x2
  4466. Asynchronous Timer - Frames=10.00x
  4467. Body Collision - State=0x0
  4468.  
  4469. Subaction GFX 0xE9@ADC0
  4470. Asynchronous Timer - Frames=6.00x
  4471. Generic Graphic Effect(2) - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  4472.  
  4473. Subaction SFX 0xE9@F288
  4474. Asynchronous Timer - Frames=2.00x
  4475. Sound Effect - ID=0x15B
  4476. Synchronous Timer - Frames=2.00x
  4477. Sound Effect - ID=0xA3
  4478. Synchronous Timer - Frames=3.00x
  4479. Sound Effect - ID=0x9F
  4480. Synchronous Timer - Frames=10.00x
  4481. Sound Effect - ID=0x125
  4482.  
  4483. Subaction Other 0xE9@4C18
  4484. 18010300 - 0x1, 0x6, True
  4485. Asynchronous Timer - Frames=15.00x
  4486. 18010200 - 0x6, 0x6
  4487.  
  4488. ##########################################
  4489. # Subaction 234
  4490. ##########################################
  4491. Subaction Main 0xEA@FFFFFFFF
  4492.  
  4493. Subaction GFX 0xEA@FFFFFFFF
  4494.  
  4495. Subaction SFX 0xEA@FFFFFFFF
  4496.  
  4497. Subaction Other 0xEA@FFFFFFFF
  4498.  
  4499. ##########################################
  4500. # Subaction 235
  4501. ##########################################
  4502. Subaction Main 0xEB@FFFFFFFF
  4503.  
  4504. Subaction GFX 0xEB@FFFFFFFF
  4505.  
  4506. Subaction SFX 0xEB@FFFFFFFF
  4507.  
  4508. Subaction Other 0xEB@FFFFFFFF
  4509.  
  4510. ##########################################
  4511. # Subaction 236
  4512. ##########################################
  4513. Subaction Main 0xEC@FFFFFFFF
  4514.  
  4515. Subaction GFX 0xEC@FFFFFFFF
  4516.  
  4517. Subaction SFX 0xEC@FFFFFFFF
  4518.  
  4519. Subaction Other 0xEC@FFFFFFFF
  4520.  
  4521. ##########################################
  4522. # Subaction 237
  4523. ##########################################
  4524. Subaction Main 0xED@FFFFFFFF
  4525.  
  4526. Subaction GFX 0xED@FFFFFFFF
  4527.  
  4528. Subaction SFX 0xED@FFFFFFFF
  4529.  
  4530. Subaction Other 0xED@FFFFFFFF
  4531.  
  4532. ##########################################
  4533. # Subaction 238
  4534. ##########################################
  4535. Subaction Main 0xEE@FFFFFFFF
  4536.  
  4537. Subaction GFX 0xEE@FFFFFFFF
  4538.  
  4539. Subaction SFX 0xEE@F2F8
  4540. Sound Effect - ID=0xB4
  4541. Synchronous Timer - Frames=15.00x
  4542. Sound Effect - ID=0xB3
  4543. Synchronous Timer - Frames=14.00x
  4544. Goto - Offset=@F2F8
  4545.  
  4546. Subaction Other 0xEE@FFFFFFFF
  4547.  
  4548. ##########################################
  4549. # Subaction 239
  4550. ##########################################
  4551. Subaction Main 0xEF@FFFFFFFF
  4552.  
  4553. Subaction GFX 0xEF@FFFFFFFF
  4554.  
  4555. Subaction SFX 0xEF@F360
  4556. Sound Effect - ID=0x18F
  4557. Asynchronous Timer - Frames=5.00x
  4558. Sound Effect - ID=0xB1
  4559. Synchronous Timer - Frames=2.00x
  4560. Sound Effect - ID=0xB3
  4561. Synchronous Timer - Frames=2.00x
  4562. Sound Effect - ID=0xB4
  4563.  
  4564. Subaction Other 0xEF@FFFFFFFF
  4565.  
  4566. ##########################################
  4567. # Subaction 240
  4568. ##########################################
  4569. Subaction Main 0xF0@FFFFFFFF
  4570.  
  4571. Subaction GFX 0xF0@FFFFFFFF
  4572.  
  4573. Subaction SFX 0xF0@F3B0
  4574. Asynchronous Timer - Frames=5.00x
  4575. Sound Effect - ID=0xB7
  4576.  
  4577. Subaction Other 0xF0@FFFFFFFF
  4578.  
  4579. ##########################################
  4580. # Subaction 241
  4581. ##########################################
  4582. Subaction Main 0xF1@FFFFFFFF
  4583.  
  4584. Subaction GFX 0xF1@FFFFFFFF
  4585.  
  4586. Subaction SFX 0xF1@F410
  4587. Sound Effect - ID=0xB2
  4588. Synchronous Timer - Frames=25.00x
  4589. Sound Effect - ID=0xB3
  4590. Synchronous Timer - Frames=25.00x
  4591. Sound Effect - ID=0xB2
  4592. Synchronous Timer - Frames=25.00x
  4593. Sound Effect - ID=0xB3
  4594. Synchronous Timer - Frames=24.00x
  4595. Goto - Offset=@F410
  4596.  
  4597. Subaction Other 0xF1@4CB8
  4598. Asynchronous Timer - Frames=25.00x
  4599. Rumble - 0x10, 0x0
  4600. Asynchronous Timer - Frames=50.00x
  4601. Rumble - 0x10, 0x0
  4602. Asynchronous Timer - Frames=75.00x
  4603. Rumble - 0x10, 0x0
  4604. Asynchronous Timer - Frames=99.00x
  4605. Rumble - 0x10, 0x0
  4606. 01000000
  4607. 01020000
  4608. Goto - Offset=@4CB8
  4609.  
  4610. ##########################################
  4611. # Subaction 242
  4612. ##########################################
  4613. Subaction Main 0xF2@FFFFFFFF
  4614.  
  4615. Subaction GFX 0xF2@FFFFFFFF
  4616.  
  4617. Subaction SFX 0xF2@F488
  4618. Sound Effect - ID=0xB2
  4619. Synchronous Timer - Frames=15.00x
  4620. Sound Effect - ID=0xB3
  4621. Synchronous Timer - Frames=14.00x
  4622. Goto - Offset=@F488
  4623.  
  4624. Subaction Other 0xF2@4D50
  4625. Asynchronous Timer - Frames=7.00x
  4626. Rumble - 0x16, 0x0
  4627. Asynchronous Timer - Frames=20.00x
  4628. Rumble - 0x16, 0x0
  4629. 01000000
  4630. 01020000
  4631. Goto - Offset=@4D50
  4632.  
  4633. ##########################################
  4634. # Subaction 243
  4635. ##########################################
  4636. Subaction Main 0xF3@FFFFFFFF
  4637.  
  4638. Subaction GFX 0xF3@FFFFFFFF
  4639.  
  4640. Subaction SFX 0xF3@FFFFFFFF
  4641.  
  4642. Subaction Other 0xF3@FFFFFFFF
  4643.  
  4644. ##########################################
  4645. # Subaction 244
  4646. ##########################################
  4647. Subaction Main 0xF4@FFFFFFFF
  4648.  
  4649. Subaction GFX 0xF4@FFFFFFFF
  4650.  
  4651. Subaction SFX 0xF4@F4D0
  4652. Asynchronous Timer - Frames=3.00x
  4653. Sound Effect - ID=0xB4
  4654.  
  4655. Subaction Other 0xF4@FFFFFFFF
  4656.  
  4657. ##########################################
  4658. # Subaction 245
  4659. ##########################################
  4660. Subaction Main 0xF5@FFFFFFFF
  4661.  
  4662. Subaction GFX 0xF5@FFFFFFFF
  4663.  
  4664. Subaction SFX 0xF5@F548
  4665. Sound Effect - ID=0xB3
  4666. Synchronous Timer - Frames=10.00x
  4667. Sound Effect - ID=0xB0
  4668. Synchronous Timer - Frames=10.00x
  4669. Sound Effect - ID=0xB0
  4670. Synchronous Timer - Frames=10.00x
  4671. Sound Effect - ID=0xB5
  4672. Synchronous Timer - Frames=10.00x
  4673. Sound Effect - ID=0xB4
  4674. Synchronous Timer - Frames=10.00x
  4675. Sound Effect - ID=0xB1
  4676. 01000000
  4677. 01020000
  4678. Goto - Offset=@F548
  4679.  
  4680. Subaction Other 0xF5@4DC0
  4681. ?Model? - 0x1, 0x1
  4682. ?Model? - 0x0, 0xFFFFFFFF
  4683.  
  4684. ##########################################
  4685. # Subaction 246
  4686. ##########################################
  4687. Subaction Main 0xF6@FFFFFFFF
  4688.  
  4689. Subaction GFX 0xF6@FFFFFFFF
  4690.  
  4691. Subaction SFX 0xF6@F5D0
  4692. Asynchronous Timer - Frames=3.00x
  4693. Sound Effect - ID=0xB9
  4694.  
  4695. Subaction Other 0xF6@4DF8
  4696. ?Model? - 0x1, 0x1
  4697. ?Model? - 0x0, 0xFFFFFFFF
  4698.  
  4699. ##########################################
  4700. # Subaction 247
  4701. ##########################################
  4702. Subaction Main 0xF7@14FD0
  4703. Asynchronous Timer - Frames=1.00x
  4704. Pickup Item - 0x0
  4705.  
  4706. Subaction GFX 0xF7@FFFFFFFF
  4707.  
  4708. Subaction SFX 0xF7@FFFFFFFF
  4709.  
  4710. Subaction Other 0xF7@4E18
  4711. 18000100 - 0x6
  4712.  
  4713. ##########################################
  4714. # Subaction 248
  4715. ##########################################
  4716. Subaction Main 0xF8@14FF8
  4717. Asynchronous Timer - Frames=1.00x
  4718. Pickup Item - 0x0
  4719.  
  4720. Subaction GFX 0xF8@FFFFFFFF
  4721.  
  4722. Subaction SFX 0xF8@FFFFFFFF
  4723.  
  4724. Subaction Other 0xF8@4E40
  4725. Asynchronous Timer - Frames=16.00x
  4726. 18010200 - 0x6, 0x3
  4727.  
  4728. ##########################################
  4729. # Subaction 249
  4730. ##########################################
  4731. Subaction Main 0xF9@15040
  4732. Asynchronous Timer - Frames=2.00x
  4733. Pickup Item - 0x0, 0x2
  4734. Asynchronous Timer - Frames=5.00x
  4735. Consume Item - 0x2
  4736. Asynchronous Timer - Frames=8.00x
  4737. Allow Interrupt
  4738.  
  4739. Subaction GFX 0xF9@FFFFFFFF
  4740.  
  4741. Subaction SFX 0xF9@FFFFFFFF
  4742.  
  4743. Subaction Other 0xF9@4E60
  4744. 18000100 - 0x6
  4745.  
  4746. ##########################################
  4747. # Subaction 250
  4748. ##########################################
  4749. Subaction Main 0xFA@150A8
  4750. Asynchronous Timer - Frames=2.00x
  4751. Pickup Item - 0x0, 0x2
  4752. Asynchronous Timer - Frames=5.00x
  4753. Consume Item - 0x2
  4754. Asynchronous Timer - Frames=10.00x
  4755. Allow Interrupt
  4756.  
  4757. Subaction GFX 0xFA@FFFFFFFF
  4758.  
  4759. Subaction SFX 0xFA@FFFFFFFF
  4760.  
  4761. Subaction Other 0xFA@4E88
  4762. Asynchronous Timer - Frames=16.00x
  4763. 18010200 - 0x6, 0x3
  4764.  
  4765. ##########################################
  4766. # Subaction 251
  4767. ##########################################
  4768. Subaction Main 0xFB@15588
  4769. Asynchronous Timer - Frames=3.00x
  4770. Pickup Item - 0x1
  4771.  
  4772. Subaction GFX 0xFB@FFFFFFFF
  4773.  
  4774. Subaction SFX 0xFB@F6E0
  4775. Sound Effect - ID=0x18A
  4776.  
  4777. Subaction Other 0xFB@50F0
  4778. 18010200 - 0x0, 0x3
  4779.  
  4780. ##########################################
  4781. # Subaction 252
  4782. ##########################################
  4783. Subaction Main 0xFC@FFFFFFFF
  4784.  
  4785. Subaction GFX 0xFC@FFFFFFFF
  4786.  
  4787. Subaction SFX 0xFC@F700
  4788. Asynchronous Timer - Frames=17.00x
  4789. Sound Effect(2) - ID=0x14D
  4790.  
  4791. Subaction Other 0xFC@5118
  4792. Asynchronous Timer - Frames=2.00x
  4793. Rumble - 0x10, 0x0
  4794.  
  4795. ##########################################
  4796. # Subaction 253
  4797. ##########################################
  4798. Subaction Main 0xFD@FFFFFFFF
  4799.  
  4800. Subaction GFX 0xFD@FFFFFFFF
  4801.  
  4802. Subaction SFX 0xFD@F728
  4803. Asynchronous Timer - Frames=17.00x
  4804. Sound Effect(2) - ID=0x14B
  4805.  
  4806. Subaction Other 0xFD@5148
  4807. Asynchronous Timer - Frames=2.00x
  4808. Rumble - 0x10, 0x0
  4809.  
  4810. ##########################################
  4811. # Subaction 254
  4812. ##########################################
  4813. Subaction Main 0xFE@15110
  4814. Asynchronous Timer - Frames=5.00x
  4815. Throw Item(2) - -5.00x, 12.00x, IC-Basic[1024][6], IC-Basic[1024][5], IC-Basic[1024][7]
  4816.  
  4817. Subaction GFX 0xFE@FFFFFFFF
  4818.  
  4819. Subaction SFX 0xFE@FFFFFFFF
  4820.  
  4821. Subaction Other 0xFE@4EA8
  4822. 18000100 - 0x6
  4823.  
  4824. ##########################################
  4825. # Subaction 255
  4826. ##########################################
  4827. Subaction Main 0xFF@15160
  4828. Asynchronous Timer - Frames=7.00x
  4829. Throw Item(2) - 10.00x, 7.00x, IC-Basic[1024][6], IC-Basic[1024][5], IC-Basic[1024][7]
  4830. Asynchronous Timer - Frames=24.00x
  4831. Allow Interrupt
  4832.  
  4833. Subaction GFX 0xFF@FFFFFFFF
  4834.  
  4835. Subaction SFX 0xFF@FFFFFFFF
  4836.  
  4837. Subaction Other 0xFF@4EC0
  4838. 18000100 - 0x6
  4839.  
  4840. ##########################################
  4841. # Subaction 256
  4842. ##########################################
  4843. Subaction Main 0x100@151C8
  4844. Asynchronous Timer - Frames=3.00x
  4845. Reverse Direction
  4846. Asynchronous Timer - Frames=10.00x
  4847. Throw Item(2) - 10.00x, 7.00x, IC-Basic[1024][6], IC-Basic[1024][5], IC-Basic[1024][7]
  4848. Asynchronous Timer - Frames=24.00x
  4849. Allow Interrupt
  4850.  
  4851. Subaction GFX 0x100@FFFFFFFF
  4852.  
  4853. Subaction SFX 0x100@FFFFFFFF
  4854.  
  4855. Subaction Other 0x100@4ED8
  4856. 18000100 - 0x6
  4857.  
  4858. ##########################################
  4859. # Subaction 257
  4860. ##########################################
  4861. Subaction Main 0x101@15238
  4862. Asynchronous Timer - Frames=11.00x
  4863. Throw Item(2) - 0.00x, 20.00x, IC-Basic[1024][6], IC-Basic[1024][5], IC-Basic[1024][7]
  4864. Asynchronous Timer - Frames=23.00x
  4865. Allow Interrupt
  4866.  
  4867. Subaction GFX 0x101@FFFFFFFF
  4868.  
  4869. Subaction SFX 0x101@FFFFFFFF
  4870.  
  4871. Subaction Other 0x101@4F10
  4872. 18000100 - 0x6
  4873. Asynchronous Timer - Frames=9.00x
  4874. 18000100 - 0x0
  4875. Asynchronous Timer - Frames=14.00x
  4876. 18000100 - 0x6
  4877.  
  4878. ##########################################
  4879. # Subaction 258
  4880. ##########################################
  4881. Subaction Main 0x102@15298
  4882. Asynchronous Timer - Frames=6.00x
  4883. Throw Item(2) - 0.00x, 0.00x, IC-Basic[1024][6], IC-Basic[1024][5], IC-Basic[1024][7]
  4884. Asynchronous Timer - Frames=19.00x
  4885. Allow Interrupt
  4886.  
  4887. Subaction GFX 0x102@FFFFFFFF
  4888.  
  4889. Subaction SFX 0x102@FFFFFFFF
  4890.  
  4891. Subaction Other 0x102@4F68
  4892. 18000100 - 0x6
  4893. Asynchronous Timer - Frames=3.00x
  4894. 18000100 - 0x0
  4895. Asynchronous Timer - Frames=7.00x
  4896. 18000100 - 0x6
  4897.  
  4898. ##########################################
  4899. # Subaction 259
  4900. ##########################################
  4901. Subaction Main 0x103@152C8
  4902. Goto - Offset=@15160
  4903.  
  4904. Subaction GFX 0x103@FFFFFFFF
  4905.  
  4906. Subaction SFX 0x103@F630
  4907. Low Voice Clip
  4908.  
  4909. Subaction Other 0x103@4FA0
  4910. Goto - Offset=@4EC0
  4911.  
  4912. ##########################################
  4913. # Subaction 260
  4914. ##########################################
  4915. Subaction Main 0x104@152E0
  4916. Goto - Offset=@151C8
  4917.  
  4918. Subaction GFX 0x104@FFFFFFFF
  4919.  
  4920. Subaction SFX 0x104@F640
  4921. Low Voice Clip
  4922.  
  4923. Subaction Other 0x104@4FB8
  4924. Goto - Offset=@4ED8
  4925.  
  4926. ##########################################
  4927. # Subaction 261
  4928. ##########################################
  4929. Subaction Main 0x105@152F8
  4930. Goto - Offset=@15238
  4931.  
  4932. Subaction GFX 0x105@FFFFFFFF
  4933.  
  4934. Subaction SFX 0x105@F650
  4935. Low Voice Clip
  4936.  
  4937. Subaction Other 0x105@4FD0
  4938. Goto - Offset=@4F10
  4939.  
  4940. ##########################################
  4941. # Subaction 262
  4942. ##########################################
  4943. Subaction Main 0x106@15310
  4944. Goto - Offset=@15298
  4945.  
  4946. Subaction GFX 0x106@FFFFFFFF
  4947.  
  4948. Subaction SFX 0x106@F660
  4949. Low Voice Clip
  4950.  
  4951. Subaction Other 0x106@4FE8
  4952. Goto - Offset=@4F68
  4953.  
  4954. ##########################################
  4955. # Subaction 263
  4956. ##########################################
  4957. Subaction Main 0x107@15358
  4958. Asynchronous Timer - Frames=4.00x
  4959. Throw Item(2) - 10.00x, 8.00x, IC-Basic[1024][6], IC-Basic[1024][5], IC-Basic[1024][7]
  4960. Asynchronous Timer - Frames=37.00x
  4961. Allow Interrupt
  4962.  
  4963. Subaction GFX 0x107@FFFFFFFF
  4964.  
  4965. Subaction SFX 0x107@FFFFFFFF
  4966.  
  4967. Subaction Other 0x107@5008
  4968. Asynchronous Timer - Frames=35.00x
  4969. 18000100 - 0x6
  4970.  
  4971. ##########################################
  4972. # Subaction 264
  4973. ##########################################
  4974. Subaction Main 0x108@153B8
  4975. Asynchronous Timer - Frames=7.00x
  4976. Throw Item(2) - 11.50x, 7.00x, IC-Basic[1024][6], IC-Basic[1024][5], IC-Basic[1024][7]
  4977. Asynchronous Timer - Frames=24.00x
  4978. Allow Interrupt
  4979.  
  4980. Subaction GFX 0x108@FFFFFFFF
  4981.  
  4982. Subaction SFX 0x108@FFFFFFFF
  4983.  
  4984. Subaction Other 0x108@5028
  4985. Goto - Offset=@4EC0
  4986.  
  4987. ##########################################
  4988. # Subaction 265
  4989. ##########################################
  4990. Subaction Main 0x109@15420
  4991. Asynchronous Timer - Frames=3.00x
  4992. Reverse Direction
  4993. Asynchronous Timer - Frames=10.00x
  4994. Throw Item(2) - 9.30x, 7.00x, IC-Basic[1024][6], IC-Basic[1024][5], IC-Basic[1024][7]
  4995. Asynchronous Timer - Frames=24.00x
  4996. Allow Interrupt
  4997.  
  4998. Subaction GFX 0x109@FFFFFFFF
  4999.  
  5000. Subaction SFX 0x109@FFFFFFFF
  5001.  
  5002. Subaction Other 0x109@5040
  5003. Goto - Offset=@4ED8
  5004.  
  5005. ##########################################
  5006. # Subaction 266
  5007. ##########################################
  5008. Subaction Main 0x10A@15490
  5009. Asynchronous Timer - Frames=11.00x
  5010. Throw Item(2) - 0.00x, 19.00x, IC-Basic[1024][6], IC-Basic[1024][5], IC-Basic[1024][7]
  5011. Asynchronous Timer - Frames=23.00x
  5012. Allow Interrupt
  5013.  
  5014. Subaction GFX 0x10A@FFFFFFFF
  5015.  
  5016. Subaction SFX 0x10A@FFFFFFFF
  5017.  
  5018. Subaction Other 0x10A@5058
  5019. Goto - Offset=@4F10
  5020.  
  5021. ##########################################
  5022. # Subaction 267
  5023. ##########################################
  5024. Subaction Main 0x10B@154F0
  5025. Asynchronous Timer - Frames=6.00x
  5026. Throw Item(2) - 0.00x, -2.30x, IC-Basic[1024][6], IC-Basic[1024][5], IC-Basic[1024][7]
  5027. Asynchronous Timer - Frames=19.00x
  5028. Allow Interrupt
  5029.  
  5030. Subaction GFX 0x10B@FFFFFFFF
  5031.  
  5032. Subaction SFX 0x10B@FFFFFFFF
  5033.  
  5034. Subaction Other 0x10B@5070
  5035. Goto - Offset=@4F68
  5036.  
  5037. ##########################################
  5038. # Subaction 268
  5039. ##########################################
  5040. Subaction Main 0x10C@15520
  5041. Goto - Offset=@153B8
  5042.  
  5043. Subaction GFX 0x10C@FFFFFFFF
  5044.  
  5045. Subaction SFX 0x10C@F698
  5046. Low Voice Clip
  5047.  
  5048. Subaction Other 0x10C@5088
  5049. Goto - Offset=@4EC0
  5050.  
  5051. ##########################################
  5052. # Subaction 269
  5053. ##########################################
  5054. Subaction Main 0x10D@15538
  5055. Goto - Offset=@15420
  5056.  
  5057. Subaction GFX 0x10D@FFFFFFFF
  5058.  
  5059. Subaction SFX 0x10D@F6A8
  5060. Low Voice Clip
  5061.  
  5062. Subaction Other 0x10D@50A0
  5063. Goto - Offset=@4ED8
  5064.  
  5065. ##########################################
  5066. # Subaction 270
  5067. ##########################################
  5068. Subaction Main 0x10E@15550
  5069. Goto - Offset=@15490
  5070.  
  5071. Subaction GFX 0x10E@FFFFFFFF
  5072.  
  5073. Subaction SFX 0x10E@F6B8
  5074. Low Voice Clip
  5075.  
  5076. Subaction Other 0x10E@50B8
  5077. Goto - Offset=@4F10
  5078.  
  5079. ##########################################
  5080. # Subaction 271
  5081. ##########################################
  5082. Subaction Main 0x10F@15568
  5083. Goto - Offset=@154F0
  5084.  
  5085. Subaction GFX 0x10F@FFFFFFFF
  5086.  
  5087. Subaction SFX 0x10F@F6C8
  5088. Low Voice Clip
  5089.  
  5090. Subaction Other 0x10F@50D0
  5091. Goto - Offset=@4F68
  5092.  
  5093. ##########################################
  5094. # Subaction 272
  5095. ##########################################
  5096. Subaction Main 0x110@155E0
  5097. Asynchronous Timer - Frames=17.00x
  5098. Throw Item(2) - 13.00x, 14.00x, IC-Basic[1024][6], IC-Basic[1024][5], IC-Basic[1024][7]
  5099.  
  5100. Subaction GFX 0x110@FFFFFFFF
  5101.  
  5102. Subaction SFX 0x110@FFFFFFFF
  5103.  
  5104. Subaction Other 0x110@5180
  5105. Asynchronous Timer - Frames=17.00x
  5106. 18000100 - 0x2
  5107. Asynchronous Timer - Frames=33.00x
  5108. 18000100 - 0x6
  5109.  
  5110. ##########################################
  5111. # Subaction 273
  5112. ##########################################
  5113. Subaction Main 0x111@15628
  5114. Asynchronous Timer - Frames=17.00x
  5115. Throw Item(2) - -11.00x, 16.00x, IC-Basic[1024][6], IC-Basic[1024][5], IC-Basic[1024][7]
  5116. Reverse Direction
  5117.  
  5118. Subaction GFX 0x111@FFFFFFFF
  5119.  
  5120. Subaction SFX 0x111@FFFFFFFF
  5121.  
  5122. Subaction Other 0x111@51B8
  5123. Asynchronous Timer - Frames=32.00x
  5124. 18000100 - 0x6
  5125.  
  5126. ##########################################
  5127. # Subaction 274
  5128. ##########################################
  5129. Subaction Main 0x112@15678
  5130. Asynchronous Timer - Frames=13.00x
  5131. Throw Item(2) - 0.00x, 23.00x, IC-Basic[1024][6], IC-Basic[1024][5], IC-Basic[1024][7]
  5132.  
  5133. Subaction GFX 0x112@FFFFFFFF
  5134.  
  5135. Subaction SFX 0x112@FFFFFFFF
  5136.  
  5137. Subaction Other 0x112@51E0
  5138. Asynchronous Timer - Frames=19.00x
  5139. 18000100 - 0x6
  5140.  
  5141. ##########################################
  5142. # Subaction 275
  5143. ##########################################
  5144. Subaction Main 0x113@156C0
  5145. Asynchronous Timer - Frames=10.00x
  5146. Throw Item(2) - 0.00x, 0.00x, IC-Basic[1024][6], IC-Basic[1024][5], IC-Basic[1024][7]
  5147.  
  5148. Subaction GFX 0x113@FFFFFFFF
  5149.  
  5150. Subaction SFX 0x113@FFFFFFFF
  5151.  
  5152. Subaction Other 0x113@5208
  5153. Asynchronous Timer - Frames=23.00x
  5154. 18000100 - 0x6
  5155.  
  5156. ##########################################
  5157. # Subaction 276
  5158. ##########################################
  5159. Subaction Main 0x114@156E0
  5160. Goto - Offset=@155E0
  5161.  
  5162. Subaction GFX 0x114@FFFFFFFF
  5163.  
  5164. Subaction SFX 0x114@F760
  5165. Low Voice Clip
  5166.  
  5167. Subaction Other 0x114@5240
  5168. Asynchronous Timer - Frames=17.00x
  5169. 18000100 - 0x2
  5170. Asynchronous Timer - Frames=31.00x
  5171. 18000100 - 0x6
  5172.  
  5173. ##########################################
  5174. # Subaction 277
  5175. ##########################################
  5176. Subaction Main 0x115@156F8
  5177. Goto - Offset=@15628
  5178.  
  5179. Subaction GFX 0x115@FFFFFFFF
  5180.  
  5181. Subaction SFX 0x115@F770
  5182. Low Voice Clip
  5183.  
  5184. Subaction Other 0x115@5278
  5185. Asynchronous Timer - Frames=31.00x
  5186. 18000100 - 0x6
  5187.  
  5188. ##########################################
  5189. # Subaction 278
  5190. ##########################################
  5191. Subaction Main 0x116@15710
  5192. Goto - Offset=@15678
  5193.  
  5194. Subaction GFX 0x116@FFFFFFFF
  5195.  
  5196. Subaction SFX 0x116@F780
  5197. Low Voice Clip
  5198.  
  5199. Subaction Other 0x116@52A0
  5200. Asynchronous Timer - Frames=19.00x
  5201. 18000100 - 0x6
  5202.  
  5203. ##########################################
  5204. # Subaction 279
  5205. ##########################################
  5206. Subaction Main 0x117@15728
  5207. Goto - Offset=@156C0
  5208.  
  5209. Subaction GFX 0x117@FFFFFFFF
  5210.  
  5211. Subaction SFX 0x117@F790
  5212. Low Voice Clip
  5213.  
  5214. Subaction Other 0x117@52C8
  5215. Asynchronous Timer - Frames=23.00x
  5216. 18000100 - 0x6
  5217.  
  5218. ##########################################
  5219. # Subaction 280
  5220. ##########################################
  5221. Subaction Main 0x118@15758
  5222. Asynchronous Timer - Frames=39.00x
  5223. Throw Item - IC-Basic[1024][6], IC-Basic[1024][5], IC-Basic[1024][7]
  5224.  
  5225. Subaction GFX 0x118@AF30
  5226. Subroutine - Offset=@FFFFFFFF
  5227.  
  5228. Subaction SFX 0x118@FFFFFFFF
  5229.  
  5230. Subaction Other 0x118@5308
  5231. 18000100 - 0x6
  5232. Asynchronous Timer - Frames=23.00x
  5233. 18000100 - 0x2
  5234. Asynchronous Timer - Frames=38.00x
  5235. 18000100 - 0x6
  5236.  
  5237. ##########################################
  5238. # Subaction 281
  5239. ##########################################
  5240. Subaction Main 0x119@157A0
  5241. Asynchronous Timer - Frames=39.00x
  5242. Throw Item(2) - -14.00x, 7.00x, IC-Basic[1024][6], IC-Basic[1024][5], IC-Basic[1024][7]
  5243. Reverse Direction
  5244.  
  5245. Subaction GFX 0x119@AF48
  5246. Subroutine - Offset=@FFFFFFFF
  5247.  
  5248. Subaction SFX 0x119@FFFFFFFF
  5249.  
  5250. Subaction Other 0x119@5360
  5251. 18000100 - 0x6
  5252. Asynchronous Timer - Frames=23.00x
  5253. 18000100 - 0x4
  5254. Asynchronous Timer - Frames=38.00x
  5255. 18000100 - 0x6
  5256.  
  5257. ##########################################
  5258. # Subaction 282
  5259. ##########################################
  5260. Subaction Main 0x11A@157F0
  5261. Asynchronous Timer - Frames=39.00x
  5262. Throw Item(2) - 1.00x, 20.00x, IC-Basic[1024][6], IC-Basic[1024][5], IC-Basic[1024][7]
  5263.  
  5264. Subaction GFX 0x11A@AF60
  5265. Subroutine - Offset=@FFFFFFFF
  5266.  
  5267. Subaction SFX 0x11A@FFFFFFFF
  5268.  
  5269. Subaction Other 0x11A@53B8
  5270. 18000100 - 0x6
  5271. Asynchronous Timer - Frames=25.00x
  5272. 18000100 - 0x2
  5273. Asynchronous Timer - Frames=43.00x
  5274. 18000100 - 0x6
  5275.  
  5276. ##########################################
  5277. # Subaction 283
  5278. ##########################################
  5279. Subaction Main 0x11B@15838
  5280. Asynchronous Timer - Frames=39.00x
  5281. Throw Item(2) - 0.00x, 0.10x, IC-Basic[1024][6], IC-Basic[1024][5], IC-Basic[1024][7]
  5282.  
  5283. Subaction GFX 0x11B@AF78
  5284. Subroutine - Offset=@FFFFFFFF
  5285.  
  5286. Subaction SFX 0x11B@FFFFFFFF
  5287.  
  5288. Subaction Other 0x11B@5420
  5289. 18000100 - 0x6
  5290. Asynchronous Timer - Frames=20.00x
  5291. 18000100 - 0x0
  5292. Asynchronous Timer - Frames=43.00x
  5293. 18000100 - 0x2
  5294. Asynchronous Timer - Frames=45.00x
  5295. 18000100 - 0x6
  5296.  
  5297. ##########################################
  5298. # Subaction 284
  5299. ##########################################
  5300. Subaction Main 0x11C@15870
  5301. Asynchronous Timer - Frames=39.00x
  5302. Throw Item - IC-Basic[1024][6], IC-Basic[1024][5], IC-Basic[1024][7]
  5303.  
  5304. Subaction GFX 0x11C@FFFFFFFF
  5305.  
  5306. Subaction SFX 0x11C@FFFFFFFF
  5307.  
  5308. Subaction Other 0x11C@5470
  5309. Asynchronous Timer - Frames=21.00x
  5310. 18000100 - 0x6
  5311.  
  5312. ##########################################
  5313. # Subaction 285
  5314. ##########################################
  5315. Subaction Main 0x11D@158A8
  5316. Asynchronous Timer - Frames=39.00x
  5317. Throw Item - IC-Basic[1024][6], IC-Basic[1024][5], IC-Basic[1024][7]
  5318.  
  5319. Subaction GFX 0x11D@FFFFFFFF
  5320.  
  5321. Subaction SFX 0x11D@FFFFFFFF
  5322.  
  5323. Subaction Other 0x11D@5490
  5324. Goto - Offset=@5308
  5325.  
  5326. ##########################################
  5327. # Subaction 286
  5328. ##########################################
  5329. Subaction Main 0x11E@158F0
  5330. Asynchronous Timer - Frames=39.00x
  5331. Throw Item(2) - -14.00x, 7.00x, IC-Basic[1024][6], IC-Basic[1024][5], IC-Basic[1024][7]
  5332. Reverse Direction
  5333.  
  5334. Subaction GFX 0x11E@FFFFFFFF
  5335.  
  5336. Subaction SFX 0x11E@FFFFFFFF
  5337.  
  5338. Subaction Other 0x11E@54A8
  5339. Goto - Offset=@5360
  5340.  
  5341. ##########################################
  5342. # Subaction 287
  5343. ##########################################
  5344. Subaction Main 0x11F@15940
  5345. Asynchronous Timer - Frames=39.00x
  5346. Throw Item(2) - 1.00x, 18.00x, IC-Basic[1024][6], IC-Basic[1024][5], IC-Basic[1024][7]
  5347.  
  5348. Subaction GFX 0x11F@FFFFFFFF
  5349.  
  5350. Subaction SFX 0x11F@FFFFFFFF
  5351.  
  5352. Subaction Other 0x11F@54C0
  5353. Goto - Offset=@53B8
  5354.  
  5355. ##########################################
  5356. # Subaction 288
  5357. ##########################################
  5358. Subaction Main 0x120@15988
  5359. Asynchronous Timer - Frames=39.00x
  5360. Throw Item(2) - -1.00x, -4.00x, IC-Basic[1024][6], IC-Basic[1024][5], IC-Basic[1024][7]
  5361.  
  5362. Subaction GFX 0x120@FFFFFFFF
  5363.  
  5364. Subaction SFX 0x120@FFFFFFFF
  5365.  
  5366. Subaction Other 0x120@54D8
  5367. Goto - Offset=@5420
  5368.  
  5369. ##########################################
  5370. # Subaction 289
  5371. ##########################################
  5372. Subaction Main 0x121@15A00
  5373. Item Property - 0x6, 2.00x
  5374. Asynchronous Timer - Frames=5.00x
  5375. Subroutine - Offset=@FFFFFFFF
  5376. Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
  5377. Asynchronous Timer - Frames=8.00x
  5378. Terminate Collisions
  5379. Item Property - 0x14, 1.00x
  5380.  
  5381. Subaction GFX 0x121@FFFFFFFF
  5382.  
  5383. Subaction SFX 0x121@FFFFFFFF
  5384.  
  5385. Subaction Other 0x121@5508
  5386. 18000100 - 0x6
  5387. Asynchronous Timer - Frames=5.00x
  5388. Rumble - 0x10, 0x0
  5389.  
  5390. ##########################################
  5391. # Subaction 290
  5392. ##########################################
  5393. Subaction Main 0x122@15AB8
  5394. Item Property - 0x2, 0.40x
  5395. Asynchronous Timer - Frames=3.00x
  5396. Item Property - 0x4, 2.40x
  5397. Asynchronous Timer - Frames=8.00x
  5398. Subroutine - Offset=@FFFFFFFF
  5399. Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
  5400. Asynchronous Timer - Frames=11.00x
  5401. Terminate Collisions
  5402. Item Property - 0x14, 1.00x
  5403.  
  5404. Subaction GFX 0x122@FFFFFFFF
  5405.  
  5406. Subaction SFX 0x122@FFFFFFFF
  5407.  
  5408. Subaction Other 0x122@5548
  5409. 18000100 - 0x6
  5410. Asynchronous Timer - Frames=8.00x
  5411. Rumble - 0x11, 0x0
  5412.  
  5413. ##########################################
  5414. # Subaction 291
  5415. ##########################################
  5416. Subaction Main 0x123@FFFFFFFF
  5417.  
  5418. Subaction GFX 0x123@FFFFFFFF
  5419.  
  5420. Subaction SFX 0x123@FFFFFFFF
  5421.  
  5422. Subaction Other 0x123@FFFFFFFF
  5423.  
  5424. ##########################################
  5425. # Subaction 292
  5426. ##########################################
  5427. Subaction Main 0x124@15B90
  5428. Item Property - 0x5, 3.00x
  5429. Asynchronous Timer - Frames=5.00x
  5430. Subroutine - Offset=@FFFFFFFF
  5431. Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
  5432. Asynchronous Timer - Frames=6.00x
  5433. Terminate Collisions
  5434. Asynchronous Timer - Frames=13.00x
  5435. Item Property - 0x3, 0.40x
  5436. Asynchronous Timer - Frames=17.00x
  5437. Item Property - 0x5, 1.00x
  5438.  
  5439. Subaction GFX 0x124@FFFFFFFF
  5440.  
  5441. Subaction SFX 0x124@F808
  5442. Sound Effect - ID=0x180
  5443.  
  5444. Subaction Other 0x124@5598
  5445. Asynchronous Timer - Frames=5.00x
  5446. Rumble - 0xD, 0x0
  5447. 18010200 - 0x6, 0x3
  5448.  
  5449. ##########################################
  5450. # Subaction 293
  5451. ##########################################
  5452. Subaction Main 0x125@FFFFFFFF
  5453.  
  5454. Subaction GFX 0x125@FFFFFFFF
  5455.  
  5456. Subaction SFX 0x125@FFFFFFFF
  5457.  
  5458. Subaction Other 0x125@FFFFFFFF
  5459.  
  5460. ##########################################
  5461. # Subaction 294
  5462. ##########################################
  5463. Subaction Main 0x126@FFFFFFFF
  5464.  
  5465. Subaction GFX 0x126@AFD8
  5466. Subroutine - Offset=@FFFFFFFF
  5467.  
  5468. Subaction SFX 0x126@F820
  5469. Sound Effect - ID=0x69
  5470.  
  5471. Subaction Other 0x126@55D0
  5472. Asynchronous Timer - Frames=3.00x
  5473. 070B0200 - 0x25, 0x39
  5474.  
  5475. ##########################################
  5476. # Subaction 295
  5477. ##########################################
  5478. Subaction Main 0x127@15C40
  5479. Item Property - 0x5, 2.50x
  5480. Asynchronous Timer - Frames=5.00x
  5481. Subroutine - Offset=@FFFFFFFF
  5482. Asynchronous Timer - Frames=10.00x
  5483. Subroutine - Offset=@FFFFFFFF
  5484. Asynchronous Timer - Frames=17.00x
  5485. Terminate Collisions
  5486. Item Property - 0x6, 1.00x
  5487. Asynchronous Timer - Frames=45.00x
  5488. Allow Interrupt
  5489.  
  5490. Subaction GFX 0x127@FFFFFFFF
  5491.  
  5492. Subaction SFX 0x127@FFFFFFFF
  5493.  
  5494. Subaction Other 0x127@5640
  5495. 18010200 - 0x1, 0x3
  5496. Asynchronous Timer - Frames=5.00x
  5497. 18010300 - 0x1, 0x3, True
  5498. Rumble - 0xD, 0x0
  5499. Asynchronous Timer - Frames=44.00x
  5500. 18010200 - 0x6, 0x6
  5501.  
  5502. ##########################################
  5503. # Subaction 296
  5504. ##########################################
  5505. Subaction Main 0x128@15D00
  5506. Asynchronous Timer - Frames=5.00x
  5507. Subroutine - Offset=@FFFFFFFF
  5508. Weapon Collision - 0x2, 0x2F, 0.00x, 0.00x, 0.00x
  5509. Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
  5510. Asynchronous Timer - Frames=7.00x
  5511. Terminate Collisions
  5512.  
  5513. Subaction GFX 0x128@FFFFFFFF
  5514.  
  5515. Subaction SFX 0x128@FFFFFFFF
  5516.  
  5517. Subaction Other 0x128@5698
  5518. 18000100 - 0x6
  5519. Asynchronous Timer - Frames=5.00x
  5520. Rumble - 0x10, 0x0
  5521.  
  5522. ##########################################
  5523. # Subaction 297
  5524. ##########################################
  5525. Subaction Main 0x129@15DA0
  5526. Asynchronous Timer - Frames=8.00x
  5527. Subroutine - Offset=@FFFFFFFF
  5528. Weapon Collision - 0x2, 0x2F, 0.00x, 0.00x, 0.00x
  5529. Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
  5530. Asynchronous Timer - Frames=11.00x
  5531. Terminate Collisions
  5532.  
  5533. Subaction GFX 0x129@FFFFFFFF
  5534.  
  5535. Subaction SFX 0x129@FFFFFFFF
  5536.  
  5537. Subaction Other 0x129@56D8
  5538. 18000100 - 0x6
  5539. Asynchronous Timer - Frames=8.00x
  5540. Rumble - 0x11, 0x0
  5541.  
  5542. ##########################################
  5543. # Subaction 298
  5544. ##########################################
  5545. Subaction Main 0x12A@15DF0
  5546. Asynchronous Timer - Frames=59.00x
  5547. Subroutine - Offset=@FFFFFFFF
  5548. Synchronous Timer - Frames=2.00x
  5549. Terminate Collisions
  5550.  
  5551. Subaction GFX 0x12A@B008
  5552. Subroutine - Offset=@FFFFFFFF
  5553.  
  5554. Subaction SFX 0x12A@F858
  5555. Asynchronous Timer - Frames=11.00x
  5556. Sound Effect - ID=0x19E
  5557.  
  5558. Subaction Other 0x12A@5728
  5559. 18000100 - 0x4
  5560. Asynchronous Timer - Frames=5.00x
  5561. Rumble - 0xD, 0x0
  5562. Asynchronous Timer - Frames=57.00x
  5563. 18000100 - 0x6
  5564.  
  5565. ##########################################
  5566. # Subaction 299
  5567. ##########################################
  5568. Subaction Main 0x12B@15E70
  5569. Asynchronous Timer - Frames=3.00x
  5570. Subroutine - Offset=@FFFFFFFF
  5571. Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
  5572. Asynchronous Timer - Frames=11.00x
  5573. Subroutine - Offset=@FFFFFFFF
  5574. Asynchronous Timer - Frames=18.00x
  5575. Terminate Collisions
  5576. Asynchronous Timer - Frames=45.00x
  5577. Allow Interrupt
  5578.  
  5579. Subaction GFX 0x12B@FFFFFFFF
  5580.  
  5581. Subaction SFX 0x12B@FFFFFFFF
  5582.  
  5583. Subaction Other 0x12B@57B0
  5584. 18010200 - 0x1, 0x3
  5585. Asynchronous Timer - Frames=4.00x
  5586. 18010300 - 0x1, 0x3, True
  5587. Rumble - 0xD, 0x0
  5588. Asynchronous Timer - Frames=43.00x
  5589. 18010200 - 0x6, 0x6
  5590.  
  5591. ##########################################
  5592. # Subaction 300
  5593. ##########################################
  5594. Subaction Main 0x12C@15F40
  5595. ?Item2? - 0x0
  5596. Asynchronous Timer - Frames=3.00x
  5597. Subroutine - Offset=@FFFFFFFF
  5598. Weapon Collision - 0x2, 0x2F, 0.00x, 0.00x, 0.00x
  5599. Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
  5600. Asynchronous Timer - Frames=8.00x
  5601. Terminate Collisions
  5602. ?Item2? - 0x3
  5603. Synchronous Timer - Frames=2.00x
  5604. Allow Interrupt
  5605.  
  5606. Subaction GFX 0x12C@FFFFFFFF
  5607.  
  5608. Subaction SFX 0x12C@FFFFFFFF
  5609.  
  5610. Subaction Other 0x12C@5808
  5611. 18000100 - 0x6
  5612. Asynchronous Timer - Frames=5.00x
  5613. Rumble - 0x10, 0x0
  5614.  
  5615. ##########################################
  5616. # Subaction 301
  5617. ##########################################
  5618. Subaction Main 0x12D@16018
  5619. ?Item2? - 0x1
  5620. Asynchronous Timer - Frames=8.00x
  5621. Subroutine - Offset=@FFFFFFFF
  5622. Weapon Collision - 0x2, 0x2F, 0.00x, 0.00x, 0.00x
  5623. Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
  5624. Asynchronous Timer - Frames=11.00x
  5625. Terminate Collisions
  5626. ?Item2? - 0x3
  5627. Synchronous Timer - Frames=2.00x
  5628. Allow Interrupt
  5629.  
  5630. Subaction GFX 0x12D@FFFFFFFF
  5631.  
  5632. Subaction SFX 0x12D@FFFFFFFF
  5633.  
  5634. Subaction Other 0x12D@5848
  5635. 18000100 - 0x6
  5636. Asynchronous Timer - Frames=8.00x
  5637. Rumble - 0x11, 0x0
  5638.  
  5639. ##########################################
  5640. # Subaction 302
  5641. ##########################################
  5642. Subaction Main 0x12E@16078
  5643. ?Item2? - 0x2
  5644.  
  5645. Subaction GFX 0x12E@FFFFFFFF
  5646.  
  5647. Subaction SFX 0x12E@FFFFFFFF
  5648.  
  5649. Subaction Other 0x12E@FFFFFFFF
  5650.  
  5651. ##########################################
  5652. # Subaction 303
  5653. ##########################################
  5654. Subaction Main 0x12F@16100
  5655. Asynchronous Timer - Frames=5.00x
  5656. Subroutine - Offset=@FFFFFFFF
  5657. Weapon Collision - 0x2, 0x2F, 0.00x, 0.00x, 0.00x
  5658. Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
  5659. Asynchronous Timer - Frames=11.00x
  5660. Terminate Collisions
  5661. ?Item2? - 0x3
  5662. Synchronous Timer - Frames=2.00x
  5663. Allow Interrupt
  5664.  
  5665. Subaction GFX 0x12F@FFFFFFFF
  5666.  
  5667. Subaction SFX 0x12F@FFFFFFFF
  5668.  
  5669. Subaction Other 0x12F@5898
  5670. Asynchronous Timer - Frames=5.00x
  5671. Rumble - 0xD, 0x0
  5672. 18010200 - 0x6, 0x3
  5673.  
  5674. ##########################################
  5675. # Subaction 304
  5676. ##########################################
  5677. Subaction Main 0x130@FFFFFFFF
  5678.  
  5679. Subaction GFX 0x130@FFFFFFFF
  5680.  
  5681. Subaction SFX 0x130@FFFFFFFF
  5682.  
  5683. Subaction Other 0x130@FFFFFFFF
  5684.  
  5685. ##########################################
  5686. # Subaction 305
  5687. ##########################################
  5688. Subaction Main 0x131@FFFFFFFF
  5689.  
  5690. Subaction GFX 0x131@B048
  5691. Subroutine - Offset=@FFFFFFFF
  5692.  
  5693. Subaction SFX 0x131@F8A0
  5694. Sound Effect - ID=0x69
  5695.  
  5696. Subaction Other 0x131@58D0
  5697. Asynchronous Timer - Frames=3.00x
  5698. 070B0200 - 0x25, 0x39
  5699.  
  5700. ##########################################
  5701. # Subaction 306
  5702. ##########################################
  5703. Subaction Main 0x132@161C0
  5704. ?Item2? - 0x1
  5705. Asynchronous Timer - Frames=3.00x
  5706. Subroutine - Offset=@FFFFFFFF
  5707. Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
  5708. Asynchronous Timer - Frames=10.00x
  5709. Subroutine - Offset=@FFFFFFFF
  5710. Asynchronous Timer - Frames=18.00x
  5711. Terminate Collisions
  5712. ?Item2? - 0x3
  5713. Synchronous Timer - Frames=2.00x
  5714. Allow Interrupt
  5715.  
  5716. Subaction GFX 0x132@FFFFFFFF
  5717.  
  5718. Subaction SFX 0x132@FFFFFFFF
  5719.  
  5720. Subaction Other 0x132@5940
  5721. 18010200 - 0x1, 0x3
  5722. Asynchronous Timer - Frames=4.00x
  5723. 18010300 - 0x1, 0x3, True
  5724. Rumble - 0xD, 0x0
  5725. Asynchronous Timer - Frames=43.00x
  5726. 18010200 - 0x6, 0x6
  5727.  
  5728. ##########################################
  5729. # Subaction 307
  5730. ##########################################
  5731. Subaction Main 0x133@16288
  5732. Asynchronous Timer - Frames=4.00x
  5733. Subroutine - Offset=@FFFFFFFF
  5734. Weapon Collision - 0x2, 0x2F, 0.00x, 0.00x, 0.00x
  5735. Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
  5736. Asynchronous Timer - Frames=8.00x
  5737. Terminate Collisions
  5738.  
  5739. Subaction GFX 0x133@FFFFFFFF
  5740.  
  5741. Subaction SFX 0x133@FFFFFFFF
  5742.  
  5743. Subaction Other 0x133@5998
  5744. 18000100 - 0x6
  5745. Asynchronous Timer - Frames=5.00x
  5746. Rumble - 0x10, 0x0
  5747.  
  5748. ##########################################
  5749. # Subaction 308
  5750. ##########################################
  5751. Subaction Main 0x134@16338
  5752. Asynchronous Timer - Frames=8.00x
  5753. Subroutine - Offset=@FFFFFFFF
  5754. Weapon Collision - 0x2, 0x2F, 0.00x, 0.00x, 0.00x
  5755. Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
  5756. Asynchronous Timer - Frames=9.00x
  5757. ?Item? - 0x0
  5758. Asynchronous Timer - Frames=11.00x
  5759. Terminate Collisions
  5760.  
  5761. Subaction GFX 0x134@FFFFFFFF
  5762.  
  5763. Subaction SFX 0x134@FFFFFFFF
  5764.  
  5765. Subaction Other 0x134@59D8
  5766. 18000100 - 0x6
  5767. Asynchronous Timer - Frames=8.00x
  5768. Rumble - 0x11, 0x0
  5769.  
  5770. ##########################################
  5771. # Subaction 309
  5772. ##########################################
  5773. Subaction Main 0x135@FFFFFFFF
  5774.  
  5775. Subaction GFX 0x135@FFFFFFFF
  5776.  
  5777. Subaction SFX 0x135@FFFFFFFF
  5778.  
  5779. Subaction Other 0x135@FFFFFFFF
  5780.  
  5781. ##########################################
  5782. # Subaction 310
  5783. ##########################################
  5784. Subaction Main 0x136@163F8
  5785. Asynchronous Timer - Frames=5.00x
  5786. Subroutine - Offset=@FFFFFFFF
  5787. Weapon Collision - 0x2, 0x2F, 0.00x, 0.00x, 0.00x
  5788. Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
  5789. ?Item? - 0x1
  5790. Asynchronous Timer - Frames=9.00x
  5791. Terminate Collisions
  5792.  
  5793. Subaction GFX 0x136@FFFFFFFF
  5794.  
  5795. Subaction SFX 0x136@FFFFFFFF
  5796.  
  5797. Subaction Other 0x136@5A28
  5798. Asynchronous Timer - Frames=5.00x
  5799. Rumble - 0xD, 0x0
  5800. 18010200 - 0x6, 0x3
  5801.  
  5802. ##########################################
  5803. # Subaction 311
  5804. ##########################################
  5805. Subaction Main 0x137@FFFFFFFF
  5806.  
  5807. Subaction GFX 0x137@FFFFFFFF
  5808.  
  5809. Subaction SFX 0x137@FFFFFFFF
  5810.  
  5811. Subaction Other 0x137@FFFFFFFF
  5812.  
  5813. ##########################################
  5814. # Subaction 312
  5815. ##########################################
  5816. Subaction Main 0x138@FFFFFFFF
  5817.  
  5818. Subaction GFX 0x138@B088
  5819. Subroutine - Offset=@FFFFFFFF
  5820.  
  5821. Subaction SFX 0x138@F8E0
  5822. Sound Effect - ID=0x69
  5823.  
  5824. Subaction Other 0x138@5A60
  5825. Asynchronous Timer - Frames=3.00x
  5826. 070B0200 - 0x25, 0x39
  5827.  
  5828. ##########################################
  5829. # Subaction 313
  5830. ##########################################
  5831. Subaction Main 0x139@16498
  5832. Asynchronous Timer - Frames=3.00x
  5833. Subroutine - Offset=@FFFFFFFF
  5834. Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
  5835. Asynchronous Timer - Frames=8.00x
  5836. Subroutine - Offset=@FFFFFFFF
  5837. Asynchronous Timer - Frames=18.00x
  5838. Terminate Collisions
  5839. Asynchronous Timer - Frames=45.00x
  5840. Allow Interrupt
  5841.  
  5842. Subaction GFX 0x139@FFFFFFFF
  5843.  
  5844. Subaction SFX 0x139@FFFFFFFF
  5845.  
  5846. Subaction Other 0x139@5AD0
  5847. 18010200 - 0x1, 0x3
  5848. Asynchronous Timer - Frames=4.00x
  5849. 18010300 - 0x1, 0x3, True
  5850. Rumble - 0xD, 0x0
  5851. Asynchronous Timer - Frames=43.00x
  5852. 18010200 - 0x6, 0x6
  5853.  
  5854. ##########################################
  5855. # Subaction 314
  5856. ##########################################
  5857. Subaction Main 0x13A@16550
  5858. Asynchronous Timer - Frames=4.00x
  5859. Subroutine - Offset=@FFFFFFFF
  5860. Weapon Collision - 0x2, 0x2F, 0.00x, 0.00x, 0.00x
  5861. Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
  5862. Asynchronous Timer - Frames=8.00x
  5863. Terminate Collisions
  5864.  
  5865. Subaction GFX 0x13A@FFFFFFFF
  5866.  
  5867. Subaction SFX 0x13A@FFFFFFFF
  5868.  
  5869. Subaction Other 0x13A@5B28
  5870. 18000100 - 0x6
  5871. Asynchronous Timer - Frames=4.00x
  5872. Rumble - 0x10, 0x0
  5873.  
  5874. ##########################################
  5875. # Subaction 315
  5876. ##########################################
  5877. Subaction Main 0x13B@16600
  5878. Asynchronous Timer - Frames=8.00x
  5879. Subroutine - Offset=@FFFFFFFF
  5880. Weapon Collision - 0x2, 0x2F, 0.00x, 0.00x, 0.00x
  5881. Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
  5882. Asynchronous Timer - Frames=9.00x
  5883. ?Item? - 0x0
  5884. Asynchronous Timer - Frames=11.00x
  5885. Terminate Collisions
  5886.  
  5887. Subaction GFX 0x13B@FFFFFFFF
  5888.  
  5889. Subaction SFX 0x13B@FFFFFFFF
  5890.  
  5891. Subaction Other 0x13B@5B68
  5892. 18000100 - 0x6
  5893. Asynchronous Timer - Frames=8.00x
  5894. Rumble - 0x11, 0x0
  5895.  
  5896. ##########################################
  5897. # Subaction 316
  5898. ##########################################
  5899. Subaction Main 0x13C@FFFFFFFF
  5900.  
  5901. Subaction GFX 0x13C@FFFFFFFF
  5902.  
  5903. Subaction SFX 0x13C@FFFFFFFF
  5904.  
  5905. Subaction Other 0x13C@FFFFFFFF
  5906.  
  5907. ##########################################
  5908. # Subaction 317
  5909. ##########################################
  5910. Subaction Main 0x13D@166C0
  5911. Asynchronous Timer - Frames=5.00x
  5912. Subroutine - Offset=@FFFFFFFF
  5913. Weapon Collision - 0x2, 0x2F, 0.00x, 0.00x, 0.00x
  5914. Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
  5915. ?Item? - 0x1
  5916. Asynchronous Timer - Frames=9.00x
  5917. Terminate Collisions
  5918.  
  5919. Subaction GFX 0x13D@FFFFFFFF
  5920.  
  5921. Subaction SFX 0x13D@FFFFFFFF
  5922.  
  5923. Subaction Other 0x13D@5BC0
  5924. Asynchronous Timer - Frames=5.00x
  5925. 18010200 - 0x6, 0x3
  5926. Asynchronous Timer - Frames=6.00x
  5927. Rumble - 0xD, 0x0
  5928.  
  5929. ##########################################
  5930. # Subaction 318
  5931. ##########################################
  5932. Subaction Main 0x13E@FFFFFFFF
  5933.  
  5934. Subaction GFX 0x13E@FFFFFFFF
  5935.  
  5936. Subaction SFX 0x13E@FFFFFFFF
  5937.  
  5938. Subaction Other 0x13E@FFFFFFFF
  5939.  
  5940. ##########################################
  5941. # Subaction 319
  5942. ##########################################
  5943. Subaction Main 0x13F@FFFFFFFF
  5944.  
  5945. Subaction GFX 0x13F@B0C8
  5946. Subroutine - Offset=@FFFFFFFF
  5947.  
  5948. Subaction SFX 0x13F@F920
  5949. Sound Effect - ID=0x69
  5950.  
  5951. Subaction Other 0x13F@5C00
  5952. Asynchronous Timer - Frames=3.00x
  5953. 070B0200 - 0x25, 0x39
  5954.  
  5955. ##########################################
  5956. # Subaction 320
  5957. ##########################################
  5958. Subaction Main 0x140@16760
  5959. Asynchronous Timer - Frames=3.00x
  5960. Subroutine - Offset=@FFFFFFFF
  5961. Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
  5962. Asynchronous Timer - Frames=8.00x
  5963. Subroutine - Offset=@FFFFFFFF
  5964. Asynchronous Timer - Frames=18.00x
  5965. Terminate Collisions
  5966. Asynchronous Timer - Frames=45.00x
  5967. Allow Interrupt
  5968.  
  5969. Subaction GFX 0x140@FFFFFFFF
  5970.  
  5971. Subaction SFX 0x140@FFFFFFFF
  5972.  
  5973. Subaction Other 0x140@5C70
  5974. 18010200 - 0x1, 0x3
  5975. Asynchronous Timer - Frames=4.00x
  5976. 18010300 - 0x1, 0x3, True
  5977. Rumble - 0xD, 0x0
  5978. Asynchronous Timer - Frames=43.00x
  5979. 18010200 - 0x6, 0x6
  5980.  
  5981. ##########################################
  5982. # Subaction 321
  5983. ##########################################
  5984. Subaction Main 0x141@FFFFFFFF
  5985.  
  5986. Subaction GFX 0x141@FFFFFFFF
  5987.  
  5988. Subaction SFX 0x141@FFFFFFFF
  5989.  
  5990. Subaction Other 0x141@FFFFFFFF
  5991.  
  5992. ##########################################
  5993. # Subaction 322
  5994. ##########################################
  5995. Subaction Main 0x142@FFFFFFFF
  5996.  
  5997. Subaction GFX 0x142@FFFFFFFF
  5998.  
  5999. Subaction SFX 0x142@FFFFFFFF
  6000.  
  6001. Subaction Other 0x142@FFFFFFFF
  6002.  
  6003. ##########################################
  6004. # Subaction 323
  6005. ##########################################
  6006. Subaction Main 0x143@FFFFFFFF
  6007.  
  6008. Subaction GFX 0x143@FFFFFFFF
  6009.  
  6010. Subaction SFX 0x143@FFFFFFFF
  6011.  
  6012. Subaction Other 0x143@FFFFFFFF
  6013.  
  6014. ##########################################
  6015. # Subaction 324
  6016. ##########################################
  6017. Subaction Main 0x144@FFFFFFFF
  6018.  
  6019. Subaction GFX 0x144@FFFFFFFF
  6020.  
  6021. Subaction SFX 0x144@FFFFFFFF
  6022.  
  6023. Subaction Other 0x144@FFFFFFFF
  6024.  
  6025. ##########################################
  6026. # Subaction 325
  6027. ##########################################
  6028. Subaction Main 0x145@FFFFFFFF
  6029.  
  6030. Subaction GFX 0x145@FFFFFFFF
  6031.  
  6032. Subaction SFX 0x145@FFFFFFFF
  6033.  
  6034. Subaction Other 0x145@FFFFFFFF
  6035.  
  6036. ##########################################
  6037. # Subaction 326
  6038. ##########################################
  6039. Subaction Main 0x146@FFFFFFFF
  6040.  
  6041. Subaction GFX 0x146@FFFFFFFF
  6042.  
  6043. Subaction SFX 0x146@FFFFFFFF
  6044.  
  6045. Subaction Other 0x146@FFFFFFFF
  6046.  
  6047. ##########################################
  6048. # Subaction 327
  6049. ##########################################
  6050. Subaction Main 0x147@FFFFFFFF
  6051.  
  6052. Subaction GFX 0x147@FFFFFFFF
  6053.  
  6054. Subaction SFX 0x147@FFFFFFFF
  6055.  
  6056. Subaction Other 0x147@FFFFFFFF
  6057.  
  6058. ##########################################
  6059. # Subaction 328
  6060. ##########################################
  6061. Subaction Main 0x148@168A0
  6062. Set Loop - Iterations=0xA
  6063. Subroutine - Offset=@168FC
  6064. Weapon Collision - 0x0, 0x0, 0.00x, -1.00x, 5.20x
  6065. Weapon Collision - 0x1, 0x0, 0.00x, -1.00x, -5.20x
  6066. Weapon Collision - 0x2, 0x0, 0.00x, 9.00x, 5.20x
  6067. Weapon Collision - 0x3, 0x0, 0.00x, 9.00x, -5.20x
  6068. Synchronous Timer - Frames=2.00x
  6069. Terminate Collisions
  6070. Execute Loop
  6071.  
  6072. Subaction GFX 0x148@B168
  6073. External Graphic Effect - File#=0x5F, Bone=0x8, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Z Rotation=0.00x, Y Rotation=0.00x, X Rotation=0.00x, Size=1.00x, Anchored?=True
  6074.  
  6075. Subaction SFX 0x148@FFFFFFFF
  6076.  
  6077. Subaction Other 0x148@FFFFFFFF
  6078.  
  6079. ##########################################
  6080. # Subaction 329
  6081. ##########################################
  6082. Subaction Main 0x149@169A8
  6083. Set Loop - Iterations=0xA
  6084. Subroutine - Offset=@FFFFFFFF
  6085. Weapon Collision - 0x0, 0x0, 0.00x, -1.00x, 5.20x
  6086. Weapon Collision - 0x1, 0x0, 0.00x, -1.00x, -5.20x
  6087. Weapon Collision - 0x2, 0x0, 0.00x, 9.00x, 5.20x
  6088. Weapon Collision - 0x3, 0x0, 0.00x, 9.00x, -5.20x
  6089. Synchronous Timer - Frames=2.00x
  6090. Terminate Collisions
  6091. Execute Loop
  6092.  
  6093. Subaction GFX 0x149@B180
  6094. Goto - Offset=@B168
  6095.  
  6096. Subaction SFX 0x149@FFFFFFFF
  6097.  
  6098. Subaction Other 0x149@FFFFFFFF
  6099.  
  6100. ##########################################
  6101. # Subaction 330
  6102. ##########################################
  6103. Subaction Main 0x14A@FFFFFFFF
  6104.  
  6105. Subaction GFX 0x14A@FFFFFFFF
  6106.  
  6107. Subaction SFX 0x14A@FFFFFFFF
  6108.  
  6109. Subaction Other 0x14A@FFFFFFFF
  6110.  
  6111. ##########################################
  6112. # Subaction 331
  6113. ##########################################
  6114. Subaction Main 0x14B@FFFFFFFF
  6115.  
  6116. Subaction GFX 0x14B@FFFFFFFF
  6117.  
  6118. Subaction SFX 0x14B@FFFFFFFF
  6119.  
  6120. Subaction Other 0x14B@FFFFFFFF
  6121.  
  6122. ##########################################
  6123. # Subaction 332
  6124. ##########################################
  6125. Subaction Main 0x14C@FFFFFFFF
  6126.  
  6127. Subaction GFX 0x14C@FFFFFFFF
  6128.  
  6129. Subaction SFX 0x14C@FFFFFFFF
  6130.  
  6131. Subaction Other 0x14C@5D20
  6132. Asynchronous Timer - Frames=50.00x
  6133. Rumble - 0xC, 0x0
  6134.  
  6135. ##########################################
  6136. # Subaction 333
  6137. ##########################################
  6138. Subaction Main 0x14D@FFFFFFFF
  6139.  
  6140. Subaction GFX 0x14D@FFFFFFFF
  6141.  
  6142. Subaction SFX 0x14D@F9A8
  6143. Sound Effect - ID=0xDA
  6144.  
  6145. Subaction Other 0x14D@5D48
  6146. Rumble - 0xC, 0xA
  6147.  
  6148. ##########################################
  6149. # Subaction 334
  6150. ##########################################
  6151. Subaction Main 0x14E@FFFFFFFF
  6152.  
  6153. Subaction GFX 0x14E@FFFFFFFF
  6154.  
  6155. Subaction SFX 0x14E@FFFFFFFF
  6156.  
  6157. Subaction Other 0x14E@5D70
  6158. Asynchronous Timer - Frames=42.00x
  6159. 18010200 - 0x6, 0x4
  6160.  
  6161. ##########################################
  6162. # Subaction 335
  6163. ##########################################
  6164. Subaction Main 0x14F@FFFFFFFF
  6165.  
  6166. Subaction GFX 0x14F@FFFFFFFF
  6167.  
  6168. Subaction SFX 0x14F@FFFFFFFF
  6169.  
  6170. Subaction Other 0x14F@5D90
  6171. 18000100 - 0x6
  6172.  
  6173. ##########################################
  6174. # Subaction 336
  6175. ##########################################
  6176. Subaction Main 0x150@FFFFFFFF
  6177.  
  6178. Subaction GFX 0x150@FFFFFFFF
  6179.  
  6180. Subaction SFX 0x150@FFFFFFFF
  6181.  
  6182. Subaction Other 0x150@5DA8
  6183. 18000100 - 0x6
  6184.  
  6185. ##########################################
  6186. # Subaction 337
  6187. ##########################################
  6188. Subaction Main 0x151@FFFFFFFF
  6189.  
  6190. Subaction GFX 0x151@B2E8
  6191. Asynchronous Timer - Frames=6.00x
  6192. Generic Graphic Effect - 0x0, 0xE, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.75x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  6193. Asynchronous Timer - Frames=20.00x
  6194. Generic Graphic Effect - 0x0, 0x13, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.75x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  6195. 01000000
  6196. 01020000
  6197. Goto - Offset=@B2E8
  6198.  
  6199. Subaction SFX 0x151@F9F8
  6200. Asynchronous Timer - Frames=14.00x
  6201. Sound Effect(2) - ID=0x14E
  6202. Synchronous Timer - Frames=19.00x
  6203. Sound Effect(2) - ID=0x14C
  6204. 01000000
  6205. 01020000
  6206. Goto - Offset=@F9F8
  6207.  
  6208. Subaction Other 0x151@FFFFFFFF
  6209.  
  6210. ##########################################
  6211. # Subaction 338
  6212. ##########################################
  6213. Subaction Main 0x152@FFFFFFFF
  6214.  
  6215. Subaction GFX 0x152@B440
  6216. Asynchronous Timer - Frames=8.00x
  6217. Generic Graphic Effect - 0x0, 0xE, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.90x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  6218. Asynchronous Timer - Frames=18.00x
  6219. Generic Graphic Effect - 0x0, 0x13, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.90x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  6220. 01000000
  6221. 01020000
  6222. Goto - Offset=@B440
  6223.  
  6224. Subaction SFX 0x152@FA60
  6225. Asynchronous Timer - Frames=5.00x
  6226. Sound Effect(2) - ID=0x14D
  6227. Synchronous Timer - Frames=10.00x
  6228. Sound Effect(2) - ID=0x14B
  6229. 01000000
  6230. 01020000
  6231. Goto - Offset=@FA60
  6232.  
  6233. Subaction Other 0x152@FFFFFFFF
  6234.  
  6235. ##########################################
  6236. # Subaction 339
  6237. ##########################################
  6238. Subaction Main 0x153@FFFFFFFF
  6239.  
  6240. Subaction GFX 0x153@B598
  6241. Asynchronous Timer - Frames=5.00x
  6242. Generic Graphic Effect - 0x0, 0xE, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  6243. Asynchronous Timer - Frames=16.00x
  6244. Generic Graphic Effect - 0x0, 0x13, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  6245. 01000000
  6246. 01020000
  6247. Goto - Offset=@B598
  6248.  
  6249. Subaction SFX 0x153@FAC8
  6250. Asynchronous Timer - Frames=2.00x
  6251. Sound Effect(2) - ID=0x14D
  6252. Synchronous Timer - Frames=11.00x
  6253. Sound Effect(2) - ID=0x14B
  6254. 01000000
  6255. 01020000
  6256. Goto - Offset=@FAC8
  6257.  
  6258. Subaction Other 0x153@FFFFFFFF
  6259.  
  6260. ##########################################
  6261. # Subaction 340
  6262. ##########################################
  6263. Subaction Main 0x154@FFFFFFFF
  6264.  
  6265. Subaction GFX 0x154@FFFFFFFF
  6266.  
  6267. Subaction SFX 0x154@FB18
  6268. Asynchronous Timer - Frames=10.00x
  6269. Sound Effect - ID=0x11D
  6270.  
  6271. Subaction Other 0x154@5DD8
  6272. 18000100 - 0x6
  6273.  
  6274. ##########################################
  6275. # Subaction 341
  6276. ##########################################
  6277. Subaction Main 0x155@FFFFFFFF
  6278.  
  6279. Subaction GFX 0x155@FFFFFFFF
  6280.  
  6281. Subaction SFX 0x155@FB60
  6282. Asynchronous Timer - Frames=2.00x
  6283. Sound Effect - ID=0x11C
  6284. Synchronous Timer - Frames=17.00x
  6285. Sound Effect(2) - ID=0x14D
  6286. Synchronous Timer - Frames=19.00x
  6287. Sound Effect(2) - ID=0x14B
  6288.  
  6289. Subaction Other 0x155@5E00
  6290. Asynchronous Timer - Frames=17.00x
  6291. 18010200 - 0x6, 0x3
  6292.  
  6293. ##########################################
  6294. # Subaction 342
  6295. ##########################################
  6296. Subaction Main 0x156@FFFFFFFF
  6297.  
  6298. Subaction GFX 0x156@B700
  6299. Asynchronous Timer - Frames=16.00x
  6300. Generic Graphic Effect - 0x0, 0x13, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.75x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  6301. Asynchronous Timer - Frames=40.00x
  6302. Generic Graphic Effect - 0x0, 0xE, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.75x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  6303. 01000000
  6304. 01020000
  6305. Goto - Offset=@B700
  6306.  
  6307. Subaction SFX 0x156@FBC0
  6308. Asynchronous Timer - Frames=0.00x
  6309. Sound Effect(2) - ID=0x14E
  6310. Synchronous Timer - Frames=34.00x
  6311. Sound Effect(2) - ID=0x14C
  6312. 01000000
  6313. 01020000
  6314. Goto - Offset=@FBC0
  6315.  
  6316. Subaction Other 0x156@FFFFFFFF
  6317.  
  6318. ##########################################
  6319. # Subaction 343
  6320. ##########################################
  6321. Subaction Main 0x157@FFFFFFFF
  6322.  
  6323. Subaction GFX 0x157@B858
  6324. Asynchronous Timer - Frames=20.00x
  6325. Generic Graphic Effect - 0x0, 0x13, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.90x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  6326. Asynchronous Timer - Frames=35.00x
  6327. Generic Graphic Effect - 0x0, 0xE, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.90x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  6328. 01000000
  6329. 01020000
  6330. Goto - Offset=@B858
  6331.  
  6332. Subaction SFX 0x157@FC28
  6333. Asynchronous Timer - Frames=14.00x
  6334. Sound Effect(2) - ID=0x14D
  6335. Synchronous Timer - Frames=17.00x
  6336. Sound Effect(2) - ID=0x14B
  6337. 01000000
  6338. 01020000
  6339. Goto - Offset=@FC28
  6340.  
  6341. Subaction Other 0x157@FFFFFFFF
  6342.  
  6343. ##########################################
  6344. # Subaction 344
  6345. ##########################################
  6346. Subaction Main 0x158@FFFFFFFF
  6347.  
  6348. Subaction GFX 0x158@B9B0
  6349. Asynchronous Timer - Frames=4.00x
  6350. Generic Graphic Effect - 0x0, 0x13, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  6351. Asynchronous Timer - Frames=14.00x
  6352. Generic Graphic Effect - 0x0, 0xE, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  6353. 01000000
  6354. 01020000
  6355. Goto - Offset=@B9B0
  6356.  
  6357. Subaction SFX 0x158@FC90
  6358. Asynchronous Timer - Frames=0.00x
  6359. Sound Effect(2) - ID=0x14D
  6360. Synchronous Timer - Frames=10.00x
  6361. Sound Effect(2) - ID=0x14B
  6362. 01000000
  6363. 01020000
  6364. Goto - Offset=@FC90
  6365.  
  6366. Subaction Other 0x158@FFFFFFFF
  6367.  
  6368. ##########################################
  6369. # Subaction 345
  6370. ##########################################
  6371. Subaction Main 0x159@FFFFFFFF
  6372.  
  6373. Subaction GFX 0x159@FFFFFFFF
  6374.  
  6375. Subaction SFX 0x159@FCE0
  6376. Asynchronous Timer - Frames=10.00x
  6377. Sound Effect - ID=0x11D
  6378.  
  6379. Subaction Other 0x159@5E38
  6380. 18000100 - 0x6
  6381.  
  6382. ##########################################
  6383. # Subaction 346
  6384. ##########################################
  6385. Subaction Main 0x15A@FFFFFFFF
  6386.  
  6387. Subaction GFX 0x15A@FFFFFFFF
  6388.  
  6389. Subaction SFX 0x15A@FD28
  6390. Asynchronous Timer - Frames=2.00x
  6391. Sound Effect - ID=0x11C
  6392. Synchronous Timer - Frames=8.00x
  6393. Sound Effect(2) - ID=0x14D
  6394. Synchronous Timer - Frames=11.00x
  6395. Sound Effect(2) - ID=0x14B
  6396.  
  6397. Subaction Other 0x15A@5E60
  6398. Asynchronous Timer - Frames=17.00x
  6399. 18010200 - 0x6, 0x3
  6400.  
  6401. ##########################################
  6402. # Subaction 347
  6403. ##########################################
  6404. Subaction Main 0x15B@FFFFFFFF
  6405.  
  6406. Subaction GFX 0x15B@FFFFFFFF
  6407.  
  6408. Subaction SFX 0x15B@FD70
  6409. Asynchronous Timer - Frames=1.00x
  6410. Sound Effect - ID=0x123
  6411.  
  6412. Subaction Other 0x15B@5E80
  6413. 18000100 - 0x6
  6414.  
  6415. ##########################################
  6416. # Subaction 348
  6417. ##########################################
  6418. Subaction Main 0x15C@FFFFFFFF
  6419.  
  6420. Subaction GFX 0x15C@BA88
  6421. Generic Graphic Effect(2) - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  6422.  
  6423. Subaction SFX 0x15C@FD98
  6424. Asynchronous Timer - Frames=2.00x
  6425. Other Sound Effect - ID=0x126
  6426.  
  6427. Subaction Other 0x15C@5E98
  6428. 18000100 - 0x6
  6429.  
  6430. ##########################################
  6431. # Subaction 349
  6432. ##########################################
  6433. Subaction Main 0x15D@16AA0
  6434. Asynchronous Timer - Frames=8.00x
  6435. Fire Weapon?
  6436.  
  6437. Subaction GFX 0x15D@FFFFFFFF
  6438.  
  6439. Subaction SFX 0x15D@FFFFFFFF
  6440.  
  6441. Subaction Other 0x15D@5EC0
  6442. Asynchronous Timer - Frames=6.00x
  6443. Rumble - 0x4, 0x0
  6444.  
  6445. ##########################################
  6446. # Subaction 350
  6447. ##########################################
  6448. Subaction Main 0x15E@16AC8
  6449. Asynchronous Timer - Frames=8.00x
  6450. Fire Weapon?
  6451. Asynchronous Timer - Frames=24.00x
  6452. Allow Interrupt
  6453.  
  6454. Subaction GFX 0x15E@FFFFFFFF
  6455.  
  6456. Subaction SFX 0x15E@FFFFFFFF
  6457.  
  6458. Subaction Other 0x15E@5EF0
  6459. Asynchronous Timer - Frames=6.00x
  6460. Rumble - 0x4, 0x0
  6461.  
  6462. ##########################################
  6463. # Subaction 351
  6464. ##########################################
  6465. Subaction Main 0x15F@16AF8
  6466. Asynchronous Timer - Frames=8.00x
  6467. Fire Weapon?
  6468.  
  6469. Subaction GFX 0x15F@FFFFFFFF
  6470.  
  6471. Subaction SFX 0x15F@FFFFFFFF
  6472.  
  6473. Subaction Other 0x15F@FFFFFFFF
  6474.  
  6475. ##########################################
  6476. # Subaction 352
  6477. ##########################################
  6478. Subaction Main 0x160@16B18
  6479. Subroutine - Offset=@16AF8
  6480.  
  6481. Subaction GFX 0x160@BAB8
  6482. Subroutine - Offset=@BAA8
  6483.  
  6484. Subaction SFX 0x160@FDD0
  6485. Subroutine - Offset=@FDC0
  6486.  
  6487. Subaction Other 0x160@5F18
  6488. Subroutine - Offset=@5F08
  6489.  
  6490. ##########################################
  6491. # Subaction 353
  6492. ##########################################
  6493. Subaction Main 0x161@16B50
  6494. Asynchronous Timer - Frames=7.00x
  6495. ?Item2? - 0x0
  6496. Bit Variable Set - RA-Bit[0][19]
  6497. Synchronous Timer - Frames=1.00x
  6498. ?Item2? - 0x1
  6499.  
  6500. Subaction GFX 0x161@FFFFFFFF
  6501.  
  6502. Subaction SFX 0x161@FFFFFFFF
  6503.  
  6504. Subaction Other 0x161@FFFFFFFF
  6505.  
  6506. ##########################################
  6507. # Subaction 354
  6508. ##########################################
  6509. Subaction Main 0x162@16B88
  6510. Subroutine - Offset=@16B50
  6511.  
  6512. Subaction GFX 0x162@BAD8
  6513. Subroutine - Offset=@BAC8
  6514.  
  6515. Subaction SFX 0x162@FDF0
  6516. Subroutine - Offset=@FDE0
  6517.  
  6518. Subaction Other 0x162@5F38
  6519. Subroutine - Offset=@5F28
  6520.  
  6521. ##########################################
  6522. # Subaction 355
  6523. ##########################################
  6524. Subaction Main 0x163@FFFFFFFF
  6525.  
  6526. Subaction GFX 0x163@BAF0
  6527. Subroutine - Offset=@FFFFFFFF
  6528.  
  6529. Subaction SFX 0x163@FFFFFFFF
  6530.  
  6531. Subaction Other 0x163@FFFFFFFF
  6532.  
  6533. ##########################################
  6534. # Subaction 356
  6535. ##########################################
  6536. Subaction Main 0x164@16BA8
  6537. Asynchronous Timer - Frames=2.00x
  6538. Fire Weapon?
  6539.  
  6540. Subaction GFX 0x164@BB08
  6541. Subroutine - Offset=@FFFFFFFF
  6542.  
  6543. Subaction SFX 0x164@FFFFFFFF
  6544.  
  6545. Subaction Other 0x164@5F68
  6546. Asynchronous Timer - Frames=3.00x
  6547. Rumble - 0xC, 0x0
  6548.  
  6549. ##########################################
  6550. # Subaction 357
  6551. ##########################################
  6552. Subaction Main 0x165@16BD0
  6553. Asynchronous Timer - Frames=2.00x
  6554. ?Item? - RA-Basic[0][14]
  6555.  
  6556. Subaction GFX 0x165@BB20
  6557. Subroutine - Offset=@FFFFFFFF
  6558.  
  6559. Subaction SFX 0x165@FFFFFFFF
  6560.  
  6561. Subaction Other 0x165@5FA0
  6562. Asynchronous Timer - Frames=2.00x
  6563. Screenshake - 0x0
  6564. Rumble - 0xD, 0x0
  6565.  
  6566. ##########################################
  6567. # Subaction 358
  6568. ##########################################
  6569. Subaction Main 0x166@FFFFFFFF
  6570.  
  6571. Subaction GFX 0x166@FFFFFFFF
  6572.  
  6573. Subaction SFX 0x166@FFFFFFFF
  6574.  
  6575. Subaction Other 0x166@FFFFFFFF
  6576.  
  6577. ##########################################
  6578. # Subaction 359
  6579. ##########################################
  6580. Subaction Main 0x167@FFFFFFFF
  6581.  
  6582. Subaction GFX 0x167@BB40
  6583. Subroutine - Offset=@FFFFFFFF
  6584.  
  6585. Subaction SFX 0x167@FFFFFFFF
  6586.  
  6587. Subaction Other 0x167@FFFFFFFF
  6588.  
  6589. ##########################################
  6590. # Subaction 360
  6591. ##########################################
  6592. Subaction Main 0x168@16C00
  6593. Asynchronous Timer - Frames=2.00x
  6594. Fire Weapon?
  6595.  
  6596. Subaction GFX 0x168@BB58
  6597. Subroutine - Offset=@FFFFFFFF
  6598.  
  6599. Subaction SFX 0x168@FFFFFFFF
  6600.  
  6601. Subaction Other 0x168@5FE8
  6602. Asynchronous Timer - Frames=3.00x
  6603. Rumble - 0xC, 0x0
  6604.  
  6605. ##########################################
  6606. # Subaction 361
  6607. ##########################################
  6608. Subaction Main 0x169@16C28
  6609. Asynchronous Timer - Frames=2.00x
  6610. ?Item? - RA-Basic[0][14]
  6611.  
  6612. Subaction GFX 0x169@BB70
  6613. Subroutine - Offset=@FFFFFFFF
  6614.  
  6615. Subaction SFX 0x169@FFFFFFFF
  6616.  
  6617. Subaction Other 0x169@6020
  6618. Asynchronous Timer - Frames=2.00x
  6619. Screenshake - 0x0
  6620. Rumble - 0xD, 0x0
  6621.  
  6622. ##########################################
  6623. # Subaction 362
  6624. ##########################################
  6625. Subaction Main 0x16A@FFFFFFFF
  6626.  
  6627. Subaction GFX 0x16A@FFFFFFFF
  6628.  
  6629. Subaction SFX 0x16A@FFFFFFFF
  6630.  
  6631. Subaction Other 0x16A@FFFFFFFF
  6632.  
  6633. ##########################################
  6634. # Subaction 363
  6635. ##########################################
  6636. Subaction Main 0x16B@FFFFFFFF
  6637.  
  6638. Subaction GFX 0x16B@FFFFFFFF
  6639.  
  6640. Subaction SFX 0x16B@FFFFFFFF
  6641.  
  6642. Subaction Other 0x16B@FFFFFFFF
  6643.  
  6644. ##########################################
  6645. # Subaction 364
  6646. ##########################################
  6647. Subaction Main 0x16C@16C58
  6648. Asynchronous Timer - Frames=2.00x
  6649. Fire Weapon?
  6650.  
  6651. Subaction GFX 0x16C@FFFFFFFF
  6652.  
  6653. Subaction SFX 0x16C@FFFFFFFF
  6654.  
  6655. Subaction Other 0x16C@FFFFFFFF
  6656.  
  6657. ##########################################
  6658. # Subaction 365
  6659. ##########################################
  6660. Subaction Main 0x16D@16C80
  6661. Asynchronous Timer - Frames=2.00x
  6662. ?Item? - RA-Basic[0][14]
  6663.  
  6664. Subaction GFX 0x16D@FFFFFFFF
  6665.  
  6666. Subaction SFX 0x16D@FFFFFFFF
  6667.  
  6668. Subaction Other 0x16D@FFFFFFFF
  6669.  
  6670. ##########################################
  6671. # Subaction 366
  6672. ##########################################
  6673. Subaction Main 0x16E@FFFFFFFF
  6674.  
  6675. Subaction GFX 0x16E@FFFFFFFF
  6676.  
  6677. Subaction SFX 0x16E@FFFFFFFF
  6678.  
  6679. Subaction Other 0x16E@FFFFFFFF
  6680.  
  6681. ##########################################
  6682. # Subaction 367
  6683. ##########################################
  6684. Subaction Main 0x16F@16CA8
  6685. Subroutine - Offset=@16C48
  6686.  
  6687. Subaction GFX 0x16F@BBB0
  6688. Subroutine - Offset=@BB88
  6689.  
  6690. Subaction SFX 0x16F@FE68
  6691. Subroutine - Offset=@FE40
  6692.  
  6693. Subaction Other 0x16F@6070
  6694. Subroutine - Offset=@6048
  6695.  
  6696. ##########################################
  6697. # Subaction 368
  6698. ##########################################
  6699. Subaction Main 0x170@16CC0
  6700. Subroutine - Offset=@16C58
  6701.  
  6702. Subaction GFX 0x170@BBC8
  6703. Subroutine - Offset=@BB90
  6704.  
  6705. Subaction SFX 0x170@FE80
  6706. Subroutine - Offset=@FE48
  6707.  
  6708. Subaction Other 0x170@6088
  6709. Subroutine - Offset=@6050
  6710.  
  6711. ##########################################
  6712. # Subaction 369
  6713. ##########################################
  6714. Subaction Main 0x171@16CD8
  6715. Subroutine - Offset=@16C80
  6716.  
  6717. Subaction GFX 0x171@BBE0
  6718. Subroutine - Offset=@BB98
  6719.  
  6720. Subaction SFX 0x171@FE98
  6721. Subroutine - Offset=@FE50
  6722.  
  6723. Subaction Other 0x171@60A0
  6724. Subroutine - Offset=@6058
  6725.  
  6726. ##########################################
  6727. # Subaction 370
  6728. ##########################################
  6729. Subaction Main 0x172@16CF0
  6730. Subroutine - Offset=@16C98
  6731.  
  6732. Subaction GFX 0x172@BBF8
  6733. Subroutine - Offset=@BBA0
  6734.  
  6735. Subaction SFX 0x172@FEB0
  6736. Subroutine - Offset=@FE58
  6737.  
  6738. Subaction Other 0x172@60B8
  6739. Subroutine - Offset=@6060
  6740.  
  6741. ##########################################
  6742. # Subaction 371
  6743. ##########################################
  6744. Subaction Main 0x173@FFFFFFFF
  6745.  
  6746. Subaction GFX 0x173@FFFFFFFF
  6747.  
  6748. Subaction SFX 0x173@FFFFFFFF
  6749.  
  6750. Subaction Other 0x173@60D0
  6751. 18000100 - 0x6
  6752.  
  6753. ##########################################
  6754. # Subaction 372
  6755. ##########################################
  6756. Subaction Main 0x174@16D18
  6757. Asynchronous Timer - Frames=1.00x
  6758. ?Cracker Launcher? - RA-Float[0][8]
  6759.  
  6760. Subaction GFX 0x174@FFFFFFFF
  6761.  
  6762. Subaction SFX 0x174@FFFFFFFF
  6763.  
  6764. Subaction Other 0x174@6108
  6765. 18000100 - 0x6
  6766. Asynchronous Timer - Frames=2.00x
  6767. Screenshake - 0x0
  6768. Rumble - 0x4, 0x0
  6769.  
  6770. ##########################################
  6771. # Subaction 373
  6772. ##########################################
  6773. Subaction Main 0x175@16D48
  6774. Asynchronous Timer - Frames=1.00x
  6775. ?Cracker Launcher? - RA-Float[0][8]
  6776.  
  6777. Subaction GFX 0x175@FFFFFFFF
  6778.  
  6779. Subaction SFX 0x175@FFFFFFFF
  6780.  
  6781. Subaction Other 0x175@6158
  6782. Asynchronous Timer - Frames=2.00x
  6783. Screenshake - 0x0
  6784. Rumble - 0x4, 0x0
  6785.  
  6786. ##########################################
  6787. # Subaction 374
  6788. ##########################################
  6789. Subaction Main 0x176@FFFFFFFF
  6790.  
  6791. Subaction GFX 0x176@FFFFFFFF
  6792.  
  6793. Subaction SFX 0x176@FFFFFFFF
  6794.  
  6795. Subaction Other 0x176@FFFFFFFF
  6796.  
  6797. ##########################################
  6798. # Subaction 375
  6799. ##########################################
  6800. Subaction Main 0x177@16D78
  6801. Asynchronous Timer - Frames=1.00x
  6802. ?Cracker Launcher? - RA-Float[0][8]
  6803.  
  6804. Subaction GFX 0x177@FFFFFFFF
  6805.  
  6806. Subaction SFX 0x177@FFFFFFFF
  6807.  
  6808. Subaction Other 0x177@6188
  6809. 18000100 - 0x6
  6810.  
  6811. ##########################################
  6812. # Subaction 376
  6813. ##########################################
  6814. Subaction Main 0x178@16D98
  6815. Subroutine - Offset=@16D78
  6816.  
  6817. Subaction GFX 0x178@BC40
  6818. Subroutine - Offset=@BC30
  6819.  
  6820. Subaction SFX 0x178@FEF8
  6821. Subroutine - Offset=@FEE8
  6822.  
  6823. Subaction Other 0x178@61A0
  6824. Subroutine - Offset=@6188
  6825.  
  6826. ##########################################
  6827. # Subaction 377
  6828. ##########################################
  6829. Subaction Main 0x179@FFFFFFFF
  6830.  
  6831. Subaction GFX 0x179@FFFFFFFF
  6832.  
  6833. Subaction SFX 0x179@FFFFFFFF
  6834.  
  6835. Subaction Other 0x179@FFFFFFFF
  6836.  
  6837. ##########################################
  6838. # Subaction 378
  6839. ##########################################
  6840. Subaction Main 0x17A@FFFFFFFF
  6841.  
  6842. Subaction GFX 0x17A@FFFFFFFF
  6843.  
  6844. Subaction SFX 0x17A@FFFFFFFF
  6845.  
  6846. Subaction Other 0x17A@FFFFFFFF
  6847.  
  6848. ##########################################
  6849. # Subaction 379
  6850. ##########################################
  6851. Subaction Main 0x17B@FFFFFFFF
  6852.  
  6853. Subaction GFX 0x17B@FFFFFFFF
  6854.  
  6855. Subaction SFX 0x17B@FFFFFFFF
  6856.  
  6857. Subaction Other 0x17B@61B8
  6858. 18000100 - 0x6
  6859.  
  6860. ##########################################
  6861. # Subaction 380
  6862. ##########################################
  6863. Subaction Main 0x17C@FFFFFFFF
  6864.  
  6865. Subaction GFX 0x17C@FFFFFFFF
  6866.  
  6867. Subaction SFX 0x17C@FFFFFFFF
  6868.  
  6869. Subaction Other 0x17C@FFFFFFFF
  6870.  
  6871. ##########################################
  6872. # Subaction 381
  6873. ##########################################
  6874. Subaction Main 0x17D@FFFFFFFF
  6875.  
  6876. Subaction GFX 0x17D@FFFFFFFF
  6877.  
  6878. Subaction SFX 0x17D@FFFFFFFF
  6879.  
  6880. Subaction Other 0x17D@FFFFFFFF
  6881.  
  6882. ##########################################
  6883. # Subaction 382
  6884. ##########################################
  6885. Subaction Main 0x17E@FFFFFFFF
  6886.  
  6887. Subaction GFX 0x17E@FFFFFFFF
  6888.  
  6889. Subaction SFX 0x17E@FFFFFFFF
  6890.  
  6891. Subaction Other 0x17E@FFFFFFFF
  6892.  
  6893. ##########################################
  6894. # Subaction 383
  6895. ##########################################
  6896. Subaction Main 0x17F@FFFFFFFF
  6897.  
  6898. Subaction GFX 0x17F@FFFFFFFF
  6899.  
  6900. Subaction SFX 0x17F@FFFFFFFF
  6901.  
  6902. Subaction Other 0x17F@FFFFFFFF
  6903.  
  6904. ##########################################
  6905. # Subaction 384
  6906. ##########################################
  6907. Subaction Main 0x180@FFFFFFFF
  6908.  
  6909. Subaction GFX 0x180@FFFFFFFF
  6910.  
  6911. Subaction SFX 0x180@FF40
  6912. Sound Effect - ID=0xC0
  6913. Synchronous Timer - Frames=4.00x
  6914. Goto - Offset=@FF40
  6915.  
  6916. Subaction Other 0x180@6200
  6917. Asynchronous Timer - Frames=6.00x
  6918. Rumble - 0x14, 0x0
  6919. 01000000
  6920. 01020000
  6921. Goto - Offset=@6200
  6922.  
  6923. ##########################################
  6924. # Subaction 385
  6925. ##########################################
  6926. Subaction Main 0x181@FFFFFFFF
  6927.  
  6928. Subaction GFX 0x181@FFFFFFFF
  6929.  
  6930. Subaction SFX 0x181@FF68
  6931. Sound Effect - ID=0xC0
  6932.  
  6933. Subaction Other 0x181@FFFFFFFF
  6934.  
  6935. ##########################################
  6936. # Subaction 386
  6937. ##########################################
  6938. Subaction Main 0x182@FFFFFFFF
  6939.  
  6940. Subaction GFX 0x182@FFFFFFFF
  6941.  
  6942. Subaction SFX 0x182@FFFFFFFF
  6943.  
  6944. Subaction Other 0x182@FFFFFFFF
  6945.  
  6946. ##########################################
  6947. # Subaction 387
  6948. ##########################################
  6949. Subaction Main 0x183@FFFFFFFF
  6950.  
  6951. Subaction GFX 0x183@FFFFFFFF
  6952.  
  6953. Subaction SFX 0x183@FFFFFFFF
  6954.  
  6955. Subaction Other 0x183@FFFFFFFF
  6956.  
  6957. ##########################################
  6958. # Subaction 388
  6959. ##########################################
  6960. Subaction Main 0x184@FFFFFFFF
  6961.  
  6962. Subaction GFX 0x184@FFFFFFFF
  6963.  
  6964. Subaction SFX 0x184@FFFFFFFF
  6965.  
  6966. Subaction Other 0x184@FFFFFFFF
  6967.  
  6968. ##########################################
  6969. # Subaction 389
  6970. ##########################################
  6971. Subaction Main 0x185@FFFFFFFF
  6972.  
  6973. Subaction GFX 0x185@FFFFFFFF
  6974.  
  6975. Subaction SFX 0x185@FFFFFFFF
  6976.  
  6977. Subaction Other 0x185@FFFFFFFF
  6978.  
  6979. ##########################################
  6980. # Subaction 390
  6981. ##########################################
  6982. Subaction Main 0x186@FFFFFFFF
  6983.  
  6984. Subaction GFX 0x186@FFFFFFFF
  6985.  
  6986. Subaction SFX 0x186@FFFFFFFF
  6987.  
  6988. Subaction Other 0x186@FFFFFFFF
  6989.  
  6990. ##########################################
  6991. # Subaction 391
  6992. ##########################################
  6993. Subaction Main 0x187@FFFFFFFF
  6994.  
  6995. Subaction GFX 0x187@FFFFFFFF
  6996.  
  6997. Subaction SFX 0x187@FFFFFFFF
  6998.  
  6999. Subaction Other 0x187@FFFFFFFF
  7000.  
  7001. ##########################################
  7002. # Subaction 392
  7003. ##########################################
  7004. Subaction Main 0x188@FFFFFFFF
  7005.  
  7006. Subaction GFX 0x188@FFFFFFFF
  7007.  
  7008. Subaction SFX 0x188@FFFFFFFF
  7009.  
  7010. Subaction Other 0x188@6750
  7011. ?Model? - 0x1, 0x1
  7012. ?Model? - 0x0, 0xFFFFFFFF
  7013.  
  7014. ##########################################
  7015. # Subaction 393
  7016. ##########################################
  7017. Subaction Main 0x189@FFFFFFFF
  7018.  
  7019. Subaction GFX 0x189@FFFFFFFF
  7020.  
  7021. Subaction SFX 0x189@FFFFFFFF
  7022.  
  7023. Subaction Other 0x189@6788
  7024. ?Model? - 0x1, 0x1
  7025. ?Model? - 0x0, 0xFFFFFFFF
  7026.  
  7027. ##########################################
  7028. # Subaction 394
  7029. ##########################################
  7030. Subaction Main 0x18A@FFFFFFFF
  7031.  
  7032. Subaction GFX 0x18A@FFFFFFFF
  7033.  
  7034. Subaction SFX 0x18A@FFFFFFFF
  7035.  
  7036. Subaction Other 0x18A@FFFFFFFF
  7037.  
  7038. ##########################################
  7039. # Subaction 395
  7040. ##########################################
  7041. Subaction Main 0x18B@FFFFFFFF
  7042.  
  7043. Subaction GFX 0x18B@FFFFFFFF
  7044.  
  7045. Subaction SFX 0x18B@FFFFFFFF
  7046.  
  7047. Subaction Other 0x18B@FFFFFFFF
  7048.  
  7049. ##########################################
  7050. # Subaction 396
  7051. ##########################################
  7052. Subaction Main 0x18C@FFFFFFFF
  7053.  
  7054. Subaction GFX 0x18C@FFFFFFFF
  7055.  
  7056. Subaction SFX 0x18C@FFFFFFFF
  7057.  
  7058. Subaction Other 0x18C@FFFFFFFF
  7059.  
  7060. ##########################################
  7061. # Subaction 397
  7062. ##########################################
  7063. Subaction Main 0x18D@FFFFFFFF
  7064.  
  7065. Subaction GFX 0x18D@FFFFFFFF
  7066.  
  7067. Subaction SFX 0x18D@FFFFFFFF
  7068.  
  7069. Subaction Other 0x18D@FFFFFFFF
  7070.  
  7071. ##########################################
  7072. # Subaction 398
  7073. ##########################################
  7074. Subaction Main 0x18E@FFFFFFFF
  7075.  
  7076. Subaction GFX 0x18E@FFFFFFFF
  7077.  
  7078. Subaction SFX 0x18E@FFFFFFFF
  7079.  
  7080. Subaction Other 0x18E@FFFFFFFF
  7081.  
  7082. ##########################################
  7083. # Subaction 399
  7084. ##########################################
  7085. Subaction Main 0x18F@FFFFFFFF
  7086.  
  7087. Subaction GFX 0x18F@FFFFFFFF
  7088.  
  7089. Subaction SFX 0x18F@FFFFFFFF
  7090.  
  7091. Subaction Other 0x18F@FFFFFFFF
  7092.  
  7093. ##########################################
  7094. # Subaction 400
  7095. ##########################################
  7096. Subaction Main 0x190@FFFFFFFF
  7097.  
  7098. Subaction GFX 0x190@FFFFFFFF
  7099.  
  7100. Subaction SFX 0x190@FFFFFFFF
  7101.  
  7102. Subaction Other 0x190@FFFFFFFF
  7103.  
  7104. ##########################################
  7105. # Subaction 401
  7106. ##########################################
  7107. Subaction Main 0x191@FFFFFFFF
  7108.  
  7109. Subaction GFX 0x191@FFFFFFFF
  7110.  
  7111. Subaction SFX 0x191@FFFFFFFF
  7112.  
  7113. Subaction Other 0x191@FFFFFFFF
  7114.  
  7115. ##########################################
  7116. # Subaction 402
  7117. ##########################################
  7118. Subaction Main 0x192@FFFFFFFF
  7119.  
  7120. Subaction GFX 0x192@FFFFFFFF
  7121.  
  7122. Subaction SFX 0x192@FFFFFFFF
  7123.  
  7124. Subaction Other 0x192@FFFFFFFF
  7125.  
  7126. ##########################################
  7127. # Subaction 403
  7128. ##########################################
  7129. Subaction Main 0x193@FFFFFFFF
  7130.  
  7131. Subaction GFX 0x193@FFFFFFFF
  7132.  
  7133. Subaction SFX 0x193@FFFFFFFF
  7134.  
  7135. Subaction Other 0x193@FFFFFFFF
  7136.  
  7137. ##########################################
  7138. # Subaction 404
  7139. ##########################################
  7140. Subaction Main 0x194@FFFFFFFF
  7141.  
  7142. Subaction GFX 0x194@FFFFFFFF
  7143.  
  7144. Subaction SFX 0x194@FFFFFFFF
  7145.  
  7146. Subaction Other 0x194@FFFFFFFF
  7147.  
  7148. ##########################################
  7149. # Subaction 405
  7150. ##########################################
  7151. Subaction Main 0x195@FFFFFFFF
  7152.  
  7153. Subaction GFX 0x195@FFFFFFFF
  7154.  
  7155. Subaction SFX 0x195@FFFFFFFF
  7156.  
  7157. Subaction Other 0x195@FFFFFFFF
  7158.  
  7159. ##########################################
  7160. # Subaction 406
  7161. ##########################################
  7162. Subaction Main 0x196@FFFFFFFF
  7163.  
  7164. Subaction GFX 0x196@FFFFFFFF
  7165.  
  7166. Subaction SFX 0x196@FFFFFFFF
  7167.  
  7168. Subaction Other 0x196@FFFFFFFF
  7169.  
  7170. ##########################################
  7171. # Subaction 407
  7172. ##########################################
  7173. Subaction Main 0x197@FFFFFFFF
  7174.  
  7175. Subaction GFX 0x197@FFFFFFFF
  7176.  
  7177. Subaction SFX 0x197@FFFFFFFF
  7178.  
  7179. Subaction Other 0x197@FFFFFFFF
  7180.  
  7181. ##########################################
  7182. # Subaction 408
  7183. ##########################################
  7184. Subaction Main 0x198@FFFFFFFF
  7185.  
  7186. Subaction GFX 0x198@FFFFFFFF
  7187.  
  7188. Subaction SFX 0x198@FFFFFFFF
  7189.  
  7190. Subaction Other 0x198@FFFFFFFF
  7191.  
  7192. ##########################################
  7193. # Subaction 409
  7194. ##########################################
  7195. Subaction Main 0x199@FFFFFFFF
  7196.  
  7197. Subaction GFX 0x199@FFFFFFFF
  7198.  
  7199. Subaction SFX 0x199@FFFFFFFF
  7200.  
  7201. Subaction Other 0x199@FFFFFFFF
  7202.  
  7203. ##########################################
  7204. # Subaction 410
  7205. ##########################################
  7206. Subaction Main 0x19A@FFFFFFFF
  7207.  
  7208. Subaction GFX 0x19A@FFFFFFFF
  7209.  
  7210. Subaction SFX 0x19A@FFFFFFFF
  7211.  
  7212. Subaction Other 0x19A@FFFFFFFF
  7213.  
  7214. ##########################################
  7215. # Subaction 411
  7216. ##########################################
  7217. Subaction Main 0x19B@FFFFFFFF
  7218.  
  7219. Subaction GFX 0x19B@FFFFFFFF
  7220.  
  7221. Subaction SFX 0x19B@FFFFFFFF
  7222.  
  7223. Subaction Other 0x19B@FFFFFFFF
  7224.  
  7225. ##########################################
  7226. # Subaction 412
  7227. ##########################################
  7228. Subaction Main 0x19C@FFFFFFFF
  7229.  
  7230. Subaction GFX 0x19C@FFFFFFFF
  7231.  
  7232. Subaction SFX 0x19C@FFFFFFFF
  7233.  
  7234. Subaction Other 0x19C@FFFFFFFF
  7235.  
  7236. ##########################################
  7237. # Subaction 413
  7238. ##########################################
  7239. Subaction Main 0x19D@FFFFFFFF
  7240.  
  7241. Subaction GFX 0x19D@FFFFFFFF
  7242.  
  7243. Subaction SFX 0x19D@FFFFFFFF
  7244.  
  7245. Subaction Other 0x19D@FFFFFFFF
  7246.  
  7247. ##########################################
  7248. # Subaction 414
  7249. ##########################################
  7250. Subaction Main 0x19E@FFFFFFFF
  7251.  
  7252. Subaction GFX 0x19E@FFFFFFFF
  7253.  
  7254. Subaction SFX 0x19E@FFFFFFFF
  7255.  
  7256. Subaction Other 0x19E@FFFFFFFF
  7257.  
  7258. ##########################################
  7259. # Subaction 415
  7260. ##########################################
  7261. Subaction Main 0x19F@FFFFFFFF
  7262.  
  7263. Subaction GFX 0x19F@FFFFFFFF
  7264.  
  7265. Subaction SFX 0x19F@FFFFFFFF
  7266.  
  7267. Subaction Other 0x19F@FFFFFFFF
  7268.  
  7269. ##########################################
  7270. # Subaction 416
  7271. ##########################################
  7272. Subaction Main 0x1A0@FFFFFFFF
  7273.  
  7274. Subaction GFX 0x1A0@FFFFFFFF
  7275.  
  7276. Subaction SFX 0x1A0@FFFFFFFF
  7277.  
  7278. Subaction Other 0x1A0@FFFFFFFF
  7279.  
  7280. ##########################################
  7281. # Subaction 417
  7282. ##########################################
  7283. Subaction Main 0x1A1@FFFFFFFF
  7284.  
  7285. Subaction GFX 0x1A1@FFFFFFFF
  7286.  
  7287. Subaction SFX 0x1A1@FFFFFFFF
  7288.  
  7289. Subaction Other 0x1A1@FFFFFFFF
  7290.  
  7291. ##########################################
  7292. # Subaction 418
  7293. ##########################################
  7294. Subaction Main 0x1A2@FFFFFFFF
  7295.  
  7296. Subaction GFX 0x1A2@FFFFFFFF
  7297.  
  7298. Subaction SFX 0x1A2@FFFFFFFF
  7299.  
  7300. Subaction Other 0x1A2@FFFFFFFF
  7301.  
  7302. ##########################################
  7303. # Subaction 419
  7304. ##########################################
  7305. Subaction Main 0x1A3@FFFFFFFF
  7306.  
  7307. Subaction GFX 0x1A3@FFFFFFFF
  7308.  
  7309. Subaction SFX 0x1A3@FFFFFFFF
  7310.  
  7311. Subaction Other 0x1A3@FFFFFFFF
  7312.  
  7313. ##########################################
  7314. # Subaction 420
  7315. ##########################################
  7316. Subaction Main 0x1A4@FFFFFFFF
  7317.  
  7318. Subaction GFX 0x1A4@FFFFFFFF
  7319.  
  7320. Subaction SFX 0x1A4@FFFFFFFF
  7321.  
  7322. Subaction Other 0x1A4@FFFFFFFF
  7323.  
  7324. ##########################################
  7325. # Subaction 421
  7326. ##########################################
  7327. Subaction Main 0x1A5@FFFFFFFF
  7328.  
  7329. Subaction GFX 0x1A5@FFFFFFFF
  7330.  
  7331. Subaction SFX 0x1A5@FFFFFFFF
  7332.  
  7333. Subaction Other 0x1A5@FFFFFFFF
  7334.  
  7335. ##########################################
  7336. # Subaction 422
  7337. ##########################################
  7338. Subaction Main 0x1A6@FFFFFFFF
  7339.  
  7340. Subaction GFX 0x1A6@FFFFFFFF
  7341.  
  7342. Subaction SFX 0x1A6@FFFFFFFF
  7343.  
  7344. Subaction Other 0x1A6@FFFFFFFF
  7345.  
  7346. ##########################################
  7347. # Subaction 423
  7348. ##########################################
  7349. Subaction Main 0x1A7@FFFFFFFF
  7350.  
  7351. Subaction GFX 0x1A7@FFFFFFFF
  7352.  
  7353. Subaction SFX 0x1A7@FFFFFFFF
  7354.  
  7355. Subaction Other 0x1A7@FFFFFFFF
  7356.  
  7357. ##########################################
  7358. # Subaction 424
  7359. ##########################################
  7360. Subaction Main 0x1A8@FFFFFFFF
  7361.  
  7362. Subaction GFX 0x1A8@FFFFFFFF
  7363.  
  7364. Subaction SFX 0x1A8@FFFFFFFF
  7365.  
  7366. Subaction Other 0x1A8@FFFFFFFF
  7367.  
  7368. ##########################################
  7369. # Subaction 425
  7370. ##########################################
  7371. Subaction Main 0x1A9@FFFFFFFF
  7372.  
  7373. Subaction GFX 0x1A9@FFFFFFFF
  7374.  
  7375. Subaction SFX 0x1A9@FFFFFFFF
  7376.  
  7377. Subaction Other 0x1A9@FFFFFFFF
  7378.  
  7379. ##########################################
  7380. # Subaction 426
  7381. ##########################################
  7382. Subaction Main 0x1AA@FFFFFFFF
  7383.  
  7384. Subaction GFX 0x1AA@FFFFFFFF
  7385.  
  7386. Subaction SFX 0x1AA@FFFFFFFF
  7387.  
  7388. Subaction Other 0x1AA@FFFFFFFF
  7389.  
  7390. ##########################################
  7391. # Subaction 427
  7392. ##########################################
  7393. Subaction Main 0x1AB@FFFFFFFF
  7394.  
  7395. Subaction GFX 0x1AB@FFFFFFFF
  7396.  
  7397. Subaction SFX 0x1AB@FFFFFFFF
  7398.  
  7399. Subaction Other 0x1AB@FFFFFFFF
  7400.  
  7401. ##########################################
  7402. # Subaction 428
  7403. ##########################################
  7404. Subaction Main 0x1AC@FFFFFFFF
  7405.  
  7406. Subaction GFX 0x1AC@FFFFFFFF
  7407.  
  7408. Subaction SFX 0x1AC@FFFFFFFF
  7409.  
  7410. Subaction Other 0x1AC@FFFFFFFF
  7411.  
  7412. ##########################################
  7413. # Subaction 429
  7414. ##########################################
  7415. Subaction Main 0x1AD@FFFFFFFF
  7416.  
  7417. Subaction GFX 0x1AD@FFFFFFFF
  7418.  
  7419. Subaction SFX 0x1AD@FFFFFFFF
  7420.  
  7421. Subaction Other 0x1AD@FFFFFFFF
  7422.  
  7423. ##########################################
  7424. # Subaction 430
  7425. ##########################################
  7426. Subaction Main 0x1AE@FFFFFFFF
  7427.  
  7428. Subaction GFX 0x1AE@FFFFFFFF
  7429.  
  7430. Subaction SFX 0x1AE@FFFFFFFF
  7431.  
  7432. Subaction Other 0x1AE@FFFFFFFF
  7433.  
  7434. ##########################################
  7435. # Subaction 431
  7436. ##########################################
  7437. Subaction Main 0x1AF@FFFFFFFF
  7438.  
  7439. Subaction GFX 0x1AF@FFFFFFFF
  7440.  
  7441. Subaction SFX 0x1AF@FFFFFFFF
  7442.  
  7443. Subaction Other 0x1AF@FFFFFFFF
  7444.  
  7445. ##########################################
  7446. # Subaction 432
  7447. ##########################################
  7448. Subaction Main 0x1B0@FFFFFFFF
  7449.  
  7450. Subaction GFX 0x1B0@FFFFFFFF
  7451.  
  7452. Subaction SFX 0x1B0@FFFFFFFF
  7453.  
  7454. Subaction Other 0x1B0@FFFFFFFF
  7455.  
  7456. ##########################################
  7457. # Subaction 433
  7458. ##########################################
  7459. Subaction Main 0x1B1@FFFFFFFF
  7460.  
  7461. Subaction GFX 0x1B1@FFFFFFFF
  7462.  
  7463. Subaction SFX 0x1B1@FFFFFFFF
  7464.  
  7465. Subaction Other 0x1B1@FFFFFFFF
  7466.  
  7467. ##########################################
  7468. # Subaction 434
  7469. ##########################################
  7470. Subaction Main 0x1B2@FFFFFFFF
  7471.  
  7472. Subaction GFX 0x1B2@FFFFFFFF
  7473.  
  7474. Subaction SFX 0x1B2@FFFFFFFF
  7475.  
  7476. Subaction Other 0x1B2@FFFFFFFF
  7477.  
  7478. ##########################################
  7479. # Subaction 435
  7480. ##########################################
  7481. Subaction Main 0x1B3@FFFFFFFF
  7482.  
  7483. Subaction GFX 0x1B3@FFFFFFFF
  7484.  
  7485. Subaction SFX 0x1B3@FFFFFFFF
  7486.  
  7487. Subaction Other 0x1B3@FFFFFFFF
  7488.  
  7489. ##########################################
  7490. # Subaction 436
  7491. ##########################################
  7492. Subaction Main 0x1B4@FFFFFFFF
  7493.  
  7494. Subaction GFX 0x1B4@FFFFFFFF
  7495.  
  7496. Subaction SFX 0x1B4@FFFFFFFF
  7497.  
  7498. Subaction Other 0x1B4@FFFFFFFF
  7499.  
  7500. ##########################################
  7501. # Subaction 437
  7502. ##########################################
  7503. Subaction Main 0x1B5@FFFFFFFF
  7504.  
  7505. Subaction GFX 0x1B5@FFFFFFFF
  7506.  
  7507. Subaction SFX 0x1B5@FFFFFFFF
  7508.  
  7509. Subaction Other 0x1B5@FFFFFFFF
  7510.  
  7511. ##########################################
  7512. # Subaction 438
  7513. ##########################################
  7514. Subaction Main 0x1B6@FFFFFFFF
  7515.  
  7516. Subaction GFX 0x1B6@FFFFFFFF
  7517.  
  7518. Subaction SFX 0x1B6@FFFFFFFF
  7519.  
  7520. Subaction Other 0x1B6@FFFFFFFF
  7521.  
  7522. ##########################################
  7523. # Subaction 439
  7524. ##########################################
  7525. Subaction Main 0x1B7@FFFFFFFF
  7526.  
  7527. Subaction GFX 0x1B7@FFFFFFFF
  7528.  
  7529. Subaction SFX 0x1B7@FFFFFFFF
  7530.  
  7531. Subaction Other 0x1B7@FFFFFFFF
  7532.  
  7533. ##########################################
  7534. # Subaction 440
  7535. ##########################################
  7536. Subaction Main 0x1B8@FFFFFFFF
  7537.  
  7538. Subaction GFX 0x1B8@FFFFFFFF
  7539.  
  7540. Subaction SFX 0x1B8@FFFFFFFF
  7541.  
  7542. Subaction Other 0x1B8@FFFFFFFF
  7543.  
  7544. ##########################################
  7545. # Subaction 441
  7546. ##########################################
  7547. Subaction Main 0x1B9@FFFFFFFF
  7548.  
  7549. Subaction GFX 0x1B9@FFFFFFFF
  7550.  
  7551. Subaction SFX 0x1B9@FFFFFFFF
  7552.  
  7553. Subaction Other 0x1B9@FFFFFFFF
  7554.  
  7555. ##########################################
  7556. # Subaction 442
  7557. ##########################################
  7558. Subaction Main 0x1BA@FFFFFFFF
  7559.  
  7560. Subaction GFX 0x1BA@FFFFFFFF
  7561.  
  7562. Subaction SFX 0x1BA@FFFFFFFF
  7563.  
  7564. Subaction Other 0x1BA@FFFFFFFF
  7565.  
  7566. ##########################################
  7567. # Subaction 443
  7568. ##########################################
  7569. Subaction Main 0x1BB@FFFFFFFF
  7570.  
  7571. Subaction GFX 0x1BB@FFFFFFFF
  7572.  
  7573. Subaction SFX 0x1BB@FFFFFFFF
  7574.  
  7575. Subaction Other 0x1BB@FFFFFFFF
  7576.  
  7577. ##########################################
  7578. # Subaction 444
  7579. ##########################################
  7580. Subaction Main 0x1BC@FFFFFFFF
  7581.  
  7582. Subaction GFX 0x1BC@BD78
  7583. Asynchronous Timer - Frames=10.00x
  7584. Set Loop - Iterations=0x6
  7585. Flash Overlay Effect - 0xFF, 0xFF, 0x80, 0xAA
  7586. Synchronous Timer - Frames=1.00x
  7587. Change Flash Overlay Color - 0x3, 0x50, 0x50, 0x50, 0x5A
  7588. Synchronous Timer - Frames=3.00x
  7589. Change Flash Overlay Color - 0x3, 0x50, 0x50, 0x50, 0x0
  7590. Synchronous Timer - Frames=3.00x
  7591. Change Flash Overlay Color - 0x4, 0xFF, 0xFF, 0x80, 0xAA
  7592. Synchronous Timer - Frames=3.00x
  7593. Execute Loop
  7594. Terminate Flash Effect
  7595.  
  7596. Subaction SFX 0x1BC@FFC8
  7597. Asynchronous Timer - Frames=5.00x
  7598. Sound Effect - ID=0x10B
  7599. Synchronous Timer - Frames=125.00x
  7600. Sound Effect - ID=0x10C
  7601.  
  7602. Subaction Other 0x1BC@62A0
  7603. 18000100 - 0x6
  7604. Asynchronous Timer - Frames=10.00x
  7605. 070B0200 - 0x2, 0x32
  7606. Asynchronous Timer - Frames=120.00x
  7607. 070B0200 - 0x2, 0x32
  7608.  
  7609. ##########################################
  7610. # Subaction 445
  7611. ##########################################
  7612. Subaction Main 0x1BD@FFFFFFFF
  7613.  
  7614. Subaction GFX 0x1BD@BDE8
  7615. Goto - Offset=@BD78
  7616.  
  7617. Subaction SFX 0x1BD@10010
  7618. Asynchronous Timer - Frames=5.00x
  7619. Sound Effect - ID=0x10B
  7620. Synchronous Timer - Frames=125.00x
  7621. Sound Effect - ID=0x10C
  7622.  
  7623. Subaction Other 0x1BD@6308
  7624. 18000100 - 0x6
  7625. Asynchronous Timer - Frames=10.00x
  7626. 070B0200 - 0x2, 0x32
  7627. Asynchronous Timer - Frames=120.00x
  7628. 070B0200 - 0x2, 0x32
  7629.  
  7630. ##########################################
  7631. # Subaction 446
  7632. ##########################################
  7633. Subaction Main 0x1BE@16E20
  7634. Asynchronous Timer - Frames=79.00x
  7635. Allow Interrupt
  7636.  
  7637. Subaction GFX 0x1BE@FFFFFFFF
  7638.  
  7639. Subaction SFX 0x1BE@10048
  7640. Asynchronous Timer - Frames=2.00x
  7641. Sound Effect - ID=0x17A
  7642.  
  7643. Subaction Other 0x1BE@63A0
  7644. Item Visibility - False
  7645. 18000100 - 0x6
  7646. Asynchronous Timer - Frames=8.00x
  7647. 18000100 - 0x2
  7648. Asynchronous Timer - Frames=17.00x
  7649. ?Model? - 0x3, 0x0
  7650. Asynchronous Timer - Frames=30.00x
  7651. 18010200 - 0x6, 0x3
  7652. Asynchronous Timer - Frames=71.00x
  7653. ?Model? - 0x3, 0x1
  7654.  
  7655. ##########################################
  7656. # Subaction 447
  7657. ##########################################
  7658. Subaction Main 0x1BF@16E40
  7659. Asynchronous Timer - Frames=79.00x
  7660. Allow Interrupt
  7661.  
  7662. Subaction GFX 0x1BF@FFFFFFFF
  7663.  
  7664. Subaction SFX 0x1BF@10070
  7665. Asynchronous Timer - Frames=2.00x
  7666. Sound Effect - ID=0x17A
  7667.  
  7668. Subaction Other 0x1BF@6460
  7669. Item Visibility - False
  7670. 18000100 - 0x6
  7671. Asynchronous Timer - Frames=8.00x
  7672. 18000100 - 0x2
  7673. Asynchronous Timer - Frames=17.00x
  7674. ?Model? - 0x3, 0x0
  7675. Asynchronous Timer - Frames=30.00x
  7676. 18010200 - 0x6, 0x3
  7677. Asynchronous Timer - Frames=71.00x
  7678. ?Model? - 0x3, 0x1
  7679.  
  7680. ##########################################
  7681. # Subaction 448
  7682. ##########################################
  7683. Subaction Main 0x1C0@16E60
  7684. Asynchronous Timer - Frames=89.00x
  7685. Allow Interrupt
  7686.  
  7687. Subaction GFX 0x1C0@BE90
  7688. Asynchronous Timer - Frames=56.00x
  7689. Generic Graphic Effect(2) - 0x8, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.90x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  7690.  
  7691. Subaction SFX 0x1C0@100C8
  7692. Asynchronous Timer - Frames=3.00x
  7693. Sound Effect - ID=0x6B
  7694. Synchronous Timer - Frames=10.00x
  7695. Sound Effect - ID=0x6B
  7696. Synchronous Timer - Frames=10.00x
  7697. Sound Effect - ID=0x6B
  7698. Synchronous Timer - Frames=32.00x
  7699. Sound Effect - ID=0x160
  7700.  
  7701. Subaction Other 0x1C0@6500
  7702. 18000100 - 0x0
  7703. Asynchronous Timer - Frames=51.00x
  7704. Rumble - 0xD, 0x0
  7705. 18010200 - 0x1, 0x3
  7706. Asynchronous Timer - Frames=86.00x
  7707. 18010200 - 0x6, 0x4
  7708.  
  7709. ##########################################
  7710. # Subaction 449
  7711. ##########################################
  7712. Subaction Main 0x1C1@16E80
  7713. Asynchronous Timer - Frames=89.00x
  7714. Allow Interrupt
  7715.  
  7716. Subaction GFX 0x1C1@BEB0
  7717. Goto - Offset=@BE90
  7718.  
  7719. Subaction SFX 0x1C1@10150
  7720. Asynchronous Timer - Frames=3.00x
  7721. Sound Effect - ID=0x6B
  7722. Synchronous Timer - Frames=10.00x
  7723. Sound Effect - ID=0x6B
  7724. Synchronous Timer - Frames=10.00x
  7725. Sound Effect - ID=0x6B
  7726. Synchronous Timer - Frames=32.00x
  7727. Sound Effect - ID=0x160
  7728.  
  7729. Subaction Other 0x1C1@6580
  7730. 18000100 - 0x0
  7731. Asynchronous Timer - Frames=51.00x
  7732. Rumble - 0xD, 0x0
  7733. 18010200 - 0x1, 0x3
  7734. Asynchronous Timer - Frames=86.00x
  7735. 18010200 - 0x6, 0x4
  7736.  
  7737. ##########################################
  7738. # Subaction 450
  7739. ##########################################
  7740. Subaction Main 0x1C2@FFFFFFFF
  7741.  
  7742. Subaction GFX 0x1C2@BF48
  7743. Asynchronous Timer - Frames=87.00x
  7744. 11001000 - 0x8, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.90x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  7745.  
  7746. Subaction SFX 0x1C2@101B0
  7747. Asynchronous Timer - Frames=30.00x
  7748. Sound Effect - ID=0x193
  7749. Sound Effect - ID=0x123
  7750.  
  7751. Subaction Other 0x1C2@6608
  7752. 0C170100 - False
  7753. Tag Display - False
  7754. Asynchronous Timer - Frames=29.00x
  7755. 0C170100 - True
  7756. Tag Display - True
  7757. Asynchronous Timer - Frames=81.00x
  7758. 10050200 - 0x4, False
  7759. Asynchronous Timer - Frames=87.00x
  7760. 18000100 - 0x6
  7761.  
  7762. ##########################################
  7763. # Subaction 451
  7764. ##########################################
  7765. Subaction Main 0x1C3@FFFFFFFF
  7766.  
  7767. Subaction GFX 0x1C3@BF68
  7768. Goto - Offset=@BF48
  7769.  
  7770. Subaction SFX 0x1C3@101E8
  7771. Asynchronous Timer - Frames=30.00x
  7772. Sound Effect - ID=0x193
  7773. Sound Effect - ID=0x123
  7774.  
  7775. Subaction Other 0x1C3@66A8
  7776. 0C170100 - False
  7777. Tag Display - False
  7778. Asynchronous Timer - Frames=29.00x
  7779. 0C170100 - True
  7780. Tag Display - True
  7781. Asynchronous Timer - Frames=81.00x
  7782. 10050200 - 0x4, False
  7783. Asynchronous Timer - Frames=87.00x
  7784. 18000100 - 0x6
  7785.  
  7786. ##########################################
  7787. # Subaction 452
  7788. ##########################################
  7789. Subaction Main 0x1C4@FFFFFFFF
  7790.  
  7791. Subaction GFX 0x1C4@C000
  7792. Asynchronous Timer - Frames=115.00x
  7793. 11001000 - 0x27, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.90x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  7794.  
  7795. Subaction SFX 0x1C4@10280
  7796. Asynchronous Timer - Frames=30.00x
  7797. Sound Effect - ID=0x190
  7798. Sound Effect - ID=0x6E
  7799. Synchronous Timer - Frames=15.00x
  7800. Sound Effect - ID=0x6E
  7801. Synchronous Timer - Frames=15.00x
  7802. Sound Effect - ID=0x6E
  7803. Synchronous Timer - Frames=15.00x
  7804. Sound Effect - ID=0x6E
  7805. Synchronous Timer - Frames=15.00x
  7806. Sound Effect - ID=0x6E
  7807. Synchronous Timer - Frames=24.00x
  7808. ?Victory Sound? - 0x19F
  7809. ?Victory Sound? - 0x71
  7810. ?Victory Sound? - 0x36
  7811.  
  7812. Subaction Other 0x1C4@FFFFFFFF
  7813.  
  7814. ##########################################
  7815. # Subaction 453
  7816. ##########################################
  7817. Subaction Main 0x1C5@FFFFFFFF
  7818.  
  7819. Subaction GFX 0x1C5@FFFFFFFF
  7820.  
  7821. Subaction SFX 0x1C5@FFFFFFFF
  7822.  
  7823. Subaction Other 0x1C5@FFFFFFFF
  7824.  
  7825. ##########################################
  7826. # Subaction 454
  7827. ##########################################
  7828. Subaction Main 0x1C6@FFFFFFFF
  7829.  
  7830. Subaction GFX 0x1C6@C0B8
  7831. Asynchronous Timer - Frames=20.00x
  7832. Set Loop - Iterations=0x6
  7833. 11001000 - 0x19, 0x39, 1.00x, 0.00x, 2.00x, 0.00x, 0.00x, 0.00x, 0.60x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  7834. Synchronous Timer - Frames=14.00x
  7835. Execute Loop
  7836.  
  7837. Subaction SFX 0x1C6@10348
  7838. Asynchronous Timer - Frames=20.00x
  7839. Sound Effect - ID=0x11F
  7840. Synchronous Timer - Frames=5.00x
  7841. Sound Effect - ID=0x191
  7842. Synchronous Timer - Frames=79.00x
  7843. ?Sound? - 0x11F
  7844. Synchronous Timer - Frames=11.00x
  7845. ?Victory Sound? - 0x1A0
  7846.  
  7847. Subaction Other 0x1C6@FFFFFFFF
  7848.  
  7849. ##########################################
  7850. # Subaction 455
  7851. ##########################################
  7852. Subaction Main 0x1C7@FFFFFFFF
  7853.  
  7854. Subaction GFX 0x1C7@FFFFFFFF
  7855.  
  7856. Subaction SFX 0x1C7@FFFFFFFF
  7857.  
  7858. Subaction Other 0x1C7@FFFFFFFF
  7859.  
  7860. ##########################################
  7861. # Subaction 456
  7862. ##########################################
  7863. Subaction Main 0x1C8@FFFFFFFF
  7864.  
  7865. Subaction GFX 0x1C8@C178
  7866. Asynchronous Timer - Frames=95.00x
  7867. 11001000 - 0x8, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  7868.  
  7869. Subaction SFX 0x1C8@103D8
  7870. Asynchronous Timer - Frames=30.00x
  7871. Sound Effect - ID=0x192
  7872. Synchronous Timer - Frames=40.00x
  7873. Sound Effect - ID=0x168
  7874. Sound Effect - ID=0x1A1
  7875. Sound Effect - ID=0x36
  7876. Synchronous Timer - Frames=25.00x
  7877. Other Sound Effect - ID=0x126
  7878.  
  7879. Subaction Other 0x1C8@FFFFFFFF
  7880.  
  7881. ##########################################
  7882. # Subaction 457
  7883. ##########################################
  7884. Subaction Main 0x1C9@FFFFFFFF
  7885.  
  7886. Subaction GFX 0x1C9@FFFFFFFF
  7887.  
  7888. Subaction SFX 0x1C9@FFFFFFFF
  7889.  
  7890. Subaction Other 0x1C9@FFFFFFFF
  7891.  
  7892. ##########################################
  7893. # Subaction 458
  7894. ##########################################
  7895. Subaction Main 0x1CA@FFFFFFFF
  7896.  
  7897. Subaction GFX 0x1CA@FFFFFFFF
  7898.  
  7899. Subaction SFX 0x1CA@FFFFFFFF
  7900.  
  7901. Subaction Other 0x1CA@FFFFFFFF
  7902.  
  7903. ##########################################
  7904. # Subaction 459
  7905. ##########################################
  7906. Subaction Main 0x1CB@FFFFFFFF
  7907.  
  7908. Subaction GFX 0x1CB@FFFFFFFF
  7909.  
  7910. Subaction SFX 0x1CB@FFFFFFFF
  7911.  
  7912. Subaction Other 0x1CB@FFFFFFFF
  7913.  
  7914. ##########################################
  7915. # Subaction 460
  7916. ##########################################
  7917. Subaction Main 0x1CC@FFFFFFFF
  7918.  
  7919. Subaction GFX 0x1CC@FFFFFFFF
  7920.  
  7921. Subaction SFX 0x1CC@FFFFFFFF
  7922.  
  7923. Subaction Other 0x1CC@FFFFFFFF
  7924.  
  7925. ##########################################
  7926. # Subaction 461
  7927. ##########################################
  7928. Subaction Main 0x1CD@FFFFFFFF
  7929.  
  7930. Subaction GFX 0x1CD@FFFFFFFF
  7931.  
  7932. Subaction SFX 0x1CD@FFFFFFFF
  7933.  
  7934. Subaction Other 0x1CD@FFFFFFFF
  7935.  
  7936. ##########################################
  7937. # Subaction 462
  7938. ##########################################
  7939. Subaction Main 0x1CE@16F08
  7940. Asynchronous Timer - Frames=13.00x
  7941. Generate Article/Prop - 0x1
  7942. Asynchronous Timer - Frames=43.00x
  7943. Allow Interrupt
  7944.  
  7945. Subaction GFX 0x1CE@C320
  7946. 11001000 - 0xD, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  7947. Asynchronous Timer - Frames=12.00x
  7948. External Graphic Effect - File#=0x10002, Bone=0x1A, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Z Rotation=90.00x, Y Rotation=0.00x, X Rotation=45.00x, Size=1.00x, Anchored?=False
  7949. Asynchronous Timer - Frames=14.00x
  7950. Flash Overlay Effect - 0xFF, 0x0, 0x0, 0x5A
  7951. Asynchronous Timer - Frames=16.00x
  7952. Terminate Flash Effect
  7953. Flash Light Effect - 0xFF, 0xE6, 0xB4, 0xA0, 75.00x, -10.00x
  7954. Asynchronous Timer - Frames=21.00x
  7955. 21070500 - 0x5, 0xFF, 0xFF, 0xFF, 0x0
  7956. Asynchronous Timer - Frames=26.00x
  7957. Terminate Flash Effect
  7958.  
  7959. Subaction SFX 0x1CE@10460
  7960. Asynchronous Timer - Frames=11.00x
  7961. Sound Effect - ID=0x15F
  7962. Synchronous Timer - Frames=1.00x
  7963. Sound Effect - ID=0x10D
  7964.  
  7965. Subaction Other 0x1CE@67C0
  7966. 18000100 - 0x6
  7967. Asynchronous Timer - Frames=13.00x
  7968. Rumble - 0xD, 0x0
  7969.  
  7970. ##########################################
  7971. # Subaction 463
  7972. ##########################################
  7973. Subaction Main 0x1CF@16F48
  7974. Asynchronous Timer - Frames=13.00x
  7975. Generate Article/Prop - 0x1
  7976. Asynchronous Timer - Frames=43.00x
  7977. Allow Interrupt
  7978.  
  7979. Subaction GFX 0x1CF@C478
  7980. Asynchronous Timer - Frames=12.00x
  7981. External Graphic Effect - File#=0x10002, Bone=0x1A, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Z Rotation=90.00x, Y Rotation=0.00x, X Rotation=45.00x, Size=1.00x, Anchored?=False
  7982. Asynchronous Timer - Frames=14.00x
  7983. Flash Overlay Effect - 0xFF, 0x0, 0x0, 0x5A
  7984. Asynchronous Timer - Frames=16.00x
  7985. Terminate Flash Effect
  7986. Flash Light Effect - 0xFF, 0xE6, 0xB4, 0xA0, 75.00x, -10.00x
  7987. Asynchronous Timer - Frames=21.00x
  7988. 21070500 - 0x5, 0xFF, 0xFF, 0xFF, 0x0
  7989. Asynchronous Timer - Frames=26.00x
  7990. Terminate Flash Effect
  7991.  
  7992. Subaction SFX 0x1CF@10490
  7993. Goto - Offset=@10460
  7994.  
  7995. Subaction Other 0x1CF@6800
  7996. 18000100 - 0x6
  7997. Asynchronous Timer - Frames=13.00x
  7998. Rumble - 0xD, 0x0
  7999.  
  8000. ##########################################
  8001. # Subaction 464
  8002. ##########################################
  8003. Subaction Main 0x1D0@17268
  8004. Item Visibility - False
  8005. Generate Article/Prop - 0x0
  8006. Asynchronous Timer - Frames=5.00x
  8007. Defensive Collision - 0x3, 0x0, 0x2
  8008. Asynchronous Timer - Frames=11.00x
  8009. Offensive Collision - Bone/ID=0x0, Damage=0x8, Trajectory=0x6E, Base Knockback=0x0, Knockback Growth=0x40000, Size=7.50x, Z Offset=0.00x, Y Offset=6.00x, X Offset=9.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x22431047
  8010. Offensive Collision - Bone/ID=0x1, Damage=0x8, Trajectory=0x6E, Base Knockback=0x0, Knockback Growth=0x40000, Size=5.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=5.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x22431047
  8011. Asynchronous Timer - Frames=14.00x
  8012. Terminate Collisions
  8013. Asynchronous Timer - Frames=30.00x
  8014. ?Defensive? - 0x3, 0x0, 0x2
  8015.  
  8016. Subaction GFX 0x1D0@C6F8
  8017. Asynchronous Timer - Frames=10.00x
  8018. External Graphic Effect - File#=0x10004, Bone=0x30, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Z Rotation=0.00x, Y Rotation=0.00x, X Rotation=0.00x, Size=1.00x, Anchored?=True
  8019. Synchronous Timer - Frames=1.00x
  8020. External Graphic Effect - File#=0x10005, Bone=0x30, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Z Rotation=0.00x, Y Rotation=0.00x, X Rotation=0.00x, Size=1.00x, Anchored?=True
  8021. Generic Graphic Effect(2) - 0xE, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  8022.  
  8023. Subaction SFX 0x1D0@104C8
  8024. Asynchronous Timer - Frames=7.00x
  8025. Sound Effect - ID=0x112
  8026. Synchronous Timer - Frames=4.00x
  8027. Sound Effect - ID=0x161
  8028. Sound Effect - ID=0x36
  8029.  
  8030. Subaction Other 0x1D0@68C0
  8031. 18000100 - 0x4
  8032. Item Visibility - False
  8033. Asynchronous Timer - Frames=9.00x
  8034. 18010200 - 0x6, 0x2
  8035. Asynchronous Timer - Frames=12.00x
  8036. Rumble - 0xD, 0x0
  8037. 14070A00 - 0x0, 1.00x, 0.00x, 300.00x, 0.50x, 12.00x, 10.00x, 30.00x, 20.00x, 0x32
  8038. Asynchronous Timer - Frames=22.00x
  8039. 14040100 - 0x0
  8040.  
  8041. ##########################################
  8042. # Subaction 465
  8043. ##########################################
  8044. Subaction Main 0x1D1@17410
  8045. Item Visibility - False
  8046. Generate Article/Prop - 0x0
  8047. Asynchronous Timer - Frames=5.00x
  8048. Defensive Collision - 0x3, 0x0, 0x2
  8049. Asynchronous Timer - Frames=10.00x
  8050. Bit Variable Set - RA-Bit[0][17]
  8051. Asynchronous Timer - Frames=11.00x
  8052. Offensive Collision - Bone/ID=0x0, Damage=0x6, Trajectory=0x6E, Base Knockback=0x0, Knockback Growth=0x40000, Size=8.50x, Z Offset=0.00x, Y Offset=6.00x, X Offset=9.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x22431047
  8053. Offensive Collision - Bone/ID=0x1, Damage=0x6, Trajectory=0x6E, Base Knockback=0x0, Knockback Growth=0x40000, Size=5.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=5.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x22431047
  8054. Asynchronous Timer - Frames=14.00x
  8055. Terminate Collisions
  8056. Asynchronous Timer - Frames=33.00x
  8057. ?Defensive? - 0x3, 0x0, 0x2
  8058. Bit Variable Clear - RA-Bit[0][17]
  8059.  
  8060. Subaction GFX 0x1D1@C7D8
  8061. Asynchronous Timer - Frames=10.00x
  8062. External Graphic Effect - File#=0x10004, Bone=0x30, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Z Rotation=0.00x, Y Rotation=0.00x, X Rotation=0.00x, Size=1.00x, Anchored?=True
  8063. Synchronous Timer - Frames=1.00x
  8064. External Graphic Effect - File#=0x10005, Bone=0x30, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Z Rotation=0.00x, Y Rotation=0.00x, X Rotation=0.00x, Size=1.00x, Anchored?=True
  8065.  
  8066. Subaction SFX 0x1D1@10500
  8067. Goto - Offset=@104C8
  8068.  
  8069. Subaction Other 0x1D1@69B8
  8070. 18000100 - 0x4
  8071. Item Visibility - False
  8072. Asynchronous Timer - Frames=9.00x
  8073. 18010200 - 0x6, 0x2
  8074. Asynchronous Timer - Frames=11.00x
  8075. Rumble - 0xD, 0x0
  8076. Asynchronous Timer - Frames=12.00x
  8077. 14070A00 - 0x0, 1.00x, 0.00x, 300.00x, 0.50x, 12.00x, 10.00x, 30.00x, 20.00x, 0x32
  8078. Asynchronous Timer - Frames=22.00x
  8079. 14040100 - 0x0
  8080.  
  8081. ##########################################
  8082. # Subaction 466
  8083. ##########################################
  8084. Subaction Main 0x1D2@17888
  8085. Asynchronous Timer - Frames=2.00x
  8086. 09000100 - 0x2
  8087. Body Collision - State=0x2
  8088. Offensive Collision - Bone/ID=0x0, Damage=0x5, Trajectory=0x46, Base Knockback=0x820064, Knockback Growth=0x0, Size=7.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=5.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030846
  8089. Offensive Collision - Bone/ID=0x1, Damage=0x5, Trajectory=0x5A, Base Knockback=0x8C0064, Knockback Growth=0x0, Size=6.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=9.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030846
  8090. Synchronous Timer - Frames=1.00x
  8091. Bit Variable Set - RA-Bit[0][18]
  8092. Synchronous Timer - Frames=2.00x
  8093. Bit Variable Set - RA-Bit[0][16]
  8094. Synchronous Timer - Frames=1.00x
  8095. Body Collision - State=0x0
  8096. Set Loop - Iterations=0x3
  8097. Offensive Collision - Bone/ID=0x0, Damage=0x1, Trajectory=0x4A, Base Knockback=0x960064, Knockback Growth=0x0, Size=6.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=4.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030846
  8098. Offensive Collision - Bone/ID=0x1, Damage=0x1, Trajectory=0x5A, Base Knockback=0x960064, Knockback Growth=0x0, Size=5.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=8.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030846
  8099. Synchronous Timer - Frames=1.00x
  8100. Terminate Collisions
  8101. Execute Loop
  8102. Enable/Disable Ledgegrab - 0x1
  8103. Set Loop - Iterations=0x2
  8104. Offensive Collision - Bone/ID=0x0, Damage=0x1, Trajectory=0x16D, Base Knockback=0x5A0064, Knockback Growth=0x0, Size=5.50x, Z Offset=0.00x, Y Offset=7.00x, X Offset=4.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030846
  8105. Offensive Collision - Bone/ID=0x1, Damage=0x1, Trajectory=0x16D, Base Knockback=0x780064, Knockback Growth=0x0, Size=4.20x, Z Offset=0.00x, Y Offset=7.00x, X Offset=8.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030846
  8106. Synchronous Timer - Frames=2.00x
  8107. Terminate Collisions
  8108. Execute Loop
  8109. Offensive Collision - Bone/ID=0x0, Damage=0x3, Trajectory=0x3C, Base Knockback=0x91, Knockback Growth=0x34, Size=10.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=4.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030886
  8110. Offensive Collision - Bone/ID=0x1, Damage=0x3, Trajectory=0x3C, Base Knockback=0x91, Knockback Growth=0x34, Size=10.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=8.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030886
  8111. Synchronous Timer - Frames=2.00x
  8112. Terminate Collisions
  8113. Enable/Disable Ledgegrab - 0x2
  8114.  
  8115. Subaction GFX 0x1D2@C910
  8116. Asynchronous Timer - Frames=2.00x
  8117. Generic Graphic Effect(2) - 0xD, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  8118. Synchronous Timer - Frames=1.00x
  8119. 11001000 - 0x10, 0x30, 0.00x, -0.40x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  8120.  
  8121. Subaction SFX 0x1D2@10520
  8122. Asynchronous Timer - Frames=2.00x
  8123. Sound Effect - ID=0x110
  8124.  
  8125. Subaction Other 0x1D2@6A28
  8126. Asynchronous Timer - Frames=6.00x
  8127. Rumble - 0xD, 0x0
  8128.  
  8129. ##########################################
  8130. # Subaction 467
  8131. ##########################################
  8132. Subaction Main 0x1D3@17980
  8133. Goto - Offset=@17888
  8134.  
  8135. Subaction GFX 0x1D3@C940
  8136. Goto - Offset=@C910
  8137.  
  8138. Subaction SFX 0x1D3@10540
  8139. Goto - Offset=@10520
  8140.  
  8141. Subaction Other 0x1D3@6A58
  8142. Asynchronous Timer - Frames=6.00x
  8143. Rumble - 0xD, 0x0
  8144.  
  8145. ##########################################
  8146. # Subaction 468
  8147. ##########################################
  8148. Subaction Main 0x1D4@FFFFFFFF
  8149.  
  8150. Subaction GFX 0x1D4@CA60
  8151. Asynchronous Timer - Frames=2.00x
  8152. Generic Graphic Effect - 0x25, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  8153. Synchronous Timer - Frames=11.00x
  8154. 11001000 - 0x10, 0x30, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False
  8155.  
  8156. Subaction SFX 0x1D4@10560
  8157. Asynchronous Timer - Frames=10.00x
  8158. Sound Effect - ID=0x19B
  8159.  
  8160. Subaction Other 0x1D4@6A98
  8161. Item Visibility - False
  8162. 18000100 - 0x6
  8163. Asynchronous Timer - Frames=15.00x
  8164. Rumble - 0xC, 0x0
  8165.  
  8166. ##########################################
  8167. # Subaction 469
  8168. ##########################################
  8169. Subaction Main 0x1D5@FFFFFFFF
  8170.  
  8171. Subaction GFX 0x1D5@CB18
  8172. Set Loop - Iterations=0xFFFFFFFF
  8173. 11001000 - 0xA, 0x0, 0.00x, 0.00x, -8.00x, 0.00x, 0.00x, 0.00x, 0.60x, 8.00x, 0.00x, 10.00x, 0.00x, 0.00x, 0.00x, True
  8174. Synchronous Timer - Frames=10.00x
  8175. Execute Loop
  8176.  
  8177. Subaction SFX 0x1D5@10588
  8178. Asynchronous Timer - Frames=1.00x
  8179. Sound Effect(3) - ID=0x13D
  8180.  
  8181. Subaction Other 0x1D5@6B38
  8182. Item Visibility - False
  8183. 18000100 - 0x6
  8184. Asynchronous Timer - Frames=3.00x
  8185. Rumble - 0x16, 0x0
  8186. Asynchronous Timer - Frames=12.00x
  8187. Rumble - 0x16, 0x0
  8188. Asynchronous Timer - Frames=23.00x
  8189. Rumble - 0x16, 0x0
  8190. Asynchronous Timer - Frames=35.00x
  8191. Rumble - 0x16, 0x0
  8192. 01000000
  8193. 01020000
  8194. Goto - Offset=@6B38
  8195.  
  8196. ##########################################
  8197. # Subaction 470
  8198. ##########################################
  8199. Subaction Main 0x1D6@FFFFFFFF
  8200.  
  8201. Subaction GFX 0x1D6@CBC0
  8202. Generic Graphic Effect - 0x1C, 0x0, 0.00x, 0.00x, 4.00x, 0.00x, 180.00x, 0.00x, 0.80x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  8203.  
  8204. Subaction SFX 0x1D6@105B0
  8205. Asynchronous Timer - Frames=1.00x
  8206. Sound Effect - ID=0x13B
  8207.  
  8208. Subaction Other 0x1D6@6BC8
  8209. 18000100 - 0x6
  8210. Item Visibility - False
  8211. 070B0200 - 0xE, 0x0
  8212.  
  8213. ##########################################
  8214. # Subaction 471
  8215. ##########################################
  8216. Subaction Main 0x1D7@FFFFFFFF
  8217.  
  8218. Subaction GFX 0x1D7@CC50
  8219. Generic Graphic Effect - 0xA, 0x0, 0.00x, 0.00x, 8.00x, 0.00x, 180.00x, 0.00x, 0.80x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True
  8220.  
  8221. Subaction SFX 0x1D7@105D8
  8222. Asynchronous Timer - Frames=1.00x
  8223. Sound Effect - ID=0x13C
  8224.  
  8225. Subaction Other 0x1D7@6C08
  8226. 18000100 - 0x6
  8227. Item Visibility - False
  8228. 070B0200 - 0xF, 0x0
  8229.  
  8230. ##########################################
  8231. # Subaction 472
  8232. ##########################################
  8233. Subaction Main 0x1D8@FFFFFFFF
  8234.  
  8235. Subaction GFX 0x1D8@CCC8
  8236. Goto - Offset=@CA60
  8237.  
  8238. Subaction SFX 0x1D8@10618
  8239. Asynchronous Timer - Frames=10.00x
  8240. Sound Effect - ID=0x19B
  8241.  
  8242. Subaction Other 0x1D8@6C38
  8243. Item Visibility - False
  8244. 18000100 - 0x6
  8245.  
  8246. ##########################################
  8247. # Subaction 473
  8248. ##########################################
  8249. Subaction Main 0x1D9@FFFFFFFF
  8250.  
  8251. Subaction GFX 0x1D9@CCE0
  8252. Goto - Offset=@CB18
  8253.  
  8254. Subaction SFX 0x1D9@10640
  8255. Asynchronous Timer - Frames=1.00x
  8256. Sound Effect(3) - ID=0x13D
  8257.  
  8258. Subaction Other 0x1D9@6CB0
  8259. Item Visibility - False
  8260. 18000100 - 0x6
  8261. Asynchronous Timer - Frames=5.00x
  8262. Rumble - 0xC, 0x0
  8263. Asynchronous Timer - Frames=15.00x
  8264. Rumble - 0xC, 0x0
  8265. Asynchronous Timer - Frames=25.00x
  8266. Rumble - 0xC, 0x0
  8267. 01000000
  8268. 01020000
  8269. Goto - Offset=@6B38
  8270.  
  8271. ##########################################
  8272. # Subaction 474
  8273. ##########################################
  8274. Subaction Main 0x1DA@FFFFFFFF
  8275.  
  8276. Subaction GFX 0x1DA@FFFFFFFF
  8277.  
  8278. Subaction SFX 0x1DA@10668
  8279. Asynchronous Timer - Frames=1.00x
  8280. Sound Effect - ID=0x13B
  8281.  
  8282. Subaction Other 0x1DA@6D30
  8283. 18000100 - 0x6
  8284. Item Visibility - False
  8285. 070B0200 - 0xE, 0x0
  8286.  
  8287. ##########################################
  8288. # Subaction 475
  8289. ##########################################
  8290. Subaction Main 0x1DB@FFFFFFFF
  8291.  
  8292. Subaction GFX 0x1DB@FFFFFFFF
  8293.  
  8294. Subaction SFX 0x1DB@10690
  8295. Asynchronous Timer - Frames=1.00x
  8296. Sound Effect - ID=0x13C
  8297.  
  8298. Subaction Other 0x1DB@6D70
  8299. 18000100 - 0x6
  8300. Item Visibility - False
  8301. 070B0200 - 0xE, 0x0
  8302.  
  8303. ##########################################
  8304. # Subaction 476
  8305. ##########################################
  8306. Subaction Main 0x1DC@17C18
  8307. Body Collision - State=0x2
  8308. Generate Article/Prop - 0x3
  8309. Camera Closeup - 0x5, 0x0, 1.00x, 0.00x, 0.00x
  8310. Time Manipulation - 0x4, 0x1E
  8311. Asynchronous Timer - Frames=40.00x
  8312. Normal Camera
  8313. Asynchronous Timer - Frames=55.00x
  8314. Screen Tint - 0x0, 0x1E, 0x40, 0x0, 0x0, 0x80, 0x0
  8315. Asynchronous Timer - Frames=160.00x
  8316. 0B010200 - 0x0, 0xFFFFFFFF
  8317.  
  8318. Subaction GFX 0x1DC@CF78
  8319. External Graphic Effect(2) - 0xE00002, 0x1A, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, True
  8320. External Graphic Effect(2) - 0xE00002, 0x30, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, True
  8321.  
  8322. Subaction SFX 0x1DC@106F0
  8323. Asynchronous Timer - Frames=2.00x
  8324. Sound Effect - ID=0x197
  8325. Sound Effect - ID=0x11E
  8326. Synchronous Timer - Frames=54.00x
  8327. Sound Effect - ID=0x198
  8328. Sound Effect - ID=0x11F
  8329.  
  8330. Subaction Other 0x1DC@6DE8
  8331. Item Visibility - False
  8332. Asynchronous Timer - Frames=2.00x
  8333. 070B0200 - 0xF, 0x0
  8334. Asynchronous Timer - Frames=55.00x
  8335. Screenshake - 0x2
  8336. 070B0200 - 0x8, 0x0
  8337. Asynchronous Timer - Frames=155.00x
  8338. 18010200 - 0x6, 0x3
  8339.  
  8340. ##########################################
  8341. # Subaction 477
  8342. ##########################################
  8343. Subaction Main 0x1DD@17C78
  8344. Goto - Offset=@17C18
  8345.  
  8346. Subaction GFX 0x1DD@CF98
  8347. Goto - Offset=@CF78
  8348.  
  8349. Subaction SFX 0x1DD@10758
  8350. Asynchronous Timer - Frames=2.00x
  8351. Sound Effect - ID=0x197
  8352. Sound Effect - ID=0x11E
  8353. Synchronous Timer - Frames=54.00x
  8354. Sound Effect - ID=0x198
  8355. Sound Effect - ID=0x11F
  8356.  
  8357. Subaction Other 0x1DD@6E88
  8358. Item Visibility - False
  8359. Asynchronous Timer - Frames=2.00x
  8360. 070B0200 - 0xF, 0x0
  8361. Asynchronous Timer - Frames=55.00x
  8362. Screenshake - 0x2
  8363. 070B0200 - 0x8, 0x0
  8364. Asynchronous Timer - Frames=155.00x
  8365. 18010200 - 0x6, 0x3
  8366.  
  8367. ##########################################
  8368. # Successful Parse
  8369. ##########################################
  8370.  
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