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Oct 18th, 2017
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  1. cl_interp "0" // Forces realtime snapshots.
  2. cl_interp_ratio "0" // Used for calculations.
  3. cl_updaterate "100" // This is the highest Servers go, 100 Tickrate. (Valve will always be 30 Tick, the Community can run 60 or 100 Tick, keeping this at 100 will be optimal)
  4. cl_cmdrate "100" // ^
  5. rate "100000" // ^
  6.  
  7.  
  8. bind "TAB" "+showscores_custom"; // Rebinds TAB to a custom script adding the netgraph to the scoreboard. (Default: +showscores)
  9.  
  10.  
  11. net_scale "15"; // Reduces the sizes of the netgraph bars. (Default: 5)
  12. net_graphshowlatency "0"; // Disables displaying of the latency graph. (Default: 1)
  13. net_graphshowinterp "0"; // Disables displaying of the interpolation graph. (Default: 1)
  14.  
  15. alias "+showscores_custom" "+showscores;net_graph 4";
  16. alias "-showscores_custom" "-showscores;net_graph 1";
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