Advertisement
Guest User

Untitled

a guest
Jul 20th, 2018
69
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 3.84 KB | None | 0 0
  1. TEAM_SHOCKTROOPER = DarkRP.createJob("Shock Trooper", {
  2. color = Color(255, 255, 255, 255),
  3. model = {"models/reizer_cgi_p2/guard_trp/guard_trp.mdl"},
  4. description = [[]],
  5. weapons = {"tfa_dc15a_expanded","tfa_dc15s_ashura","climb_swep2","weapon_leash_elastic","weapon_policeshield","arrest_stick","unarrest_stick"},
  6. command = "shocktrooper",
  7. max = 0,
  8. salary = 100,
  9. admin = 0,
  10. hasLicense = true,
  11. category = "Shock Battalion",
  12. PlayerSpawn = function(ply) ply:SetHealth(200) ply:SetArmor(0) end,
  13. })
  14. TEAM_SHOCKMEDIC = DarkRP.createJob("Shock Medic", {
  15. color = Color(255, 255, 255, 255),
  16. model = {"models/reizer_cgi_p2/guard_med/guard_med.mdl"},
  17. description = [[]],
  18. weapons = {"tfa_dc15a_expanded","tfa_dc15s_ashura","climb_swep2","weapon_leash_elastic","weapon_policeshield","arrest_stick","unarrest_stick","weapon_bactanade","weapon_bactainjector"},
  19. command = "shockmedic",
  20. max = 0,
  21. salary = 100,
  22. admin = 0,
  23. hasLicense = true,
  24. category = "Shock Battalion",
  25. PlayerSpawn = function(ply) ply:SetHealth(300) ply:SetArmor(0) end,
  26. })
  27. TEAM_SHOCKHEAVY = DarkRP.createJob("Shock Heavy", {
  28. color = Color(255, 255, 255, 255),
  29. model = {"models/reizer_cgi_p2/guard_assault/guard_assault.mdl"},
  30. description = [[]],
  31. weapons = {"tfa_dc15a_expanded","tfa_dc15s_ashura","climb_swep2","weapon_leash_elastic","weapon_policeshield","arrest_stick","unarrest_stick","tfa_swch_z6"},
  32. command = "shockheavy",
  33. max = 0,
  34. salary = 100,
  35. admin = 0,
  36. hasLicense = true,
  37. category = "Shock Battalion",
  38. PlayerSpawn = function(ply) ply:SetHealth(300) ply:SetArmor(100) end,
  39. })
  40. TEAM_SHOCKSGT = DarkRP.createJob("Shock Sergeant", {
  41. color = Color(255, 255, 255, 255),
  42. model = {"models/reizer_cgi_p2/guard_assault/guard_assault.mdl"},
  43. description = [[]],
  44. weapons = {"tfa_dc15a_expanded","tfa_dc15s_ashura","climb_swep2","weapon_leash_elastic","weapon_policeshield","arrest_stick","unarrest_stick"},
  45. command = "shocksgt",
  46. max = 0,
  47. salary = 100,
  48. admin = 0,
  49. hasLicense = true,
  50. category = "Shock Battalion",
  51. PlayerSpawn = function(ply) ply:SetHealth(350) ply:SetArmor(0) end,
  52. })
  53. TEAM_SHOCKREIZER = DarkRP.createJob("Reizer", {
  54. color = Color(255, 255, 255, 255),
  55. model = {"models/reizer_cgi_p2/guard_reizer/guard_reizer.mdl"},
  56. description = [[]],
  57. weapons = {"tfa_dc15a_expanded","tfa_dc15s_ashura","climb_swep2","weapon_leash_elastic","weapon_policeshield","arrest_stick","unarrest_stick"},
  58. command = "shocksgt",
  59. max = 0,
  60. salary = 100,
  61. admin = 0,
  62. hasLicense = true,
  63. category = "Shock Battalion",
  64. PlayerSpawn = function(ply) ply:SetHealth(450) ply:SetArmor(0) end,
  65. })
  66. TEAM_SHOCKCAPTAIN = DarkRP.createJob("Shock Captain", {
  67. color = Color(255, 255, 255, 255),
  68. model = {"models/reizer_cgi_p2/guard_cpt/guard_cpt.mdl"},
  69. description = [[]],
  70. weapons = {"tfa_dc15a_expanded","tfa_dc15s_ashura","climb_swep2","weapon_leash_elastic","weapon_policeshield","arrest_stick","unarrest_stick","tfa_sw_dc17dual"},
  71. command = "shockcaptain",
  72. max = 0,
  73. salary = 100,
  74. admin = 0,
  75. hasLicense = true,
  76. category = "Shock Battalion",
  77. PlayerSpawn = function(ply) ply:SetHealth(500) ply:SetArmor(0) end,
  78. })
  79. TEAM_COMMANDERTHORN = DarkRP.createJob("Shock Commander Thorn", {
  80. color = Color(255, 255, 255, 255),
  81. model = {"models/reizer_cgi_p2/guard_thorn/guard_thorn.mdl"},
  82. description = [[]],
  83. weapons = {"tfa_dc15a_expanded","tfa_dc15s_ashura","climb_swep2","weapon_leash_elastic","weapon_policeshield","arrest_stick","unarrest_stick","tfa_sw_dc17dual"},
  84. command = "commanderthorn",
  85. max = 0,
  86. salary = 100,
  87. admin = 0,
  88. hasLicense = true,
  89. category = "Shock Battalion",
  90. PlayerSpawn = function(ply) ply:SetHealth(600) ply:SetArmor(0) end,
  91. })
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement