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- [Options]
- name = Sithe
- showname = Courtney
- side = wit
- gender = ddfemale
- chat = DGS
- shouts = DGS
- [Time]
- anim/angry_pre = 0
- anim/bow_pre_serious = 0
- anim/break_pre = 0
- anim/breakdown_pre = 0
- anim/damage_post = 0
- anim/damage_pre = 0
- anim/down_post = 0
- anim/down_pre = 0
- anim/lean_post = 0
- anim/lean_pre = 0
- anim/nod_anim = 0
- anim/nod_anim_serious = 0
- anim/report_post = 0
- anim/report_pre = 0
- anim/scoff_post = 0
- anim/scoff_pre = 0
- anim/serious_post = 0
- anim/serious_pre = 0
- anim/shake_anim = 0
- anim/shock_post = 0
- anim/shock_pre = 0
- anim/side_post = 0
- anim/side_pre = 0
- anim/sigh_post = 0
- anim/sigh_pre = 0
- anim/superdamage_post = 0
- anim/superdamage_pre = 0
- anim/syringe_pre = 0
- anim/syringeready_post = 0
- anim/syringeready_pre = 0
- anim/thinking_post = 0
- anim/thinking_pre = 0
- [Emotions]
- number = 35
- 1 = Normal#-#/normal#0#
- 2 = Serious#anim/serious_pre#/serious#1#
- 3 = Bow#anim/bow_pre_serious#/serious#1#
- 4 = SeriousTN#anim/serious_post#/normal#1#
- 5 = Side#anim/side_pre#/side#1#
- 6 = SideTN#anim/side_post#/normal#1#
- 7 = Thinking#anim/thinking_pre#/thinking#1#
- 8 = ThinkingTN#anim/thinking_post#/normal#1#
- 9 = Report#anim/report_pre#/Report#1#
- 10 = ReportTN#anim/report_post#/normal#1#
- 11 = Nod#anim/nod_anim#/normal#1#
- 12 = Nod2#anim/nod_anim_serious#/serious#1#
- 13 = Shake#anim/shake_anim#/normal#1#
- 14 = Scoff#anim/scoff_pre#/scoff#1#
- 15 = ScoffTN#anim/scoff_post#/normal#1#
- 16 = Lean#anim/lean_pre#/lean#1#
- 17 = LeanTN#anim/lean_post#/normal#1#
- 18 = Syringe#anim/syringe_pre#/syringe#1#
- 19 = Syringeready#anim/syringeready_pre#/syringeready#1#
- 20 = SyringereadyTN#anim/syringeready_post#/normal#1#
- 21 = Disappointed#anim/sigh_pre#/sigh#1#
- 22 = DisappointedTN#anim/sigh_post#/normal#1#
- 23 = Down#anim/down_pre#/down#1#
- 24 = DownTN#anim/down_post#/normal#1#
- 25 = Shock#anim/shock_pre#/shock#1#
- 26 = ShockTN#anim/shock_post#/normal#1#
- 27 = Angry#anim/angry_pre#/angry#1#
- 28 = Damage#anim/damage_pre#/damagestill#1#
- 29 = DamageTN#anim/damage_post#/normal#1#
- 30 = Damage2#anim/damage_pre#/damage#1#
- 31 = Damage2TN#anim/damage_post#/normal#1#
- 32 = SuperDamage#anim/superdamage_pre#/Superdamage#1#
- 33 = SuperDamageTN#anim/superdamage_post#/normal#1#
- 34 = Breakdown#anim/breakdown_pre#/Breakdown#1#
- 35 = Break#anim/break_pre#/Break#1#
- [SoundN]
- 1 = 1
- 2 = 1
- 3 = 1
- 4 = 1
- 5 = 1
- 6 = 1
- 7 = 1
- 8 = 1
- 9 = sfx-reportsound
- 10 = 1
- 11 = 1
- 12 = 1
- 13 = 1
- 14 = 1
- 15 = 1
- 16 = 1
- 17 = 1
- 18 = 1
- 19 = 1
- 20 = 1
- 21 = 1
- 22 = 1
- 23 = 1
- 24 = 1
- 25 = sfx-surprised-dd
- 26 = 1
- 27 = 1
- 28 = sfx-stab-dd
- 29 = 1
- 30 = sfx-stab-dd
- 31 = 1
- 32 = sfx-explosion-dd
- 33 = 1
- 34 = sfx-deskslam-dd
- 35 = 1
- [SoundT]
- 1 = 1
- 2 = 1
- 3 = 1
- 4 = 1
- 5 = 1
- 6 = 1
- 7 = 1
- 8 = 1
- 9 = 18
- 10 = 1
- 11 = 1
- 12 = 1
- 13 = 1
- 14 = 1
- 15 = 1
- 16 = 1
- 17 = 1
- 18 = 1
- 19 = 1
- 20 = 1
- 21 = 1
- 22 = 1
- 23 = 1
- 24 = 1
- 25 = 1
- 26 = 1
- 27 = 1
- 28 = 1
- 29 = 1
- 30 = 1
- 31 = 1
- 32 = 1
- 33 = 1
- 34 = 10
- 35 = 1
- [Options]
- name = 2 Anonymous
- showname = Twoson
- side = wit
- [Time]
- [Emotions]
- number = 1
- 1 = #-#void#0#
- [SoundN]
- 1 = 0
- [SoundT]
- 1 = 0
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