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Mar 3rd, 2019
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  1. [Combat (Self)] Nash deals 4119 (4662) Kinetic Damage to you with Gravity Well III.
  2.  
  3. [Combat (Self)] Nash deals 3890 (4402) Kinetic Damage(Critical) to you with Gravity Well III.
  4.  
  5. [Combat (Self)] Nash deals 4102 (4643) Kinetic Damage(Critical) to you with Gravity Well III.
  6.  
  7. [Combat (Self)] Nash deals 4403 (4983) Kinetic Damage(Critical) to you with Gravity Well III.
  8.  
  9. [Combat (Self)] Nash deals 4331 (4901) Kinetic Damage to you with Gravity Well III.
  10.  
  11. [Combat (Self)] Nash deals 3693 (4180) Kinetic Damage to you with Gravity Well III.
  12.  
  13. [Combat (Self)] Nash deals 3719 (4209) Kinetic Damage to you with Gravity Well III.
  14.  
  15. [Combat (Self)] Nash deals 4351 (4924) Kinetic Damage to you with Gravity Well III.
  16.  
  17. [Combat (Self)] Nash deals 4316 (4885) Kinetic Damage(Critical) to you with Gravity Well III.
  18.  
  19. [Combat (Self)] Nash deals 4237 (4796) Kinetic Damage(Critical) to you with Gravity Well III.
  20.  
  21. [System] [CombatAlert] Captain, our hull is at 75%!
  22.  
  23. [Combat (Self)] Your Hazard Emitters II gives 467 Hit Points to you.
  24.  
  25. [Combat (Self)] Nash deals 3404 (4368) Kinetic Damage to you with Gravity Well III.
  26.  
  27. [Combat (Self)] Your Hazard Emitters II gives 467 Hit Points to you.
  28.  
  29. [Combat (Self)] Nash deals 2711 (4344) Kinetic Damage(Critical) to you with Gravity Well III.
  30.  
  31. [Combat (Self)] Your Hazard Emitters II gives 467 Hit Points to you.
  32.  
  33. [Combat (Self)] Nash deals 2578 (4131) Kinetic Damage to you with Gravity Well III.
  34.  
  35. [Combat (Self)] Your Hazard Emitters II gives 467 Hit Points to you.
  36.  
  37. [Combat (Self)] Nash deals 2597 (4160) Kinetic Damage(Critical) to you with Gravity Well III.
  38.  
  39. [Combat (Self)] Your Hazard Emitters II gives 467 Hit Points to you.
  40.  
  41. [Combat (Self)] Nash deals 2733 (4379) Kinetic Damage(Critical) to you with Gravity Well III.
  42.  
  43. [Combat (Self)] Your Hazard Emitters II gives 467 Hit Points to you.
  44.  
  45. [Combat (Self)] Nash deals 2632 (4217) Kinetic Damage to you with Gravity Well III.
  46.  
  47. [Combat (Self)] Your Hazard Emitters II gives 467 Hit Points to you.
  48.  
  49. [Combat (Self)] Nash deals 2892 (4634) Kinetic Damage to you with Gravity Well III.
  50.  
  51. [Combat (Self)] Your Hazard Emitters II gives 467 Hit Points to you.
  52.  
  53. [Combat (Self)] Nash deals 2750 (4405) Kinetic Damage to you with Gravity Well III.
  54.  
  55. [Combat (Self)] Your Hazard Emitters II gives 467 Hit Points to you.
  56.  
  57. [Combat (Self)] Nash deals 2804 (4492) Kinetic Damage(Critical) to you with Gravity Well III.
  58.  
  59. [Combat (Self)] Your Hazard Emitters II gives 467 Hit Points to you.
  60.  
  61. [Combat (Self)] Nash deals 2650 (4245) Kinetic Damage(Critical) to you with Gravity Well III.
  62.  
  63. [Combat (Self)] Nash deals 10923 (17499) Kinetic Damage(Critical) to you with Unstable Anomalies.
  64.  
  65. [System] [CombatAlert] Sir, we've engaged the enemy!
  66.  
  67. [Combat (Self)] Your Hazard Emitters II gives 467 Hit Points to you.
  68.  
  69. [Combat (Self)] Nash deals 2760 (4422) Kinetic Damage to you with Gravity Well III.
  70.  
  71. [Combat (Self)] Your Hazard Emitters II gives 467 Hit Points to you.
  72.  
  73. [System] [CombatAlert] Captain, our hull is at 75%!
  74.  
  75. [Combat (Self)] Your Hazard Emitters II gives 467 Hit Points to you.
  76.  
  77. [Combat (Self)] Your Hazard Emitters II gives 467 Hit Points to you.
  78.  
  79. [Combat (Self)] Your Hazard Emitters II gives 467 Hit Points to you.
  80.  
  81. [Combat (Self)] Your Hazard Emitters II gives 467 Hit Points to you.
  82.  
  83. [System] [CombatAlert] Sir, we've engaged the enemy!
  84.  
  85. [Combat (Self)] Nash deals 3304 (4668) Kinetic Damage to you with Tyken's Rift Power Siphon.
  86.  
  87. [Combat (Self)] Nash deals 3769 (5325) Kinetic Damage to you with Tyken's Rift Power Siphon.
  88.  
  89. [Combat (Self)] Nash's Deteriorating Secondary Deflector gives 1015 (983) to your Shields.
  90.  
  91. [Combat (Self)] Nash deals 1087 (3100) Radiation Damage to you with Deteriorating Secondary Deflector.
  92.  
  93. [Combat (Self)] Nash deals 3354 (4738) Kinetic Damage(Critical) to you with Tyken's Rift Power Siphon.
  94.  
  95. [Combat (Self)] Nash's Deteriorating Secondary Deflector gives 1026 (983) to your Shields.
  96.  
  97. [Combat (Self)] Nash deals 1087 (3100) Radiation Damage to you with Deteriorating Secondary Deflector.
  98.  
  99. [Combat (Self)] Nash deals 3665 (5179) Kinetic Damage to you with Tyken's Rift Power Siphon.
  100.  
  101. [Combat (Self)] Nash's Deteriorating Secondary Deflector gives 1107 (983) to your Shields.
  102.  
  103. [Combat (Self)] Nash deals 1087 (3100) Radiation Damage to you with Deteriorating Secondary Deflector.
  104.  
  105. [Combat (Self)] Nash deals 3752 (5301) Kinetic Damage(Critical) to you with Tyken's Rift Power Siphon.
  106.  
  107. [Combat (Self)] Nash's Deteriorating Secondary Deflector gives 1077 (983) to your Shields.
  108.  
  109. [Combat (Self)] Nash deals 1087 (3100) Radiation Damage to you with Deteriorating Secondary Deflector.
  110.  
  111. [Combat (Self)] Nash deals 3576 (5053) Kinetic Damage(Critical) to you with Tyken's Rift Power Siphon.
  112.  
  113. [Combat (Self)] Nash's Deteriorating Secondary Deflector gives 1089 (983) to your Shields.
  114.  
  115. [Combat (Self)] Nash deals 1087 (3100) Radiation Damage to you with Deteriorating Secondary Deflector.
  116.  
  117. [Combat (Self)] Nash deals 3636 (5137) Kinetic Damage(Critical) to you with Tyken's Rift Power Siphon.
  118.  
  119. [Combat (Self)] Nash's Deteriorating Secondary Deflector gives 1114 (983) to your Shields.
  120.  
  121. [Combat (Self)] Nash deals 1087 (3100) Radiation Damage to you with Deteriorating Secondary Deflector.
  122.  
  123. [Combat (Self)] Nash deals 3236 (4572) Kinetic Damage to you with Tyken's Rift Power Siphon.
  124.  
  125. [System] [CombatAlert] Captain, our hull is at 75%!
  126.  
  127. [Combat (Self)] Nash's Deteriorating Secondary Deflector gives 1140 (983) to your Shields.
  128.  
  129. [Combat (Self)] Nash deals 1087 (3100) Radiation Damage to you with Deteriorating Secondary Deflector.
  130.  
  131. [Combat (Self)] Nash deals 3238 (4576) Kinetic Damage to you with Tyken's Rift Power Siphon.
  132.  
  133. [Combat (Self)] Nash's Deteriorating Secondary Deflector gives 1152 (983) to your Shields.
  134.  
  135. [Combat (Self)] Nash deals 1087 (3100) Radiation Damage to you with Deteriorating Secondary Deflector.
  136.  
  137. [Combat (Self)] Nash deals 3174 (4485) Kinetic Damage(Critical) to you with Tyken's Rift Power Siphon.
  138.  
  139. [Combat (Self)] Nash's Deteriorating Secondary Deflector gives 1210 (983) to your Shields.
  140.  
  141. [Combat (Self)] Nash deals 1087 (3100) Radiation Damage to you with Deteriorating Secondary Deflector.
  142.  
  143. [System] [CombatAlert] Captain, our forward shield is down!
  144.  
  145. [Combat (Self)] Nash deals 3321 (4692) Kinetic Damage(Critical) to you with Tyken's Rift Power Siphon.
  146.  
  147. [Combat (Self)] Nash deals 2070 (3100) Radiation Damage to you with Deteriorating Secondary Deflector.
  148.  
  149. [Combat (Self)] Nash deals 3658 (5168) Kinetic Damage to you with Tyken's Rift Power Siphon.
  150.  
  151. [Combat (Self)] Nash deals 3724 (5261) Kinetic Damage to you with Tyken's Rift Power Siphon.
  152.  
  153. [Combat (Self)] Your Hazard Emitters II gives 320 Hit Points to you.
  154.  
  155. [Combat (Self)] Nash deals 3139 (4845) Kinetic Damage to you with Tyken's Rift Power Siphon.
  156.  
  157. [Combat (Self)] Your Hazard Emitters II gives 320 Hit Points to you.
  158.  
  159. [Combat (Self)] Your Hazard Emitters II gives 320 Hit Points to you.
  160.  
  161. [Combat (Self)] Your Hazard Emitters II gives 320 Hit Points to you.
  162.  
  163. [Combat (Self)] Your Hazard Emitters II gives 320 Hit Points to you.
  164.  
  165. [Combat (Self)] Your Hazard Emitters II gives 320 Hit Points to you.
  166.  
  167. [Combat (Self)] Your Hazard Emitters II gives 320 Hit Points to you.
  168.  
  169. [Combat (Self)] Your Hazard Emitters II gives 320 Hit Points to you.
  170.  
  171. [Combat (Self)] Your Hazard Emitters II gives 320 Hit Points to you.
  172.  
  173. [Combat (Self)] Your Hazard Emitters II gives 320 Hit Points to you.
  174.  
  175. [Combat (Self)] Your Hazard Emitters II gives 320 Hit Points to you.
  176.  
  177. [Combat (Self)] Your Hazard Emitters II gives 320 Hit Points to you.
  178.  
  179. [Combat (Self)] Your Hazard Emitters II gives 320 Hit Points to you.
  180.  
  181. [Combat (Self)] Your Hazard Emitters II gives 320 Hit Points to you.
  182.  
  183. [Combat (Self)] Your Hazard Emitters II gives 320 Hit Points to you.
  184.  
  185. [Combat (Self)] Your Hazard Emitters II gives 320 Hit Points to you.
  186.  
  187. [System] [CombatAlert] Sir, we've engaged the enemy!
  188.  
  189. [Combat (Self)] Nash deals 22356 (25131) Physical Damage(Critical) to you with Timeline Collapse I.
  190.  
  191. [System] [CombatAlert] Sir, we've engaged the enemy!
  192.  
  193. [Combat (Self)] Nash deals 2584 (2905) Physical Damage(Critical) to you with Chronometric Inversion Field II.
  194.  
  195. [Combat (Self)] Nash deals 2982 (3352) Physical Damage to you with Chronometric Inversion Field II.
  196.  
  197. [Combat (Self)] Nash deals 2899 (3259) Physical Damage to you with Chronometric Inversion Field II.
  198.  
  199. [Combat (Self)] Nash deals 2553 (2870) Physical Damage(Critical) to you with Chronometric Inversion Field II.
  200.  
  201. [Combat (Self)] Nash deals 2464 (2770) Physical Damage to you with Chronometric Inversion Field II.
  202.  
  203. [Combat (Self)] Nash deals 2593 (2915) Physical Damage(Critical) to you with Chronometric Inversion Field II.
  204.  
  205. [Combat (Self)] Nash deals 2586 (2907) Physical Damage(Critical) to you with Chronometric Inversion Field II.
  206.  
  207. [Combat (Self)] Nash deals 2787 (3133) Physical Damage to you with Chronometric Inversion Field II.
  208.  
  209. [Combat (Self)] Nash deals 2847 (3200) Physical Damage to you with Chronometric Inversion Field II.
  210.  
  211. [Combat (Self)] Nash deals 2533 (2847) Physical Damage(Critical) to you with Chronometric Inversion Field II.
  212.  
  213. [Combat (Self)] Nash deals 2904 (3264) Physical Damage to you with Chronometric Inversion Field II.
  214.  
  215. [Combat (Self)] Nash deals 2097 (2943) Physical Damage to you with Chronometric Inversion Field II.
  216.  
  217. [Combat (Self)] Nash deals 2320 (3255) Physical Damage(Critical) to you with Chronometric Inversion Field II.
  218.  
  219. [Combat (Self)] Nash deals 2377 (3336) Physical Damage(Critical) to you with Chronometric Inversion Field II.
  220.  
  221. [Combat (Self)] Nash deals 2106 (2955) Physical Damage(Critical) to you with Chronometric Inversion Field II.
  222.  
  223. [Combat (Self)] Nash deals 2281 (3201) Physical Damage(Critical) to you with Chronometric Inversion Field II.
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