Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
- Vendor:
- VRAM: 6052 MB
- Driver: 26.21.14.3200
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.190 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 2.197634 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 1/24/2020 2:24:01 AM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 1ce0 -> priority: 1
- Thread -> id: 297c -> priority: 1
- Thread -> id: 2508 -> priority: 1
- Thread -> id: 43b8 -> priority: 1
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174430.
- Total: 350.849608 ms (FindLiveObjects: 12.100511 ms CreateObjectMapping: 16.557376 ms MarkObjects: 321.594688 ms DeleteObjects: 0.596733 ms)
- Tamer ID: 197758
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175236.
- Total: 363.091940 ms (FindLiveObjects: 8.734050 ms CreateObjectMapping: 15.219385 ms MarkObjects: 338.763219 ms DeleteObjects: 0.374986 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 6)
- Unloading 1494 unused Assets to reduce memory usage. Loaded Objects now: 177498.
- Total: 381.074443 ms (FindLiveObjects: 14.247065 ms CreateObjectMapping: 16.490672 ms MarkObjects: 348.418208 ms DeleteObjects: 1.918198 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 6)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 177526.
- Total: 352.536143 ms (FindLiveObjects: 12.399177 ms CreateObjectMapping: 16.088343 ms MarkObjects: 323.706989 ms DeleteObjects: 0.341634 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 177526.
- Total: 354.996388 ms (FindLiveObjects: 11.803046 ms CreateObjectMapping: 15.752718 ms MarkObjects: 327.095385 ms DeleteObjects: 0.344639 ms)
- Close Time: 1/24/2020 2:26:29 AM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement