MistarA

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Jul 17th, 2019
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  1.  
  2.  
  3.  
  4.  
  5. new kevlar[MAX_PLAYERS];
  6. new trafficvest[MAX_PLAYERS];
  7. new tacticalhelmet[MAX_PLAYERS];
  8. new cowboyhat[MAX_PLAYERS];
  9. new ochleari[MAX_PLAYERS];
  10.  
  11. ///////////////////////////
  12. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  13. {
  14. if(dialogid == 259)
  15. {
  16. if(response)
  17. {
  18. switch(listitem)
  19. {
  20. case 0:
  21. {
  22. // kevlar;
  23. if (kevlar[playerid] == 0)
  24. {
  25. if(IsPlayerAttachedObjectSlotUsed(playerid,1)) {RemovePlayerAttachedObject(playerid,1);}
  26. SetPlayerAttachedObject(playerid, 1, 19142, 1, 0.098, 0.039);
  27. EditAttachedObject(playerid, 1);
  28. kevlar[playerid] = 1;
  29. SendClientMessage(playerid, -1, "Tocmai te-ai echipat cu vesta anti-glont.");
  30. SetPlayerArmour(playerid, 100);
  31. }
  32. else
  33. {
  34. RemovePlayerAttachedObject(playerid, 1);
  35. kevlar[playerid] = 0;
  36. SendClientMessage(playerid, -1, "Tocmai ti-ai dat jos vesta anti-glont.");
  37. SetPlayerArmour(playerid, 0);
  38. }
  39. }
  40. case 1:
  41. {
  42. if (trafficvest[playerid] == 0)
  43. {
  44. if(IsPlayerAttachedObjectSlotUsed(playerid,1)) {RemovePlayerAttachedObject(playerid,1);}
  45. SetPlayerAttachedObject(playerid, 1, 19904, 1, 0.098, 0.039);
  46. EditAttachedObject(playerid, 1);
  47. trafficvest[playerid] = 1;
  48. SendClientMessage(playerid, -1, "Tocmai te-ai echipat cu vesta de traffic.");
  49. SetPlayerArmour(playerid, 100);
  50. }
  51. else
  52. {
  53. RemovePlayerAttachedObject(playerid, 1);
  54. trafficvest[playerid] = 0;
  55. SendClientMessage(playerid, -1, "Tocmai ti-ai dat jos vesta de traffic.");
  56. SetPlayerArmour(playerid, 0);
  57. }
  58. }
  59. //traficvest
  60. case 2:
  61. {
  62. if (tacticalhelmet[playerid] == 0)
  63. {
  64. if(IsPlayerAttachedObjectSlotUsed(playerid,1)) {RemovePlayerAttachedObject(playerid,1);}
  65. SetPlayerAttachedObject(playerid, 1, 19141, 2, 0.069999, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000);
  66. EditAttachedObject(playerid, 1);
  67. tacticalhelmet[playerid] = 1;
  68. SendClientMessage(playerid, -1, "Tocmai te-ai echipat cu o casca tacticala.");
  69. SetPlayerArmour(playerid, 100);
  70. }
  71. else
  72. {
  73. RemovePlayerAttachedObject(playerid, 1);
  74. tacticalhelmet[playerid] = 0;
  75. SendClientMessage(playerid, -1, "Tocmai ti-ai dat jos casca tacticala.");
  76. SetPlayerArmour(playerid, 0);
  77. }
  78. }
  79. //scdap
  80. case 3:
  81. {
  82. SendClientMessage(playerid, -1, "nu merje bosule");
  83. }
  84. //cowboyhat
  85. case 4:
  86. {
  87. if (cowboyhat[playerid] == 0)
  88. {
  89. if(IsPlayerAttachedObjectSlotUsed(playerid,1)) {RemovePlayerAttachedObject(playerid,1);}
  90. SetPlayerAttachedObject(playerid, 1, 19095, 2, 0.069999, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000);
  91. EditAttachedObject(playerid, 1);
  92. cowboyhat[playerid] = 1;
  93. SendClientMessage(playerid, -1, "Tocmai te-ai echipat cu un CowBoy Hat, Ihaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa");
  94. SetPlayerArmour(playerid, 100);
  95. }
  96. else
  97. {
  98. RemovePlayerAttachedObject(playerid, 1);
  99. cowboyhat[playerid] = 0;
  100. SendClientMessage(playerid, -1, "Tocmai ti-ai dat jos Cowboy Hat.");
  101. SetPlayerArmour(playerid, 0);
  102. }
  103. }
  104. //ocelari de soare
  105. case 5:
  106. {
  107. if (ochleari[playerid] == 0)
  108. {
  109. if(IsPlayerAttachedObjectSlotUsed(playerid,1)) {RemovePlayerAttachedObject(playerid,1);}
  110. SetPlayerAttachedObject(playerid, 1, 19026, 2, 0.069999, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000);
  111. EditAttachedObject(playerid, 1);
  112. ochleari[playerid] = 1;
  113. SendClientMessage(playerid, -1, "Tocmai te-ai echipat cu niste ochelari de soare. ");
  114. SetPlayerArmour(playerid, 100);
  115. }
  116. else
  117. {
  118. RemovePlayerAttachedObject(playerid, 1);
  119. ochleari[playerid] = 0;
  120. SendClientMessage(playerid, -1, "Tocmai ti-ai dat jos ochelarii de soare.");
  121. SetPlayerArmour(playerid, 0);
  122. }
  123. }
  124. //sters
  125. case 6:
  126. {
  127. RemovePlayerAttachedObject(playerid, 1);
  128. }
  129. }
  130. }
  131. return 1;
  132. }
  133. }
  134.  
  135. ///////////////////////////////////////
  136. CMD:items(playerid, params[])
  137. {
  138. if(IsPlayerConnected(playerid))
  139. {
  140. {
  141. ShowPlayerDialog(playerid, 259, DIALOG_STYLE_LIST, "Accesoriile puli", "Kevlar\nTraffic Vest\nTactical Helmet\nScDap\nCowBoy Hat\nSunglasses\nSterge toate", "Ok", "Inchide");
  142. }
  143. }
  144. return 1;
  145. }
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