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- #<====================>
- # made by 8p0 :)
- #<====================>
- #don't distribute or claim as yours!
- on join:
- set player's helmet to iron helmet with nbt "{Unbreakable:1,HideFlags:63}"
- set player's chestplate to iron chestplate with nbt "{Unbreakable:1,HideFlags:63}"
- set player's leggings to iron leggings with nbt "{Unbreakable:1,HideFlags:63}"
- set player's boots to iron boots with nbt "{Unbreakable:1,HideFlags:63}"
- add 1 iron sword with nbt "{Unbreakable:1,HideFlags:63}" to player's inventory
- wait 5 ticks
- add 1 golden apple to player's inventory
- on death:
- if victim is a player:
- make player execute "/dkit"
- command /dkit:
- trigger:
- clear player's inventory
- wait 1 second
- set player's helmet to iron helmet with nbt "{Unbreakable:1,HideFlags:63}"
- set player's chestplate to iron chestplate with nbt "{Unbreakable:1,HideFlags:63}"
- set player's leggings to iron leggings with nbt "{Unbreakable:1,HideFlags:63}"
- set player's boots to iron boots with nbt "{Unbreakable:1,HideFlags:63}"
- add 1 iron sword with nbt "{Unbreakable:1,HideFlags:63}" to player's inventory
- wait 5 ticks
- add 1 golden apple to player's inventory
- on death:
- if victim is a player:
- if attacker is a player:
- play sound "entity.wolf.whine" at volume 1 and pitch 1 to victim
- send "&c" to victim
- send "&c%attacker%&7 killed you!" to victim
- send "&c" to victim
- play sound "entity.player.levelup" at volume 1 and pitch 1 to attacker
- send "&c" to attacker
- send "&7You killed &c%victim%&c!" to attacker
- send "&c" to attacker
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