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Mar 23rd, 2019
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  1. local class = "Hades" ------ Change Classes You Like
  2. local ability = "Tormented Souls" ------- Change The Abilies You Like In Your Current Class
  3.  
  4. local plr = game.Players.LocalPlayer
  5. local plr_gui = game.Players.LocalPlayer.PlayerGui
  6. local Event = game:GetService("ReplicatedStorage")["\240\159\148\165"]
  7. while wait() do
  8. if plr_gui.MainGui.MainFrame.EssenceFull.Visible == false then
  9. plr.Character:MoveTo(Vector3.new(-238,50,-65))
  10. for i,v in pairs(workspace.DestructableObjects:GetChildren()) do
  11. if v.Name == "FarmChicken" and v:FindFirstChild("BoundingBox") then
  12. if plr_gui.MainGui.MainFrame.EssenceFull.Visible == false then
  13. Event:FireServer("UseAbility", class, ability, v.BoundingBox.CFrame, v.BoundingBox)
  14. end
  15. end
  16. end
  17. if workspace:FindFirstChild'EffectFolder' then
  18. workspace:FindFirstChild'EffectFolder':ClearAllChildren()
  19. end
  20. elseif plr_gui.MainGui.MainFrame.EssenceFull.Visible == true then
  21. plr.Character:MoveTo(Vector3.new(-82,55,33))
  22. wait(5)
  23. plr_gui.MainGui.MainFrame.EssenceFull.Visible = false
  24. end
  25. end
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