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- ZQuest Classic Player, v.2.55 Alpha 84
- Allocating quest path buffers (4.00k/4.00k)...OK
- Allocating map buffer (450.50k/454.50k)... OK
- Allocating combo buffer (5.98k/460.48k)... OK
- Allocating string buffer (768.00k/1.20M)... OK
- Allocating door combo buffer (159.50k/1.36M)... OK
- Allocating dmap buffer (798.00k/2.13M)... OK
- Allocating combo buffer (6.23M/8.36M)... OK
- Allocating color data buffer (314.11k/8.67M)... OK
- Allocating tile buffer (27.82M/36.49M)... OK
- Allocating trash buffer (97.66k/36.58M)... OK
- Allocating item buffer (517.01k/37.09M)... OK
- Allocating weapon buffer (4.00k/37.09M)... OK
- Allocating guy buffer (862.00k/37.93M)... OK
- Allocating combo class buffer (37.38k/37.97M)... OK
- Initializing Allegro... The Current ZQuest Player Module is: modules/classic.zmod
- Module zelda_dat set to modules/classic/classic_zelda.dat
- Module zquest_dat set to modules/classic/classic_zquest.dat
- Module fonts_dat set to modules/classic/classic_fonts.dat
- Module sfx_dat set to modules/classic/classic_sfx.dat
- Module qst_dat set to modules/classic/classic_qst.dat
- Base NSF file: modules/classic/zelda.nsf
- Module Title: Zelda Classic
- Module Author: Armageddon Games
- Module Info:
- The 'Zelda Classic Module' for ZC Player
- and ZQ Editor, featuring the classic
- first through tenth quests by Armageddon
- Games, and various contest contributors.
- Module Version: 2.0.2.0
- Module Build: 0, Beta: 0
- Build Date: 8th February, 2020 at @ 12:51 GMT
- ZModule::load() was called by: ZC Player
- OK
- Checking Files... OK
- Allocating bitmap buffers... OK
- Loading data files:
- Zelda.Dat...OK
- Fonts.Dat...OK
- SFX.Dat...OK
- Initializing sound driver... OK
- Used switch: -windowed
- set gfx mode succsessful at -2 8bpp 640 x 480
- Triplebuffer not available
- Loading saved games... Loading Saved Games
- Save file not found. Creating new save file.Finished Loading Saved Games
- OK
- Trying to do strncasecmp() when loading a quest
- Filename size of qst.dat file modules/classic/classic_qst.dat is 31.
- Loading Quest: modules/classic/classic_qst.dat#NESQST_NEW_QST...
- Decrypting...okay.
- Opening...okay.
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