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roracle

allegro.log ZC255

Sep 18th, 2020
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  1. ZQuest Classic Player, v.2.55 Alpha 84
  2. Allocating quest path buffers (4.00k/4.00k)...OK
  3. Allocating map buffer (450.50k/454.50k)... OK
  4. Allocating combo buffer (5.98k/460.48k)... OK
  5. Allocating string buffer (768.00k/1.20M)... OK
  6. Allocating door combo buffer (159.50k/1.36M)... OK
  7. Allocating dmap buffer (798.00k/2.13M)... OK
  8. Allocating combo buffer (6.23M/8.36M)... OK
  9. Allocating color data buffer (314.11k/8.67M)... OK
  10. Allocating tile buffer (27.82M/36.49M)... OK
  11. Allocating trash buffer (97.66k/36.58M)... OK
  12. Allocating item buffer (517.01k/37.09M)... OK
  13. Allocating weapon buffer (4.00k/37.09M)... OK
  14. Allocating guy buffer (862.00k/37.93M)... OK
  15. Allocating combo class buffer (37.38k/37.97M)... OK
  16. Initializing Allegro... The Current ZQuest Player Module is: modules/classic.zmod
  17. Module zelda_dat set to modules/classic/classic_zelda.dat
  18. Module zquest_dat set to modules/classic/classic_zquest.dat
  19. Module fonts_dat set to modules/classic/classic_fonts.dat
  20. Module sfx_dat set to modules/classic/classic_sfx.dat
  21. Module qst_dat set to modules/classic/classic_qst.dat
  22. Base NSF file: modules/classic/zelda.nsf
  23. Module Title: Zelda Classic
  24. Module Author: Armageddon Games
  25. Module Info:
  26. The 'Zelda Classic Module' for ZC Player
  27. and ZQ Editor, featuring the classic
  28. first through tenth quests by Armageddon
  29. Games, and various contest contributors.
  30.  
  31. Module Version: 2.0.2.0
  32. Module Build: 0, Beta: 0
  33. Build Date: 8th February, 2020 at @ 12:51 GMT
  34. ZModule::load() was called by: ZC Player
  35. OK
  36. Checking Files... OK
  37. Allocating bitmap buffers... OK
  38. Loading data files:
  39. Zelda.Dat...OK
  40. Fonts.Dat...OK
  41. SFX.Dat...OK
  42. Initializing sound driver... OK
  43. Used switch: -windowed
  44. set gfx mode succsessful at -2 8bpp 640 x 480
  45. Triplebuffer not available
  46. Loading saved games... Loading Saved Games
  47. Save file not found. Creating new save file.Finished Loading Saved Games
  48. OK
  49. Trying to do strncasecmp() when loading a quest
  50. Filename size of qst.dat file modules/classic/classic_qst.dat is 31.
  51. Loading Quest: modules/classic/classic_qst.dat#NESQST_NEW_QST...
  52.  
  53. Decrypting...okay.
  54. Opening...okay.
  55.  
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