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- Mono path[0] = 'E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'E:/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Loading player data from E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
- Initialize engine version: 2021.3.19f1 (c9714fde33b6)
- [Subsystems] Discovering subsystems at path E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1; jobified=0
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 3080 (ID=0x2216)
- Vendor: NVIDIA
- VRAM: 10077 MB
- Driver: 30.0.14.7212
- Begin MonoManager ReloadAssembly
- - Completed reload, in 7.258 seconds
- <RI> Initializing input.
- XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 12.729700 ms
- 2023-06-14T21:23:10 0.006 INF Version: Alpha 21 (b313) Compatibility Version: Alpha 21, Build: WindowsPlayer 64 Bit
- 2023-06-14T21:23:10 0.008 INF System information:
- 2023-06-14T21:23:10 0.008 INF OS: Windows 11 (10.0.22621) 64bit
- 2023-06-14T21:23:10 0.008 INF CPU: AMD Ryzen 7 2700X Eight-Core Processor (cores: 16)
- 2023-06-14T21:23:10 0.009 INF RAM: 8117 MB
- 2023-06-14T21:23:10 0.009 INF GPU: NVIDIA GeForce RTX 3080 (10077 MB)
- 2023-06-14T21:23:10 0.018 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2023-06-14T21:23:10 0.055 INF Last played version: Alpha 21
- 2023-06-14T21:23:10 0.090 INF Local UTC offset: -6 hours
- 2023-06-14T21:23:10 0.118 INF Command line arguments: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Users\eldon\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-06-14__21-22-44.txt
- 2023-06-14T21:23:10 0.134 INF [Platform] Init
- 2023-06-14T21:23:10 0.222 INF [Platform] Using native platform: Steam
- 2023-06-14T21:23:10 0.223 INF [Platform] Using cross platform: EOS
- 2023-06-14T21:23:10 0.223 INF [Platform] Using server platform: Steam
- 2023-06-14T21:23:10 0.223 INF [Platform] Using server platform: XBL
- 2023-06-14T21:23:10 0.231 INF Starting PlayerInputManager...
- 2023-06-14T21:23:11 0.510 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2023-06-14T21:23:11 0.525 INF [Platform] Initializing Steam
- 2023-06-14T21:23:11 1.203 INF [Steamworks.NET] SteamAPI_Init() ok
- 2023-06-14T21:23:11 1.204 INF [Steamworks.NET] Registering auth callbacks
- 2023-06-14T21:23:11 1.206 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2023-06-14T21:23:11 1.206 INF [Platform] Initializing EOS
- 2023-06-14T21:23:12 1.577 INF [EOS] Initialize: Success
- 2023-06-14T21:23:12 1.724 INF [Platform] Initializing XBL
- 2023-06-14T21:23:12 1.945 INF Localization language from platform: english
- 2023-06-14T21:23:12 1.948 INF Texture quality is set to 0
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 4.652900 ms
- Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000001C1443A00F0.dll
- 2023-06-14T21:23:20 9.770 INF Awake IsFocused: True
- 2023-06-14T21:23:20 9.770 INF Awake
- 2023-06-14T21:23:20 10.025 INF Occlusion: Awake
- 2023-06-14T21:23:20 10.032 WRN Device name for flag StandaloneWindows is unknown
- 2023-06-14T21:23:20 10.033 INF ApplyAllOptions streaming budget 9069.3 MB
- 2023-06-14T21:23:20 10.035 INF ApplyAllOptions current screen 3440 x 1440, 165hz, window 3440 x 1440, mode FullScreenWindow
- 2023-06-14T21:23:20 10.036 INF Texture quality is set to 0
- 2023-06-14T21:23:20 10.036 INF ApplyTextureFilter 2, AF Enable
- 2023-06-14T21:23:20 10.037 INF ApplyTerrainOptions 3
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6563.
- Total: 12.424800 ms (FindLiveObjects: 0.361200 ms CreateObjectMapping: 0.135800 ms MarkObjects: 11.874000 ms DeleteObjects: 0.053100 ms)
- 2023-06-14T21:23:21 10.692 INF [MODS] No mods folder found
- 2023-06-14T21:23:21 10.693 INF [MODS] Initializing mod code
- 2023-06-14T21:23:21 10.693 INF [MODS] Loading done
- 2023-06-14T21:23:21 10.722 INF Loading permissions file at 'C:\Users\eldon\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-06-14T21:23:21 10.782 INF Loading permissions file done.
- 2023-06-14T21:23:21 10.866 INF GameSense server not found (no props file), disabling
- 2023-06-14T21:23:21 10.868 INF [PartyQuests] Initialized
- 2023-06-14T21:23:21 10.868 INF Awake done in 1099 ms
- 2023-06-14T21:23:21 11.110 INF [XUi] Instantiating XUi from default prefab.
- 2023-06-14T21:23:21 11.122 INF [XUi] XUi instantiation completed in 11 ms
- 2023-06-14T21:23:21 11.287 INF [XUi] Loading XUi asynchronously
- 2023-06-14T21:23:21 11.311 INF Updated culture for display texts
- 2023-06-14T21:23:22 11.498 INF Reloading serveradmin.xml
- 2023-06-14T21:23:22 11.498 INF Loading permissions file at 'C:\Users\eldon\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-06-14T21:23:22 11.499 INF Loading permissions file done.
- 2023-06-14T21:23:22 12.021 INF [XUi] Parsing all window groups completed in 621 ms total.
- Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- 2023-06-14T21:23:24 14.182 INF [XUi] Initialized all window groups completed in 661 ms total.
- 2023-06-14T21:23:25 14.459 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2023-06-14T21:23:33 22.567 INF LoadTextureArraysForQuality took 8.105
- 2023-06-14T21:23:33 22.667 INF Loaded (local): rwgmixer in 0.07
- 2023-06-14T21:23:33 22.757 INF Loaded (local): archetypes in 0.09
- 2023-06-14T21:23:33 22.776 INF Loaded (local): loadingscreen in 0.02
- 2023-06-14T21:23:33 22.780 INF WorldStaticData.Init() needed 10.000s
- 2023-06-14T21:23:33 22.801 INF [Steamworks.NET] Login ok.
- 2023-06-14T21:23:33 22.802 INF [EOS] Login
- 2023-06-14T21:23:33 23.034 INF AchievementManager: Received stats and achievements from Steam
- 2023-06-14T21:23:33 23.156 WRN [Steam] Tick took exceptionally long: 161 ms
- 2023-06-14T21:23:35 24.720 INF [EOS] Login succeeded, PUID: 0002f4f355834fa3bd8db164a33a1fb0
- 2023-06-14T21:23:35 24.721 INF [EOS] Getting native user for 0002f4f355834fa3bd8db164a33a1fb0
- 2023-06-14T21:23:35 24.728 INF [EOS] CopyIdToken result: Success
- 2023-06-14T21:23:36 25.783 INF [EOS] TransferProgress: News.xml, 3424 / 3424
- 2023-06-14T21:23:36 25.995 INF [EOS] Read (News.xml) completed: Success, received 3366 bytes
- 2023-06-14T21:23:49 39.338 INF NET: Starting server protocols
- 2023-06-14T21:23:50 39.628 INF NET: LiteNetLib server started
- 2023-06-14T21:23:50 39.630 INF [Steamworks.NET] NET: Server started
- 2023-06-14T21:23:50 39.630 INF Started thread SteamNetworkingServer
- 2023-06-14T21:23:50 39.630 INF [EOS-P2PS] Server started
- 2023-06-14T21:23:50 39.633 INF StartGame
- 2023-06-14T21:23:50 39.633 INF NetPackageManager Init
- 2023-06-14T21:23:50 39.683 INF [XUi] Instantiating XUi from default prefab.
- 2023-06-14T21:23:50 39.697 INF [XUi] XUi instantiation completed in 14 ms
- 2023-06-14T21:23:50 39.709 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AllowSpawnNearBackpack = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 64
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicMeshDistance = 1000
- GamePref.DynamicMeshEnabled = True
- GamePref.DynamicMeshLandClaimBuffer = 3
- GamePref.DynamicMeshLandClaimOnly = True
- GamePref.DynamicMeshMaxItemCache = 3
- GamePref.DynamicMeshMaxRegionCache = 1
- GamePref.DynamicMeshUseImposters = False
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnableMapRendering = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 3
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = My Game
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 21
- GamePref.GameWorld = PREGEN6k
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.Language =
- GamePref.LanguageBrowser =
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadingTipRead = 17
- GamePref.LootAbundance = 150
- GamePref.LootRespawnDays = 7
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxChunkAge = -1
- GamePref.MaxQueuedMeshLayers = 40
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NewGameSetDefaults = True
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerTriggerEffects = False
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 6
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 4
- GamePref.OptionsGfxAASharpness = 0.05
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxGameplayResolutionHeight = 0
- GamePref.OptionsGfxGameplayResolutionWidth = 0
- GamePref.OptionsGfxGrassDistance = 3
- GamePref.OptionsGfxLODDistance = 0.75
- GamePref.OptionsGfxMotionBlur = 1
- GamePref.OptionsGfxObjQuality = 3
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 3
- GamePref.OptionsGfxReflectQuality = 2
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 3
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 3
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 2
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGfxTerrainQuality = 3
- GamePref.OptionsGfxTexFilter = 2
- GamePref.OptionsGfxTexQuality = 0
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 0
- GamePref.OptionsGfxViewDistance = 6
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 0.75
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsIntroMovieEnabled = True
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLiteNetLibMtuOverride = False
- GamePref.OptionsLookSensitivity = 0.5
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMumblePositionalAudioSupport = False
- GamePref.OptionsMusicVolumeLevel = 0.6
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsQuestsAutoAccept = True
- GamePref.OptionsQuestsAutoShare = True
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSubtitlesEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVehicleLookSensitivity = 0.5
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceInputDevice =
- GamePref.OptionsVoiceOutputDevice =
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsWeaponAiming = False
- GamePref.OptionsZoomAccel = 0.5
- GamePref.OptionsZoomSensitivity = 0.3
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = belpmx
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.PlaytestBiome = 3
- GamePref.RebuildMap = False
- GamePref.Region =
- GamePref.SaveDataLimit = -1
- GamePref.SaveGameFolder = C:\Users\eldon\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerHistoryCache =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 1
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = True
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_ControlPanelEnabled = False
- GamePref.UNUSED_ControlPanelPort = 8080
- GamePref.UNUSED_LastLoadedPrefabSize =
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UNUSED_PlayerId =
- GamePref.UserDataFolder = C:\Users\eldon\AppData\Roaming/7DaysToDie
- GamePref.WebDashboardEnabled = False
- GamePref.WebDashboardPort = 8080
- GamePref.WebDashboardUrl =
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieFeralSense = 0
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = True
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 3
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.UNUSED_ShowZombieCounter =
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2023-06-14T21:23:50 39.757 INF StartAsServer
- 2023-06-14T21:23:51 41.081 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2023-06-14T21:23:51 41.081 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2023-06-14T21:23:51 41.081 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2023-06-14T21:23:51 41.092 INF Loaded (local): materials in 1.31
- 2023-06-14T21:23:51 41.127 INF Loaded (local): physicsbodies in 0.03
- 2023-06-14T21:23:51 41.152 INF Loaded (local): painting in 0.03
- 2023-06-14T21:23:51 41.311 INF Loaded (local): shapes in 0.16
- 2023-06-14T21:24:26 76.043 INF Block IDs with mapping
- Unloading 3 Unused Serialized files (Serialized files now loaded: 12)
- 2023-06-14T21:24:26 76.053 INF Block IDs total 22097, terr 29, last 22319
- 2023-06-14T21:24:26 76.069 INF Loaded (local): blocks in 34.76
- Unloading 64666 unused Assets to reduce memory usage. Loaded Objects now: 121108.
- Total: 654.315300 ms (FindLiveObjects: 98.864400 ms CreateObjectMapping: 9.273800 ms MarkObjects: 512.522300 ms DeleteObjects: 33.654300 ms)
- 2023-06-14T21:24:27 76.860 INF Loaded (local): progression in 0.79
- 2023-06-14T21:24:28 77.846 INF Loaded (local): buffs in 0.99
- Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0)
- 2023-06-14T21:24:28 77.882 INF Loaded (local): misc in 0.04
- 2023-06-14T21:24:29 78.482 INF Loaded (local): items in 0.60
- 2023-06-14T21:24:29 78.608 INF Item IDs with mapping
- 2023-06-14T21:24:29 78.609 INF ItemIDs from Mapping
- 2023-06-14T21:24:29 78.677 INF Loaded (local): item_modifiers in 0.19
- 2023-06-14T21:24:29 78.776 INF Loaded (local): entityclasses in 0.10
- 2023-06-14T21:24:29 78.862 INF Loaded (local): qualityinfo in 0.09
- 2023-06-14T21:24:29 78.968 INF Loaded (local): sounds in 0.11
- 2023-06-14T21:24:29 79.048 INF Loaded (local): recipes in 0.08
- 2023-06-14T21:24:29 79.100 INF Loaded (local): blockplaceholders in 0.05
- 2023-06-14T21:24:29 79.202 INF Loaded (local): loot in 0.10
- 2023-06-14T21:24:29 79.264 INF Loaded (local): entitygroups in 0.06
- 2023-06-14T21:24:29 79.295 INF Loaded (local): utilityai in 0.03
- 2023-06-14T21:24:29 79.323 INF Loaded (local): vehicles in 0.03
- 2023-06-14T21:24:29 79.341 INF Loaded (local): rwgmixer in 0.02
- 2023-06-14T21:24:29 79.370 INF Loaded (local): weathersurvival in 0.03
- 2023-06-14T21:24:29 79.409 INF Loaded (local): archetypes in 0.04
- 2023-06-14T21:24:30 79.518 INF Loaded (local): quests in 0.11
- 2023-06-14T21:24:30 79.549 INF Loaded (local): traders in 0.03
- 2023-06-14T21:24:30 79.576 INF Loaded (local): npc in 0.03
- 2023-06-14T21:24:30 79.602 INF Loaded (local): dialogs in 0.03
- 2023-06-14T21:24:30 79.649 INF Loaded (local): ui_display in 0.05
- 2023-06-14T21:24:30 79.682 INF Loaded (local): nav_objects in 0.03
- 2023-06-14T21:24:30 79.734 INF Loaded (local): gamestages in 0.05
- 2023-06-14T21:24:30 79.984 INF Loaded (local): gameevents in 0.25
- 2023-06-14T21:24:30 80.070 INF Loaded (local): twitch in 0.09
- 2023-06-14T21:24:30 80.093 INF Loaded (local): twitch_events in 0.02
- 2023-06-14T21:24:30 80.151 INF Loaded (local): dmscontent in 0.06
- 2023-06-14T21:24:30 80.171 INF Loaded (local): XUi_Common/styles in 0.02
- 2023-06-14T21:24:30 80.189 INF Loaded (local): XUi_Common/controls in 0.02
- 2023-06-14T21:24:30 80.207 INF Loaded (local): XUi/styles in 0.02
- 2023-06-14T21:24:30 80.232 INF Loaded (local): XUi/controls in 0.02
- 2023-06-14T21:24:30 80.287 INF Loaded (local): XUi/windows in 0.06
- 2023-06-14T21:24:30 80.311 INF [XUi] Loading XUi asynchronously
- 2023-06-14T21:24:30 80.341 INF Loaded (local): XUi/xui in 0.05
- 2023-06-14T21:24:31 80.496 INF Loaded (local): biomes in 0.16
- 2023-06-14T21:24:31 80.634 INF Loaded (local): worldglobal in 0.14
- 2023-06-14T21:24:31 80.875 INF Loaded (local): spawning in 0.24
- 2023-06-14T21:24:31 81.006 INF Loaded (local): loadingscreen in 0.13
- 2023-06-14T21:24:31 81.156 INF createWorld: PREGEN6k, My Game, GameModeSurvival
- 2023-06-14T21:24:31 81.158 INF Occlusion: Enabled
- 2023-06-14T21:24:31 81.224 INF Started thread ChunkRegeneration
- 2023-06-14T21:24:31 81.226 INF Started thread ChunkCalc
- 2023-06-14T21:24:31 81.227 INF Started thread ChunkMeshBake
- 2023-06-14T21:24:31 81.332 INF World.Load: PREGEN6k
- 2023-06-14T21:24:31 81.344 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2023-06-14T21:24:31 81.407 INF Started thread WaterSimulationApplyChanges
- 2023-06-14T21:24:31 81.434 INF [XUi] Parsing all window groups completed in 831 ms total.
- 2023-06-14T21:24:34 83.764 INF ShapeControllers: 96
- 2023-06-14T21:24:36 85.499 INF [XUi] Initialized all window groups completed in 1223 ms total.
- 2023-06-14T21:25:01 111.237 INF Started thread GenerateChunks
- 2023-06-14T21:25:02 112.259 INF Calculating world hashes took 1013 ms (world size 169 MiB)
- 2023-06-14T21:25:02 112.372 INF Loading dtm raw file took 1132ms
- 2023-06-14T21:25:03 112.892 INF Biomes image size w= 6144, h = 6144
- 2023-06-14T21:25:06 116.224 INF Loading and creating biomes took 3852ms
- 2023-06-14T21:25:08 117.520 INF Loading and creating shader control textures took 1295ms
- 2023-06-14T21:25:10 119.933 INF Loading and parsing of generator took 2412ms
- 2023-06-14T21:25:10 119.994 INF Computed 620 chunk groups containing a total of 16315 chunks. Largest group contains 257 chunks.
- 2023-06-14T21:25:10 120.150 INF Started thread SaveChunks C:\Users\eldon\AppData\Roaming\7DaysToDie\Saves\PREGEN6k\My Game\Region
- 2023-06-14T21:25:12 122.324 INF [DECO] read 76544
- 2023-06-14T21:25:12 122.414 INF Dynamic Music Initialized on Server
- 2023-06-14T21:25:13 122.473 INF Dynamic Music Initialized on Client
- 2023-06-14T21:25:13 122.710 INF AstarManager Init
- 2023-06-14T21:25:13 123.447 INF WeatherManager: Init 8 weather packages
- 2023-06-14T21:25:14 123.673 INF WeatherManager: ApplySavedPackages
- 2023-06-14T21:25:14 123.683 INF createWorld() done
- 2023-06-14T21:25:14 123.686 INF Loading players.xml
- 2023-06-14T21:25:15 125.037 INF Created player with id=928
- 2023-06-14T21:25:15 125.052 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=belpmx, id=928]
- 2023-06-14T21:25:15 125.380 INF Loaded player
- 2023-06-14T21:25:16 125.781 INF 14132 VehicleManager read #0, id 1371, vehicleBicycle, (-791.8, 35.0, -1326.6), chunk -50, -83
- 2023-06-14T21:25:16 125.781 INF VehicleManager C:\Users\eldon\AppData\Roaming/7DaysToDie/Saves/PREGEN6k/My Game/vehicles.dat, loaded 1
- 2023-06-14T21:25:16 125.785 INF DroneManager C:\Users\eldon\AppData\Roaming/7DaysToDie/Saves/PREGEN6k/My Game/drones.dat, loaded 0
- 2023-06-14T21:25:16 125.933 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 64, default = 8
- 2023-06-14T21:25:16 125.933 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 150, default = 100
- 2023-06-14T21:25:16 126.273 INF [EOS] Registering server
- 2023-06-14T21:25:17 126.498 INF [DECO] written 76544, in 19ms
- 2023-06-14T21:25:17 126.504 INF [DECO] write thread 5ms
- 2023-06-14T21:25:17 126.631 INF OpenSpawnWindow
- 2023-06-14T21:25:17 127.323 INF Loading dymesh settings
- 2023-06-14T21:25:17 127.339 INF Dynamic Mesh Settings
- 2023-06-14T21:25:17 127.341 INF Use Imposter Values: False
- 2023-06-14T21:25:17 127.342 INF Only Player Areas: True
- 2023-06-14T21:25:17 127.342 INF Player Area Buffer: 3
- 2023-06-14T21:25:17 127.342 INF Max View Distance: 1000
- 2023-06-14T21:25:17 127.342 INF Regen all on new world: False
- 2023-06-14T21:25:17 127.363 INF Dymesh: Prepping dynamic mesh. Resend Default: True
- 2023-06-14T21:25:17 127.363 INF Dymesh: Mesh location: C:\Users\eldon\AppData\Roaming/7DaysToDie/Saves/PREGEN6k/My Game/DynamicMeshes/
- 2023-06-14T21:25:17 127.363 INF StartGame done
- 2023-06-14T21:25:18 127.664 INF [Steamworks.NET] GameServer.Init successful
- Calling Animator.GotoState on Synchronize layer
- 2023-06-14T21:25:18 127.906 INF [EOS] Server registered, session: 5b08c3cd935143e2a95da3090f720dc4
- 2023-06-14T21:25:18 127.911 INF [EOS] Session address: 189.203.100.225
- 2023-06-14T21:25:18 127.919 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
- 2023-06-14T21:25:18 128.015 INF Dymesh: Warming dynamic mesh
- 2023-06-14T21:25:18 128.015 INF Dymesh: Creating dynamic mesh manager
- 2023-06-14T21:25:18 128.020 INF Dymesh: Awake
- 2023-06-14T21:25:18 128.021 INF Dymesh: Mesh location: C:\Users\eldon\AppData\Roaming/7DaysToDie/Saves/PREGEN6k/My Game/DynamicMeshes/
- 2023-06-14T21:25:18 128.022 INF Dymesh: Loading Items: C:\Users\eldon\AppData\Roaming/7DaysToDie/Saves/PREGEN6k/My Game/DynamicMeshes/
- 2023-06-14T21:25:18 128.033 INF Dymesh: Loaded Items: 1
- 2023-06-14T21:25:18 128.033 INF Dymesh: Loading all items took: 0.0113931 seconds.
- 2023-06-14T21:25:18 128.088 INF Meshlist count is now 1
- 2023-06-14T21:25:18 128.088 INF Meshlist count is now 2
- 2023-06-14T21:25:18 128.088 INF Force load took 0 seconds
- 2023-06-14T21:25:18 128.090 INF Clearing queues.
- 2023-06-14T21:25:18 128.090 INF Cleared queues.
- 2023-06-14T21:25:18 128.093 INF Dynamic thread starting
- 2023-06-14T21:25:18 128.098 INF Dymesh door replacement: imposterBlock
- 2023-06-14T21:25:18 128.245 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775243729169748, server SteamID=, server public IP=18*.20*.10*.22*, server port=26900
- 2023-06-14T21:25:18 128.252 INF [Steamworks.NET] Lobby entered: 109775243729169748
- 2023-06-14T21:25:20 129.673 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90173453442058245, public IP=18*.20*.10*.22*
- 2023-06-14T21:25:20 129.678 INF [Steamworks.NET] Exiting Lobby
- 2023-06-14T21:25:20 129.679 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
- 2023-06-14T21:25:20 129.913 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775243729169792, server SteamID=90173453442058245, server public IP=18*.20*.10*.22*, server port=26900
- 2023-06-14T21:25:20 129.916 INF [Steamworks.NET] Lobby entered: 109775243729169792
- 2023-06-14T21:25:21 131.274 INF Respawn almost done
- 2023-06-14T21:25:21 131.288 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -821, 41, -1365): localplayer
- 2023-06-14T21:25:21 131.404 INF 14201+1 Origin Reposition (0.0, 0.0, 0.0) to (-832.0, 32.0, -1376.0)
- 2023-06-14T21:25:23 132.697 INF 14255 Vehicle PostInit [type=EntityBicycle, name=vehicleBicycle, id=1371], (-791.82, 35.03, -1326.63) (chunk -50, -83), rbPos (-832.00, 32.00, -1376.00)
- 2023-06-14T21:25:23 132.706 WRN navobject already exists in list
- 2023-06-14T21:25:23 132.707 INF 14255 VehicleManager loaded #0, id 1371, [type=EntityBicycle, name=vehicleBicycle, id=1371], (-791.8, 35.0, -1326.6), chunk -50, -83 (-50, -83)
- 2023-06-14T21:25:23 132.707 INF 14255 VehicleManager Update loaded 1
- 2023-06-14T21:25:27 137.229 INF 102.4428 SleeperVolume -890, 35, -1421: Restoring -857, 38, -1406 (-54, -88) 'zombieMarlene', count 0
- 2023-06-14T21:25:28 137.772 INF 102.7882 SleeperVolume -890, 35, -1421: Restoring -860, 38, -1406 (-54, -88) 'zombieSteveCrawler', count 0
- 2023-06-14T21:25:47 156.884 INF Time: 1.91m FPS: 95.08 Heap: 1935.6MB Max: 1935.6MB Chunks: 243 CGO: 168 Ply: 1 Zom: 2 Ent: 4 (4) Items: 0 CO: 1 RSS: 2114.7MB
- 2023-06-14T21:26:17 186.842 INF Time: 2.41m FPS: 99.80 Heap: 1976.8MB Max: 1976.8MB Chunks: 243 CGO: 168 Ply: 1 Zom: 2 Ent: 4 (4) Items: 0 CO: 1 RSS: 2143.5MB
- 2023-06-14T21:26:47 216.848 INF Time: 2.91m FPS: 102.80 Heap: 2022.0MB Max: 2022.0MB Chunks: 243 CGO: 168 Ply: 1 Zom: 2 Ent: 4 (4) Items: 0 CO: 1 RSS: 2199.7MB
- 2023-06-14T21:27:17 246.850 INF VehicleManager saving 1 (1 + 0)
- 2023-06-14T21:27:17 246.851 INF 24809 VehicleManager write #0, id 1371, vehicleBicycle, (-791.8, 35.0, -1326.6), chunk -50, -83
- 2023-06-14T21:27:17 246.851 INF DroneManager saving 0 (0 + 0)
- 2023-06-14T21:27:17 246.852 INF Time: 3.41m FPS: 73.11 Heap: 2072.4MB Max: 2072.4MB Chunks: 243 CGO: 168 Ply: 1 Zom: 2 Ent: 4 (84) Items: 0 CO: 2 RSS: 2274.2MB
- 2023-06-14T21:27:17 246.853 INF VehicleManager saved 449 bytes
- 2023-06-14T21:27:17 246.855 INF DroneManager saved 9 bytes
- 2023-06-14T21:27:47 276.853 INF Time: 3.91m FPS: 99.20 Heap: 2109.4MB Max: 2109.4MB Chunks: 243 CGO: 168 Ply: 1 Zom: 2 Ent: 4 (84) Items: 0 CO: 1 RSS: 2308.1MB
- 2023-06-14T21:28:17 306.861 INF Time: 4.41m FPS: 82.20 Heap: 2144.8MB Max: 2144.8MB Chunks: 243 CGO: 168 Ply: 1 Zom: 2 Ent: 4 (84) Items: 0 CO: 1 RSS: 2500.0MB
- 2023-06-14T21:28:25 314.530 INF SectionType change from None to Exploration
- 2023-06-14T21:28:25 314.544 INF Loading new config for Exploration...
- 2023-06-14T21:28:25 314.546 INF Played Exploration
- 2023-06-14T21:28:25 314.546 INF Fading in Exploration
- 2023-06-14T21:28:25 314.547 INF Notified SectionSelector that music played
- 2023-06-14T21:28:25 314.561 INF Loading new ClipSets for Exploration...
- 2023-06-14T21:28:25 314.685 INF Exploration loaded new config and clipsets
- 2023-06-14T21:28:28 317.547 INF fadeInCo complete on Exploration
- 2023-06-14T21:28:47 336.868 INF Time: 4.91m FPS: 83.90 Heap: 1966.6MB Max: 2144.8MB Chunks: 243 CGO: 168 Ply: 1 Zom: 2 Ent: 4 (4) Items: 0 CO: 1 RSS: 2502.9MB
- 2023-06-14T21:29:10 359.472 INF Saving 90 of chunks took 527ms
- 2023-06-14T21:29:10 359.473 INF Paused Exploration
- 2023-06-14T21:29:13 363.005 INF Unpaused Exploration
- 2023-06-14T21:29:21 370.958 INF VehicleManager saving 1 (1 + 0)
- 2023-06-14T21:29:21 370.958 INF 35858 VehicleManager write #0, id 1371, vehicleBicycle, (-791.8, 35.0, -1326.6), chunk -50, -83
- 2023-06-14T21:29:21 370.958 INF DroneManager saving 0 (0 + 0)
- 2023-06-14T21:29:21 370.969 INF DroneManager saved 9 bytes
- 2023-06-14T21:29:21 370.969 INF VehicleManager saved 449 bytes
- 2023-06-14T21:29:21 370.972 INF Time: 5.41m FPS: 98.60 Heap: 2018.8MB Max: 2144.8MB Chunks: 243 CGO: 168 Ply: 1 Zom: 2 Ent: 4 (4) Items: 0 CO: 1 RSS: 2515.7MB
- 2023-06-14T21:29:33 382.576 INF Saving 91 of chunks took 524ms
- 2023-06-14T21:29:33 382.576 INF Paused Exploration
- 2023-06-14T21:29:38 388.058 INF Disconnect
- 2023-06-14T21:29:38 388.058 INF Unpaused Exploration
- 2023-06-14T21:29:38 388.072 INF [NET] ServerShutdown
- 2023-06-14T21:29:38 388.072 INF NET: Stopping server protocols
- 2023-06-14T21:29:39 388.533 INF NET: LiteNetLib server stopped
- 2023-06-14T21:29:39 388.538 INF Exited thread SteamNetworkingServer
- 2023-06-14T21:29:39 388.539 INF [Steamworks.NET] NET: Server stopped
- 2023-06-14T21:29:39 388.544 INF [EOS-P2PS] Server stopped
- 2023-06-14T21:29:39 388.547 INF SaveAndCleanupWorld
- 2023-06-14T21:29:39 389.069 INF Saving 90 of chunks took 483ms
- 2023-06-14T21:29:39 389.077 INF [EOS] Unregistering server
- 2023-06-14T21:29:39 389.079 INF [Steamworks.NET] Stopping server
- 2023-06-14T21:29:39 389.098 INF [Steamworks.NET] Exiting Lobby
- 2023-06-14T21:29:39 389.099 INF [PartyQuests] Player unregistered
- 2023-06-14T21:29:39 389.419 INF AstarManager Cleanup
- 2023-06-14T21:29:40 389.503 INF Clearing queues.
- 2023-06-14T21:29:40 389.503 INF Cleared queues.
- 2023-06-14T21:29:40 390.428 INF Clearing queues.
- 2023-06-14T21:29:40 390.428 INF Cleared queues.
- 2023-06-14T21:29:40 390.439 INF World.Unload
- 2023-06-14T21:29:40 390.448 INF Exited thread GenerateChunks
- 2023-06-14T21:29:41 390.460 INF 37411 VehicleManager RemoveTrackedVehicle [type=EntityBicycle, name=vehicleBicycle, id=1371], Unloaded
- 2023-06-14T21:29:41 390.907 INF Exited thread SaveChunks C:\Users\eldon\AppData\Roaming\7DaysToDie\Saves\PREGEN6k\My Game\Region
- 2023-06-14T21:29:41 390.962 INF World.Cleanup
- 2023-06-14T21:29:41 390.967 INF Exited thread ChunkRegeneration
- 2023-06-14T21:29:41 390.972 INF Exited thread ChunkCalc
- 2023-06-14T21:29:41 390.973 INF Exited thread ChunkMeshBake
- 2023-06-14T21:29:41 390.979 INF Exited thread WaterSimulationApplyChanges
- 2023-06-14T21:29:41 390.987 INF VehicleManager saving 1 (0 + 1)
- 2023-06-14T21:29:41 390.987 INF 37411 VehicleManager write #0, id 1371, vehicleBicycle, (-791.8, 35.0, -1326.6), chunk -50, -83
- 2023-06-14T21:29:41 390.988 INF VehicleManager saved 449 bytes
- 2023-06-14T21:29:41 390.988 INF DroneManager saving 0 (0 + 0)
- 2023-06-14T21:29:41 390.990 INF DroneManager saved 9 bytes
- 2023-06-14T21:29:41 391.029 INF Persistent GamePrefs saved
- 2023-06-14T21:29:42 391.535 INF [EOS] Server unregistered
- 2023-06-14T21:29:46 396.036 INF Preparing quit
- 2023-06-14T21:29:46 396.039 INF Persistent GamePrefs saved
- 2023-06-14T21:29:46 396.039 INF Cleanup
- 2023-06-14T21:29:47 396.590 INF AchievementManager.Cleanup
- 2023-06-14T21:29:47 397.091 INF Terminating threads
- 2023-06-14T21:29:47 397.091 INF OnApplicationQuit
- 2023-06-14T21:29:47 397.093 INF Terminating threads
- 2023-06-14T21:29:47 397.093 INF OnApplicationQuit
- Setting up 8 worker threads for Enlighten.
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_MAIN]
- Peak usage frame count: [2.0 KB-4.0 KB]: 11651 frames, [4.0 KB-8.0 KB]: 2 frames, [8.0 KB-16.0 KB]: 3044 frames, [16.0 KB-32.0 KB]: 39 frames, [32.0 KB-64.0 KB]: 19 frames, [64.0 KB-128.0 KB]: 22972 frames, [128.0 KB-256.0 KB]: 294 frames, [256.0 KB-0.5 MB]: 137 frames, [0.5 MB-1.0 MB]: 32 frames, [1.0 MB-2.0 MB]: 4 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 3 frames
- Initial Block Size 4.0 MB
- Current Block Size 7.5 MB
- Peak Allocated Bytes 7.5 MB
- Overflow Count 18
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 128.0 KB
- Peak Allocated Bytes 128.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Loading.PreloadManager]
- Initial Block Size 256.0 KB
- Current Block Size 500.0 KB
- Peak Allocated Bytes 498.5 KB
- Overflow Count 15786
- [ALLOC_TEMP_Background Job.Worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 6]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 64.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 63.6 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 10]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 33.3 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 9]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 48.4 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 5]
- Initial Block Size 256.0 KB
- Current Block Size 272.0 KB
- Peak Allocated Bytes 222.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 14]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 6]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 4]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 64.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 14]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 64.5 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 3]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 64.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 13]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 151.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 12]
- Initial Block Size 32.0 KB
- Current Block Size 40.0 KB
- Peak Allocated Bytes 36.1 KB
- Overflow Count 1
- [ALLOC_TEMP_EnlightenWorker] x 8
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 15]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 1]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 2]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 7]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_UnityGfxDeviceWorker]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 66.4 KB
- Overflow Count 6
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 15
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 5]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 9]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 64.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 13]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 8]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 97.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 7]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 63.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 63.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 64.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 3]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 11]
- Initial Block Size 32.0 KB
- Current Block Size 60.0 KB
- Peak Allocated Bytes 58.5 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 10]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 63.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 372 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 11]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 64.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 12]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 64.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 50.7 KB
- Overflow Count 0
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 166092
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 1557121
- 32B: 15 Subsections = 7680 buckets. Failed count: 2329649
- 48B: 53 Subsections = 18090 buckets. Failed count: 1347046
- 64B: 29 Subsections = 7424 buckets. Failed count: 641794
- 80B: 152 Subsections = 31129 buckets. Failed count: 282425
- 96B: 3 Subsections = 512 buckets. Failed count: 133955
- 112B: 2 Subsections = 292 buckets. Failed count: 592147
- 128B: 1 Subsections = 128 buckets. Failed count: 229805
- [ALLOC_DEFAULT_MAIN]
- Peak usage frame count: [16.0 MB-32.0 MB]: 9369 frames, [32.0 MB-64.0 MB]: 4043 frames, [64.0 MB-128.0 MB]: 1501 frames, [128.0 MB-256.0 MB]: 23285 frames
- Requested Block Size 16.0 MB
- Peak Block count 17
- Peak Allocated memory 247.4 MB
- Peak Large allocation bytes 156.0 MB
- [ALLOC_DEFAULT_THREAD]
- Peak usage frame count: [4.0 MB-8.0 MB]: 5 frames, [8.0 MB-16.0 MB]: 3822 frames, [16.0 MB-32.0 MB]: 857 frames, [32.0 MB-64.0 MB]: 798 frames, [64.0 MB-128.0 MB]: 23275 frames, [128.0 MB-256.0 MB]: 9441 frames
- Requested Block Size 16.0 MB
- Peak Block count 16
- Peak Allocated memory 226.6 MB
- Peak Large allocation bytes 141.7 MB
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 3
- Overflow Count (too large) 3
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 11
- Overflow Count (too large) 7
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 30
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 1557121
- 32B: 15 Subsections = 7680 buckets. Failed count: 2329649
- 48B: 53 Subsections = 18090 buckets. Failed count: 1347046
- 64B: 29 Subsections = 7424 buckets. Failed count: 641794
- 80B: 152 Subsections = 31129 buckets. Failed count: 282425
- 96B: 3 Subsections = 512 buckets. Failed count: 133955
- 112B: 2 Subsections = 292 buckets. Failed count: 592147
- 128B: 1 Subsections = 128 buckets. Failed count: 229805
- [ALLOC_GFX_MAIN]
- Peak usage frame count: [64.0 KB-128.0 KB]: 9366 frames, [0.5 MB-1.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 3870 frames, [4.0 MB-8.0 MB]: 29 frames, [8.0 MB-16.0 MB]: 25 frames, [16.0 MB-32.0 MB]: 29 frames, [32.0 MB-64.0 MB]: 11 frames, [64.0 MB-128.0 MB]: 1138 frames, [128.0 MB-256.0 MB]: 23688 frames, [256.0 MB-0.50 GB]: 36 frames
- Requested Block Size 16.0 MB
- Peak Block count 13
- Peak Allocated memory 436.9 MB
- Peak Large allocation bytes 304.0 MB
- [ALLOC_GFX_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 9353 frames, [64.0 KB-128.0 KB]: 3789 frames, [128.0 KB-256.0 KB]: 5 frames, [0.5 MB-1.0 MB]: 7 frames, [1.0 MB-2.0 MB]: 146 frames, [2.0 MB-4.0 MB]: 8 frames, [4.0 MB-8.0 MB]: 5 frames, [8.0 MB-16.0 MB]: 5 frames, [16.0 MB-32.0 MB]: 2 frames, [32.0 MB-64.0 MB]: 35 frames, [64.0 MB-128.0 MB]: 24770 frames, [128.0 MB-256.0 MB]: 73 frames
- Requested Block Size 16.0 MB
- Peak Block count 6
- Peak Allocated memory 141.8 MB
- Peak Large allocation bytes 141.7 MB
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 98585
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 1557121
- 32B: 15 Subsections = 7680 buckets. Failed count: 2329649
- 48B: 53 Subsections = 18090 buckets. Failed count: 1347046
- 64B: 29 Subsections = 7424 buckets. Failed count: 641794
- 80B: 152 Subsections = 31129 buckets. Failed count: 282425
- 96B: 3 Subsections = 512 buckets. Failed count: 133955
- 112B: 2 Subsections = 292 buckets. Failed count: 592147
- 128B: 1 Subsections = 128 buckets. Failed count: 229805
- [ALLOC_CACHEOBJECTS_MAIN]
- Peak usage frame count: [32.0 MB-64.0 MB]: 9359 frames, [64.0 MB-128.0 MB]: 3839 frames, [128.0 MB-256.0 MB]: 25000 frames
- Requested Block Size 4.0 MB
- Peak Block count 48
- Peak Allocated memory 197.3 MB
- Peak Large allocation bytes 43.2 MB
- [ALLOC_CACHEOBJECTS_THREAD]
- Peak usage frame count: [16.0 MB-32.0 MB]: 9356 frames, [32.0 MB-64.0 MB]: 4 frames, [64.0 MB-128.0 MB]: 3874 frames, [128.0 MB-256.0 MB]: 170 frames, [256.0 MB-0.50 GB]: 24794 frames
- Requested Block Size 4.0 MB
- Peak Block count 80
- Peak Allocated memory 319.2 MB
- Peak Large allocation bytes 113.0 MB
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 0
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 1557121
- 32B: 15 Subsections = 7680 buckets. Failed count: 2329649
- 48B: 53 Subsections = 18090 buckets. Failed count: 1347046
- 64B: 29 Subsections = 7424 buckets. Failed count: 641794
- 80B: 152 Subsections = 31129 buckets. Failed count: 282425
- 96B: 3 Subsections = 512 buckets. Failed count: 133955
- 112B: 2 Subsections = 292 buckets. Failed count: 592147
- 128B: 1 Subsections = 128 buckets. Failed count: 229805
- [ALLOC_TYPETREE_MAIN]
- Peak usage frame count: [0-1.0 KB]: 9353 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 28844 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 127.1 KB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 9353 frames, [256.0 KB-0.5 MB]: 1029 frames, [0.5 MB-1.0 MB]: 2857 frames, [2.0 MB-4.0 MB]: 24959 frames
- Requested Block Size 2.0 MB
- Peak Block count 2
- Peak Allocated memory 2.3 MB
- Peak Large allocation bytes 0 B
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