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- <?xml version="1.0" ?><root>
- <report><version>2</version><sessionid>8d9fc746498913f45adb4766</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-04-21 15:44:59</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1020-1.200.000.336.Release</buildsignature><categoryid>posture_graph.py:5174</categoryid><desyncid>8d9fc746498913f45adb4766</desyncid><systemconfig/><screenshot/><desyncdata>Exception while notifying customer in sim spawner service (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge; carry target: object_Food_Cupcake_RedVelvet:0x0654075dd2c60825 interaction: running generic_consume_foodBall:3974 on object_Food_Cupcake_RedVelvet:0x0654075dd2c60825 (guaranteed) final constraint: ConstraintSet(...) dest spec: {hotTub_sit@ANYTHING, carry, stand@ANYTHING, carry, surface:any, robotVacuum_sit@ANYTHING, carry, kneel@ANYTHING, carry, steamRoom_sit@ANYTHING, carry, sitOnGround@ANYTHING, carry, sitPoolEdge@ANYTHING, carry, sit@ANYTHING, carry} entry spec: stand@None, carry sim location: Location(Transform(Vector3(452.934174, 150.001099, 424.264923), Quaternion(0.000000, 0.688602, 0.000000, -0.725139)), {D8C075A664068DB,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0) carry target location: Location(Transform(Vector3(-0.375061, 0.800003, 0.270020), Quaternion(0.000000, -0.000000, 0.000000, -1.000000)), None, joint_name_or_hash=None, parent=object_tablePicnic:0x0968039beb41000a[2], slot_hash=2767482852) ) Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 111, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 107, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 174, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 192, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 347, in c_api_client_connect File ".\WickedWhims 3.3.4.129\turbolib\injector_util.py", line 15, in _wrapped_function File ".\WickedWhims 3.3.4.129\turbolib\events\core.py", line 80, in _turbolib_on_late_zone_load File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 535, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2487, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 852, in on_sim_creation File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 885, in _customer_success_notification File ".\WickedWhims 3.3.4.129\turbolib\injector_util.py", line 15, in _wrapped_function File ".\WickedWhims 3.3.4.129\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log File ".\mc_utils.py", line 114, in _wrapper_function File ".\mc_injections.py", line 765, in inject_last_exception_log File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 882, in _customer_success_notification File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer.py", line 1588, in on_sim_creation_callback File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer.py", line 1075, in _assign_sim_to_request File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer_request.py", line 266, in _assign_sim File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1019, in on_sim_assigned_to_request File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 817, in _on_add_sim_to_situation File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1601, in _set_job_for_sim File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1354, in _set_sim_role_state File "T:\InGame\Gameplay\Scripts\Server\situations\situation_sim.py", line 55, in set_role_state_type File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 440, in exported_func File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_component.py", line 1088, in add_role File "T:\InGame\Gameplay\Scripts\Server\role\role_tracker.py", line 119, in add_role File "T:\InGame\Gameplay\Scripts\Server\role\role_state_base.py", line 178, in on_role_activate File "T:\InGame\Gameplay\Scripts\Server\role\role_state.py", line 114, in __call__ File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction File ".\WickedWhims 3.3.4.129\turbolib\injector_util.py", line 15, in _wrapped_function File ".\WickedWhims 3.3.4.129\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5381, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5174, in _generate_middle_handles RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge; carry target: object_Food_Cupcake_RedVelvet:0x0654075dd2c60825 interaction: running generic_consume_foodBall:3974 on object_Food_Cupcake_RedVelvet:0x0654075dd2c60825 (guaranteed) final constraint: ConstraintSet(...) dest spec: {hotTub_sit@ANYTHING, carry, stand@ANYTHING, carry, surface:any, robotVacuum_sit@ANYTHING, carry, kneel@ANYTHING, carry, steamRoom_sit@ANYTHING, carry, sitOnGround@ANYTHING, carry, sitPoolEdge@ANYTHING, carry, sit@ANYTHING, carry} entry spec: stand@None, carry sim location: Location(Transform(Vector3(452.934174, 150.001099, 424.264923), Quaternion(0.000000, 0.688602, 0.000000, -0.725139)), {D8C075A664068DB,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0) carry target location: Location(Transform(Vector3(-0.375061, 0.800003, 0.270020), Quaternion(0.000000, -0.000000, 0.000000, -1.000000)), None, joint_name_or_hash=None, parent=object_tablePicnic:0x0968039beb41000a[2], slot_hash=2767482852) </desyncdata></report>
- <report><version>2</version><sessionid>8d9fc746498913f45adb4766</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-04-21 15:44:59</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1020-1.200.000.336.Release</buildsignature><categoryid>posture_graph.py:5174</categoryid><desyncid>8d9fc746498913f45adb4766</desyncid><systemconfig/><screenshot/><desyncdata>Exception while processing the Master Controller. (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge; carry target: object_Food_Cupcake_RedVelvet:0x0654075dd2c60825 interaction: running generic_consume_foodBall:3974 on object_Food_Cupcake_RedVelvet:0x0654075dd2c60825 (guaranteed) final constraint: ConstraintSet(...) dest spec: {hotTub_sit@ANYTHING, carry, stand@ANYTHING, carry, surface:any, robotVacuum_sit@ANYTHING, carry, kneel@ANYTHING, carry, steamRoom_sit@ANYTHING, carry, sitOnGround@ANYTHING, carry, sitPoolEdge@ANYTHING, carry, sit@ANYTHING, carry} entry spec: stand@None, carry sim location: Location(Transform(Vector3(452.934174, 150.001099, 424.264923), Quaternion(0.000000, 0.688602, 0.000000, -0.725139)), {D8C075A664068DB,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0) carry target location: Location(Transform(Vector3(-0.375061, 0.800003, 0.270020), Quaternion(0.000000, -0.000000, 0.000000, -1.000000)), None, joint_name_or_hash=None, parent=object_tablePicnic:0x0968039beb41000a[2], slot_hash=2767482852) ) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 111, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 107, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 174, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 192, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 347, in c_api_client_connect File ".\WickedWhims 3.3.4.129\turbolib\injector_util.py", line 15, in _wrapped_function File ".\WickedWhims 3.3.4.129\turbolib\events\core.py", line 80, in _turbolib_on_late_zone_load File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 535, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 74, in _run_gen File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 655, in _process File ".\WickedWhims 3.3.4.129\turbolib\injector_util.py", line 15, in _wrapped_function File ".\WickedWhims 3.3.4.129\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log File ".\mc_utils.py", line 114, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 568, in _process File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3232, in get_next_work File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5381, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5174, in _generate_middle_handles RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge; carry target: object_Food_Cupcake_RedVelvet:0x0654075dd2c60825 interaction: running generic_consume_foodBall:3974 on object_Food_Cupcake_RedVelvet:0x0654075dd2c60825 (guaranteed) final constraint: ConstraintSet(...) dest spec: {hotTub_sit@ANYTHING, carry, stand@ANYTHING, carry, surface:any, robotVacuum_sit@ANYTHING, carry, kneel@ANYTHING, carry, steamRoom_sit@ANYTHING, carry, sitOnGround@ANYTHING, carry, sitPoolEdge@ANYTHING, carry, sit@ANYTHING, carry} entry spec: stand@None, carry sim location: Location(Transform(Vector3(452.934174, 150.001099, 424.264923), Quaternion(0.000000, 0.688602, 0.000000, -0.725139)), {D8C075A664068DB,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0) carry target location: Location(Transform(Vector3(-0.375061, 0.800003, 0.270020), Quaternion(0.000000, -0.000000, 0.000000, -1.000000)), None, joint_name_or_hash=None, parent=object_tablePicnic:0x0968039beb41000a[2], slot_hash=2767482852) </desyncdata></report>
- <report><version>2</version><sessionid>8d9fc746498913f45adb4766</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-04-21 15:45:36</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1020-1.200.000.336.Release</buildsignature><categoryid>carry_utils.py:357</categoryid><desyncid>8d9fc746498913f45adb4766</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'transient') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\carry\carry_utils.py", line 434, in set_up_transition_gen File "T:\InGame\Gameplay\Scripts\Server\carry\carry_utils.py", line 357, in _create_exit_carry_posture AttributeError: 'NoneType' object has no attribute 'transient' </desyncdata></report>
- </root>
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