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- local MetaTable = getrawmetatable(game)
- local NameCall = MetaTable.__namecall
- local NewCClosure = newcclosure or protect_function
- if not NewCClosure then
- NewCClosure = function(f) return f end
- return
- end
- setreadonly(MetaTable, false)
- MetaTable.__namecall = NewCClosure(function(self, ...)
- local Method = getnamecallmethod()
- if Method == "Kick" then
- wait(9e9)
- return
- end
- return NameCall(self, ...)
- end)
- hookfunction(game:GetService("Players").LocalPlayer.Kick, NewCClosure(function() wait(9e9) end))
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