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- 22/12/2017 - KTEST Live Maintenance
- ▣ Update Contents
- 【Changes/Additions】
- New Class:
- - An additional class has been added to the Swordsman tree.
- (The quest-pre requisites aren't available on the test server, so you are able to immediately change to the class.)
- Instanced Dungeon Multiply Tokens:
- - The reworked Multiply Token Consumption change has been changed to its pre-reworked state.
- * (It consumes them on entry again rather than at the end of a dungeon?)
- Adventure Journal Rewards:
- - The Ranked Reward Companion obtained from the Adventure Journal Ranking has been changed from a Baby Pig to an Armadillo
- Quests:
- - The quest objective display has been adjusted.
- - Current: Show the quest's objectives.
- - NEW: Show incomplete pre-requisites required to complete the quest.
- UI:
- - The Blacksmith NPC's [Blessed Gem Extraction] Option has been renamed to [Blessed Shard Extraction].
- - The amount of Goddess Gems required for an item has been moved so it can be seen more clearly.
- - The Help tips when using Item Transcendence have been updated.
- Christmas:
- - The Christmas Login Screen has been removed and replaced with the default login screen.
- - The Christmas Klaipeda town skin has been removed.
- - Christmas BGMs have been removed.
- Uphill Defense:
- - Some object's spawn times have been changed.
- Guild Event:
- Guild Events will be changed.
- 1. Guild Events are receiving the following changes.
- (TN: I'll be denoting these using the structure 'Existing -> New Effect', Please read with care.)
- =====[Guild Event Changes]=====
- Title:
- - [Guild Event] --> [Guild Quest]
- - [Guild Boss Hunt] --> [Guild Boss Raid]
- Number of Tickets:
- - [1 Per Guild Lv.] --> [3 Regardless of Guild Level]
- Ticket Charges:
- - [Daily, 6AM] --> [Every Monday, 6AM]
- Ticket Requirements:
- - [Varied dependent on task] --> [1 Ticket Required]
- When Tickets are Consumed:
- - [Start of the Guild Quest] --> [Consumed upon receiving Guild Rewards after a successful Guild Quest.]
- Start Permissions:
- - [Guild Master] --> [Guild Master & Quest Authorized Guild Members]
- Quest Types:
- - [Guild Boss Hunting, Guild Mission, Guild Raid] --> [Guild Boss Raid, Guild Mission]
- Entrance Methods:
- - After recruitment has been done, join the map that it's started on. --> Start by talking to the NPC at the starting point.
- ==========
- 2. Guild Help-tip Changes:
- - Guild
- - Guild Quest
- - Guild Hangout
- 3. Guild Quest Rewards will be changed.
- - Current: An Individual Item delivered to Guild Storage.
- - New: A box containing Basic & Additional Rewards are delivered to the Guild Storage
- 4. New items have been added to Guild Quest rewards.
- 1) Basic Rewards
- - Guild Quest Reward: Boss Raid
- - Guild Quest Reward: Mission
- 2) Additional Rewards
- - Guild Quest Reward: Hair Accessory
- - Monster Card Album: Black
- - Guild Quest Reward Coin: Bronze
- - Guild Quest Reward Coin: Silver
- - Guild Quest Reward Coin: Gold
- New Class Unlock Quests:
- The unlock difficulty of the new classes has been adjusted.
- 1. The difficulty of the Matador class quest has been adjusted.
- - The number of items that can be collected at once from a single monster has been increased to 3.
- - Quest item's drop rate has been increased.
- - The quantity of 'Good Condiction Cocoon's required has been reduced to 1.
- - The quantity of 'High Quality Iron Ore' required has been reduced to 2.
- 2. The difficulty of the Bullet Marker class quest has been adjusted.
- - The cooldown time for operating with the Machinery is reduced to 10 minutes.
- - The cap on the amount of items you could use the Magic Power has been lifted.
- - The Demonic Flesh stage of the quest has been improved in that you can use the Magical Aggregator to allow batch creations of the required product.
- - The quantity of Electric Stones required has been reduced to 2.
- - The progression time for the Red Spion has been reduced to 1 minute.
- - The progression time for the Firent has been reduced to 1 minute.
- - The progression time for the Green Lepusbunny has been reduced to 1 minute.
- 3. The difficulty of the Shadowmancer class quest has been adjusted.
- - The Shadowmancer's Gimmick has been changed to a personal progression-type of quest.
- - The time limiter has been removed from the gimmicks.
- - The waiting time to progress through gimmicks has been reduced.
- - Information regarding the device in-progress has been improved.
- - The Unlocking Device Gimmick has been improved.
- 4. The difficulty of the Zealot class quest has been adjusted.
- - The time required to wait when answering the Zealot Master's question wrong has been changed to 10 minutes.
- - Monster's respawn time has been lowered.
- Special Quests:
- The Shadowmancer's Special Quest has been improved.
- - Chaser Cubes will now disappear after a certain period of time has elapsed.
- - When Chaser Cubes are generated, they will now begin to move after stopping for a duration of time.
- (Touching Idle Chaser Cubes will not reduce your score, and the Chaser Cubes will not be destroyed either.)
- 【Skill Changes】
- Inquisitor:
- Breaking Wheel:
- - Fixed issue where attacks were [Daino] was being registered as 2 hits on the Breaking Wheel when used with the[Breaking Wheel: Additional Damage] Attribute.
- - Breaking Wheels are no longer destroyed when attacked by enemies.
- - The Breaking Wheel will now continue to attack regardless of the number of strikes it lands for the duration it is summoned for. The [Breaking Wheel: Extra Damage] Attribute has been changed so that the damage splash effect only applies on up to 15 hits done to the Breaking Wheel.
- Templar:
- Guild Tower:
- -Skill Description has been changed.
- - Current: Level 4: Guild Events
- - New: Level 4: Guild Quests
- ▣ Bug Fixes
- Bokor:
- Samediveve:
- - Fixed issue where the duration of the skill wasn't being updated on Zombies.
- Ogouveve:
- - Fixed issue where the duration of the skill wasn't being updated on Zombies.
- 【Quest Fixes】
- Mercenary Quests:
- - Fixed issue with the repeatable quest count being changed upon logging in/out, after completing a quest.
- 【Graphic/Sound/UI】
- - Fixed issue with clerics shoulders growing in size when wielding 2 Handed weapons.
- - Fixed issues with cleric's shoulders growing in size when using Iron Maiden.
- 【Other Changes】
- - Fixed issue where certain accounts characters were unable to see the Zealot Master.
- - Fixed clipping issue that occured when wearing Decorative Ribbon Hat with a Red Flower Headgear.
- - Fixed issue with the Guild Hideout not raising up to 3 companions per attribute level with the Taming attribute.
- Source Post: http://tos.nexon.com/ts/notice/view.aspx?n4ArticleSN=148
- Translation by Gwenyth @TOS Forums.
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