Advertisement
sunhwapark

kTEST - 22/12/2017

Dec 22nd, 2017
3,590
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 6.72 KB | None | 0 0
  1. 22/12/2017 - KTEST Live Maintenance
  2.  
  3. ▣ Update Contents
  4.  
  5. 【Changes/Additions】
  6. New Class:
  7. - An additional class has been added to the Swordsman tree.
  8. (The quest-pre requisites aren't available on the test server, so you are able to immediately change to the class.)
  9.  
  10. Instanced Dungeon Multiply Tokens:
  11. - The reworked Multiply Token Consumption change has been changed to its pre-reworked state.
  12. * (It consumes them on entry again rather than at the end of a dungeon?)
  13.  
  14. Adventure Journal Rewards:
  15. - The Ranked Reward Companion obtained from the Adventure Journal Ranking has been changed from a Baby Pig to an Armadillo
  16.  
  17. Quests:
  18. - The quest objective display has been adjusted.
  19. - Current: Show the quest's objectives.
  20. - NEW: Show incomplete pre-requisites required to complete the quest.
  21.  
  22. UI:
  23. - The Blacksmith NPC's [Blessed Gem Extraction] Option has been renamed to [Blessed Shard Extraction].
  24. - The amount of Goddess Gems required for an item has been moved so it can be seen more clearly.
  25. - The Help tips when using Item Transcendence have been updated.
  26.  
  27. Christmas:
  28. - The Christmas Login Screen has been removed and replaced with the default login screen.
  29. - The Christmas Klaipeda town skin has been removed.
  30. - Christmas BGMs have been removed.
  31.  
  32. Uphill Defense:
  33. - Some object's spawn times have been changed.
  34.  
  35.  
  36. Guild Event:
  37. Guild Events will be changed.
  38. 1. Guild Events are receiving the following changes.
  39. (TN: I'll be denoting these using the structure 'Existing -> New Effect', Please read with care.)
  40. =====[Guild Event Changes]=====
  41. Title:
  42. - [Guild Event] --> [Guild Quest]
  43. - [Guild Boss Hunt] --> [Guild Boss Raid]
  44.  
  45. Number of Tickets:
  46. - [1 Per Guild Lv.] --> [3 Regardless of Guild Level]
  47.  
  48. Ticket Charges:
  49. - [Daily, 6AM] --> [Every Monday, 6AM]
  50.  
  51. Ticket Requirements:
  52. - [Varied dependent on task] --> [1 Ticket Required]
  53.  
  54. When Tickets are Consumed:
  55. - [Start of the Guild Quest] --> [Consumed upon receiving Guild Rewards after a successful Guild Quest.]
  56.  
  57. Start Permissions:
  58. - [Guild Master] --> [Guild Master & Quest Authorized Guild Members]
  59.  
  60. Quest Types:
  61. - [Guild Boss Hunting, Guild Mission, Guild Raid] --> [Guild Boss Raid, Guild Mission]
  62.  
  63. Entrance Methods:
  64. - After recruitment has been done, join the map that it's started on. --> Start by talking to the NPC at the starting point.
  65. ==========
  66.  
  67. 2. Guild Help-tip Changes:
  68. - Guild
  69. - Guild Quest
  70. - Guild Hangout
  71.  
  72. 3. Guild Quest Rewards will be changed.
  73. - Current: An Individual Item delivered to Guild Storage.
  74. - New: A box containing Basic & Additional Rewards are delivered to the Guild Storage
  75.  
  76. 4. New items have been added to Guild Quest rewards.
  77. 1) Basic Rewards
  78. - Guild Quest Reward: Boss Raid
  79. - Guild Quest Reward: Mission
  80. 2) Additional Rewards
  81. - Guild Quest Reward: Hair Accessory
  82. - Monster Card Album: Black
  83. - Guild Quest Reward Coin: Bronze
  84. - Guild Quest Reward Coin: Silver
  85. - Guild Quest Reward Coin: Gold
  86.  
  87. New Class Unlock Quests:
  88. The unlock difficulty of the new classes has been adjusted.
  89. 1. The difficulty of the Matador class quest has been adjusted.
  90. - The number of items that can be collected at once from a single monster has been increased to 3.
  91. - Quest item's drop rate has been increased.
  92. - The quantity of 'Good Condiction Cocoon's required has been reduced to 1.
  93. - The quantity of 'High Quality Iron Ore' required has been reduced to 2.
  94.  
  95.  
  96. 2. The difficulty of the Bullet Marker class quest has been adjusted.
  97. - The cooldown time for operating with the Machinery is reduced to 10 minutes.
  98. - The cap on the amount of items you could use the Magic Power has been lifted.
  99. - The Demonic Flesh stage of the quest has been improved in that you can use the Magical Aggregator to allow batch creations of the required product.
  100. - The quantity of Electric Stones required has been reduced to 2.
  101. - The progression time for the Red Spion has been reduced to 1 minute.
  102. - The progression time for the Firent has been reduced to 1 minute.
  103. - The progression time for the Green Lepusbunny has been reduced to 1 minute.
  104.  
  105. 3. The difficulty of the Shadowmancer class quest has been adjusted.
  106. - The Shadowmancer's Gimmick has been changed to a personal progression-type of quest.
  107. - The time limiter has been removed from the gimmicks.
  108. - The waiting time to progress through gimmicks has been reduced.
  109. - Information regarding the device in-progress has been improved.
  110. - The Unlocking Device Gimmick has been improved.
  111.  
  112. 4. The difficulty of the Zealot class quest has been adjusted.
  113. - The time required to wait when answering the Zealot Master's question wrong has been changed to 10 minutes.
  114. - Monster's respawn time has been lowered.
  115.  
  116. Special Quests:
  117. The Shadowmancer's Special Quest has been improved.
  118. - Chaser Cubes will now disappear after a certain period of time has elapsed.
  119. - When Chaser Cubes are generated, they will now begin to move after stopping for a duration of time.
  120. (Touching Idle Chaser Cubes will not reduce your score, and the Chaser Cubes will not be destroyed either.)
  121.  
  122. 【Skill Changes】
  123. Inquisitor:
  124. Breaking Wheel:
  125. - Fixed issue where attacks were [Daino] was being registered as 2 hits on the Breaking Wheel when used with the[Breaking Wheel: Additional Damage] Attribute.
  126. - Breaking Wheels are no longer destroyed when attacked by enemies.
  127. - The Breaking Wheel will now continue to attack regardless of the number of strikes it lands for the duration it is summoned for. The [Breaking Wheel: Extra Damage] Attribute has been changed so that the damage splash effect only applies on up to 15 hits done to the Breaking Wheel.
  128.  
  129. Templar:
  130. Guild Tower:
  131. -Skill Description has been changed.
  132. - Current: Level 4: Guild Events
  133. - New: Level 4: Guild Quests
  134.  
  135. ▣ Bug Fixes
  136. Bokor:
  137. Samediveve:
  138. - Fixed issue where the duration of the skill wasn't being updated on Zombies.
  139. Ogouveve:
  140. - Fixed issue where the duration of the skill wasn't being updated on Zombies.
  141.  
  142. 【Quest Fixes】
  143. Mercenary Quests:
  144. - Fixed issue with the repeatable quest count being changed upon logging in/out, after completing a quest.
  145.  
  146. 【Graphic/Sound/UI】
  147. - Fixed issue with clerics shoulders growing in size when wielding 2 Handed weapons.
  148. - Fixed issues with cleric's shoulders growing in size when using Iron Maiden.
  149.  
  150. 【Other Changes】
  151. - Fixed issue where certain accounts characters were unable to see the Zealot Master.
  152. - Fixed clipping issue that occured when wearing Decorative Ribbon Hat with a Red Flower Headgear.
  153. - Fixed issue with the Guild Hideout not raising up to 3 companions per attribute level with the Taming attribute.
  154.  
  155. Source Post: http://tos.nexon.com/ts/notice/view.aspx?n4ArticleSN=148
  156. Translation by Gwenyth @TOS Forums.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement