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Ruka Houseki STATS

Jun 29th, 2021 (edited)
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  1. Ruka Houseki, 14 years old
  2.  
  3. Physical +1d6 (1 per scene)
  4. Mental
  5. Will +1d6 (1 per scene)
  6.  
  7. Ability: Distant Hands: A watery floating hand, can originate from your hand quickly or at a distance more slowly. Lasts for a duration or until dismissed. You can control the hand to manipulate an object, open a door or container, retrieve an item, etc. with some accuracy.
  8. Burst of Speed: When you gotta go, you gotta go. Speed is doubled for one action but afterwards Ruka can't move or take actions for a few seconds due to exhaustion. This move cannot be used by Ruka repetitively.
  9. Water Wall: As long as concentration lasts, the Water Wall can block a physical attack and an opponent's line of sight. It can also be used to create a temporary bridge to walk on. It can also trap enemies who enter the wall and prevent them from leaving it. They can still try to escape though
  10. Water Disks: A variant of Water wall. Climbing assistance, summon small disks of water to help climb up walls!
  11. Water, water: Using Water Wall and Distant Hands is easier when there is a source of water nearby
  12.  
  13. Perks:
  14. Observant: Just the little things.
  15. Sneaky: Ya can't catch me... but everyone thinks it's me anyways.
  16. Cooking skills: Better than the average teen!
  17. Craftswoman: Basic skills with tools, +1 bonus on rolls
  18. La petite cambrioleuse: Basic lock pick skill
  19. Tashou no En: A sense of trust, when around Aino Minako, get +1 on roll resisting Fearful flaw...
  20. Studious: +2 Midterm bonus, temporary bonus.
  21.  
  22. Flaws:
  23. Fearful: You're getting a bit braver...
  24. The Limit!: Too many images sent over your psychic link by Azul will cause a painful backlash.
  25. KITTY CAAAAAAT: If there's cat, she will pet it! Sometimes Ruka's love of cats gets the better of her common sense... Must roll Will check to avoid selecting a Cat option in future.
  26. Past Victories, Present Conflicts! Ruka has an annoying enemy from her past. The enemy could cause you trouble... if you ever run into her.
  27.  
  28. Rumors: (Active suppression by Gurio, Naru and Arika)
  29. Houseki Ruka of class 2-1 is a badass who fights monsters! She isn't just a ninja.
  30.  
  31.  
  32. Item:
  33. Black bladed knife (no handle, 2.5 inch blade) with brocade/shinto charm sheath... more durable than it looks!
  34. Lapis Lazuli of Insight: Breaks through the Veil and grants Second Sight! It's light cannot be perceived by mundane people. But what about the supernaturally sensitive?
  35. Bound and Tortured Magazine:
  36. - THE SILVER KINGDOM OF THE MOON! PART 5 OF THE DREAM! by Anonymous Reincarnation
  37. - THE SILVER KINGDOM OF THE MOON! by Anonymous Reincarnation (unread)
  38. Journal: On the Dream and Sailor Moon. Any new Dream, Nightmare or Memory you have in your sleep will be updated in the journal automatically and the entries can be moved to accommodate your writing and chronological order of events.
  39. Kodansu: An exact copy of an ornate chest that once belonged to your mother. It's actually from the Nightmare but you managed to bring it into the Waking World. Hidden in the Penguin Domain.
  40. Tokyo Transit Pass, enough to travel to all over Tokyo a few times!
  41. Two Akuryo Taisan paper ofuda talismans.
  42. One Yakuyoke omamori amulet
  43. Supernatural Research Club: Sailor Report has been written! You can pass it on to your Club members
  44.  
  45.  
  46. Level 2 Bond
  47. A blue Penguin named Azul. You can feel his emotional responses back through your mental link and roughly sense his location within an unknown range.
  48. Vanishing Act: Azul can make himself invisible from supernatural sight for 10 seconds. Can't move or take actions after using for a few seconds due to exhaustion
  49. One Kitsune Protective charm: Azul owns a protective charm.
  50. Can do chores
  51.  
  52. Nausicaa, sister to Azul and Adamant:
  53. Can do chores.
  54.  
  55. Adamant, brother to Azul and Nausicaa:
  56. Can do chores.
  57.  
  58.  
  59.  
  60. Contact:
  61. Kakutani Maromi, reporter of the Daily Report
  62. 'Uncle', a mysterious old man and thief. You can visit Cafe Leblanc Friday and/or Saturday to improve your skills with him.
  63.  
  64. Mysterious Dream:
  65. Delivering a tray with 4 crystal tumblers filled with yellowish liquor
  66.  
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