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- local library = loadstring(game:HttpGet("https://pastebin.com/raw/7Z6TzFnv", true))()
- local example = library:CreateWindow({
- text = "Farming"
- })
- example:AddButton("Reset", function()
- game:GetService("Players").LocalPlayer.Character.Humanoid.Health = 0;
- end)
- example:AddButton("Enable AutoFarm", function()
- _G.a = true
- while _G.a == true do
- wait()
- local a = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool")
- a:Activate()
- wait(0.1)
- local a = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool")
- a:Deactivate()
- end
- end)
- example:AddButton("Disable AutoFarm", function()
- _G.a = false
- while _G.a == true do
- wait()
- local a = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool")
- a:Activate()
- wait(0.1)
- local a = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool")
- a:Deactivate()
- end
- end)
- example:AddButton("Enable AutoSell", function()
- game:GetService("Players").LocalPlayer.Boosts.AutoSell.Value = 99999999999999
- end)
- example:AddButton("Disable AutoSell", function()
- game:GetService("Players").LocalPlayer.Boosts.AutoSell.Value = 0
- end)
- example:AddButton("Auto Coin+Gems", function()
- _G.b = true
- while _G.b == true do
- wait()
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v.Name == "Touch" then
- wait()
- v.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- end
- end
- end
- end)
- example:AddButton("Disable Coin+Gems", function()
- _G.b = false
- while _G.b == true do
- wait()
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v.Name == "Touch" then
- wait()
- v.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- end
- end
- end
- end)
- local example = library:CreateWindow({
- text = "Auto Buy"
- })
- example:AddButton("Auto Gloves", function()
- _G.Gloves = true
- while _G.Gloves == true do
- wait()
- game.ReplicatedStorage.Remotes.Events.Gloves:FireServer("purchaseall")
- end
- end)
- example:AddButton("Disable Auto Gloves", function()
- _G.gloves = false
- while _G.gloves == true do
- wait()
- game.ReplicatedStorage.Remotes.Events.Gloves:FireServer("purchaseall")
- end
- end)
- example:AddButton("Auto DNA", function()
- _G.dna = true
- while _G.dna == true do
- wait()
- game.ReplicatedStorage.Remotes.Events.DNA:FireServer("purchaseall")
- end
- end)
- example:AddButton("Disable Auto DNA", function()
- _G.dna = false
- while _G.dna == true do
- wait()
- game.ReplicatedStorage.Remotes.Events.DNA:FireServer("purchaseall")
- end
- end)
- local example = library:CreateWindow({
- text = "Misc"
- })
- example:AddButton("Infinite Jumps", function()
- game:GetService("Players").LocalPlayer.Others.DoubleJumps.Value = 50
- end)
- example:AddButton("Speed Boost", function()
- game:GetService("Players").LocalPlayer.Variables.WalkspeedMulti.Value = 5
- end)
- example:AddButton("KOTH", function()
- _G.KOTH = true
- while _G.KOTH do
- wait(0.5)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-35.6743584, 101.061218, -106.684868))
- wait(.3)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-25.516468, 101.061218, -113.203789))
- wait(.3)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-30.496418, 101.061234, -121.401047))
- wait(.3)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-32.5891342, 101.061218, -112.159691))
- end
- end)
- example:AddButton("Disable KOTH", function()
- _G.KOTH = false
- while _G.KOTH do
- wait(0.5)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-35.6743584, 101.061218, -106.684868))
- wait(.3)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-25.516468, 101.061218, -113.203789))
- wait(.3)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-30.496418, 101.061234, -121.401047))
- wait(.3)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-32.5891342, 101.061218, -112.159691))
- end
- end)
- example:AddButton("Flags All", function()
- local x = 12
- _G.Flags = true
- while _G.Flags do
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(209.88356, 71.0547943, 293.726776))
- wait(x)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(173.952774, 60.6136589, -156.613556))
- wait(x)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(122.336266, 96.0951996, 55.7453651))
- wait(x)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(372.19574, 2.9136734, 109.987114))
- wait(x)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(617.649719, 40.2196236, -305.933472))
- wait(x)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-54.9968681, 598.713501, 231.409637))
- wait(x)
- end
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-54.9968681, 598.713501, 231.409637))
- wait(x)
- end)
- example:AddButton("Disable Flags All", function()
- local x = 12
- _G.Flags = false
- while _G.Flags do
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(209.88356, 71.0547943, 293.726776))
- wait(x)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(173.952774, 60.6136589, -156.613556))
- wait(x)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(122.336266, 96.0951996, 55.7453651))
- wait(x)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(372.19574, 2.9136734, 109.987114))
- wait(x)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(617.649719, 40.2196236, -305.933472))
- wait(x)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-54.9968681, 598.713501, 231.409637))
- wait(x)
- end
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-54.9968681, 598.713501, 231.409637))
- wait(x)
- end)
- example:AddButton("Bring Players (Kill)", function()
- _G.Kill = true
- while _G.Kill do
- wait()
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- v.Character.Head.Anchored = true
- v.Character.Head.CFrame = game.Players.LocalPlayer.Character.Head.CFrame*CFrame.new(0,3,-3)
- end
- end
- end
- end)
- example:AddButton("Disable Bring Players (Kill)", function()
- _G.Kill = false
- while _G.Kill do
- wait()
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- v.Character.Head.Anchored = true
- v.Character.Head.CFrame = game.Players.LocalPlayer.Character.Head.CFrame*CFrame.new(0,3,-3)
- end
- end
- end
- end)
- local example = library:CreateWindow({
- text = "Auto buy Egg"
- })
- example:AddButton("First egg", function()
- _G.egga = true
- while _G.egga == true do
- wait()
- game.ReplicatedStorage.Remotes.Functions.EggHatch:InvokeServer("single", 1)
- end
- end)
- example:AddButton("Disable First egg", function()
- _G.egga = false
- while _G.egga == true do
- wait()
- game.ReplicatedStorage.Remotes.Functions.EggHatch:InvokeServer("single", 1)
- end
- end)
- example:AddButton("Second egg", function()
- _G.eggb = true
- while _G.eggb == true do
- wait()
- game.ReplicatedStorage.Remotes.Functions.EggHatch:InvokeServer("single", 2)
- end
- end)
- example:AddButton("Disable Second egg", function()
- _G.eggb = false
- while _G.eggb == true do
- wait()
- game.ReplicatedStorage.Remotes.Functions.EggHatch:InvokeServer("single", 2)
- end
- end)
- example:AddButton("Third egg", function()
- _G.eggc = true
- while _G.eggc == true do
- wait()
- game.ReplicatedStorage.Remotes.Functions.EggHatch:InvokeServer("single", 3)
- end
- end)
- example:AddButton("Disable Third egg", function()
- _G.eggc = false
- while _G.eggc == true do
- wait()
- game.ReplicatedStorage.Remotes.Functions.EggHatch:InvokeServer("single", 3)
- end
- end)
- example:AddButton("Fourth egg", function()
- _G.egg = true
- while _G.egg == true do
- wait()
- game.ReplicatedStorage.Remotes.Functions.EggHatch:InvokeServer("single", 4)
- end
- end)
- example:AddButton("Disable Fourth egg", function()
- _G.egg = false
- while _G.egg == true do
- wait()
- game.ReplicatedStorage.Remotes.Functions.EggHatch:InvokeServer("single", 4)
- end
- end)
- example:AddButton("Sixth egg", function()
- _G.egg = true
- while _G.egg == true do
- wait()
- game.ReplicatedStorage.Remotes.Functions.EggHatch:InvokeServer("single", 6)
- end
- end)
- example:AddButton("Disable Sixth egg", function()
- _G.egg = false
- while _G.egg == true do
- wait()
- game.ReplicatedStorage.Remotes.Functions.EggHatch:InvokeServer("single", 6)
- end
- end)
- local credits = library:CreateWindow({text='Credits'})
- credits:AddLabel("Credits\nInori: Dragging\nwally: UI\nAssembly xLaLLa#5740\n")
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