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  1. Initialize engine version: 5.4.4f1 (5a3967d8c55d)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
  6. Vendor: NVIDIA
  7. VRAM: 2016 MB
  8. Begin MonoManager ReloadAssembly
  9. Platform assembly: D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  10. Loading D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  11. Platform assembly: D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  12. Loading D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  13. Platform assembly: D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  14. Loading D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  15. Platform assembly: D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  16. Loading D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  17. Platform assembly: D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  18. Loading D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  19. Platform assembly: D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  20. Loading D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  21. Platform assembly: D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  22. Loading D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  23. Platform assembly: D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
  24. Loading D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
  25. Platform assembly: D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  26. Loading D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  27. Platform assembly: D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  28. Loading D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  29. Platform assembly: D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  30. Loading D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  31. Platform assembly: D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  32. Loading D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  33. Platform assembly: D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  34. Loading D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  35. Platform assembly: D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
  36. Loading D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
  37. Platform assembly: D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll (this message is harmless)
  38. Loading D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll into Unity Child Domain
  39. Platform assembly: D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll (this message is harmless)
  40. Loading D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll into Unity Child Domain
  41. Platform assembly: D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll (this message is harmless)
  42. Loading D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll into Unity Child Domain
  43. Platform assembly: D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll (this message is harmless)
  44. Loading D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll into Unity Child Domain
  45. Platform assembly: D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll (this message is harmless)
  46. Loading D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll into Unity Child Domain
  47. Platform assembly: D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll (this message is harmless)
  48. Loading D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll into Unity Child Domain
  49. Platform assembly: D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll (this message is harmless)
  50. Loading D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll into Unity Child Domain
  51. Platform assembly: D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  52. Loading D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  53. - Completed reload, in 0.085 seconds
  54. Platform assembly: D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  55. Platform assembly: D:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  56. OnLevelWasLoaded was found on OVRScreenFade
  57. This message has been deprecated and will be removed in a later version of Unity.
  58. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  59.  
  60. (Filename: Line: 375)
  61.  
  62. <RI> Initializing input.
  63.  
  64. <RI> Input initialized.
  65.  
  66. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  67. <RI> Initialized touch support.
  68.  
  69. UnloadTime: 0.994303 ms
  70. FMOD Studio: Creating runtime system instance
  71.  
  72. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  73.  
  74. Loading game settings
  75.  
  76. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  77.  
  78. Process name: Subnautica
  79.  
  80. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  81.  
  82. changeset 50032, QualityLevel = 0
  83.  
  84. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  85.  
  86. OK Running Win64
  87.  
  88. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  89.  
  90. Application version: 50032
  91.  
  92. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  93.  
  94. SystemInfo:
  95. deviceModel = System Product Name (System manufacturer)
  96. deviceName = WARTOME
  97. deviceType = Desktop
  98. deviceUniqueIdentifier = 1d7765979b57fc47e445d45a427a2a20c6dae263
  99. graphicsDeviceID = 5121
  100. graphicsDeviceName = NVIDIA GeForce GTX 960
  101. graphicsDeviceType = Direct3D11
  102. graphicsDeviceVendor = NVIDIA
  103. graphicsDeviceVendorID = 4318
  104. graphicsDeviceVersion = Direct3D 11.0 [level 11.1]
  105. graphicsMemorySize = 2016
  106. graphicsShaderLevel = 50
  107. npotSupport = Full
  108. maxTextureSize = 16384
  109. operatingSystem = Windows 10 (10.0.0) 64bit
  110. processorCount = 4
  111. processorFrequency = 3297
  112. processorType = Intel(R) Core(TM) i5-3470 CPU @ 3.20GHz
  113. supportedRenderTargetCount = 8
  114. supports3DTextures = True
  115. supportsAccelerometer = False
  116. supportsComputeShaders = True
  117. supportsGyroscope = False
  118. supportsImageEffects = True
  119. supportsInstancing = True
  120. supportsLocationService = False
  121. supportsRawShadowDepthSampling = True
  122. supportsRenderTextures = True
  123. supportsRenderToCubemap = True
  124. supportsShadows = True
  125. supportsSparseTextures = True
  126. supportsStencil = 1
  127. supportsVibration = False
  128. systemMemorySize = 16336
  129.  
  130.  
  131. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  132.  
  133. Save / Load: Less than 5 save games detected. Hiding load panel scroll bar.
  134.  
  135. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  136.  
  137. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  138. UnloadTime: 5.424716 ms
  139. Heartbeat CSV, time s,7.56, GC.GetTotalMemory MB,12.42969, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,20, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
  140.  
  141. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  142.  
  143. Unloading asset bundle 'logos' because it is no longer referenced
  144.  
  145. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  146.  
  147.  
  148. Unloading 1999 unused Assets to reduce memory usage. Loaded Objects now: 10553.
  149. Total: 99.770790 ms (FindLiveObjects: 0.670323 ms CreateObjectMapping: 1.050526 ms MarkObjects: 96.482224 ms DeleteObjects: 1.567091 ms)
  150.  
  151. WARNING: Did not receive valid response from session request. Response text:
  152.  
  153. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  154.  
  155. PrefabListSpawner: Spawning prefab ConsoleCommands
  156.  
  157. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  158.  
  159. PrefabListSpawner: Spawning prefab TechTree
  160.  
  161. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  162.  
  163. PrefabListSpawner: Spawning prefab EcoManager
  164.  
  165. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  166.  
  167. PrefabListSpawner: Spawning prefab FPSCounter
  168.  
  169. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  170.  
  171. PrefabListSpawner: Spawning prefab IngameMenu
  172.  
  173. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  174.  
  175. PrefabListSpawner: Spawning prefab WorldArrowManager
  176.  
  177. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  178.  
  179. PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
  180.  
  181. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  182.  
  183. PrefabListSpawner: Spawning prefab x_Clouds
  184.  
  185. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  186.  
  187. PrefabListSpawner: Spawning prefab MonitorLauncher
  188.  
  189. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  190.  
  191. PrefabListSpawner: Spawning prefab DNADatabase
  192.  
  193. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  194.  
  195. PrefabListSpawner: Spawning prefab Exploder
  196.  
  197. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  198.  
  199. PrefabListSpawner: Spawning prefab GUI
  200.  
  201. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  202.  
  203. PrefabListSpawner: Spawning prefab LootSpawner
  204.  
  205. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  206.  
  207. PrefabListSpawner: Spawning prefab TelemetryManager
  208.  
  209. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  210.  
  211. PrefabListSpawner: Spawning prefab SteamEconomy
  212.  
  213. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  214.  
  215. PrefabListSpawner: Spawning prefab RandomStart
  216.  
  217. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  218.  
  219. PrefabListSpawner: Spawning prefab SchoolFishManager
  220.  
  221. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  222.  
  223. PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
  224.  
  225. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  226.  
  227. PrefabListSpawner: Spawning prefab WaterTemperatureSimulation
  228.  
  229. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  230.  
  231. PrefabListSpawner: Spawning prefab PrisonManager
  232.  
  233. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  234.  
  235. PrefabListSpawner: Spawning prefab TeleporterManager
  236.  
  237. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  238.  
  239. PrefabListSpawner: Spawning prefab VFXStoryEventsManager
  240.  
  241. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  242.  
  243. PrefabListSpawner: Spawning prefab VirtualEntitiesManager
  244.  
  245. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  246.  
  247. Cyclops::Awake frame 464
  248.  
  249. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  250.  
  251. L0: Loading lightmapped prefab scene Cyclops total ms: 528.1137 self ms: 528.1143
  252.  
  253. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  254.  
  255. Streamer not ready for __LIGHTMAPPED_PREFAB__
  256.  
  257. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  258.  
  259. Caching tech types for 3061 prefabs
  260.  
  261. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  262.  
  263. Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
  264.  
  265. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  266.  
  267. Loaded lightmapped prefab Cyclops frame 464
  268.  
  269. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  270.  
  271. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  272.  
  273. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  274.  
  275. L0: Loading lightmapped prefab scene EscapePod total ms: 137.4232 self ms: 137.4232
  276.  
  277. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  278.  
  279. Loaded lightmapped prefab EscapePod frame 483
  280.  
  281. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  282.  
  283. L0: Loading lightmapped prefab scene Aurora total ms: 338.8717 self ms: 338.8717
  284.  
  285. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  286.  
  287. Loaded lightmapped prefab Aurora frame 513
  288.  
  289. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  290.  
  291. PAXTerrainController::Initialize called - frame = 513
  292.  
  293. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  294.  
  295. PAXTerrainController::MountWorld frame 2920
  296.  
  297. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  298.  
  299. builders ready, building world..
  300.  
  301. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  302.  
  303. loading static world at 'SNUnmanagedData\Build18'.
  304.  
  305. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  306.  
  307. World in SNUnmanagedData\Build18 is from version 39
  308.  
  309. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  310.  
  311. LargeWorld: Loading world. Frame 2921.
  312.  
  313. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  314.  
  315. LargeWorld land 'Voxeland (Voxeland)'
  316.  
  317. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  318.  
  319. LargeWorldStreamer::Deinitialize called, frame 2921
  320.  
  321. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  322.  
  323. LargeWorldStreamer::Initialize frame 2921
  324.  
  325. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  326.  
  327. Read streaming settings:
  328. max frame ms 10, skip ents False, budget 200
  329.  
  330. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  331.  
  332. LargeWorldStreamer allocated space for 26,20,26 octree batches
  333.  
  334. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  335.  
  336. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  337.  
  338. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  339.  
  340. Calling LoadPrefabDatabase frame 2921
  341.  
  342. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  343.  
  344. L1: Initialize prefab database (WorldEntities) total ms: 2.8335 self ms: 2.8335
  345.  
  346. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  347.  
  348. L1: Initialize protobuf serializer total ms: 0.009 self ms: 0.009
  349.  
  350. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  351.  
  352. L1: SaveLoadManager.Initialize total ms: 0.9514 self ms: 0.9517
  353.  
  354. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  355.  
  356. L1: Create octree compiler total ms: 2.4673 self ms: 2.4673
  357.  
  358. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  359.  
  360. L1: Create batch thread total ms: 0.7392 self ms: 0.7396
  361.  
  362. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  363.  
  364. L0: Streamer initialize total ms: 176.7735 self ms: 167.3663
  365.  
  366. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  367.  
  368. L0: cellManager.ResetEntityDistributions total ms: 17.7664 self ms: 17.7667
  369.  
  370. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  371.  
  372. Read clip map settings from SNUnmanagedData\clipmaps-minimum.json:
  373. {"chunkMeshRes":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":5,"chunksVertically":5,"colliders":true,"downsamples":0,"maxBlockTypes":8,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":1,"maxBlockTypes":4,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":5,"chunksVertically":5,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":4,"colliders":false,"downsamples":3,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":true,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
  374.  
  375. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  376.  
  377. Prewarming all workspaces for res = 16
  378.  
  379. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  380.  
  381. Growing ChunkWorkspace to meshRes = 16
  382.  
  383. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  384.  
  385. Growing ChunkWorkspace to meshRes = 16
  386.  
  387. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  388.  
  389. ClipMapManager initialize done
  390.  
  391. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  392.  
  393. initializing first time explosion
  394.  
  395. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  396.  
  397. Tried to play event without a valid instance: {2efe76e6-53fe-4cb8-b87f-18e5c812a649} (event:/sub/pod/radio/radio_new_msg_loop)
  398.  
  399. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  400.  
  401. L0: LoadSceneObjects total ms: 164.4138 self ms: 164.4141
  402.  
  403. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  404.  
  405. Cyclops::Awake frame 2923
  406.  
  407. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  408.  
  409. NullReferenceException: Object reference not set to an instance of an object
  410. at Exosuit.UpdateColliders () [0x00000] in <filename unknown>:0
  411. at Exosuit.OnDockedChanged (Boolean docked, DockType dockType) [0x00000] in <filename unknown>:0
  412. at Vehicle.set_docked (Boolean value) [0x00000] in <filename unknown>:0
  413. at Vehicle.ReAttach (Vector3 fallbackPos) [0x00000] in <filename unknown>:0
  414. at Vehicle.OnProtoDeserialize (.ProtobufSerializer serializer) [0x00000] in <filename unknown>:0
  415. at ProtobufSerializer.DeserializeIntoGameObject (System.IO.Stream stream, .GameObjectData goData, .UniqueIdentifier uid, Boolean forceInactive, Boolean forceParent, UnityEngine.Transform parent, Int32 verbose) [0x00000] in <filename unknown>:0
  416. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  417. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  418. UnityEngine.Logger:LogException(Exception, Object)
  419. UnityEngine.Debug:LogException(Exception, Object)
  420. ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
  421. <DeserializeObjectsAsync>c__Iterator4B:MoveNext()
  422. CoroutineTask`1:MoveNext()
  423. SystemExtensions:SafeMoveNext(IEnumerator)
  424. UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
  425. ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
  426. ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
  427. LargeWorldStreamer:LoadGlobalRoot()
  428. <MountWorldAsync>c__Iterator6A:MoveNext()
  429. CoroutineTask`1:MoveNext()
  430. SystemExtensions:SafeMoveNext(IEnumerator)
  431. SystemExtensions:SafeMoveNext(IEnumerator, String)
  432. UWE.<PumpCoroutine>c__Iterator6:MoveNext()
  433. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  434.  
  435. (Filename: Line: -1)
  436.  
  437. Cyclops::Awake frame 2923
  438.  
  439. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  440.  
  441. found existing map room functionality at cell 5,3,3
  442.  
  443. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  444.  
  445. L0: LoadGlobalRoot total ms: 790.1327 self ms: 790.133
  446.  
  447. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  448.  
  449. WARNING: PrefabSpawn (Landscape/Global Root/Cyclops-MainPrefab(Clone)/FabricatorSpawn) already spawned its object! Object = Landscape/Global Root/Cyclops-MainPrefab(Clone)/CyclopsFabricator(Clone)
  450.  
  451. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  452.  
  453. Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
  454.  
  455. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  456.  
  457. Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
  458.  
  459. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  460.  
  461. L0: RefreshExistingBatchesForPlayMode total ms: 72.8062 self ms: 72.8062
  462.  
  463. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  464.  
  465. loading palette for LargeWorld at 'BlockPrefabs'.
  466.  
  467. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  468.  
  469. L0: Loading palette total ms: 133.6715 self ms: 133.6718
  470.  
  471. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  472.  
  473. L0: Loading heightmap total ms: 37.2129 self ms: 37.2132
  474.  
  475. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  476.  
  477. biome map downsample factor: 4
  478.  
  479. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  480.  
  481. L0: Loading biome map total ms: 12.6932 self ms: 12.6936
  482.  
  483. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  484.  
  485. LargeWorld: calling land.Rebuild frame 2928
  486.  
  487. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  488.  
  489. L0: Rebuilding land total ms: 13.3031 self ms: 13.3034
  490.  
  491. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  492.  
  493. L0: Refresh signal database total ms: 0.9993 self ms: 0.9996
  494.  
  495. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  496.  
  497. OK world mounted: SNUnmanagedData\Build18
  498.  
  499. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  500.  
  501. LOADING FINISHED
  502.  
  503. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  504.  
  505. LightmappedPrefabs all loaded, maybe starting intro vignette frame 3031
  506.  
  507. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  508.  
  509. L0: CellManager::EstimateBytes total ms: 4.2052 self ms: 4.2055
  510.  
  511. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  512.  
  513. Heartbeat CSV, time s,67.54517, GC.GetTotalMemory MB,424.6367, OctNodes MB,7.247925, CompactOctrees MB,121.3808, CellManager MB,11.5571, ClipMapManager MB,4.891401, GCCount,27, PlayerPos,-253.7046,-261.7549,-1352.904, WorkingSet MB,2030.227
  514.  
  515. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  516.  
  517. WARNING WARNING WARNING: Some how ended up with 0 tris after simplification!
  518.  
  519. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  520.  
  521. ExitPilotingMode
  522.  
  523. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  524.  
  525. L0: CellManager::EstimateBytes total ms: 4.8954 self ms: 4.8954
  526.  
  527. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  528.  
  529. Heartbeat CSV, time s,127.5466, GC.GetTotalMemory MB,449.2148, OctNodes MB,7.247925, CompactOctrees MB,131.7648, CellManager MB,23.51033, ClipMapManager MB,8.16402, GCCount,30, PlayerPos,-501.7193,-399.1727,-1346.925, WorkingSet MB,2114.285
  530.  
  531. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  532.  
  533. L0: CellManager::EstimateBytes total ms: 4.6895 self ms: 4.6895
  534.  
  535. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  536.  
  537. Heartbeat CSV, time s,187.5592, GC.GetTotalMemory MB,479.7734, OctNodes MB,7.247925, CompactOctrees MB,132.1879, CellManager MB,16.81415, ClipMapManager MB,9.087155, GCCount,31, PlayerPos,-348.3428,-465.4471,-1445.899, WorkingSet MB,2162.852
  538.  
  539. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  540.  
  541. ExitPilotingMode
  542.  
  543. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  544.  
  545. ExitPilotingMode
  546.  
  547. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  548.  
  549. BoxColliders does not support negative scale or size.
  550. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  551. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Landscape/Global Root/Cyclops-MainPrefab(Clone)/LightsControl/Canvas/Panel/LightsIcon"
  552.  
  553. (Filename: Line: 0)
  554.  
  555. BoxColliders does not support negative scale or size.
  556. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  557. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Landscape/Global Root/Cyclops-MainPrefab(Clone)/LightsControl/Canvas/Panel/FloodlightsIcon"
  558.  
  559. (Filename: Line: 0)
  560.  
  561. Saving 91 batches to D:\Games\Steam\steamapps\common\Subnautica\SNAppData\SavedGames\slot0001
  562.  
  563. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  564.  
  565. L0: CellManager::EstimateBytes total ms: 4.0359 self ms: 4.0362
  566.  
  567. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  568.  
  569. Heartbeat CSV, time s,247.5523, GC.GetTotalMemory MB,442.2305, OctNodes MB,7.247925, CompactOctrees MB,132.1879, CellManager MB,16.62524, ClipMapManager MB,9.097975, GCCount,34, PlayerPos,-340.5339,-463.8073,-1462.117, WorkingSet MB,2187.41
  570.  
  571. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  572.  
  573. OnTriggerExit failed. Fixing.
  574.  
  575. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  576.  
  577. broke, spawned gold
  578.  
  579. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  580.  
  581. Registering stray entity gold(Clone)
  582.  
  583. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  584.  
  585. Creating cooked clone: CookedSpadefish
  586.  
  587. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  588.  
  589. Registering stray entity CookedSpadefish(Clone)
  590.  
  591. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  592.  
  593. Creating cooked clone: CookedSpadefish
  594.  
  595. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  596.  
  597. Registering stray entity CookedSpadefish(Clone)
  598.  
  599. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  600.  
  601. L0: CellManager::EstimateBytes total ms: 4.941 self ms: 4.9413
  602.  
  603. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  604.  
  605. Heartbeat CSV, time s,307.5529, GC.GetTotalMemory MB,479.7813, OctNodes MB,7.247925, CompactOctrees MB,132.1879, CellManager MB,16.58769, ClipMapManager MB,9.107041, GCCount,34, PlayerPos,-330.6254,-459.4941,-1462.67, WorkingSet MB,2201.926
  606.  
  607. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  608.  
  609. Registering stray entity quartz(Clone)
  610.  
  611. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  612.  
  613. Registering stray entity quartz(Clone)
  614.  
  615. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  616.  
  617. Registering stray entity quartz(Clone)
  618.  
  619. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  620.  
  621. Registering stray entity quartz(Clone)
  622.  
  623. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  624.  
  625. Registering stray entity quartz(Clone)
  626.  
  627. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  628.  
  629. Registering stray entity quartz(Clone)
  630.  
  631. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  632.  
  633. Registering stray entity quartz(Clone)
  634.  
  635. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  636.  
  637. Registering stray entity quartz(Clone)
  638.  
  639. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  640.  
  641. Registering stray entity quartz(Clone)
  642.  
  643. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  644.  
  645. Registering stray entity quartz(Clone)
  646.  
  647. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  648.  
  649. Registering stray entity quartz(Clone)
  650.  
  651. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  652.  
  653. Registering stray entity quartz(Clone)
  654.  
  655. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  656.  
  657. L0: CellManager::EstimateBytes total ms: 4.6047 self ms: 4.605
  658.  
  659. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  660.  
  661. Heartbeat CSV, time s,367.5439, GC.GetTotalMemory MB,474.1641, OctNodes MB,7.247925, CompactOctrees MB,132.1879, CellManager MB,16.59371, ClipMapManager MB,9.1078, GCCount,35, PlayerPos,-345.0972,-461.5807,-1460.901, WorkingSet MB,2201.922
  662.  
  663. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  664.  
  665. broke, spawned gold
  666.  
  667. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  668.  
  669. Registering stray entity gold(Clone)
  670.  
  671. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  672.  
  673. L0: CellManager::EstimateBytes total ms: 4.3652 self ms: 4.3655
  674.  
  675. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  676.  
  677. Heartbeat CSV, time s,427.5524, GC.GetTotalMemory MB,449.4688, OctNodes MB,7.247925, CompactOctrees MB,132.1879, CellManager MB,16.6047, ClipMapManager MB,9.164833, GCCount,37, PlayerPos,-328.8936,-454.098,-1480.659, WorkingSet MB,2217.508
  678.  
  679. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  680.  
  681. Registering stray entity copper(Clone)
  682.  
  683. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  684.  
  685. Registering stray entity copper(Clone)
  686.  
  687. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  688.  
  689. Registering stray entity copper(Clone)
  690.  
  691. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  692.  
  693. Registering stray entity copper(Clone)
  694.  
  695. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  696.  
  697. Creating cooked clone: CookedSpadefish
  698.  
  699. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  700.  
  701. Registering stray entity CookedSpadefish(Clone)
  702.  
  703. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  704.  
  705. Creating cooked clone: CookedSpadefish
  706.  
  707. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  708.  
  709. Registering stray entity CookedSpadefish(Clone)
  710.  
  711. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  712.  
  713. Registering stray entity copper(Clone)
  714.  
  715. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  716.  
  717. Registering stray entity copper(Clone)
  718.  
  719. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  720.  
  721. Registering stray entity copper(Clone)
  722.  
  723. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  724.  
  725. Registering stray entity copper(Clone)
  726.  
  727. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  728.  
  729. Creating cooked clone: CookedSpadefish
  730.  
  731. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  732.  
  733. Registering stray entity CookedSpadefish(Clone)
  734.  
  735. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  736.  
  737. L0: CellManager::EstimateBytes total ms: 4.6004 self ms: 4.6004
  738.  
  739. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  740.  
  741. Heartbeat CSV, time s,487.5512, GC.GetTotalMemory MB,451.8672, OctNodes MB,7.247925, CompactOctrees MB,132.1879, CellManager MB,16.60944, ClipMapManager MB,9.175947, GCCount,38, PlayerPos,-330.2054,-451.18,-1475.733, WorkingSet MB,2230.492
  742.  
  743. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  744.  
  745. Creating cooked clone: CookedSpadefish
  746.  
  747. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  748.  
  749. Registering stray entity CookedSpadefish(Clone)
  750.  
  751. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  752.  
  753. Creating cooked clone: CookedSpadefish
  754.  
  755. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  756.  
  757. Registering stray entity CookedSpadefish(Clone)
  758.  
  759. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  760.  
  761. Creating cooked clone: CookedSpadefish
  762.  
  763. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  764.  
  765. Registering stray entity CookedSpadefish(Clone)
  766.  
  767. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  768.  
  769. Registering stray entity copper(Clone)
  770.  
  771. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  772.  
  773. Registering stray entity copper(Clone)
  774.  
  775. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  776.  
  777. L0: CellManager::EstimateBytes total ms: 4.0751 self ms: 4.0751
  778.  
  779. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  780.  
  781. Heartbeat CSV, time s,547.5477, GC.GetTotalMemory MB,456.3711, OctNodes MB,7.247925, CompactOctrees MB,132.1879, CellManager MB,16.61149, ClipMapManager MB,9.175947, GCCount,39, PlayerPos,-329.3156,-454.7087,-1478.464, WorkingSet MB,2226.707
  782.  
  783. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  784.  
  785. Saving 91 batches to D:\Games\Steam\steamapps\common\Subnautica\SNAppData\SavedGames\slot0001
  786.  
  787. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  788.  
  789. Unloading 7 Unused Serialized files (Serialized files now loaded: 3)
  790.  
  791. Unloading 17304 unused Assets to reduce memory usage. Loaded Objects now: 136356.
  792. Total: 417.278198 ms (FindLiveObjects: 11.319715 ms CreateObjectMapping: 9.771260 ms MarkObjects: 386.401367 ms DeleteObjects: 9.784617 ms)
  793.  
  794. PerformGarbageAndAssetCollection, Time.time=607.5516, Time.frameCount=36877, DateTime.Now=7/5/2017 10:53:15 AM
  795.  
  796. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  797.  
  798. L0: PerformGarbageCollection -> GC.Collect total ms: 62.9542 self ms: 62.9542
  799.  
  800. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  801.  
  802. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  803. L0: CellManager::EstimateBytes total ms: 4.2021 self ms: 4.2024
  804.  
  805. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  806.  
  807. Heartbeat CSV, time s,607.5516, GC.GetTotalMemory MB,447.1602, OctNodes MB,7.247925, CompactOctrees MB,132.1879, CellManager MB,16.59931, ClipMapManager MB,9.192472, GCCount,41, PlayerPos,-365.6984,-466.7377,-1446.437, WorkingSet MB,2251.008
  808.  
  809. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  810.  
  811.  
  812. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 136343.
  813. Total: 399.143738 ms (FindLiveObjects: 8.903379 ms CreateObjectMapping: 6.102805 ms MarkObjects: 383.960175 ms DeleteObjects: 0.175812 ms)
  814.  
  815. ExitPilotingMode
  816.  
  817. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  818.  
  819. ExitPilotingMode
  820.  
  821. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  822.  
  823. Creating cooked clone: CookedBoomerang
  824.  
  825. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  826.  
  827. Registering stray entity CookedBoomerang(Clone)
  828.  
  829. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  830.  
  831. L0: CellManager::EstimateBytes total ms: 4.569 self ms: 4.569
  832.  
  833. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  834.  
  835. Heartbeat CSV, time s,667.5478, GC.GetTotalMemory MB,480.3398, OctNodes MB,7.247925, CompactOctrees MB,132.1879, CellManager MB,15.51394, ClipMapManager MB,9.201638, GCCount,41, PlayerPos,-292.2683,-474.9448,-1451.169, WorkingSet MB,2232.02
  836.  
  837. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  838.  
  839. OnTriggerExit failed. Fixing.
  840.  
  841. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  842.  
  843. Registering stray entity copper(Clone)
  844.  
  845. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  846.  
  847. Registering stray entity copper(Clone)
  848.  
  849. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  850.  
  851. Registering stray entity copper(Clone)
  852.  
  853. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  854.  
  855. Registering stray entity copper(Clone)
  856.  
  857. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  858.  
  859. Registering stray entity copper(Clone)
  860.  
  861. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  862.  
  863. Registering stray entity copper(Clone)
  864.  
  865. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  866.  
  867. Registering stray entity copper(Clone)
  868.  
  869. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  870.  
  871. Registering stray entity copper(Clone)
  872.  
  873. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  874.  
  875. L0: CellManager::EstimateBytes total ms: 4.1906 self ms: 4.1909
  876.  
  877. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  878.  
  879. Heartbeat CSV, time s,727.5457, GC.GetTotalMemory MB,456.5117, OctNodes MB,7.247925, CompactOctrees MB,132.1879, CellManager MB,15.51394, ClipMapManager MB,9.201638, GCCount,42, PlayerPos,-293.6299,-478.1649,-1451.293, WorkingSet MB,2237.355
  880.  
  881. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  882.  
  883. L0: CellManager::EstimateBytes total ms: 4.5481 self ms: 4.5484
  884.  
  885. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  886.  
  887. Heartbeat CSV, time s,787.551, GC.GetTotalMemory MB,453.2773, OctNodes MB,7.247925, CompactOctrees MB,132.1879, CellManager MB,15.44993, ClipMapManager MB,9.201638, GCCount,43, PlayerPos,-327.3948,-473.6961,-1446.949, WorkingSet MB,2241.91
  888.  
  889. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  890.  
  891. L0: CellManager::EstimateBytes total ms: 4.0195 self ms: 4.0198
  892.  
  893. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  894.  
  895. Heartbeat CSV, time s,847.5522, GC.GetTotalMemory MB,464.4609, OctNodes MB,7.247925, CompactOctrees MB,132.1879, CellManager MB,15.44993, ClipMapManager MB,9.201638, GCCount,44, PlayerPos,-332.7184,-472.6631,-1445.443, WorkingSet MB,2245.965
  896.  
  897. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  898.  
  899. L0: CellManager::EstimateBytes total ms: 4.5419 self ms: 4.5422
  900.  
  901. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  902.  
  903. Heartbeat CSV, time s,907.5471, GC.GetTotalMemory MB,453.1445, OctNodes MB,7.247925, CompactOctrees MB,132.1879, CellManager MB,15.44993, ClipMapManager MB,9.201638, GCCount,45, PlayerPos,-332.2286,-472.6626,-1445.536, WorkingSet MB,2248.703
  904.  
  905. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  906.  
  907. Saving 91 batches to D:\Games\Steam\steamapps\common\Subnautica\SNAppData\SavedGames\slot0001
  908.  
  909. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  910.  
  911. OnTriggerExit failed. Fixing.
  912.  
  913. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  914.  
  915. L0: CellManager::EstimateBytes total ms: 4.4897 self ms: 4.4897
  916.  
  917. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  918.  
  919. Heartbeat CSV, time s,967.5499, GC.GetTotalMemory MB,453.9727, OctNodes MB,7.247925, CompactOctrees MB,132.1898, CellManager MB,14.81009, ClipMapManager MB,9.508014, GCCount,47, PlayerPos,-402.7346,-485.8749,-1429.479, WorkingSet MB,2293.262
  920.  
  921. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  922.  
  923. WARNING WARNING WARNING: Some how ended up with 0 tris after simplification!
  924.  
  925. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  926.  
  927. WARNING WARNING WARNING: Some how ended up with 0 tris after simplification!
  928.  
  929. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  930.  
  931. L0: CellManager::EstimateBytes total ms: 4.2941 self ms: 4.2941
  932.  
  933. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  934.  
  935. Heartbeat CSV, time s,1027.558, GC.GetTotalMemory MB,480.9453, OctNodes MB,7.247925, CompactOctrees MB,145.7949, CellManager MB,22.08898, ClipMapManager MB,9.682599, GCCount,49, PlayerPos,-533.4916,-414.1615,-1248.824, WorkingSet MB,2313.98
  936.  
  937. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  938.  
  939. WARNING WARNING WARNING: Some how ended up with 0 tris after simplification!
  940.  
  941. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  942.  
  943. WARNING WARNING WARNING: Some how ended up with 0 tris after simplification!
  944.  
  945. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  946.  
  947. L0: CellManager::EstimateBytes total ms: 4.709 self ms: 4.7094
  948.  
  949. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  950.  
  951. Heartbeat CSV, time s,1087.548, GC.GetTotalMemory MB,479.2266, OctNodes MB,7.247925, CompactOctrees MB,146.0488, CellManager MB,15.64094, ClipMapManager MB,9.514163, GCCount,50, PlayerPos,-356.4188,-470.3453,-1413.229, WorkingSet MB,2330.785
  952.  
  953. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  954.  
  955. broke, spawned Lead
  956.  
  957. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  958.  
  959. Registering stray entity Lead(Clone)
  960.  
  961. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  962.  
  963. L0: CellManager::EstimateBytes total ms: 3.9352 self ms: 3.9355
  964.  
  965. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  966.  
  967. Heartbeat CSV, time s,1147.554, GC.GetTotalMemory MB,479.4766, OctNodes MB,7.247925, CompactOctrees MB,146.0488, CellManager MB,14.44336, ClipMapManager MB,9.701496, GCCount,51, PlayerPos,-342.3081,-472.6352,-1424.357, WorkingSet MB,2332.777
  968.  
  969. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  970.  
  971. broke, spawned copper
  972.  
  973. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  974.  
  975. Registering stray entity copper(Clone)
  976.  
  977. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  978.  
  979. PerformGarbageAndAssetCollection, Time.time=1207.546, Time.frameCount=71546, DateTime.Now=7/5/2017 11:03:18 AM
  980.  
  981. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  982.  
  983. L0: PerformGarbageCollection -> GC.Collect total ms: 69.6661 self ms: 69.6664
  984.  
  985. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  986.  
  987. Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
  988. L0: CellManager::EstimateBytes total ms: 4.533 self ms: 4.5333
  989.  
  990. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  991.  
  992. Heartbeat CSV, time s,1207.546, GC.GetTotalMemory MB,475.5, OctNodes MB,7.247925, CompactOctrees MB,146.0488, CellManager MB,14.44065, ClipMapManager MB,9.701496, GCCount,52, PlayerPos,-353.1261,-485.3479,-1419.135, WorkingSet MB,2338.156
  993.  
  994. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  995.  
  996.  
  997. Unloading 3851 unused Assets to reduce memory usage. Loaded Objects now: 142761.
  998. Total: 401.524048 ms (FindLiveObjects: 10.391263 ms CreateObjectMapping: 5.891271 ms MarkObjects: 380.924805 ms DeleteObjects: 4.316103 ms)
  999.  
  1000. Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
  1001.  
  1002. Unloading 1383 unused Assets to reduce memory usage. Loaded Objects now: 143288.
  1003. Total: 407.235138 ms (FindLiveObjects: 9.704165 ms CreateObjectMapping: 5.250146 ms MarkObjects: 391.360748 ms DeleteObjects: 0.918511 ms)
  1004.  
  1005. L0: CellManager::EstimateBytes total ms: 4.4869 self ms: 4.4872
  1006.  
  1007. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1008.  
  1009. Heartbeat CSV, time s,1267.541, GC.GetTotalMemory MB,506, OctNodes MB,7.247925, CompactOctrees MB,146.0488, CellManager MB,16.74407, ClipMapManager MB,9.701496, GCCount,52, PlayerPos,-377.0154,-459.1994,-1394.703, WorkingSet MB,2318.539
  1010.  
  1011. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1012.  
  1013. OnTriggerExit failed. Fixing.
  1014.  
  1015. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1016.  
  1017. L0: CellManager::EstimateBytes total ms: 4.1167 self ms: 4.1167
  1018.  
  1019. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1020.  
  1021. Heartbeat CSV, time s,1327.55, GC.GetTotalMemory MB,486.4336, OctNodes MB,7.247925, CompactOctrees MB,146.0488, CellManager MB,15.60686, ClipMapManager MB,9.70853, GCCount,53, PlayerPos,-355.2253,-454.6208,-1433.656, WorkingSet MB,2319.141
  1022.  
  1023. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1024.  
  1025. ExitPilotingMode
  1026.  
  1027. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1028.  
  1029. WARNING WARNING WARNING: Some how ended up with 0 tris after simplification!
  1030.  
  1031. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1032.  
  1033. WARNING WARNING WARNING: Some how ended up with 0 tris after simplification!
  1034.  
  1035. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1036.  
  1037. ExitPilotingMode
  1038.  
  1039. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1040.  
  1041. Registering stray entity SeaTreaderPoop(Clone)
  1042.  
  1043. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1044.  
  1045. OnTriggerExit failed. Fixing.
  1046.  
  1047. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1048.  
  1049. ExitPilotingMode
  1050.  
  1051. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1052.  
  1053. L0: CellManager::EstimateBytes total ms: 4.833 self ms: 4.833
  1054.  
  1055. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1056.  
  1057. Heartbeat CSV, time s,1387.549, GC.GetTotalMemory MB,489, OctNodes MB,7.247925, CompactOctrees MB,146.0488, CellManager MB,21.98782, ClipMapManager MB,9.803328, GCCount,54, PlayerPos,-566.42,-453.4077,-1269.904, WorkingSet MB,2326.293
  1058.  
  1059. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
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