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heavy

AndrewTheMaster May 3rd, 2017 29 Never
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  1. wait(0.016666666666667)
  2. script.Name = "Chaos"
  3. local Player = game.Players.LocalPlayer
  4. repeat
  5.     wait()
  6. until Player
  7. local Character = Player.Character
  8. repeat
  9.     wait()
  10. until Character
  11.     local Effects = {}
  12.     local Humanoid = Character.Humanoid
  13.     local mouse = Player:GetMouse()
  14.     local m = Instance.new("Model", Character)
  15.     m.Name = "WeaponModel"
  16.     local LeftArm = Character["Left Arm"]
  17.     local RightArm = Character["Right Arm"]
  18.     local LeftLeg = Character["Left Leg"]
  19.     local RightLeg = Character["Right Leg"]
  20.     local Head = Character.Head
  21.     local Torso = Character.Torso
  22.     local cam = game.Workspace.CurrentCamera
  23.     local RootPart = Character.HumanoidRootPart
  24.     local RootJoint = RootPart.RootJoint
  25.     local equipped = false
  26.     local attack = false
  27.     local Anim = "Idle"
  28.     local idle = 0
  29.     local attacktype = 1
  30.     local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  31.     local velocity = RootPart.Velocity.y
  32.     local sine = 0
  33.     local change = 1
  34.     local grabbed = false
  35.     local cn = CFrame.new
  36.     local mr = math.rad
  37.     local angles = CFrame.Angles
  38.     local ud = UDim2.new
  39.     local c3 = Color3.new
  40.     Humanoid.Animator.Parent = nil
  41.     Character.Animate.Parent = nil
  42.     local newFakeMotor = function(part0, part1, c0, c1)
  43.    
  44.     local w = Instance.new("Motor", part0)
  45.     w.Part0 = part0
  46.     w.Part1 = part1
  47.     w.C0 = c0
  48.     w.C1 = c1
  49.     return w
  50. end
  51.  
  52.     clerp = function(a, b, t)
  53.    
  54.     return a:lerp(b, t)
  55. end
  56.  
  57.     RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  58.     NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  59.     local RW = newFakeMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  60.     local LW = newFakeMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  61.     local RH = newFakeMotor(Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0))
  62.     local LH = newFakeMotor(Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0))
  63.     RootJoint.C1 = CFrame.new(0, 0, 0)
  64.     RootJoint.C0 = CFrame.new(0, 0, 0)
  65.     Torso.Neck.C1 = CFrame.new(0, 0, 0)
  66.     Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  67.     local rarmc1 = RW.C1
  68.     local larmc1 = LW.C1
  69.     local rlegc1 = RH.C1
  70.     local llegc1 = LH.C1
  71.     local resetc1 = false
  72.     PlayAnimationFromTable = function(table, speed, bool)
  73.    
  74.     RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  75.     Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  76.     RW.C0 = clerp(RW.C0, table[3], speed)
  77.     LW.C0 = clerp(LW.C0, table[4], speed)
  78.     RH.C0 = clerp(RH.C0, table[5], speed)
  79.     LH.C0 = clerp(LH.C0, table[6], speed)
  80.     if bool == true and resetc1 == false then
  81.         resetc1 = true
  82.         RootJoint.C1 = RootJoint.C1
  83.         Torso.Neck.C1 = Torso.Neck.C1
  84.         RW.C1 = rarmc1
  85.         LW.C1 = larmc1
  86.         RH.C1 = rlegc1
  87.         LH.C1 = llegc1
  88.     end
  89. end
  90.  
  91.     ArtificialHB = Instance.new("BindableEvent", Player.PlayerGui)
  92.     ArtificialHB.Name = "Heartbeat"
  93.     Player.PlayerGui:WaitForChild("Heartbeat")
  94.     frame = 0.033333333333333
  95.     tf = 0
  96.     allowframeloss = false
  97.     tossremainder = false
  98.     lastframe = tick()
  99.     Player.PlayerGui.Heartbeat:Fire()
  100.     local gg = false
  101.     game:GetService("RunService").Heartbeat:connect(function(s, p)
  102.    
  103.     if Player.PlayerGui:FindFirstChild("Heartbeat") == nil then
  104.         gg = true
  105.     end
  106.     if gg == true then
  107.         return
  108.     end
  109.     tf = tf + s
  110.     if frame <= tf then
  111.         if allowframeloss then
  112.             Player.PlayerGui.Heartbeat:Fire()
  113.             lastframe = tick()
  114.         else
  115.             for i = 1, math.floor(tf / frame) do
  116.                 Player.PlayerGui.Heartbeat:Fire()
  117.             end
  118.             lastframe = tick()
  119.         end
  120.         if tossremainder then
  121.             tf = 0
  122.         else
  123.             tf = tf - frame * math.floor(tf / frame)
  124.         end
  125.     end
  126. end
  127. )
  128.     swait = function(num)
  129.    
  130.     if num == 0 or num == nil then
  131.         ArtificialHB.Event:wait()
  132.     else
  133.         for i = 0, num do
  134.             ArtificialHB.Event:wait()
  135.         end
  136.     end
  137. end
  138.  
  139.     local RbxUtility = LoadLibrary("RbxUtility")
  140.     local Create = RbxUtility.Create
  141.     RemoveOutlines = function(part)
  142.    
  143.     part.TopSurface = 10
  144. end
  145.  
  146.     local co1 = 200
  147.     local co2 = 20
  148.     local co3 = 30
  149.     local co4 = 30
  150.     local cooldown1 = 200
  151.     local cooldown2 = 0
  152.     local cooldown3 = 0
  153.     local cooldown4 = 0
  154.     local skillcolorscheme = BrickColor.new("Fossil").Color
  155.     local scrn = Instance.new("ScreenGui", Player.PlayerGui)
  156.     makeframe = function(par, trans, pos, size, color)
  157.    
  158.     local frame = Instance.new("Frame", par)
  159.     frame.BackgroundTransparency = trans
  160.     frame.BorderSizePixel = 0
  161.     frame.Position = pos
  162.     frame.Size = size
  163.     frame.BackgroundColor3 = color
  164.     return frame
  165. end
  166.  
  167.     makelabel = function(par, text)
  168.    
  169.     local label = Instance.new("TextLabel", par)
  170.     label.BackgroundTransparency = 1
  171.     label.Size = UDim2.new(1, 0, 1, 0)
  172.     label.Position = UDim2.new(0, 0, 0, 0)
  173.     label.TextColor3 = Color3.new(255, 255, 255)
  174.     label.TextStrokeTransparency = 0
  175.     label.FontSize = Enum.FontSize.Size32
  176.     label.Font = Enum.Font.SourceSansLight
  177.     label.BorderSizePixel = 0
  178.     label.TextScaled = true
  179.     label.Text = text
  180. end
  181.  
  182.     framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.85, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  183.     framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.74, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  184.     framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.63, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  185.     framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.52, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  186.     bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  187.     bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  188.     bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  189.     bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  190.     text1 = Instance.new("TextLabel", framesk1)
  191.     text1.BackgroundTransparency = 1
  192.     text1.Size = UDim2.new(1, 0, 1, 0)
  193.     text1.Position = UDim2.new(0, 0, 0, 0)
  194.     text1.TextColor3 = Color3.new(255, 255, 255)
  195.     text1.TextStrokeTransparency = 0
  196.     text1.FontSize = Enum.FontSize.Size18
  197.     text1.Font = Enum.Font.SourceSansLight
  198.     text1.BorderSizePixel = 0
  199.     text1.TextScaled = true
  200.     text1.Text = "[Z]\n N/A"
  201.     text2 = Instance.new("TextLabel", framesk2)
  202.     text2.BackgroundTransparency = 1
  203.     text2.Size = UDim2.new(1, 0, 1, 0)
  204.     text2.Position = UDim2.new(0, 0, 0, 0)
  205.     text2.TextColor3 = Color3.new(255, 255, 255)
  206.     text2.TextStrokeTransparency = 0
  207.     text2.FontSize = Enum.FontSize.Size18
  208.     text2.Font = Enum.Font.SourceSansLight
  209.     text2.BorderSizePixel = 0
  210.     text2.TextScaled = true
  211.     text2.Text = "[X]\n Reload"
  212.     text3 = Instance.new("TextLabel", framesk3)
  213.     text3.BackgroundTransparency = 1
  214.     text3.Size = UDim2.new(1, 0, 1, 0)
  215.     text3.Position = UDim2.new(0, 0, 0, 0)
  216.     text3.TextColor3 = Color3.new(255, 255, 255)
  217.     text3.TextStrokeTransparency = 0
  218.     text3.FontSize = Enum.FontSize.Size18
  219.     text3.Font = Enum.Font.SourceSansLight
  220.     text3.BorderSizePixel = 0
  221.     text3.TextScaled = false
  222.     text3.Text = "[C]\n Armageddon"
  223.     text4 = Instance.new("TextLabel", framesk4)
  224.     text4.BackgroundTransparency = 1
  225.     text4.Size = UDim2.new(1, 0, 1, 0)
  226.     text4.Position = UDim2.new(0, 0, 0, 0)
  227.     text4.TextColor3 = Color3.new(255, 255, 255)
  228.     text4.TextStrokeTransparency = 0
  229.     text4.FontSize = Enum.FontSize.Size18
  230.     text4.Font = Enum.Font.SourceSansLight
  231.     text4.BorderSizePixel = 0
  232.     text4.TextScaled = true
  233.     text4.Text = "[V]\n Bullet Storm"
  234.     CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  235.    
  236.     local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  237.     RemoveOutlines(Part)
  238.     return Part
  239. end
  240.  
  241.     CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  242.    
  243.     local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  244.     if Mesh == "SpecialMesh" then
  245.         Msh.MeshType = MeshType
  246.         Msh.MeshId = MeshId
  247.     end
  248.     return Msh
  249. end
  250.  
  251.     CreateWeld = function(Parent, Part0, Part1, C0, C1)
  252.    
  253.     local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  254.     return Weld
  255. end
  256.  
  257.     CFuncs = {
  258. Part = {Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  259.    
  260.     local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  261.     RemoveOutlines(Part)
  262.     return Part
  263. end
  264. }
  265. ,
  266. Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  267.    
  268.     local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  269.     if Mesh == "SpecialMesh" then
  270.         Msh.MeshType = MeshType
  271.         Msh.MeshId = MeshId
  272.     end
  273.     return Msh
  274. end
  275. }
  276. ,
  277. Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  278.    
  279.     local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  280.     if Mesh == "SpecialMesh" then
  281.         Msh.MeshType = MeshType
  282.         Msh.MeshId = MeshId
  283.     end
  284.     return Msh
  285. end
  286. }
  287. ,
  288. Weld = {Create = function(Parent, Part0, Part1, C0, C1)
  289.    
  290.     local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  291.     return Weld
  292. end
  293. }
  294. ,
  295. Sound = {Create = function(id, par, vol, pit)
  296.    
  297.     coroutine.resume(coroutine.create(function()
  298.        
  299.         local S = Create("Sound")({Volume = vol, Pitch = pit or 1, SoundId = id, Parent = par or workspace})
  300.         wait()
  301.         S:play()
  302.         game:GetService("Debris"):AddItem(S, 6)
  303.     end
  304. ))
  305. end
  306. }
  307. ,
  308. ParticleEmitter = {Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  309.    
  310.     local fp = Create("ParticleEmitter")({Parent = Parent, Color = ColorSequence.new(Color1, Color2), LightEmission = LightEmission, Size = Size, Texture = Texture, Transparency = Transparency, ZOffset = ZOffset, Acceleration = Accel, Drag = Drag, LockedToPart = LockedToPart, VelocityInheritance = VelocityInheritance, EmissionDirection = EmissionDirection, Enabled = Enabled, Lifetime = LifeTime, Rate = Rate, Rotation = Rotation, RotSpeed = RotSpeed, Speed = Speed, VelocitySpread = VelocitySpread})
  311.     return fp
  312. end
  313. }
  314. }
  315.     Handle = CreatePart(m, Enum.Material.Metal, 0, 1, "Really black", "Handle", Vector3.new(0.200000003, 0.920000136, 0.200000003))
  316.     HandleWeld = CreateWeld(m, Character["Right Arm"], Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.262939453, -0.121995926, -0.965805054, 0.969704211, 0.236531034, 0.0610490143, -0.0425508283, -0.0825409442, 0.995678902, 0.240548, -0.968111455, -0.069975704))
  317.     CreateMesh("CylinderMesh", Handle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  318.     FakeHandle = CreatePart(m, Enum.Material.Metal, 0, 1, "Really black", "FakeHandle", Vector3.new(0.200000003, 0.920000136, 0.200000003))
  319.     FakeHandleWeld = CreateWeld(m, Handle, FakeHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1.00000024, 0, 0, 0, 1, 1.86264515e-09, 0, 1.86264515e-09, 0.99999994))
  320.     CreateMesh("CylinderMesh", FakeHandle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  321.     Barrel = CreatePart(m, Enum.Material.Metal, 0, 1, "Really black", "Barrel", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  322.     BarrelWeld = CreateWeld(m, FakeHandle, Barrel, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.955901146, 7.17863464, -0.312942505, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548))
  323.     CreateMesh("CylinderMesh", Barrel, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  324.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  325.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.53586674, 0.307937622, -6.66361237, -0.241776183, -0.307871968, 0.920195222, -0.969704211, 0.0425508283, -0.240548, 0.0349029154, -0.950475931, -0.308832437))
  326.     CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(2, 2, 5))
  327.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.820000112, 0.200000003))
  328.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.93361282, 0.0704040527, -0.0807228088, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  329.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  330.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(3.48000002, 0.200000003, 0.649999976))
  331.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.0436306, 1.1287384, -1.56370544, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  332.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.600000024, 0.200000003))
  333.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-6.68361092, 0.385857582, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548))
  334.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(4.18000031, 0.200000003, 0.649999976))
  335.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.49362373, 0.585878372, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548))
  336.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.300000012, 0.200000003, 0.649999976))
  337.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.55361938, 0.104698181, -1.16293335, 0.0349029228, -0.950475931, -0.308832467, 0.765577912, 0.224063158, -0.603064001, 0.642395854, -0.215386584, 0.735483646))
  338.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(3.08000016, 0.200000003, 0.649999976))
  339.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.743627548, -1.73353577, -1.36719513, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119))
  340.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(7.28000021, 0.200000003, 0.649999976))
  341.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.94361877, 2.01470947, -1.16293335, 0.0349029228, -0.950475931, -0.308832467, 0.765577912, 0.224063158, -0.603064001, 0.642395854, -0.215386584, 0.735483646))
  342.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(4.18000078, 0.200000003, 0.649999976))
  343.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.49362373, -0.78125, -1.56369781, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  344.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(7.38000011, 0.200000003, 0.649999976))
  345.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.89362717, 0.176452637, -1.36717987, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119))
  346.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(7.27999973, 0.200000003, 0.649999976))
  347.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.94362259, -2.38845825, -0.648468018, 0.0349029228, -0.950475931, -0.308832467, 0.374378681, -0.274084091, 0.885843515, -0.926618993, -0.146538794, 0.346271485))
  348.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.400000006, 0.200000003, 0.649999976))
  349.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.60362244, -0.478485107, -0.648483276, 0.0349029228, -0.950475931, -0.308832467, 0.374378681, -0.274084091, 0.885843515, -0.926618993, -0.146538794, 0.346271485))
  350.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.5, 0.649999976))
  351.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.28361702, -1.58352661, -1.36719131, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119))
  352.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 1.10000002, 0.649999976))
  353.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.50361824, -0.928466797, -0.648468018, 0.0349029228, -0.950475931, -0.308832467, 0.374378681, -0.274084091, 0.885843515, -0.926618993, -0.146538794, 0.346271485))
  354.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.400000036, 0.400000006))
  355.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-6.68361282, 0.485881805, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548))
  356.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(7.27999973, 0.200000003, 0.649999976))
  357.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.94361496, 2.49586678, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548))
  358.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 1.30000007, 0.649999976))
  359.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.50362206, 1.13585138, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548))
  360.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(1.71000004, 0.200000003, 1.81000006))
  361.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.09585381, 2.38361931, 0.507064819, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548))
  362.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  363.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(1.64999998, 1.59000015, 1.67000008))
  364.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.09585953, 1.62366486, 0.507064819, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548))
  365.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  366.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.699999988, 0.649999976))
  367.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696378708, 1.76469421, -1.16293335, 0.0349029228, -0.950475931, -0.308832467, 0.765577912, 0.224063158, -0.603064001, 0.642395854, -0.215386584, 0.735483646))
  368.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.200000003, 0.930000007))
  369.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.52587891e-05, -0.459983826, -0.365005493, 1.00000024, 0, 0, 0, 1, 1.86264515e-09, 0, 1.86264515e-09, 0.99999994))
  370.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 1.20000005, 0.649999976))
  371.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.50361252, 0.604698181, -1.16293335, 0.0349029228, -0.950475931, -0.308832467, 0.765577912, 0.224063158, -0.603064001, 0.642395854, -0.215386584, 0.735483646))
  372.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(1.71000004, 0.200000003, 1.81000006))
  373.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.09585667, 0.873628616, 0.507064819, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548))
  374.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  375.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.920000136, 0.200000003))
  376.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1.00000024, 0, 0, 0, 1, 1.86264515e-09, 0, 1.86264515e-09, 0.99999994))
  377.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  378.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.899999976, 0.649999976))
  379.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696378708, -2.03845215, -0.648483276, 0.0349029228, -0.950475931, -0.308832467, 0.374378681, -0.274084091, 0.885843515, -0.926618993, -0.146538794, 0.346271485))
  380.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.200000003, 0.550000012))
  381.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.05175781e-05, 0.460012436, -0.175018311, 1.00000024, 0, 0, 0, 1, 1.86264515e-09, 0, 1.86264515e-09, 0.99999994))
  382.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 1.10000002, 0.649999976))
  383.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.50362206, -0.273544312, -1.36717987, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119))
  384.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.5, 1.14999998))
  385.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.28361511, -0.53125, -1.31373596, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  386.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.200000003, 0.930000007))
  387.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.93360138, -0.389587402, -0.345714569, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  388.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 2.0999999, 0.649999976))
  389.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696380615, 0.168762207, -1.56370544, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  390.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.5, 0.649999976))
  391.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696382523, 2.34584999, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548))
  392.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.730000496, 0.200000003, 0.200000003))
  393.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.78364944, -0.914924622, -1.49900818, 0.0349029228, -0.950475931, -0.308832467, 0.224812746, -0.29363355, 0.929106355, -0.973776877, -0.101857953, 0.203430369))
  394.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(3.18000031, 1.68000007, 0.200000003))
  395.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.793626785, -0.0424346924, -0.642055511, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  396.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(2.98000097, 0.200000003, 1.14999998))
  397.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.893630981, -0.78125, -1.31369781, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  398.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(0.730000496, 0.200000003, 0.200000003))
  399.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.78365326, -1.31258392, -1.40377808, 0.0349029228, -0.950475931, -0.308832467, -0.0348796546, -0.309991032, 0.950099528, -0.998781979, -0.0223892741, -0.0439718515))
  400.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.899999976, 0.649999976))
  401.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696380615, -1.3835144, -1.36720276, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119))
  402.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.200000003, 0.850000024))
  403.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.93361282, 0.530380249, -0.305717468, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  404.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.899999976, 0.649999976))
  405.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696374893, -0.173538208, -1.36718369, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119))
  406.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 1.69999993, 1.14999998))
  407.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696380615, -0.0312194824, -1.31369019, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  408.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(0.780000925, 0.230000004, 0.309999943))
  409.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.39359856, -0.79624939, -1.01370239, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  410.     Motor = CreatePart(m, Enum.Material.Metal, 0.20000000298023, 0, "Medium stone grey", "Motor", Vector3.new(1.60000002, 5.46000004, 1.48000002))
  411.     MotorWeld = CreateWeld(m, FakeHandle, Motor, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.48586464, 4.39365387, -0.312942505, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548))
  412.     CreateMesh("CylinderMesh", Motor, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  413.     FakeMotor = CreatePart(m, Enum.Material.Metal, 0.20000000298023, 0, "Medium stone grey", "Part", Vector3.new(1.60000002, 5.46000004, 1.48000002))
  414.     FakeMotorWeld = CreateWeld(m, Motor, FakeMotor, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1))
  415.     CreateMesh("CylinderMesh", FakeMotor, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  416.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  417.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678848267, 0.899982452, 0.70710659, -1.13248825e-06, -0.707107067, -0.707107186, 1.49011612e-06, -0.707106531, 1.90734863e-06, 1, 2.52880795e-07))
  418.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  419.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(0.700000048, 0.200000003, 0.750000119))
  420.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 2.73001862, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1))
  421.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  422.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(1.60000002, 0.210000008, 1.35000002))
  423.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.86102295e-06, 2.63498688, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1))
  424.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  425.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  426.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529963493, 2.78498077, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1))
  427.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  428.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  429.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529956818, 2.77998734, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1))
  430.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  431.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  432.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678848267, -0.700012207, 0.70710659, -1.13248825e-06, -0.707107067, -0.707107186, 1.49011612e-06, -0.707106531, 1.90734863e-06, 1, 2.52880795e-07))
  433.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  434.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  435.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678840637, -1.50000381, 0.70710659, -1.13248825e-06, -0.707107067, -0.707107186, 1.49011612e-06, -0.707106531, 1.90734863e-06, 1, 2.52880795e-07))
  436.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  437.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  438.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.530006409, 2.77998352, 1.52587891e-05, 0.866025567, -1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, -8.94069601e-08, 0.499999851, 2.98023224e-08, 0.866025507))
  439.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  440.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  441.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.530014038, 2.78498077, 0, 0.500000656, 2.83122063e-07, -0.86602509, -8.34465027e-07, 1, -1.67762096e-07, 0.86602509, 8.04662704e-07, 0.500000656))
  442.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  443.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  444.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77997589, 7.62939453e-06, 0.500000656, 2.83122063e-07, -0.86602509, -8.34465027e-07, 1, -1.67762096e-07, 0.86602509, 8.04662704e-07, 0.500000656))
  445.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  446.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  447.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529983521, 2.77997589, 3.81469727e-06, 0, 0, -1, 0, 1.00000012, 0, 1.00000012, 0, 0))
  448.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  449.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  450.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.530014038, 2.77998161, 0, 0.500000656, 2.83122063e-07, -0.86602509, -8.34465027e-07, 1, -1.67762096e-07, 0.86602509, 8.04662704e-07, 0.500000656))
  451.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  452.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.350000113))
  453.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.86102295e-06, 2.79998398, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1))
  454.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  455.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  456.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529997826, 2.77997971, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1))
  457.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  458.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  459.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.530006409, 2.78498077, 1.52587891e-05, 0.866025567, -1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, -8.94069601e-08, 0.499999851, 2.98023224e-08, 0.866025507))
  460.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  461.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  462.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.78498268, 1.52587891e-05, 0.866025567, -1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, -8.94069601e-08, 0.499999851, 2.98023224e-08, 0.866025507))
  463.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  464.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  465.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529998779, 2.78499222, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1))
  466.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  467.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  468.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77997398, 1.52587891e-05, 0.866025567, -1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, -8.94069601e-08, 0.499999851, 2.98023224e-08, 0.866025507))
  469.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  470.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  471.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529983521, 2.7849865, 4.76837158e-06, 0, 0, -1, 0, 1.00000012, 0, 1.00000012, 0, 0))
  472.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  473.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  474.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.7849865, 4.76837158e-06, 0, 0, -1, 0, 1.00000012, 0, 1.00000012, 0, 0))
  475.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  476.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  477.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.78498459, 1.52587891e-05, 0.500000656, 2.83122063e-07, -0.86602509, -8.34465027e-07, 1, -1.67762096e-07, 0.86602509, 8.04662704e-07, 0.500000656))
  478.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  479.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  480.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, -1.69995308, 0.70710659, -1.13248825e-06, 0.707107067, -0.707107186, 1.49011612e-06, 0.707106531, -1.90734863e-06, -1, 2.52880795e-07))
  481.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  482.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  483.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673271179, -0.0999927521, -0.70710659, 1.13248825e-06, -0.707107067, 0.707107186, -1.49011612e-06, -0.707106531, -1.90734863e-06, -1, 2.52880795e-07))
  484.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  485.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  486.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, -0.09998703, 0.70710659, -1.13248825e-06, 0.707107067, -0.707107186, 1.49011612e-06, 0.707106531, -1.90734863e-06, -1, 2.52880795e-07))
  487.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  488.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  489.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529983521, 2.77997589, 0, -0.500000656, -2.83122063e-07, -0.86602509, -8.34465027e-07, 1, 1.67762096e-07, 0.86602509, 8.04662704e-07, -0.500000656))
  490.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  491.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  492.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529983521, 2.78498459, 0, -0.500000656, -2.83122063e-07, -0.86602509, -8.34465027e-07, 1, 1.67762096e-07, 0.86602509, 8.04662704e-07, -0.500000656))
  493.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  494.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  495.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673271179, -0.899978638, -0.70710659, 1.13248825e-06, -0.707107067, 0.707107186, -1.49011612e-06, -0.707106531, -1.90734863e-06, -1, 2.52880795e-07))
  496.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  497.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  498.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673248291, -1.50000191, -0.70710659, 1.13248825e-06, 0.707107067, 0.707107186, -1.49011612e-06, 0.707106531, 1.90734863e-06, 1, 2.52880795e-07))
  499.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  500.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  501.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, -0.899982452, 0.70710659, -1.13248825e-06, 0.707107067, -0.707107186, 1.49011612e-06, 0.707106531, -1.90734863e-06, -1, 2.52880795e-07))
  502.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  503.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  504.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673248291, 1.69995499, -0.70710659, 1.13248825e-06, 0.707107067, 0.707107186, -1.49011612e-06, 0.707106531, 1.90734863e-06, 1, 2.52880795e-07))
  505.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  506.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  507.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.78498077, 7.62939453e-06, -0.500000656, -2.83122063e-07, -0.86602509, -8.34465027e-07, 1, 1.67762096e-07, 0.86602509, 8.04662704e-07, -0.500000656))
  508.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  509.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  510.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529975891, 2.78497887, -1.52587891e-05, -0.866025567, 1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, 8.94069601e-08, 0.499999851, 2.98023224e-08, -0.866025507))
  511.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  512.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  513.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77997589, 3.81469727e-06, 0, 0, -1, 0, 1.00000012, 0, 1.00000012, 0, 0))
  514.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  515.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  516.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673240662, 0.0999755859, -0.70710659, 1.13248825e-06, 0.707107067, 0.707107186, -1.49011612e-06, 0.707106531, 1.90734863e-06, 1, 2.52880795e-07))
  517.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  518.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  519.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529975891, 2.77997971, -1.52587891e-05, -0.866025567, 1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, 8.94069601e-08, 0.499999851, 2.98023224e-08, -0.866025507))
  520.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  521.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  522.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.78498077, 1.52587891e-05, -0.866025567, 1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, 8.94069601e-08, 0.499999851, 2.98023224e-08, -0.866025507))
  523.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  524.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  525.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77998161, 7.62939453e-06, -0.500000656, -2.83122063e-07, -0.86602509, -8.34465027e-07, 1, 1.67762096e-07, 0.86602509, 8.04662704e-07, -0.500000656))
  526.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  527.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  528.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678848267, 0.0999679565, 0.70710659, -1.13248825e-06, -0.707107067, -0.707107186, 1.49011612e-06, -0.707106531, 1.90734863e-06, 1, 2.52880795e-07))
  529.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  530.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  531.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678848267, 1.69995308, 0.70710659, -1.13248825e-06, -0.707107067, -0.707107186, 1.49011612e-06, -0.707106531, 1.90734863e-06, 1, 2.52880795e-07))
  532.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  533.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  534.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, 1.50002289, 0.70710659, -1.13248825e-06, 0.707107067, -0.707107186, 1.49011612e-06, 0.707106531, -1.90734863e-06, -1, 2.52880795e-07))
  535.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  536.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  537.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77998352, 1.52587891e-05, -0.866025567, 1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, 8.94069601e-08, 0.499999851, 2.98023224e-08, -0.866025507))
  538.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  539.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  540.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673271179, 1.50001907, -0.70710659, 1.13248825e-06, -0.707107067, 0.707107186, -1.49011612e-06, -0.707106531, -1.90734863e-06, -1, 2.52880795e-07))
  541.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  542.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  543.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673240662, 0.899978638, -0.70710659, 1.13248825e-06, 0.707107067, 0.707107186, -1.49011612e-06, 0.707106531, 1.90734863e-06, 1, 2.52880795e-07))
  544.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  545.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  546.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, 0.700012207, 0.70710659, -1.13248825e-06, 0.707107067, -0.707107186, 1.49011612e-06, 0.707106531, -1.90734863e-06, -1, 2.52880795e-07))
  547.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  548.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  549.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673278809, -1.69995499, -0.70710659, 1.13248825e-06, -0.707107067, 0.707107186, -1.49011612e-06, -0.707106531, -1.90734863e-06, -1, 2.52880795e-07))
  550.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  551.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  552.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673278809, 0.7000103, -0.70710659, 1.13248825e-06, -0.707107067, 0.707107186, -1.49011612e-06, -0.707106531, -1.90734863e-06, -1, 2.52880795e-07))
  553.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  554.     Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  555.     PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673248291, -0.7000103, -0.70710659, 1.13248825e-06, 0.707107067, 0.707107186, -1.49011612e-06, 0.707106531, 1.90734863e-06, 1, 2.52880795e-07))
  556.     CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  557.     rayCast = function(Position, Direction, Range, Ignore)
  558.    
  559.     return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  560. end
  561.  
  562.     local GetNearest = function(obj, distance)
  563.    
  564.     local last, lastx = distance + 1, nil
  565.     for i,v in pairs(workspace:GetChildren()) do
  566.         if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  567.             local t = v.Torso
  568.             local dist = (t.Position - obj.Position).magnitude
  569.             if dist <= distance and dist < last then
  570.                 last = dist
  571.                 lastx = v
  572.             end
  573.         end
  574.     end
  575.     return lastx
  576. end
  577.  
  578.     Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  579.    
  580.     if hit.Parent == nil then
  581.         return
  582.     end
  583.     local h = hit.Parent:FindFirstChild("Humanoid")
  584.     for _,v in pairs(hit.Parent:children()) do
  585.         if v:IsA("Humanoid") then
  586.             h = v
  587.         end
  588.     end
  589.     if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  590.         if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  591.             return
  592.         end
  593.         local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  594.         game:GetService("Debris"):AddItem(c, 0.5)
  595.         if HitSound ~= nil and HitPitch ~= nil then
  596.             CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  597.         end
  598.         local Damage = math.random(minim, maxim)
  599.         local blocked = false
  600.         local block = hit.Parent:findFirstChild("Block")
  601.         if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  602.             blocked = true
  603.             block.Value = block.Value - 1
  604.             print(block.Value)
  605.         end
  606.         if blocked == false then
  607.             h.Health = h.Health - Damage
  608.             ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  609.         else
  610.             h.Health = h.Health - Damage / 2
  611.             ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  612.         end
  613.         if Type == "Knockdown" then
  614.             local hum = hit.Parent.Humanoid
  615.             hum.PlatformStand = true
  616.             coroutine.resume(coroutine.create(function(HHumanoid)
  617.        
  618.         swait(1)
  619.         HHumanoid.PlatformStand = false
  620.     end
  621. ), hum)
  622.             local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  623.             local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  624.             local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  625.             game:GetService("Debris"):AddItem(bodvol, 0.5)
  626.             game:GetService("Debris"):AddItem(rl, 0.5)
  627.         elseif Type == "Normal" then
  628.                     local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05})
  629.                     if knockback > 0 then
  630.                         vp.Parent = hit.Parent.Torso
  631.                     end
  632.                     game:GetService("Debris"):AddItem(vp, 0.5)
  633.                 elseif Type == "Up" then
  634.                             local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  635.                             game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  636.                         elseif Type == "DarkUp" then
  637.                                     coroutine.resume(coroutine.create(function()
  638.        
  639.         for i = 0, 1, 0.1 do
  640.             swait()
  641.             BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  642.         end
  643.     end
  644. ))
  645.                                     local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  646.                                     game:GetService("Debris"):AddItem(bodyVelocity, 1)
  647.                                 elseif Type == "Snare" then
  648.                                             local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  649.                                             game:GetService("Debris"):AddItem(bp, 1)
  650.                                         elseif Type == "Curse" then
  651.                                                     CreateSound("http://roblox.com/asset/?id=283389706", Torso, 1, 1)
  652.                                                     for i = 0, 1, 0.025 do
  653.                                                         swait(30)
  654.                                                         SphereEffect(BrickColor.new("Bright violet"), hit.Parent.Torso.CFrame, 1, 1, 1, 3, 3, 3, 0.07)
  655.                                                         hit.Parent.Humanoid:TakeDamage(1)
  656.                                                     end
  657.                                                 elseif Type == "Freeze" then
  658.                                                             local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  659.                                                             local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  660.                                                             hit.Parent.Torso.Anchored = true
  661.                                                             coroutine.resume(coroutine.create(function(Part)
  662.        
  663.         swait(1.5)
  664.         Part.Anchored = false
  665.     end
  666. ), hit.Parent.Torso)
  667.                                                             game:GetService("Debris"):AddItem(BodPos, 6)
  668.                                                             game:GetService("Debris"):AddItem(BodGy, 6)
  669.                                                         end
  670.                                                             local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  671.                                                             game:GetService("Debris"):AddItem(debounce, Delay)
  672.                                                             c = Instance.new("ObjectValue")
  673.                                                             c.Name = "creator"
  674.                                                             c.Value = Player
  675.                                                             c.Parent = h
  676.                                                             game:GetService("Debris"):AddItem(c, 0.5)
  677.                                                         end
  678.                                                     end
  679.  
  680.     ShowDamage = function(Pos, Text, Time, Color)
  681.    
  682.     local Rate = 0.033333333333333
  683.     if not Pos then
  684.         local Pos = Vector3.new(0, 0, 0)
  685.     end
  686.     local Text = Text or ""
  687.     local Time = Time or 2
  688.     if not Color then
  689.         local Color = Color3.new(1, 0, 1)
  690.     end
  691.     local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  692.     EffectPart.Anchored = true
  693.     local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  694.     local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  695.     game.Debris:AddItem(EffectPart, Time + 0.1)
  696.     EffectPart.Parent = game:GetService("Workspace")
  697.     delay(0, function()
  698.        
  699.         local Frames = Time / Rate
  700.         for Frame = 1, Frames do
  701.             wait(Rate)
  702.             local Percent = Frame / Frames
  703.             EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  704.             TextLabel.TextTransparency = Percent
  705.         end
  706.         if EffectPart and EffectPart.Parent then
  707.             EffectPart:Destroy()
  708.         end
  709.     end
  710. )
  711. end
  712.  
  713.     MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  714.    
  715.     for _,c in pairs(workspace:children()) do
  716.         local hum = c:findFirstChild("Humanoid")
  717.         if hum ~= nil then
  718.             local head = c:findFirstChild("Torso")
  719.             if head ~= nil then
  720.                 local targ = head.Position - Part.Position
  721.                 local mag = targ.magnitude
  722.                 if mag <= magni and c.Name ~= Player.Name then
  723.                     Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=160432334", 1)
  724.                 end
  725.             end
  726.         end
  727.     end
  728. end
  729.  
  730.     EffectModel = Instance.new("Model", Character)
  731.     EffectModel.Name = "Effects"
  732.     Effects = {
  733. Block = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  734.    
  735.     local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  736.     prt.Anchored = true
  737.     prt.CFrame = cframe
  738.     local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  739.     game:GetService("Debris"):AddItem(prt, 10)
  740.     if Type == 1 or Type == nil then
  741.         table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  742.     else
  743.         if Type == 2 then
  744.             table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  745.         end
  746.     end
  747. end
  748. }
  749. ,
  750. Sphere = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  751.    
  752.     local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  753.     prt.Anchored = true
  754.     prt.CFrame = cframe
  755.     local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  756.     game:GetService("Debris"):AddItem(prt, 10)
  757.     table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  758. end
  759. }
  760. ,
  761. Ring = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  762.    
  763.     local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  764.     prt.Anchored = true
  765.     prt.CFrame = cframe
  766.     local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  767.     game:GetService("Debris"):AddItem(prt, 10)
  768.     table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  769. end
  770. }
  771. ,
  772. Cloud = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  773.    
  774.     local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  775.     prt.Anchored = true
  776.     prt.CFrame = cframe
  777.     local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1095708", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  778.     game:GetService("Debris"):AddItem(prt, 10)
  779.     table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  780. end
  781. }
  782. ,
  783. Wave = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  784.    
  785.     local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  786.     prt.Anchored = true
  787.     prt.CFrame = cframe
  788.     local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  789.     game:GetService("Debris"):AddItem(prt, 10)
  790.     table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  791. end
  792. }
  793. ,
  794. Break = {Create = function(brickcolor, cframe, x1, y1, z1)
  795.    
  796.     local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  797.     prt.Anchored = true
  798.     prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  799.     local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  800.     local num = math.random(10, 50) / 1000
  801.     game:GetService("Debris"):AddItem(prt, 10)
  802.     table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100})
  803. end
  804. }
  805. }
  806.     local rev = Instance.new("Sound", Barrel)
  807.     rev.Volume = 1
  808.     rev.Pitch = 1.2
  809.     rev.Looped = false
  810.     rev.SoundId = "rbxassetid://357820124"
  811.     rev.MaxDistance = 1000
  812.     local spim = Instance.new("Sound", Barrel)
  813.     spim.Volume = 1
  814.     spim.Pitch = 1
  815.     spim.Looped = true
  816.     spim.SoundId = "rbxassetid://167882734"
  817.     spim.MaxDistance = 1000
  818.     local aiming = false
  819.     local nu = 0
  820.     Aim = function()
  821.    
  822.     aiming = true
  823.     attack = true
  824.     Humanoid.WalkSpeed = 2
  825.     Humanoid.JumpPower = 0
  826.     for i = 0, 1, 0.1 do
  827.         swait()
  828.         PlayAnimationFromTable({CFrame.new(-0.170424014, -0.0599999093, 0.143827543, 0.0551210083, -0.0140470108, -0.99838084, 0.246923029, 0.969035149, -1.39987253e-06, 0.967466116, -0.246523187, 0.0568827242), CFrame.new(0.0930410028, 1.51390386, -0.186864346, 0.0551210232, 0.246923029, 0.967466354, -0.0140470145, 0.969035149, -0.246523246, -0.998381078, -1.39987253e-06, 0.0568827391), CFrame.new(1.30572438, 0.549293935, -0.623716354, 0.975685954, 0.166035622, 0.143070266, 0.0081961602, 0.624675274, -0.780841708, -0.219019979, 0.76302886, 0.608125925), CFrame.new(-1.06310928, 0.322490007, -1.00624692, 0.881435692, -0.411378503, -0.232031837, -0.0481262654, 0.410489917, -0.910594344, 0.469845623, 0.813797176, 0.3420223), CFrame.new(0.673036039, -2.17349005, 0.0392552316, 0.988193929, -0.10620904, -0.110418722, 0.0839042664, 0.978192925, -0.189996794, 0.12819016, 0.178489059, 0.975555658), CFrame.new(-1.06996655, -1.72934985, -0.00624912977, 0.727204561, 0.246923029, 0.640470624, -0.185302377, 0.969035149, -0.163199365, -0.660936117, -1.39987253e-06, 0.750442147)}, 0.3, false)
  829.         FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3)
  830.     end
  831.     rev:Play()
  832.     while aiming do
  833.         swait()
  834.         if rev.Playing == false and spim.Playing == false then
  835.             spim:Play()
  836.         end
  837.         if nu < 360 then
  838.             nu = nu + 20
  839.         else
  840.             nu = 0
  841.         end
  842.         FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(nu), math.rad(0)), 0.3)
  843.     end
  844. end
  845.  
  846.     Laser = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  847.    
  848.     local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  849.     prt.Anchored = true
  850.     prt.CFrame = cframe
  851.     prt.Material = "Neon"
  852.     local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  853.     game:GetService("Debris"):AddItem(prt, 10)
  854.     coroutine.resume(coroutine.create(function(Part, Mesh)
  855.        
  856.         for i = 0, 1, delay do
  857.             swait()
  858.             Part.Transparency = i
  859.             Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  860.         end
  861.         Part.Parent = nil
  862.     end
  863. ), prt, msh)
  864. end
  865.  
  866.     BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  867.    
  868.     local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  869.     prt.Anchored = true
  870.     prt.CFrame = cframe
  871.     local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  872.     game:GetService("Debris"):AddItem(prt, 10)
  873.     if Type == 1 or Type == nil then
  874.         table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  875.     else
  876.         if Type == 2 then
  877.             table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  878.         end
  879.     end
  880. end
  881.  
  882.     shoottraildd = function(mouse, partt, SpreadAmount)
  883.    
  884.     local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  885.     local MainPos = partt.Position
  886.     local MainPos2 = mouse.Hit.p + SpreadVectors
  887.     local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  888.     local speed = 100
  889.     local num = 10
  890.     coroutine.resume(coroutine.create(function()
  891.        
  892.         repeat
  893.             swait()
  894.             local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  895.             local mag = (MainPos - pos).magnitude
  896.             Laser(BrickColor.new("Bright yellow"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.25, 0, -0.25, 0.15)
  897.             MainPos = MainPos + MouseLook.lookVector * speed
  898.             num = num - 1
  899.             MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  900.             if hit ~= nil then
  901.                 num = 0
  902.                 local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  903.                 refpart.Anchored = true
  904.                 refpart.CFrame = CFrame.new(pos)
  905.                 game:GetService("Debris"):AddItem(refpart, 1)
  906.             end
  907.             do
  908.                 if num <= 0 then
  909.                     local refpart2 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  910.                     refpart2.Anchored = true
  911.                     refpart2.CFrame = CFrame.new(pos)
  912.                     game:GetService("Debris"):AddItem(refpart2, 1)
  913.                     if hit ~= nil then
  914.                         Effects.Sphere.Create(hit.BrickColor, refpart2.CFrame, 1, 1, 1, 0.5, 0.5, 0.5, 0.05)
  915.                         MagniDamage(refpart2, 5, 5, 5, 0, "Normal")
  916.                     end
  917.                 end
  918.             end
  919.         until num <= 0
  920.     end
  921. ))
  922. end
  923.  
  924.     IceMortar = function()
  925.    
  926.     local dacf = Head.CFrame * angles(-1.57 + math.random(40, 80) / 100, 0, math.random(-80, 80) / 100)
  927.     local icepart1 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Cyan"), "Ice", Vector3.new())
  928.     icepart1.Anchored = true
  929.     i1msh = CreateMesh("SpecialMesh", icepart1, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(5, 5, 5))
  930.     icepart1.CFrame = dacf
  931.     local cfinc = 99999
  932.     icepart1.Transparency = 1
  933.     CFuncs.Sound.Create("rbxassetid://192410089", icepart1, 1, 1)
  934.     game:GetService("Debris"):AddItem(icepart1, 1)
  935.     local spread = Vector3.new((math.random(-3, 30) + math.random()) * 16, (math.random(-1, 0) + math.random()) * 16, (math.random(-3, 3) + math.random()) * 16) * (icepart1.Position - (icepart1.Position + Vector3.new(0, -1, 0))).magnitude / 100
  936.     local TheHit = mouse.Hit.p
  937.     local MouseLook = cn((icepart1.Position + TheHit) / 2, TheHit + spread)
  938.     local hit, pos = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character)
  939.     local target1, distance1 = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character)
  940.     local test1, dist1 = mouse.Hit.p, nil
  941.     if target1 ~= nil then
  942.         cfda = target1.Position + Vector3.new(math.random(-3000, 3000) / 100, 10, math.random(-3000, 3000) / 100)
  943.         local hit2, pos2 = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character)
  944.         local d1 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Magenta"), "Effect", Vector3.new())
  945.         d1.Anchored = true
  946.         d1.CFrame = cn(pos2)
  947.         MagniDamage(d1, 8, 3, 5, -10, "Normal")
  948.         Effects.Sphere.Create(BrickColor.new("White"), Barrel.CFrame, 1, 1, 1, 3, 3, 3, 0.07)
  949.         Effects.Cloud.Create(target1.BrickColor, Barrel.CFrame, 2, 1, 2, 0.1, 2, 0.1, 0.03)
  950.         Effects.Cloud.Create(target1.BrickColor, cn(pos2), 1, 1, 1, math.random(0.7, 1), math.random(1, 3), math.random(0.7, 1), 0.03)
  951.         Effects.Sphere.Create(BrickColor.new("Bright yellow"), cn(pos2), 1, 1, 1, 3, 3, 3, 0.07)
  952.         Effects.Block.Create(BrickColor.new("Bright red"), cn(pos2), 1, 1, 1, 3, 3, 3, 0.07)
  953.         Effects.Sphere.Create(BrickColor.new("White"), cn(pos2), 1, 1, 1, 10, 10, 10, 0.07)
  954.         Effects.Ring.Create(BrickColor.new("Bright yellow"), cn(pos2), 0.1, 9999, 0.1, 0.5, 10, 0.5, 0.07)
  955.         game.Debris:AddItem(d1, 0.5)
  956.     end
  957. end
  958.  
  959.     Hee = function()
  960.    
  961.     local dacf = Head.CFrame * angles(-1.57 + math.random(40, 80) / 100, 0, math.random(-80, 80) / 100)
  962.     local icepart1 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Cyan"), "Ice", Vector3.new())
  963.     icepart1.Anchored = true
  964.     i1msh = CreateMesh("SpecialMesh", icepart1, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(5, 5, 5))
  965.     icepart1.CFrame = dacf
  966.     local cfinc = 99999
  967.     icepart1.Transparency = 1
  968.     CFuncs.Sound.Create("rbxassetid://151130059", icepart1, 1, math.random(1, 3))
  969.     game:GetService("Debris"):AddItem(icepart1, 1)
  970.     local spread = Vector3.new((math.random(-30, 30) + math.random()) * 16, (math.random(-1, 0) + math.random()) * 16, (math.random(-30, 30) + math.random()) * 16) * (icepart1.Position - (icepart1.Position + Vector3.new(0, -1, 0))).magnitude / 100
  971.     local TheHit = mouse.Hit.p
  972.     local MouseLook = cn((icepart1.Position + TheHit) / 2, TheHit + spread)
  973.     local hit, pos = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character)
  974.     local target1, distance1 = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character)
  975.     local test1, dist1 = mouse.Hit.p, nil
  976.     if target1 ~= nil then
  977.         cfda = target1.Position + Vector3.new(math.random(-3000, 3000) / 100, 10, math.random(-3000, 3000) / 100)
  978.         local hit2, pos2 = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character)
  979.         local d1 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Magenta"), "Effect", Vector3.new())
  980.         d1.Anchored = true
  981.         d1.CFrame = cn(pos2)
  982.         MagniDamage(d1, 8, 3, 5, 0, "Normal")
  983.         Effects.Sphere.Create(target1.BrickColor, cn(pos2), 1, 1, 1, 4, 4, 4, 0.07)
  984.         Effects.Ring.Create(BrickColor.new("Bright yellow"), cn(pos2), 0.1, 9999, 0.1, 0.5, 10, 0.5, 0.07)
  985.         game.Debris:AddItem(d1, 0.5)
  986.     end
  987. end
  988.  
  989.     local soe = Instance.new("Sound", Barrel)
  990.     soe.Volume = 1
  991.     soe.Pitch = 1
  992.     soe.Looped = true
  993.     soe.SoundId = "rbxassetid://341294387"
  994.     soe.MaxDistance = 1000
  995.     local shoot = false
  996.     local hot = false
  997.     fire = function()
  998.    
  999.     hot = true
  1000.     shoot = true
  1001.     while shoot do
  1002.         while shoot do
  1003.             if shoot == true then
  1004.                 swait()
  1005.                 for i = 0, 1, 0.5 do
  1006.                     swait()
  1007.                     PlayAnimationFromTable({CFrame.new(-0.167053476, -0.0588135049, 0.140983686, 0.0654093325, -0.00924067106, -0.997815728, 0.156799912, 0.987629831, 0.0011322886, 0.98546207, -0.156531483, 0.0660491288), CFrame.new(-0.0409736931, 1.51582134, -0.183162034, 0.0654088631, 0.156799927, 0.985462129, -0.00924065989, 0.987629771, -0.156531498, -0.997815788, 0.00113223272, 0.066048637), CFrame.new(1.5242641, 0.608132184, -0.624453306, 0.972154856, 0.108696721, 0.207605079, 0.0937597305, 0.631499469, -0.769686759, -0.214764893, 0.767719507, 0.603723884), CFrame.new(-0.819477558, 0.188001126, -1.01326716, 0.882124126, -0.447403371, -0.147265807, 0.0331753343, 0.370894492, -0.928082407, 0.469847202, 0.813798189, 0.34201774), CFrame.new(0.856069803, -2.10349417, 0.0384711921, 0.977712274, -0.18880485, -0.0918231755, 0.168287143, 0.96627003, -0.194940567, 0.125531688, 0.175143108, 0.976507366), CFrame.new(-0.637022972, -1.86262906, -0.0132773817, 0.75052321, 0.156917602, 0.641943574, -0.118095078, 0.987610161, -0.103342898, -0.650206387, 0.00175085466, 0.759755611)}, 0.3, false)
  1008.                 end
  1009.                 if cooldown1 >= 4 then
  1010.                     soe:Play()
  1011.                     cooldown1 = cooldown1 - 2
  1012.                     shoottraildd(mouse, Barrel, 1)
  1013.                 else
  1014.                     soe:Stop()
  1015.                     CFuncs.Sound.Create("rbxassetid://135886551", Torso, 1, 1)
  1016.                 end
  1017.                 for i = 0, 1, 0.5 do
  1018.                     swait()
  1019.                     PlayAnimationFromTable({CFrame.new(-0.170424014, -0.0599999093, 0.143827543, 0.0551210083, -0.0140470108, -0.99838084, 0.246923029, 0.969035149, -1.39987253e-06, 0.967466116, -0.246523187, 0.0568827242), CFrame.new(0.0930410028, 1.51390386, -0.186864346, 0.0551210232, 0.246923029, 0.967466354, -0.0140470145, 0.969035149, -0.246523246, -0.998381078, -1.39987253e-06, 0.0568827391), CFrame.new(1.30572438, 0.549293935, -0.623716354, 0.975685954, 0.166035622, 0.143070266, 0.0081961602, 0.624675274, -0.780841708, -0.219019979, 0.76302886, 0.608125925), CFrame.new(-1.06310928, 0.322490007, -1.00624692, 0.881435692, -0.411378503, -0.232031837, -0.0481262654, 0.410489917, -0.910594344, 0.469845623, 0.813797176, 0.3420223), CFrame.new(0.673036039, -2.17349005, 0.0392552316, 0.988193929, -0.10620904, -0.110418722, 0.0839042664, 0.978192925, -0.189996794, 0.12819016, 0.178489059, 0.975555658), CFrame.new(-1.06996655, -1.72934985, -0.00624912977, 0.727204561, 0.246923029, 0.640470624, -0.185302377, 0.969035149, -0.163199365, -0.660936117, -1.39987253e-06, 0.750442147)}, 0.3, false)
  1020.                 end
  1021.                 if cooldown1 >= 4 then
  1022.                     cooldown1 = cooldown1 - 2
  1023.                     shoottraildd(mouse, Barrel, 1)
  1024.                     -- DECOMPILER ERROR at PC252: LeaveBlock: unexpected jumping out IF_THEN_STMT
  1025.  
  1026.                     -- DECOMPILER ERROR at PC252: LeaveBlock: unexpected jumping out IF_STMT
  1027.  
  1028.                     -- DECOMPILER ERROR at PC252: LeaveBlock: unexpected jumping out IF_THEN_STMT
  1029.  
  1030.                     -- DECOMPILER ERROR at PC252: LeaveBlock: unexpected jumping out IF_STMT
  1031.  
  1032.                 end
  1033.             end
  1034.         end
  1035.         soe:Stop()
  1036.         CFuncs.Sound.Create("rbxassetid://135886551", Torso, 1, 1)
  1037.     end
  1038.     hot = false
  1039. end
  1040.  
  1041.     baka = function()
  1042.    
  1043.     Humanoid.WalkSpeed = 2
  1044.     Humanoid.JumpPower = 0
  1045.     attack = true
  1046.     for i = 0, 1, 0.5 do
  1047.         swait()
  1048.         PlayAnimationFromTable({CFrame.new(0, 0, 0, -0.126676023, 0.23911497, -0.962692738, 0.0259660054, 0.970977783, 0.237756103, 0.991604209, 0.00512071373, -0.129208475), CFrame.new(-0.0221787691, 1.45965314, -0.112358943, 0.595528305, -0.284922779, 0.751109242, 0.114603601, 0.955558896, 0.271612644, -0.795117676, -0.0756731778, 0.601715565), CFrame.new(1.10635591, 0.859423637, -0.981054425, 0.608006597, 0.255645812, 0.751646996, 0.66461128, 0.354005992, -0.658005834, -0.434303999, 0.899625063, 0.0453328565), CFrame.new(-1.15179741, 0.192107677, -0.658762455, 0.950540423, -0.300884187, 0.077081807, 0.186789155, 0.355474651, -0.915831685, 0.248158604, 0.884933174, 0.394094855), CFrame.new(0.568166018, -1.92436779, -0.615063548, 0.522848248, -0.20566088, 0.827244461, 0.0774576887, 0.977906942, 0.194160998, -0.848899424, -0.0374402776, 0.527226925), CFrame.new(-0.588464379, -2.00466871, -0.160800442, 0.795416594, 0.0259660054, 0.605506659, 0.123992123, 0.970977783, -0.204519317, -0.593244076, 0.237756103, 0.769112289)}, 0.4, false)
  1049.         FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3)
  1050.     end
  1051.     for i = 1, 10 do
  1052.         for i = 0, 1, 0.5 do
  1053.             swait()
  1054.             PlayAnimationFromTable({CFrame.new(0, 0, 0, -0.126676023, 0.23911497, -0.962692738, 0.0259660054, 0.970977783, 0.237756103, 0.991604209, 0.00512071373, -0.129208475), CFrame.new(-0.0221787691, 1.45965314, -0.112358943, 0.595528305, -0.284922779, 0.751109242, 0.114603601, 0.955558896, 0.271612644, -0.795117676, -0.0756731778, 0.601715565), CFrame.new(1.10635591, 0.859423637, -0.981054425, 0.608006597, 0.255645812, 0.751646996, 0.66461128, 0.354005992, -0.658005834, -0.434303999, 0.899625063, 0.0453328565), CFrame.new(-1.15179741, 0.192107677, -0.658762455, 0.950540423, -0.300884187, 0.077081807, 0.186789155, 0.355474651, -0.915831685, 0.248158604, 0.884933174, 0.394094855), CFrame.new(0.568166018, -1.92436779, -0.615063548, 0.522848248, -0.20566088, 0.827244461, 0.0774576887, 0.977906942, 0.194160998, -0.848899424, -0.0374402776, 0.527226925), CFrame.new(-0.588464379, -2.00466871, -0.160800442, 0.795416594, 0.0259660054, 0.605506659, 0.123992123, 0.970977783, -0.204519317, -0.593244076, 0.237756103, 0.769112289)}, 0.4, false)
  1055.             FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3)
  1056.         end
  1057.         IceMortar()
  1058.         for i = 0, 1, 0.5 do
  1059.             swait()
  1060.             PlayAnimationFromTable({CFrame.new(0, 0, 0, -0.335253149, 0.328955054, -0.882832885, 0.107930049, 0.944303334, 0.310873568, 0.935925424, 0.00893715583, -0.352084786), CFrame.new(-0.00419440866, 1.463902, 0.0260094106, 0.372635633, -0.266420603, 0.888911009, 0.176304489, 0.960780025, 0.214053184, -0.91107595, 0.0769551396, 0.404991925), CFrame.new(1.16062069, 1.21589506, -1.1315105, 0.461470664, 0.408944249, 0.787279725, 0.759406447, 0.276684046, -0.588853061, -0.458635807, 0.869603693, -0.182873294), CFrame.new(-1.1017859, 0.105088279, -0.580041945, 0.871761322, -0.489363998, -0.0235606134, 0.251738638, 0.48867017, -0.83536166, 0.420309335, 0.722304821, 0.549195588), CFrame.new(0.356478155, -1.8632127, -0.897590756, 0.318082392, -0.179918393, 0.930834651, 0.152005479, 0.978804231, 0.137247398, -0.935798109, 0.0978359506, 0.33868891), CFrame.new(-0.668343425, -1.97596669, -0.199289501, 0.642908812, 0.107930049, 0.758300424, 0.172217295, 0.944303334, -0.280414909, -0.746330738, 0.310873568, 0.588513494)}, 0.3, false)
  1061.         end
  1062.         FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3)
  1063.     end
  1064.     Humanoid.WalkSpeed = 14
  1065.     Humanoid.JumpPower = 50
  1066.     attack = false
  1067. end
  1068.  
  1069.     bulletrain = function()
  1070.    
  1071.     attack = true
  1072.     shoot = true
  1073.     Humanoid.WalkSpeed = 2
  1074.     Humanoid.JumpPower = 0
  1075.     for i = 0, 1, 0.5 do
  1076.         swait()
  1077.         PlayAnimationFromTable({CFrame.new(-8.64267349e-07, -0.259999782, 0.509999871, 0.454838723, 0.207662866, -0.866024196, -0.415319771, 0.909675479, 2.65391373e-06, 0.787801504, 0.359675765, 0.500002146), CFrame.new(0.047690846, 1.37390435, -0.00346283242, 0.454838723, 0.0202630162, 0.890343308, 0.207662866, 0.969769061, -0.128156841, -0.866024196, 0.243181929, 0.436880678), CFrame.new(1.1759336, -0.214563698, -0.518012762, 0.694960654, 0.00311025977, -0.719041109, -0.715354204, -0.0982373655, -0.691822171, -0.0727884769, 0.995158195, -0.0660461485), CFrame.new(-0.00660583377, 0.722521007, -1.36138439, 0.0264981389, -0.398905575, 0.916609168, 0.381749183, -0.843399405, -0.378080904, 0.92388618, 0.359933168, 0.129933342), CFrame.new(0.993886769, -1.80155158, 0.41332227, 0.946233869, -0.168109909, -0.276370257, 0.32347101, 0.484278023, 0.812921524, -0.00282013416, -0.858611643, 0.512618959), CFrame.new(-0.795712531, -2.27605748, -0.675008774, 0.968845665, 0.247665286, -6.2584877e-07, -0.247665256, 0.968845665, -3.36766243e-06, -2.08616257e-07, 3.39746475e-06, 1)}, 0.3, false)
  1078.         FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3)
  1079.     end
  1080.     soe:Play()
  1081.     for i = 1, 5 do
  1082.         for i = 0, 1, 0.5 do
  1083.             swait()
  1084.             PlayAnimationFromTable({CFrame.new(-8.64267349e-07, -0.259999782, 0.509999871, 0.454838723, 0.207662866, -0.866024196, -0.415319771, 0.909675479, 2.65391373e-06, 0.787801504, 0.359675765, 0.500002146), CFrame.new(0.047690846, 1.37390435, -0.00346283242, 0.454838723, 0.0202630162, 0.890343308, 0.207662866, 0.969769061, -0.128156841, -0.866024196, 0.243181929, 0.436880678), CFrame.new(1.1759336, -0.214563698, -0.518012762, 0.694960654, 0.00311025977, -0.719041109, -0.715354204, -0.0982373655, -0.691822171, -0.0727884769, 0.995158195, -0.0660461485), CFrame.new(-0.00660583377, 0.722521007, -1.36138439, 0.0264981389, -0.398905575, 0.916609168, 0.381749183, -0.843399405, -0.378080904, 0.92388618, 0.359933168, 0.129933342), CFrame.new(0.993886769, -1.80155158, 0.41332227, 0.946233869, -0.168109909, -0.276370257, 0.32347101, 0.484278023, 0.812921524, -0.00282013416, -0.858611643, 0.512618959), CFrame.new(-0.795712531, -2.27605748, -0.675008774, 0.968845665, 0.247665286, -6.2584877e-07, -0.247665256, 0.968845665, -3.36766243e-06, -2.08616257e-07, 3.39746475e-06, 1)}, 0.3, false)
  1085.         end
  1086.         Effects.Ring.Create(BrickColor.new("Bright yellow"), Barrel.CFrame, 0.05, 9999, 0.05, 0.5, 10, 0.5, 0.07)
  1087.         coroutine.resume(coroutine.create(function()
  1088.        
  1089.         swait(50)
  1090.         for i = 0, 3 do
  1091.             swait()
  1092.             Hee()
  1093.         end
  1094.     end
  1095. ))
  1096.         for i = 0, 1, 0.5 do
  1097.             swait()
  1098.             PlayAnimationFromTable({CFrame.new(-4.02331352e-07, -0.429999679, 0.509999633, 0.454838723, 0.207662866, -0.866024196, -0.415319771, 0.909675479, 2.65391373e-06, 0.787801504, 0.359675765, 0.500002146), CFrame.new(-0.0229135007, 1.52854931, -0.00346241146, 0.454838723, 0.0202630162, 0.890343308, 0.207662866, 0.969769061, -0.128156841, -0.866024196, 0.243181929, 0.436880678), CFrame.new(1.34206092, -0.578433394, -0.518014491, 0.694960654, 0.00311025977, -0.719041109, -0.715354204, -0.0982373655, -0.691822171, -0.0727884769, 0.995158195, -0.0660461485), CFrame.new(0.159522176, 0.358650804, -1.36138511, 0.0264981389, -0.398905575, 0.916609168, 0.381749183, -0.843399405, -0.378080904, 0.92388618, 0.359933168, 0.129933342), CFrame.new(0.923282862, -1.64690685, 0.413322628, 0.946233869, -0.168109909, -0.276370257, 0.32347101, 0.484278023, 0.812921524, -0.00282013416, -0.858611643, 0.512618959), CFrame.new(-0.866316676, -2.12141252, -0.675008297, 0.968845665, 0.247665286, -6.2584877e-07, -0.247665256, 0.968845665, -3.36766243e-06, -2.08616257e-07, 3.39746475e-06, 1)}, 0.3, false)
  1099.         end
  1100.     end
  1101.     Humanoid.WalkSpeed = 16
  1102.     Humanoid.JumpPower = 50
  1103.     shoot = false
  1104.     attack = false
  1105. end
  1106.  
  1107.     reload = function()
  1108.    
  1109.     attack = true
  1110.     CFuncs.Sound.Create("rbxassetid://476967191", Torso, 1, 1)
  1111.     Humanoid.WalkSpeed = 0
  1112.     Humanoid.JumpPower = 0
  1113.     for i = 0, 1, 0.1 do
  1114.         swait()
  1115.         PlayAnimationFromTable({CFrame.new(1.8440187e-07, -0.139999658, 4.09781933e-08, 0.961201906, -0.10690318, -0.254288644, 0.21934697, 0.855199099, 0.469597191, 0.167265981, -0.50715512, 0.845467865), CFrame.new(0.118516162, 1.58659482, -0.219019189, 0.961201906, 0.0477932617, 0.271674097, -0.10690318, 0.972449541, 0.20715633, -0.254288644, -0.228161901, 0.939829588), CFrame.new(1.68424237, 0.748442292, -0.706012189, 0.99522835, -0.0820493251, -0.052807644, -0.0259959921, 0.298680395, -0.953999102, 0.094047606, 0.950819731, 0.295122236), CFrame.new(-1.00540316, -0.0433585942, -1.04679382, 0.889593422, -0.412790358, -0.195519671, -0.0179834068, 0.396077901, -0.918040872, 0.456399381, 0.820199132, 0.344924867), CFrame.new(0.077872172, -1.66495073, -0.965118527, 0.971758127, 0.128417134, 0.197978109, -0.14856942, 0.984753489, 0.0904862583, -0.18333964, -0.11734429, 0.976021051), CFrame.new(-0.952379167, -2.22908545, -0.0740788579, 0.971758127, -0.0780466571, 0.222699374, -0.14856942, 0.530862331, 0.834333539, -0.18333964, -0.843856633, 0.504274428)}, 0.3, false)
  1116.     end
  1117.     for i = 0, 1, 0.3 do
  1118.         swait()
  1119.         PlayAnimationFromTable({CFrame.new(1.24797225e-07, -0.139999777, -1.2293458e-07, 0.912073672, -0.106903367, -0.395845294, 0.287424922, 0.855198979, 0.431302249, 0.292418867, -0.50715518, 0.810731053), CFrame.new(0.0842576772, 1.58659482, -0.234341949, 0.912073672, 0.0129638165, 0.409821719, -0.106903367, 0.972449541, 0.207156241, -0.395845294, -0.232753009, 0.888331294), CFrame.new(1.559021, 0.748442054, -0.951093793, 0.998059869, 0.0617666095, -0.00785881281, -0.0259962082, 0.298680305, -0.953999102, -0.0565779954, 0.952352405, 0.299706489), CFrame.new(-1.58909011, 0.00795590132, -0.693813384, 0.872956932, 0.466834873, -0.141462982, -0.292127311, 0.268072933, -0.918040633, -0.390650928, 0.842735052, 0.370391279), CFrame.new(-0.0680454671, -1.66495061, -0.965861261, 0.933171809, 0.109325245, 0.342401206, -0.148569614, 0.98475343, 0.0904861391, -0.3272883, -0.135309517, 0.935186505), CFrame.new(-0.952697039, -2.22908521, 0.069880724, 0.933171809, -0.203970551, 0.295950353, -0.148569614, 0.530862331, 0.83433342, -0.3272883, -0.822545528, 0.46508193)}, 0.3, false)
  1120.     end
  1121.     CFuncs.Sound.Create("rbxassetid://420157750", Torso, 1, 1)
  1122.     for i = 0, 1, 0.3 do
  1123.         swait()
  1124.         PlayAnimationFromTable({CFrame.new(1.24797225e-07, -0.139999777, -1.2293458e-07, 0.912073672, -0.106903367, -0.395845294, 0.287424922, 0.855198979, 0.431302249, 0.292418867, -0.50715518, 0.810731053), CFrame.new(0.0842583403, 1.5865947, -0.234342203, 0.996350586, 0.0129648447, 0.0843672305, -0.0322037786, 0.972449422, 0.2308788, -0.0790495872, -0.232753068, 0.969317853), CFrame.new(1.559021, 0.748442054, -0.951093793, 0.998059869, 0.0617666095, -0.00785881281, -0.0259962082, 0.298680305, -0.953999102, -0.0565779954, 0.952352405, 0.299706489), CFrame.new(-0.412511081, -0.129949987, -1.20445538, 0.850484729, -0.506620288, -0.141463727, 0.0787711143, 0.388581336, -0.918041229, 0.520068347, 0.769636631, 0.370389462), CFrame.new(-0.0680454671, -1.66495061, -0.965861261, 0.933171809, 0.109325245, 0.342401206, -0.148569614, 0.98475343, 0.0904861391, -0.3272883, -0.135309517, 0.935186505), CFrame.new(-0.952697039, -2.22908521, 0.069880724, 0.933171809, -0.203970551, 0.295950353, -0.148569614, 0.530862331, 0.83433342, -0.3272883, -0.822545528, 0.46508193)}, 0.3, false)
  1125.     end
  1126.     CFuncs.Sound.Create("rbxassetid://420157750", Torso, 1, 1)
  1127.     for i = 0, 1, 0.1 do
  1128.         swait()
  1129.         PlayAnimationFromTable({CFrame.new(1.24797225e-07, -0.139999777, -1.2293458e-07, 0.912073672, -0.106903367, -0.395845294, 0.287424922, 0.855198979, 0.431302249, 0.292418867, -0.50715518, 0.810731053), CFrame.new(0.0842583403, 1.5865947, -0.234342203, 0.996350586, 0.0129648447, 0.0843672305, -0.0322037786, 0.972449422, 0.2308788, -0.0790495872, -0.232753068, 0.969317853), CFrame.new(1.559021, 0.748442054, -0.951093793, 0.998059869, 0.0617666095, -0.00785881281, -0.0259962082, 0.298680305, -0.953999102, -0.0565779954, 0.952352405, 0.299706489), CFrame.new(-1.23337948, -0.0337366089, -0.848193765, 0.985941291, 0.0889243782, -0.141466275, -0.164270043, 0.360854447, -0.91804111, -0.0305874944, 0.928373039, 0.370388746), CFrame.new(-0.0680454671, -1.66495061, -0.965861261, 0.933171809, 0.109325245, 0.342401206, -0.148569614, 0.98475343, 0.0904861391, -0.3272883, -0.135309517, 0.935186505), CFrame.new(-0.952697039, -2.22908521, 0.069880724, 0.933171809, -0.203970551, 0.295950353, -0.148569614, 0.530862331, 0.83433342, -0.3272883, -0.822545528, 0.46508193)}, 0.3, false)
  1130.     end
  1131.     for i = 0, 1, 0.1 do
  1132.         swait()
  1133.         PlayAnimationFromTable({CFrame.new(2.75671482e-07, -0.139999509, 4.84287739e-08, 0.93023777, -0.149679706, -0.335043013, 0.266118944, 0.903822243, 0.335091412, 0.252662927, -0.400875956, 0.880602121), CFrame.new(0.146082789, 1.46556664, -0.249146447, 0.999015331, 0.0302448869, 0.0324646235, -0.0357455313, 0.982079625, 0.185046405, -0.0262861252, -0.186024636, 0.98219353), CFrame.new(1.60341132, 0.634059429, -0.960381627, 0.999630213, 0.0153988302, -0.0224183053, -0.0267876983, 0.414896607, -0.909474254, -0.00470355153, 0.909738421, 0.415155649), CFrame.new(-1.27817965, 0.483237952, -0.584308505, 0.9862625, -0.0390861779, -0.1604954, -0.16083923, -0.0057964623, -0.986963689, 0.0376463234, 0.999219179, -0.012003392), CFrame.new(-0.0210132897, -1.77229953, -0.753718495, 0.947978377, 0.115773275, 0.296536177, -0.182390139, 0.960999489, 0.207879633, -0.260904163, -0.251150727, 0.932122588), CFrame.new(-0.954967141, -2.2089045, 0.30019033, 0.947978377, -0.163744882, 0.272992253, -0.182390139, 0.423467815, 0.887360692, -0.260904163, -0.890989721, 0.371572882)}, 0.3, false)
  1134.     end
  1135.     for i = 0, 1, 0.3 do
  1136.         swait()
  1137.         PlayAnimationFromTable({CFrame.new(-7.69272447e-07, -0.140000135, -3.46451998e-07, 0.782381177, -0.149679378, -0.60454601, 0.356171101, 0.903822064, 0.23716639, 0.51090312, -0.400876313, 0.760444701), CFrame.new(0.06250453, 1.46556664, -0.281969577, 0.942660391, -0.0283489227, 0.332547724, -0.0357453376, 0.982079625, 0.185045928, -0.331834137, -0.186322451, 0.924754024), CFrame.new(1.1519953, 0.518530607, -1.48000467, 0.949874043, 0.29405424, 0.106168121, -0.0267875418, 0.414896131, -0.909474373, -0.311483502, 0.861042023, 0.40197596), CFrame.new(-1.31573653, 0.564093769, -1.05578232, 0.985590637, -0.064363122, -0.156425014, -0.153479308, 0.0484448671, -0.986963749, 0.0711020529, 0.996749997, 0.0378683656), CFrame.new(-0.251480341, -1.77229917, -0.710838974, 0.822034001, 0.0330443978, 0.568479002, -0.18238984, 0.960999548, 0.207879215, -0.539438784, -0.274568528, 0.796001196), CFrame.new(-0.816619396, -2.20890474, 0.578971326, 0.822034001, -0.429472685, 0.373916447, -0.18238984, 0.423468202, 0.887360513, -0.539438784, -0.797638893, 0.269773781)}, 0.3, false)
  1138.     end
  1139.     CFuncs.Sound.Create("rbxassetid://140792940", Torso, 1, 1)
  1140.     for i = 0, 1, 0.3 do
  1141.         swait()
  1142.         PlayAnimationFromTable({CFrame.new(8.6799264e-07, -0.139999613, 2.19792128e-07, 0.972940207, -0.00549634127, -0.230991706, 0.0912460238, 0.927601039, 0.362257659, 0.21227704, -0.373532087, 0.903001845), CFrame.new(-0.0466574468, 1.474949, -0.231621325, 0.990165234, -0.0956909955, -0.102060065, 0.112293385, 0.978708446, 0.171814561, 0.0834459513, -0.181585401, 0.979828417), CFrame.new(1.66388702, 0.579190969, -0.444770992, 0.987100601, -0.14505294, 0.0677664801, 0.120891877, 0.397787958, -0.90947789, 0.104965746, 0.905938506, 0.41019243), CFrame.new(-1.6625241, 0.839273512, -0.0717586502, 0.9169752, 0.398815453, -0.0101394355, 0.00248540938, -0.0311260223, -0.999512553, -0.398936599, 0.916502833, -0.0295330286), CFrame.new(0.323853761, -1.74355471, -0.751475215, 0.98718667, -0.00142863393, 0.159563616, -0.036436528, 0.971523821, 0.234123647, -0.155354321, -0.236937672, 0.959023356), CFrame.new(-0.643794179, -2.33010077, 0.193637908, 0.98718667, -0.127094775, 0.0964857638, -0.036436528, 0.409146309, 0.911741078, -0.155354321, -0.903574109, 0.399272919)}, 0.3, false)
  1143.     end
  1144.     for i = 0, 1, 0.3 do
  1145.         swait()
  1146.         PlayAnimationFromTable({CFrame.new(-7.69272447e-07, -0.140000135, -3.46451998e-07, 0.782381177, -0.149679378, -0.60454601, 0.356171101, 0.903822064, 0.23716639, 0.51090312, -0.400876313, 0.760444701), CFrame.new(0.06250453, 1.46556664, -0.281969577, 0.942660391, -0.0283489227, 0.332547724, -0.0357453376, 0.982079625, 0.185045928, -0.331834137, -0.186322451, 0.924754024), CFrame.new(1.1519953, 0.518530607, -1.48000467, 0.949874043, 0.29405424, 0.106168121, -0.0267875418, 0.414896131, -0.909474373, -0.311483502, 0.861042023, 0.40197596), CFrame.new(-1.31573653, 0.564093769, -1.05578232, 0.985590637, -0.064363122, -0.156425014, -0.153479308, 0.0484448671, -0.986963749, 0.0711020529, 0.996749997, 0.0378683656), CFrame.new(-0.251480341, -1.77229917, -0.710838974, 0.822034001, 0.0330443978, 0.568479002, -0.18238984, 0.960999548, 0.207879215, -0.539438784, -0.274568528, 0.796001196), CFrame.new(-0.816619396, -2.20890474, 0.578971326, 0.822034001, -0.429472685, 0.373916447, -0.18238984, 0.423468202, 0.887360513, -0.539438784, -0.797638893, 0.269773781)}, 0.3, false)
  1147.     end
  1148.     CFuncs.Sound.Create("rbxassetid://140792940", Torso, 1, 1)
  1149.     for i = 0, 1, 0.3 do
  1150.         swait()
  1151.         PlayAnimationFromTable({CFrame.new(8.6799264e-07, -0.139999613, 2.19792128e-07, 0.972940207, -0.00549634127, -0.230991706, 0.0912460238, 0.927601039, 0.362257659, 0.21227704, -0.373532087, 0.903001845), CFrame.new(-0.0466574468, 1.474949, -0.231621325, 0.990165234, -0.0956909955, -0.102060065, 0.112293385, 0.978708446, 0.171814561, 0.0834459513, -0.181585401, 0.979828417), CFrame.new(1.66388702, 0.579190969, -0.444770992, 0.987100601, -0.14505294, 0.0677664801, 0.120891877, 0.397787958, -0.90947789, 0.104965746, 0.905938506, 0.41019243), CFrame.new(-1.6625241, 0.839273512, -0.0717586502, 0.9169752, 0.398815453, -0.0101394355, 0.00248540938, -0.0311260223, -0.999512553, -0.398936599, 0.916502833, -0.0295330286), CFrame.new(0.323853761, -1.74355471, -0.751475215, 0.98718667, -0.00142863393, 0.159563616, -0.036436528, 0.971523821, 0.234123647, -0.155354321, -0.236937672, 0.959023356), CFrame.new(-0.643794179, -2.33010077, 0.193637908, 0.98718667, -0.127094775, 0.0964857638, -0.036436528, 0.409146309, 0.911741078, -0.155354321, -0.903574109, 0.399272919)}, 0.3, false)
  1152.     end
  1153.     for i = 0, 1, 0.3 do
  1154.         swait()
  1155.         PlayAnimationFromTable({CFrame.new(-7.69272447e-07, -0.140000135, -3.46451998e-07, 0.782381177, -0.149679378, -0.60454601, 0.356171101, 0.903822064, 0.23716639, 0.51090312, -0.400876313, 0.760444701), CFrame.new(0.06250453, 1.46556664, -0.281969577, 0.942660391, -0.0283489227, 0.332547724, -0.0357453376, 0.982079625, 0.185045928, -0.331834137, -0.186322451, 0.924754024), CFrame.new(1.1519953, 0.518530607, -1.48000467, 0.949874043, 0.29405424, 0.106168121, -0.0267875418, 0.414896131, -0.909474373, -0.311483502, 0.861042023, 0.40197596), CFrame.new(-1.31573653, 0.564093769, -1.05578232, 0.985590637, -0.064363122, -0.156425014, -0.153479308, 0.0484448671, -0.986963749, 0.0711020529, 0.996749997, 0.0378683656), CFrame.new(-0.251480341, -1.77229917, -0.710838974, 0.822034001, 0.0330443978, 0.568479002, -0.18238984, 0.960999548, 0.207879215, -0.539438784, -0.274568528, 0.796001196), CFrame.new(-0.816619396, -2.20890474, 0.578971326, 0.822034001, -0.429472685, 0.373916447, -0.18238984, 0.423468202, 0.887360513, -0.539438784, -0.797638893, 0.269773781)}, 0.3, false)
  1156.     end
  1157.     CFuncs.Sound.Create("rbxassetid://140792940", Torso, 1, 1)
  1158.     for i = 0, 1, 0.3 do
  1159.         swait()
  1160.         PlayAnimationFromTable({CFrame.new(8.6799264e-07, -0.139999613, 2.19792128e-07, 0.972940207, -0.00549634127, -0.230991706, 0.0912460238, 0.927601039, 0.362257659, 0.21227704, -0.373532087, 0.903001845), CFrame.new(-0.0466574468, 1.474949, -0.231621325, 0.990165234, -0.0956909955, -0.102060065, 0.112293385, 0.978708446, 0.171814561, 0.0834459513, -0.181585401, 0.979828417), CFrame.new(1.66388702, 0.579190969, -0.444770992, 0.987100601, -0.14505294, 0.0677664801, 0.120891877, 0.397787958, -0.90947789, 0.104965746, 0.905938506, 0.41019243), CFrame.new(-1.6625241, 0.839273512, -0.0717586502, 0.9169752, 0.398815453, -0.0101394355, 0.00248540938, -0.0311260223, -0.999512553, -0.398936599, 0.916502833, -0.0295330286), CFrame.new(0.323853761, -1.74355471, -0.751475215, 0.98718667, -0.00142863393, 0.159563616, -0.036436528, 0.971523821, 0.234123647, -0.155354321, -0.236937672, 0.959023356), CFrame.new(-0.643794179, -2.33010077, 0.193637908, 0.98718667, -0.127094775, 0.0964857638, -0.036436528, 0.409146309, 0.911741078, -0.155354321, -0.903574109, 0.399272919)}, 0.3, false)
  1161.     end
  1162.     CFuncs.Sound.Create("rbxassetid://357820124", Torso, 1, 1)
  1163.     cooldown1 = 200
  1164.     for i = 0, 1, 0.1 do
  1165.         swait()
  1166.         PlayAnimationFromTable({CFrame.new(8.63336027e-07, -0.139999524, 2.11410224e-07, 0.972940207, -0.0703168139, -0.220097557, 0.0912460238, 0.992072761, 0.0864050239, 0.21227704, -0.104149938, 0.971643686), CFrame.new(0.0565204546, 1.57937229, -0.254729301, 0.939605474, -0.0956909955, 0.32861048, -0.0686053783, 0.887976408, 0.454743028, -0.335313201, -0.449823558, 0.827782691), CFrame.new(1.66388702, 0.430516392, -0.589863598, 0.987100601, -0.14505294, 0.0677664801, 0.145556614, 0.636787474, -0.757175744, 0.0666777343, 0.757272482, 0.649686694), CFrame.new(-1.59538066, 0.0678503811, 0.220779896, 0.9169752, 0.259564161, 0.302957177, -0.109948099, 0.8944121, -0.433518767, -0.383494496, 0.364216447, 0.848692358), CFrame.new(0.323853761, -1.88460708, -0.230116844, 0.98718667, -0.00142863393, 0.159563616, -0.0787070394, 0.865496337, 0.494693071, -0.138808474, -0.500913203, 0.854294121), CFrame.new(-0.643794179, -2.1812942, 0.841914892, 0.98718667, -0.127094775, 0.0964857638, -0.0787070394, 0.138161942, 0.987277389, -0.138808474, -0.982221127, 0.126388401)}, 0.3, false)
  1167.         FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(0)), 0.3)
  1168.     end
  1169.     for i = 0, 1, 0.1 do
  1170.         swait()
  1171.         PlayAnimationFromTable({CFrame.new(-4.63598553e-07, -0.139999643, 7.72997737e-08, 0.99752301, -0.0703164712, -0.00185317313, 0.0701259971, 0.992072821, 0.104278311, -0.00549399992, -0.104149975, 0.994546473), CFrame.new(0.110893115, 1.57937193, -0.236186981, 0.78559494, 0.00506232027, 0.618720472, -0.288064182, 0.887976527, 0.358492374, -0.547594428, -0.459860921, 0.699048221), CFrame.new(1.75263917, 0.430516958, -0.211456299, 0.948584676, -0.307252407, -0.0760475099, 0.145556927, 0.636787355, -0.757175744, 0.281070143, 0.707176089, 0.648769379), CFrame.new(-1.60502636, 0.0678498447, -0.133690476, 0.978670716, 0.173570752, 0.109894, -0.109947756, 0.89441222, -0.433518827, -0.173536703, 0.412189603, 0.894418776), CFrame.new(0.366361797, -1.88460708, -0.153670132, 0.993635535, 0.108221181, -0.0312502384, -0.0787066966, 0.865496516, 0.494693041, 0.0805832371, -0.489084959, 0.868505836), CFrame.new(-0.812426805, -2.18129468, 0.68062675, 0.993635535, 0.0909263268, 0.0664891303, -0.0787066966, 0.138162017, 0.987277448, 0.0805832371, -0.986226976, 0.144439206)}, 0.3, false)
  1172.         FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(0)), 0.3)
  1173.     end
  1174.     for i = 0, 1, 0.1 do
  1175.         swait()
  1176.         PlayAnimationFromTable({CFrame.new(-4.63598553e-07, -0.139999643, 7.72997737e-08, 0.99752301, -0.0703164712, -0.00185317313, 0.0701259971, 0.992072821, 0.104278311, -0.00549399992, -0.104149975, 0.994546473), CFrame.new(0.110893264, 1.57937276, -0.236186564, 0.891458511, 0.00506000547, -0.453074306, 0.204350829, 0.887976766, 0.411992967, 0.404404104, -0.459860682, 0.790560246), CFrame.new(1.75263917, 0.430516958, -0.211456299, 0.948584676, -0.307252407, -0.0760475099, 0.145556927, 0.636787355, -0.757175744, 0.281070143, 0.707176089, 0.648769379), CFrame.new(-1.60502636, 0.0678498447, -0.133690476, 0.978670716, 0.173570752, 0.109894, -0.109947756, 0.89441222, -0.433518827, -0.173536703, 0.412189603, 0.894418776), CFrame.new(0.366361797, -1.88460708, -0.153670132, 0.993635535, 0.108221181, -0.0312502384, -0.0787066966, 0.865496516, 0.494693041, 0.0805832371, -0.489084959, 0.868505836), CFrame.new(-0.812426805, -2.18129468, 0.68062675, 0.993635535, 0.0909263268, 0.0664891303, -0.0787066966, 0.138162017, 0.987277448, 0.0805832371, -0.986226976, 0.144439206)}, 0.3, false)
  1177.         FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(0)), 0.3)
  1178.     end
  1179.     Humanoid.WalkSpeed = 16
  1180.     Humanoid.JumpPower = 50
  1181.     attack = false
  1182. end
  1183.  
  1184.     mouse.Button1Down:connect(function()
  1185.    
  1186.     if attack == false and aiming == false then
  1187.         Aim()
  1188.     end
  1189. end
  1190. )
  1191.     mouse.Button1Up:connect(function()
  1192.    
  1193.     if attack == true and aiming == true then
  1194.         attack = false
  1195.         aiming = false
  1196.         Humanoid.WalkSpeed = 14
  1197.         Humanoid.JumpPower = 50
  1198.         shoot = false
  1199.     end
  1200. end
  1201. )
  1202.     mouse.KeyDown:connect(function(k)
  1203.    
  1204.     k = k:lower()
  1205.     if attack == true and aiming == true and hot == false and k == "z" then
  1206.         fire()
  1207.     else
  1208.         if attack == false and aiming == false and hot == false and k == "c" and co3 <= cooldown3 then
  1209.             cooldown3 = 0
  1210.             baka()
  1211.         else
  1212.             if attack == false and aiming == false and hot == false and k == "v" and co4 <= cooldown4 then
  1213.                 cooldown4 = 0
  1214.                 bulletrain()
  1215.             else
  1216.                 if attack == false and aiming == false and hot == false and k == "x" and co2 <= cooldown2 then
  1217.                     cooldown2 = 0
  1218.                     reload()
  1219.                 end
  1220.             end
  1221.         end
  1222.     end
  1223. end
  1224. )
  1225.     mouse.KeyUp:connect(function(k)
  1226.    
  1227.     k = k:lower()
  1228.     if attack == true and aiming == true and hot == true and k == "z" then
  1229.         shoot = false
  1230.     end
  1231. end
  1232. )
  1233.     updateskills = function()
  1234.    
  1235.     if aiming == false then
  1236.         text1.Text = "[Z]\n N/A"
  1237.     else
  1238.         text1.Text = "[Z]\n Fire"
  1239.     end
  1240.     if cooldown2 <= co2 then
  1241.         cooldown2 = cooldown2 + 0.033333333333333
  1242.     end
  1243.     if cooldown3 <= co3 then
  1244.         cooldown3 = cooldown3 + 0.033333333333333
  1245.     end
  1246.     if cooldown4 <= co4 then
  1247.         cooldown4 = cooldown4 + 0.033333333333333
  1248.     end
  1249. end
  1250.  
  1251.     Humanoid.WalkSpeed = 14
  1252.     while true do
  1253.         swait()
  1254.         updateskills()
  1255.         bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5)
  1256.         bar3:TweenSize(UDim2.new(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", 0.5)
  1257.         bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5)
  1258.         bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5)
  1259.         if shoot == false then
  1260.             soe:Stop()
  1261.         end
  1262.         if aiming == false then
  1263.             spim:Stop()
  1264.         end
  1265.         if aiming == true then
  1266.             local aim = CFrame.new(RootPart.Position, mouse.Hit.p)
  1267.             local direction = aim.lookVector
  1268.             local headingA = math.atan2(direction.x, direction.z)
  1269.             headingA = math.deg(headingA)
  1270.             Humanoid.AutoRotate = false
  1271.             RootPart.CFrame = CFrame.new(RootPart.Position) * angles(math.rad(0), math.rad(headingA - 180), math.rad(0))
  1272.         else
  1273.             --do
  1274.                 Humanoid.AutoRotate = true
  1275. end
  1276.                 for i,v in pairs(Character:GetChildren()) do
  1277.                     if v:IsA("Part") then
  1278.                         v.Material = "SmoothPlastic"
  1279.                     else
  1280.                         if v:IsA("Hat") then
  1281.                             v:WaitForChild("Handle").Material = "SmoothPlastic"
  1282.                         end
  1283.                     end
  1284.                 end
  1285.                 Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1286.                 velocity = RootPart.Velocity.y
  1287.                 sine = sine + change
  1288.                 local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  1289.                 if equipped == true or equipped == false then
  1290.                     if 1 < RootPart.Velocity.y and hit == nil then
  1291.                         Anim = "Jump"
  1292.                         if attack == false then
  1293.                             RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1294.                             Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), 0.3)
  1295.                             RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, -0.3) * angles(math.rad(80), math.rad(-50), math.rad(30)), 0.3)
  1296.                             LW.C0 = clerp(LW.C0, CFrame.new(-0.5, 0.4, -1) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3)
  1297.                             RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(-50), math.rad(0), math.rad(0)), 0.3)
  1298.                             LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -1.5, -1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1299.                             FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-130)), 0.3)
  1300.                             FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1301.                             FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-120)), 0.3)
  1302.                         end
  1303.                     else
  1304.                         if RootPart.Velocity.y < -1 and hit == nil then
  1305.                             Anim = "Fall"
  1306.                             if attack == false then
  1307.                                 RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(20), math.rad(-30), math.rad(0)), 0.3)
  1308.                                 Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(-20), math.rad(30), math.rad(0)), 0.3)
  1309.                                 RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, -0.3) * angles(math.rad(80), math.rad(-50), math.rad(30)), 0.3)
  1310.                                 LW.C0 = clerp(LW.C0, CFrame.new(-0.5, 0.4, -1) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3)
  1311.                                 RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(-50), math.rad(0), math.rad(0)), 0.3)
  1312.                                 LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -1.5, -1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1313.                                 FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-130)), 0.3)
  1314.                                 FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1315.                                 FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-120)), 0.3)
  1316.                             end
  1317.                         else
  1318.                             if Torsovelocity < 1 and hit ~= nil then
  1319.                                 Anim = "Idle"
  1320.                                 if attack == false then
  1321.                                     change = 1
  1322.                                     RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-60), math.rad(0)), 0.3)
  1323.                                     Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(60), math.rad(0)), 0.3)
  1324.                                     RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, -0.3) * angles(math.rad(70), math.rad(0), math.rad(0)), 0.3)
  1325.                                     LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.4, -1) * angles(math.rad(70), math.rad(0), math.rad(30)), 0.3)
  1326.                                     RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1327.                                     LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1328.                                     FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3)
  1329.                                     FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1330.                                 end
  1331.                             else
  1332.                                 if 2 < Torsovelocity and hit ~= nil then
  1333.                                     Anim = "Walk"
  1334.                                     if attack == false then
  1335.                                         RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(-30), math.rad(0)), 0.3)
  1336.                                         Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(20), math.rad(30), math.rad(0)), 0.3)
  1337.                                         RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, -0.3) * angles(math.rad(80), math.rad(-50), math.rad(30)), 0.3)
  1338.                                         LW.C0 = clerp(LW.C0, CFrame.new(-0.5, 0.4, -1) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3)
  1339.                                         RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0 + 1 * math.cos((sine) / 3)) * angles(math.rad(0 - 50 * math.cos((sine) / 3)), math.rad(0), math.rad(0)), 0.3)
  1340.                                         LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0 - 1 * math.cos((sine) / 3)) * angles(math.rad(0 + 50 * math.cos((sine) / 3)), math.rad(0), math.rad(0)), 0.3)
  1341.                                         FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-130)), 0.3)
  1342.                                         FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1343.                                         FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-120)), 0.3)
  1344.                                     end
  1345.                                 end
  1346.                             end
  1347.                         end
  1348.                     end
  1349.                 end
  1350.                 if 0 < #Effects then
  1351.                     for e = 1, #Effects do
  1352.                         if Effects[e] ~= nil then
  1353.                             local Thing = Effects[e]
  1354.                             if Thing ~= nil then
  1355.                                 local Part = Thing[1]
  1356.                                 local Mode = Thing[2]
  1357.                                 local Delay = Thing[3]
  1358.                                 local IncX = Thing[4]
  1359.                                 local IncY = Thing[5]
  1360.                                 local IncZ = Thing[6]
  1361.                                 if Thing[1].Transparency <= 1 then
  1362.                                     if Thing[2] == "Block1" then
  1363.                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1364.                                         Mesh = Thing[1].Mesh
  1365.                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1366.                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1367.                                     else
  1368.                                         if Thing[2] == "Block2" then
  1369.                                             Thing[1].CFrame = Thing[1].CFrame
  1370.                                             Mesh = Thing[7]
  1371.                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1372.                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1373.                                         else
  1374.                                             if Thing[2] == "Cylinder" then
  1375.                                                 Mesh = Thing[1].Mesh
  1376.                                                 Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1377.                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1378.                                             else
  1379.                                                 if Thing[2] == "Blood" then
  1380.                                                     Mesh = Thing[7]
  1381.                                                     Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1382.                                                     Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1383.                                                     Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1384.                                                 else
  1385.                                                     if Thing[2] == "Elec" then
  1386.                                                         Mesh = Thing[1].Mesh
  1387.                                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1388.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1389.                                                     else
  1390.                                                         if Thing[2] == "Disappear" then
  1391.                                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1392.                                                         else
  1393.                                                             if Thing[2] == "Shatter" then
  1394.                                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1395.                                                                 Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1396.                                                                 Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1397.                                                                 Thing[6] = Thing[6] + Thing[5]
  1398.                                                             end
  1399.                                                         end
  1400.                                                     end
  1401.                                                 end
  1402.                                             end
  1403.                                         end
  1404.                                     end
  1405.                                 else
  1406.                                     Part.Parent = nil
  1407.                                     table.remove(Effects, e)
  1408.                                 end
  1409.                             end
  1410.                         end
  1411.                     end
  1412.                 end
  1413.             end
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