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SilverKing

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Jul 30th, 2018
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  1.  
  2. [Log:]
  3. Using Facebook Unity SDK v7.11.1 with FBiOSSDK/4.28.0
  4. [Stacktrace:]
  5. Facebook.Unity.CompiledFacebookLoader:Start()
  6.  
  7. [Log:]
  8. [DevToDev] 2018/07/30 16:05:10 : Application keys can't be empty.
  9. [Stacktrace:]
  10. DevToDev.Core.Utils.Log:R(String, Object[])
  11. DevToDev.Logic.SDKClient:Initialize(String, String)
  12. DTDEditor.DevToDevSDK:Start()
  13.  
  14. [Log:]
  15. [DevToDev] 2018/07/30 16:05:10 : Initializing sdk with key b25efc8b-daa4-0ddc-9abc-159e9022d4df and version 2.7
  16. [Stacktrace:]
  17. DevToDev.Core.Utils.Log:R(String, Object[])
  18. DevToDev.Logic.SDKClient:Initialize(String, String)
  19. analytics.DevToDevController:Start()
  20.  
  21. [Log:]
  22. AF : registerUninstall -> token = System.Byte[]
  23. [Stacktrace:]
  24.  
  25. [Log:]
  26. [ SocialManager ] isSocialNetworkInitialized = True
  27. [Stacktrace:]
  28. Social.<socialNetworkInit>c__Iterator0:MoveNext()
  29. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  30.  
  31. [Log:]
  32. [ SocialManager ] isLoggedIn = True, isOnline = False, reachability = True
  33. [Stacktrace:]
  34. Social.<socialNetworkInit>c__Iterator0:MoveNext()
  35. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  36.  
  37. [Log:]
  38. [ SocialManager ] -> [ INIT CURRENT USER ]
  39. [Stacktrace:]
  40. Social.<socialNetworkInit>c__Iterator0:MoveNext()
  41. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  42.  
  43. [Log:]
  44. showWindow: IntroWindow
  45. [Stacktrace:]
  46. Engine.UIManager:showWindow(Type, Int32, Action`2)
  47. app.<gameProcess>c__Iterator1:MoveNext()
  48. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  49.  
  50. [Log:]
  51. loadCurrentUser {"id":"1856923227959305","name":"Pedro Pakini","first_name":"Pedro","last_name":"Pakini","picture":{"data":{"height":100,"is_silhouette":false,"url":"https:\/\/platform-lookaside.fbsbx.com\/platform\/profilepic\/?asid=1856923227959305&height=100&width=100&ext=1535547911&hash=AeSQZl_0fx8TOJ1v","width":100}}}
  52. [Stacktrace:]
  53. Social.<loadCurrentUser>c__AnonStorey4:<>m__0(IGraphResult)
  54. Facebook.Unity.<Start>d__9:MoveNext()
  55. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  56.  
  57. [Log:]
  58. sendRequest: id=0, url=https://kitchenstarfb.beargg.com/mo/v
  59. [Stacktrace:]
  60. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  61. Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
  62. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  63. Engine.DataUpdater.<update>c__Iterator0:MoveNext()
  64. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  65.  
  66. [Log:]
  67. startRequest: id=0, url=https://kitchenstarfb.beargg.com/mo/v, _isOnline=False, sendOnline=True
  68. [Stacktrace:]
  69. Engine.Net.HTTPService:startRequest(URLRequest)
  70. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  71. Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
  72. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  73. Engine.DataUpdater.<update>c__Iterator0:MoveNext()
  74. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  75.  
  76. [Log:]
  77. OFFLINE https://kitchenstarfb.beargg.com/mo/v
  78. [Stacktrace:]
  79. Engine.Net.HTTPService:startRequest(URLRequest)
  80. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  81. Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
  82. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  83. Engine.DataUpdater.<update>c__Iterator0:MoveNext()
  84. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  85.  
  86. [Log:]
  87. onFilesConfigLoadError connection error
  88. [Stacktrace:]
  89. Engine.Net.HTTPService:processError(String, URLRequest)
  90. Engine.Net.HTTPService:startRequest(URLRequest)
  91. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  92. Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
  93. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  94. Engine.DataUpdater.<update>c__Iterator0:MoveNext()
  95. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  96.  
  97. [Log:]
  98. HTTP_SERVICE_ERROR: -1
  99. [Stacktrace:]
  100. app.Game:onHttpServiceError(String)
  101. Engine.Net.HTTPService:processError(String, URLRequest)
  102. Engine.Net.HTTPService:startRequest(URLRequest)
  103. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  104. Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
  105. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  106. Engine.DataUpdater.<update>c__Iterator0:MoveNext()
  107. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  108.  
  109. [Log:]
  110. FacebookAdapter :: REPORT_GAME_LAUNCHED
  111. [Stacktrace:]
  112. Social.<initCurrentUser>c__Iterator2:MoveNext()
  113. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  114.  
  115. [Log:]
  116. [ SocialManager ] loadFriends(start) : False
  117. [Stacktrace:]
  118. Social.SocialManager:loadFriends()
  119. Social.<initCurrentUser>c__Iterator2:MoveNext()
  120. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  121.  
  122. [Log:]
  123. [ DATA UPDATER ] files updateted
  124. [Stacktrace:]
  125. Engine.DataUpdater.<updateFiles>c__Iterator2:MoveNext()
  126. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  127. Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
  128. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  129.  
  130. [Log:]
  131. [DevToDev] 2018/07/30 16:05:11 : Metric Connect To Social Network added to storage
  132. [Stacktrace:]
  133. DevToDev.Core.Utils.Log:R(String, Object[])
  134. DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
  135. DevToDev.Logic.User:AddEvent(Event)
  136. DevToDev.Logic.SDKClient:OnServerConfigReceived(Response, Object)
  137. DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
  138. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  139.  
  140. [Log:]
  141. INSTALL AREADY SENT
  142. [Stacktrace:]
  143. app.<gameProcess>c__Iterator1:MoveNext()
  144. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  145.  
  146. [Log:]
  147. sendRequest: id=0, url=https://kitchenstarfb.beargg.com/a/i
  148. [Stacktrace:]
  149. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  150. app.<authorizeClient>c__IteratorE:MoveNext()
  151. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  152. app.<gameProcess>c__Iterator1:MoveNext()
  153. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  154.  
  155. [Log:]
  156. startRequest: id=0, url=https://kitchenstarfb.beargg.com/a/i, _isOnline=False, sendOnline=False
  157. [Stacktrace:]
  158. Engine.Net.HTTPService:startRequest(URLRequest)
  159. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  160. app.<authorizeClient>c__IteratorE:MoveNext()
  161. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  162. app.<gameProcess>c__Iterator1:MoveNext()
  163. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  164.  
  165. [Log:]
  166. SUCCESS
  167. [Stacktrace:]
  168. app.Game:authorizationSucceeded(Object)
  169. app.<authorizeClient>c__AnonStorey1A:<>m__0(Object)
  170. Engine.Net.HTTPService:processSuccess(Object, URLRequest)
  171. Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
  172. Server.LocalServer:call(URLRequest, Action`2)
  173. Engine.Net.HTTPService:startRequest(URLRequest)
  174. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  175. app.<authorizeClient>c__IteratorE:MoveNext()
  176. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  177. app.<gameProcess>c__Iterator1:MoveNext()
  178. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  179.  
  180. [Log:]
  181. [ Game ::onLoginHandler ]
  182. [Stacktrace:]
  183. app.Game:onLoginHandler()
  184. app.<gameProcess>c__Iterator1:MoveNext()
  185. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  186.  
  187. [Log:]
  188. sendRequest: id=0, url=https://kitchenstarfb.beargg.com/mo/p
  189. [Stacktrace:]
  190. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  191. app.Game:onLoginHandler()
  192. app.<gameProcess>c__Iterator1:MoveNext()
  193. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  194.  
  195. [Log:]
  196. startRequest: id=0, url=https://kitchenstarfb.beargg.com/mo/p, _isOnline=False, sendOnline=True
  197. [Stacktrace:]
  198. Engine.Net.HTTPService:startRequest(URLRequest)
  199. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  200. app.Game:onLoginHandler()
  201. app.<gameProcess>c__Iterator1:MoveNext()
  202. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  203.  
  204. [Log:]
  205. OFFLINE https://kitchenstarfb.beargg.com/mo/p
  206. [Stacktrace:]
  207. Engine.Net.HTTPService:startRequest(URLRequest)
  208. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  209. app.Game:onLoginHandler()
  210. app.<gameProcess>c__Iterator1:MoveNext()
  211. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  212.  
  213. [Log:]
  214. onGetFlashVarsErrorconnection error
  215. [Stacktrace:]
  216. Engine.Net.HTTPService:processError(String, URLRequest)
  217. Engine.Net.HTTPService:startRequest(URLRequest)
  218. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  219. app.Game:onLoginHandler()
  220. app.<gameProcess>c__Iterator1:MoveNext()
  221. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  222.  
  223. [Log:]
  224. HTTP_SERVICE_ERROR: -1
  225. [Stacktrace:]
  226. app.Game:onHttpServiceError(String)
  227. Engine.Net.HTTPService:processError(String, URLRequest)
  228. Engine.Net.HTTPService:startRequest(URLRequest)
  229. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  230. app.Game:onLoginHandler()
  231. app.<gameProcess>c__Iterator1:MoveNext()
  232. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  233.  
  234. [Log:]
  235. closeAll
  236. [Stacktrace:]
  237. Engine.UIManager:closeAll()
  238. Kitchen.MenuConfigurator:Start()
  239.  
  240. [Log:]
  241. closeWindow: IntroWindow
  242. [Stacktrace:]
  243. Engine.UIManager:closeWindow(Window, Object)
  244. Engine.UIManager:closeAll()
  245. Kitchen.MenuConfigurator:Start()
  246.  
  247. [Log:]
  248. sendWindowResult: IntroWindow
  249. [Stacktrace:]
  250. Engine.UIManager:sendWindowResult(Window, Object)
  251. Engine.UIManager:closeAll()
  252. Kitchen.MenuConfigurator:Start()
  253.  
  254. [Log:]
  255. showWindow: MainMenuWindow
  256. [Stacktrace:]
  257. Engine.UIManager:showWindow(Type, Int32, Action`2)
  258. Kitchen.MenuConfigurator:Start()
  259.  
  260. [Log:]
  261. [ TFriends ] OnFriendsLoaded
  262. [Stacktrace:]
  263. ui.TFriends:OnFriendsLoaded()
  264. System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  265. Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
  266. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  267. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  268. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  269. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  270. Zenject.DiContainer:Resolve(InjectContext)
  271. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  272. Zenject.DiContainer:InjectExplicit(Object, List`1)
  273. Zenject.DiContainer:InjectGameObject(GameObject)
  274. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  275. Engine.ResourceManager:createInstanceAndGetComponent(String)
  276. Engine.UIBinder:createView(InjectContext)
  277. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  278. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  279. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  280. Zenject.DiContainer:Resolve(InjectContext)
  281. Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
  282. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  283. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  284. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  285. Zenject.DiContainer:Resolve(InjectContext)
  286. Engine.UIManager:showWindow(Type, Int32, Action`2)
  287. Kitchen.MenuConfigurator:Start()
  288.  
  289. [Log:]
  290. sendRequest: id=0, url=https://kitchenstarfb.beargg.com/f/p
  291. [Stacktrace:]
  292. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  293. ui.TFriends:appFriendsIdLoadHandler(List`1, Boolean)
  294. System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  295. Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
  296. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  297. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  298. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  299. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  300. Zenject.DiContainer:Resolve(InjectContext)
  301. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  302. Zenject.DiContainer:InjectExplicit(Object, List`1)
  303. Zenject.DiContainer:InjectGameObject(GameObject)
  304. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  305. Engine.ResourceManager:createInstanceAndGetComponent(String)
  306. Engine.UIBinder:createView(InjectContext)
  307. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  308. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  309. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  310. Zenject.DiContainer:Resolve(InjectContext)
  311. Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
  312. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  313. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  314. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  315. Zenject.DiContainer:Resolve(InjectContext)
  316. Engine.UIManager:showWindow(Type, Int32, Action`2)
  317. Kitchen.MenuConfigurator:Start()
  318.  
  319. [Log:]
  320. startRequest: id=0, url=https://kitchenstarfb.beargg.com/f/p, _isOnline=False, sendOnline=True
  321. [Stacktrace:]
  322. Engine.Net.HTTPService:startRequest(URLRequest)
  323. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  324. ui.TFriends:appFriendsIdLoadHandler(List`1, Boolean)
  325. System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  326. Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
  327. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  328. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  329. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  330. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  331. Zenject.DiContainer:Resolve(InjectContext)
  332. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  333. Zenject.DiContainer:InjectExplicit(Object, List`1)
  334. Zenject.DiContainer:InjectGameObject(GameObject)
  335. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  336. Engine.ResourceManager:createInstanceAndGetComponent(String)
  337. Engine.UIBinder:createView(InjectContext)
  338. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  339. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  340. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  341. Zenject.DiContainer:Resolve(InjectContext)
  342. Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
  343. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  344. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  345. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  346. Zenject.DiContainer:Resolve(InjectContext)
  347. Engine.UIManager:showWindow(Type, Int32, Action`2)
  348. Kitchen.MenuConfigurator:Start()
  349.  
  350. [Log:]
  351. OFFLINE https://kitchenstarfb.beargg.com/f/p
  352. [Stacktrace:]
  353. Engine.Net.HTTPService:startRequest(URLRequest)
  354. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  355. ui.TFriends:appFriendsIdLoadHandler(List`1, Boolean)
  356. System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  357. Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
  358. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  359. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  360. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  361. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  362. Zenject.DiContainer:Resolve(InjectContext)
  363. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  364. Zenject.DiContainer:InjectExplicit(Object, List`1)
  365. Zenject.DiContainer:InjectGameObject(GameObject)
  366. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  367. Engine.ResourceManager:createInstanceAndGetComponent(String)
  368. Engine.UIBinder:createView(InjectContext)
  369. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  370. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  371. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  372. Zenject.DiContainer:Resolve(InjectContext)
  373. Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
  374. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  375. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  376. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  377. Zenject.DiContainer:Resolve(InjectContext)
  378. Engine.UIManager:showWindow(Type, Int32, Action`2)
  379. Kitchen.MenuConfigurator:Start()
  380.  
  381. [Log:]
  382. HTTP_SERVICE_ERROR: -1
  383. [Stacktrace:]
  384. app.Game:onHttpServiceError(String)
  385. Engine.Net.HTTPService:processError(String, URLRequest)
  386. Engine.Net.HTTPService:startRequest(URLRequest)
  387. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  388. ui.TFriends:appFriendsIdLoadHandler(List`1, Boolean)
  389. System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  390. Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
  391. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  392. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  393. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  394. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  395. Zenject.DiContainer:Resolve(InjectContext)
  396. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  397. Zenject.DiContainer:InjectExplicit(Object, List`1)
  398. Zenject.DiContainer:InjectGameObject(GameObject)
  399. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  400. Engine.ResourceManager:createInstanceAndGetComponent(String)
  401. Engine.UIBinder:createView(InjectContext)
  402. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  403. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  404. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  405. Zenject.DiContainer:Resolve(InjectContext)
  406. Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
  407. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  408. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  409. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  410. Zenject.DiContainer:Resolve(InjectContext)
  411. Engine.UIManager:showWindow(Type, Int32, Action`2)
  412. Kitchen.MenuConfigurator:Start()
  413.  
  414. [Log:]
  415. [ TDownPanelView ] onSocialLogin
  416. [Stacktrace:]
  417. ui.TDownPanelView:onSocialLogin()
  418. ui.TDownPanelView:Awake()
  419. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  420. Engine.ResourceManager:createInstanceAndGetComponent(String)
  421. Engine.UIBinder:createView(InjectContext)
  422. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  423. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  424. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  425. Zenject.DiContainer:Resolve(InjectContext)
  426. Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
  427. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  428. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  429. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  430. Zenject.DiContainer:Resolve(InjectContext)
  431. Engine.UIManager:showWindow(Type, Int32, Action`2)
  432. Kitchen.MenuConfigurator:Start()
  433.  
  434. [Log:]
  435. Default clip could not be found in attached animations list.
  436. [Stacktrace:]
  437. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  438. NestedPrefab:create()
  439. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  440. Engine.ResourceManager:createInstanceAndGetComponent(String)
  441. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  442. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  443. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  444. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  445. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  446. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  447. Zenject.DiContainer:Resolve(InjectContext)
  448. Engine.UIManager:showWindow(Type, Int32, Action`2)
  449. Kitchen.MenuConfigurator:Start()
  450.  
  451. [Log:]
  452. Default clip could not be found in attached animations list.
  453. [Stacktrace:]
  454. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  455. NestedPrefab:create()
  456. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  457. Engine.ResourceManager:createInstanceAndGetComponent(String)
  458. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  459. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  460. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  461. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  462. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  463. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  464. Zenject.DiContainer:Resolve(InjectContext)
  465. Engine.UIManager:showWindow(Type, Int32, Action`2)
  466. Kitchen.MenuConfigurator:Start()
  467.  
  468. [Log:]
  469. Default clip could not be found in attached animations list.
  470. [Stacktrace:]
  471. Animations.AnimatorControllerHelper:PlayCurrentAnimator(String, Boolean)
  472. mapLib.ChefInMapView:Idle()
  473. ChefInMap:instanceUpdated()
  474. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  475. Engine.ResourceManager:createInstanceAndGetComponent(String)
  476. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  477. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  478. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  479. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  480. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  481. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  482. Zenject.DiContainer:Resolve(InjectContext)
  483. Engine.UIManager:showWindow(Type, Int32, Action`2)
  484. Kitchen.MenuConfigurator:Start()
  485.  
  486. [Log:]
  487. Default clip could not be found in attached animations list.
  488. [Stacktrace:]
  489. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  490. NestedPrefab:create()
  491. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  492. Engine.ResourceManager:createInstanceAndGetComponent(String)
  493. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  494. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  495. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  496. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  497. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  498. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  499. Zenject.DiContainer:Resolve(InjectContext)
  500. Engine.UIManager:showWindow(Type, Int32, Action`2)
  501. Kitchen.MenuConfigurator:Start()
  502.  
  503. [Log:]
  504. Default clip could not be found in attached animations list.
  505. [Stacktrace:]
  506. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  507. NestedPrefab:create()
  508. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  509. Engine.ResourceManager:createInstanceAndGetComponent(String)
  510. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  511. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  512. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  513. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  514. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  515. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  516. Zenject.DiContainer:Resolve(InjectContext)
  517. Engine.UIManager:showWindow(Type, Int32, Action`2)
  518. Kitchen.MenuConfigurator:Start()
  519.  
  520. [Log:]
  521. Default clip could not be found in attached animations list.
  522. [Stacktrace:]
  523. Animations.AnimatorControllerHelper:PlayCurrentAnimator(String, Boolean)
  524. mapLib.ChefInMapView:Idle()
  525. ChefInMap:instanceUpdated()
  526. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  527. Engine.ResourceManager:createInstanceAndGetComponent(String)
  528. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  529. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  530. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  531. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  532. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  533. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  534. Zenject.DiContainer:Resolve(InjectContext)
  535. Engine.UIManager:showWindow(Type, Int32, Action`2)
  536. Kitchen.MenuConfigurator:Start()
  537.  
  538. [Log:]
  539. securityGuardView update
  540. [Stacktrace:]
  541. mapLib.SecurityGuardView:update()
  542. SecurityGuard:SetPostData(Post)
  543. mapLib.TMapView:connect(TMap)
  544. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  545. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  546. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  547. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  548. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  549. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  550. Zenject.DiContainer:Resolve(InjectContext)
  551. Engine.UIManager:showWindow(Type, Int32, Action`2)
  552. Kitchen.MenuConfigurator:Start()
  553.  
  554. [Log:]
  555. _presenter.scrollDirection None : -1
  556. [Stacktrace:]
  557. Kitchen.MainMenuView:onMapLoaded(String, Object, Object)
  558. mapLib.TMapView:connect(TMap)
  559. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  560. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  561. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  562. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  563. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  564. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  565. Zenject.DiContainer:Resolve(InjectContext)
  566. Engine.UIManager:showWindow(Type, Int32, Action`2)
  567. Kitchen.MenuConfigurator:Start()
  568.  
  569. [Log:]
  570. [DevToDev] 2018/07/30 16:05:13 : Tutorial step 1001 has been allready added. Skipping...
  571. [Stacktrace:]
  572. DevToDev.Core.Utils.Log:R(String, Object[])
  573. DevToDev.Logic.User:NeedToAddEvent(Event)
  574. DevToDev.Logic.User:AddEvent(Event)
  575. app.Game:initUser()
  576. app.<processStartLoadMenu>c__Iterator2:MoveNext()
  577. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  578.  
  579. [Log:]
  580. [DevToDev] 2018/07/30 16:05:13 : Tutorial step 1002 has been allready added. Skipping...
  581. [Stacktrace:]
  582. DevToDev.Core.Utils.Log:R(String, Object[])
  583. DevToDev.Logic.User:NeedToAddEvent(Event)
  584. DevToDev.Logic.User:AddEvent(Event)
  585. app.Game:initUser()
  586. app.<processStartLoadMenu>c__Iterator2:MoveNext()
  587. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  588.  
  589. [Log:]
  590. [DevToDev] 2018/07/30 16:05:13 : gender property was set successfully. Value: Male
  591. [Stacktrace:]
  592. DevToDev.Core.Utils.Log:R(String, Object[])
  593. DevToDev.Logic.PeopleLogic:set_Gender(Gender)
  594. analytics.DevToDevController:setUserData(IMUser)
  595. app.<processStartLoadMenu>c__Iterator2:MoveNext()
  596. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  597.  
  598. [Log:]
  599. [DevToDev] 2018/07/30 16:05:13 : age property was set successfully. Value: 0
  600. [Stacktrace:]
  601. DevToDev.Core.Utils.Log:R(String, Object[])
  602. DevToDev.Logic.PeopleLogic:set_Age(Int32)
  603. analytics.DevToDevController:setUserData(IMUser)
  604. app.<processStartLoadMenu>c__Iterator2:MoveNext()
  605. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  606.  
  607. [Log:]
  608. showWindow: TStartScreenWindow
  609. [Stacktrace:]
  610. Engine.UIManager:showWindow(Type, Int32, Action`2)
  611. app.Game:ShowStartScreenWindow(Boolean)
  612. app.<processStartLoadMenu>c__Iterator2:MoveNext()
  613. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  614.  
  615. [Log:]
  616. versioncheck: actualAppVersion=1.1.1, currentVersion=1.1.1
  617. [Stacktrace:]
  618. VersionComparer:isCurrentVersionActual(String, String)
  619. app.Game:checkForToUpdateClient()
  620. app.<processStartLoadMenu>c__Iterator2:MoveNext()
  621. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  622.  
  623. [Log:]
  624. Try init products...
  625. [Stacktrace:]
  626. app.Game:initProducts()
  627. Server.CheckConnectionHelper:checkConnection(Boolean)
  628. Server.CheckConnectionHelper:onTicHandler(TimerEvent)
  629. Engine.Time.Timer:update(Int32)
  630. Engine.Time.TimersManager:update()
  631. app.<updateTimers>c__Iterator0:MoveNext()
  632. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  633.  
  634. [Log:]
  635. productsIDs :: 29
  636. [Stacktrace:]
  637. Purchases.PurchasesManager:init(String, ProductID[], String)
  638. app.Game:initProducts()
  639. Server.CheckConnectionHelper:checkConnection(Boolean)
  640. Server.CheckConnectionHelper:onTicHandler(TimerEvent)
  641. Engine.Time.Timer:update(Int32)
  642. Engine.Time.TimersManager:update()
  643. app.<updateTimers>c__Iterator0:MoveNext()
  644. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  645.  
  646. [Log:]
  647. UnityIAP Version: 1.20.0
  648. [Stacktrace:]
  649. UnityEngine.Purchasing.StandardPurchasingModule:Instance(AppStore)
  650. Purchases.PurchasesManager:Init()
  651. Purchases.PurchasesManager:init(String, ProductID[], String)
  652. app.Game:initProducts()
  653. Server.CheckConnectionHelper:checkConnection(Boolean)
  654. Server.CheckConnectionHelper:onTicHandler(TimerEvent)
  655. Engine.Time.Timer:update(Int32)
  656. Engine.Time.TimersManager:update()
  657. app.<updateTimers>c__Iterator0:MoveNext()
  658. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  659.  
  660. [Log:]
  661. Using configuration builder objects
  662. [Stacktrace:]
  663. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  664.  
  665. [Log:]
  666. Purchasing manager is inited
  667. [Stacktrace:]
  668. Purchases.PurchasesManager:OnInitialized(IStoreController, IExtensionProvider)
  669. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  670.  
  671. [Log:]
  672. QueueProcessor: started
  673. [Stacktrace:]
  674. Purchases.Validators.ValidationQueueProcessor:start()
  675. Purchases.PurchasesManager:OnInitialized(IStoreController, IExtensionProvider)
  676. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  677.  
  678. [Log:]
  679. QueueProcessor: finished
  680. [Stacktrace:]
  681. Purchases.Validators.<update>c__Iterator0:MoveNext()
  682. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  683. Purchases.PurchasesManager:OnInitialized(IStoreController, IExtensionProvider)
  684. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  685.  
  686. [Log:]
  687. UnityIAP: Promo interface is available for 29 items
  688. [Stacktrace:]
  689. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  690.  
  691. [Log:]
  692. showWindow: TInviteFriends
  693. [Stacktrace:]
  694. Engine.UIManager:showWindow(Type, Int32, Action`2)
  695. utils.<showWindows>c__Iterator1:MoveNext()
  696. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  697. utils.<start>c__Iterator0:MoveNext()
  698. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  699. app.<processStartWindows>c__Iterator3:MoveNext()
  700. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  701. app.Game:showStartWindowClosed(IWindowModel)
  702. UnityEngine.EventSystems.StandaloneInputModule:Process()
  703.  
  704. [Log:]
  705. closeWindow: TStartScreenWindow
  706. [Stacktrace:]
  707. Engine.UIManager:closeWindow(Window, Object)
  708. app.Game:showStartWindowClosed(IWindowModel)
  709. UnityEngine.EventSystems.StandaloneInputModule:Process()
  710.  
  711. [Log:]
  712. sendWindowResult: TStartScreenWindow
  713. [Stacktrace:]
  714. Engine.UIManager:sendWindowResult(Window, Object)
  715. app.Game:showStartWindowClosed(IWindowModel)
  716. UnityEngine.EventSystems.StandaloneInputModule:Process()
  717.  
  718. [Log:]
  719. closeWindow: TInviteFriends
  720. [Stacktrace:]
  721. Engine.UIManager:closeWindow(Window, Object)
  722. UnityEngine.EventSystems.StandaloneInputModule:Process()
  723.  
  724. [Log:]
  725. sendWindowResult: TInviteFriends
  726. [Stacktrace:]
  727. Engine.UIManager:sendWindowResult(Window, Object)
  728. UnityEngine.EventSystems.StandaloneInputModule:Process()
  729.  
  730. [Log:]
  731. showWindow: StartLevelWindow
  732. [Stacktrace:]
  733. Engine.UIManager:showWindow(Type, Int32, Action`2)
  734. app.<processStartKitchenWindow>c__Iterator8:MoveNext()
  735. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  736. app.<gameProcess>c__Iterator1:MoveNext()
  737. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  738.  
  739. [Log:]
  740. closeWindow: StartLevelWindow
  741. [Stacktrace:]
  742. Engine.UIManager:closeWindow(Window, Object)
  743. UnityEngine.EventSystems.StandaloneInputModule:Process()
  744.  
  745. [Log:]
  746. sendWindowResult: StartLevelWindow
  747. [Stacktrace:]
  748. Engine.UIManager:sendWindowResult(Window, Object)
  749. UnityEngine.EventSystems.StandaloneInputModule:Process()
  750.  
  751. [Log:]
  752. [d2d] StartProgressionEvent = 17
  753. [Stacktrace:]
  754. analytics.DevToDevController:sendStartProgresstoDevToDev(Int32)
  755. app.<gameProcess>c__Iterator1:MoveNext()
  756. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  757.  
  758. [Log:]
  759. [DevToDev] 2018/07/30 16:05:30 : Progression event 17 is started.
  760. [Stacktrace:]
  761. DevToDev.Core.Utils.Log:R(String, Object[])
  762. DevToDev.Data.Metrics.Aggregated.Progression.ProgressionEvent:.ctor(ProgressionEventParams)
  763. DevToDev.Logic.<>c__DisplayClass45_0:<StartProgressionEvent>b__0()
  764. analytics.DevToDevController:sendStartProgresstoDevToDev(Int32)
  765. app.<gameProcess>c__Iterator1:MoveNext()
  766. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  767.  
  768. [Log:]
  769. START KITCHEN: mapId=1, locationId = 16
  770. [Stacktrace:]
  771. app.<processKitchen>c__Iterator6:MoveNext()
  772. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  773. app.<gameProcess>c__Iterator1:MoveNext()
  774. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  775.  
  776. [Log:]
  777. closeAll
  778. [Stacktrace:]
  779. Engine.UIManager:closeAll()
  780. Kitchen.MenuConfigurator:Start()
  781.  
  782. [Log:]
  783. closeWindow: MainMenuWindow
  784. [Stacktrace:]
  785. Engine.UIManager:closeWindow(Window, Object)
  786. Engine.UIManager:closeAll()
  787. Kitchen.MenuConfigurator:Start()
  788.  
  789. [Log:]
  790. sendWindowResult: MainMenuWindow
  791. [Stacktrace:]
  792. Engine.UIManager:sendWindowResult(Window, Object)
  793. Engine.UIManager:closeAll()
  794. Kitchen.MenuConfigurator:Start()
  795.  
  796. [Log:]
  797. showWindow: MainGameWindow
  798. [Stacktrace:]
  799. Engine.UIManager:showWindow(Type, Int32, Action`2)
  800. Kitchen.MenuConfigurator:Start()
  801.  
  802. [Log:]
  803. [DevToDev] 2018/07/30 16:05:31 : Metric DevToDev.Data.Metrics.Aggregated.CustomEvent.CustomEvent 'Item_select' added to storage
  804. [Stacktrace:]
  805. DevToDev.Core.Utils.Log:R(String, Object[])
  806. DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
  807. DevToDev.Logic.User:AddEvent(Event)
  808. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  809. System.Action`3:Invoke(T1, T2, T3)
  810. app.<processKitchen>c__Iterator6:MoveNext()
  811. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  812.  
  813. [Log:]
  814. map.kitchenID = 0
  815. [Stacktrace:]
  816. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  817. System.Action`3:Invoke(T1, T2, T3)
  818. app.<processKitchen>c__Iterator6:MoveNext()
  819. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  820.  
  821. [Log:]
  822. index ============== 0
  823. [Stacktrace:]
  824. itemsLib.DeviceData:gotoAndStop(Int32)
  825. itemsLib.TItemDevice:init(Int32, MainGameView, Action`1, Int32)
  826. kitchenLib.TKitchen:newTItemDevice(Int32, MainGameView, Action`1, Int32)
  827. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  828. System.Action`3:Invoke(T1, T2, T3)
  829. app.<processKitchen>c__Iterator6:MoveNext()
  830. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  831.  
  832. [Log:]
  833. index ============== 0
  834. [Stacktrace:]
  835. itemsLib.DeviceData:gotoAndStop(Int32)
  836. itemsLib.TItemDevice:init(Int32, MainGameView, Action`1, Int32)
  837. kitchenLib.TKitchen:newTItemDevice(Int32, MainGameView, Action`1, Int32)
  838. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  839. System.Action`3:Invoke(T1, T2, T3)
  840. app.<processKitchen>c__Iterator6:MoveNext()
  841. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  842.  
  843. [Log:]
  844. index ============== 0
  845. [Stacktrace:]
  846. itemsLib.DeviceData:gotoAndStop(Int32)
  847. itemsLib.TItemDevice:init(Int32, MainGameView, Action`1, Int32)
  848. kitchenLib.TKitchen:newTItemDevice(Int32, MainGameView, Action`1, Int32)
  849. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  850. System.Action`3:Invoke(T1, T2, T3)
  851. app.<processKitchen>c__Iterator6:MoveNext()
  852. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  853.  
  854. [Log:]
  855. index ============== 0
  856. [Stacktrace:]
  857. itemsLib.DeviceData:gotoAndStop(Int32)
  858. itemsLib.TItemDevice:init(Int32, MainGameView, Action`1, Int32)
  859. kitchenLib.TKitchen:newTItemDevice(Int32, MainGameView, Action`1, Int32)
  860. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  861. System.Action`3:Invoke(T1, T2, T3)
  862. app.<processKitchen>c__Iterator6:MoveNext()
  863. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  864.  
  865. [Log:]
  866. index ============== 0
  867. [Stacktrace:]
  868. itemsLib.DeviceData:gotoAndStop(Int32)
  869. itemsLib.TItemDevice:init(Int32, MainGameView, Action`1, Int32)
  870. kitchenLib.TKitchen:newTItemDevice(Int32, MainGameView, Action`1, Int32)
  871. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  872. System.Action`3:Invoke(T1, T2, T3)
  873. app.<processKitchen>c__Iterator6:MoveNext()
  874. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  875.  
  876. [Log:]
  877. index ============== 0
  878. [Stacktrace:]
  879. itemsLib.DeviceData:gotoAndStop(Int32)
  880. itemsLib.TItemDevice:init(Int32, MainGameView, Action`1, Int32)
  881. kitchenLib.TKitchen:newTItemDevice(Int32, MainGameView, Action`1, Int32)
  882. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  883. System.Action`3:Invoke(T1, T2, T3)
  884. app.<processKitchen>c__Iterator6:MoveNext()
  885. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  886.  
  887. [Log:]
  888. animationConfig not found: itemId = 100
  889. [Stacktrace:]
  890. itemsLib.DeviceData:configureAnimationBase(Int32)
  891. itemsLib.DeviceData:init(TItem, ILog)
  892. ItemDeviceView:connect(TItem)
  893. itemsLib.TItemDevice:init(Int32, MainGameView, Action`1, Int32)
  894. kitchenLib.TKitchen:newTItemDevice(Int32, MainGameView, Action`1, Int32)
  895. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  896. System.Action`3:Invoke(T1, T2, T3)
  897. app.<processKitchen>c__Iterator6:MoveNext()
  898. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  899.  
  900. [Log:]
  901. NOT IMPLEMENTED
  902. [Stacktrace:]
  903. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  904. System.Action`3:Invoke(T1, T2, T3)
  905. app.<processKitchen>c__Iterator6:MoveNext()
  906. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  907.  
  908. [Log:]
  909. NEEDED ITEM: 122
  910. [Stacktrace:]
  911. kitchenLib.TKitchen:showNeedItems(MItem)
  912. kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
  913. System.Action`3:Invoke(T1, T2, T3)
  914. app.<processKitchen>c__Iterator6:MoveNext()
  915. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  916.  
  917. [Log:]
  918. showWindow: BuyItemWindow
  919. [Stacktrace:]
  920. Engine.UIManager:showWindow(Type, Int32, Action`2)
  921. buy.<processBuy>c__Iterator0:MoveNext()
  922. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  923. app.<processKitchen>c__Iterator6:MoveNext()
  924. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  925.  
  926. [Log:]
  927. sendWindowResult: BuyItemWindow
  928. [Stacktrace:]
  929. Engine.UIManager:sendWindowResult(Window, Object)
  930. Kitchen.BuyItemView:buyPressed()
  931. UnityEngine.EventSystems.StandaloneInputModule:Process()
  932.  
  933. [Log:]
  934. showWindow: TBank
  935. [Stacktrace:]
  936. Engine.UIManager:showWindow(Type, Int32, Action`2)
  937. Kitchen.BankModel:show(Boolean, IUIManager, Int32, IServerFacade, Action`2)
  938. buy.<processBuyItem>c__Iterator1:MoveNext()
  939. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  940. Kitchen.BuyItemView:buyPressed()
  941. UnityEngine.EventSystems.StandaloneInputModule:Process()
  942.  
  943. [Log:]
  944. 2690 < product : com.beargg.restaurant.gold1.old | price : RUB
  945. [Stacktrace:]
  946. Purchases.PurchasesManager:GetPriceByProductID(String, XmlNode, String)
  947. Kitchen.BankItemView:setData(XmlNode, Single)
  948. Kitchen.BankView:createList()
  949. Kitchen.BankView:Start()
  950.  
  951. [Log:]
  952. 1490 < product : com.beargg.restaurant.gold2.old | price : RUB
  953. [Stacktrace:]
  954. Purchases.PurchasesManager:GetPriceByProductID(String, XmlNode, String)
  955. Kitchen.BankItemView:setData(XmlNode, Single)
  956. Kitchen.BankView:createList()
  957. Kitchen.BankView:Start()
  958.  
  959. [Log:]
  960. 749 < product : com.beargg.restaurant.gold3.old | price : RUB
  961. [Stacktrace:]
  962. Purchases.PurchasesManager:GetPriceByProductID(String, XmlNode, String)
  963. Kitchen.BankItemView:setData(XmlNode, Single)
  964. Kitchen.BankView:createList()
  965. Kitchen.BankView:Start()
  966.  
  967. [Log:]
  968. 379 < product : com.beargg.restaurant.gold4.old | price : RUB
  969. [Stacktrace:]
  970. Purchases.PurchasesManager:GetPriceByProductID(String, XmlNode, String)
  971. Kitchen.BankItemView:setData(XmlNode, Single)
  972. Kitchen.BankView:createList()
  973. Kitchen.BankView:Start()
  974.  
  975. [Log:]
  976. 229 < product : com.beargg.restaurant.gold5.old | price : RUB
  977. [Stacktrace:]
  978. Purchases.PurchasesManager:GetPriceByProductID(String, XmlNode, String)
  979. Kitchen.BankItemView:setData(XmlNode, Single)
  980. Kitchen.BankView:createList()
  981. Kitchen.BankView:Start()
  982.  
  983. [Log:]
  984. 75 < product : com.beargg.restaurant.gold6.old | price : RUB
  985. [Stacktrace:]
  986. Purchases.PurchasesManager:GetPriceByProductID(String, XmlNode, String)
  987. Kitchen.BankItemView:setData(XmlNode, Single)
  988. Kitchen.BankView:createList()
  989. Kitchen.BankView:Start()
  990.  
  991. [Log:]
  992. 2690 < product : com.beargg.restaurant.money1.old | price : RUB
  993. [Stacktrace:]
  994. Purchases.PurchasesManager:GetPriceByProductID(String, XmlNode, String)
  995. Kitchen.BankItemView:setData(XmlNode, Single)
  996. Kitchen.BankView:createList()
  997. Kitchen.BankView:Start()
  998.  
  999. [Log:]
  1000. 1490 < product : com.beargg.restaurant.money2.old | price : RUB
  1001. [Stacktrace:]
  1002. Purchases.PurchasesManager:GetPriceByProductID(String, XmlNode, String)
  1003. Kitchen.BankItemView:setData(XmlNode, Single)
  1004. Kitchen.BankView:createList()
  1005. Kitchen.BankView:Start()
  1006.  
  1007. [Log:]
  1008. 749 < product : com.beargg.restaurant.money3.old | price : RUB
  1009. [Stacktrace:]
  1010. Purchases.PurchasesManager:GetPriceByProductID(String, XmlNode, String)
  1011. Kitchen.BankItemView:setData(XmlNode, Single)
  1012. Kitchen.BankView:createList()
  1013. Kitchen.BankView:Start()
  1014.  
  1015. [Log:]
  1016. 379 < product : com.beargg.restaurant.money4.old | price : RUB
  1017. [Stacktrace:]
  1018. Purchases.PurchasesManager:GetPriceByProductID(String, XmlNode, String)
  1019. Kitchen.BankItemView:setData(XmlNode, Single)
  1020. Kitchen.BankView:createList()
  1021. Kitchen.BankView:Start()
  1022.  
  1023. [Log:]
  1024. 229 < product : com.beargg.restaurant.money5.old | price : RUB
  1025. [Stacktrace:]
  1026. Purchases.PurchasesManager:GetPriceByProductID(String, XmlNode, String)
  1027. Kitchen.BankItemView:setData(XmlNode, Single)
  1028. Kitchen.BankView:createList()
  1029. Kitchen.BankView:Start()
  1030.  
  1031. [Log:]
  1032. 75 < product : com.beargg.restaurant.money6.old | price : RUB
  1033. [Stacktrace:]
  1034. Purchases.PurchasesManager:GetPriceByProductID(String, XmlNode, String)
  1035. Kitchen.BankItemView:setData(XmlNode, Single)
  1036. Kitchen.BankView:createList()
  1037. Kitchen.BankView:Start()
  1038.  
  1039. [Log:]
  1040. Ping PlatformID=ios
  1041. [Stacktrace:]
  1042. Purchases.PurchaseValidator:PingValidationServer(Action`1)
  1043. Kitchen.BankModel:buyItem(XmlNode)
  1044. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1045.  
  1046. [Log:]
  1047. NET_REQUEST: url = https://kitchenstarfb.beargg.com/mo/vp, headers = empty, data = t=0, json = {"id":0,"url":"https://kitchenstarfb.beargg.com/mo/vp","method":1,"headers":null,"type":"text","data":{"t":0},"inProgress":false,"isPreconfigured":false,"requestAttempts":1,"suppressResultLogging":false}
  1048. [Stacktrace:]
  1049. Engine.Net.<excuteRequestImp>c__Iterator0:MoveNext()
  1050. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1051. Purchases.PurchaseValidator:PingValidationServer(Action`1)
  1052. Kitchen.BankModel:buyItem(XmlNode)
  1053. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1054.  
  1055. [Log:]
  1056. NET_SUCCESS: requestId=0, text={"response":{"status":1},"md5":"1ff22f1ac9617c6e183c22b62cf245a0"}
  1057. [Stacktrace:]
  1058. Engine.Net.<excuteRequestImp>c__AnonStorey1:<>m__0()
  1059. Engine.<waitForWWW>c__Iterator0:MoveNext()
  1060. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1061.  
  1062. [Log:]
  1063. purchase({0}): com.beargg.restaurant.gold4.old
  1064. [Stacktrace:]
  1065. Purchases.<PingValidationServer>c__AnonStorey0:<>m__0(Object)
  1066. Engine.Net.<excuteRequestImp>c__AnonStorey1:<>m__0()
  1067. Engine.<waitForWWW>c__Iterator0:MoveNext()
  1068. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1069.  
  1070. [Log:]
  1071. [DevToDev] 2018/07/30 16:05:35 : Metric User Engagement Event added to storage
  1072. [Stacktrace:]
  1073. DevToDev.Core.Utils.Log:R(String, Object[])
  1074. DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
  1075. DevToDev.Logic.User:AddEvent(Event)
  1076. DevToDev.Logic.User:SessionClose(Int64, Boolean)
  1077. DevToDev.Logic.<>c__DisplayClass35_0:<EndSession>b__0()
  1078. DevToDev.Logic.SDKClient:Suspend(Int64)
  1079.  
  1080. [Log:]
  1081. [DevToDev] 2018/07/30 16:05:35 : Metric User Card added to storage
  1082. [Stacktrace:]
  1083. DevToDev.Core.Utils.Log:R(String, Object[])
  1084. DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
  1085. DevToDev.Logic.User:ForceSendEvents()
  1086. DevToDev.Logic.User:SessionClose(Int64, Boolean)
  1087. DevToDev.Logic.<>c__DisplayClass35_0:<EndSession>b__0()
  1088. DevToDev.Logic.SDKClient:Suspend(Int64)
  1089.  
  1090. [Log:]
  1091. OnApplicationFocus - hasFocus False _pauseStart 0
  1092. [Stacktrace:]
  1093. TTimeCounter:OnApplicationFocus(Boolean)
  1094.  
  1095. [Log:]
  1096. OnApplicationPause - pause True _pauseStart 0
  1097. [Stacktrace:]
  1098. TTimeCounter:executePauseAction(Boolean)
  1099. TTimeCounter:OnApplicationFocus(Boolean)
  1100.  
  1101. [Log:]
  1102. OnApplicationFocus - hasFocus True _pauseStart 0
  1103. [Stacktrace:]
  1104. TTimeCounter:OnApplicationFocus(Boolean)
  1105.  
  1106. [Log:]
  1107. OnApplicationPause - pause False _pauseStart 0
  1108. [Stacktrace:]
  1109. TTimeCounter:executePauseAction(Boolean)
  1110. TTimeCounter:OnApplicationFocus(Boolean)
  1111.  
  1112. [Log:]
  1113. [DevToDev] 2018/07/30 16:05:50 : Metric User Engagement Event added to storage
  1114. [Stacktrace:]
  1115. DevToDev.Core.Utils.Log:R(String, Object[])
  1116. DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
  1117. DevToDev.Logic.User:AddEvent(Event)
  1118. DevToDev.Logic.User:SessionClose(Int64, Boolean)
  1119. DevToDev.Logic.<>c__DisplayClass35_0:<EndSession>b__0()
  1120. DevToDev.Logic.SDKClient:Suspend(Int64)
  1121.  
  1122. [Log:]
  1123. OnApplicationFocus - hasFocus False _pauseStart 0
  1124. [Stacktrace:]
  1125. TTimeCounter:OnApplicationFocus(Boolean)
  1126.  
  1127. [Log:]
  1128. OnApplicationPause - pause True _pauseStart 0
  1129. [Stacktrace:]
  1130. TTimeCounter:executePauseAction(Boolean)
  1131. TTimeCounter:OnApplicationFocus(Boolean)
  1132.  
  1133. [Log:]
  1134. OnApplicationFocus - hasFocus True _pauseStart 0
  1135. [Stacktrace:]
  1136. TTimeCounter:OnApplicationFocus(Boolean)
  1137.  
  1138. [Log:]
  1139. OnApplicationPause - pause False _pauseStart 0
  1140. [Stacktrace:]
  1141. TTimeCounter:executePauseAction(Boolean)
  1142. TTimeCounter:OnApplicationFocus(Boolean)
  1143.  
  1144. [Log:]
  1145. PurchasesManager.ProcessPurchase. ProductID=com.beargg.restaurant.gold4.old, Type=Consumable, AvailableToPurchase=True
  1146. [Stacktrace:]
  1147. Purchases.PurchasesManager:ProcessPurchase(PurchaseEventArgs)
  1148. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  1149.  
  1150. [Log:]
  1151. QueueProcessor: started
  1152. [Stacktrace:]
  1153. Purchases.Validators.ValidationQueueProcessor:start()
  1154. Purchases.PurchasesManager:ValidationStart(Product)
  1155. Purchases.PurchasesManager:ProcessPurchase(PurchaseEventArgs)
  1156. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  1157.  
  1158. [Log:]
  1159. ----- TRY TO VALIDATE PURCHASE ON SERVER -----
  1160. [Stacktrace:]
  1161. Purchases.PurchaseValidator:ValidatePurchaseOnServer(PurchaseReceipt, Action`1)
  1162. Purchases.Validators.<executeCommand>c__Iterator1:MoveNext()
  1163. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1164. Purchases.PurchasesManager:ValidationStart(Product)
  1165. Purchases.PurchasesManager:ProcessPurchase(PurchaseEventArgs)
  1166. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  1167.  
  1168. [Log:]
  1169. PlatformID=ios
  1170. [Stacktrace:]
  1171. Purchases.PurchaseValidator:ValidatePurchaseOnServer(PurchaseReceipt, Action`1)
  1172. Purchases.Validators.<executeCommand>c__Iterator1:MoveNext()
  1173. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1174. Purchases.PurchasesManager:ValidationStart(Product)
  1175. Purchases.PurchasesManager:ProcessPurchase(PurchaseEventArgs)
  1176. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  1177.  
  1178. [Log:]
  1179. Transaction=1000000424367926
  1180. [Stacktrace:]
  1181. Purchases.PurchaseValidator:ValidatePurchaseOnServer(PurchaseReceipt, Action`1)
  1182. Purchases.Validators.<executeCommand>c__Iterator1:MoveNext()
  1183. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1184. Purchases.PurchasesManager:ValidationStart(Product)
  1185. Purchases.PurchasesManager:ProcessPurchase(PurchaseEventArgs)
  1186. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  1187.  
  1188. [Log:]
  1189. Receipt=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
  1190. [Stacktrace:]
  1191. Purchases.PurchaseValidator:ValidatePurchaseOnServer(PurchaseReceipt, Action`1)
  1192. Purchases.Validators.<executeCommand>c__Iterator1:MoveNext()
  1193. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1194. Purchases.PurchasesManager:ValidationStart(Product)
  1195. Purchases.PurchasesManager:ProcessPurchase(PurchaseEventArgs)
  1196. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  1197.  
  1198. [Log:]
  1199. Signature=
  1200. [Stacktrace:]
  1201. Purchases.PurchaseValidator:ValidatePurchaseOnServer(PurchaseReceipt, Action`1)
  1202. Purchases.Validators.<executeCommand>c__Iterator1:MoveNext()
  1203. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1204. Purchases.PurchasesManager:ValidationStart(Product)
  1205. Purchases.PurchasesManager:ProcessPurchase(PurchaseEventArgs)
  1206. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  1207.  
  1208. [Log:]
  1209. UserId=1856923227959305
  1210. [Stacktrace:]
  1211. Purchases.PurchaseValidator:ValidatePurchaseOnServer(PurchaseReceipt, Action`1)
  1212. Purchases.Validators.<executeCommand>c__Iterator1:MoveNext()
  1213. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1214. Purchases.PurchasesManager:ValidationStart(Product)
  1215. Purchases.PurchasesManager:ProcessPurchase(PurchaseEventArgs)
  1216. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  1217.  
  1218. [Log:]
  1219. PurchaseState=1
  1220. [Stacktrace:]
  1221. Purchases.PurchaseValidator:ValidatePurchaseOnServer(PurchaseReceipt, Action`1)
  1222. Purchases.Validators.<executeCommand>c__Iterator1:MoveNext()
  1223. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1224. Purchases.PurchasesManager:ValidationStart(Product)
  1225. Purchases.PurchasesManager:ProcessPurchase(PurchaseEventArgs)
  1226. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  1227.  
  1228. [Log:]
  1229. NET_REQUEST: url = https://kitchenstarfb.beargg.com/mo/vp, headers = mobile-device=ios; mobile-device-version=1.1.1, data = a=1532952099; t=1; d=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; p=ios; s=; w=1856923227959305; e=D37A9D78-B672-4128-B154-EB872B402064; v=1.1.1; l=16, json = jsonError: Can't close an object here
  1230. [Stacktrace:]
  1231. Engine.Net.<excuteRequestImp>c__Iterator0:MoveNext()
  1232. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1233. Purchases.PurchaseValidator:ValidatePurchaseOnServer(PurchaseReceipt, Action`1)
  1234. Purchases.Validators.<executeCommand>c__Iterator1:MoveNext()
  1235. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1236. Purchases.PurchasesManager:ValidationStart(Product)
  1237. Purchases.PurchasesManager:ProcessPurchase(PurchaseEventArgs)
  1238. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  1239.  
  1240. [Log:]
  1241. PurchasesManager.ProcessPurchase return Pending successfully for com.beargg.restaurant.gold4.old
  1242. [Stacktrace:]
  1243. Purchases.PurchasesManager:ValidationStart(Product)
  1244. Purchases.PurchasesManager:ProcessPurchase(PurchaseEventArgs)
  1245. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  1246.  
  1247. [Log:]
  1248. PurchasesManager.ProcessPurchase return Complete successfully for com.beargg.restaurant.gold4.old
  1249. [Stacktrace:]
  1250. Purchases.PurchasesManager:ProcessPurchase(PurchaseEventArgs)
  1251. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  1252.  
  1253. [Log:]
  1254. UnityIAP: Promo interface is available for 29 items
  1255. [Stacktrace:]
  1256. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  1257.  
  1258. [Log:]
  1259. OnApplicationFocus - hasFocus False _pauseStart 0
  1260. [Stacktrace:]
  1261. TTimeCounter:OnApplicationFocus(Boolean)
  1262.  
  1263. [Log:]
  1264. OnApplicationPause - pause True _pauseStart 0
  1265. [Stacktrace:]
  1266. TTimeCounter:executePauseAction(Boolean)
  1267. TTimeCounter:OnApplicationFocus(Boolean)
  1268.  
  1269. [Log:]
  1270. OnApplicationFocus - hasFocus True _pauseStart 0
  1271. [Stacktrace:]
  1272. TTimeCounter:OnApplicationFocus(Boolean)
  1273.  
  1274. [Log:]
  1275. OnApplicationPause - pause False _pauseStart 0
  1276. [Stacktrace:]
  1277. TTimeCounter:executePauseAction(Boolean)
  1278. TTimeCounter:OnApplicationFocus(Boolean)
  1279.  
  1280. [Log:]
  1281. NET_SUCCESS: requestId=0, text={"response":{"receipt_type":"ProductionSandbox","status":1},"md5":"c60f791404a26e155e22ee42b129af8c"}
  1282. [Stacktrace:]
  1283. Engine.Net.<excuteRequestImp>c__AnonStorey1:<>m__0()
  1284. Engine.<waitForWWW>c__Iterator0:MoveNext()
  1285. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1286.  
  1287. [Log:]
  1288. PRODUCT_BOUGHT: productId=com.beargg.restaurant.gold4.old, transactionID=1000000424367926
  1289. [Stacktrace:]
  1290. Purchases.PurchasesManager:ProductBought(String, String, Boolean)
  1291. Purchases.Validators.<executeCommand>c__Iterator1:MoveNext()
  1292. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1293.  
  1294. [Log:]
  1295. Apps flier purchase sent
  1296. [Stacktrace:]
  1297. analytics.AppsFlyerController:inAppPurchase(String, String, Double, Int32)
  1298. UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
  1299. Purchases.Validators.<executeCommand>c__Iterator1:MoveNext()
  1300. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1301.  
  1302. [Log:]
  1303. PAYMENT SUCCESS RESPONSE :: com.beargg.restaurant.gold4.old
  1304. [Stacktrace:]
  1305. Payments.PurchaseResponsesManager:onPurchaseDoneHandler(String, String, Boolean)
  1306. UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
  1307. Purchases.Validators.<executeCommand>c__Iterator1:MoveNext()
  1308. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1309.  
  1310. [Log:]
  1311. [DevToDev] 2018/07/30 16:05:59 : Metric Real Payment added to storage
  1312. [Stacktrace:]
  1313. DevToDev.Core.Utils.Log:R(String, Object[])
  1314. DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
  1315. DevToDev.Logic.User:AddEvent(Event)
  1316. Payments.PurchaseResponsesManager:onPurchaseDoneHandler(String, String, Boolean)
  1317. UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
  1318. Purchases.Validators.<executeCommand>c__Iterator1:MoveNext()
  1319. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1320.  
  1321. [Log:]
  1322. Add reward : gold - 50000
  1323. [Stacktrace:]
  1324. Payments.PurchaseResponsesManager:addRewards(List`1)
  1325. Payments.PurchaseResponsesManager:onPurchaseDoneHandler(String, String, Boolean)
  1326. UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
  1327. Purchases.Validators.<executeCommand>c__Iterator1:MoveNext()
  1328. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1329.  
  1330. [Log:]
  1331. SET GOLD 52200
  1332. [Stacktrace:]
  1333. Server.SBaseUser:setGold(Int32)
  1334. Server.SUser:addGold(Int32)
  1335. Payments.<checkOfferCoefficients>c__Iterator0:MoveNext()
  1336. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1337. Payments.PurchaseResponsesManager:addRewards(List`1)
  1338. Payments.PurchaseResponsesManager:onPurchaseDoneHandler(String, String, Boolean)
  1339. UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
  1340. Purchases.Validators.<executeCommand>c__Iterator1:MoveNext()
  1341. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1342.  
  1343. [Log:]
  1344. showWindow: PurchaseResultWindow
  1345. [Stacktrace:]
  1346. Engine.UIManager:showWindow(Type, Int32, Action`2)
  1347. Payments.PurchaseResponsesManager:onPurchaseDoneHandler(String, String, Boolean)
  1348. UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
  1349. Purchases.Validators.<executeCommand>c__Iterator1:MoveNext()
  1350. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1351.  
  1352. [Log:]
  1353. closeWindow: TBank
  1354. [Stacktrace:]
  1355. Engine.UIManager:closeWindow(Window, Object)
  1356. UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
  1357. Purchases.Validators.<executeCommand>c__Iterator1:MoveNext()
  1358. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1359.  
  1360. [Log:]
  1361. sendWindowResult: TBank
  1362. [Stacktrace:]
  1363. Engine.UIManager:sendWindowResult(Window, Object)
  1364. UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
  1365. Purchases.Validators.<executeCommand>c__Iterator1:MoveNext()
  1366. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1367.  
  1368. [Log:]
  1369. ----- TRY TO VALIDATE PURCHASE ON SERVER -----
  1370. [Stacktrace:]
  1371. Purchases.PurchaseValidator:ValidatePurchaseOnServer(PurchaseReceipt, Action`1)
  1372. Purchases.Validators.<executeCommand>c__Iterator1:MoveNext()
  1373. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1374.  
  1375. [Log:]
  1376. PlatformID=ios
  1377. [Stacktrace:]
  1378. Purchases.PurchaseValidator:ValidatePurchaseOnServer(PurchaseReceipt, Action`1)
  1379. Purchases.Validators.<executeCommand>c__Iterator1:MoveNext()
  1380. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1381.  
  1382. [Log:]
  1383. Transaction=1000000424367926
  1384. [Stacktrace:]
  1385. Purchases.PurchaseValidator:ValidatePurchaseOnServer(PurchaseReceipt, Action`1)
  1386. Purchases.Validators.<executeCommand>c__Iterator1:MoveNext()
  1387. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1388.  
  1389. [Log:]
  1390. Receipt=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
  1391. [Stacktrace:]
  1392. Purchases.PurchaseValidator:ValidatePurchaseOnServer(PurchaseReceipt, Action`1)
  1393. Purchases.Validators.<executeCommand>c__Iterator1:MoveNext()
  1394. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1395.  
  1396. [Log:]
  1397. Signature=
  1398. [Stacktrace:]
  1399. Purchases.PurchaseValidator:ValidatePurchaseOnServer(PurchaseReceipt, Action`1)
  1400. Purchases.Validators.<executeCommand>c__Iterator1:MoveNext()
  1401. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1402.  
  1403. [Log:]
  1404. UserId=1856923227959305
  1405. [Stacktrace:]
  1406. Purchases.PurchaseValidator:ValidatePurchaseOnServer(PurchaseReceipt, Action`1)
  1407. Purchases.Validators.<executeCommand>c__Iterator1:MoveNext()
  1408. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1409.  
  1410. [Log:]
  1411. PurchaseState=1
  1412. [Stacktrace:]
  1413. Purchases.PurchaseValidator:ValidatePurchaseOnServer(PurchaseReceipt, Action`1)
  1414. Purchases.Validators.<executeCommand>c__Iterator1:MoveNext()
  1415. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1416.  
  1417. [Log:]
  1418. NET_REQUEST: url = https://kitchenstarfb.beargg.com/mo/vp, headers = mobile-device=ios; mobile-device-version=1.1.1, data = a=1532952099; t=1; d=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; p=ios; s=; w=1856923227959305; e=D37A9D78-B672-4128-B154-EB872B402064; v=1.1.1; l=16, json = jsonError: Can't close an object here
  1419. [Stacktrace:]
  1420. Engine.Net.<excuteRequestImp>c__Iterator0:MoveNext()
  1421. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1422. Purchases.PurchaseValidator:ValidatePurchaseOnServer(PurchaseReceipt, Action`1)
  1423. Purchases.Validators.<executeCommand>c__Iterator1:MoveNext()
  1424. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1425.  
  1426. [Log:]
  1427. [DevToDev] 2018/07/30 16:05:59 : Metric Storage has been sent sucsessfully
  1428. [Stacktrace:]
  1429. DevToDev.Core.Utils.Log:R(String, Object[])
  1430. DevToDev.Logic.User:OnSendCallBack(Response, Object)
  1431. DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
  1432. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1433.  
  1434. [Log:]
  1435. OnApplicationFocus - hasFocus False _pauseStart 0
  1436. [Stacktrace:]
  1437. TTimeCounter:OnApplicationFocus(Boolean)
  1438.  
  1439. [Log:]
  1440. OnApplicationPause - pause True _pauseStart 0
  1441. [Stacktrace:]
  1442. TTimeCounter:executePauseAction(Boolean)
  1443. TTimeCounter:OnApplicationFocus(Boolean)
  1444.  
  1445. [Log:]
  1446. OnApplicationFocus - hasFocus True _pauseStart 0
  1447. [Stacktrace:]
  1448. TTimeCounter:OnApplicationFocus(Boolean)
  1449.  
  1450. [Log:]
  1451. OnApplicationPause - pause False _pauseStart 0
  1452. [Stacktrace:]
  1453. TTimeCounter:executePauseAction(Boolean)
  1454. TTimeCounter:OnApplicationFocus(Boolean)
  1455.  
  1456. [Log:]
  1457. QueueProcessor: finished
  1458. [Stacktrace:]
  1459. Purchases.Validators.<update>c__Iterator0:MoveNext()
  1460. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1461.  
  1462. [Log:]
  1463. closeWindow: PurchaseResultWindow
  1464. [Stacktrace:]
  1465. Engine.UIManager:closeWindow(Window, Object)
  1466. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1467.  
  1468. [Log:]
  1469. sendWindowResult: PurchaseResultWindow
  1470. [Stacktrace:]
  1471. Engine.UIManager:sendWindowResult(Window, Object)
  1472. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1473.  
  1474. [Log:]
  1475. closeWindow: BuyItemWindow
  1476. [Stacktrace:]
  1477. Engine.UIManager:closeWindow(Window, Object)
  1478. Kitchen.BuyItemView:buyPressed()
  1479. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1480.  
  1481. [Log:]
  1482. sendWindowResult: BuyItemWindow
  1483. [Stacktrace:]
  1484. Engine.UIManager:sendWindowResult(Window, Object)
  1485. Kitchen.BuyItemView:buyPressed()
  1486. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1487.  
  1488. [Log:]
  1489. sendRequest: id=0, url=https://kitchenstarfb.beargg.com/i/b
  1490. [Stacktrace:]
  1491. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1492. Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
  1493. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1494. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1495. buy.<processBuy>c__Iterator0:MoveNext()
  1496. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1497.  
  1498. [Log:]
  1499. startRequest: id=0, url=https://kitchenstarfb.beargg.com/i/b, _isOnline=True, sendOnline=False
  1500. [Stacktrace:]
  1501. Engine.Net.HTTPService:startRequest(URLRequest)
  1502. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1503. Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
  1504. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1505. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1506. buy.<processBuy>c__Iterator0:MoveNext()
  1507. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1508.  
  1509. [Log:]
  1510. ----------------------------- start ib---------------------------------
  1511. [Stacktrace:]
  1512. Server.SUtils:debugParams(URLRequest, String)
  1513. Server.ItemsBuyExecuter:execute(URLRequest, Action`2)
  1514. Server.LocalServer:call(URLRequest, Action`2)
  1515. Engine.Net.HTTPService:startRequest(URLRequest)
  1516. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1517. Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
  1518. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1519. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1520. buy.<processBuy>c__Iterator0:MoveNext()
  1521. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1522.  
  1523. [Log:]
  1524. uid < ib > 1856923227959305
  1525. [Stacktrace:]
  1526. Server.SUtils:debugParams(URLRequest, String)
  1527. Server.ItemsBuyExecuter:execute(URLRequest, Action`2)
  1528. Server.LocalServer:call(URLRequest, Action`2)
  1529. Engine.Net.HTTPService:startRequest(URLRequest)
  1530. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1531. Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
  1532. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1533. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1534. buy.<processBuy>c__Iterator0:MoveNext()
  1535. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1536.  
  1537. [Log:]
  1538. atk < ib > 1d08f63508bada1ff24b53c46d9c6b04
  1539. [Stacktrace:]
  1540. Server.SUtils:debugParams(URLRequest, String)
  1541. Server.ItemsBuyExecuter:execute(URLRequest, Action`2)
  1542. Server.LocalServer:call(URLRequest, Action`2)
  1543. Engine.Net.HTTPService:startRequest(URLRequest)
  1544. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1545. Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
  1546. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1547. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1548. buy.<processBuy>c__Iterator0:MoveNext()
  1549. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1550.  
  1551. [Log:]
  1552. ssn < ib > 409844
  1553. [Stacktrace:]
  1554. Server.SUtils:debugParams(URLRequest, String)
  1555. Server.ItemsBuyExecuter:execute(URLRequest, Action`2)
  1556. Server.LocalServer:call(URLRequest, Action`2)
  1557. Engine.Net.HTTPService:startRequest(URLRequest)
  1558. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1559. Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
  1560. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1561. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1562. buy.<processBuy>c__Iterator0:MoveNext()
  1563. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1564.  
  1565. [Log:]
  1566. i < ib > 122
  1567. [Stacktrace:]
  1568. Server.SUtils:debugParams(URLRequest, String)
  1569. Server.ItemsBuyExecuter:execute(URLRequest, Action`2)
  1570. Server.LocalServer:call(URLRequest, Action`2)
  1571. Engine.Net.HTTPService:startRequest(URLRequest)
  1572. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1573. Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
  1574. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1575. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1576. buy.<processBuy>c__Iterator0:MoveNext()
  1577. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1578.  
  1579. [Log:]
  1580. u < ib > 0
  1581. [Stacktrace:]
  1582. Server.SUtils:debugParams(URLRequest, String)
  1583. Server.ItemsBuyExecuter:execute(URLRequest, Action`2)
  1584. Server.LocalServer:call(URLRequest, Action`2)
  1585. Engine.Net.HTTPService:startRequest(URLRequest)
  1586. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1587. Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
  1588. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1589. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1590. buy.<processBuy>c__Iterator0:MoveNext()
  1591. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1592.  
  1593. [Log:]
  1594. session < ib > 409844
  1595. [Stacktrace:]
  1596. Server.SUtils:debugParams(URLRequest, String)
  1597. Server.ItemsBuyExecuter:execute(URLRequest, Action`2)
  1598. Server.LocalServer:call(URLRequest, Action`2)
  1599. Engine.Net.HTTPService:startRequest(URLRequest)
  1600. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1601. Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
  1602. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1603. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1604. buy.<processBuy>c__Iterator0:MoveNext()
  1605. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1606.  
  1607. [Log:]
  1608. counter < ib > 0
  1609. [Stacktrace:]
  1610. Server.SUtils:debugParams(URLRequest, String)
  1611. Server.ItemsBuyExecuter:execute(URLRequest, Action`2)
  1612. Server.LocalServer:call(URLRequest, Action`2)
  1613. Engine.Net.HTTPService:startRequest(URLRequest)
  1614. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1615. Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
  1616. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1617. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1618. buy.<processBuy>c__Iterator0:MoveNext()
  1619. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1620.  
  1621. [Log:]
  1622. md5 < ib > 5a1cf978f8a9140978a7108ec2e43189
  1623. [Stacktrace:]
  1624. Server.SUtils:debugParams(URLRequest, String)
  1625. Server.ItemsBuyExecuter:execute(URLRequest, Action`2)
  1626. Server.LocalServer:call(URLRequest, Action`2)
  1627. Engine.Net.HTTPService:startRequest(URLRequest)
  1628. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1629. Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
  1630. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1631. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1632. buy.<processBuy>c__Iterator0:MoveNext()
  1633. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1634.  
  1635. [Log:]
  1636. ----------------------------- end ib---------------------------------
  1637. [Stacktrace:]
  1638. Server.SUtils:debugParams(URLRequest, String)
  1639. Server.ItemsBuyExecuter:execute(URLRequest, Action`2)
  1640. Server.LocalServer:call(URLRequest, Action`2)
  1641. Engine.Net.HTTPService:startRequest(URLRequest)
  1642. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1643. Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
  1644. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1645. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1646. buy.<processBuy>c__Iterator0:MoveNext()
  1647. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1648.  
  1649. [Log:]
  1650. SET GOLD 49700
  1651. [Stacktrace:]
  1652. Server.SBaseUser:setGold(Int32)
  1653. Server.SUser:decGold(Int32)
  1654. Server.SItemLocation:buy(String, Int32)
  1655. Server.SItemController:buyItemAction(String, Int32)
  1656. Server.LocalServer:call(URLRequest, Action`2)
  1657. Engine.Net.HTTPService:startRequest(URLRequest)
  1658. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1659. Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
  1660. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1661. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1662. buy.<processBuy>c__Iterator0:MoveNext()
  1663. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1664.  
  1665. [Log:]
  1666. [DevToDev] 2018/07/30 16:06:01 : Metric In App Purchase added to storage
  1667. [Stacktrace:]
  1668. DevToDev.Core.Utils.Log:R(String, Object[])
  1669. DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
  1670. DevToDev.Logic.User:AddEvent(Event)
  1671. DevToDev.Logic.<>c__DisplayClass42_0:<InAppPurchase>b__0()
  1672. buy.Buy:itemBuyComplete(ItemData, Boolean)
  1673. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1674. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1675. buy.<processBuy>c__Iterator0:MoveNext()
  1676. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1677.  
  1678. [Log:]
  1679. NOT IMPLEMENTED
  1680. [Stacktrace:]
  1681. stat.StatisticsManagerCCSoft:getGameGUID()
  1682. kitchenLib.TKitchen:startLevel()
  1683. app.<processKitchen>c__AnonStorey15:<>m__0()
  1684. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1685. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1686. buy.<processBuy>c__Iterator0:MoveNext()
  1687. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1688.  
  1689. [Log:]
  1690. sendRequest: id=0, url=https://kitchenstarfb.beargg.com/l/s
  1691. [Stacktrace:]
  1692. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1693. kitchenLib.TKitchen:startLevel()
  1694. app.<processKitchen>c__AnonStorey15:<>m__0()
  1695. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1696. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1697. buy.<processBuy>c__Iterator0:MoveNext()
  1698. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1699.  
  1700. [Log:]
  1701. startRequest: id=0, url=https://kitchenstarfb.beargg.com/l/s, _isOnline=True, sendOnline=False
  1702. [Stacktrace:]
  1703. Engine.Net.HTTPService:startRequest(URLRequest)
  1704. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1705. kitchenLib.TKitchen:startLevel()
  1706. app.<processKitchen>c__AnonStorey15:<>m__0()
  1707. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1708. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1709. buy.<processBuy>c__Iterator0:MoveNext()
  1710. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1711.  
  1712. [Log:]
  1713. LevelStartExecuter => incoming params System.Collections.Generic.Dictionary`2[System.String,System.Object]
  1714. [Stacktrace:]
  1715. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1716. Server.LocalServer:call(URLRequest, Action`2)
  1717. Engine.Net.HTTPService:startRequest(URLRequest)
  1718. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1719. kitchenLib.TKitchen:startLevel()
  1720. app.<processKitchen>c__AnonStorey15:<>m__0()
  1721. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1722. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1723. buy.<processBuy>c__Iterator0:MoveNext()
  1724. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1725.  
  1726. [Log:]
  1727. ----------------------------- start ls---------------------------------
  1728. [Stacktrace:]
  1729. Server.SUtils:debugParams(URLRequest, String)
  1730. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1731. Server.LocalServer:call(URLRequest, Action`2)
  1732. Engine.Net.HTTPService:startRequest(URLRequest)
  1733. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1734. kitchenLib.TKitchen:startLevel()
  1735. app.<processKitchen>c__AnonStorey15:<>m__0()
  1736. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1737. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1738. buy.<processBuy>c__Iterator0:MoveNext()
  1739. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1740.  
  1741. [Log:]
  1742. uid < ls > 1856923227959305
  1743. [Stacktrace:]
  1744. Server.SUtils:debugParams(URLRequest, String)
  1745. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1746. Server.LocalServer:call(URLRequest, Action`2)
  1747. Engine.Net.HTTPService:startRequest(URLRequest)
  1748. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1749. kitchenLib.TKitchen:startLevel()
  1750. app.<processKitchen>c__AnonStorey15:<>m__0()
  1751. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1752. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1753. buy.<processBuy>c__Iterator0:MoveNext()
  1754. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1755.  
  1756. [Log:]
  1757. atk < ls > 1d08f63508bada1ff24b53c46d9c6b04
  1758. [Stacktrace:]
  1759. Server.SUtils:debugParams(URLRequest, String)
  1760. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1761. Server.LocalServer:call(URLRequest, Action`2)
  1762. Engine.Net.HTTPService:startRequest(URLRequest)
  1763. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1764. kitchenLib.TKitchen:startLevel()
  1765. app.<processKitchen>c__AnonStorey15:<>m__0()
  1766. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1767. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1768. buy.<processBuy>c__Iterator0:MoveNext()
  1769. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1770.  
  1771. [Log:]
  1772. ssn < ls > 409844
  1773. [Stacktrace:]
  1774. Server.SUtils:debugParams(URLRequest, String)
  1775. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1776. Server.LocalServer:call(URLRequest, Action`2)
  1777. Engine.Net.HTTPService:startRequest(URLRequest)
  1778. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1779. kitchenLib.TKitchen:startLevel()
  1780. app.<processKitchen>c__AnonStorey15:<>m__0()
  1781. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1782. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1783. buy.<processBuy>c__Iterator0:MoveNext()
  1784. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1785.  
  1786. [Log:]
  1787. l < ls > 16
  1788. [Stacktrace:]
  1789. Server.SUtils:debugParams(URLRequest, String)
  1790. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1791. Server.LocalServer:call(URLRequest, Action`2)
  1792. Engine.Net.HTTPService:startRequest(URLRequest)
  1793. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1794. kitchenLib.TKitchen:startLevel()
  1795. app.<processKitchen>c__AnonStorey15:<>m__0()
  1796. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1797. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1798. buy.<processBuy>c__Iterator0:MoveNext()
  1799. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1800.  
  1801. [Log:]
  1802. i < ls > 1
  1803. [Stacktrace:]
  1804. Server.SUtils:debugParams(URLRequest, String)
  1805. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1806. Server.LocalServer:call(URLRequest, Action`2)
  1807. Engine.Net.HTTPService:startRequest(URLRequest)
  1808. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1809. kitchenLib.TKitchen:startLevel()
  1810. app.<processKitchen>c__AnonStorey15:<>m__0()
  1811. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1812. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1813. buy.<processBuy>c__Iterator0:MoveNext()
  1814. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1815.  
  1816. [Log:]
  1817. g < ls > 0123
  1818. [Stacktrace:]
  1819. Server.SUtils:debugParams(URLRequest, String)
  1820. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1821. Server.LocalServer:call(URLRequest, Action`2)
  1822. Engine.Net.HTTPService:startRequest(URLRequest)
  1823. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1824. kitchenLib.TKitchen:startLevel()
  1825. app.<processKitchen>c__AnonStorey15:<>m__0()
  1826. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1827. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1828. buy.<processBuy>c__Iterator0:MoveNext()
  1829. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1830.  
  1831. [Log:]
  1832. session < ls > 409844
  1833. [Stacktrace:]
  1834. Server.SUtils:debugParams(URLRequest, String)
  1835. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1836. Server.LocalServer:call(URLRequest, Action`2)
  1837. Engine.Net.HTTPService:startRequest(URLRequest)
  1838. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1839. kitchenLib.TKitchen:startLevel()
  1840. app.<processKitchen>c__AnonStorey15:<>m__0()
  1841. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1842. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1843. buy.<processBuy>c__Iterator0:MoveNext()
  1844. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1845.  
  1846. [Log:]
  1847. counter < ls > 0
  1848. [Stacktrace:]
  1849. Server.SUtils:debugParams(URLRequest, String)
  1850. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1851. Server.LocalServer:call(URLRequest, Action`2)
  1852. Engine.Net.HTTPService:startRequest(URLRequest)
  1853. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1854. kitchenLib.TKitchen:startLevel()
  1855. app.<processKitchen>c__AnonStorey15:<>m__0()
  1856. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1857. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1858. buy.<processBuy>c__Iterator0:MoveNext()
  1859. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1860.  
  1861. [Log:]
  1862. md5 < ls > fec33902403ec27ab98cbd6ec94eb930
  1863. [Stacktrace:]
  1864. Server.SUtils:debugParams(URLRequest, String)
  1865. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1866. Server.LocalServer:call(URLRequest, Action`2)
  1867. Engine.Net.HTTPService:startRequest(URLRequest)
  1868. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1869. kitchenLib.TKitchen:startLevel()
  1870. app.<processKitchen>c__AnonStorey15:<>m__0()
  1871. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1872. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1873. buy.<processBuy>c__Iterator0:MoveNext()
  1874. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1875.  
  1876. [Log:]
  1877. ----------------------------- end ls---------------------------------
  1878. [Stacktrace:]
  1879. Server.SUtils:debugParams(URLRequest, String)
  1880. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1881. Server.LocalServer:call(URLRequest, Action`2)
  1882. Engine.Net.HTTPService:startRequest(URLRequest)
  1883. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1884. kitchenLib.TKitchen:startLevel()
  1885. app.<processKitchen>c__AnonStorey15:<>m__0()
  1886. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1887. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1888. buy.<processBuy>c__Iterator0:MoveNext()
  1889. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1890.  
  1891. [Log:]
  1892. SET ENERGY TIME 1532955961
  1893. [Stacktrace:]
  1894. Server.SBaseUser:setEnergyTime(Int32)
  1895. Server.SUser:decEnergy(Int32)
  1896. SLevelLocation:start(Int32, String)
  1897. Server.SLevelController:startAction(Int32, Int32, String, Boolean)
  1898. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1899. Server.LocalServer:call(URLRequest, Action`2)
  1900. Engine.Net.HTTPService:startRequest(URLRequest)
  1901. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1902. kitchenLib.TKitchen:startLevel()
  1903. app.<processKitchen>c__AnonStorey15:<>m__0()
  1904. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1905. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1906. buy.<processBuy>c__Iterator0:MoveNext()
  1907. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1908.  
  1909. [Log:]
  1910. SET ENERGY 42
  1911. [Stacktrace:]
  1912. Server.SBaseUser:setEnergy(Int32)
  1913. Server.SUser:decEnergy(Int32)
  1914. SLevelLocation:start(Int32, String)
  1915. Server.SLevelController:startAction(Int32, Int32, String, Boolean)
  1916. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1917. Server.LocalServer:call(URLRequest, Action`2)
  1918. Engine.Net.HTTPService:startRequest(URLRequest)
  1919. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1920. kitchenLib.TKitchen:startLevel()
  1921. app.<processKitchen>c__AnonStorey15:<>m__0()
  1922. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1923. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1924. buy.<processBuy>c__Iterator0:MoveNext()
  1925. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1926.  
  1927. [Log:]
  1928. NOT IMPLEMENTED
  1929. [Stacktrace:]
  1930. app.Game:firstAction(Int32)
  1931. kitchenLib.TKitchen:showStartAnimations(Object)
  1932. Engine.Net.HTTPService:processSuccess(Object, URLRequest)
  1933. Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
  1934. Server.SLevelController:startAction(Int32, Int32, String, Boolean)
  1935. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1936. Server.LocalServer:call(URLRequest, Action`2)
  1937. Engine.Net.HTTPService:startRequest(URLRequest)
  1938. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1939. kitchenLib.TKitchen:startLevel()
  1940. app.<processKitchen>c__AnonStorey15:<>m__0()
  1941. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1942. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1943. buy.<processBuy>c__Iterator0:MoveNext()
  1944. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1945.  
  1946. [Log:]
  1947. NOT IMPLEMENTED
  1948. [Stacktrace:]
  1949. kitchenLib.TKitchen:statisticUseItem(String, String, String)
  1950. kitchenLib.TKitchen:showStartAnimations(Object)
  1951. Engine.Net.HTTPService:processSuccess(Object, URLRequest)
  1952. Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
  1953. Server.SLevelController:startAction(Int32, Int32, String, Boolean)
  1954. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1955. Server.LocalServer:call(URLRequest, Action`2)
  1956. Engine.Net.HTTPService:startRequest(URLRequest)
  1957. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1958. kitchenLib.TKitchen:startLevel()
  1959. app.<processKitchen>c__AnonStorey15:<>m__0()
  1960. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1961. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1962. buy.<processBuy>c__Iterator0:MoveNext()
  1963. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1964.  
  1965. [Log:]
  1966. NOT IMPLEMENTED
  1967. [Stacktrace:]
  1968. kitchenLib.TKitchen:showStartAnimations(Object)
  1969. Engine.Net.HTTPService:processSuccess(Object, URLRequest)
  1970. Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
  1971. Server.SLevelController:startAction(Int32, Int32, String, Boolean)
  1972. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1973. Server.LocalServer:call(URLRequest, Action`2)
  1974. Engine.Net.HTTPService:startRequest(URLRequest)
  1975. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1976. kitchenLib.TKitchen:startLevel()
  1977. app.<processKitchen>c__AnonStorey15:<>m__0()
  1978. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1979. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1980. buy.<processBuy>c__Iterator0:MoveNext()
  1981. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1982.  
  1983. [Log:]
  1984. NOT IMPLEMENTED
  1985. [Stacktrace:]
  1986. kitchenLib.TKitchen:showStartAnimations(Object)
  1987. Engine.Net.HTTPService:processSuccess(Object, URLRequest)
  1988. Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
  1989. Server.SLevelController:startAction(Int32, Int32, String, Boolean)
  1990. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  1991. Server.LocalServer:call(URLRequest, Action`2)
  1992. Engine.Net.HTTPService:startRequest(URLRequest)
  1993. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  1994. kitchenLib.TKitchen:startLevel()
  1995. app.<processKitchen>c__AnonStorey15:<>m__0()
  1996. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  1997. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1998. buy.<processBuy>c__Iterator0:MoveNext()
  1999. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2000.  
  2001. [Log:]
  2002. NOT IMPLEMENTED
  2003. [Stacktrace:]
  2004. kitchenLib.TKitchen:showStartAnimations(Object)
  2005. Engine.Net.HTTPService:processSuccess(Object, URLRequest)
  2006. Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
  2007. Server.SLevelController:startAction(Int32, Int32, String, Boolean)
  2008. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  2009. Server.LocalServer:call(URLRequest, Action`2)
  2010. Engine.Net.HTTPService:startRequest(URLRequest)
  2011. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  2012. kitchenLib.TKitchen:startLevel()
  2013. app.<processKitchen>c__AnonStorey15:<>m__0()
  2014. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  2015. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2016. buy.<processBuy>c__Iterator0:MoveNext()
  2017. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2018.  
  2019. [Log:]
  2020. NOT IMPLEMENTED
  2021. [Stacktrace:]
  2022. kitchenLib.TKitchen:statisticUseItemCCSoft(String, String)
  2023. kitchenLib.TKitchen:showStartAnimations(Object)
  2024. Engine.Net.HTTPService:processSuccess(Object, URLRequest)
  2025. Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
  2026. Server.SLevelController:startAction(Int32, Int32, String, Boolean)
  2027. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  2028. Server.LocalServer:call(URLRequest, Action`2)
  2029. Engine.Net.HTTPService:startRequest(URLRequest)
  2030. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  2031. kitchenLib.TKitchen:startLevel()
  2032. app.<processKitchen>c__AnonStorey15:<>m__0()
  2033. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  2034. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2035. buy.<processBuy>c__Iterator0:MoveNext()
  2036. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2037.  
  2038. [Log:]
  2039. showWindow: BonusElementAnimationWindow
  2040. [Stacktrace:]
  2041. Engine.UIManager:showWindow(Type, Int32, Action`2)
  2042. kitchenLib.TKitchen:showAllEvents(Object)
  2043. kitchenLib.TKitchen:showStartAnimations(Object)
  2044. Engine.Net.HTTPService:processSuccess(Object, URLRequest)
  2045. Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
  2046. Server.SLevelController:startAction(Int32, Int32, String, Boolean)
  2047. Server.LevelStartExecuter:execute(URLRequest, Action`2)
  2048. Server.LocalServer:call(URLRequest, Action`2)
  2049. Engine.Net.HTTPService:startRequest(URLRequest)
  2050. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  2051. kitchenLib.TKitchen:startLevel()
  2052. app.<processKitchen>c__AnonStorey15:<>m__0()
  2053. buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
  2054. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2055. buy.<processBuy>c__Iterator0:MoveNext()
  2056. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2057.  
  2058. [Log:]
  2059. NET_SUCCESS: requestId=0, text={"response":{"receipt_type":"ProductionSandbox","status":2},"md5":"40473d5e37ae8729ce23a166631f4935"}
  2060. [Stacktrace:]
  2061. Engine.Net.<excuteRequestImp>c__AnonStorey1:<>m__0()
  2062. Engine.<waitForWWW>c__Iterator0:MoveNext()
  2063. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2064.  
  2065. [Log:]
  2066. closeWindow: BonusElementAnimationWindow
  2067. [Stacktrace:]
  2068. Engine.UIManager:closeWindow(Window, Object)
  2069. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2070.  
  2071. [Log:]
  2072. sendWindowResult: BonusElementAnimationWindow
  2073. [Stacktrace:]
  2074. Engine.UIManager:sendWindowResult(Window, Object)
  2075. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2076.  
  2077. [Log:]
  2078. clientCreated: name=Client3(Clone), id=1
  2079. [Stacktrace:]
  2080. kitchenLib.TGuest:init(MainGameView, XmlNode, Action`1, List`1)
  2081. kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
  2082. kitchenLib.TKitchen:start(Object)
  2083. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2084.  
  2085. [Log:]
  2086. clientCreated: name=Client1(Clone), id=2
  2087. [Stacktrace:]
  2088. kitchenLib.TGuest:init(MainGameView, XmlNode, Action`1, List`1)
  2089. kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
  2090. kitchenLib.TKitchen:start(Object)
  2091. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2092.  
  2093. [Log:]
  2094. clientCreated: name=Client1(Clone), id=3
  2095. [Stacktrace:]
  2096. kitchenLib.TGuest:init(MainGameView, XmlNode, Action`1, List`1)
  2097. kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
  2098. kitchenLib.TKitchen:start(Object)
  2099. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2100.  
  2101. [Log:]
  2102. girlView.currentAnimPlay
  2103. [Stacktrace:]
  2104. kitchenLib.GirlView:currentAnimPlay()
  2105. kitchenLib.TMyPers:pause(Boolean)
  2106. kitchenLib.TKitchen:setPause()
  2107. kitchenLib.TKitchen:set_paused(Boolean)
  2108. kitchenLib.TKitchen:start(Object)
  2109. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2110.  
  2111. [Log:]
  2112. SET_PAUSE: True
  2113. [Stacktrace:]
  2114. app.Game:set_paused(Boolean)
  2115. tutorialLib.TutorialManager:<createTutorialFunction>m__C8(Int32)
  2116. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2117. Engine.Time.Timer:update(Int32)
  2118. Engine.Time.TimersManager:update()
  2119. app.<updateTimers>c__Iterator0:MoveNext()
  2120. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2121.  
  2122. [Log:]
  2123. girlView.currentAnimStop
  2124. [Stacktrace:]
  2125. kitchenLib.GirlView:currentAnimStop()
  2126. kitchenLib.TMyPers:pause(Boolean)
  2127. kitchenLib.TKitchen:setPause()
  2128. kitchenLib.TKitchen:set_paused(Boolean)
  2129. tutorialLib.TutorialManager:<createTutorialFunction>m__C8(Int32)
  2130. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2131. Engine.Time.Timer:update(Int32)
  2132. Engine.Time.TimersManager:update()
  2133. app.<updateTimers>c__Iterator0:MoveNext()
  2134. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2135.  
  2136. [Log:]
  2137. STEP = 71
  2138. [Stacktrace:]
  2139. tutorialLib.TutorialManager:setStep(Int32, StepData)
  2140. tutorialLib.TutorialManager:<createTutorialFunction>m__C8(Int32)
  2141. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2142. Engine.Time.Timer:update(Int32)
  2143. Engine.Time.TimersManager:update()
  2144. app.<updateTimers>c__Iterator0:MoveNext()
  2145. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2146.  
  2147. [Log:]
  2148. sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
  2149. [Stacktrace:]
  2150. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  2151. tutorialLib.TutorialManager:setStep(Int32, StepData)
  2152. tutorialLib.TutorialManager:<createTutorialFunction>m__C8(Int32)
  2153. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2154. Engine.Time.Timer:update(Int32)
  2155. Engine.Time.TimersManager:update()
  2156. app.<updateTimers>c__Iterator0:MoveNext()
  2157. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2158.  
  2159. [Log:]
  2160. startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
  2161. [Stacktrace:]
  2162. Engine.Net.HTTPService:startRequest(URLRequest)
  2163. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  2164. tutorialLib.TutorialManager:setStep(Int32, StepData)
  2165. tutorialLib.TutorialManager:<createTutorialFunction>m__C8(Int32)
  2166. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2167. Engine.Time.Timer:update(Int32)
  2168. Engine.Time.TimersManager:update()
  2169. app.<updateTimers>c__Iterator0:MoveNext()
  2170. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2171.  
  2172. [Log:]
  2173. ----------------------------- start pt---------------------------------
  2174. [Stacktrace:]
  2175. Server.SUtils:debugParams(URLRequest, String)
  2176. Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
  2177. Server.LocalServer:call(URLRequest, Action`2)
  2178. Engine.Net.HTTPService:startRequest(URLRequest)
  2179. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  2180. tutorialLib.TutorialManager:setStep(Int32, StepData)
  2181. tutorialLib.TutorialManager:<createTutorialFunction>m__C8(Int32)
  2182. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2183. Engine.Time.Timer:update(Int32)
  2184. Engine.Time.TimersManager:update()
  2185. app.<updateTimers>c__Iterator0:MoveNext()
  2186. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2187.  
  2188. [Log:]
  2189. uid < pt > 1856923227959305
  2190. [Stacktrace:]
  2191. Server.SUtils:debugParams(URLRequest, String)
  2192. Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
  2193. Server.LocalServer:call(URLRequest, Action`2)
  2194. Engine.Net.HTTPService:startRequest(URLRequest)
  2195. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  2196. tutorialLib.TutorialManager:setStep(Int32, StepData)
  2197. tutorialLib.TutorialManager:<createTutorialFunction>m__C8(Int32)
  2198. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2199. Engine.Time.Timer:update(Int32)
  2200. Engine.Time.TimersManager:update()
  2201. app.<updateTimers>c__Iterator0:MoveNext()
  2202. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2203.  
  2204. [Log:]
  2205. atk < pt > 1d08f63508bada1ff24b53c46d9c6b04
  2206. [Stacktrace:]
  2207. Server.SUtils:debugParams(URLRequest, String)
  2208. Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
  2209. Server.LocalServer:call(URLRequest, Action`2)
  2210. Engine.Net.HTTPService:startRequest(URLRequest)
  2211. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  2212. tutorialLib.TutorialManager:setStep(Int32, StepData)
  2213. tutorialLib.TutorialManager:<createTutorialFunction>m__C8(Int32)
  2214. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2215. Engine.Time.Timer:update(Int32)
  2216. Engine.Time.TimersManager:update()
  2217. app.<updateTimers>c__Iterator0:MoveNext()
  2218. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2219.  
  2220. [Log:]
  2221. ssn < pt > 409844
  2222. [Stacktrace:]
  2223. Server.SUtils:debugParams(URLRequest, String)
  2224. Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
  2225. Server.LocalServer:call(URLRequest, Action`2)
  2226. Engine.Net.HTTPService:startRequest(URLRequest)
  2227. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  2228. tutorialLib.TutorialManager:setStep(Int32, StepData)
  2229. tutorialLib.TutorialManager:<createTutorialFunction>m__C8(Int32)
  2230. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2231. Engine.Time.Timer:update(Int32)
  2232. Engine.Time.TimersManager:update()
  2233. app.<updateTimers>c__Iterator0:MoveNext()
  2234. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2235.  
  2236. [Log:]
  2237. t < pt > {"tl":71}
  2238. [Stacktrace:]
  2239. Server.SUtils:debugParams(URLRequest, String)
  2240. Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
  2241. Server.LocalServer:call(URLRequest, Action`2)
  2242. Engine.Net.HTTPService:startRequest(URLRequest)
  2243. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  2244. tutorialLib.TutorialManager:setStep(Int32, StepData)
  2245. tutorialLib.TutorialManager:<createTutorialFunction>m__C8(Int32)
  2246. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2247. Engine.Time.Timer:update(Int32)
  2248. Engine.Time.TimersManager:update()
  2249. app.<updateTimers>c__Iterator0:MoveNext()
  2250. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2251.  
  2252. [Log:]
  2253. session < pt > 409844
  2254. [Stacktrace:]
  2255. Server.SUtils:debugParams(URLRequest, String)
  2256. Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
  2257. Server.LocalServer:call(URLRequest, Action`2)
  2258. Engine.Net.HTTPService:startRequest(URLRequest)
  2259. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  2260. tutorialLib.TutorialManager:setStep(Int32, StepData)
  2261. tutorialLib.TutorialManager:<createTutorialFunction>m__C8(Int32)
  2262. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2263. Engine.Time.Timer:update(Int32)
  2264. Engine.Time.TimersManager:update()
  2265. app.<updateTimers>c__Iterator0:MoveNext()
  2266. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2267.  
  2268. [Log:]
  2269. counter < pt > 0
  2270. [Stacktrace:]
  2271. Server.SUtils:debugParams(URLRequest, String)
  2272. Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
  2273. Server.LocalServer:call(URLRequest, Action`2)
  2274. Engine.Net.HTTPService:startRequest(URLRequest)
  2275. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  2276. tutorialLib.TutorialManager:setStep(Int32, StepData)
  2277. tutorialLib.TutorialManager:<createTutorialFunction>m__C8(Int32)
  2278. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2279. Engine.Time.Timer:update(Int32)
  2280. Engine.Time.TimersManager:update()
  2281. app.<updateTimers>c__Iterator0:MoveNext()
  2282. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2283.  
  2284. [Log:]
  2285. md5 < pt > 69c33d022cccbb02d64c82c9359d35c1
  2286. [Stacktrace:]
  2287. Server.SUtils:debugParams(URLRequest, String)
  2288. Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
  2289. Server.LocalServer:call(URLRequest, Action`2)
  2290. Engine.Net.HTTPService:startRequest(URLRequest)
  2291. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  2292. tutorialLib.TutorialManager:setStep(Int32, StepData)
  2293. tutorialLib.TutorialManager:<createTutorialFunction>m__C8(Int32)
  2294. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2295. Engine.Time.Timer:update(Int32)
  2296. Engine.Time.TimersManager:update()
  2297. app.<updateTimers>c__Iterator0:MoveNext()
  2298. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2299.  
  2300. [Log:]
  2301. ----------------------------- end pt---------------------------------
  2302. [Stacktrace:]
  2303. Server.SUtils:debugParams(URLRequest, String)
  2304. Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
  2305. Server.LocalServer:call(URLRequest, Action`2)
  2306. Engine.Net.HTTPService:startRequest(URLRequest)
  2307. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  2308. tutorialLib.TutorialManager:setStep(Int32, StepData)
  2309. tutorialLib.TutorialManager:<createTutorialFunction>m__C8(Int32)
  2310. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2311. Engine.Time.Timer:update(Int32)
  2312. Engine.Time.TimersManager:update()
  2313. app.<updateTimers>c__Iterator0:MoveNext()
  2314. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2315.  
  2316. [Log:]
  2317. NOT IMPLEMENTED
  2318. [Stacktrace:]
  2319. tutorialLib.TutorialManager:setStep(Int32, StepData)
  2320. tutorialLib.TutorialManager:<createTutorialFunction>m__C8(Int32)
  2321. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2322. Engine.Time.Timer:update(Int32)
  2323. Engine.Time.TimersManager:update()
  2324. app.<updateTimers>c__Iterator0:MoveNext()
  2325. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2326.  
  2327. [Log:]
  2328. [DevToDev] 2018/07/30 16:06:03 : Metric Tutorial added to storage
  2329. [Stacktrace:]
  2330. DevToDev.Core.Utils.Log:R(String, Object[])
  2331. DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
  2332. DevToDev.Logic.User:AddEvent(Event)
  2333. tutorialLib.TutorialManager:setStep(Int32, StepData)
  2334. tutorialLib.TutorialManager:<createTutorialFunction>m__C8(Int32)
  2335. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2336. Engine.Time.Timer:update(Int32)
  2337. Engine.Time.TimersManager:update()
  2338. app.<updateTimers>c__Iterator0:MoveNext()
  2339. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2340.  
  2341. [Log:]
  2342. SET_PAUSE: True
  2343. [Stacktrace:]
  2344. app.Game:set_paused(Boolean)
  2345. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2346. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2347. Engine.Time.Timer:update(Int32)
  2348. Engine.Time.TimersManager:update()
  2349. app.<updateTimers>c__Iterator0:MoveNext()
  2350. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2351.  
  2352. [Log:]
  2353. STEP = 72
  2354. [Stacktrace:]
  2355. tutorialLib.TutorialManager:setStep(Int32, StepData)
  2356. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2357. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2358. Engine.Time.Timer:update(Int32)
  2359. Engine.Time.TimersManager:update()
  2360. app.<updateTimers>c__Iterator0:MoveNext()
  2361. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2362.  
  2363. [Log:]
  2364. sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
  2365. [Stacktrace:]
  2366. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  2367. tutorialLib.TutorialManager:setStep(Int32, StepData)
  2368. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2369. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2370. Engine.Time.Timer:update(Int32)
  2371. Engine.Time.TimersManager:update()
  2372. app.<updateTimers>c__Iterator0:MoveNext()
  2373. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2374.  
  2375. [Log:]
  2376. startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
  2377. [Stacktrace:]
  2378. Engine.Net.HTTPService:startRequest(URLRequest)
  2379. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  2380. tutorialLib.TutorialManager:setStep(Int32, StepData)
  2381. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2382. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2383. Engine.Time.Timer:update(Int32)
  2384. Engine.Time.TimersManager:update()
  2385. app.<updateTimers>c__Iterator0:MoveNext()
  2386. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2387.  
  2388. [Log:]
  2389. ----------------------------- start pt---------------------------------
  2390. [Stacktrace:]
  2391. Server.SUtils:debugParams(URLRequest, String)
  2392. Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
  2393. Server.LocalServer:call(URLRequest, Action`2)
  2394. Engine.Net.HTTPService:startRequest(URLRequest)
  2395. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  2396. tutorialLib.TutorialManager:setStep(Int32, StepData)
  2397. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2398. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2399. Engine.Time.Timer:update(Int32)
  2400. Engine.Time.TimersManager:update()
  2401. app.<updateTimers>c__Iterator0:MoveNext()
  2402. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2403.  
  2404. [Log:]
  2405. uid < pt > 1856923227959305
  2406. [Stacktrace:]
  2407. Server.SUtils:debugParams(URLRequest, String)
  2408. Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
  2409. Server.LocalServer:call(URLRequest, Action`2)
  2410. Engine.Net.HTTPService:startRequest(URLRequest)
  2411. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  2412. tutorialLib.TutorialManager:setStep(Int32, StepData)
  2413. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2414. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2415. Engine.Time.Timer:update(Int32)
  2416. Engine.Time.TimersManager:update()
  2417. app.<updateTimers>c__Iterator0:MoveNext()
  2418. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2419.  
  2420. [Log:]
  2421. atk < pt > 1d08f63508bada1ff24b53c46d9c6b04
  2422. [Stacktrace:]
  2423. Server.SUtils:debugParams(URLRequest, String)
  2424. Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
  2425. Server.LocalServer:call(URLRequest, Action`2)
  2426. Engine.Net.HTTPService:startRequest(URLRequest)
  2427. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  2428. tutorialLib.TutorialManager:setStep(Int32, StepData)
  2429. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2430. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2431. Engine.Time.Timer:update(Int32)
  2432. Engine.Time.TimersManager:update()
  2433. app.<updateTimers>c__Iterator0:MoveNext()
  2434. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2435.  
  2436. [Log:]
  2437. ssn < pt > 409844
  2438. [Stacktrace:]
  2439. Server.SUtils:debugParams(URLRequest, String)
  2440. Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
  2441. Server.LocalServer:call(URLRequest, Action`2)
  2442. Engine.Net.HTTPService:startRequest(URLRequest)
  2443. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  2444. tutorialLib.TutorialManager:setStep(Int32, StepData)
  2445. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2446. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2447. Engine.Time.Timer:update(Int32)
  2448. Engine.Time.TimersManager:update()
  2449. app.<updateTimers>c__Iterator0:MoveNext()
  2450. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2451.  
  2452. [Log:]
  2453. t < pt > {"tl":72}
  2454. [Stacktrace:]
  2455. Server.SUtils:debugParams(URLRequest, String)
  2456. Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
  2457. Server.LocalServer:call(URLRequest, Action`2)
  2458. Engine.Net.HTTPService:startRequest(URLRequest)
  2459. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  2460. tutorialLib.TutorialManager:setStep(Int32, StepData)
  2461. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2462. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2463. Engine.Time.Timer:update(Int32)
  2464. Engine.Time.TimersManager:update()
  2465. app.<updateTimers>c__Iterator0:MoveNext()
  2466. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2467.  
  2468. [Log:]
  2469. session < pt > 409844
  2470. [Stacktrace:]
  2471. Server.SUtils:debugParams(URLRequest, String)
  2472. Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
  2473. Server.LocalServer:call(URLRequest, Action`2)
  2474. Engine.Net.HTTPService:startRequest(URLRequest)
  2475. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  2476. tutorialLib.TutorialManager:setStep(Int32, StepData)
  2477. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2478. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2479. Engine.Time.Timer:update(Int32)
  2480. Engine.Time.TimersManager:update()
  2481. app.<updateTimers>c__Iterator0:MoveNext()
  2482. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2483.  
  2484. [Log:]
  2485. counter < pt > 1
  2486. [Stacktrace:]
  2487. Server.SUtils:debugParams(URLRequest, String)
  2488. Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
  2489. Server.LocalServer:call(URLRequest, Action`2)
  2490. Engine.Net.HTTPService:startRequest(URLRequest)
  2491. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  2492. tutorialLib.TutorialManager:setStep(Int32, StepData)
  2493. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2494. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2495. Engine.Time.Timer:update(Int32)
  2496. Engine.Time.TimersManager:update()
  2497. app.<updateTimers>c__Iterator0:MoveNext()
  2498. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2499.  
  2500. [Log:]
  2501. md5 < pt > f75844edcab509b68b7df4945e766851
  2502. [Stacktrace:]
  2503. Server.SUtils:debugParams(URLRequest, String)
  2504. Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
  2505. Server.LocalServer:call(URLRequest, Action`2)
  2506. Engine.Net.HTTPService:startRequest(URLRequest)
  2507. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  2508. tutorialLib.TutorialManager:setStep(Int32, StepData)
  2509. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2510. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2511. Engine.Time.Timer:update(Int32)
  2512. Engine.Time.TimersManager:update()
  2513. app.<updateTimers>c__Iterator0:MoveNext()
  2514. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2515.  
  2516. [Log:]
  2517. ----------------------------- end pt---------------------------------
  2518. [Stacktrace:]
  2519. Server.SUtils:debugParams(URLRequest, String)
  2520. Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
  2521. Server.LocalServer:call(URLRequest, Action`2)
  2522. Engine.Net.HTTPService:startRequest(URLRequest)
  2523. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  2524. tutorialLib.TutorialManager:setStep(Int32, StepData)
  2525. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2526. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2527. Engine.Time.Timer:update(Int32)
  2528. Engine.Time.TimersManager:update()
  2529. app.<updateTimers>c__Iterator0:MoveNext()
  2530. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2531.  
  2532. [Log:]
  2533. NOT IMPLEMENTED
  2534. [Stacktrace:]
  2535. tutorialLib.TutorialManager:setStep(Int32, StepData)
  2536. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2537. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2538. Engine.Time.Timer:update(Int32)
  2539. Engine.Time.TimersManager:update()
  2540. app.<updateTimers>c__Iterator0:MoveNext()
  2541. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2542.  
  2543. [Log:]
  2544. [DevToDev] 2018/07/30 16:06:03 : Metric Tutorial added to storage
  2545. [Stacktrace:]
  2546. DevToDev.Core.Utils.Log:R(String, Object[])
  2547. DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
  2548. DevToDev.Logic.User:AddEvent(Event)
  2549. tutorialLib.TutorialManager:setStep(Int32, StepData)
  2550. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2551. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2552. Engine.Time.Timer:update(Int32)
  2553. Engine.Time.TimersManager:update()
  2554. app.<updateTimers>c__Iterator0:MoveNext()
  2555. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2556.  
  2557. [Log:]
  2558. SET_PAUSE: True
  2559. [Stacktrace:]
  2560. app.Game:set_paused(Boolean)
  2561. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2562. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2563. Engine.Time.Timer:update(Int32)
  2564. Engine.Time.TimersManager:update()
  2565. app.<updateTimers>c__Iterator0:MoveNext()
  2566. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2567.  
  2568. [Log:]
  2569. SET_PAUSE: True
  2570. [Stacktrace:]
  2571. app.Game:set_paused(Boolean)
  2572. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2573. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2574. Engine.Time.Timer:update(Int32)
  2575. Engine.Time.TimersManager:update()
  2576. app.<updateTimers>c__Iterator0:MoveNext()
  2577. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2578.  
  2579. [Log:]
  2580. SET_PAUSE: True
  2581. [Stacktrace:]
  2582. app.Game:set_paused(Boolean)
  2583. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2584. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2585. Engine.Time.Timer:update(Int32)
  2586. Engine.Time.TimersManager:update()
  2587. app.<updateTimers>c__Iterator0:MoveNext()
  2588. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2589.  
  2590. [Log:]
  2591. SET_PAUSE: True
  2592. [Stacktrace:]
  2593. app.Game:set_paused(Boolean)
  2594. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2595. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2596. Engine.Time.Timer:update(Int32)
  2597. Engine.Time.TimersManager:update()
  2598. app.<updateTimers>c__Iterator0:MoveNext()
  2599. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2600.  
  2601. [Log:]
  2602. SET_PAUSE: True
  2603. [Stacktrace:]
  2604. app.Game:set_paused(Boolean)
  2605. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2606. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2607. Engine.Time.Timer:update(Int32)
  2608. Engine.Time.TimersManager:update()
  2609. app.<updateTimers>c__Iterator0:MoveNext()
  2610. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2611.  
  2612. [Log:]
  2613. SET_PAUSE: True
  2614. [Stacktrace:]
  2615. app.Game:set_paused(Boolean)
  2616. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2617. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2618. Engine.Time.Timer:update(Int32)
  2619. Engine.Time.TimersManager:update()
  2620. app.<updateTimers>c__Iterator0:MoveNext()
  2621. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2622.  
  2623. [Log:]
  2624. SET_PAUSE: True
  2625. [Stacktrace:]
  2626. app.Game:set_paused(Boolean)
  2627. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2628. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2629. Engine.Time.Timer:update(Int32)
  2630. Engine.Time.TimersManager:update()
  2631. app.<updateTimers>c__Iterator0:MoveNext()
  2632. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2633.  
  2634. [Log:]
  2635. SET_PAUSE: True
  2636. [Stacktrace:]
  2637. app.Game:set_paused(Boolean)
  2638. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2639. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2640. Engine.Time.Timer:update(Int32)
  2641. Engine.Time.TimersManager:update()
  2642. app.<updateTimers>c__Iterator0:MoveNext()
  2643. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2644.  
  2645. [Log:]
  2646. SET_PAUSE: True
  2647. [Stacktrace:]
  2648. app.Game:set_paused(Boolean)
  2649. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2650. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2651. Engine.Time.Timer:update(Int32)
  2652. Engine.Time.TimersManager:update()
  2653. app.<updateTimers>c__Iterator0:MoveNext()
  2654. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2655.  
  2656. [Log:]
  2657. SET_PAUSE: True
  2658. [Stacktrace:]
  2659. app.Game:set_paused(Boolean)
  2660. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2661. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2662. Engine.Time.Timer:update(Int32)
  2663. Engine.Time.TimersManager:update()
  2664. app.<updateTimers>c__Iterator0:MoveNext()
  2665. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2666.  
  2667. [Log:]
  2668. SET_PAUSE: True
  2669. [Stacktrace:]
  2670. app.Game:set_paused(Boolean)
  2671. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2672. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2673. Engine.Time.Timer:update(Int32)
  2674. Engine.Time.TimersManager:update()
  2675. app.<updateTimers>c__Iterator0:MoveNext()
  2676. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2677.  
  2678. [Log:]
  2679. SET_PAUSE: True
  2680. [Stacktrace:]
  2681. app.Game:set_paused(Boolean)
  2682. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2683. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2684. Engine.Time.Timer:update(Int32)
  2685. Engine.Time.TimersManager:update()
  2686. app.<updateTimers>c__Iterator0:MoveNext()
  2687. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2688.  
  2689. [Log:]
  2690. SET_PAUSE: True
  2691. [Stacktrace:]
  2692. app.Game:set_paused(Boolean)
  2693. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2694. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2695. Engine.Time.Timer:update(Int32)
  2696. Engine.Time.TimersManager:update()
  2697. app.<updateTimers>c__Iterator0:MoveNext()
  2698. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2699.  
  2700. [Log:]
  2701. SET_PAUSE: True
  2702. [Stacktrace:]
  2703. app.Game:set_paused(Boolean)
  2704. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2705. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2706. Engine.Time.Timer:update(Int32)
  2707. Engine.Time.TimersManager:update()
  2708. app.<updateTimers>c__Iterator0:MoveNext()
  2709. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2710.  
  2711. [Log:]
  2712. SET_PAUSE: True
  2713. [Stacktrace:]
  2714. app.Game:set_paused(Boolean)
  2715. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2716. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2717. Engine.Time.Timer:update(Int32)
  2718. Engine.Time.TimersManager:update()
  2719. app.<updateTimers>c__Iterator0:MoveNext()
  2720. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2721.  
  2722. [Log:]
  2723. SET_PAUSE: True
  2724. [Stacktrace:]
  2725. app.Game:set_paused(Boolean)
  2726. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2727. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2728. Engine.Time.Timer:update(Int32)
  2729. Engine.Time.TimersManager:update()
  2730. app.<updateTimers>c__Iterator0:MoveNext()
  2731. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2732.  
  2733. [Log:]
  2734. SET_PAUSE: True
  2735. [Stacktrace:]
  2736. app.Game:set_paused(Boolean)
  2737. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2738. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2739. Engine.Time.Timer:update(Int32)
  2740. Engine.Time.TimersManager:update()
  2741. app.<updateTimers>c__Iterator0:MoveNext()
  2742. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2743.  
  2744. [Log:]
  2745. SET_PAUSE: True
  2746. [Stacktrace:]
  2747. app.Game:set_paused(Boolean)
  2748. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2749. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2750. Engine.Time.Timer:update(Int32)
  2751. Engine.Time.TimersManager:update()
  2752. app.<updateTimers>c__Iterator0:MoveNext()
  2753. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2754.  
  2755. [Log:]
  2756. SET_PAUSE: True
  2757. [Stacktrace:]
  2758. app.Game:set_paused(Boolean)
  2759. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2760. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2761. Engine.Time.Timer:update(Int32)
  2762. Engine.Time.TimersManager:update()
  2763. app.<updateTimers>c__Iterator0:MoveNext()
  2764. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2765.  
  2766. [Log:]
  2767. SET_PAUSE: True
  2768. [Stacktrace:]
  2769. app.Game:set_paused(Boolean)
  2770. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2771. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2772. Engine.Time.Timer:update(Int32)
  2773. Engine.Time.TimersManager:update()
  2774. app.<updateTimers>c__Iterator0:MoveNext()
  2775. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2776.  
  2777. [Log:]
  2778. SET_PAUSE: True
  2779. [Stacktrace:]
  2780. app.Game:set_paused(Boolean)
  2781. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2782. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2783. Engine.Time.Timer:update(Int32)
  2784. Engine.Time.TimersManager:update()
  2785. app.<updateTimers>c__Iterator0:MoveNext()
  2786. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2787.  
  2788. [Log:]
  2789. SET_PAUSE: True
  2790. [Stacktrace:]
  2791. app.Game:set_paused(Boolean)
  2792. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2793. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2794. Engine.Time.Timer:update(Int32)
  2795. Engine.Time.TimersManager:update()
  2796. app.<updateTimers>c__Iterator0:MoveNext()
  2797. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2798.  
  2799. [Log:]
  2800. SET_PAUSE: True
  2801. [Stacktrace:]
  2802. app.Game:set_paused(Boolean)
  2803. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2804. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2805. Engine.Time.Timer:update(Int32)
  2806. Engine.Time.TimersManager:update()
  2807. app.<updateTimers>c__Iterator0:MoveNext()
  2808. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2809.  
  2810. [Log:]
  2811. SET_PAUSE: True
  2812. [Stacktrace:]
  2813. app.Game:set_paused(Boolean)
  2814. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2815. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2816. Engine.Time.Timer:update(Int32)
  2817. Engine.Time.TimersManager:update()
  2818. app.<updateTimers>c__Iterator0:MoveNext()
  2819. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2820.  
  2821. [Log:]
  2822. SET_PAUSE: True
  2823. [Stacktrace:]
  2824. app.Game:set_paused(Boolean)
  2825. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2826. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2827. Engine.Time.Timer:update(Int32)
  2828. Engine.Time.TimersManager:update()
  2829. app.<updateTimers>c__Iterator0:MoveNext()
  2830. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2831.  
  2832. [Log:]
  2833. SET_PAUSE: True
  2834. [Stacktrace:]
  2835. app.Game:set_paused(Boolean)
  2836. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2837. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2838. Engine.Time.Timer:update(Int32)
  2839. Engine.Time.TimersManager:update()
  2840. app.<updateTimers>c__Iterator0:MoveNext()
  2841. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2842.  
  2843. [Log:]
  2844. SET_PAUSE: True
  2845. [Stacktrace:]
  2846. app.Game:set_paused(Boolean)
  2847. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2848. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2849. Engine.Time.Timer:update(Int32)
  2850. Engine.Time.TimersManager:update()
  2851. app.<updateTimers>c__Iterator0:MoveNext()
  2852. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2853.  
  2854. [Log:]
  2855. SET_PAUSE: True
  2856. [Stacktrace:]
  2857. app.Game:set_paused(Boolean)
  2858. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2859. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2860. Engine.Time.Timer:update(Int32)
  2861. Engine.Time.TimersManager:update()
  2862. app.<updateTimers>c__Iterator0:MoveNext()
  2863. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2864.  
  2865. [Log:]
  2866. SET_PAUSE: True
  2867. [Stacktrace:]
  2868. app.Game:set_paused(Boolean)
  2869. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2870. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2871. Engine.Time.Timer:update(Int32)
  2872. Engine.Time.TimersManager:update()
  2873. app.<updateTimers>c__Iterator0:MoveNext()
  2874. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2875.  
  2876. [Log:]
  2877. SET_PAUSE: True
  2878. [Stacktrace:]
  2879. app.Game:set_paused(Boolean)
  2880. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2881. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2882. Engine.Time.Timer:update(Int32)
  2883. Engine.Time.TimersManager:update()
  2884. app.<updateTimers>c__Iterator0:MoveNext()
  2885. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2886.  
  2887. [Log:]
  2888. SET_PAUSE: True
  2889. [Stacktrace:]
  2890. app.Game:set_paused(Boolean)
  2891. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2892. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2893. Engine.Time.Timer:update(Int32)
  2894. Engine.Time.TimersManager:update()
  2895. app.<updateTimers>c__Iterator0:MoveNext()
  2896. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2897.  
  2898. [Log:]
  2899. SET_PAUSE: True
  2900. [Stacktrace:]
  2901. app.Game:set_paused(Boolean)
  2902. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2903. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2904. Engine.Time.Timer:update(Int32)
  2905. Engine.Time.TimersManager:update()
  2906. app.<updateTimers>c__Iterator0:MoveNext()
  2907. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2908.  
  2909. [Log:]
  2910. SET_PAUSE: True
  2911. [Stacktrace:]
  2912. app.Game:set_paused(Boolean)
  2913. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2914. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2915. Engine.Time.Timer:update(Int32)
  2916. Engine.Time.TimersManager:update()
  2917. app.<updateTimers>c__Iterator0:MoveNext()
  2918. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2919.  
  2920. [Log:]
  2921. SET_PAUSE: True
  2922. [Stacktrace:]
  2923. app.Game:set_paused(Boolean)
  2924. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2925. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2926. Engine.Time.Timer:update(Int32)
  2927. Engine.Time.TimersManager:update()
  2928. app.<updateTimers>c__Iterator0:MoveNext()
  2929. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2930.  
  2931. [Log:]
  2932. SET_PAUSE: True
  2933. [Stacktrace:]
  2934. app.Game:set_paused(Boolean)
  2935. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2936. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2937. Engine.Time.Timer:update(Int32)
  2938. Engine.Time.TimersManager:update()
  2939. app.<updateTimers>c__Iterator0:MoveNext()
  2940. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2941.  
  2942. [Log:]
  2943. SET_PAUSE: True
  2944. [Stacktrace:]
  2945. app.Game:set_paused(Boolean)
  2946. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2947. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2948. Engine.Time.Timer:update(Int32)
  2949. Engine.Time.TimersManager:update()
  2950. app.<updateTimers>c__Iterator0:MoveNext()
  2951. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2952.  
  2953. [Log:]
  2954. SET_PAUSE: True
  2955. [Stacktrace:]
  2956. app.Game:set_paused(Boolean)
  2957. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2958. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2959. Engine.Time.Timer:update(Int32)
  2960. Engine.Time.TimersManager:update()
  2961. app.<updateTimers>c__Iterator0:MoveNext()
  2962. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2963.  
  2964. [Log:]
  2965. SET_PAUSE: True
  2966. [Stacktrace:]
  2967. app.Game:set_paused(Boolean)
  2968. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2969. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2970. Engine.Time.Timer:update(Int32)
  2971. Engine.Time.TimersManager:update()
  2972. app.<updateTimers>c__Iterator0:MoveNext()
  2973. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2974.  
  2975. [Log:]
  2976. SET_PAUSE: True
  2977. [Stacktrace:]
  2978. app.Game:set_paused(Boolean)
  2979. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2980. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2981. Engine.Time.Timer:update(Int32)
  2982. Engine.Time.TimersManager:update()
  2983. app.<updateTimers>c__Iterator0:MoveNext()
  2984. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2985.  
  2986. [Log:]
  2987. SET_PAUSE: True
  2988. [Stacktrace:]
  2989. app.Game:set_paused(Boolean)
  2990. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  2991. tutorialLib.TutorialManager:timerTic(TimerEvent)
  2992. Engine.Time.Timer:update(Int32)
  2993. Engine.Time.TimersManager:update()
  2994. app.<updateTimers>c__Iterator0:MoveNext()
  2995. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2996.  
  2997. [Log:]
  2998. SET_PAUSE: True
  2999. [Stacktrace:]
  3000. app.Game:set_paused(Boolean)
  3001. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3002. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3003. Engine.Time.Timer:update(Int32)
  3004. Engine.Time.TimersManager:update()
  3005. app.<updateTimers>c__Iterator0:MoveNext()
  3006. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3007.  
  3008. [Log:]
  3009. SET_PAUSE: True
  3010. [Stacktrace:]
  3011. app.Game:set_paused(Boolean)
  3012. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3013. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3014. Engine.Time.Timer:update(Int32)
  3015. Engine.Time.TimersManager:update()
  3016. app.<updateTimers>c__Iterator0:MoveNext()
  3017. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3018.  
  3019. [Log:]
  3020. SET_PAUSE: True
  3021. [Stacktrace:]
  3022. app.Game:set_paused(Boolean)
  3023. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3024. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3025. Engine.Time.Timer:update(Int32)
  3026. Engine.Time.TimersManager:update()
  3027. app.<updateTimers>c__Iterator0:MoveNext()
  3028. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3029.  
  3030. [Log:]
  3031. SET_PAUSE: True
  3032. [Stacktrace:]
  3033. app.Game:set_paused(Boolean)
  3034. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3035. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3036. Engine.Time.Timer:update(Int32)
  3037. Engine.Time.TimersManager:update()
  3038. app.<updateTimers>c__Iterator0:MoveNext()
  3039. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3040.  
  3041. [Log:]
  3042. SET_PAUSE: True
  3043. [Stacktrace:]
  3044. app.Game:set_paused(Boolean)
  3045. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3046. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3047. Engine.Time.Timer:update(Int32)
  3048. Engine.Time.TimersManager:update()
  3049. app.<updateTimers>c__Iterator0:MoveNext()
  3050. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3051.  
  3052. [Log:]
  3053. SET_PAUSE: True
  3054. [Stacktrace:]
  3055. app.Game:set_paused(Boolean)
  3056. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3057. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3058. Engine.Time.Timer:update(Int32)
  3059. Engine.Time.TimersManager:update()
  3060. app.<updateTimers>c__Iterator0:MoveNext()
  3061. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3062.  
  3063. [Log:]
  3064. SET_PAUSE: True
  3065. [Stacktrace:]
  3066. app.Game:set_paused(Boolean)
  3067. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3068. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3069. Engine.Time.Timer:update(Int32)
  3070. Engine.Time.TimersManager:update()
  3071. app.<updateTimers>c__Iterator0:MoveNext()
  3072. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3073.  
  3074. [Log:]
  3075. SET_PAUSE: True
  3076. [Stacktrace:]
  3077. app.Game:set_paused(Boolean)
  3078. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3079. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3080. Engine.Time.Timer:update(Int32)
  3081. Engine.Time.TimersManager:update()
  3082. app.<updateTimers>c__Iterator0:MoveNext()
  3083. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3084.  
  3085. [Log:]
  3086. SET_PAUSE: True
  3087. [Stacktrace:]
  3088. app.Game:set_paused(Boolean)
  3089. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3090. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3091. Engine.Time.Timer:update(Int32)
  3092. Engine.Time.TimersManager:update()
  3093. app.<updateTimers>c__Iterator0:MoveNext()
  3094. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3095.  
  3096. [Log:]
  3097. SET_PAUSE: True
  3098. [Stacktrace:]
  3099. app.Game:set_paused(Boolean)
  3100. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3101. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3102. Engine.Time.Timer:update(Int32)
  3103. Engine.Time.TimersManager:update()
  3104. app.<updateTimers>c__Iterator0:MoveNext()
  3105. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3106.  
  3107. [Log:]
  3108. SET_PAUSE: True
  3109. [Stacktrace:]
  3110. app.Game:set_paused(Boolean)
  3111. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3112. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3113. Engine.Time.Timer:update(Int32)
  3114. Engine.Time.TimersManager:update()
  3115. app.<updateTimers>c__Iterator0:MoveNext()
  3116. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3117.  
  3118. [Log:]
  3119. SET_PAUSE: True
  3120. [Stacktrace:]
  3121. app.Game:set_paused(Boolean)
  3122. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3123. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3124. Engine.Time.Timer:update(Int32)
  3125. Engine.Time.TimersManager:update()
  3126. app.<updateTimers>c__Iterator0:MoveNext()
  3127. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3128.  
  3129. [Log:]
  3130. SET_PAUSE: True
  3131. [Stacktrace:]
  3132. app.Game:set_paused(Boolean)
  3133. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3134. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3135. Engine.Time.Timer:update(Int32)
  3136. Engine.Time.TimersManager:update()
  3137. app.<updateTimers>c__Iterator0:MoveNext()
  3138. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3139.  
  3140. [Log:]
  3141. SET_PAUSE: True
  3142. [Stacktrace:]
  3143. app.Game:set_paused(Boolean)
  3144. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3145. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3146. Engine.Time.Timer:update(Int32)
  3147. Engine.Time.TimersManager:update()
  3148. app.<updateTimers>c__Iterator0:MoveNext()
  3149. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3150.  
  3151. [Log:]
  3152. SET_PAUSE: True
  3153. [Stacktrace:]
  3154. app.Game:set_paused(Boolean)
  3155. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3156. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3157. Engine.Time.Timer:update(Int32)
  3158. Engine.Time.TimersManager:update()
  3159. app.<updateTimers>c__Iterator0:MoveNext()
  3160. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3161.  
  3162. [Log:]
  3163. SET_PAUSE: True
  3164. [Stacktrace:]
  3165. app.Game:set_paused(Boolean)
  3166. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3167. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3168. Engine.Time.Timer:update(Int32)
  3169. Engine.Time.TimersManager:update()
  3170. app.<updateTimers>c__Iterator0:MoveNext()
  3171. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3172.  
  3173. [Log:]
  3174. SET_PAUSE: True
  3175. [Stacktrace:]
  3176. app.Game:set_paused(Boolean)
  3177. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3178. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3179. Engine.Time.Timer:update(Int32)
  3180. Engine.Time.TimersManager:update()
  3181. app.<updateTimers>c__Iterator0:MoveNext()
  3182. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3183.  
  3184. [Log:]
  3185. SET_PAUSE: True
  3186. [Stacktrace:]
  3187. app.Game:set_paused(Boolean)
  3188. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3189. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3190. Engine.Time.Timer:update(Int32)
  3191. Engine.Time.TimersManager:update()
  3192. app.<updateTimers>c__Iterator0:MoveNext()
  3193. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3194.  
  3195. [Log:]
  3196. SET_PAUSE: True
  3197. [Stacktrace:]
  3198. app.Game:set_paused(Boolean)
  3199. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3200. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3201. Engine.Time.Timer:update(Int32)
  3202. Engine.Time.TimersManager:update()
  3203. app.<updateTimers>c__Iterator0:MoveNext()
  3204. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3205.  
  3206. [Log:]
  3207. SET_PAUSE: True
  3208. [Stacktrace:]
  3209. app.Game:set_paused(Boolean)
  3210. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3211. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3212. Engine.Time.Timer:update(Int32)
  3213. Engine.Time.TimersManager:update()
  3214. app.<updateTimers>c__Iterator0:MoveNext()
  3215. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3216.  
  3217. [Log:]
  3218. SET_PAUSE: True
  3219. [Stacktrace:]
  3220. app.Game:set_paused(Boolean)
  3221. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3222. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3223. Engine.Time.Timer:update(Int32)
  3224. Engine.Time.TimersManager:update()
  3225. app.<updateTimers>c__Iterator0:MoveNext()
  3226. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3227.  
  3228. [Log:]
  3229. SET_PAUSE: True
  3230. [Stacktrace:]
  3231. app.Game:set_paused(Boolean)
  3232. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3233. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3234. Engine.Time.Timer:update(Int32)
  3235. Engine.Time.TimersManager:update()
  3236. app.<updateTimers>c__Iterator0:MoveNext()
  3237. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3238.  
  3239. [Log:]
  3240. SET_PAUSE: True
  3241. [Stacktrace:]
  3242. app.Game:set_paused(Boolean)
  3243. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3244. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3245. Engine.Time.Timer:update(Int32)
  3246. Engine.Time.TimersManager:update()
  3247. app.<updateTimers>c__Iterator0:MoveNext()
  3248. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3249.  
  3250. [Log:]
  3251. SET_PAUSE: True
  3252. [Stacktrace:]
  3253. app.Game:set_paused(Boolean)
  3254. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3255. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3256. Engine.Time.Timer:update(Int32)
  3257. Engine.Time.TimersManager:update()
  3258. app.<updateTimers>c__Iterator0:MoveNext()
  3259. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3260.  
  3261. [Log:]
  3262. SET_PAUSE: True
  3263. [Stacktrace:]
  3264. app.Game:set_paused(Boolean)
  3265. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3266. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3267. Engine.Time.Timer:update(Int32)
  3268. Engine.Time.TimersManager:update()
  3269. app.<updateTimers>c__Iterator0:MoveNext()
  3270. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3271.  
  3272. [Log:]
  3273. SET_PAUSE: True
  3274. [Stacktrace:]
  3275. app.Game:set_paused(Boolean)
  3276. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3277. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3278. Engine.Time.Timer:update(Int32)
  3279. Engine.Time.TimersManager:update()
  3280. app.<updateTimers>c__Iterator0:MoveNext()
  3281. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3282.  
  3283. [Log:]
  3284. SET_PAUSE: True
  3285. [Stacktrace:]
  3286. app.Game:set_paused(Boolean)
  3287. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3288. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3289. Engine.Time.Timer:update(Int32)
  3290. Engine.Time.TimersManager:update()
  3291. app.<updateTimers>c__Iterator0:MoveNext()
  3292. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3293.  
  3294. [Log:]
  3295. SET_PAUSE: True
  3296. [Stacktrace:]
  3297. app.Game:set_paused(Boolean)
  3298. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3299. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3300. Engine.Time.Timer:update(Int32)
  3301. Engine.Time.TimersManager:update()
  3302. app.<updateTimers>c__Iterator0:MoveNext()
  3303. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3304.  
  3305. [Log:]
  3306. SET_PAUSE: True
  3307. [Stacktrace:]
  3308. app.Game:set_paused(Boolean)
  3309. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3310. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3311. Engine.Time.Timer:update(Int32)
  3312. Engine.Time.TimersManager:update()
  3313. app.<updateTimers>c__Iterator0:MoveNext()
  3314. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3315.  
  3316. [Log:]
  3317. SET_PAUSE: True
  3318. [Stacktrace:]
  3319. app.Game:set_paused(Boolean)
  3320. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3321. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3322. Engine.Time.Timer:update(Int32)
  3323. Engine.Time.TimersManager:update()
  3324. app.<updateTimers>c__Iterator0:MoveNext()
  3325. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3326.  
  3327. [Log:]
  3328. SET_PAUSE: True
  3329. [Stacktrace:]
  3330. app.Game:set_paused(Boolean)
  3331. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3332. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3333. Engine.Time.Timer:update(Int32)
  3334. Engine.Time.TimersManager:update()
  3335. app.<updateTimers>c__Iterator0:MoveNext()
  3336. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3337.  
  3338. [Log:]
  3339. SET_PAUSE: True
  3340. [Stacktrace:]
  3341. app.Game:set_paused(Boolean)
  3342. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3343. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3344. Engine.Time.Timer:update(Int32)
  3345. Engine.Time.TimersManager:update()
  3346. app.<updateTimers>c__Iterator0:MoveNext()
  3347. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3348.  
  3349. [Log:]
  3350. SET_PAUSE: True
  3351. [Stacktrace:]
  3352. app.Game:set_paused(Boolean)
  3353. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3354. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3355. Engine.Time.Timer:update(Int32)
  3356. Engine.Time.TimersManager:update()
  3357. app.<updateTimers>c__Iterator0:MoveNext()
  3358. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3359.  
  3360. [Log:]
  3361. SET_PAUSE: True
  3362. [Stacktrace:]
  3363. app.Game:set_paused(Boolean)
  3364. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3365. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3366. Engine.Time.Timer:update(Int32)
  3367. Engine.Time.TimersManager:update()
  3368. app.<updateTimers>c__Iterator0:MoveNext()
  3369. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3370.  
  3371. [Log:]
  3372. SET_PAUSE: True
  3373. [Stacktrace:]
  3374. app.Game:set_paused(Boolean)
  3375. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3376. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3377. Engine.Time.Timer:update(Int32)
  3378. Engine.Time.TimersManager:update()
  3379. app.<updateTimers>c__Iterator0:MoveNext()
  3380. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3381.  
  3382. [Log:]
  3383. SET_PAUSE: True
  3384. [Stacktrace:]
  3385. app.Game:set_paused(Boolean)
  3386. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3387. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3388. Engine.Time.Timer:update(Int32)
  3389. Engine.Time.TimersManager:update()
  3390. app.<updateTimers>c__Iterator0:MoveNext()
  3391. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3392.  
  3393. [Log:]
  3394. SET_PAUSE: True
  3395. [Stacktrace:]
  3396. app.Game:set_paused(Boolean)
  3397. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3398. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3399. Engine.Time.Timer:update(Int32)
  3400. Engine.Time.TimersManager:update()
  3401. app.<updateTimers>c__Iterator0:MoveNext()
  3402. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3403.  
  3404. [Log:]
  3405. SET_PAUSE: True
  3406. [Stacktrace:]
  3407. app.Game:set_paused(Boolean)
  3408. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3409. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3410. Engine.Time.Timer:update(Int32)
  3411. Engine.Time.TimersManager:update()
  3412. app.<updateTimers>c__Iterator0:MoveNext()
  3413. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3414.  
  3415. [Log:]
  3416. SET_PAUSE: True
  3417. [Stacktrace:]
  3418. app.Game:set_paused(Boolean)
  3419. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3420. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3421. Engine.Time.Timer:update(Int32)
  3422. Engine.Time.TimersManager:update()
  3423. app.<updateTimers>c__Iterator0:MoveNext()
  3424. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3425.  
  3426. [Log:]
  3427. SET_PAUSE: True
  3428. [Stacktrace:]
  3429. app.Game:set_paused(Boolean)
  3430. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3431. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3432. Engine.Time.Timer:update(Int32)
  3433. Engine.Time.TimersManager:update()
  3434. app.<updateTimers>c__Iterator0:MoveNext()
  3435. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3436.  
  3437. [Log:]
  3438. SET_PAUSE: True
  3439. [Stacktrace:]
  3440. app.Game:set_paused(Boolean)
  3441. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3442. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3443. Engine.Time.Timer:update(Int32)
  3444. Engine.Time.TimersManager:update()
  3445. app.<updateTimers>c__Iterator0:MoveNext()
  3446. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3447.  
  3448. [Log:]
  3449. SET_PAUSE: True
  3450. [Stacktrace:]
  3451. app.Game:set_paused(Boolean)
  3452. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3453. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3454. Engine.Time.Timer:update(Int32)
  3455. Engine.Time.TimersManager:update()
  3456. app.<updateTimers>c__Iterator0:MoveNext()
  3457. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3458.  
  3459. [Log:]
  3460. SET_PAUSE: True
  3461. [Stacktrace:]
  3462. app.Game:set_paused(Boolean)
  3463. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3464. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3465. Engine.Time.Timer:update(Int32)
  3466. Engine.Time.TimersManager:update()
  3467. app.<updateTimers>c__Iterator0:MoveNext()
  3468. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3469.  
  3470. [Log:]
  3471. SET_PAUSE: True
  3472. [Stacktrace:]
  3473. app.Game:set_paused(Boolean)
  3474. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3475. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3476. Engine.Time.Timer:update(Int32)
  3477. Engine.Time.TimersManager:update()
  3478. app.<updateTimers>c__Iterator0:MoveNext()
  3479. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3480.  
  3481. [Log:]
  3482. SET_PAUSE: True
  3483. [Stacktrace:]
  3484. app.Game:set_paused(Boolean)
  3485. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3486. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3487. Engine.Time.Timer:update(Int32)
  3488. Engine.Time.TimersManager:update()
  3489. app.<updateTimers>c__Iterator0:MoveNext()
  3490. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3491.  
  3492. [Log:]
  3493. SET_PAUSE: True
  3494. [Stacktrace:]
  3495. app.Game:set_paused(Boolean)
  3496. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3497. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3498. Engine.Time.Timer:update(Int32)
  3499. Engine.Time.TimersManager:update()
  3500. app.<updateTimers>c__Iterator0:MoveNext()
  3501. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3502.  
  3503. [Log:]
  3504. SET_PAUSE: True
  3505. [Stacktrace:]
  3506. app.Game:set_paused(Boolean)
  3507. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3508. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3509. Engine.Time.Timer:update(Int32)
  3510. Engine.Time.TimersManager:update()
  3511. app.<updateTimers>c__Iterator0:MoveNext()
  3512. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3513.  
  3514. [Log:]
  3515. SET_PAUSE: True
  3516. [Stacktrace:]
  3517. app.Game:set_paused(Boolean)
  3518. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3519. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3520. Engine.Time.Timer:update(Int32)
  3521. Engine.Time.TimersManager:update()
  3522. app.<updateTimers>c__Iterator0:MoveNext()
  3523. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3524.  
  3525. [Log:]
  3526. SET_PAUSE: True
  3527. [Stacktrace:]
  3528. app.Game:set_paused(Boolean)
  3529. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3530. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3531. Engine.Time.Timer:update(Int32)
  3532. Engine.Time.TimersManager:update()
  3533. app.<updateTimers>c__Iterator0:MoveNext()
  3534. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3535.  
  3536. [Log:]
  3537. SET_PAUSE: True
  3538. [Stacktrace:]
  3539. app.Game:set_paused(Boolean)
  3540. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3541. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3542. Engine.Time.Timer:update(Int32)
  3543. Engine.Time.TimersManager:update()
  3544. app.<updateTimers>c__Iterator0:MoveNext()
  3545. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3546.  
  3547. [Log:]
  3548. SET_PAUSE: True
  3549. [Stacktrace:]
  3550. app.Game:set_paused(Boolean)
  3551. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3552. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3553. Engine.Time.Timer:update(Int32)
  3554. Engine.Time.TimersManager:update()
  3555. app.<updateTimers>c__Iterator0:MoveNext()
  3556. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3557.  
  3558. [Log:]
  3559. SET_PAUSE: True
  3560. [Stacktrace:]
  3561. app.Game:set_paused(Boolean)
  3562. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3563. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3564. Engine.Time.Timer:update(Int32)
  3565. Engine.Time.TimersManager:update()
  3566. app.<updateTimers>c__Iterator0:MoveNext()
  3567. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3568.  
  3569. [Log:]
  3570. SET_PAUSE: True
  3571. [Stacktrace:]
  3572. app.Game:set_paused(Boolean)
  3573. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3574. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3575. Engine.Time.Timer:update(Int32)
  3576. Engine.Time.TimersManager:update()
  3577. app.<updateTimers>c__Iterator0:MoveNext()
  3578. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3579.  
  3580. [Log:]
  3581. SET_PAUSE: True
  3582. [Stacktrace:]
  3583. app.Game:set_paused(Boolean)
  3584. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3585. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3586. Engine.Time.Timer:update(Int32)
  3587. Engine.Time.TimersManager:update()
  3588. app.<updateTimers>c__Iterator0:MoveNext()
  3589. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3590.  
  3591. [Log:]
  3592. SET_PAUSE: True
  3593. [Stacktrace:]
  3594. app.Game:set_paused(Boolean)
  3595. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3596. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3597. Engine.Time.Timer:update(Int32)
  3598. Engine.Time.TimersManager:update()
  3599. app.<updateTimers>c__Iterator0:MoveNext()
  3600. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3601.  
  3602. [Log:]
  3603. SET_PAUSE: True
  3604. [Stacktrace:]
  3605. app.Game:set_paused(Boolean)
  3606. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3607. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3608. Engine.Time.Timer:update(Int32)
  3609. Engine.Time.TimersManager:update()
  3610. app.<updateTimers>c__Iterator0:MoveNext()
  3611. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3612.  
  3613. [Log:]
  3614. SET_PAUSE: True
  3615. [Stacktrace:]
  3616. app.Game:set_paused(Boolean)
  3617. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3618. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3619. Engine.Time.Timer:update(Int32)
  3620. Engine.Time.TimersManager:update()
  3621. app.<updateTimers>c__Iterator0:MoveNext()
  3622. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3623.  
  3624. [Log:]
  3625. SET_PAUSE: True
  3626. [Stacktrace:]
  3627. app.Game:set_paused(Boolean)
  3628. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3629. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3630. Engine.Time.Timer:update(Int32)
  3631. Engine.Time.TimersManager:update()
  3632. app.<updateTimers>c__Iterator0:MoveNext()
  3633. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3634.  
  3635. [Log:]
  3636. SET_PAUSE: True
  3637. [Stacktrace:]
  3638. app.Game:set_paused(Boolean)
  3639. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3640. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3641. Engine.Time.Timer:update(Int32)
  3642. Engine.Time.TimersManager:update()
  3643. app.<updateTimers>c__Iterator0:MoveNext()
  3644. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3645.  
  3646. [Log:]
  3647. SET_PAUSE: True
  3648. [Stacktrace:]
  3649. app.Game:set_paused(Boolean)
  3650. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3651. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3652. Engine.Time.Timer:update(Int32)
  3653. Engine.Time.TimersManager:update()
  3654. app.<updateTimers>c__Iterator0:MoveNext()
  3655. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3656.  
  3657. [Log:]
  3658. SET_PAUSE: True
  3659. [Stacktrace:]
  3660. app.Game:set_paused(Boolean)
  3661. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3662. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3663. Engine.Time.Timer:update(Int32)
  3664. Engine.Time.TimersManager:update()
  3665. app.<updateTimers>c__Iterator0:MoveNext()
  3666. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3667.  
  3668. [Log:]
  3669. SET_PAUSE: True
  3670. [Stacktrace:]
  3671. app.Game:set_paused(Boolean)
  3672. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3673. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3674. Engine.Time.Timer:update(Int32)
  3675. Engine.Time.TimersManager:update()
  3676. app.<updateTimers>c__Iterator0:MoveNext()
  3677. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3678.  
  3679. [Log:]
  3680. SET_PAUSE: True
  3681. [Stacktrace:]
  3682. app.Game:set_paused(Boolean)
  3683. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3684. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3685. Engine.Time.Timer:update(Int32)
  3686. Engine.Time.TimersManager:update()
  3687. app.<updateTimers>c__Iterator0:MoveNext()
  3688. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3689.  
  3690. [Log:]
  3691. SET_PAUSE: True
  3692. [Stacktrace:]
  3693. app.Game:set_paused(Boolean)
  3694. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3695. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3696. Engine.Time.Timer:update(Int32)
  3697. Engine.Time.TimersManager:update()
  3698. app.<updateTimers>c__Iterator0:MoveNext()
  3699. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3700.  
  3701. [Log:]
  3702. SET_PAUSE: True
  3703. [Stacktrace:]
  3704. app.Game:set_paused(Boolean)
  3705. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3706. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3707. Engine.Time.Timer:update(Int32)
  3708. Engine.Time.TimersManager:update()
  3709. app.<updateTimers>c__Iterator0:MoveNext()
  3710. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3711.  
  3712. [Log:]
  3713. SET_PAUSE: True
  3714. [Stacktrace:]
  3715. app.Game:set_paused(Boolean)
  3716. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3717. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3718. Engine.Time.Timer:update(Int32)
  3719. Engine.Time.TimersManager:update()
  3720. app.<updateTimers>c__Iterator0:MoveNext()
  3721. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3722.  
  3723. [Log:]
  3724. SET_PAUSE: True
  3725. [Stacktrace:]
  3726. app.Game:set_paused(Boolean)
  3727. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3728. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3729. Engine.Time.Timer:update(Int32)
  3730. Engine.Time.TimersManager:update()
  3731. app.<updateTimers>c__Iterator0:MoveNext()
  3732. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3733.  
  3734. [Log:]
  3735. SET_PAUSE: True
  3736. [Stacktrace:]
  3737. app.Game:set_paused(Boolean)
  3738. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3739. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3740. Engine.Time.Timer:update(Int32)
  3741. Engine.Time.TimersManager:update()
  3742. app.<updateTimers>c__Iterator0:MoveNext()
  3743. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3744.  
  3745. [Log:]
  3746. SET_PAUSE: True
  3747. [Stacktrace:]
  3748. app.Game:set_paused(Boolean)
  3749. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3750. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3751. Engine.Time.Timer:update(Int32)
  3752. Engine.Time.TimersManager:update()
  3753. app.<updateTimers>c__Iterator0:MoveNext()
  3754. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3755.  
  3756. [Log:]
  3757. SET_PAUSE: True
  3758. [Stacktrace:]
  3759. app.Game:set_paused(Boolean)
  3760. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3761. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3762. Engine.Time.Timer:update(Int32)
  3763. Engine.Time.TimersManager:update()
  3764. app.<updateTimers>c__Iterator0:MoveNext()
  3765. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3766.  
  3767. [Log:]
  3768. SET_PAUSE: True
  3769. [Stacktrace:]
  3770. app.Game:set_paused(Boolean)
  3771. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3772. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3773. Engine.Time.Timer:update(Int32)
  3774. Engine.Time.TimersManager:update()
  3775. app.<updateTimers>c__Iterator0:MoveNext()
  3776. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3777.  
  3778. [Log:]
  3779. SET_PAUSE: True
  3780. [Stacktrace:]
  3781. app.Game:set_paused(Boolean)
  3782. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3783. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3784. Engine.Time.Timer:update(Int32)
  3785. Engine.Time.TimersManager:update()
  3786. app.<updateTimers>c__Iterator0:MoveNext()
  3787. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3788.  
  3789. [Log:]
  3790. SET_PAUSE: True
  3791. [Stacktrace:]
  3792. app.Game:set_paused(Boolean)
  3793. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3794. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3795. Engine.Time.Timer:update(Int32)
  3796. Engine.Time.TimersManager:update()
  3797. app.<updateTimers>c__Iterator0:MoveNext()
  3798. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3799.  
  3800. [Log:]
  3801. SET_PAUSE: True
  3802. [Stacktrace:]
  3803. app.Game:set_paused(Boolean)
  3804. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3805. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3806. Engine.Time.Timer:update(Int32)
  3807. Engine.Time.TimersManager:update()
  3808. app.<updateTimers>c__Iterator0:MoveNext()
  3809. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3810.  
  3811. [Log:]
  3812. SET_PAUSE: True
  3813. [Stacktrace:]
  3814. app.Game:set_paused(Boolean)
  3815. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3816. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3817. Engine.Time.Timer:update(Int32)
  3818. Engine.Time.TimersManager:update()
  3819. app.<updateTimers>c__Iterator0:MoveNext()
  3820. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3821.  
  3822. [Log:]
  3823. SET_PAUSE: True
  3824. [Stacktrace:]
  3825. app.Game:set_paused(Boolean)
  3826. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3827. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3828. Engine.Time.Timer:update(Int32)
  3829. Engine.Time.TimersManager:update()
  3830. app.<updateTimers>c__Iterator0:MoveNext()
  3831. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3832.  
  3833. [Log:]
  3834. SET_PAUSE: True
  3835. [Stacktrace:]
  3836. app.Game:set_paused(Boolean)
  3837. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3838. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3839. Engine.Time.Timer:update(Int32)
  3840. Engine.Time.TimersManager:update()
  3841. app.<updateTimers>c__Iterator0:MoveNext()
  3842. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3843.  
  3844. [Log:]
  3845. SET_PAUSE: True
  3846. [Stacktrace:]
  3847. app.Game:set_paused(Boolean)
  3848. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3849. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3850. Engine.Time.Timer:update(Int32)
  3851. Engine.Time.TimersManager:update()
  3852. app.<updateTimers>c__Iterator0:MoveNext()
  3853. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3854.  
  3855. [Log:]
  3856. SET_PAUSE: True
  3857. [Stacktrace:]
  3858. app.Game:set_paused(Boolean)
  3859. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3860. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3861. Engine.Time.Timer:update(Int32)
  3862. Engine.Time.TimersManager:update()
  3863. app.<updateTimers>c__Iterator0:MoveNext()
  3864. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3865.  
  3866. [Log:]
  3867. SET_PAUSE: True
  3868. [Stacktrace:]
  3869. app.Game:set_paused(Boolean)
  3870. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3871. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3872. Engine.Time.Timer:update(Int32)
  3873. Engine.Time.TimersManager:update()
  3874. app.<updateTimers>c__Iterator0:MoveNext()
  3875. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3876.  
  3877. [Log:]
  3878. SET_PAUSE: True
  3879. [Stacktrace:]
  3880. app.Game:set_paused(Boolean)
  3881. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3882. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3883. Engine.Time.Timer:update(Int32)
  3884. Engine.Time.TimersManager:update()
  3885. app.<updateTimers>c__Iterator0:MoveNext()
  3886. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3887.  
  3888. [Log:]
  3889. SET_PAUSE: True
  3890. [Stacktrace:]
  3891. app.Game:set_paused(Boolean)
  3892. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3893. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3894. Engine.Time.Timer:update(Int32)
  3895. Engine.Time.TimersManager:update()
  3896. app.<updateTimers>c__Iterator0:MoveNext()
  3897. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3898.  
  3899. [Log:]
  3900. SET_PAUSE: True
  3901. [Stacktrace:]
  3902. app.Game:set_paused(Boolean)
  3903. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3904. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3905. Engine.Time.Timer:update(Int32)
  3906. Engine.Time.TimersManager:update()
  3907. app.<updateTimers>c__Iterator0:MoveNext()
  3908. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3909.  
  3910. [Log:]
  3911. SET_PAUSE: True
  3912. [Stacktrace:]
  3913. app.Game:set_paused(Boolean)
  3914. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3915. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3916. Engine.Time.Timer:update(Int32)
  3917. Engine.Time.TimersManager:update()
  3918. app.<updateTimers>c__Iterator0:MoveNext()
  3919. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3920.  
  3921. [Log:]
  3922. SET_PAUSE: True
  3923. [Stacktrace:]
  3924. app.Game:set_paused(Boolean)
  3925. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3926. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3927. Engine.Time.Timer:update(Int32)
  3928. Engine.Time.TimersManager:update()
  3929. app.<updateTimers>c__Iterator0:MoveNext()
  3930. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3931.  
  3932. [Log:]
  3933. SET_PAUSE: True
  3934. [Stacktrace:]
  3935. app.Game:set_paused(Boolean)
  3936. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3937. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3938. Engine.Time.Timer:update(Int32)
  3939. Engine.Time.TimersManager:update()
  3940. app.<updateTimers>c__Iterator0:MoveNext()
  3941. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3942.  
  3943. [Log:]
  3944. SET_PAUSE: True
  3945. [Stacktrace:]
  3946. app.Game:set_paused(Boolean)
  3947. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3948. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3949. Engine.Time.Timer:update(Int32)
  3950. Engine.Time.TimersManager:update()
  3951. app.<updateTimers>c__Iterator0:MoveNext()
  3952. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3953.  
  3954. [Log:]
  3955. SET_PAUSE: True
  3956. [Stacktrace:]
  3957. app.Game:set_paused(Boolean)
  3958. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3959. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3960. Engine.Time.Timer:update(Int32)
  3961. Engine.Time.TimersManager:update()
  3962. app.<updateTimers>c__Iterator0:MoveNext()
  3963. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3964.  
  3965. [Log:]
  3966. SET_PAUSE: True
  3967. [Stacktrace:]
  3968. app.Game:set_paused(Boolean)
  3969. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3970. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3971. Engine.Time.Timer:update(Int32)
  3972. Engine.Time.TimersManager:update()
  3973. app.<updateTimers>c__Iterator0:MoveNext()
  3974. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3975.  
  3976. [Log:]
  3977. SET_PAUSE: True
  3978. [Stacktrace:]
  3979. app.Game:set_paused(Boolean)
  3980. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3981. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3982. Engine.Time.Timer:update(Int32)
  3983. Engine.Time.TimersManager:update()
  3984. app.<updateTimers>c__Iterator0:MoveNext()
  3985. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3986.  
  3987. [Log:]
  3988. SET_PAUSE: True
  3989. [Stacktrace:]
  3990. app.Game:set_paused(Boolean)
  3991. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  3992. tutorialLib.TutorialManager:timerTic(TimerEvent)
  3993. Engine.Time.Timer:update(Int32)
  3994. Engine.Time.TimersManager:update()
  3995. app.<updateTimers>c__Iterator0:MoveNext()
  3996. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  3997.  
  3998. [Log:]
  3999. SET_PAUSE: True
  4000. [Stacktrace:]
  4001. app.Game:set_paused(Boolean)
  4002. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4003. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4004. Engine.Time.Timer:update(Int32)
  4005. Engine.Time.TimersManager:update()
  4006. app.<updateTimers>c__Iterator0:MoveNext()
  4007. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4008.  
  4009. [Log:]
  4010. SET_PAUSE: True
  4011. [Stacktrace:]
  4012. app.Game:set_paused(Boolean)
  4013. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4014. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4015. Engine.Time.Timer:update(Int32)
  4016. Engine.Time.TimersManager:update()
  4017. app.<updateTimers>c__Iterator0:MoveNext()
  4018. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4019.  
  4020. [Log:]
  4021. SET_PAUSE: True
  4022. [Stacktrace:]
  4023. app.Game:set_paused(Boolean)
  4024. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4025. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4026. Engine.Time.Timer:update(Int32)
  4027. Engine.Time.TimersManager:update()
  4028. app.<updateTimers>c__Iterator0:MoveNext()
  4029. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4030.  
  4031. [Log:]
  4032. SET_PAUSE: True
  4033. [Stacktrace:]
  4034. app.Game:set_paused(Boolean)
  4035. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4036. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4037. Engine.Time.Timer:update(Int32)
  4038. Engine.Time.TimersManager:update()
  4039. app.<updateTimers>c__Iterator0:MoveNext()
  4040. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4041.  
  4042. [Log:]
  4043. SET_PAUSE: True
  4044. [Stacktrace:]
  4045. app.Game:set_paused(Boolean)
  4046. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4047. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4048. Engine.Time.Timer:update(Int32)
  4049. Engine.Time.TimersManager:update()
  4050. app.<updateTimers>c__Iterator0:MoveNext()
  4051. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4052.  
  4053. [Log:]
  4054. SET_PAUSE: True
  4055. [Stacktrace:]
  4056. app.Game:set_paused(Boolean)
  4057. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4058. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4059. Engine.Time.Timer:update(Int32)
  4060. Engine.Time.TimersManager:update()
  4061. app.<updateTimers>c__Iterator0:MoveNext()
  4062. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4063.  
  4064. [Log:]
  4065. SET_PAUSE: True
  4066. [Stacktrace:]
  4067. app.Game:set_paused(Boolean)
  4068. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4069. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4070. Engine.Time.Timer:update(Int32)
  4071. Engine.Time.TimersManager:update()
  4072. app.<updateTimers>c__Iterator0:MoveNext()
  4073. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4074.  
  4075. [Log:]
  4076. SET_PAUSE: True
  4077. [Stacktrace:]
  4078. app.Game:set_paused(Boolean)
  4079. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4080. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4081. Engine.Time.Timer:update(Int32)
  4082. Engine.Time.TimersManager:update()
  4083. app.<updateTimers>c__Iterator0:MoveNext()
  4084. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4085.  
  4086. [Log:]
  4087. SET_PAUSE: True
  4088. [Stacktrace:]
  4089. app.Game:set_paused(Boolean)
  4090. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4091. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4092. Engine.Time.Timer:update(Int32)
  4093. Engine.Time.TimersManager:update()
  4094. app.<updateTimers>c__Iterator0:MoveNext()
  4095. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4096.  
  4097. [Log:]
  4098. SET_PAUSE: True
  4099. [Stacktrace:]
  4100. app.Game:set_paused(Boolean)
  4101. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4102. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4103. Engine.Time.Timer:update(Int32)
  4104. Engine.Time.TimersManager:update()
  4105. app.<updateTimers>c__Iterator0:MoveNext()
  4106. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4107.  
  4108. [Log:]
  4109. SET_PAUSE: True
  4110. [Stacktrace:]
  4111. app.Game:set_paused(Boolean)
  4112. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4113. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4114. Engine.Time.Timer:update(Int32)
  4115. Engine.Time.TimersManager:update()
  4116. app.<updateTimers>c__Iterator0:MoveNext()
  4117. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4118.  
  4119. [Log:]
  4120. SET_PAUSE: True
  4121. [Stacktrace:]
  4122. app.Game:set_paused(Boolean)
  4123. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4124. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4125. Engine.Time.Timer:update(Int32)
  4126. Engine.Time.TimersManager:update()
  4127. app.<updateTimers>c__Iterator0:MoveNext()
  4128. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4129.  
  4130. [Log:]
  4131. SET_PAUSE: True
  4132. [Stacktrace:]
  4133. app.Game:set_paused(Boolean)
  4134. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4135. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4136. Engine.Time.Timer:update(Int32)
  4137. Engine.Time.TimersManager:update()
  4138. app.<updateTimers>c__Iterator0:MoveNext()
  4139. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4140.  
  4141. [Log:]
  4142. SET_PAUSE: True
  4143. [Stacktrace:]
  4144. app.Game:set_paused(Boolean)
  4145. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4146. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4147. Engine.Time.Timer:update(Int32)
  4148. Engine.Time.TimersManager:update()
  4149. app.<updateTimers>c__Iterator0:MoveNext()
  4150. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4151.  
  4152. [Log:]
  4153. SET_PAUSE: True
  4154. [Stacktrace:]
  4155. app.Game:set_paused(Boolean)
  4156. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4157. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4158. Engine.Time.Timer:update(Int32)
  4159. Engine.Time.TimersManager:update()
  4160. app.<updateTimers>c__Iterator0:MoveNext()
  4161. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4162.  
  4163. [Log:]
  4164. SET_PAUSE: True
  4165. [Stacktrace:]
  4166. app.Game:set_paused(Boolean)
  4167. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4168. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4169. Engine.Time.Timer:update(Int32)
  4170. Engine.Time.TimersManager:update()
  4171. app.<updateTimers>c__Iterator0:MoveNext()
  4172. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4173.  
  4174. [Log:]
  4175. SET_PAUSE: True
  4176. [Stacktrace:]
  4177. app.Game:set_paused(Boolean)
  4178. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4179. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4180. Engine.Time.Timer:update(Int32)
  4181. Engine.Time.TimersManager:update()
  4182. app.<updateTimers>c__Iterator0:MoveNext()
  4183. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4184.  
  4185. [Log:]
  4186. SET_PAUSE: True
  4187. [Stacktrace:]
  4188. app.Game:set_paused(Boolean)
  4189. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4190. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4191. Engine.Time.Timer:update(Int32)
  4192. Engine.Time.TimersManager:update()
  4193. app.<updateTimers>c__Iterator0:MoveNext()
  4194. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4195.  
  4196. [Log:]
  4197. SET_PAUSE: True
  4198. [Stacktrace:]
  4199. app.Game:set_paused(Boolean)
  4200. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4201. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4202. Engine.Time.Timer:update(Int32)
  4203. Engine.Time.TimersManager:update()
  4204. app.<updateTimers>c__Iterator0:MoveNext()
  4205. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4206.  
  4207. [Log:]
  4208. SET_PAUSE: True
  4209. [Stacktrace:]
  4210. app.Game:set_paused(Boolean)
  4211. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4212. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4213. Engine.Time.Timer:update(Int32)
  4214. Engine.Time.TimersManager:update()
  4215. app.<updateTimers>c__Iterator0:MoveNext()
  4216. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4217.  
  4218. [Log:]
  4219. SET_PAUSE: True
  4220. [Stacktrace:]
  4221. app.Game:set_paused(Boolean)
  4222. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4223. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4224. Engine.Time.Timer:update(Int32)
  4225. Engine.Time.TimersManager:update()
  4226. app.<updateTimers>c__Iterator0:MoveNext()
  4227. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4228.  
  4229. [Log:]
  4230. SET_PAUSE: True
  4231. [Stacktrace:]
  4232. app.Game:set_paused(Boolean)
  4233. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4234. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4235. Engine.Time.Timer:update(Int32)
  4236. Engine.Time.TimersManager:update()
  4237. app.<updateTimers>c__Iterator0:MoveNext()
  4238. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4239.  
  4240. [Log:]
  4241. SET_PAUSE: True
  4242. [Stacktrace:]
  4243. app.Game:set_paused(Boolean)
  4244. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4245. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4246. Engine.Time.Timer:update(Int32)
  4247. Engine.Time.TimersManager:update()
  4248. app.<updateTimers>c__Iterator0:MoveNext()
  4249. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4250.  
  4251. [Log:]
  4252. SET_PAUSE: True
  4253. [Stacktrace:]
  4254. app.Game:set_paused(Boolean)
  4255. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4256. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4257. Engine.Time.Timer:update(Int32)
  4258. Engine.Time.TimersManager:update()
  4259. app.<updateTimers>c__Iterator0:MoveNext()
  4260. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4261.  
  4262. [Log:]
  4263. SET_PAUSE: True
  4264. [Stacktrace:]
  4265. app.Game:set_paused(Boolean)
  4266. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4267. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4268. Engine.Time.Timer:update(Int32)
  4269. Engine.Time.TimersManager:update()
  4270. app.<updateTimers>c__Iterator0:MoveNext()
  4271. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4272.  
  4273. [Log:]
  4274. SET_PAUSE: True
  4275. [Stacktrace:]
  4276. app.Game:set_paused(Boolean)
  4277. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4278. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4279. Engine.Time.Timer:update(Int32)
  4280. Engine.Time.TimersManager:update()
  4281. app.<updateTimers>c__Iterator0:MoveNext()
  4282. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4283.  
  4284. [Log:]
  4285. SET_PAUSE: True
  4286. [Stacktrace:]
  4287. app.Game:set_paused(Boolean)
  4288. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4289. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4290. Engine.Time.Timer:update(Int32)
  4291. Engine.Time.TimersManager:update()
  4292. app.<updateTimers>c__Iterator0:MoveNext()
  4293. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4294.  
  4295. [Log:]
  4296. SET_PAUSE: True
  4297. [Stacktrace:]
  4298. app.Game:set_paused(Boolean)
  4299. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4300. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4301. Engine.Time.Timer:update(Int32)
  4302. Engine.Time.TimersManager:update()
  4303. app.<updateTimers>c__Iterator0:MoveNext()
  4304. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4305.  
  4306. [Log:]
  4307. SET_PAUSE: True
  4308. [Stacktrace:]
  4309. app.Game:set_paused(Boolean)
  4310. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4311. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4312. Engine.Time.Timer:update(Int32)
  4313. Engine.Time.TimersManager:update()
  4314. app.<updateTimers>c__Iterator0:MoveNext()
  4315. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4316.  
  4317. [Log:]
  4318. SET_PAUSE: True
  4319. [Stacktrace:]
  4320. app.Game:set_paused(Boolean)
  4321. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4322. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4323. Engine.Time.Timer:update(Int32)
  4324. Engine.Time.TimersManager:update()
  4325. app.<updateTimers>c__Iterator0:MoveNext()
  4326. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4327.  
  4328. [Log:]
  4329. SET_PAUSE: True
  4330. [Stacktrace:]
  4331. app.Game:set_paused(Boolean)
  4332. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4333. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4334. Engine.Time.Timer:update(Int32)
  4335. Engine.Time.TimersManager:update()
  4336. app.<updateTimers>c__Iterator0:MoveNext()
  4337. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4338.  
  4339. [Log:]
  4340. SET_PAUSE: True
  4341. [Stacktrace:]
  4342. app.Game:set_paused(Boolean)
  4343. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4344. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4345. Engine.Time.Timer:update(Int32)
  4346. Engine.Time.TimersManager:update()
  4347. app.<updateTimers>c__Iterator0:MoveNext()
  4348. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4349.  
  4350. [Log:]
  4351. SET_PAUSE: True
  4352. [Stacktrace:]
  4353. app.Game:set_paused(Boolean)
  4354. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4355. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4356. Engine.Time.Timer:update(Int32)
  4357. Engine.Time.TimersManager:update()
  4358. app.<updateTimers>c__Iterator0:MoveNext()
  4359. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4360.  
  4361. [Log:]
  4362. SET_PAUSE: True
  4363. [Stacktrace:]
  4364. app.Game:set_paused(Boolean)
  4365. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4366. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4367. Engine.Time.Timer:update(Int32)
  4368. Engine.Time.TimersManager:update()
  4369. app.<updateTimers>c__Iterator0:MoveNext()
  4370. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4371.  
  4372. [Log:]
  4373. SET_PAUSE: True
  4374. [Stacktrace:]
  4375. app.Game:set_paused(Boolean)
  4376. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4377. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4378. Engine.Time.Timer:update(Int32)
  4379. Engine.Time.TimersManager:update()
  4380. app.<updateTimers>c__Iterator0:MoveNext()
  4381. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4382.  
  4383. [Log:]
  4384. SET_PAUSE: True
  4385. [Stacktrace:]
  4386. app.Game:set_paused(Boolean)
  4387. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4388. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4389. Engine.Time.Timer:update(Int32)
  4390. Engine.Time.TimersManager:update()
  4391. app.<updateTimers>c__Iterator0:MoveNext()
  4392. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4393.  
  4394. [Log:]
  4395. SET_PAUSE: True
  4396. [Stacktrace:]
  4397. app.Game:set_paused(Boolean)
  4398. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4399. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4400. Engine.Time.Timer:update(Int32)
  4401. Engine.Time.TimersManager:update()
  4402. app.<updateTimers>c__Iterator0:MoveNext()
  4403. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4404.  
  4405. [Log:]
  4406. SET_PAUSE: True
  4407. [Stacktrace:]
  4408. app.Game:set_paused(Boolean)
  4409. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4410. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4411. Engine.Time.Timer:update(Int32)
  4412. Engine.Time.TimersManager:update()
  4413. app.<updateTimers>c__Iterator0:MoveNext()
  4414. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4415.  
  4416. [Log:]
  4417. SET_PAUSE: True
  4418. [Stacktrace:]
  4419. app.Game:set_paused(Boolean)
  4420. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4421. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4422. Engine.Time.Timer:update(Int32)
  4423. Engine.Time.TimersManager:update()
  4424. app.<updateTimers>c__Iterator0:MoveNext()
  4425. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4426.  
  4427. [Log:]
  4428. SET_PAUSE: True
  4429. [Stacktrace:]
  4430. app.Game:set_paused(Boolean)
  4431. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4432. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4433. Engine.Time.Timer:update(Int32)
  4434. Engine.Time.TimersManager:update()
  4435. app.<updateTimers>c__Iterator0:MoveNext()
  4436. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4437.  
  4438. [Log:]
  4439. SET_PAUSE: True
  4440. [Stacktrace:]
  4441. app.Game:set_paused(Boolean)
  4442. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4443. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4444. Engine.Time.Timer:update(Int32)
  4445. Engine.Time.TimersManager:update()
  4446. app.<updateTimers>c__Iterator0:MoveNext()
  4447. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4448.  
  4449. [Log:]
  4450. SET_PAUSE: True
  4451. [Stacktrace:]
  4452. app.Game:set_paused(Boolean)
  4453. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4454. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4455. Engine.Time.Timer:update(Int32)
  4456. Engine.Time.TimersManager:update()
  4457. app.<updateTimers>c__Iterator0:MoveNext()
  4458. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4459.  
  4460. [Log:]
  4461. SET_PAUSE: True
  4462. [Stacktrace:]
  4463. app.Game:set_paused(Boolean)
  4464. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4465. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4466. Engine.Time.Timer:update(Int32)
  4467. Engine.Time.TimersManager:update()
  4468. app.<updateTimers>c__Iterator0:MoveNext()
  4469. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4470.  
  4471. [Log:]
  4472. SET_PAUSE: True
  4473. [Stacktrace:]
  4474. app.Game:set_paused(Boolean)
  4475. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4476. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4477. Engine.Time.Timer:update(Int32)
  4478. Engine.Time.TimersManager:update()
  4479. app.<updateTimers>c__Iterator0:MoveNext()
  4480. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4481.  
  4482. [Log:]
  4483. SET_PAUSE: True
  4484. [Stacktrace:]
  4485. app.Game:set_paused(Boolean)
  4486. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4487. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4488. Engine.Time.Timer:update(Int32)
  4489. Engine.Time.TimersManager:update()
  4490. app.<updateTimers>c__Iterator0:MoveNext()
  4491. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4492.  
  4493. [Log:]
  4494. SET_PAUSE: True
  4495. [Stacktrace:]
  4496. app.Game:set_paused(Boolean)
  4497. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4498. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4499. Engine.Time.Timer:update(Int32)
  4500. Engine.Time.TimersManager:update()
  4501. app.<updateTimers>c__Iterator0:MoveNext()
  4502. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4503.  
  4504. [Log:]
  4505. SET_PAUSE: True
  4506. [Stacktrace:]
  4507. app.Game:set_paused(Boolean)
  4508. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4509. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4510. Engine.Time.Timer:update(Int32)
  4511. Engine.Time.TimersManager:update()
  4512. app.<updateTimers>c__Iterator0:MoveNext()
  4513. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4514.  
  4515. [Log:]
  4516. SET_PAUSE: True
  4517. [Stacktrace:]
  4518. app.Game:set_paused(Boolean)
  4519. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4520. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4521. Engine.Time.Timer:update(Int32)
  4522. Engine.Time.TimersManager:update()
  4523. app.<updateTimers>c__Iterator0:MoveNext()
  4524. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4525.  
  4526. [Log:]
  4527. SET_PAUSE: True
  4528. [Stacktrace:]
  4529. app.Game:set_paused(Boolean)
  4530. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4531. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4532. Engine.Time.Timer:update(Int32)
  4533. Engine.Time.TimersManager:update()
  4534. app.<updateTimers>c__Iterator0:MoveNext()
  4535. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4536.  
  4537. [Log:]
  4538. SET_PAUSE: True
  4539. [Stacktrace:]
  4540. app.Game:set_paused(Boolean)
  4541. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4542. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4543. Engine.Time.Timer:update(Int32)
  4544. Engine.Time.TimersManager:update()
  4545. app.<updateTimers>c__Iterator0:MoveNext()
  4546. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4547.  
  4548. [Log:]
  4549. SET_PAUSE: True
  4550. [Stacktrace:]
  4551. app.Game:set_paused(Boolean)
  4552. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4553. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4554. Engine.Time.Timer:update(Int32)
  4555. Engine.Time.TimersManager:update()
  4556. app.<updateTimers>c__Iterator0:MoveNext()
  4557. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4558.  
  4559. [Log:]
  4560. SET_PAUSE: True
  4561. [Stacktrace:]
  4562. app.Game:set_paused(Boolean)
  4563. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4564. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4565. Engine.Time.Timer:update(Int32)
  4566. Engine.Time.TimersManager:update()
  4567. app.<updateTimers>c__Iterator0:MoveNext()
  4568. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4569.  
  4570. [Log:]
  4571. SET_PAUSE: True
  4572. [Stacktrace:]
  4573. app.Game:set_paused(Boolean)
  4574. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4575. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4576. Engine.Time.Timer:update(Int32)
  4577. Engine.Time.TimersManager:update()
  4578. app.<updateTimers>c__Iterator0:MoveNext()
  4579. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4580.  
  4581. [Log:]
  4582. SET_PAUSE: True
  4583. [Stacktrace:]
  4584. app.Game:set_paused(Boolean)
  4585. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4586. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4587. Engine.Time.Timer:update(Int32)
  4588. Engine.Time.TimersManager:update()
  4589. app.<updateTimers>c__Iterator0:MoveNext()
  4590. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4591.  
  4592. [Log:]
  4593. SET_PAUSE: True
  4594. [Stacktrace:]
  4595. app.Game:set_paused(Boolean)
  4596. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4597. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4598. Engine.Time.Timer:update(Int32)
  4599. Engine.Time.TimersManager:update()
  4600. app.<updateTimers>c__Iterator0:MoveNext()
  4601. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4602.  
  4603. [Log:]
  4604. SET_PAUSE: True
  4605. [Stacktrace:]
  4606. app.Game:set_paused(Boolean)
  4607. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4608. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4609. Engine.Time.Timer:update(Int32)
  4610. Engine.Time.TimersManager:update()
  4611. app.<updateTimers>c__Iterator0:MoveNext()
  4612. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4613.  
  4614. [Log:]
  4615. SET_PAUSE: True
  4616. [Stacktrace:]
  4617. app.Game:set_paused(Boolean)
  4618. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4619. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4620. Engine.Time.Timer:update(Int32)
  4621. Engine.Time.TimersManager:update()
  4622. app.<updateTimers>c__Iterator0:MoveNext()
  4623. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4624.  
  4625. [Log:]
  4626. SET_PAUSE: True
  4627. [Stacktrace:]
  4628. app.Game:set_paused(Boolean)
  4629. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4630. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4631. Engine.Time.Timer:update(Int32)
  4632. Engine.Time.TimersManager:update()
  4633. app.<updateTimers>c__Iterator0:MoveNext()
  4634. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4635.  
  4636. [Log:]
  4637. SET_PAUSE: True
  4638. [Stacktrace:]
  4639. app.Game:set_paused(Boolean)
  4640. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4641. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4642. Engine.Time.Timer:update(Int32)
  4643. Engine.Time.TimersManager:update()
  4644. app.<updateTimers>c__Iterator0:MoveNext()
  4645. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4646.  
  4647. [Log:]
  4648. SET_PAUSE: True
  4649. [Stacktrace:]
  4650. app.Game:set_paused(Boolean)
  4651. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4652. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4653. Engine.Time.Timer:update(Int32)
  4654. Engine.Time.TimersManager:update()
  4655. app.<updateTimers>c__Iterator0:MoveNext()
  4656. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4657.  
  4658. [Log:]
  4659. SET_PAUSE: True
  4660. [Stacktrace:]
  4661. app.Game:set_paused(Boolean)
  4662. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4663. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4664. Engine.Time.Timer:update(Int32)
  4665. Engine.Time.TimersManager:update()
  4666. app.<updateTimers>c__Iterator0:MoveNext()
  4667. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4668.  
  4669. [Log:]
  4670. SET_PAUSE: True
  4671. [Stacktrace:]
  4672. app.Game:set_paused(Boolean)
  4673. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4674. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4675. Engine.Time.Timer:update(Int32)
  4676. Engine.Time.TimersManager:update()
  4677. app.<updateTimers>c__Iterator0:MoveNext()
  4678. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4679.  
  4680. [Log:]
  4681. SET_PAUSE: True
  4682. [Stacktrace:]
  4683. app.Game:set_paused(Boolean)
  4684. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4685. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4686. Engine.Time.Timer:update(Int32)
  4687. Engine.Time.TimersManager:update()
  4688. app.<updateTimers>c__Iterator0:MoveNext()
  4689. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4690.  
  4691. [Log:]
  4692. SET_PAUSE: True
  4693. [Stacktrace:]
  4694. app.Game:set_paused(Boolean)
  4695. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4696. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4697. Engine.Time.Timer:update(Int32)
  4698. Engine.Time.TimersManager:update()
  4699. app.<updateTimers>c__Iterator0:MoveNext()
  4700. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4701.  
  4702. [Log:]
  4703. SET_PAUSE: True
  4704. [Stacktrace:]
  4705. app.Game:set_paused(Boolean)
  4706. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4707. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4708. Engine.Time.Timer:update(Int32)
  4709. Engine.Time.TimersManager:update()
  4710. app.<updateTimers>c__Iterator0:MoveNext()
  4711. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4712.  
  4713. [Log:]
  4714. SET_PAUSE: True
  4715. [Stacktrace:]
  4716. app.Game:set_paused(Boolean)
  4717. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4718. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4719. Engine.Time.Timer:update(Int32)
  4720. Engine.Time.TimersManager:update()
  4721. app.<updateTimers>c__Iterator0:MoveNext()
  4722. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4723.  
  4724. [Log:]
  4725. SET_PAUSE: True
  4726. [Stacktrace:]
  4727. app.Game:set_paused(Boolean)
  4728. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4729. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4730. Engine.Time.Timer:update(Int32)
  4731. Engine.Time.TimersManager:update()
  4732. app.<updateTimers>c__Iterator0:MoveNext()
  4733. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4734.  
  4735. [Log:]
  4736. SET_PAUSE: True
  4737. [Stacktrace:]
  4738. app.Game:set_paused(Boolean)
  4739. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4740. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4741. Engine.Time.Timer:update(Int32)
  4742. Engine.Time.TimersManager:update()
  4743. app.<updateTimers>c__Iterator0:MoveNext()
  4744. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4745.  
  4746. [Log:]
  4747. SET_PAUSE: True
  4748. [Stacktrace:]
  4749. app.Game:set_paused(Boolean)
  4750. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4751. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4752. Engine.Time.Timer:update(Int32)
  4753. Engine.Time.TimersManager:update()
  4754. app.<updateTimers>c__Iterator0:MoveNext()
  4755. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4756.  
  4757. [Log:]
  4758. SET_PAUSE: True
  4759. [Stacktrace:]
  4760. app.Game:set_paused(Boolean)
  4761. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4762. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4763. Engine.Time.Timer:update(Int32)
  4764. Engine.Time.TimersManager:update()
  4765. app.<updateTimers>c__Iterator0:MoveNext()
  4766. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4767.  
  4768. [Log:]
  4769. SET_PAUSE: True
  4770. [Stacktrace:]
  4771. app.Game:set_paused(Boolean)
  4772. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4773. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4774. Engine.Time.Timer:update(Int32)
  4775. Engine.Time.TimersManager:update()
  4776. app.<updateTimers>c__Iterator0:MoveNext()
  4777. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4778.  
  4779. [Log:]
  4780. SET_PAUSE: True
  4781. [Stacktrace:]
  4782. app.Game:set_paused(Boolean)
  4783. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4784. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4785. Engine.Time.Timer:update(Int32)
  4786. Engine.Time.TimersManager:update()
  4787. app.<updateTimers>c__Iterator0:MoveNext()
  4788. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4789.  
  4790. [Log:]
  4791. SET_PAUSE: True
  4792. [Stacktrace:]
  4793. app.Game:set_paused(Boolean)
  4794. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4795. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4796. Engine.Time.Timer:update(Int32)
  4797. Engine.Time.TimersManager:update()
  4798. app.<updateTimers>c__Iterator0:MoveNext()
  4799. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4800.  
  4801. [Log:]
  4802. SET_PAUSE: True
  4803. [Stacktrace:]
  4804. app.Game:set_paused(Boolean)
  4805. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4806. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4807. Engine.Time.Timer:update(Int32)
  4808. Engine.Time.TimersManager:update()
  4809. app.<updateTimers>c__Iterator0:MoveNext()
  4810. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4811.  
  4812. [Log:]
  4813. SET_PAUSE: True
  4814. [Stacktrace:]
  4815. app.Game:set_paused(Boolean)
  4816. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4817. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4818. Engine.Time.Timer:update(Int32)
  4819. Engine.Time.TimersManager:update()
  4820. app.<updateTimers>c__Iterator0:MoveNext()
  4821. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4822.  
  4823. [Log:]
  4824. SET_PAUSE: True
  4825. [Stacktrace:]
  4826. app.Game:set_paused(Boolean)
  4827. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4828. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4829. Engine.Time.Timer:update(Int32)
  4830. Engine.Time.TimersManager:update()
  4831. app.<updateTimers>c__Iterator0:MoveNext()
  4832. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4833.  
  4834. [Log:]
  4835. SET_PAUSE: True
  4836. [Stacktrace:]
  4837. app.Game:set_paused(Boolean)
  4838. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4839. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4840. Engine.Time.Timer:update(Int32)
  4841. Engine.Time.TimersManager:update()
  4842. app.<updateTimers>c__Iterator0:MoveNext()
  4843. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4844.  
  4845. [Log:]
  4846. SET_PAUSE: True
  4847. [Stacktrace:]
  4848. app.Game:set_paused(Boolean)
  4849. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4850. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4851. Engine.Time.Timer:update(Int32)
  4852. Engine.Time.TimersManager:update()
  4853. app.<updateTimers>c__Iterator0:MoveNext()
  4854. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4855.  
  4856. [Log:]
  4857. SET_PAUSE: True
  4858. [Stacktrace:]
  4859. app.Game:set_paused(Boolean)
  4860. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4861. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4862. Engine.Time.Timer:update(Int32)
  4863. Engine.Time.TimersManager:update()
  4864. app.<updateTimers>c__Iterator0:MoveNext()
  4865. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4866.  
  4867. [Log:]
  4868. SET_PAUSE: True
  4869. [Stacktrace:]
  4870. app.Game:set_paused(Boolean)
  4871. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4872. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4873. Engine.Time.Timer:update(Int32)
  4874. Engine.Time.TimersManager:update()
  4875. app.<updateTimers>c__Iterator0:MoveNext()
  4876. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4877.  
  4878. [Log:]
  4879. SET_PAUSE: True
  4880. [Stacktrace:]
  4881. app.Game:set_paused(Boolean)
  4882. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4883. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4884. Engine.Time.Timer:update(Int32)
  4885. Engine.Time.TimersManager:update()
  4886. app.<updateTimers>c__Iterator0:MoveNext()
  4887. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4888.  
  4889. [Log:]
  4890. SET_PAUSE: True
  4891. [Stacktrace:]
  4892. app.Game:set_paused(Boolean)
  4893. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4894. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4895. Engine.Time.Timer:update(Int32)
  4896. Engine.Time.TimersManager:update()
  4897. app.<updateTimers>c__Iterator0:MoveNext()
  4898. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4899.  
  4900. [Log:]
  4901. SET_PAUSE: True
  4902. [Stacktrace:]
  4903. app.Game:set_paused(Boolean)
  4904. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4905. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4906. Engine.Time.Timer:update(Int32)
  4907. Engine.Time.TimersManager:update()
  4908. app.<updateTimers>c__Iterator0:MoveNext()
  4909. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4910.  
  4911. [Log:]
  4912. SET_PAUSE: True
  4913. [Stacktrace:]
  4914. app.Game:set_paused(Boolean)
  4915. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4916. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4917. Engine.Time.Timer:update(Int32)
  4918. Engine.Time.TimersManager:update()
  4919. app.<updateTimers>c__Iterator0:MoveNext()
  4920. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4921.  
  4922. [Log:]
  4923. SET_PAUSE: True
  4924. [Stacktrace:]
  4925. app.Game:set_paused(Boolean)
  4926. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4927. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4928. Engine.Time.Timer:update(Int32)
  4929. Engine.Time.TimersManager:update()
  4930. app.<updateTimers>c__Iterator0:MoveNext()
  4931. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4932.  
  4933. [Log:]
  4934. SET_PAUSE: True
  4935. [Stacktrace:]
  4936. app.Game:set_paused(Boolean)
  4937. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4938. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4939. Engine.Time.Timer:update(Int32)
  4940. Engine.Time.TimersManager:update()
  4941. app.<updateTimers>c__Iterator0:MoveNext()
  4942. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4943.  
  4944. [Log:]
  4945. SET_PAUSE: True
  4946. [Stacktrace:]
  4947. app.Game:set_paused(Boolean)
  4948. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4949. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4950. Engine.Time.Timer:update(Int32)
  4951. Engine.Time.TimersManager:update()
  4952. app.<updateTimers>c__Iterator0:MoveNext()
  4953. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4954.  
  4955. [Log:]
  4956. SET_PAUSE: True
  4957. [Stacktrace:]
  4958. app.Game:set_paused(Boolean)
  4959. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4960. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4961. Engine.Time.Timer:update(Int32)
  4962. Engine.Time.TimersManager:update()
  4963. app.<updateTimers>c__Iterator0:MoveNext()
  4964. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4965.  
  4966. [Log:]
  4967. SET_PAUSE: True
  4968. [Stacktrace:]
  4969. app.Game:set_paused(Boolean)
  4970. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4971. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4972. Engine.Time.Timer:update(Int32)
  4973. Engine.Time.TimersManager:update()
  4974. app.<updateTimers>c__Iterator0:MoveNext()
  4975. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4976.  
  4977. [Log:]
  4978. SET_PAUSE: True
  4979. [Stacktrace:]
  4980. app.Game:set_paused(Boolean)
  4981. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4982. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4983. Engine.Time.Timer:update(Int32)
  4984. Engine.Time.TimersManager:update()
  4985. app.<updateTimers>c__Iterator0:MoveNext()
  4986. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4987.  
  4988. [Log:]
  4989. SET_PAUSE: True
  4990. [Stacktrace:]
  4991. app.Game:set_paused(Boolean)
  4992. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  4993. tutorialLib.TutorialManager:timerTic(TimerEvent)
  4994. Engine.Time.Timer:update(Int32)
  4995. Engine.Time.TimersManager:update()
  4996. app.<updateTimers>c__Iterator0:MoveNext()
  4997. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  4998.  
  4999. [Log:]
  5000. SET_PAUSE: True
  5001. [Stacktrace:]
  5002. app.Game:set_paused(Boolean)
  5003. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5004. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5005. Engine.Time.Timer:update(Int32)
  5006. Engine.Time.TimersManager:update()
  5007. app.<updateTimers>c__Iterator0:MoveNext()
  5008. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5009.  
  5010. [Log:]
  5011. SET_PAUSE: True
  5012. [Stacktrace:]
  5013. app.Game:set_paused(Boolean)
  5014. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5015. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5016. Engine.Time.Timer:update(Int32)
  5017. Engine.Time.TimersManager:update()
  5018. app.<updateTimers>c__Iterator0:MoveNext()
  5019. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5020.  
  5021. [Log:]
  5022. SET_PAUSE: True
  5023. [Stacktrace:]
  5024. app.Game:set_paused(Boolean)
  5025. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5026. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5027. Engine.Time.Timer:update(Int32)
  5028. Engine.Time.TimersManager:update()
  5029. app.<updateTimers>c__Iterator0:MoveNext()
  5030. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5031.  
  5032. [Log:]
  5033. SET_PAUSE: True
  5034. [Stacktrace:]
  5035. app.Game:set_paused(Boolean)
  5036. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5037. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5038. Engine.Time.Timer:update(Int32)
  5039. Engine.Time.TimersManager:update()
  5040. app.<updateTimers>c__Iterator0:MoveNext()
  5041. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5042.  
  5043. [Log:]
  5044. SET_PAUSE: True
  5045. [Stacktrace:]
  5046. app.Game:set_paused(Boolean)
  5047. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5048. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5049. Engine.Time.Timer:update(Int32)
  5050. Engine.Time.TimersManager:update()
  5051. app.<updateTimers>c__Iterator0:MoveNext()
  5052. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5053.  
  5054. [Log:]
  5055. SET_PAUSE: True
  5056. [Stacktrace:]
  5057. app.Game:set_paused(Boolean)
  5058. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5059. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5060. Engine.Time.Timer:update(Int32)
  5061. Engine.Time.TimersManager:update()
  5062. app.<updateTimers>c__Iterator0:MoveNext()
  5063. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5064.  
  5065. [Log:]
  5066. SET_PAUSE: True
  5067. [Stacktrace:]
  5068. app.Game:set_paused(Boolean)
  5069. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5070. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5071. Engine.Time.Timer:update(Int32)
  5072. Engine.Time.TimersManager:update()
  5073. app.<updateTimers>c__Iterator0:MoveNext()
  5074. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5075.  
  5076. [Log:]
  5077. SET_PAUSE: True
  5078. [Stacktrace:]
  5079. app.Game:set_paused(Boolean)
  5080. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5081. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5082. Engine.Time.Timer:update(Int32)
  5083. Engine.Time.TimersManager:update()
  5084. app.<updateTimers>c__Iterator0:MoveNext()
  5085. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5086.  
  5087. [Log:]
  5088. SET_PAUSE: True
  5089. [Stacktrace:]
  5090. app.Game:set_paused(Boolean)
  5091. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5092. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5093. Engine.Time.Timer:update(Int32)
  5094. Engine.Time.TimersManager:update()
  5095. app.<updateTimers>c__Iterator0:MoveNext()
  5096. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5097.  
  5098. [Log:]
  5099. SET_PAUSE: True
  5100. [Stacktrace:]
  5101. app.Game:set_paused(Boolean)
  5102. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5103. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5104. Engine.Time.Timer:update(Int32)
  5105. Engine.Time.TimersManager:update()
  5106. app.<updateTimers>c__Iterator0:MoveNext()
  5107. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5108.  
  5109. [Log:]
  5110. SET_PAUSE: True
  5111. [Stacktrace:]
  5112. app.Game:set_paused(Boolean)
  5113. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5114. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5115. Engine.Time.Timer:update(Int32)
  5116. Engine.Time.TimersManager:update()
  5117. app.<updateTimers>c__Iterator0:MoveNext()
  5118. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5119.  
  5120. [Log:]
  5121. SET_PAUSE: True
  5122. [Stacktrace:]
  5123. app.Game:set_paused(Boolean)
  5124. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5125. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5126. Engine.Time.Timer:update(Int32)
  5127. Engine.Time.TimersManager:update()
  5128. app.<updateTimers>c__Iterator0:MoveNext()
  5129. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5130.  
  5131. [Log:]
  5132. SET_PAUSE: True
  5133. [Stacktrace:]
  5134. app.Game:set_paused(Boolean)
  5135. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5136. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5137. Engine.Time.Timer:update(Int32)
  5138. Engine.Time.TimersManager:update()
  5139. app.<updateTimers>c__Iterator0:MoveNext()
  5140. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5141.  
  5142. [Log:]
  5143. SET_PAUSE: True
  5144. [Stacktrace:]
  5145. app.Game:set_paused(Boolean)
  5146. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5147. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5148. Engine.Time.Timer:update(Int32)
  5149. Engine.Time.TimersManager:update()
  5150. app.<updateTimers>c__Iterator0:MoveNext()
  5151. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5152.  
  5153. [Log:]
  5154. SET_PAUSE: True
  5155. [Stacktrace:]
  5156. app.Game:set_paused(Boolean)
  5157. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5158. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5159. Engine.Time.Timer:update(Int32)
  5160. Engine.Time.TimersManager:update()
  5161. app.<updateTimers>c__Iterator0:MoveNext()
  5162. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5163.  
  5164. [Log:]
  5165. SET_PAUSE: True
  5166. [Stacktrace:]
  5167. app.Game:set_paused(Boolean)
  5168. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5169. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5170. Engine.Time.Timer:update(Int32)
  5171. Engine.Time.TimersManager:update()
  5172. app.<updateTimers>c__Iterator0:MoveNext()
  5173. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5174.  
  5175. [Log:]
  5176. SET_PAUSE: True
  5177. [Stacktrace:]
  5178. app.Game:set_paused(Boolean)
  5179. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5180. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5181. Engine.Time.Timer:update(Int32)
  5182. Engine.Time.TimersManager:update()
  5183. app.<updateTimers>c__Iterator0:MoveNext()
  5184. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5185.  
  5186. [Log:]
  5187. SET_PAUSE: True
  5188. [Stacktrace:]
  5189. app.Game:set_paused(Boolean)
  5190. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5191. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5192. Engine.Time.Timer:update(Int32)
  5193. Engine.Time.TimersManager:update()
  5194. app.<updateTimers>c__Iterator0:MoveNext()
  5195. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5196.  
  5197. [Log:]
  5198. SET_PAUSE: True
  5199. [Stacktrace:]
  5200. app.Game:set_paused(Boolean)
  5201. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5202. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5203. Engine.Time.Timer:update(Int32)
  5204. Engine.Time.TimersManager:update()
  5205. app.<updateTimers>c__Iterator0:MoveNext()
  5206. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5207.  
  5208. [Log:]
  5209. SET_PAUSE: True
  5210. [Stacktrace:]
  5211. app.Game:set_paused(Boolean)
  5212. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5213. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5214. Engine.Time.Timer:update(Int32)
  5215. Engine.Time.TimersManager:update()
  5216. app.<updateTimers>c__Iterator0:MoveNext()
  5217. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5218.  
  5219. [Log:]
  5220. SET_PAUSE: True
  5221. [Stacktrace:]
  5222. app.Game:set_paused(Boolean)
  5223. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5224. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5225. Engine.Time.Timer:update(Int32)
  5226. Engine.Time.TimersManager:update()
  5227. app.<updateTimers>c__Iterator0:MoveNext()
  5228. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5229.  
  5230. [Log:]
  5231. SET_PAUSE: True
  5232. [Stacktrace:]
  5233. app.Game:set_paused(Boolean)
  5234. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5235. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5236. Engine.Time.Timer:update(Int32)
  5237. Engine.Time.TimersManager:update()
  5238. app.<updateTimers>c__Iterator0:MoveNext()
  5239. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5240.  
  5241. [Log:]
  5242. SET_PAUSE: True
  5243. [Stacktrace:]
  5244. app.Game:set_paused(Boolean)
  5245. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5246. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5247. Engine.Time.Timer:update(Int32)
  5248. Engine.Time.TimersManager:update()
  5249. app.<updateTimers>c__Iterator0:MoveNext()
  5250. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5251.  
  5252. [Log:]
  5253. SET_PAUSE: True
  5254. [Stacktrace:]
  5255. app.Game:set_paused(Boolean)
  5256. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5257. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5258. Engine.Time.Timer:update(Int32)
  5259. Engine.Time.TimersManager:update()
  5260. app.<updateTimers>c__Iterator0:MoveNext()
  5261. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5262.  
  5263. [Log:]
  5264. SET_PAUSE: True
  5265. [Stacktrace:]
  5266. app.Game:set_paused(Boolean)
  5267. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5268. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5269. Engine.Time.Timer:update(Int32)
  5270. Engine.Time.TimersManager:update()
  5271. app.<updateTimers>c__Iterator0:MoveNext()
  5272. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5273.  
  5274. [Log:]
  5275. SET_PAUSE: True
  5276. [Stacktrace:]
  5277. app.Game:set_paused(Boolean)
  5278. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5279. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5280. Engine.Time.Timer:update(Int32)
  5281. Engine.Time.TimersManager:update()
  5282. app.<updateTimers>c__Iterator0:MoveNext()
  5283. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5284.  
  5285. [Log:]
  5286. SET_PAUSE: True
  5287. [Stacktrace:]
  5288. app.Game:set_paused(Boolean)
  5289. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5290. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5291. Engine.Time.Timer:update(Int32)
  5292. Engine.Time.TimersManager:update()
  5293. app.<updateTimers>c__Iterator0:MoveNext()
  5294. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5295.  
  5296. [Log:]
  5297. SET_PAUSE: True
  5298. [Stacktrace:]
  5299. app.Game:set_paused(Boolean)
  5300. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5301. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5302. Engine.Time.Timer:update(Int32)
  5303. Engine.Time.TimersManager:update()
  5304. app.<updateTimers>c__Iterator0:MoveNext()
  5305. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5306.  
  5307. [Log:]
  5308. SET_PAUSE: True
  5309. [Stacktrace:]
  5310. app.Game:set_paused(Boolean)
  5311. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5312. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5313. Engine.Time.Timer:update(Int32)
  5314. Engine.Time.TimersManager:update()
  5315. app.<updateTimers>c__Iterator0:MoveNext()
  5316. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5317.  
  5318. [Log:]
  5319. SET_PAUSE: True
  5320. [Stacktrace:]
  5321. app.Game:set_paused(Boolean)
  5322. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5323. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5324. Engine.Time.Timer:update(Int32)
  5325. Engine.Time.TimersManager:update()
  5326. app.<updateTimers>c__Iterator0:MoveNext()
  5327. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5328.  
  5329. [Log:]
  5330. SET_PAUSE: True
  5331. [Stacktrace:]
  5332. app.Game:set_paused(Boolean)
  5333. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5334. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5335. Engine.Time.Timer:update(Int32)
  5336. Engine.Time.TimersManager:update()
  5337. app.<updateTimers>c__Iterator0:MoveNext()
  5338. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5339.  
  5340. [Log:]
  5341. SET_PAUSE: True
  5342. [Stacktrace:]
  5343. app.Game:set_paused(Boolean)
  5344. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5345. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5346. Engine.Time.Timer:update(Int32)
  5347. Engine.Time.TimersManager:update()
  5348. app.<updateTimers>c__Iterator0:MoveNext()
  5349. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5350.  
  5351. [Log:]
  5352. SET_PAUSE: True
  5353. [Stacktrace:]
  5354. app.Game:set_paused(Boolean)
  5355. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5356. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5357. Engine.Time.Timer:update(Int32)
  5358. Engine.Time.TimersManager:update()
  5359. app.<updateTimers>c__Iterator0:MoveNext()
  5360. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5361.  
  5362. [Log:]
  5363. SET_PAUSE: True
  5364. [Stacktrace:]
  5365. app.Game:set_paused(Boolean)
  5366. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5367. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5368. Engine.Time.Timer:update(Int32)
  5369. Engine.Time.TimersManager:update()
  5370. app.<updateTimers>c__Iterator0:MoveNext()
  5371. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5372.  
  5373. [Log:]
  5374. SET_PAUSE: True
  5375. [Stacktrace:]
  5376. app.Game:set_paused(Boolean)
  5377. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5378. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5379. Engine.Time.Timer:update(Int32)
  5380. Engine.Time.TimersManager:update()
  5381. app.<updateTimers>c__Iterator0:MoveNext()
  5382. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5383.  
  5384. [Log:]
  5385. SET_PAUSE: True
  5386. [Stacktrace:]
  5387. app.Game:set_paused(Boolean)
  5388. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5389. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5390. Engine.Time.Timer:update(Int32)
  5391. Engine.Time.TimersManager:update()
  5392. app.<updateTimers>c__Iterator0:MoveNext()
  5393. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5394.  
  5395. [Log:]
  5396. SET_PAUSE: True
  5397. [Stacktrace:]
  5398. app.Game:set_paused(Boolean)
  5399. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5400. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5401. Engine.Time.Timer:update(Int32)
  5402. Engine.Time.TimersManager:update()
  5403. app.<updateTimers>c__Iterator0:MoveNext()
  5404. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5405.  
  5406. [Log:]
  5407. SET_PAUSE: True
  5408. [Stacktrace:]
  5409. app.Game:set_paused(Boolean)
  5410. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5411. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5412. Engine.Time.Timer:update(Int32)
  5413. Engine.Time.TimersManager:update()
  5414. app.<updateTimers>c__Iterator0:MoveNext()
  5415. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5416.  
  5417. [Log:]
  5418. SET_PAUSE: True
  5419. [Stacktrace:]
  5420. app.Game:set_paused(Boolean)
  5421. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5422. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5423. Engine.Time.Timer:update(Int32)
  5424. Engine.Time.TimersManager:update()
  5425. app.<updateTimers>c__Iterator0:MoveNext()
  5426. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5427.  
  5428. [Log:]
  5429. SET_PAUSE: True
  5430. [Stacktrace:]
  5431. app.Game:set_paused(Boolean)
  5432. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5433. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5434. Engine.Time.Timer:update(Int32)
  5435. Engine.Time.TimersManager:update()
  5436. app.<updateTimers>c__Iterator0:MoveNext()
  5437. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5438.  
  5439. [Log:]
  5440. SET_PAUSE: True
  5441. [Stacktrace:]
  5442. app.Game:set_paused(Boolean)
  5443. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5444. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5445. Engine.Time.Timer:update(Int32)
  5446. Engine.Time.TimersManager:update()
  5447. app.<updateTimers>c__Iterator0:MoveNext()
  5448. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5449.  
  5450. [Log:]
  5451. SET_PAUSE: True
  5452. [Stacktrace:]
  5453. app.Game:set_paused(Boolean)
  5454. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5455. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5456. Engine.Time.Timer:update(Int32)
  5457. Engine.Time.TimersManager:update()
  5458. app.<updateTimers>c__Iterator0:MoveNext()
  5459. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5460.  
  5461. [Log:]
  5462. SET_PAUSE: True
  5463. [Stacktrace:]
  5464. app.Game:set_paused(Boolean)
  5465. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5466. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5467. Engine.Time.Timer:update(Int32)
  5468. Engine.Time.TimersManager:update()
  5469. app.<updateTimers>c__Iterator0:MoveNext()
  5470. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5471.  
  5472. [Log:]
  5473. SET_PAUSE: True
  5474. [Stacktrace:]
  5475. app.Game:set_paused(Boolean)
  5476. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5477. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5478. Engine.Time.Timer:update(Int32)
  5479. Engine.Time.TimersManager:update()
  5480. app.<updateTimers>c__Iterator0:MoveNext()
  5481. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5482.  
  5483. [Log:]
  5484. SET_PAUSE: True
  5485. [Stacktrace:]
  5486. app.Game:set_paused(Boolean)
  5487. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5488. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5489. Engine.Time.Timer:update(Int32)
  5490. Engine.Time.TimersManager:update()
  5491. app.<updateTimers>c__Iterator0:MoveNext()
  5492. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5493.  
  5494. [Log:]
  5495. SET_PAUSE: True
  5496. [Stacktrace:]
  5497. app.Game:set_paused(Boolean)
  5498. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5499. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5500. Engine.Time.Timer:update(Int32)
  5501. Engine.Time.TimersManager:update()
  5502. app.<updateTimers>c__Iterator0:MoveNext()
  5503. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5504.  
  5505. [Log:]
  5506. SET_PAUSE: True
  5507. [Stacktrace:]
  5508. app.Game:set_paused(Boolean)
  5509. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5510. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5511. Engine.Time.Timer:update(Int32)
  5512. Engine.Time.TimersManager:update()
  5513. app.<updateTimers>c__Iterator0:MoveNext()
  5514. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5515.  
  5516. [Log:]
  5517. SET_PAUSE: True
  5518. [Stacktrace:]
  5519. app.Game:set_paused(Boolean)
  5520. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5521. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5522. Engine.Time.Timer:update(Int32)
  5523. Engine.Time.TimersManager:update()
  5524. app.<updateTimers>c__Iterator0:MoveNext()
  5525. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5526.  
  5527. [Log:]
  5528. SET_PAUSE: True
  5529. [Stacktrace:]
  5530. app.Game:set_paused(Boolean)
  5531. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5532. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5533. Engine.Time.Timer:update(Int32)
  5534. Engine.Time.TimersManager:update()
  5535. app.<updateTimers>c__Iterator0:MoveNext()
  5536. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5537.  
  5538. [Log:]
  5539. SET_PAUSE: True
  5540. [Stacktrace:]
  5541. app.Game:set_paused(Boolean)
  5542. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5543. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5544. Engine.Time.Timer:update(Int32)
  5545. Engine.Time.TimersManager:update()
  5546. app.<updateTimers>c__Iterator0:MoveNext()
  5547. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5548.  
  5549. [Log:]
  5550. SET_PAUSE: True
  5551. [Stacktrace:]
  5552. app.Game:set_paused(Boolean)
  5553. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5554. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5555. Engine.Time.Timer:update(Int32)
  5556. Engine.Time.TimersManager:update()
  5557. app.<updateTimers>c__Iterator0:MoveNext()
  5558. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5559.  
  5560. [Log:]
  5561. SET_PAUSE: True
  5562. [Stacktrace:]
  5563. app.Game:set_paused(Boolean)
  5564. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5565. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5566. Engine.Time.Timer:update(Int32)
  5567. Engine.Time.TimersManager:update()
  5568. app.<updateTimers>c__Iterator0:MoveNext()
  5569. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5570.  
  5571. [Log:]
  5572. SET_PAUSE: True
  5573. [Stacktrace:]
  5574. app.Game:set_paused(Boolean)
  5575. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5576. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5577. Engine.Time.Timer:update(Int32)
  5578. Engine.Time.TimersManager:update()
  5579. app.<updateTimers>c__Iterator0:MoveNext()
  5580. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5581.  
  5582. [Log:]
  5583. SET_PAUSE: True
  5584. [Stacktrace:]
  5585. app.Game:set_paused(Boolean)
  5586. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5587. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5588. Engine.Time.Timer:update(Int32)
  5589. Engine.Time.TimersManager:update()
  5590. app.<updateTimers>c__Iterator0:MoveNext()
  5591. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5592.  
  5593. [Log:]
  5594. SET_PAUSE: True
  5595. [Stacktrace:]
  5596. app.Game:set_paused(Boolean)
  5597. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5598. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5599. Engine.Time.Timer:update(Int32)
  5600. Engine.Time.TimersManager:update()
  5601. app.<updateTimers>c__Iterator0:MoveNext()
  5602. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5603.  
  5604. [Log:]
  5605. SET_PAUSE: True
  5606. [Stacktrace:]
  5607. app.Game:set_paused(Boolean)
  5608. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5609. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5610. Engine.Time.Timer:update(Int32)
  5611. Engine.Time.TimersManager:update()
  5612. app.<updateTimers>c__Iterator0:MoveNext()
  5613. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5614.  
  5615. [Log:]
  5616. SET_PAUSE: True
  5617. [Stacktrace:]
  5618. app.Game:set_paused(Boolean)
  5619. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5620. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5621. Engine.Time.Timer:update(Int32)
  5622. Engine.Time.TimersManager:update()
  5623. app.<updateTimers>c__Iterator0:MoveNext()
  5624. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5625.  
  5626. [Log:]
  5627. SET_PAUSE: True
  5628. [Stacktrace:]
  5629. app.Game:set_paused(Boolean)
  5630. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5631. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5632. Engine.Time.Timer:update(Int32)
  5633. Engine.Time.TimersManager:update()
  5634. app.<updateTimers>c__Iterator0:MoveNext()
  5635. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5636.  
  5637. [Log:]
  5638. SET_PAUSE: True
  5639. [Stacktrace:]
  5640. app.Game:set_paused(Boolean)
  5641. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5642. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5643. Engine.Time.Timer:update(Int32)
  5644. Engine.Time.TimersManager:update()
  5645. app.<updateTimers>c__Iterator0:MoveNext()
  5646. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5647.  
  5648. [Log:]
  5649. SET_PAUSE: True
  5650. [Stacktrace:]
  5651. app.Game:set_paused(Boolean)
  5652. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5653. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5654. Engine.Time.Timer:update(Int32)
  5655. Engine.Time.TimersManager:update()
  5656. app.<updateTimers>c__Iterator0:MoveNext()
  5657. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5658.  
  5659. [Log:]
  5660. SET_PAUSE: True
  5661. [Stacktrace:]
  5662. app.Game:set_paused(Boolean)
  5663. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5664. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5665. Engine.Time.Timer:update(Int32)
  5666. Engine.Time.TimersManager:update()
  5667. app.<updateTimers>c__Iterator0:MoveNext()
  5668. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5669.  
  5670. [Log:]
  5671. SET_PAUSE: True
  5672. [Stacktrace:]
  5673. app.Game:set_paused(Boolean)
  5674. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5675. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5676. Engine.Time.Timer:update(Int32)
  5677. Engine.Time.TimersManager:update()
  5678. app.<updateTimers>c__Iterator0:MoveNext()
  5679. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5680.  
  5681. [Log:]
  5682. SET_PAUSE: True
  5683. [Stacktrace:]
  5684. app.Game:set_paused(Boolean)
  5685. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5686. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5687. Engine.Time.Timer:update(Int32)
  5688. Engine.Time.TimersManager:update()
  5689. app.<updateTimers>c__Iterator0:MoveNext()
  5690. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5691.  
  5692. [Log:]
  5693. SET_PAUSE: True
  5694. [Stacktrace:]
  5695. app.Game:set_paused(Boolean)
  5696. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5697. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5698. Engine.Time.Timer:update(Int32)
  5699. Engine.Time.TimersManager:update()
  5700. app.<updateTimers>c__Iterator0:MoveNext()
  5701. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5702.  
  5703. [Log:]
  5704. SET_PAUSE: True
  5705. [Stacktrace:]
  5706. app.Game:set_paused(Boolean)
  5707. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5708. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5709. Engine.Time.Timer:update(Int32)
  5710. Engine.Time.TimersManager:update()
  5711. app.<updateTimers>c__Iterator0:MoveNext()
  5712. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5713.  
  5714. [Log:]
  5715. SET_PAUSE: True
  5716. [Stacktrace:]
  5717. app.Game:set_paused(Boolean)
  5718. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5719. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5720. Engine.Time.Timer:update(Int32)
  5721. Engine.Time.TimersManager:update()
  5722. app.<updateTimers>c__Iterator0:MoveNext()
  5723. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5724.  
  5725. [Log:]
  5726. SET_PAUSE: True
  5727. [Stacktrace:]
  5728. app.Game:set_paused(Boolean)
  5729. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5730. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5731. Engine.Time.Timer:update(Int32)
  5732. Engine.Time.TimersManager:update()
  5733. app.<updateTimers>c__Iterator0:MoveNext()
  5734. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5735.  
  5736. [Log:]
  5737. SET_PAUSE: True
  5738. [Stacktrace:]
  5739. app.Game:set_paused(Boolean)
  5740. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5741. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5742. Engine.Time.Timer:update(Int32)
  5743. Engine.Time.TimersManager:update()
  5744. app.<updateTimers>c__Iterator0:MoveNext()
  5745. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5746.  
  5747. [Log:]
  5748. SET_PAUSE: True
  5749. [Stacktrace:]
  5750. app.Game:set_paused(Boolean)
  5751. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5752. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5753. Engine.Time.Timer:update(Int32)
  5754. Engine.Time.TimersManager:update()
  5755. app.<updateTimers>c__Iterator0:MoveNext()
  5756. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5757.  
  5758. [Log:]
  5759. SET_PAUSE: True
  5760. [Stacktrace:]
  5761. app.Game:set_paused(Boolean)
  5762. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5763. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5764. Engine.Time.Timer:update(Int32)
  5765. Engine.Time.TimersManager:update()
  5766. app.<updateTimers>c__Iterator0:MoveNext()
  5767. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5768.  
  5769. [Log:]
  5770. SET_PAUSE: True
  5771. [Stacktrace:]
  5772. app.Game:set_paused(Boolean)
  5773. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5774. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5775. Engine.Time.Timer:update(Int32)
  5776. Engine.Time.TimersManager:update()
  5777. app.<updateTimers>c__Iterator0:MoveNext()
  5778. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5779.  
  5780. [Log:]
  5781. SET_PAUSE: True
  5782. [Stacktrace:]
  5783. app.Game:set_paused(Boolean)
  5784. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5785. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5786. Engine.Time.Timer:update(Int32)
  5787. Engine.Time.TimersManager:update()
  5788. app.<updateTimers>c__Iterator0:MoveNext()
  5789. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5790.  
  5791. [Log:]
  5792. SET_PAUSE: True
  5793. [Stacktrace:]
  5794. app.Game:set_paused(Boolean)
  5795. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5796. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5797. Engine.Time.Timer:update(Int32)
  5798. Engine.Time.TimersManager:update()
  5799. app.<updateTimers>c__Iterator0:MoveNext()
  5800. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5801.  
  5802. [Log:]
  5803. SET_PAUSE: True
  5804. [Stacktrace:]
  5805. app.Game:set_paused(Boolean)
  5806. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5807. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5808. Engine.Time.Timer:update(Int32)
  5809. Engine.Time.TimersManager:update()
  5810. app.<updateTimers>c__Iterator0:MoveNext()
  5811. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5812.  
  5813. [Log:]
  5814. SET_PAUSE: True
  5815. [Stacktrace:]
  5816. app.Game:set_paused(Boolean)
  5817. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5818. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5819. Engine.Time.Timer:update(Int32)
  5820. Engine.Time.TimersManager:update()
  5821. app.<updateTimers>c__Iterator0:MoveNext()
  5822. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5823.  
  5824. [Log:]
  5825. SET_PAUSE: True
  5826. [Stacktrace:]
  5827. app.Game:set_paused(Boolean)
  5828. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5829. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5830. Engine.Time.Timer:update(Int32)
  5831. Engine.Time.TimersManager:update()
  5832. app.<updateTimers>c__Iterator0:MoveNext()
  5833. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5834.  
  5835. [Log:]
  5836. SET_PAUSE: True
  5837. [Stacktrace:]
  5838. app.Game:set_paused(Boolean)
  5839. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5840. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5841. Engine.Time.Timer:update(Int32)
  5842. Engine.Time.TimersManager:update()
  5843. app.<updateTimers>c__Iterator0:MoveNext()
  5844. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5845.  
  5846. [Log:]
  5847. SET_PAUSE: True
  5848. [Stacktrace:]
  5849. app.Game:set_paused(Boolean)
  5850. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5851. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5852. Engine.Time.Timer:update(Int32)
  5853. Engine.Time.TimersManager:update()
  5854. app.<updateTimers>c__Iterator0:MoveNext()
  5855. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5856.  
  5857. [Log:]
  5858. SET_PAUSE: True
  5859. [Stacktrace:]
  5860. app.Game:set_paused(Boolean)
  5861. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5862. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5863. Engine.Time.Timer:update(Int32)
  5864. Engine.Time.TimersManager:update()
  5865. app.<updateTimers>c__Iterator0:MoveNext()
  5866. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5867.  
  5868. [Log:]
  5869. SET_PAUSE: True
  5870. [Stacktrace:]
  5871. app.Game:set_paused(Boolean)
  5872. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5873. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5874. Engine.Time.Timer:update(Int32)
  5875. Engine.Time.TimersManager:update()
  5876. app.<updateTimers>c__Iterator0:MoveNext()
  5877. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5878.  
  5879. [Log:]
  5880. SET_PAUSE: True
  5881. [Stacktrace:]
  5882. app.Game:set_paused(Boolean)
  5883. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5884. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5885. Engine.Time.Timer:update(Int32)
  5886. Engine.Time.TimersManager:update()
  5887. app.<updateTimers>c__Iterator0:MoveNext()
  5888. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5889.  
  5890. [Log:]
  5891. SET_PAUSE: True
  5892. [Stacktrace:]
  5893. app.Game:set_paused(Boolean)
  5894. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5895. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5896. Engine.Time.Timer:update(Int32)
  5897. Engine.Time.TimersManager:update()
  5898. app.<updateTimers>c__Iterator0:MoveNext()
  5899. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5900.  
  5901. [Log:]
  5902. SET_PAUSE: True
  5903. [Stacktrace:]
  5904. app.Game:set_paused(Boolean)
  5905. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5906. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5907. Engine.Time.Timer:update(Int32)
  5908. Engine.Time.TimersManager:update()
  5909. app.<updateTimers>c__Iterator0:MoveNext()
  5910. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5911.  
  5912. [Log:]
  5913. SET_PAUSE: True
  5914. [Stacktrace:]
  5915. app.Game:set_paused(Boolean)
  5916. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5917. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5918. Engine.Time.Timer:update(Int32)
  5919. Engine.Time.TimersManager:update()
  5920. app.<updateTimers>c__Iterator0:MoveNext()
  5921. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5922.  
  5923. [Log:]
  5924. SET_PAUSE: True
  5925. [Stacktrace:]
  5926. app.Game:set_paused(Boolean)
  5927. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5928. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5929. Engine.Time.Timer:update(Int32)
  5930. Engine.Time.TimersManager:update()
  5931. app.<updateTimers>c__Iterator0:MoveNext()
  5932. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5933.  
  5934. [Log:]
  5935. SET_PAUSE: True
  5936. [Stacktrace:]
  5937. app.Game:set_paused(Boolean)
  5938. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5939. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5940. Engine.Time.Timer:update(Int32)
  5941. Engine.Time.TimersManager:update()
  5942. app.<updateTimers>c__Iterator0:MoveNext()
  5943. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5944.  
  5945. [Log:]
  5946. SET_PAUSE: True
  5947. [Stacktrace:]
  5948. app.Game:set_paused(Boolean)
  5949. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5950. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5951. Engine.Time.Timer:update(Int32)
  5952. Engine.Time.TimersManager:update()
  5953. app.<updateTimers>c__Iterator0:MoveNext()
  5954. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5955.  
  5956. [Log:]
  5957. SET_PAUSE: True
  5958. [Stacktrace:]
  5959. app.Game:set_paused(Boolean)
  5960. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5961. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5962. Engine.Time.Timer:update(Int32)
  5963. Engine.Time.TimersManager:update()
  5964. app.<updateTimers>c__Iterator0:MoveNext()
  5965. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5966.  
  5967. [Log:]
  5968. SET_PAUSE: True
  5969. [Stacktrace:]
  5970. app.Game:set_paused(Boolean)
  5971. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5972. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5973. Engine.Time.Timer:update(Int32)
  5974. Engine.Time.TimersManager:update()
  5975. app.<updateTimers>c__Iterator0:MoveNext()
  5976. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5977.  
  5978. [Log:]
  5979. SET_PAUSE: True
  5980. [Stacktrace:]
  5981. app.Game:set_paused(Boolean)
  5982. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5983. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5984. Engine.Time.Timer:update(Int32)
  5985. Engine.Time.TimersManager:update()
  5986. app.<updateTimers>c__Iterator0:MoveNext()
  5987. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5988.  
  5989. [Log:]
  5990. SET_PAUSE: True
  5991. [Stacktrace:]
  5992. app.Game:set_paused(Boolean)
  5993. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  5994. tutorialLib.TutorialManager:timerTic(TimerEvent)
  5995. Engine.Time.Timer:update(Int32)
  5996. Engine.Time.TimersManager:update()
  5997. app.<updateTimers>c__Iterator0:MoveNext()
  5998. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  5999.  
  6000. [Log:]
  6001. SET_PAUSE: True
  6002. [Stacktrace:]
  6003. app.Game:set_paused(Boolean)
  6004. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6005. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6006. Engine.Time.Timer:update(Int32)
  6007. Engine.Time.TimersManager:update()
  6008. app.<updateTimers>c__Iterator0:MoveNext()
  6009. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6010.  
  6011. [Log:]
  6012. SET_PAUSE: True
  6013. [Stacktrace:]
  6014. app.Game:set_paused(Boolean)
  6015. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6016. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6017. Engine.Time.Timer:update(Int32)
  6018. Engine.Time.TimersManager:update()
  6019. app.<updateTimers>c__Iterator0:MoveNext()
  6020. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6021.  
  6022. [Log:]
  6023. SET_PAUSE: True
  6024. [Stacktrace:]
  6025. app.Game:set_paused(Boolean)
  6026. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6027. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6028. Engine.Time.Timer:update(Int32)
  6029. Engine.Time.TimersManager:update()
  6030. app.<updateTimers>c__Iterator0:MoveNext()
  6031. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6032.  
  6033. [Log:]
  6034. SET_PAUSE: True
  6035. [Stacktrace:]
  6036. app.Game:set_paused(Boolean)
  6037. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6038. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6039. Engine.Time.Timer:update(Int32)
  6040. Engine.Time.TimersManager:update()
  6041. app.<updateTimers>c__Iterator0:MoveNext()
  6042. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6043.  
  6044. [Log:]
  6045. SET_PAUSE: True
  6046. [Stacktrace:]
  6047. app.Game:set_paused(Boolean)
  6048. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6049. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6050. Engine.Time.Timer:update(Int32)
  6051. Engine.Time.TimersManager:update()
  6052. app.<updateTimers>c__Iterator0:MoveNext()
  6053. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6054.  
  6055. [Log:]
  6056. SET_PAUSE: True
  6057. [Stacktrace:]
  6058. app.Game:set_paused(Boolean)
  6059. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6060. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6061. Engine.Time.Timer:update(Int32)
  6062. Engine.Time.TimersManager:update()
  6063. app.<updateTimers>c__Iterator0:MoveNext()
  6064. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6065.  
  6066. [Log:]
  6067. SET_PAUSE: True
  6068. [Stacktrace:]
  6069. app.Game:set_paused(Boolean)
  6070. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6071. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6072. Engine.Time.Timer:update(Int32)
  6073. Engine.Time.TimersManager:update()
  6074. app.<updateTimers>c__Iterator0:MoveNext()
  6075. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6076.  
  6077. [Log:]
  6078. SET_PAUSE: True
  6079. [Stacktrace:]
  6080. app.Game:set_paused(Boolean)
  6081. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6082. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6083. Engine.Time.Timer:update(Int32)
  6084. Engine.Time.TimersManager:update()
  6085. app.<updateTimers>c__Iterator0:MoveNext()
  6086. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6087.  
  6088. [Log:]
  6089. SET_PAUSE: True
  6090. [Stacktrace:]
  6091. app.Game:set_paused(Boolean)
  6092. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6093. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6094. Engine.Time.Timer:update(Int32)
  6095. Engine.Time.TimersManager:update()
  6096. app.<updateTimers>c__Iterator0:MoveNext()
  6097. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6098.  
  6099. [Log:]
  6100. SET_PAUSE: True
  6101. [Stacktrace:]
  6102. app.Game:set_paused(Boolean)
  6103. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6104. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6105. Engine.Time.Timer:update(Int32)
  6106. Engine.Time.TimersManager:update()
  6107. app.<updateTimers>c__Iterator0:MoveNext()
  6108. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6109.  
  6110. [Log:]
  6111. SET_PAUSE: True
  6112. [Stacktrace:]
  6113. app.Game:set_paused(Boolean)
  6114. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6115. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6116. Engine.Time.Timer:update(Int32)
  6117. Engine.Time.TimersManager:update()
  6118. app.<updateTimers>c__Iterator0:MoveNext()
  6119. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6120.  
  6121. [Log:]
  6122. SET_PAUSE: True
  6123. [Stacktrace:]
  6124. app.Game:set_paused(Boolean)
  6125. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6126. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6127. Engine.Time.Timer:update(Int32)
  6128. Engine.Time.TimersManager:update()
  6129. app.<updateTimers>c__Iterator0:MoveNext()
  6130. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6131.  
  6132. [Log:]
  6133. SET_PAUSE: True
  6134. [Stacktrace:]
  6135. app.Game:set_paused(Boolean)
  6136. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6137. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6138. Engine.Time.Timer:update(Int32)
  6139. Engine.Time.TimersManager:update()
  6140. app.<updateTimers>c__Iterator0:MoveNext()
  6141. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6142.  
  6143. [Log:]
  6144. SET_PAUSE: True
  6145. [Stacktrace:]
  6146. app.Game:set_paused(Boolean)
  6147. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6148. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6149. Engine.Time.Timer:update(Int32)
  6150. Engine.Time.TimersManager:update()
  6151. app.<updateTimers>c__Iterator0:MoveNext()
  6152. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6153.  
  6154. [Log:]
  6155. SET_PAUSE: True
  6156. [Stacktrace:]
  6157. app.Game:set_paused(Boolean)
  6158. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6159. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6160. Engine.Time.Timer:update(Int32)
  6161. Engine.Time.TimersManager:update()
  6162. app.<updateTimers>c__Iterator0:MoveNext()
  6163. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6164.  
  6165. [Log:]
  6166. SET_PAUSE: True
  6167. [Stacktrace:]
  6168. app.Game:set_paused(Boolean)
  6169. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6170. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6171. Engine.Time.Timer:update(Int32)
  6172. Engine.Time.TimersManager:update()
  6173. app.<updateTimers>c__Iterator0:MoveNext()
  6174. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6175.  
  6176. [Log:]
  6177. SET_PAUSE: True
  6178. [Stacktrace:]
  6179. app.Game:set_paused(Boolean)
  6180. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6181. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6182. Engine.Time.Timer:update(Int32)
  6183. Engine.Time.TimersManager:update()
  6184. app.<updateTimers>c__Iterator0:MoveNext()
  6185. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6186.  
  6187. [Log:]
  6188. SET_PAUSE: True
  6189. [Stacktrace:]
  6190. app.Game:set_paused(Boolean)
  6191. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6192. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6193. Engine.Time.Timer:update(Int32)
  6194. Engine.Time.TimersManager:update()
  6195. app.<updateTimers>c__Iterator0:MoveNext()
  6196. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6197.  
  6198. [Log:]
  6199. SET_PAUSE: True
  6200. [Stacktrace:]
  6201. app.Game:set_paused(Boolean)
  6202. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6203. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6204. Engine.Time.Timer:update(Int32)
  6205. Engine.Time.TimersManager:update()
  6206. app.<updateTimers>c__Iterator0:MoveNext()
  6207. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6208.  
  6209. [Log:]
  6210. SET_PAUSE: True
  6211. [Stacktrace:]
  6212. app.Game:set_paused(Boolean)
  6213. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6214. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6215. Engine.Time.Timer:update(Int32)
  6216. Engine.Time.TimersManager:update()
  6217. app.<updateTimers>c__Iterator0:MoveNext()
  6218. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6219.  
  6220. [Log:]
  6221. SET_PAUSE: True
  6222. [Stacktrace:]
  6223. app.Game:set_paused(Boolean)
  6224. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6225. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6226. Engine.Time.Timer:update(Int32)
  6227. Engine.Time.TimersManager:update()
  6228. app.<updateTimers>c__Iterator0:MoveNext()
  6229. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6230.  
  6231. [Log:]
  6232. SET_PAUSE: True
  6233. [Stacktrace:]
  6234. app.Game:set_paused(Boolean)
  6235. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6236. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6237. Engine.Time.Timer:update(Int32)
  6238. Engine.Time.TimersManager:update()
  6239. app.<updateTimers>c__Iterator0:MoveNext()
  6240. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6241.  
  6242. [Log:]
  6243. SET_PAUSE: True
  6244. [Stacktrace:]
  6245. app.Game:set_paused(Boolean)
  6246. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6247. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6248. Engine.Time.Timer:update(Int32)
  6249. Engine.Time.TimersManager:update()
  6250. app.<updateTimers>c__Iterator0:MoveNext()
  6251. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6252.  
  6253. [Log:]
  6254. SET_PAUSE: True
  6255. [Stacktrace:]
  6256. app.Game:set_paused(Boolean)
  6257. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6258. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6259. Engine.Time.Timer:update(Int32)
  6260. Engine.Time.TimersManager:update()
  6261. app.<updateTimers>c__Iterator0:MoveNext()
  6262. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6263.  
  6264. [Log:]
  6265. SET_PAUSE: True
  6266. [Stacktrace:]
  6267. app.Game:set_paused(Boolean)
  6268. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6269. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6270. Engine.Time.Timer:update(Int32)
  6271. Engine.Time.TimersManager:update()
  6272. app.<updateTimers>c__Iterator0:MoveNext()
  6273. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6274.  
  6275. [Log:]
  6276. SET_PAUSE: True
  6277. [Stacktrace:]
  6278. app.Game:set_paused(Boolean)
  6279. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6280. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6281. Engine.Time.Timer:update(Int32)
  6282. Engine.Time.TimersManager:update()
  6283. app.<updateTimers>c__Iterator0:MoveNext()
  6284. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6285.  
  6286. [Log:]
  6287. SET_PAUSE: True
  6288. [Stacktrace:]
  6289. app.Game:set_paused(Boolean)
  6290. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6291. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6292. Engine.Time.Timer:update(Int32)
  6293. Engine.Time.TimersManager:update()
  6294. app.<updateTimers>c__Iterator0:MoveNext()
  6295. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6296.  
  6297. [Log:]
  6298. SET_PAUSE: True
  6299. [Stacktrace:]
  6300. app.Game:set_paused(Boolean)
  6301. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6302. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6303. Engine.Time.Timer:update(Int32)
  6304. Engine.Time.TimersManager:update()
  6305. app.<updateTimers>c__Iterator0:MoveNext()
  6306. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6307.  
  6308. [Log:]
  6309. SET_PAUSE: True
  6310. [Stacktrace:]
  6311. app.Game:set_paused(Boolean)
  6312. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6313. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6314. Engine.Time.Timer:update(Int32)
  6315. Engine.Time.TimersManager:update()
  6316. app.<updateTimers>c__Iterator0:MoveNext()
  6317. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6318.  
  6319. [Log:]
  6320. SET_PAUSE: True
  6321. [Stacktrace:]
  6322. app.Game:set_paused(Boolean)
  6323. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6324. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6325. Engine.Time.Timer:update(Int32)
  6326. Engine.Time.TimersManager:update()
  6327. app.<updateTimers>c__Iterator0:MoveNext()
  6328. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6329.  
  6330. [Log:]
  6331. SET_PAUSE: True
  6332. [Stacktrace:]
  6333. app.Game:set_paused(Boolean)
  6334. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6335. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6336. Engine.Time.Timer:update(Int32)
  6337. Engine.Time.TimersManager:update()
  6338. app.<updateTimers>c__Iterator0:MoveNext()
  6339. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6340.  
  6341. [Log:]
  6342. SET_PAUSE: True
  6343. [Stacktrace:]
  6344. app.Game:set_paused(Boolean)
  6345. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6346. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6347. Engine.Time.Timer:update(Int32)
  6348. Engine.Time.TimersManager:update()
  6349. app.<updateTimers>c__Iterator0:MoveNext()
  6350. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6351.  
  6352. [Log:]
  6353. SET_PAUSE: True
  6354. [Stacktrace:]
  6355. app.Game:set_paused(Boolean)
  6356. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6357. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6358. Engine.Time.Timer:update(Int32)
  6359. Engine.Time.TimersManager:update()
  6360. app.<updateTimers>c__Iterator0:MoveNext()
  6361. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6362.  
  6363. [Log:]
  6364. SET_PAUSE: True
  6365. [Stacktrace:]
  6366. app.Game:set_paused(Boolean)
  6367. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6368. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6369. Engine.Time.Timer:update(Int32)
  6370. Engine.Time.TimersManager:update()
  6371. app.<updateTimers>c__Iterator0:MoveNext()
  6372. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6373.  
  6374. [Log:]
  6375. SET_PAUSE: True
  6376. [Stacktrace:]
  6377. app.Game:set_paused(Boolean)
  6378. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6379. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6380. Engine.Time.Timer:update(Int32)
  6381. Engine.Time.TimersManager:update()
  6382. app.<updateTimers>c__Iterator0:MoveNext()
  6383. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6384.  
  6385. [Log:]
  6386. SET_PAUSE: True
  6387. [Stacktrace:]
  6388. app.Game:set_paused(Boolean)
  6389. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6390. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6391. Engine.Time.Timer:update(Int32)
  6392. Engine.Time.TimersManager:update()
  6393. app.<updateTimers>c__Iterator0:MoveNext()
  6394. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6395.  
  6396. [Log:]
  6397. SET_PAUSE: True
  6398. [Stacktrace:]
  6399. app.Game:set_paused(Boolean)
  6400. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6401. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6402. Engine.Time.Timer:update(Int32)
  6403. Engine.Time.TimersManager:update()
  6404. app.<updateTimers>c__Iterator0:MoveNext()
  6405. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6406.  
  6407. [Log:]
  6408. SET_PAUSE: True
  6409. [Stacktrace:]
  6410. app.Game:set_paused(Boolean)
  6411. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6412. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6413. Engine.Time.Timer:update(Int32)
  6414. Engine.Time.TimersManager:update()
  6415. app.<updateTimers>c__Iterator0:MoveNext()
  6416. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6417.  
  6418. [Log:]
  6419. SET_PAUSE: True
  6420. [Stacktrace:]
  6421. app.Game:set_paused(Boolean)
  6422. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6423. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6424. Engine.Time.Timer:update(Int32)
  6425. Engine.Time.TimersManager:update()
  6426. app.<updateTimers>c__Iterator0:MoveNext()
  6427. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6428.  
  6429. [Log:]
  6430. SET_PAUSE: True
  6431. [Stacktrace:]
  6432. app.Game:set_paused(Boolean)
  6433. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6434. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6435. Engine.Time.Timer:update(Int32)
  6436. Engine.Time.TimersManager:update()
  6437. app.<updateTimers>c__Iterator0:MoveNext()
  6438. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6439.  
  6440. [Log:]
  6441. SET_PAUSE: True
  6442. [Stacktrace:]
  6443. app.Game:set_paused(Boolean)
  6444. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6445. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6446. Engine.Time.Timer:update(Int32)
  6447. Engine.Time.TimersManager:update()
  6448. app.<updateTimers>c__Iterator0:MoveNext()
  6449. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6450.  
  6451. [Log:]
  6452. SET_PAUSE: True
  6453. [Stacktrace:]
  6454. app.Game:set_paused(Boolean)
  6455. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6456. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6457. Engine.Time.Timer:update(Int32)
  6458. Engine.Time.TimersManager:update()
  6459. app.<updateTimers>c__Iterator0:MoveNext()
  6460. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6461.  
  6462. [Log:]
  6463. SET_PAUSE: True
  6464. [Stacktrace:]
  6465. app.Game:set_paused(Boolean)
  6466. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6467. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6468. Engine.Time.Timer:update(Int32)
  6469. Engine.Time.TimersManager:update()
  6470. app.<updateTimers>c__Iterator0:MoveNext()
  6471. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6472.  
  6473. [Log:]
  6474. SET_PAUSE: True
  6475. [Stacktrace:]
  6476. app.Game:set_paused(Boolean)
  6477. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6478. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6479. Engine.Time.Timer:update(Int32)
  6480. Engine.Time.TimersManager:update()
  6481. app.<updateTimers>c__Iterator0:MoveNext()
  6482. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6483.  
  6484. [Log:]
  6485. SET_PAUSE: True
  6486. [Stacktrace:]
  6487. app.Game:set_paused(Boolean)
  6488. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6489. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6490. Engine.Time.Timer:update(Int32)
  6491. Engine.Time.TimersManager:update()
  6492. app.<updateTimers>c__Iterator0:MoveNext()
  6493. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6494.  
  6495. [Log:]
  6496. SET_PAUSE: True
  6497. [Stacktrace:]
  6498. app.Game:set_paused(Boolean)
  6499. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6500. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6501. Engine.Time.Timer:update(Int32)
  6502. Engine.Time.TimersManager:update()
  6503. app.<updateTimers>c__Iterator0:MoveNext()
  6504. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6505.  
  6506. [Log:]
  6507. SET_PAUSE: True
  6508. [Stacktrace:]
  6509. app.Game:set_paused(Boolean)
  6510. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6511. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6512. Engine.Time.Timer:update(Int32)
  6513. Engine.Time.TimersManager:update()
  6514. app.<updateTimers>c__Iterator0:MoveNext()
  6515. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6516.  
  6517. [Log:]
  6518. SET_PAUSE: True
  6519. [Stacktrace:]
  6520. app.Game:set_paused(Boolean)
  6521. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6522. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6523. Engine.Time.Timer:update(Int32)
  6524. Engine.Time.TimersManager:update()
  6525. app.<updateTimers>c__Iterator0:MoveNext()
  6526. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6527.  
  6528. [Log:]
  6529. SET_PAUSE: True
  6530. [Stacktrace:]
  6531. app.Game:set_paused(Boolean)
  6532. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6533. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6534. Engine.Time.Timer:update(Int32)
  6535. Engine.Time.TimersManager:update()
  6536. app.<updateTimers>c__Iterator0:MoveNext()
  6537. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6538.  
  6539. [Log:]
  6540. SET_PAUSE: True
  6541. [Stacktrace:]
  6542. app.Game:set_paused(Boolean)
  6543. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6544. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6545. Engine.Time.Timer:update(Int32)
  6546. Engine.Time.TimersManager:update()
  6547. app.<updateTimers>c__Iterator0:MoveNext()
  6548. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6549.  
  6550. [Log:]
  6551. SET_PAUSE: True
  6552. [Stacktrace:]
  6553. app.Game:set_paused(Boolean)
  6554. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6555. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6556. Engine.Time.Timer:update(Int32)
  6557. Engine.Time.TimersManager:update()
  6558. app.<updateTimers>c__Iterator0:MoveNext()
  6559. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6560.  
  6561. [Log:]
  6562. SET_PAUSE: True
  6563. [Stacktrace:]
  6564. app.Game:set_paused(Boolean)
  6565. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6566. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6567. Engine.Time.Timer:update(Int32)
  6568. Engine.Time.TimersManager:update()
  6569. app.<updateTimers>c__Iterator0:MoveNext()
  6570. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6571.  
  6572. [Log:]
  6573. SET_PAUSE: True
  6574. [Stacktrace:]
  6575. app.Game:set_paused(Boolean)
  6576. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6577. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6578. Engine.Time.Timer:update(Int32)
  6579. Engine.Time.TimersManager:update()
  6580. app.<updateTimers>c__Iterator0:MoveNext()
  6581. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6582.  
  6583. [Log:]
  6584. SET_PAUSE: True
  6585. [Stacktrace:]
  6586. app.Game:set_paused(Boolean)
  6587. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6588. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6589. Engine.Time.Timer:update(Int32)
  6590. Engine.Time.TimersManager:update()
  6591. app.<updateTimers>c__Iterator0:MoveNext()
  6592. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6593.  
  6594. [Log:]
  6595. SET_PAUSE: True
  6596. [Stacktrace:]
  6597. app.Game:set_paused(Boolean)
  6598. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6599. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6600. Engine.Time.Timer:update(Int32)
  6601. Engine.Time.TimersManager:update()
  6602. app.<updateTimers>c__Iterator0:MoveNext()
  6603. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6604.  
  6605. [Log:]
  6606. SET_PAUSE: True
  6607. [Stacktrace:]
  6608. app.Game:set_paused(Boolean)
  6609. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6610. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6611. Engine.Time.Timer:update(Int32)
  6612. Engine.Time.TimersManager:update()
  6613. app.<updateTimers>c__Iterator0:MoveNext()
  6614. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6615.  
  6616. [Log:]
  6617. SET_PAUSE: True
  6618. [Stacktrace:]
  6619. app.Game:set_paused(Boolean)
  6620. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6621. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6622. Engine.Time.Timer:update(Int32)
  6623. Engine.Time.TimersManager:update()
  6624. app.<updateTimers>c__Iterator0:MoveNext()
  6625. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6626.  
  6627. [Log:]
  6628. SET_PAUSE: True
  6629. [Stacktrace:]
  6630. app.Game:set_paused(Boolean)
  6631. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6632. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6633. Engine.Time.Timer:update(Int32)
  6634. Engine.Time.TimersManager:update()
  6635. app.<updateTimers>c__Iterator0:MoveNext()
  6636. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6637.  
  6638. [Log:]
  6639. SET_PAUSE: True
  6640. [Stacktrace:]
  6641. app.Game:set_paused(Boolean)
  6642. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6643. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6644. Engine.Time.Timer:update(Int32)
  6645. Engine.Time.TimersManager:update()
  6646. app.<updateTimers>c__Iterator0:MoveNext()
  6647. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6648.  
  6649. [Log:]
  6650. SET_PAUSE: True
  6651. [Stacktrace:]
  6652. app.Game:set_paused(Boolean)
  6653. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6654. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6655. Engine.Time.Timer:update(Int32)
  6656. Engine.Time.TimersManager:update()
  6657. app.<updateTimers>c__Iterator0:MoveNext()
  6658. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6659.  
  6660. [Log:]
  6661. SET_PAUSE: True
  6662. [Stacktrace:]
  6663. app.Game:set_paused(Boolean)
  6664. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6665. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6666. Engine.Time.Timer:update(Int32)
  6667. Engine.Time.TimersManager:update()
  6668. app.<updateTimers>c__Iterator0:MoveNext()
  6669. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6670.  
  6671. [Log:]
  6672. SET_PAUSE: True
  6673. [Stacktrace:]
  6674. app.Game:set_paused(Boolean)
  6675. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6676. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6677. Engine.Time.Timer:update(Int32)
  6678. Engine.Time.TimersManager:update()
  6679. app.<updateTimers>c__Iterator0:MoveNext()
  6680. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6681.  
  6682. [Log:]
  6683. SET_PAUSE: True
  6684. [Stacktrace:]
  6685. app.Game:set_paused(Boolean)
  6686. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6687. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6688. Engine.Time.Timer:update(Int32)
  6689. Engine.Time.TimersManager:update()
  6690. app.<updateTimers>c__Iterator0:MoveNext()
  6691. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6692.  
  6693. [Log:]
  6694. SET_PAUSE: True
  6695. [Stacktrace:]
  6696. app.Game:set_paused(Boolean)
  6697. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6698. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6699. Engine.Time.Timer:update(Int32)
  6700. Engine.Time.TimersManager:update()
  6701. app.<updateTimers>c__Iterator0:MoveNext()
  6702. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6703.  
  6704. [Log:]
  6705. SET_PAUSE: True
  6706. [Stacktrace:]
  6707. app.Game:set_paused(Boolean)
  6708. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6709. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6710. Engine.Time.Timer:update(Int32)
  6711. Engine.Time.TimersManager:update()
  6712. app.<updateTimers>c__Iterator0:MoveNext()
  6713. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6714.  
  6715. [Log:]
  6716. SET_PAUSE: True
  6717. [Stacktrace:]
  6718. app.Game:set_paused(Boolean)
  6719. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6720. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6721. Engine.Time.Timer:update(Int32)
  6722. Engine.Time.TimersManager:update()
  6723. app.<updateTimers>c__Iterator0:MoveNext()
  6724. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6725.  
  6726. [Log:]
  6727. SetText
  6728. [Stacktrace:]
  6729. UniClipboard:SetText(String)
  6730. Reporter:drawToolBar()
  6731. Reporter:OnGUIDraw()
  6732.  
  6733. [Log:]
  6734. SET_PAUSE: True
  6735. [Stacktrace:]
  6736. app.Game:set_paused(Boolean)
  6737. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6738. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6739. Engine.Time.Timer:update(Int32)
  6740. Engine.Time.TimersManager:update()
  6741. app.<updateTimers>c__Iterator0:MoveNext()
  6742. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6743.  
  6744. [Log:]
  6745. SET_PAUSE: True
  6746. [Stacktrace:]
  6747. app.Game:set_paused(Boolean)
  6748. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6749. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6750. Engine.Time.Timer:update(Int32)
  6751. Engine.Time.TimersManager:update()
  6752. app.<updateTimers>c__Iterator0:MoveNext()
  6753. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6754.  
  6755. [Log:]
  6756. SET_PAUSE: True
  6757. [Stacktrace:]
  6758. app.Game:set_paused(Boolean)
  6759. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6760. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6761. Engine.Time.Timer:update(Int32)
  6762. Engine.Time.TimersManager:update()
  6763. app.<updateTimers>c__Iterator0:MoveNext()
  6764. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6765.  
  6766. [Log:]
  6767. SetText
  6768. [Stacktrace:]
  6769. UniClipboard:SetText(String)
  6770. Reporter:drawToolBar()
  6771. Reporter:OnGUIDraw()
  6772.  
  6773. [Log:]
  6774. SET_PAUSE: True
  6775. [Stacktrace:]
  6776. app.Game:set_paused(Boolean)
  6777. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6778. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6779. Engine.Time.Timer:update(Int32)
  6780. Engine.Time.TimersManager:update()
  6781. app.<updateTimers>c__Iterator0:MoveNext()
  6782. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6783.  
  6784. [Log:]
  6785. SET_PAUSE: True
  6786. [Stacktrace:]
  6787. app.Game:set_paused(Boolean)
  6788. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6789. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6790. Engine.Time.Timer:update(Int32)
  6791. Engine.Time.TimersManager:update()
  6792. app.<updateTimers>c__Iterator0:MoveNext()
  6793. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6794.  
  6795. [Log:]
  6796. SET_PAUSE: True
  6797. [Stacktrace:]
  6798. app.Game:set_paused(Boolean)
  6799. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6800. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6801. Engine.Time.Timer:update(Int32)
  6802. Engine.Time.TimersManager:update()
  6803. app.<updateTimers>c__Iterator0:MoveNext()
  6804. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6805.  
  6806. [Log:]
  6807. SET_PAUSE: True
  6808. [Stacktrace:]
  6809. app.Game:set_paused(Boolean)
  6810. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6811. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6812. Engine.Time.Timer:update(Int32)
  6813. Engine.Time.TimersManager:update()
  6814. app.<updateTimers>c__Iterator0:MoveNext()
  6815. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6816.  
  6817. [Log:]
  6818. SET_PAUSE: True
  6819. [Stacktrace:]
  6820. app.Game:set_paused(Boolean)
  6821. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6822. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6823. Engine.Time.Timer:update(Int32)
  6824. Engine.Time.TimersManager:update()
  6825. app.<updateTimers>c__Iterator0:MoveNext()
  6826. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6827.  
  6828. [Log:]
  6829. SET_PAUSE: True
  6830. [Stacktrace:]
  6831. app.Game:set_paused(Boolean)
  6832. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6833. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6834. Engine.Time.Timer:update(Int32)
  6835. Engine.Time.TimersManager:update()
  6836. app.<updateTimers>c__Iterator0:MoveNext()
  6837. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6838.  
  6839. [Log:]
  6840. SET_PAUSE: True
  6841. [Stacktrace:]
  6842. app.Game:set_paused(Boolean)
  6843. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6844. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6845. Engine.Time.Timer:update(Int32)
  6846. Engine.Time.TimersManager:update()
  6847. app.<updateTimers>c__Iterator0:MoveNext()
  6848. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6849.  
  6850. [Log:]
  6851. SET_PAUSE: True
  6852. [Stacktrace:]
  6853. app.Game:set_paused(Boolean)
  6854. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6855. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6856. Engine.Time.Timer:update(Int32)
  6857. Engine.Time.TimersManager:update()
  6858. app.<updateTimers>c__Iterator0:MoveNext()
  6859. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6860.  
  6861. [Log:]
  6862. SET_PAUSE: True
  6863. [Stacktrace:]
  6864. app.Game:set_paused(Boolean)
  6865. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6866. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6867. Engine.Time.Timer:update(Int32)
  6868. Engine.Time.TimersManager:update()
  6869. app.<updateTimers>c__Iterator0:MoveNext()
  6870. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6871.  
  6872. [Log:]
  6873. SET_PAUSE: True
  6874. [Stacktrace:]
  6875. app.Game:set_paused(Boolean)
  6876. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6877. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6878. Engine.Time.Timer:update(Int32)
  6879. Engine.Time.TimersManager:update()
  6880. app.<updateTimers>c__Iterator0:MoveNext()
  6881. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6882.  
  6883. [Log:]
  6884. SET_PAUSE: True
  6885. [Stacktrace:]
  6886. app.Game:set_paused(Boolean)
  6887. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6888. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6889. Engine.Time.Timer:update(Int32)
  6890. Engine.Time.TimersManager:update()
  6891. app.<updateTimers>c__Iterator0:MoveNext()
  6892. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6893.  
  6894. [Log:]
  6895. SET_PAUSE: True
  6896. [Stacktrace:]
  6897. app.Game:set_paused(Boolean)
  6898. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6899. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6900. Engine.Time.Timer:update(Int32)
  6901. Engine.Time.TimersManager:update()
  6902. app.<updateTimers>c__Iterator0:MoveNext()
  6903. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6904.  
  6905. [Log:]
  6906. SET_PAUSE: True
  6907. [Stacktrace:]
  6908. app.Game:set_paused(Boolean)
  6909. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6910. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6911. Engine.Time.Timer:update(Int32)
  6912. Engine.Time.TimersManager:update()
  6913. app.<updateTimers>c__Iterator0:MoveNext()
  6914. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6915.  
  6916. [Log:]
  6917. SET_PAUSE: True
  6918. [Stacktrace:]
  6919. app.Game:set_paused(Boolean)
  6920. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6921. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6922. Engine.Time.Timer:update(Int32)
  6923. Engine.Time.TimersManager:update()
  6924. app.<updateTimers>c__Iterator0:MoveNext()
  6925. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6926.  
  6927. [Log:]
  6928. SET_PAUSE: True
  6929. [Stacktrace:]
  6930. app.Game:set_paused(Boolean)
  6931. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6932. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6933. Engine.Time.Timer:update(Int32)
  6934. Engine.Time.TimersManager:update()
  6935. app.<updateTimers>c__Iterator0:MoveNext()
  6936. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6937.  
  6938. [Log:]
  6939. SET_PAUSE: True
  6940. [Stacktrace:]
  6941. app.Game:set_paused(Boolean)
  6942. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6943. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6944. Engine.Time.Timer:update(Int32)
  6945. Engine.Time.TimersManager:update()
  6946. app.<updateTimers>c__Iterator0:MoveNext()
  6947. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6948.  
  6949. [Log:]
  6950. SET_PAUSE: True
  6951. [Stacktrace:]
  6952. app.Game:set_paused(Boolean)
  6953. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6954. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6955. Engine.Time.Timer:update(Int32)
  6956. Engine.Time.TimersManager:update()
  6957. app.<updateTimers>c__Iterator0:MoveNext()
  6958. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6959.  
  6960. [Log:]
  6961. SET_PAUSE: True
  6962. [Stacktrace:]
  6963. app.Game:set_paused(Boolean)
  6964. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6965. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6966. Engine.Time.Timer:update(Int32)
  6967. Engine.Time.TimersManager:update()
  6968. app.<updateTimers>c__Iterator0:MoveNext()
  6969. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6970.  
  6971. [Log:]
  6972. SET_PAUSE: True
  6973. [Stacktrace:]
  6974. app.Game:set_paused(Boolean)
  6975. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6976. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6977. Engine.Time.Timer:update(Int32)
  6978. Engine.Time.TimersManager:update()
  6979. app.<updateTimers>c__Iterator0:MoveNext()
  6980. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6981.  
  6982. [Log:]
  6983. SET_PAUSE: True
  6984. [Stacktrace:]
  6985. app.Game:set_paused(Boolean)
  6986. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6987. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6988. Engine.Time.Timer:update(Int32)
  6989. Engine.Time.TimersManager:update()
  6990. app.<updateTimers>c__Iterator0:MoveNext()
  6991. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  6992.  
  6993. [Log:]
  6994. SET_PAUSE: True
  6995. [Stacktrace:]
  6996. app.Game:set_paused(Boolean)
  6997. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  6998. tutorialLib.TutorialManager:timerTic(TimerEvent)
  6999. Engine.Time.Timer:update(Int32)
  7000. Engine.Time.TimersManager:update()
  7001. app.<updateTimers>c__Iterator0:MoveNext()
  7002. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7003.  
  7004. [Log:]
  7005. SET_PAUSE: True
  7006. [Stacktrace:]
  7007. app.Game:set_paused(Boolean)
  7008. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7009. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7010. Engine.Time.Timer:update(Int32)
  7011. Engine.Time.TimersManager:update()
  7012. app.<updateTimers>c__Iterator0:MoveNext()
  7013. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7014.  
  7015. [Log:]
  7016. SET_PAUSE: True
  7017. [Stacktrace:]
  7018. app.Game:set_paused(Boolean)
  7019. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7020. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7021. Engine.Time.Timer:update(Int32)
  7022. Engine.Time.TimersManager:update()
  7023. app.<updateTimers>c__Iterator0:MoveNext()
  7024. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7025.  
  7026. [Log:]
  7027. SET_PAUSE: True
  7028. [Stacktrace:]
  7029. app.Game:set_paused(Boolean)
  7030. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7031. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7032. Engine.Time.Timer:update(Int32)
  7033. Engine.Time.TimersManager:update()
  7034. app.<updateTimers>c__Iterator0:MoveNext()
  7035. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7036.  
  7037. [Log:]
  7038. SET_PAUSE: True
  7039. [Stacktrace:]
  7040. app.Game:set_paused(Boolean)
  7041. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7042. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7043. Engine.Time.Timer:update(Int32)
  7044. Engine.Time.TimersManager:update()
  7045. app.<updateTimers>c__Iterator0:MoveNext()
  7046. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7047.  
  7048. [Log:]
  7049. SET_PAUSE: True
  7050. [Stacktrace:]
  7051. app.Game:set_paused(Boolean)
  7052. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7053. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7054. Engine.Time.Timer:update(Int32)
  7055. Engine.Time.TimersManager:update()
  7056. app.<updateTimers>c__Iterator0:MoveNext()
  7057. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7058.  
  7059. [Log:]
  7060. SET_PAUSE: True
  7061. [Stacktrace:]
  7062. app.Game:set_paused(Boolean)
  7063. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7064. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7065. Engine.Time.Timer:update(Int32)
  7066. Engine.Time.TimersManager:update()
  7067. app.<updateTimers>c__Iterator0:MoveNext()
  7068. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7069.  
  7070. [Log:]
  7071. SET_PAUSE: True
  7072. [Stacktrace:]
  7073. app.Game:set_paused(Boolean)
  7074. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7075. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7076. Engine.Time.Timer:update(Int32)
  7077. Engine.Time.TimersManager:update()
  7078. app.<updateTimers>c__Iterator0:MoveNext()
  7079. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7080.  
  7081. [Log:]
  7082. SET_PAUSE: True
  7083. [Stacktrace:]
  7084. app.Game:set_paused(Boolean)
  7085. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7086. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7087. Engine.Time.Timer:update(Int32)
  7088. Engine.Time.TimersManager:update()
  7089. app.<updateTimers>c__Iterator0:MoveNext()
  7090. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7091.  
  7092. [Log:]
  7093. SET_PAUSE: True
  7094. [Stacktrace:]
  7095. app.Game:set_paused(Boolean)
  7096. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7097. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7098. Engine.Time.Timer:update(Int32)
  7099. Engine.Time.TimersManager:update()
  7100. app.<updateTimers>c__Iterator0:MoveNext()
  7101. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7102.  
  7103. [Log:]
  7104. SET_PAUSE: True
  7105. [Stacktrace:]
  7106. app.Game:set_paused(Boolean)
  7107. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7108. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7109. Engine.Time.Timer:update(Int32)
  7110. Engine.Time.TimersManager:update()
  7111. app.<updateTimers>c__Iterator0:MoveNext()
  7112. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7113.  
  7114. [Log:]
  7115. SET_PAUSE: True
  7116. [Stacktrace:]
  7117. app.Game:set_paused(Boolean)
  7118. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7119. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7120. Engine.Time.Timer:update(Int32)
  7121. Engine.Time.TimersManager:update()
  7122. app.<updateTimers>c__Iterator0:MoveNext()
  7123. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7124.  
  7125. [Log:]
  7126. SET_PAUSE: True
  7127. [Stacktrace:]
  7128. app.Game:set_paused(Boolean)
  7129. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7130. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7131. Engine.Time.Timer:update(Int32)
  7132. Engine.Time.TimersManager:update()
  7133. app.<updateTimers>c__Iterator0:MoveNext()
  7134. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7135.  
  7136. [Log:]
  7137. SET_PAUSE: True
  7138. [Stacktrace:]
  7139. app.Game:set_paused(Boolean)
  7140. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7141. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7142. Engine.Time.Timer:update(Int32)
  7143. Engine.Time.TimersManager:update()
  7144. app.<updateTimers>c__Iterator0:MoveNext()
  7145. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7146.  
  7147. [Log:]
  7148. SET_PAUSE: True
  7149. [Stacktrace:]
  7150. app.Game:set_paused(Boolean)
  7151. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7152. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7153. Engine.Time.Timer:update(Int32)
  7154. Engine.Time.TimersManager:update()
  7155. app.<updateTimers>c__Iterator0:MoveNext()
  7156. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7157.  
  7158. [Log:]
  7159. SET_PAUSE: True
  7160. [Stacktrace:]
  7161. app.Game:set_paused(Boolean)
  7162. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7163. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7164. Engine.Time.Timer:update(Int32)
  7165. Engine.Time.TimersManager:update()
  7166. app.<updateTimers>c__Iterator0:MoveNext()
  7167. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7168.  
  7169. [Log:]
  7170. SET_PAUSE: True
  7171. [Stacktrace:]
  7172. app.Game:set_paused(Boolean)
  7173. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7174. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7175. Engine.Time.Timer:update(Int32)
  7176. Engine.Time.TimersManager:update()
  7177. app.<updateTimers>c__Iterator0:MoveNext()
  7178. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7179.  
  7180. [Log:]
  7181. SET_PAUSE: True
  7182. [Stacktrace:]
  7183. app.Game:set_paused(Boolean)
  7184. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7185. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7186. Engine.Time.Timer:update(Int32)
  7187. Engine.Time.TimersManager:update()
  7188. app.<updateTimers>c__Iterator0:MoveNext()
  7189. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7190.  
  7191. [Log:]
  7192. SET_PAUSE: True
  7193. [Stacktrace:]
  7194. app.Game:set_paused(Boolean)
  7195. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7196. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7197. Engine.Time.Timer:update(Int32)
  7198. Engine.Time.TimersManager:update()
  7199. app.<updateTimers>c__Iterator0:MoveNext()
  7200. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7201.  
  7202. [Log:]
  7203. SET_PAUSE: True
  7204. [Stacktrace:]
  7205. app.Game:set_paused(Boolean)
  7206. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7207. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7208. Engine.Time.Timer:update(Int32)
  7209. Engine.Time.TimersManager:update()
  7210. app.<updateTimers>c__Iterator0:MoveNext()
  7211. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7212.  
  7213. [Log:]
  7214. SET_PAUSE: True
  7215. [Stacktrace:]
  7216. app.Game:set_paused(Boolean)
  7217. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7218. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7219. Engine.Time.Timer:update(Int32)
  7220. Engine.Time.TimersManager:update()
  7221. app.<updateTimers>c__Iterator0:MoveNext()
  7222. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7223.  
  7224. [Log:]
  7225. SET_PAUSE: True
  7226. [Stacktrace:]
  7227. app.Game:set_paused(Boolean)
  7228. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7229. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7230. Engine.Time.Timer:update(Int32)
  7231. Engine.Time.TimersManager:update()
  7232. app.<updateTimers>c__Iterator0:MoveNext()
  7233. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7234.  
  7235. [Log:]
  7236. SET_PAUSE: True
  7237. [Stacktrace:]
  7238. app.Game:set_paused(Boolean)
  7239. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7240. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7241. Engine.Time.Timer:update(Int32)
  7242. Engine.Time.TimersManager:update()
  7243. app.<updateTimers>c__Iterator0:MoveNext()
  7244. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7245.  
  7246. [Log:]
  7247. SET_PAUSE: True
  7248. [Stacktrace:]
  7249. app.Game:set_paused(Boolean)
  7250. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7251. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7252. Engine.Time.Timer:update(Int32)
  7253. Engine.Time.TimersManager:update()
  7254. app.<updateTimers>c__Iterator0:MoveNext()
  7255. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7256.  
  7257. [Log:]
  7258. SET_PAUSE: True
  7259. [Stacktrace:]
  7260. app.Game:set_paused(Boolean)
  7261. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7262. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7263. Engine.Time.Timer:update(Int32)
  7264. Engine.Time.TimersManager:update()
  7265. app.<updateTimers>c__Iterator0:MoveNext()
  7266. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7267.  
  7268. [Log:]
  7269. SET_PAUSE: True
  7270. [Stacktrace:]
  7271. app.Game:set_paused(Boolean)
  7272. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7273. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7274. Engine.Time.Timer:update(Int32)
  7275. Engine.Time.TimersManager:update()
  7276. app.<updateTimers>c__Iterator0:MoveNext()
  7277. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7278.  
  7279. [Log:]
  7280. SET_PAUSE: True
  7281. [Stacktrace:]
  7282. app.Game:set_paused(Boolean)
  7283. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7284. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7285. Engine.Time.Timer:update(Int32)
  7286. Engine.Time.TimersManager:update()
  7287. app.<updateTimers>c__Iterator0:MoveNext()
  7288. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7289.  
  7290. [Log:]
  7291. SET_PAUSE: True
  7292. [Stacktrace:]
  7293. app.Game:set_paused(Boolean)
  7294. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7295. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7296. Engine.Time.Timer:update(Int32)
  7297. Engine.Time.TimersManager:update()
  7298. app.<updateTimers>c__Iterator0:MoveNext()
  7299. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7300.  
  7301. [Log:]
  7302. SET_PAUSE: True
  7303. [Stacktrace:]
  7304. app.Game:set_paused(Boolean)
  7305. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7306. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7307. Engine.Time.Timer:update(Int32)
  7308. Engine.Time.TimersManager:update()
  7309. app.<updateTimers>c__Iterator0:MoveNext()
  7310. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7311.  
  7312. [Log:]
  7313. SET_PAUSE: True
  7314. [Stacktrace:]
  7315. app.Game:set_paused(Boolean)
  7316. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7317. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7318. Engine.Time.Timer:update(Int32)
  7319. Engine.Time.TimersManager:update()
  7320. app.<updateTimers>c__Iterator0:MoveNext()
  7321. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7322.  
  7323. [Log:]
  7324. SET_PAUSE: True
  7325. [Stacktrace:]
  7326. app.Game:set_paused(Boolean)
  7327. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7328. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7329. Engine.Time.Timer:update(Int32)
  7330. Engine.Time.TimersManager:update()
  7331. app.<updateTimers>c__Iterator0:MoveNext()
  7332. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7333.  
  7334. [Log:]
  7335. SET_PAUSE: True
  7336. [Stacktrace:]
  7337. app.Game:set_paused(Boolean)
  7338. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7339. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7340. Engine.Time.Timer:update(Int32)
  7341. Engine.Time.TimersManager:update()
  7342. app.<updateTimers>c__Iterator0:MoveNext()
  7343. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7344.  
  7345. [Log:]
  7346. SET_PAUSE: True
  7347. [Stacktrace:]
  7348. app.Game:set_paused(Boolean)
  7349. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7350. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7351. Engine.Time.Timer:update(Int32)
  7352. Engine.Time.TimersManager:update()
  7353. app.<updateTimers>c__Iterator0:MoveNext()
  7354. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7355.  
  7356. [Log:]
  7357. SET_PAUSE: True
  7358. [Stacktrace:]
  7359. app.Game:set_paused(Boolean)
  7360. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7361. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7362. Engine.Time.Timer:update(Int32)
  7363. Engine.Time.TimersManager:update()
  7364. app.<updateTimers>c__Iterator0:MoveNext()
  7365. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7366.  
  7367. [Log:]
  7368. SET_PAUSE: True
  7369. [Stacktrace:]
  7370. app.Game:set_paused(Boolean)
  7371. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7372. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7373. Engine.Time.Timer:update(Int32)
  7374. Engine.Time.TimersManager:update()
  7375. app.<updateTimers>c__Iterator0:MoveNext()
  7376. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7377.  
  7378. [Log:]
  7379. SET_PAUSE: True
  7380. [Stacktrace:]
  7381. app.Game:set_paused(Boolean)
  7382. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7383. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7384. Engine.Time.Timer:update(Int32)
  7385. Engine.Time.TimersManager:update()
  7386. app.<updateTimers>c__Iterator0:MoveNext()
  7387. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7388.  
  7389. [Log:]
  7390. SET_PAUSE: True
  7391. [Stacktrace:]
  7392. app.Game:set_paused(Boolean)
  7393. tutorialLib.TutorialManager:<createTutorialFunction>m__C9(Int32)
  7394. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7395. Engine.Time.Timer:update(Int32)
  7396. Engine.Time.TimersManager:update()
  7397. app.<updateTimers>c__Iterator0:MoveNext()
  7398. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7399.  
  7400. [Log:]
  7401. SET_PAUSE: False
  7402. [Stacktrace:]
  7403. app.Game:set_paused(Boolean)
  7404. tutorialLib.TutorialManager:<createTutorialFunction>m__CA(Int32)
  7405. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7406. Engine.Time.Timer:update(Int32)
  7407. Engine.Time.TimersManager:update()
  7408. app.<updateTimers>c__Iterator0:MoveNext()
  7409. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7410.  
  7411. [Log:]
  7412. girlView.currentAnimPlay
  7413. [Stacktrace:]
  7414. kitchenLib.GirlView:currentAnimPlay()
  7415. kitchenLib.TMyPers:pause(Boolean)
  7416. kitchenLib.TKitchen:setPause()
  7417. kitchenLib.TKitchen:set_paused(Boolean)
  7418. tutorialLib.TutorialManager:<createTutorialFunction>m__CA(Int32)
  7419. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7420. Engine.Time.Timer:update(Int32)
  7421. Engine.Time.TimersManager:update()
  7422. app.<updateTimers>c__Iterator0:MoveNext()
  7423. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7424.  
  7425. [Log:]
  7426. STEP = 73
  7427. [Stacktrace:]
  7428. tutorialLib.TutorialManager:setStep(Int32, StepData)
  7429. tutorialLib.TutorialManager:<createTutorialFunction>m__CA(Int32)
  7430. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7431. Engine.Time.Timer:update(Int32)
  7432. Engine.Time.TimersManager:update()
  7433. app.<updateTimers>c__Iterator0:MoveNext()
  7434. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7435.  
  7436. [Log:]
  7437. NOT IMPLEMENTED
  7438. [Stacktrace:]
  7439. tutorialLib.TutorialManager:setStep(Int32, StepData)
  7440. tutorialLib.TutorialManager:<createTutorialFunction>m__CA(Int32)
  7441. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7442. Engine.Time.Timer:update(Int32)
  7443. Engine.Time.TimersManager:update()
  7444. app.<updateTimers>c__Iterator0:MoveNext()
  7445. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7446.  
  7447. [Log:]
  7448. [DevToDev] 2018/07/30 16:06:47 : Metric Tutorial added to storage
  7449. [Stacktrace:]
  7450. DevToDev.Core.Utils.Log:R(String, Object[])
  7451. DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
  7452. DevToDev.Logic.User:AddEvent(Event)
  7453. tutorialLib.TutorialManager:setStep(Int32, StepData)
  7454. tutorialLib.TutorialManager:<createTutorialFunction>m__CA(Int32)
  7455. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7456. Engine.Time.Timer:update(Int32)
  7457. Engine.Time.TimersManager:update()
  7458. app.<updateTimers>c__Iterator0:MoveNext()
  7459. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7460.  
  7461. [Log:]
  7462. sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
  7463. [Stacktrace:]
  7464. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  7465. tutorialLib.TutorialManager:setStep(Int32, StepData)
  7466. tutorialLib.TutorialManager:<createTutorialFunction>m__CA(Int32)
  7467. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7468. Engine.Time.Timer:update(Int32)
  7469. Engine.Time.TimersManager:update()
  7470. app.<updateTimers>c__Iterator0:MoveNext()
  7471. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7472.  
  7473. [Log:]
  7474. startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
  7475. [Stacktrace:]
  7476. Engine.Net.HTTPService:startRequest(URLRequest)
  7477. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  7478. tutorialLib.TutorialManager:setStep(Int32, StepData)
  7479. tutorialLib.TutorialManager:<createTutorialFunction>m__CA(Int32)
  7480. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7481. Engine.Time.Timer:update(Int32)
  7482. Engine.Time.TimersManager:update()
  7483. app.<updateTimers>c__Iterator0:MoveNext()
  7484. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7485.  
  7486. [Log:]
  7487. ----------------------------- start pt---------------------------------
  7488. [Stacktrace:]
  7489. Server.SUtils:debugParams(URLRequest, String)
  7490. Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
  7491. Server.LocalServer:call(URLRequest, Action`2)
  7492. Engine.Net.HTTPService:startRequest(URLRequest)
  7493. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  7494. tutorialLib.TutorialManager:setStep(Int32, StepData)
  7495. tutorialLib.TutorialManager:<createTutorialFunction>m__CA(Int32)
  7496. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7497. Engine.Time.Timer:update(Int32)
  7498. Engine.Time.TimersManager:update()
  7499. app.<updateTimers>c__Iterator0:MoveNext()
  7500. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7501.  
  7502. [Log:]
  7503. uid < pt > 1856923227959305
  7504. [Stacktrace:]
  7505. Server.SUtils:debugParams(URLRequest, String)
  7506. Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
  7507. Server.LocalServer:call(URLRequest, Action`2)
  7508. Engine.Net.HTTPService:startRequest(URLRequest)
  7509. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  7510. tutorialLib.TutorialManager:setStep(Int32, StepData)
  7511. tutorialLib.TutorialManager:<createTutorialFunction>m__CA(Int32)
  7512. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7513. Engine.Time.Timer:update(Int32)
  7514. Engine.Time.TimersManager:update()
  7515. app.<updateTimers>c__Iterator0:MoveNext()
  7516. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7517.  
  7518. [Log:]
  7519. atk < pt > 1d08f63508bada1ff24b53c46d9c6b04
  7520. [Stacktrace:]
  7521. Server.SUtils:debugParams(URLRequest, String)
  7522. Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
  7523. Server.LocalServer:call(URLRequest, Action`2)
  7524. Engine.Net.HTTPService:startRequest(URLRequest)
  7525. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  7526. tutorialLib.TutorialManager:setStep(Int32, StepData)
  7527. tutorialLib.TutorialManager:<createTutorialFunction>m__CA(Int32)
  7528. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7529. Engine.Time.Timer:update(Int32)
  7530. Engine.Time.TimersManager:update()
  7531. app.<updateTimers>c__Iterator0:MoveNext()
  7532. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7533.  
  7534. [Log:]
  7535. ssn < pt > 409844
  7536. [Stacktrace:]
  7537. Server.SUtils:debugParams(URLRequest, String)
  7538. Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
  7539. Server.LocalServer:call(URLRequest, Action`2)
  7540. Engine.Net.HTTPService:startRequest(URLRequest)
  7541. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  7542. tutorialLib.TutorialManager:setStep(Int32, StepData)
  7543. tutorialLib.TutorialManager:<createTutorialFunction>m__CA(Int32)
  7544. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7545. Engine.Time.Timer:update(Int32)
  7546. Engine.Time.TimersManager:update()
  7547. app.<updateTimers>c__Iterator0:MoveNext()
  7548. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7549.  
  7550. [Log:]
  7551. t < pt > {"tl":1}
  7552. [Stacktrace:]
  7553. Server.SUtils:debugParams(URLRequest, String)
  7554. Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
  7555. Server.LocalServer:call(URLRequest, Action`2)
  7556. Engine.Net.HTTPService:startRequest(URLRequest)
  7557. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  7558. tutorialLib.TutorialManager:setStep(Int32, StepData)
  7559. tutorialLib.TutorialManager:<createTutorialFunction>m__CA(Int32)
  7560. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7561. Engine.Time.Timer:update(Int32)
  7562. Engine.Time.TimersManager:update()
  7563. app.<updateTimers>c__Iterator0:MoveNext()
  7564. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7565.  
  7566. [Log:]
  7567. session < pt > 409844
  7568. [Stacktrace:]
  7569. Server.SUtils:debugParams(URLRequest, String)
  7570. Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
  7571. Server.LocalServer:call(URLRequest, Action`2)
  7572. Engine.Net.HTTPService:startRequest(URLRequest)
  7573. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  7574. tutorialLib.TutorialManager:setStep(Int32, StepData)
  7575. tutorialLib.TutorialManager:<createTutorialFunction>m__CA(Int32)
  7576. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7577. Engine.Time.Timer:update(Int32)
  7578. Engine.Time.TimersManager:update()
  7579. app.<updateTimers>c__Iterator0:MoveNext()
  7580. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7581.  
  7582. [Log:]
  7583. counter < pt > 2
  7584. [Stacktrace:]
  7585. Server.SUtils:debugParams(URLRequest, String)
  7586. Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
  7587. Server.LocalServer:call(URLRequest, Action`2)
  7588. Engine.Net.HTTPService:startRequest(URLRequest)
  7589. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  7590. tutorialLib.TutorialManager:setStep(Int32, StepData)
  7591. tutorialLib.TutorialManager:<createTutorialFunction>m__CA(Int32)
  7592. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7593. Engine.Time.Timer:update(Int32)
  7594. Engine.Time.TimersManager:update()
  7595. app.<updateTimers>c__Iterator0:MoveNext()
  7596. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7597.  
  7598. [Log:]
  7599. md5 < pt > d916d1d2cdd760f30614cd1343247616
  7600. [Stacktrace:]
  7601. Server.SUtils:debugParams(URLRequest, String)
  7602. Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
  7603. Server.LocalServer:call(URLRequest, Action`2)
  7604. Engine.Net.HTTPService:startRequest(URLRequest)
  7605. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  7606. tutorialLib.TutorialManager:setStep(Int32, StepData)
  7607. tutorialLib.TutorialManager:<createTutorialFunction>m__CA(Int32)
  7608. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7609. Engine.Time.Timer:update(Int32)
  7610. Engine.Time.TimersManager:update()
  7611. app.<updateTimers>c__Iterator0:MoveNext()
  7612. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  7613.  
  7614. [Log:]
  7615. ----------------------------- end pt---------------------------------
  7616. [Stacktrace:]
  7617. Server.SUtils:debugParams(URLRequest, String)
  7618. Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
  7619. Server.LocalServer:call(URLRequest, Action`2)
  7620. Engine.Net.HTTPService:startRequest(URLRequest)
  7621. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  7622. tutorialLib.TutorialManager:setStep(Int32, StepData)
  7623. tutorialLib.TutorialManager:<createTutorialFunction>m__CA(Int32)
  7624. tutorialLib.TutorialManager:timerTic(TimerEvent)
  7625. Engine.Time.Timer:update(Int32)
  7626. Engine.Time.TimersManager:update()
  7627. app.<updateTimers>c__Iterator0:MoveNext()
  7628. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
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