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- TID: 30302
- pal_gfskip_hop3sr_gfskip_hop1_intro0backout_intro0backout_Intro0_ng
- Player: baaaa
- Rival: ??//;;; -> ??//;;
- For now I'll do Bulbasuar strats
- Find manip with restrictions set as following:
- 11+ATK (perfect for Rival and Weedle)
- 0+ DEF (really doesnt matter)
- 0+ SPD ^
- 13+ SPC (for BTW at L7, 15 Special would make it easier to see if it has been hit, but not necessary)
- Ditto Yoloball works for either
- -Pidgey(no nickname) lead with select yoloball
- -Bulbasaur lead(1 char name) with regular yoloball
- That means it's possible to do a bulba manip w/o nickname (but 5 char player name?)
- First shop:
- 10 Balls
- Go through early game as usual, then manip pidgey (encounterless extended?)
- Be sure to have/picked up the antidote and potion.
- Pewter Mart:
- Paraheal
- Escape rope
- burnheal
- awakening
- (top 4 items need to be any combination of Balls,Potion,Antidote,Paraheal or else the yoloball fails)
- Do BTW and go to cerulean cave
- Ditto Manip
- Rope out and setup cooltrainer
- Dex Flash next to that ledge
- Double distort and catch missingno.
- Walk to ULL from the sign
- First Menu:
- Poke: Ditto -> Rhydon
- Bag: slot3 -> slot 6
- Toss Antidote x1
- "Underflow"
- Slot1 -> slot9
- use tm30 (d, missingno)
- ether x80 -> j.[]9 (options)
- "xblock" Masterball x0 -> Potion x0
- toss 240 potion x0
- Potion x16 -> RED (textpointer)
- Save and walk 1 step left
- view trainer card
- bag: Bicycle -> Ultraball -> QR4hl
- Use Bike twice
- Crash -> Hard reset
- Bag: toss 1 Awakening (slot 9)
- toss tm55 (slot 8)
- toss slot 7
- toss slot 6
- toss slot 5
- Walk DRA
- depo: (if potion skip earlier, depo j.[]x1)
- tm55 (slot 4)
- Awakening x[]5
- toss: Cancel (under Potion/j.x[]1)
- Potion x1
- "Dry Underflow"
- slot 5
- get an encounter, 9F -> Teleport
- Walk into daisy's house and 1 right
- toss all but 3 Masterball x0 (warping)
- exit
- to be continued :)
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