Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Mono path[0] = 'E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'E:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- [Physics::Module] Initialized MultithreadedJobDispatcher with 11 workers.
- Loading player data from E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
- Initialize engine version: 2022.3.29f1 (8d510ca76d2b)
- [Subsystems] Discovering subsystems at path E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1; jobified=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 3050 OEM (ID=0x2508)
- Vendor: NVIDIA
- VRAM: 8042 MB
- Driver: 32.0.15.6070
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 5.921 seconds
- - Finished resetting the current domain, in 0.001 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.210400 ms
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.115100 ms
- 2024-08-04T14:19:45 0.045 INF Backtrace Initialized
- 2024-08-04T14:19:45 0.074 INF Version: V 1.0 (b333) Compatibility Version: V 1.0, Build: WindowsPlayer 64 Bit
- 2024-08-04T14:19:45 0.075 INF System information:
- 2024-08-04T14:19:45 0.075 INF OS: Windows 11 (10.0.22621) 64bit
- 2024-08-04T14:19:45 0.076 INF CPU: 11th Gen Intel(R) Core(TM) i5-11400F @ 2.60GHz (cores: 12)
- 2024-08-04T14:19:45 0.076 INF RAM: 8029 MB
- 2024-08-04T14:19:45 0.076 INF GPU: NVIDIA GeForce RTX 3050 OEM (8042 MB)
- 2024-08-04T14:19:45 0.082 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2024-08-04T14:19:45 0.085 INF Local UTC offset: -5 hours
- 2024-08-04T14:19:45 0.117 INF Command line arguments: E:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -disablenativeinput -nogs -noeac -logfile C:\Users\darth\AppData\Roaming\7DaysToDie\logs\output_log_client__2024-08-04__14-19-33.txt
- 2024-08-04T14:19:45 0.119 INF UserDataFolder: C:\Users\darth\AppData\Roaming/7DaysToDie
- 2024-08-04T14:19:45 0.121 INF [Platform] Init
- 2024-08-04T14:19:45 0.250 INF [Platform] Using native platform: Steam
- 2024-08-04T14:19:45 0.252 INF [Platform] Using cross platform: EOS
- 2024-08-04T14:19:45 0.253 INF [Platform] Using server platform: Steam
- 2024-08-04T14:19:45 0.253 INF [Platform] Using server platform: XBL
- 2024-08-04T14:19:45 0.254 INF [Platform] Using server platform: PSN
- 2024-08-04T14:19:45 0.264 INF Starting PlayerInputManager...
- 2024-08-04T14:19:45 0.267 INF InControl (version 1.8.9 build 9376, native module = False, XInput = True)
- 2024-08-04T14:19:45 0.297 INF InControl (version 1.8.9 build 9376)
- 2024-08-04T14:19:45 0.387 INF [InControl] XInputDeviceManager enabled.
- 2024-08-04T14:19:45 0.616 INF Device 1 matching profile XboxOneWindows10AEUnityProfile (XBox One Controller) is hidden and will not be attached.
- 2024-08-04T14:19:45 0.621 WRN Device 2 with name "Mayflash Wiimote PC Adapter" does not match any supported profiles and will be considered an unknown controller.
- 2024-08-04T14:19:45 0.621 WRN Device 3 with name "Mayflash Wiimote PC Adapter" does not match any supported profiles and will be considered an unknown controller.
- 2024-08-04T14:19:45 0.622 WRN Device 4 with name "Mayflash Wiimote PC Adapter" does not match any supported profiles and will be considered an unknown controller.
- 2024-08-04T14:19:45 0.623 WRN Device 5 with name "Mayflash Wiimote PC Adapter" does not match any supported profiles and will be considered an unknown controller.
- 2024-08-04T14:19:45 0.624 INF UnityInputDeviceManager enabled.
- 2024-08-04T14:19:45 0.659 INF [Platform] Initializing Steam
- 2024-08-04T14:19:46 1.004 INF [Steamworks.NET] SteamAPI_Init() ok
- 2024-08-04T14:19:46 1.006 INF [Steamworks.NET] Registering auth callbacks
- 2024-08-04T14:19:46 1.008 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2024-08-04T14:19:46 1.009 INF [Platform] Initializing EOS
- 2024-08-04T14:19:46 1.486 INF [EOS] Initialize: Success
- 2024-08-04T14:19:47 1.688 INF [EOS-Voice] Successfully initialized.
- 2024-08-04T14:19:47 1.689 INF [EOS-ACC] Not started with EAC, anticheat disabled
- 2024-08-04T14:19:47 1.691 INF [Platform] Initializing XBL
- 2024-08-04T14:19:47 1.692 INF [Platform] Initializing PSN
- 2024-08-04T14:19:47 1.696 INF [SaveDataUtils] InitStatic Begin
- 2024-08-04T14:19:47 1.699 INF [SaveDataUtils] SdPlayerPrefs -> Unity
- 2024-08-04T14:19:47 1.700 INF [SaveDataUtils] InitStatic Complete
- 2024-08-04T14:19:47 1.709 INF Last played version: V 1.0
- 2024-08-04T14:19:47 2.301 INF Localization language from platform: english
- 2024-08-04T14:19:47 2.304 INF Texture quality is set to 0
- Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 5920.
- Total: 9.347800 ms (FindLiveObjects: 0.250500 ms CreateObjectMapping: 0.200300 ms MarkObjects: 8.801000 ms DeleteObjects: 0.094800 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.581200 ms
- 2024-08-04T14:19:57 12.095 INF Awake IsFocused: True
- 2024-08-04T14:19:57 12.096 INF Awake
- 2024-08-04T14:19:58 12.676 INF Occlusion: Awake
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 6189.
- Total: 15.429000 ms (FindLiveObjects: 0.327100 ms CreateObjectMapping: 0.243700 ms MarkObjects: 14.812000 ms DeleteObjects: 0.045700 ms)
- 2024-08-04T14:19:59 13.799 INF ApplyAllOptions streaming budget 7237.8 MB
- 2024-08-04T14:19:59 13.801 INF ApplyAllOptions current screen 1920 x 1080, 239.964hz, window 1920 x 1080, mode FullScreenWindow
- 2024-08-04T14:19:59 13.834 INF Texture quality is set to 0
- 2024-08-04T14:19:59 13.835 INF ApplyTextureFilter 3, AF Enable
- 2024-08-04T14:19:59 13.836 INF ApplyTerrainOptions 4
- 2024-08-04T14:20:00 14.743 INF [MODS] Start loading from: 'E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods'
- 2024-08-04T14:20:00 14.748 INF [MODS] Trying to load from folder: '0_TFP_Harmony'
- 2024-08-04T14:20:01 15.916 INF [MODS] Loaded Mod: TFP_Harmony (1.1.0.4)
- 2024-08-04T14:20:01 15.917 INF [MODS] Trying to load from folder: 'Mods'
- 2024-08-04T14:20:01 15.935 WRN [MODS] Folder Mods does not contain a ModInfo.xml, ignoring
- 2024-08-04T14:20:01 15.936 INF [MODS] Initializing mod code
- 2024-08-04T14:20:01 15.937 INF [MODS] Initializing mod TFP_Harmony
- 2024-08-04T14:20:01 16.085 INF [MODS] Found ModAPI in TfpHarmony.dll, creating instance
- 2024-08-04T14:20:01 16.087 INF [MODS] [Harmony] Init done
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000001A9EFA7E5E0.dll
- 2024-08-04T14:20:01 16.520 INF [MODS] Initialized code in mod 'TFP_Harmony' from DLL 'TfpHarmony.dll'
- 2024-08-04T14:20:01 16.521 INF [MODS] Loading done
- 2024-08-04T14:20:01 16.561 INF Loading permissions file at 'C:\Users\darth\AppData\Roaming/7DaysToDie\Saves/serveradmin.xml'
- 2024-08-04T14:20:01 16.618 INF Loading permissions file done.
- 2024-08-04T14:20:02 16.696 INF [PartyQuests] Initialized
- 2024-08-04T14:20:02 16.738 INF Awake done in 4642 ms
- 2024-08-04T14:20:02 17.344 INF Reloading serveradmin.xml
- 2024-08-04T14:20:02 17.345 INF Loading permissions file at 'C:\Users\darth\AppData\Roaming/7DaysToDie\Saves/serveradmin.xml'
- 2024-08-04T14:20:02 17.345 INF Permissions file unchanged, skipping reloading
- 2024-08-04T14:20:02 17.419 INF [XUi] Instantiating XUi from default prefab.
- 2024-08-04T14:20:02 17.487 INF [XUi] XUi instantiation completed in 67 ms
- 2024-08-04T14:20:03 17.975 INF [XUi] Loading XUi asynchronously
- 2024-08-04T14:20:03 17.989 INF Updated culture for display texts
- CRC Mismatch. Provided 20d6134, calculated 639120fb from data. Will not load AssetBundle 'zombies.bundle'
- InvalidOperationException: Collection was modified; enumeration operation may not execute.
- at System.Collections.Generic.List`1+Enumerator[T].MoveNextRare () [0x00013] in <467a840a914a47078e4ae9b0b1e8779e>:0
- at System.Collections.Generic.List`1+Enumerator[T].MoveNext () [0x0004a] in <467a840a914a47078e4ae9b0b1e8779e>:0
- at UnityEngine.ResourceManagement.AsyncOperations.GroupOperation.InvokeWaitForCompletion () [0x0003b] in <6358d8a4055e40e9950c77980e766630>:0
- at UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1[TObject].WaitForCompletion () [0x0000c] in <6358d8a4055e40e9950c77980e766630>:0
- at UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject].WaitForCompletion () [0x0001b] in <6358d8a4055e40e9950c77980e766630>:0
- at UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1[TObject].InvokeWaitForCompletion () [0x0002c] in <6358d8a4055e40e9950c77980e766630>:0
- at UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1[TObject].WaitForCompletion () [0x0000c] in <6358d8a4055e40e9950c77980e766630>:0
- at UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle.WaitForCompletion () [0x0001b] in <6358d8a4055e40e9950c77980e766630>:0
- at UnityEngine.ResourceManagement.AsyncOperations.GroupOperation.InvokeWaitForCompletion () [0x00027] in <6358d8a4055e40e9950c77980e766630>:0
- at UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1[TObject].WaitForCompletion () [0x0000c] in <6358d8a4055e40e9950c77980e766630>:0
- at UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle.WaitForCompletion () [0x0001b] in <6358d8a4055e40e9950c77980e766630>:0
- at UnityEngine.ResourceManagement.ChainOperationTypelessDepedency`1[TObject].InvokeWaitForCompletion () [0x00017] in <6358d8a4055e40e9950c77980e766630>:0
- at UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1[TObject].WaitForCompletion () [0x0000c] in <6358d8a4055e40e9950c77980e766630>:0
- at UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject].WaitForCompletion () [0x0001b] in <6358d8a4055e40e9950c77980e766630>:0
- at LoadManager+AddressableAssetsRequestTask`1[T].LoadSync () [0x00032] in <40e9b6e9762f43cf836123d0f549ad32>:0
- at LoadManager.addOrExecLoadTask (LoadManager+LoadGroup _lg, LoadManager+LoadTask _task, System.Boolean _deferLoading, System.Boolean _loadSync) [0x0003b] in <40e9b6e9762f43cf836123d0f549ad32>:0
- at LoadManager.LoadAssetsFromAddressables[T] (System.String _label, System.Func`2[T,TResult] _addressFilter, LoadManager+LoadGroup _lg, System.Boolean _deferLoading, System.Boolean _loadSync) [0x00018] in <40e9b6e9762f43cf836123d0f549ad32>:0
- at ParticleEffect.LoadResources () [0x0000a] in <40e9b6e9762f43cf836123d0f549ad32>:0
- at WorldStaticData+<Init>d__13.MoveNext () [0x000b6] in <40e9b6e9762f43cf836123d0f549ad32>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <dfbdd4656e0844829a5285bde9c1a365>:0
- 2024-08-04T14:22:39 173.858 INF [XUi] Parsing all window groups completed in 883 ms total.
- 2024-08-04T14:22:40 175.261 INF Loaded default EULA
- 2024-08-04T14:22:40 175.263 INF [XUi] Initialized all window groups completed in 1311 ms total.
- 2024-08-04T14:22:53 188.323 INF Preparing quit
- 2024-08-04T14:22:53 188.328 INF Persistent GamePrefs saved
- 2024-08-04T14:22:53 188.328 INF Cleanup
Advertisement
Add Comment
Please, Sign In to add comment