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- Mono path[0] = 'D:/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'D:/steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02)
- Vendor:
- VRAM: 2988 MB
- Driver: 26.21.14.3200
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.146 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.699200 ms
- 2019-11-28T11:55:15 0.012 INF [Steamworks.NET] SteamAPI_Init() ok
- 2019-11-28T11:55:15 0.064 INF Texture quality is set to 1
- 2019-11-28T11:55:15 0.065 INF Precaching...
- 2019-11-28T11:55:15 0.117 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2019-11-28T11:55:15 0.216 INF [EAC] Not loading, not started from launcher
- 2019-11-28T11:55:18 3.436 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2019-11-28T11:55:19 3.494 INF Precaching file: Data/Bundles/blocktextureatlases
- 2019-11-28T11:55:23 8.390 INF Precaching file: Data/Bundles/terraintextures
- 2019-11-28T11:55:28 13.334 INF Precaching done
- 2019-11-28T11:55:28 13.335 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.203700 ms
- 2019-11-28T11:55:29 13.749 INF Awake
- Localization language: English
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-11-28T11:55:29 13.904 INF Version: Alpha 18.2 (b5) Compatibility Version: Alpha 18.2, Build: Windows 64 Bit
- 2019-11-28T11:55:29 13.905 INF System information:
- 2019-11-28T11:55:29 13.905 INF OS: Windows 10 (10.0.0) 64bit
- 2019-11-28T11:55:29 13.905 INF CPU: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz (cores: 8)
- 2019-11-28T11:55:29 13.905 INF RAM: 8145 MB
- 2019-11-28T11:55:29 13.905 INF GPU: NVIDIA GeForce GTX 1060 3GB (2988 MB)
- 2019-11-28T11:55:29 13.915 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2019-11-28T11:55:29 13.916 INF Last played version: Alpha 18.2
- 2019-11-28T11:55:29 13.917 INF Local UTC offset: -5 hours
- 2019-11-28T11:55:29 13.936 INF Command line arguments: D:\steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force32 -force-d3d11 -logfile D:\steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-11-28__11-55-11.txt
- 2019-11-28T11:55:29 13.938 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-11-28T11:55:29 13.939 INF Starting PlayerInputManager...
- 2019-11-28T11:55:29 14.011 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- 2019-11-28T11:55:29 14.168 INF Starting UserProfileManager...
- 2019-11-28T11:55:29 14.311 INF Occlusion: Awake
- 2019-11-28T11:55:29 14.331 INF ApplyAllOptions streaming True, budget 2689.2 MB
- 2019-11-28T11:55:29 14.332 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2019-11-28T11:55:29 14.332 INF Texture quality is set to 1
- 2019-11-28T11:55:29 14.333 INF ApplyTextureFilter 0, AF Disable
- 2019-11-28T11:55:29 14.336 INF ApplyTerrainOptions 3
- 2019-11-28T11:55:30 15.019 INF [MODS] No mods folder found
- 2019-11-28T11:55:30 15.162 INF Loading permissions file at 'C:\Users\Mark PC\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-11-28T11:55:30 15.399 INF Loading permissions file done.
- 2019-11-28T11:55:31 15.473 INF Awake done in 1723 ms
- Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 3998.
- Total: 7.477800 ms (FindLiveObjects: 0.450000 ms CreateObjectMapping: 0.123900 ms MarkObjects: 6.778000 ms DeleteObjects: 0.124300 ms)
- 2019-11-28T11:55:31 15.824 INF User joined: frang117
- 2019-11-28T11:55:31 15.847 INF Reloading serveradmin.xml
- 2019-11-28T11:55:31 15.847 INF Loading permissions file at 'C:\Users\Mark PC\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-11-28T11:55:31 15.848 INF Loading permissions file done.
- 2019-11-28T11:55:41 25.618 INF UMA Overlay loading took 7567 ms
- 2019-11-28T11:55:41 25.621 INF UMA Slot loading took 2 ms
- 2019-11-28T11:55:44 29.409 INF LoadTextureArraysForQuality quality -1 to 1, reload False
- 2019-11-28T11:55:46 30.941 INF WorldStaticData.Init() needed 4.996s
- 2019-11-28T11:55:47 32.144 INF [Steamworks.NET] Login ok.
- 2019-11-28T11:55:47 32.369 INF AchievementManager: Received stats and achievements from Steam
- 2019-11-28T11:55:52 36.655 INF Started thread ServerBrowserListUpdater
- 2019-11-28T11:55:54 38.692 INF Connect by IP
- 2019-11-28T11:55:54 38.696 INF Connecting to server 98.178.185.247:26900...
- 2019-11-28T11:55:54 38.702 INF NET: LiteNetLib trying to connect to: 98.178.185.247:26900
- 2019-11-28T11:55:54 38.731 INF Exited thread ServerBrowserListUpdater
- 2019-11-28T11:55:54 38.814 INF NET: LiteNetLib: Connected to server
- 2019-11-28T11:55:54 38.833 INF Started thread NCS_Reader_0
- 2019-11-28T11:55:54 38.833 INF Started thread NCS_Writer_0
- 2019-11-28T11:55:54 38.839 INF Started thread NCS_Reader_1
- 2019-11-28T11:55:54 38.839 INF Started thread NCS_Writer_1
- 2019-11-28T11:55:54 38.861 INF NPCID.Read
- 2019-11-28T11:55:54 38.869 INF Connection handshake done
- 2019-11-28T11:55:54 38.869 INF [Steamworks.NET] Auth.GetAuthTicket()
- 2019-11-28T11:55:54 38.871 INF NPPL.Write
- 2019-11-28T11:55:54 39.009 INF Login: WaitingForSteam
- 2019-11-28T11:55:54 39.286 INF Login: Authenticated
- 2019-11-28T11:55:54 39.286 INF Player allowed
- 2019-11-28T11:55:54 39.288 INF [Steamworks.NET] AddFavorite: 5
- 2019-11-28T11:55:54 39.292 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2019-11-28T11:55:54 39.294 INF StartGame
- 2019-11-28T11:55:54 39.405 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 33
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 4
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 98.178.185.247
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = again bigger
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.2
- GamePref.GameWorld = PP69
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 5
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 67
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.875
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 1
- GamePref.OptionsGfxOcclusion = False
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 2
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsOverallAudioVolumeLevel = 0.05
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 1
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTerrainQuality = 3
- GamePref.OptionsTextureFilter = 1
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 2
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 5
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0.5
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198099631700
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = frang117
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Mark PC\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Mark PC\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2019-11-28T11:55:54 39.424 INF StartAsClient
- 2019-11-28T11:55:54 39.425 INF Sending RequestToEnterGame...
- 2019-11-28T11:55:54 39.427 INF StartGame done
- 2019-11-28T11:55:55 39.504 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240987637115, server SteamID=90130781987674117, server public IP=98.178.185.247, server port=26900
- 2019-11-28T11:55:55 39.510 INF [Steamworks.NET] Lobby entered: 109775240987637115
- 2019-11-28T11:55:56 41.070 INF Received mapping data for: blocks
- 2019-11-28T11:55:56 41.076 INF Received mapping data for: items
- 2019-11-28T11:55:56 41.085 INF Received config file 'materials' from server. Len: 3916
- 2019-11-28T11:55:56 41.085 INF Received config file 'physicsbodies' from server. Len: 3183
- 2019-11-28T11:55:56 41.085 INF Received config file 'blocks' from server. Len: 110903
- 2019-11-28T11:55:56 41.085 INF Received config file 'painting' from server. Len: 3285
- 2019-11-28T11:55:56 41.085 INF Received config file 'buffs' from server. Len: 26933
- 2019-11-28T11:55:56 41.085 INF Received config file 'misc' from server. Len: 675
- 2019-11-28T11:55:56 41.085 INF Received config file 'items' from server. Len: 73796
- 2019-11-28T11:55:56 41.085 INF Received config file 'item_modifiers' from server. Len: 10349
- 2019-11-28T11:55:56 41.085 INF Received config file 'entityclasses' from server. Len: 17238
- 2019-11-28T11:55:56 41.085 INF Received config file 'qualityinfo' from server. Len: 155
- 2019-11-28T11:55:56 41.085 INF Received config file 'sounds' from server. Len: 26273
- 2019-11-28T11:55:56 41.085 INF Received config file 'recipes' from server. Len: 14342
- 2019-11-28T11:55:56 41.086 INF Received config file 'blockplaceholders' from server. Len: 3529
- 2019-11-28T11:55:56 41.086 INF Received config file 'loot' from server. Len: 22251
- 2019-11-28T11:55:56 41.086 INF Received config file 'entitygroups' from server. Len: 52588
- 2019-11-28T11:55:56 41.086 INF Received config file 'utilityai' from server. Len: 625
- 2019-11-28T11:55:56 41.086 INF Received config file 'vehicles' from server. Len: 3499
- 2019-11-28T11:55:56 41.086 INF Received config file 'weathersurvival' from server. Len: 276
- 2019-11-28T11:55:56 41.086 INF Received config file 'progression' from server. Len: 20712
- 2019-11-28T11:55:56 41.086 INF Received config file 'archetypes' from server. Len: 9443
- 2019-11-28T11:55:56 41.086 INF Received config file 'quests' from server. Len: 7175
- 2019-11-28T11:55:56 41.086 INF Received config file 'traders' from server. Len: 9109
- 2019-11-28T11:55:56 41.086 INF Received config file 'npc' from server. Len: 459
- 2019-11-28T11:55:56 41.086 INF Received config file 'dialogs' from server. Len: 836
- 2019-11-28T11:55:56 41.086 INF Received config file 'ui_display' from server. Len: 4268
- 2019-11-28T11:55:56 41.086 INF Received config file 'music' from server. Len: 1632
- 2019-11-28T11:55:56 41.086 INF Received config file 'XUi/styles' from server. Len: 2620
- 2019-11-28T11:55:56 41.086 INF Received config file 'XUi/controls' from server. Len: 13261
- 2019-11-28T11:55:56 41.086 INF Received config file 'XUi/windows' from server. Len: 38073
- 2019-11-28T11:55:56 41.086 INF Received config file 'XUi/xui' from server. Len: 1673
- 2019-11-28T11:55:56 41.086 INF Received config file 'biomes' from server. Len: 7099
- 2019-11-28T11:55:56 41.090 INF Received game GUID: DE4B5E04754FDB4A946A73E33E3987B5
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2019-11-28T11:55:57 41.456 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
- 2019-11-28T11:55:57 41.456 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
- 2019-11-28T11:55:57 41.456 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
- 2019-11-28T11:55:57 41.469 INF Loaded: materials
- 2019-11-28T11:55:57 41.535 INF Loaded: physicsbodies
- 2019-11-28T11:56:19 63.590 INF Block IDs with mapping
- 2019-11-28T11:56:19 63.590 INF BlockIDs from Mapping
- 2019-11-28T11:56:19 63.594 INF Loaded: blocks
- 2019-11-28T11:56:19 63.604 INF Loaded: painting
- 2019-11-28T11:56:19 63.760 INF Loaded: buffs
- 2019-11-28T11:56:19 63.769 INF Loaded: misc
- 2019-11-28T11:56:21 66.295 INF Loaded: items
- 2019-11-28T11:56:22 66.814 INF Item IDs with mapping
- 2019-11-28T11:56:22 66.814 INF ItemIDs from Mapping
- 2019-11-28T11:56:22 66.827 INF Loaded: item_modifiers
- 2019-11-28T11:56:28 72.472 INF Loaded: entityclasses
- 2019-11-28T11:56:28 72.487 INF Loaded: qualityinfo
- 2019-11-28T11:56:28 72.549 INF Loaded: sounds
- 2019-11-28T11:56:28 72.659 INF Loaded: recipes
- 2019-11-28T11:56:28 72.676 INF Loaded: blockplaceholders
- 2019-11-28T11:56:28 72.739 INF Loaded: loot
- 2019-11-28T11:56:28 72.831 INF Loaded: entitygroups
- 2019-11-28T11:56:28 72.869 INF Loaded: utilityai
- 2019-11-28T11:56:28 72.936 INF Loaded: vehicles
- 2019-11-28T11:56:28 73.003 INF Loaded: weathersurvival
- 2019-11-28T11:56:28 73.069 INF Loaded: progression
- 2019-11-28T11:56:28 73.136 INF Loaded: archetypes
- 2019-11-28T11:56:28 73.218 INF Loaded: quests
- 2019-11-28T11:56:28 73.269 INF Loaded: traders
- 2019-11-28T11:56:28 73.336 INF Loaded: npc
- 2019-11-28T11:56:28 73.403 INF Loaded: dialogs
- 2019-11-28T11:56:29 73.470 INF Loaded: ui_display
- 2019-11-28T11:56:29 73.573 INF Loaded: music
- 2019-11-28T11:56:29 73.603 INF Loaded: XUi/styles
- 2019-11-28T11:56:29 73.670 INF Loaded: XUi/controls
- 2019-11-28T11:56:29 73.736 INF Loaded: XUi/windows
- 2019-11-28T11:56:29 73.835 INF Loaded: XUi/xui
- 2019-11-28T11:56:29 74.261 INF Loaded: biomes
- 2019-11-28T11:56:34 78.651 INF ShapeControllers: 64
- 2019-11-28T11:56:34 79.317 ERR [XUi] Failed initializing window group lightProperties
- 2019-11-28T11:56:34 79.324 EXC Specified cast is not valid.
- InvalidCastException: Specified cast is not valid.
- at XUiC_LightEditor.Init () [0x00022] in <090ac70841964a1faa431f23e2b8e0e3>:0
- at XUiController.Init () [0x00023] in <090ac70841964a1faa431f23e2b8e0e3>:0
- at XUiWindowGroup.Init () [0x00009] in <090ac70841964a1faa431f23e2b8e0e3>:0
- at XUi+<LoadAsync>d__199.MoveNext () [0x00276] in <090ac70841964a1faa431f23e2b8e0e3>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- <LoadAsync>d__199:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <090ac70841964a1faa431f23e2b8e0e3> Line: 0)
- 2019-11-28T11:56:38 83.402 INF createWorld: PP69, Peepee, GameModeSurvival
- 2019-11-28T11:56:38 83.403 INF Occlusion: Disabled
- 2019-11-28T11:56:38 83.412 INF Started thread ChunkCalc
- 2019-11-28T11:56:38 83.413 INF Started thread ChunkRegeneration
- 2019-11-28T11:56:39 83.585 INF World.Load: PP69
- 2019-11-28T11:57:19 123.660 INF Loading dtm raw file took 1409ms
- 2019-11-28T11:57:19 124.415 INF Biomes image size w= 8192, h = 8192
- 2019-11-28T11:57:26 130.517 INF Loading and creating biomes took 6812ms
- 2019-11-28T11:57:39 143.475 INF Loading and creating shader control textures took 12957ms
- 2019-11-28T11:57:40 144.604 INF Loading and parsing of generator took 1128ms
- 2019-11-28T11:57:42 147.129 INF [DECO] read 4743/7776
- 2019-11-28T11:57:46 151.185 INF createWorld() done
- 2019-11-28T11:57:47 151.659 INF PlayerId(684, 0)
- 2019-11-28T11:57:47 151.659 INF Allowed ChunkViewDistance: 6
- 2019-11-28T11:57:48 153.404 INF Created player with id=684
- 2019-11-28T11:57:48 153.425 INF Found own player entity with id 684
- 2019-11-28T11:57:50 154.555 ERR NCSimple_Deserializer (ch=0):
- 2019-11-28T11:57:50 154.555 EXC Attempted to read past the end of the stream.
- EndOfStreamException: Attempted to read past the end of the stream.
- at PooledBinaryReader.ReadByte () [0x00008] in <090ac70841964a1faa431f23e2b8e0e3>:0
- at PooledBinaryReader.ReadBoolean () [0x00000] in <090ac70841964a1faa431f23e2b8e0e3>:0
- at NetPackageClientInfo.read (System.IO.BinaryReader _reader) [0x0004e] in <090ac70841964a1faa431f23e2b8e0e3>:0
- at NetPackageManager.Parse (System.IO.BinaryReader _reader, ClientInfo _sender) [0x00017] in <090ac70841964a1faa431f23e2b8e0e3>:0
- at NetConnectionSimple.taskDeserialize (ThreadManager+ThreadInfo _threadInfo) [0x0021e] in <090ac70841964a1faa431f23e2b8e0e3>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- NetConnectionSimple:taskDeserialize(ThreadInfo)
- ThreadManager:myThreadInvoke(Object)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart(Object)
- (Filename: <090ac70841964a1faa431f23e2b8e0e3> Line: 0)
- 2019-11-28T11:57:50 154.659 INF Exited thread NCS_Reader_0
- 2019-11-28T11:57:50 154.677 INF Exited thread NCS_Writer_0
- 2019-11-28T11:57:51 155.573 WRN InitBreadCrumbs frang117 (2037.9, 33.1, -1246.6)
- 2019-11-28T11:57:52 156.814 INF Origin Reposition (0.0, 0.0, 0.0) to (2032.0, 32.0, -1232.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-11-28T11:57:53 157.820 INF OpenSpawnWindow
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- 2019-11-28T11:57:55 160.081 INF Respawn almost done
- 2019-11-28T11:57:55 160.106 INF DMS Entered Game!
- 2019-11-28T11:57:56 161.259 INF Getting new currentStreamer!
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- 2019-11-28T11:58:29 193.615 INF Time: 2.20m FPS: 59.96 Heap: 4249.9MB Max: 4249.9MB Chunks: 223 CGO: 153 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 4241.1MB
- 2019-11-28T11:58:48 212.524 INF DMS Died!
- 2019-11-28T11:58:48 212.543 INF Entity frang117 684 killed
- 2019-11-28T11:58:58 222.520 WRN InitBreadCrumbs frang117 (2047.7, 38.7, -1253.7)
- 2019-11-28T11:58:58 223.401 INF Time: 2.70m FPS: 60.01 Heap: 4326.6MB Max: 4326.6MB Chunks: 223 CGO: 153 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3527.8MB
- 2019-11-28T11:59:01 225.504 INF 1. Spawn pos: sleeping bag SpawnPoint (2058.5, 47.0, -1257.5)/0.0
- 2019-11-28T11:59:01 225.504 INF OpenSpawnWindow
- 2019-11-28T11:59:04 228.670 INF 2. Spawn pos: random near bedroll SpawnPoint (2045.5, 49.0, -1339.5)/0.0
- 2019-11-28T11:59:28 253.404 INF Time: 3.20m FPS: 60.03 Heap: 4341.9MB Max: 4341.9MB Chunks: 223 CGO: 142 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3544.4MB
- 2019-11-28T11:59:43 268.223 INF Preparing quit
- 2019-11-28T11:59:43 268.225 INF Disconnect
- 2019-11-28T11:59:43 268.291 INF Exited thread NCS_Writer_1
- 2019-11-28T11:59:43 268.291 INF Exited thread NCS_Reader_1
- 2019-11-28T11:59:43 268.358 INF SaveAndCleanupWorld
- 2019-11-28T11:59:43 268.385 INF [Steamworks.NET] Stopping server
- 2019-11-28T11:59:43 268.386 INF [Steamworks.NET] Exiting Lobby
- 2019-11-28T11:59:44 268.474 WRN GUIWindowManager.Remove: Window "lightProperties" unknown!
- 2019-11-28T11:59:44 268.488 INF World.Unload
- 2019-11-28T11:59:44 268.584 INF World.Cleanup
- 2019-11-28T11:59:44 268.587 INF Exited thread ChunkRegeneration
- 2019-11-28T11:59:44 268.593 INF Exited thread ChunkCalc
- 2019-11-28T11:59:44 268.663 INF Persistent GamePrefs saved
- 2019-11-28T11:59:44 268.830 INF Persistent GamePrefs saved
- 2019-11-28T11:59:44 268.831 INF Cleanup
- 2019-11-28T11:59:44 268.992 INF AchievementManager.Cleanup
- 2019-11-28T11:59:45 269.541 INF Terminating threads
- 2019-11-28T11:59:45 269.541 INF OnApplicationQuit
- 2019-11-28T11:59:45 269.542 INF Terminating threads
- 2019-11-28T11:59:45 269.542 INF OnApplicationQuit
- Setting up 4 worker threads for Enlighten.
- Thread -> id: f34 -> priority: 1
- Thread -> id: 5f0 -> priority: 1
- Thread -> id: 29dc -> priority: 1
- Thread -> id: 2178 -> priority: 1
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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