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  1. Mono path[0] = 'D:/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'D:/steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: Direct3D 11
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.1]
  8. Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02)
  9. Vendor:
  10. VRAM: 2988 MB
  11. Driver: 26.21.14.3200
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 0.146 seconds
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 0.699200 ms
  21. 2019-11-28T11:55:15 0.012 INF [Steamworks.NET] SteamAPI_Init() ok
  22. 2019-11-28T11:55:15 0.064 INF Texture quality is set to 1
  23. 2019-11-28T11:55:15 0.065 INF Precaching...
  24. 2019-11-28T11:55:15 0.117 INF Precaching file: 7DaysToDie_Data/resources.assets
  25. 2019-11-28T11:55:15 0.216 INF [EAC] Not loading, not started from launcher
  26. 2019-11-28T11:55:18 3.436 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  27. 2019-11-28T11:55:19 3.494 INF Precaching file: Data/Bundles/blocktextureatlases
  28. 2019-11-28T11:55:23 8.390 INF Precaching file: Data/Bundles/terraintextures
  29. 2019-11-28T11:55:28 13.334 INF Precaching done
  30. 2019-11-28T11:55:28 13.335 INF Loading main scene
  31. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  32. UnloadTime: 2.203700 ms
  33. 2019-11-28T11:55:29 13.749 INF Awake
  34. Localization language: English
  35.  
  36. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  37.  
  38. 2019-11-28T11:55:29 13.904 INF Version: Alpha 18.2 (b5) Compatibility Version: Alpha 18.2, Build: Windows 64 Bit
  39. 2019-11-28T11:55:29 13.905 INF System information:
  40. 2019-11-28T11:55:29 13.905 INF OS: Windows 10 (10.0.0) 64bit
  41. 2019-11-28T11:55:29 13.905 INF CPU: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz (cores: 8)
  42. 2019-11-28T11:55:29 13.905 INF RAM: 8145 MB
  43. 2019-11-28T11:55:29 13.905 INF GPU: NVIDIA GeForce GTX 1060 3GB (2988 MB)
  44. 2019-11-28T11:55:29 13.915 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  45. 2019-11-28T11:55:29 13.916 INF Last played version: Alpha 18.2
  46. 2019-11-28T11:55:29 13.917 INF Local UTC offset: -5 hours
  47. 2019-11-28T11:55:29 13.936 INF Command line arguments: D:\steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force32 -force-d3d11 -logfile D:\steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-11-28__11-55-11.txt
  48. 2019-11-28T11:55:29 13.938 INF Not running in Big Picture Mode, no on-screen keyboard available
  49. 2019-11-28T11:55:29 13.939 INF Starting PlayerInputManager...
  50. 2019-11-28T11:55:29 14.011 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  51. Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  52. Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
  53. Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  54. Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  55. Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
  56. Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  57. 2019-11-28T11:55:29 14.168 INF Starting UserProfileManager...
  58. 2019-11-28T11:55:29 14.311 INF Occlusion: Awake
  59. 2019-11-28T11:55:29 14.331 INF ApplyAllOptions streaming True, budget 2689.2 MB
  60. 2019-11-28T11:55:29 14.332 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  61. 2019-11-28T11:55:29 14.332 INF Texture quality is set to 1
  62. 2019-11-28T11:55:29 14.333 INF ApplyTextureFilter 0, AF Disable
  63. 2019-11-28T11:55:29 14.336 INF ApplyTerrainOptions 3
  64. 2019-11-28T11:55:30 15.019 INF [MODS] No mods folder found
  65. 2019-11-28T11:55:30 15.162 INF Loading permissions file at 'C:\Users\Mark PC\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  66. 2019-11-28T11:55:30 15.399 INF Loading permissions file done.
  67. 2019-11-28T11:55:31 15.473 INF Awake done in 1723 ms
  68. Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  69. Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
  70. Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  71.  
  72. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 3998.
  73. Total: 7.477800 ms (FindLiveObjects: 0.450000 ms CreateObjectMapping: 0.123900 ms MarkObjects: 6.778000 ms DeleteObjects: 0.124300 ms)
  74.  
  75. 2019-11-28T11:55:31 15.824 INF User joined: frang117
  76. 2019-11-28T11:55:31 15.847 INF Reloading serveradmin.xml
  77. 2019-11-28T11:55:31 15.847 INF Loading permissions file at 'C:\Users\Mark PC\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  78. 2019-11-28T11:55:31 15.848 INF Loading permissions file done.
  79. 2019-11-28T11:55:41 25.618 INF UMA Overlay loading took 7567 ms
  80. 2019-11-28T11:55:41 25.621 INF UMA Slot loading took 2 ms
  81. 2019-11-28T11:55:44 29.409 INF LoadTextureArraysForQuality quality -1 to 1, reload False
  82. 2019-11-28T11:55:46 30.941 INF WorldStaticData.Init() needed 4.996s
  83. 2019-11-28T11:55:47 32.144 INF [Steamworks.NET] Login ok.
  84. 2019-11-28T11:55:47 32.369 INF AchievementManager: Received stats and achievements from Steam
  85. 2019-11-28T11:55:52 36.655 INF Started thread ServerBrowserListUpdater
  86. 2019-11-28T11:55:54 38.692 INF Connect by IP
  87. 2019-11-28T11:55:54 38.696 INF Connecting to server 98.178.185.247:26900...
  88. 2019-11-28T11:55:54 38.702 INF NET: LiteNetLib trying to connect to: 98.178.185.247:26900
  89. 2019-11-28T11:55:54 38.731 INF Exited thread ServerBrowserListUpdater
  90. 2019-11-28T11:55:54 38.814 INF NET: LiteNetLib: Connected to server
  91. 2019-11-28T11:55:54 38.833 INF Started thread NCS_Reader_0
  92. 2019-11-28T11:55:54 38.833 INF Started thread NCS_Writer_0
  93. 2019-11-28T11:55:54 38.839 INF Started thread NCS_Reader_1
  94. 2019-11-28T11:55:54 38.839 INF Started thread NCS_Writer_1
  95. 2019-11-28T11:55:54 38.861 INF NPCID.Read
  96. 2019-11-28T11:55:54 38.869 INF Connection handshake done
  97. 2019-11-28T11:55:54 38.869 INF [Steamworks.NET] Auth.GetAuthTicket()
  98. 2019-11-28T11:55:54 38.871 INF NPPL.Write
  99. 2019-11-28T11:55:54 39.009 INF Login: WaitingForSteam
  100. 2019-11-28T11:55:54 39.286 INF Login: Authenticated
  101. 2019-11-28T11:55:54 39.286 INF Player allowed
  102. 2019-11-28T11:55:54 39.288 INF [Steamworks.NET] AddFavorite: 5
  103. 2019-11-28T11:55:54 39.292 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  104. 2019-11-28T11:55:54 39.294 INF StartGame
  105. 2019-11-28T11:55:54 39.405 INF Persistent GamePrefs saved
  106. GamePref.AdminFileName = serveradmin.xml
  107. GamePref.AirDropFrequency = 72
  108. GamePref.AirDropMarker = False
  109. GamePref.AutopilotMode = 0
  110. GamePref.BedrollDeadZoneSize = 15
  111. GamePref.BedrollExpiryTime = 45
  112. GamePref.BlockDamageAI = 100
  113. GamePref.BlockDamageAIBM = 33
  114. GamePref.BlockDamagePlayer = 100
  115. GamePref.BloodMoonEnemyCount = 8
  116. GamePref.BloodMoonFrequency = 4
  117. GamePref.BloodMoonRange = 0
  118. GamePref.BloodMoonWarning = 8
  119. GamePref.BuildCreate = False
  120. GamePref.ConnectToServerIP = 98.178.185.247
  121. GamePref.ConnectToServerPort = 26900
  122. GamePref.ControlPanelEnabled = False
  123. GamePref.ControlPanelPort = 8080
  124. GamePref.CraftTimer =
  125. GamePref.CreateLevelDim = 8
  126. GamePref.CreateLevelName = My Level
  127. GamePref.CreativeMenuEnabled = False
  128. GamePref.DayCount = 3
  129. GamePref.DayLightLength = 18
  130. GamePref.DayNightLength = 60
  131. GamePref.DebugMenuEnabled = False
  132. GamePref.DebugMenuShowTasks = False
  133. GamePref.DebugStopEnemiesMoving = False
  134. GamePref.DropOnDeath = 0
  135. GamePref.DropOnQuit = 0
  136. GamePref.DynamicSpawner =
  137. GamePref.EACEnabled = False
  138. GamePref.EnemyDifficulty = 0
  139. GamePref.EnemySpawnMode = True
  140. GamePref.FavoriteServersList =
  141. GamePref.FragLimit = 20
  142. GamePref.GameDifficulty = 1
  143. GamePref.GameGuidClient =
  144. GamePref.GameMode = GameModeSurvival
  145. GamePref.GameName = again bigger
  146. GamePref.GameNameClient = My Game
  147. GamePref.GameVersion = Alpha 18.2
  148. GamePref.GameWorld = PP69
  149. GamePref.HideCommandExecutionLog = 0
  150. GamePref.JoiningOptions = True
  151. GamePref.LandClaimCount = 1
  152. GamePref.LandClaimDeadZone = 30
  153. GamePref.LandClaimDecayMode = 0
  154. GamePref.LandClaimExpiryTime = 7
  155. GamePref.LandClaimOfflineDurabilityModifier = 4
  156. GamePref.LandClaimOnlineDurabilityModifier = 4
  157. GamePref.LandClaimSize = 41
  158. GamePref.LastGameResetRevision = 13
  159. GamePref.LastLoadedPrefab =
  160. GamePref.LastLoadedPrefabSize =
  161. GamePref.LootAbundance = 100
  162. GamePref.LootRespawnDays = 5
  163. GamePref.LootTimer =
  164. GamePref.MatchLength = 10
  165. GamePref.MaxSpawnedAnimals = 50
  166. GamePref.MaxSpawnedZombies = 60
  167. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  168. GamePref.NoGraphicsMode = False
  169. GamePref.OptionsAA = 1
  170. GamePref.OptionsAllowController = True
  171. GamePref.OptionsAmbientVolumeLevel = 1
  172. GamePref.OptionsAudioOcclusion = False
  173. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  174. GamePref.OptionsControllerVibration = True
  175. GamePref.OptionsDeferredLighting = True
  176. GamePref.OptionsDisableChunkLODs = False
  177. GamePref.OptionsDynamicMusicDailyTime = 0.3
  178. GamePref.OptionsDynamicMusicEnabled = True
  179. GamePref.OptionsFieldOfView = 67
  180. GamePref.OptionsFieldOfViewNew = 65
  181. GamePref.OptionsForegroundGlobalOpacity = 1
  182. GamePref.OptionsGamma = 0.875
  183. GamePref.OptionsGfxBloom = True
  184. GamePref.OptionsGfxDOF = False
  185. GamePref.OptionsGfxMotionBlur = 1
  186. GamePref.OptionsGfxOcclusion = False
  187. GamePref.OptionsGfxSSAO = True
  188. GamePref.OptionsGfxSSReflections = 1
  189. GamePref.OptionsGfxSunShafts = True
  190. GamePref.OptionsGraphicsQuality = 2
  191. GamePref.OptionsGrassDistance = 1
  192. GamePref.OptionsHudOpacity = 1
  193. GamePref.OptionsHudSize = 2
  194. GamePref.OptionsInterfaceSensitivity = 0.75
  195. GamePref.OptionsInvertMouse = False
  196. GamePref.OptionsJournalPopup = True
  197. GamePref.OptionsLODDistance = 0.5
  198. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  199. GamePref.OptionsMicVolumeLevel = 0.75
  200. GamePref.OptionsMouseSensitivity = 0.5
  201. GamePref.OptionsMusicVolumeLevel = 0.2
  202. GamePref.OptionsOverallAudioVolumeLevel = 0.05
  203. GamePref.OptionsPlayChanceFrequency = 3
  204. GamePref.OptionsPlayChanceProbability = 0.983
  205. GamePref.OptionsPlayerModel = playerMale
  206. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  207. GamePref.OptionsPOICulling = 1
  208. GamePref.OptionsReflectedShadows = False
  209. GamePref.OptionsReflectionBounces = 0
  210. GamePref.OptionsReflectionCullList = Default
  211. GamePref.OptionsReflectionFarClip = 3000
  212. GamePref.OptionsReflectionQuality = 1
  213. GamePref.OptionsReflectionRefreshMode = ViaScripting
  214. GamePref.OptionsReflectionRefreshRate = 0
  215. GamePref.OptionsReflectionShadowDistance = 60
  216. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  217. GamePref.OptionsResolution = 0
  218. GamePref.OptionsScreenBoundsValue = 1
  219. GamePref.OptionsShadowDistance = 1
  220. GamePref.OptionsShowCompass = True
  221. GamePref.OptionsShowCrosshair = True
  222. GamePref.OptionsStabSpawnBlocksOnGround = True
  223. GamePref.OptionsStreamingMipmapsBudget = 4096
  224. GamePref.OptionsStreamingMipmapsEnabled = True
  225. GamePref.OptionsTempCelsius = False
  226. GamePref.OptionsTerrainQuality = 3
  227. GamePref.OptionsTextureFilter = 1
  228. GamePref.OptionsTextureQuality = 1
  229. GamePref.OptionsTreeDistance = 4
  230. GamePref.OptionsTreeQuality = 2
  231. GamePref.OptionsUMATextureQuality = 1
  232. GamePref.OptionsViewDistance = 5
  233. GamePref.OptionsVoiceChatEnabled = True
  234. GamePref.OptionsVoiceVolumeLevel = 0.75
  235. GamePref.OptionsVsync = 1
  236. GamePref.OptionsWaterParticleLimiter = 0.5
  237. GamePref.OptionsWaterQuality = 1
  238. GamePref.OptionsZoomMouseSensitivity = 0.5
  239. GamePref.PartySharedKillRange = 100
  240. GamePref.PersistentPlayerProfiles = True
  241. GamePref.PlayerAutologin = False
  242. GamePref.PlayerId = 76561198099631700
  243. GamePref.PlayerKillingMode = 2
  244. GamePref.PlayerName = frang117
  245. GamePref.PlayerSafeZoneHours = 7
  246. GamePref.PlayerSafeZoneLevel = 5
  247. GamePref.PlayerToken =
  248. GamePref.RebuildMap = False
  249. GamePref.SaveGameFolder = C:\Users\Mark PC\AppData\Roaming/7DaysToDie/Saves
  250. GamePref.SelectionContextMode = 0
  251. GamePref.SelectionOperationMode = 0
  252. GamePref.ServerAdminSlots = 0
  253. GamePref.ServerAdminSlotsPermission = 0
  254. GamePref.ServerDescription =
  255. GamePref.ServerDisabledNetworkProtocols =
  256. GamePref.ServerIP =
  257. GamePref.ServerIsPublic = True
  258. GamePref.ServerLoginConfirmationText =
  259. GamePref.ServerMaxAllowedViewDistance = 12
  260. GamePref.ServerMaxPlayerCount = 8
  261. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  262. GamePref.ServerName = Default Server
  263. GamePref.ServerPort = 26900
  264. GamePref.ServerReservedSlots = 0
  265. GamePref.ServerReservedSlotsPermission = 100
  266. GamePref.ServerVisibility = 0
  267. GamePref.ServerWebsiteURL =
  268. GamePref.ShowFriendPlayerOnMap = True
  269. GamePref.TelnetEnabled = False
  270. GamePref.TelnetFailedLoginLimit = 10
  271. GamePref.TelnetFailedLoginsBlocktime = 10
  272. GamePref.TelnetPort = 25003
  273. GamePref.TerminalWindowEnabled = True
  274. GamePref.UNUSED_OptionsBloom =
  275. GamePref.UNUSED_OptionsDOF =
  276. GamePref.UNUSED_OptionsImageEffects =
  277. GamePref.UNUSED_OptionsMotionBlur =
  278. GamePref.UNUSED_OptionsObjectBlur =
  279. GamePref.UNUSED_OptionsSSAO =
  280. GamePref.UNUSED_OptionsSunShafts =
  281. GamePref.UserDataFolder = C:\Users\Mark PC\AppData\Roaming/7DaysToDie
  282. GamePref.WorldGenSeed =
  283. GamePref.WorldGenSize = 8192
  284. GamePref.XPMultiplier = 100
  285. GamePref.ZombieBMMove = 3
  286. GamePref.ZombieFeralMove = 3
  287. GamePref.ZombieMove = 0
  288. GamePref.ZombieMoveNight = 3
  289. GamePref.ZombiePlayers = True
  290. GameStat.AirDropFrequency = 0
  291. GameStat.AirDropMarker = False
  292. GameStat.AllowedViewDistance = 12
  293. GameStat.AnimalCount = 0
  294. GameStat.AutoParty = False
  295. GameStat.BedrollExpiryTime = 45
  296. GameStat.BlockDamagePlayer = 100
  297. GameStat.BloodMoonDay = 0
  298. GameStat.BloodMoonEnemyCount = 8
  299. GameStat.BloodMoonWarning = 8
  300. GameStat.ChunkStabilityEnabled = True
  301. GameStat.CraftTimer =
  302. GameStat.CurrentRoundIx = 0
  303. GameStat.DayLightLength = 18
  304. GameStat.DayLimitActive = False
  305. GameStat.DayLimitThisRound = 0
  306. GameStat.DropOnDeath = 1
  307. GameStat.DropOnQuit = 0
  308. GameStat.EnemyCount = 0
  309. GameStat.EnemyDifficulty = Normal
  310. GameStat.EnemySpawnMode = True
  311. GameStat.FragLimitActive = False
  312. GameStat.FragLimitThisRound = 0
  313. GameStat.GameDifficulty = 2
  314. GameStat.GameDifficultyBonus = 1
  315. GameStat.GameModeId = 0
  316. GameStat.GameState = 0
  317. GameStat.GlobalMessageToShow =
  318. GameStat.IsCreativeMenuEnabled = False
  319. GameStat.IsFlyingEnabled = False
  320. GameStat.IsPlayerCollisionEnabled = True
  321. GameStat.IsPlayerDamageEnabled = True
  322. GameStat.IsResetMapOnRestart = False
  323. GameStat.IsSaveSupplyCrates = True
  324. GameStat.IsSpawnEnemies = True
  325. GameStat.IsSpawnNearOtherPlayer = False
  326. GameStat.IsTeleportEnabled = False
  327. GameStat.IsVersionCheckDone = True
  328. GameStat.LandClaimCount = 1
  329. GameStat.LandClaimDeadZone = 30
  330. GameStat.LandClaimDecayMode = 0
  331. GameStat.LandClaimExpiryTime = 3
  332. GameStat.LandClaimOfflineDurabilityModifier = 32
  333. GameStat.LandClaimOnlineDurabilityModifier = 32
  334. GameStat.LandClaimSize = 41
  335. GameStat.LoadScene =
  336. GameStat.LootTimer =
  337. GameStat.OptionsPOICulling = 0
  338. GameStat.PartySharedKillRange = 100
  339. GameStat.PlayerKillingMode = KillStrangersOnly
  340. GameStat.ScoreDiedMultiplier = -5
  341. GameStat.ScorePlayerKillMultiplier = 1
  342. GameStat.ScoreZombieKillMultiplier = 1
  343. GameStat.ShowAllPlayersOnMap = False
  344. GameStat.ShowFriendPlayerOnMap = True
  345. GameStat.ShowSpawnWindow = False
  346. GameStat.ShowWindow =
  347. GameStat.ShowZombieCounter = False
  348. GameStat.TimeLimitActive = False
  349. GameStat.TimeLimitThisRound = 0
  350. GameStat.TimeOfDayIncPerSec = 20
  351. GameStat.XPMultiplier = 100
  352. GameStat.ZombieHordeMeter = False
  353. 2019-11-28T11:55:54 39.424 INF StartAsClient
  354. 2019-11-28T11:55:54 39.425 INF Sending RequestToEnterGame...
  355. 2019-11-28T11:55:54 39.427 INF StartGame done
  356. 2019-11-28T11:55:55 39.504 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240987637115, server SteamID=90130781987674117, server public IP=98.178.185.247, server port=26900
  357. 2019-11-28T11:55:55 39.510 INF [Steamworks.NET] Lobby entered: 109775240987637115
  358. 2019-11-28T11:55:56 41.070 INF Received mapping data for: blocks
  359. 2019-11-28T11:55:56 41.076 INF Received mapping data for: items
  360. 2019-11-28T11:55:56 41.085 INF Received config file 'materials' from server. Len: 3916
  361. 2019-11-28T11:55:56 41.085 INF Received config file 'physicsbodies' from server. Len: 3183
  362. 2019-11-28T11:55:56 41.085 INF Received config file 'blocks' from server. Len: 110903
  363. 2019-11-28T11:55:56 41.085 INF Received config file 'painting' from server. Len: 3285
  364. 2019-11-28T11:55:56 41.085 INF Received config file 'buffs' from server. Len: 26933
  365. 2019-11-28T11:55:56 41.085 INF Received config file 'misc' from server. Len: 675
  366. 2019-11-28T11:55:56 41.085 INF Received config file 'items' from server. Len: 73796
  367. 2019-11-28T11:55:56 41.085 INF Received config file 'item_modifiers' from server. Len: 10349
  368. 2019-11-28T11:55:56 41.085 INF Received config file 'entityclasses' from server. Len: 17238
  369. 2019-11-28T11:55:56 41.085 INF Received config file 'qualityinfo' from server. Len: 155
  370. 2019-11-28T11:55:56 41.085 INF Received config file 'sounds' from server. Len: 26273
  371. 2019-11-28T11:55:56 41.085 INF Received config file 'recipes' from server. Len: 14342
  372. 2019-11-28T11:55:56 41.086 INF Received config file 'blockplaceholders' from server. Len: 3529
  373. 2019-11-28T11:55:56 41.086 INF Received config file 'loot' from server. Len: 22251
  374. 2019-11-28T11:55:56 41.086 INF Received config file 'entitygroups' from server. Len: 52588
  375. 2019-11-28T11:55:56 41.086 INF Received config file 'utilityai' from server. Len: 625
  376. 2019-11-28T11:55:56 41.086 INF Received config file 'vehicles' from server. Len: 3499
  377. 2019-11-28T11:55:56 41.086 INF Received config file 'weathersurvival' from server. Len: 276
  378. 2019-11-28T11:55:56 41.086 INF Received config file 'progression' from server. Len: 20712
  379. 2019-11-28T11:55:56 41.086 INF Received config file 'archetypes' from server. Len: 9443
  380. 2019-11-28T11:55:56 41.086 INF Received config file 'quests' from server. Len: 7175
  381. 2019-11-28T11:55:56 41.086 INF Received config file 'traders' from server. Len: 9109
  382. 2019-11-28T11:55:56 41.086 INF Received config file 'npc' from server. Len: 459
  383. 2019-11-28T11:55:56 41.086 INF Received config file 'dialogs' from server. Len: 836
  384. 2019-11-28T11:55:56 41.086 INF Received config file 'ui_display' from server. Len: 4268
  385. 2019-11-28T11:55:56 41.086 INF Received config file 'music' from server. Len: 1632
  386. 2019-11-28T11:55:56 41.086 INF Received config file 'XUi/styles' from server. Len: 2620
  387. 2019-11-28T11:55:56 41.086 INF Received config file 'XUi/controls' from server. Len: 13261
  388. 2019-11-28T11:55:56 41.086 INF Received config file 'XUi/windows' from server. Len: 38073
  389. 2019-11-28T11:55:56 41.086 INF Received config file 'XUi/xui' from server. Len: 1673
  390. 2019-11-28T11:55:56 41.086 INF Received config file 'biomes' from server. Len: 7099
  391. 2019-11-28T11:55:56 41.090 INF Received game GUID: DE4B5E04754FDB4A946A73E33E3987B5
  392. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  393. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  394. 2019-11-28T11:55:57 41.456 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
  395. 2019-11-28T11:55:57 41.456 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
  396. 2019-11-28T11:55:57 41.456 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
  397. 2019-11-28T11:55:57 41.469 INF Loaded: materials
  398. 2019-11-28T11:55:57 41.535 INF Loaded: physicsbodies
  399. 2019-11-28T11:56:19 63.590 INF Block IDs with mapping
  400. 2019-11-28T11:56:19 63.590 INF BlockIDs from Mapping
  401. 2019-11-28T11:56:19 63.594 INF Loaded: blocks
  402. 2019-11-28T11:56:19 63.604 INF Loaded: painting
  403. 2019-11-28T11:56:19 63.760 INF Loaded: buffs
  404. 2019-11-28T11:56:19 63.769 INF Loaded: misc
  405. 2019-11-28T11:56:21 66.295 INF Loaded: items
  406. 2019-11-28T11:56:22 66.814 INF Item IDs with mapping
  407. 2019-11-28T11:56:22 66.814 INF ItemIDs from Mapping
  408. 2019-11-28T11:56:22 66.827 INF Loaded: item_modifiers
  409. 2019-11-28T11:56:28 72.472 INF Loaded: entityclasses
  410. 2019-11-28T11:56:28 72.487 INF Loaded: qualityinfo
  411. 2019-11-28T11:56:28 72.549 INF Loaded: sounds
  412. 2019-11-28T11:56:28 72.659 INF Loaded: recipes
  413. 2019-11-28T11:56:28 72.676 INF Loaded: blockplaceholders
  414. 2019-11-28T11:56:28 72.739 INF Loaded: loot
  415. 2019-11-28T11:56:28 72.831 INF Loaded: entitygroups
  416. 2019-11-28T11:56:28 72.869 INF Loaded: utilityai
  417. 2019-11-28T11:56:28 72.936 INF Loaded: vehicles
  418. 2019-11-28T11:56:28 73.003 INF Loaded: weathersurvival
  419. 2019-11-28T11:56:28 73.069 INF Loaded: progression
  420. 2019-11-28T11:56:28 73.136 INF Loaded: archetypes
  421. 2019-11-28T11:56:28 73.218 INF Loaded: quests
  422. 2019-11-28T11:56:28 73.269 INF Loaded: traders
  423. 2019-11-28T11:56:28 73.336 INF Loaded: npc
  424. 2019-11-28T11:56:28 73.403 INF Loaded: dialogs
  425. 2019-11-28T11:56:29 73.470 INF Loaded: ui_display
  426. 2019-11-28T11:56:29 73.573 INF Loaded: music
  427. 2019-11-28T11:56:29 73.603 INF Loaded: XUi/styles
  428. 2019-11-28T11:56:29 73.670 INF Loaded: XUi/controls
  429. 2019-11-28T11:56:29 73.736 INF Loaded: XUi/windows
  430. 2019-11-28T11:56:29 73.835 INF Loaded: XUi/xui
  431. 2019-11-28T11:56:29 74.261 INF Loaded: biomes
  432. 2019-11-28T11:56:34 78.651 INF ShapeControllers: 64
  433. 2019-11-28T11:56:34 79.317 ERR [XUi] Failed initializing window group lightProperties
  434. 2019-11-28T11:56:34 79.324 EXC Specified cast is not valid.
  435. InvalidCastException: Specified cast is not valid.
  436. at XUiC_LightEditor.Init () [0x00022] in <090ac70841964a1faa431f23e2b8e0e3>:0
  437. at XUiController.Init () [0x00023] in <090ac70841964a1faa431f23e2b8e0e3>:0
  438. at XUiWindowGroup.Init () [0x00009] in <090ac70841964a1faa431f23e2b8e0e3>:0
  439. at XUi+<LoadAsync>d__199.MoveNext () [0x00276] in <090ac70841964a1faa431f23e2b8e0e3>:0
  440. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  441. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  442. UnityEngine.Logger:LogException(Exception, Object)
  443. UnityEngine.Debug:LogException(Exception)
  444. Logger:masterLogException(Exception)
  445. Logger:Exception(Exception)
  446. Log:Exception(Exception)
  447. <LoadAsync>d__199:MoveNext()
  448. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  449.  
  450. (Filename: <090ac70841964a1faa431f23e2b8e0e3> Line: 0)
  451.  
  452. 2019-11-28T11:56:38 83.402 INF createWorld: PP69, Peepee, GameModeSurvival
  453. 2019-11-28T11:56:38 83.403 INF Occlusion: Disabled
  454. 2019-11-28T11:56:38 83.412 INF Started thread ChunkCalc
  455. 2019-11-28T11:56:38 83.413 INF Started thread ChunkRegeneration
  456. 2019-11-28T11:56:39 83.585 INF World.Load: PP69
  457. 2019-11-28T11:57:19 123.660 INF Loading dtm raw file took 1409ms
  458. 2019-11-28T11:57:19 124.415 INF Biomes image size w= 8192, h = 8192
  459. 2019-11-28T11:57:26 130.517 INF Loading and creating biomes took 6812ms
  460. 2019-11-28T11:57:39 143.475 INF Loading and creating shader control textures took 12957ms
  461. 2019-11-28T11:57:40 144.604 INF Loading and parsing of generator took 1128ms
  462. 2019-11-28T11:57:42 147.129 INF [DECO] read 4743/7776
  463. 2019-11-28T11:57:46 151.185 INF createWorld() done
  464. 2019-11-28T11:57:47 151.659 INF PlayerId(684, 0)
  465. 2019-11-28T11:57:47 151.659 INF Allowed ChunkViewDistance: 6
  466. 2019-11-28T11:57:48 153.404 INF Created player with id=684
  467. 2019-11-28T11:57:48 153.425 INF Found own player entity with id 684
  468. 2019-11-28T11:57:50 154.555 ERR NCSimple_Deserializer (ch=0):
  469. 2019-11-28T11:57:50 154.555 EXC Attempted to read past the end of the stream.
  470. EndOfStreamException: Attempted to read past the end of the stream.
  471. at PooledBinaryReader.ReadByte () [0x00008] in <090ac70841964a1faa431f23e2b8e0e3>:0
  472. at PooledBinaryReader.ReadBoolean () [0x00000] in <090ac70841964a1faa431f23e2b8e0e3>:0
  473. at NetPackageClientInfo.read (System.IO.BinaryReader _reader) [0x0004e] in <090ac70841964a1faa431f23e2b8e0e3>:0
  474. at NetPackageManager.Parse (System.IO.BinaryReader _reader, ClientInfo _sender) [0x00017] in <090ac70841964a1faa431f23e2b8e0e3>:0
  475. at NetConnectionSimple.taskDeserialize (ThreadManager+ThreadInfo _threadInfo) [0x0021e] in <090ac70841964a1faa431f23e2b8e0e3>:0
  476. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  477. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  478. UnityEngine.Logger:LogException(Exception, Object)
  479. UnityEngine.Debug:LogException(Exception)
  480. Logger:masterLogException(Exception)
  481. Logger:Exception(Exception)
  482. Log:Exception(Exception)
  483. NetConnectionSimple:taskDeserialize(ThreadInfo)
  484. ThreadManager:myThreadInvoke(Object)
  485. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  486. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  487. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  488. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  489. System.Threading.ThreadHelper:ThreadStart(Object)
  490.  
  491. (Filename: <090ac70841964a1faa431f23e2b8e0e3> Line: 0)
  492.  
  493. 2019-11-28T11:57:50 154.659 INF Exited thread NCS_Reader_0
  494. 2019-11-28T11:57:50 154.677 INF Exited thread NCS_Writer_0
  495. 2019-11-28T11:57:51 155.573 WRN InitBreadCrumbs frang117 (2037.9, 33.1, -1246.6)
  496. 2019-11-28T11:57:52 156.814 INF Origin Reposition (0.0, 0.0, 0.0) to (2032.0, 32.0, -1232.0)
  497. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  498.  
  499. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  500.  
  501. 2019-11-28T11:57:53 157.820 INF OpenSpawnWindow
  502. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  503.  
  504. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  505.  
  506. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  507.  
  508. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  509.  
  510. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  511.  
  512. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  513.  
  514. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  515.  
  516. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  517.  
  518. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  519.  
  520. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  521.  
  522. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  523.  
  524. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  525.  
  526. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  527.  
  528. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  529.  
  530. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  531.  
  532. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  533.  
  534. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  535.  
  536. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  537.  
  538. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  539.  
  540. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  541.  
  542. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  543.  
  544. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  545.  
  546. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  547.  
  548. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  549.  
  550. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  551.  
  552. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  553.  
  554. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  555.  
  556. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  557.  
  558. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  559.  
  560. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  561.  
  562. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  563.  
  564. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  565.  
  566. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  567.  
  568. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  569.  
  570. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  571.  
  572. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  573.  
  574. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  575.  
  576. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  577.  
  578. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  579.  
  580. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  581.  
  582. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  583.  
  584. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  585.  
  586. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  587.  
  588. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  589.  
  590. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  591.  
  592. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  593.  
  594. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  595.  
  596. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  597.  
  598. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  599.  
  600. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  601.  
  602. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  603.  
  604. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  605.  
  606. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  607.  
  608. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  609.  
  610. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  611.  
  612. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  613.  
  614. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  615.  
  616. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  617.  
  618. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  619.  
  620. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  621.  
  622. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  623.  
  624. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  625.  
  626. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  627.  
  628. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  629.  
  630. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  631.  
  632. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  633.  
  634. 2019-11-28T11:57:55 160.081 INF Respawn almost done
  635. 2019-11-28T11:57:55 160.106 INF DMS Entered Game!
  636. 2019-11-28T11:57:56 161.259 INF Getting new currentStreamer!
  637. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  638.  
  639. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  640.  
  641. 2019-11-28T11:58:29 193.615 INF Time: 2.20m FPS: 59.96 Heap: 4249.9MB Max: 4249.9MB Chunks: 223 CGO: 153 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 4241.1MB
  642. 2019-11-28T11:58:48 212.524 INF DMS Died!
  643. 2019-11-28T11:58:48 212.543 INF Entity frang117 684 killed
  644. 2019-11-28T11:58:58 222.520 WRN InitBreadCrumbs frang117 (2047.7, 38.7, -1253.7)
  645. 2019-11-28T11:58:58 223.401 INF Time: 2.70m FPS: 60.01 Heap: 4326.6MB Max: 4326.6MB Chunks: 223 CGO: 153 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3527.8MB
  646. 2019-11-28T11:59:01 225.504 INF 1. Spawn pos: sleeping bag SpawnPoint (2058.5, 47.0, -1257.5)/0.0
  647. 2019-11-28T11:59:01 225.504 INF OpenSpawnWindow
  648. 2019-11-28T11:59:04 228.670 INF 2. Spawn pos: random near bedroll SpawnPoint (2045.5, 49.0, -1339.5)/0.0
  649. 2019-11-28T11:59:28 253.404 INF Time: 3.20m FPS: 60.03 Heap: 4341.9MB Max: 4341.9MB Chunks: 223 CGO: 142 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3544.4MB
  650. 2019-11-28T11:59:43 268.223 INF Preparing quit
  651. 2019-11-28T11:59:43 268.225 INF Disconnect
  652. 2019-11-28T11:59:43 268.291 INF Exited thread NCS_Writer_1
  653. 2019-11-28T11:59:43 268.291 INF Exited thread NCS_Reader_1
  654. 2019-11-28T11:59:43 268.358 INF SaveAndCleanupWorld
  655. 2019-11-28T11:59:43 268.385 INF [Steamworks.NET] Stopping server
  656. 2019-11-28T11:59:43 268.386 INF [Steamworks.NET] Exiting Lobby
  657. 2019-11-28T11:59:44 268.474 WRN GUIWindowManager.Remove: Window "lightProperties" unknown!
  658. 2019-11-28T11:59:44 268.488 INF World.Unload
  659. 2019-11-28T11:59:44 268.584 INF World.Cleanup
  660. 2019-11-28T11:59:44 268.587 INF Exited thread ChunkRegeneration
  661. 2019-11-28T11:59:44 268.593 INF Exited thread ChunkCalc
  662. 2019-11-28T11:59:44 268.663 INF Persistent GamePrefs saved
  663. 2019-11-28T11:59:44 268.830 INF Persistent GamePrefs saved
  664. 2019-11-28T11:59:44 268.831 INF Cleanup
  665. 2019-11-28T11:59:44 268.992 INF AchievementManager.Cleanup
  666. 2019-11-28T11:59:45 269.541 INF Terminating threads
  667. 2019-11-28T11:59:45 269.541 INF OnApplicationQuit
  668. 2019-11-28T11:59:45 269.542 INF Terminating threads
  669. 2019-11-28T11:59:45 269.542 INF OnApplicationQuit
  670. Setting up 4 worker threads for Enlighten.
  671. Thread -> id: f34 -> priority: 1
  672. Thread -> id: 5f0 -> priority: 1
  673. Thread -> id: 29dc -> priority: 1
  674. Thread -> id: 2178 -> priority: 1
  675. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  676.  
  677. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  678.  
  679. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  680.  
  681. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  682.  
  683. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  684.  
  685. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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