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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- ScreenGui0 = Instance.new("ScreenGui")
- TextButton1 = Instance.new("TextButton")
- LocalScript2 = Instance.new("LocalScript")
- Folder3 = Instance.new("Folder")
- Model4 = Instance.new("Model")
- Part5 = Instance.new("Part")
- ParticleEmitter6 = Instance.new("ParticleEmitter")
- Part7 = Instance.new("Part")
- Sound8 = Instance.new("Sound")
- Sound9 = Instance.new("Sound")
- BoolValue10 = Instance.new("BoolValue")
- LocalScript11 = Instance.new("LocalScript")
- Frame12 = Instance.new("Frame")
- Frame13 = Instance.new("Frame")
- Frame14 = Instance.new("Frame")
- UIGridLayout15 = Instance.new("UIGridLayout")
- TextButton16 = Instance.new("TextButton")
- Frame17 = Instance.new("Frame")
- LocalScript18 = Instance.new("LocalScript")
- TextButton19 = Instance.new("TextButton")
- Frame20 = Instance.new("Frame")
- LocalScript21 = Instance.new("LocalScript")
- TextButton22 = Instance.new("TextButton")
- Frame23 = Instance.new("Frame")
- LocalScript24 = Instance.new("LocalScript")
- ImageLabel25 = Instance.new("ImageLabel")
- TextLabel26 = Instance.new("TextLabel")
- ImageButton27 = Instance.new("ImageButton")
- LocalScript28 = Instance.new("LocalScript")
- Folder29 = Instance.new("Folder")
- Color3Value30 = Instance.new("Color3Value")
- Color3Value31 = Instance.new("Color3Value")
- LocalScript32 = Instance.new("LocalScript")
- Folder33 = Instance.new("Folder")
- Sound34 = Instance.new("Sound")
- ModuleScript35 = Instance.new("ModuleScript")
- ScreenGui0.Name = "WWV:QoL Menu"
- ScreenGui0.Parent = mas
- ScreenGui0.ResetOnSpawn = false
- ScreenGui0.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- TextButton1.Name = "OpenCls"
- TextButton1.Parent = ScreenGui0
- TextButton1.Position = UDim2.new(0, 0, 0.980000019, 0)
- TextButton1.Size = UDim2.new(0.0500000007, 0, 0.0199999996, 0)
- TextButton1.BackgroundColor = BrickColor.new("Black")
- TextButton1.BackgroundColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- TextButton1.BorderSizePixel = 0
- TextButton1.Font = Enum.Font.SourceSans
- TextButton1.FontSize = Enum.FontSize.Size14
- TextButton1.Text = "Menu"
- TextButton1.TextColor = BrickColor.new("Institutional white")
- TextButton1.TextColor3 = Color3.new(1, 1, 1)
- TextButton1.TextSize = 14
- LocalScript2.Name = "OpenCls Master"
- LocalScript2.Parent = TextButton1
- table.insert(cors,sandbox(LocalScript2,function()
- Main = script.Parent.Parent.Main
- script.Parent.MouseButton1Click:Connect(function()
- if Main.Visible == false then
- Main.Visible = true
- script.Parent.Text = "Close"
- else
- Main.Visible = false
- script.Parent.Text = "Open"
- end
- end)
- Main.Changed:Connect(function()
- if Main.Visible == true then
- script.Parent.Text = "Close"
- else
- script.Parent.Text = "Open"
- end
- end)
- end))
- Folder3.Parent = ScreenGui0
- Model4.Name = "LightPillar"
- Model4.Parent = Folder3
- Model4.PrimaryPart = Part7
- Part5.Name = "Beam"
- Part5.Parent = Model4
- Part5.CFrame = CFrame.new(7.19999981, 14.5250006, -1.30000293, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part5.Position = Vector3.new(7.19999981, 14.5250006, -1.30000293)
- Part5.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part5.Transparency = 0.60000002384186
- Part5.Size = Vector3.new(0.100000001, 30, 0.100000001)
- Part5.Anchored = true
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.BrickColor = BrickColor.new("Pastel Blue")
- Part5.CanCollide = false
- Part5.Material = Enum.Material.Neon
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.brickColor = BrickColor.new("Pastel Blue")
- ParticleEmitter6.Parent = Part5
- ParticleEmitter6.Speed = NumberRange.new(4.5, 4.5)
- ParticleEmitter6.Enabled = false
- ParticleEmitter6.LightInfluence = 1
- ParticleEmitter6.Texture = "http://www.roblox.com/asset/?id=584827399"
- ParticleEmitter6.Transparency = NumberSequence.new(0.60000002384186,0.60000002384186)
- ParticleEmitter6.Size = NumberSequence.new(0.20000000298023,0.20000000298023)
- ParticleEmitter6.Lifetime = NumberRange.new(3, 5)
- ParticleEmitter6.Rate = 100
- Part7.Name = "Dome"
- Part7.Parent = Model4
- Part7.CFrame = CFrame.new(7.19999981, 0.0500050001, -1.29999995, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part7.Position = Vector3.new(7.19999981, 0.0500050001, -1.29999995)
- Part7.Color = Color3.new(1, 0.690196, 0)
- Part7.Transparency = 0.89999997615814
- Part7.Size = Vector3.new(0.599999428, 0.599999428, 0.599999428)
- Part7.Anchored = true
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.BrickColor = BrickColor.new("Deep orange")
- Part7.CanCollide = false
- Part7.Material = Enum.Material.Neon
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.brickColor = BrickColor.new("Deep orange")
- Part7.Shape = Enum.PartType.Ball
- Sound8.Name = "GDT_trainingProgress"
- Sound8.Parent = Model4
- Sound8.MaxDistance = 600
- Sound8.SoundId = "rbxassetid://2606990086"
- Sound8.Volume = 1
- Sound9.Name = "GDT_bugSpawn"
- Sound9.Parent = Model4
- Sound9.MaxDistance = 600
- Sound9.SoundId = "rbxassetid://2588574281"
- Sound9.Volume = 1
- BoolValue10.Name = "Actv"
- BoolValue10.Parent = Model4
- LocalScript11.Parent = Model4
- table.insert(cors,sandbox(LocalScript11,function()
- --Vars
- master = script.Parent.Parent
- Actv = script.Parent.Actv
- --Main
- if Actv.Value == false then
- Actv.Changed:Connect(function()
- if Actv.Value == true then
- if master.Transparency == 0 then
- script.Parent.Dome.Transparency = 0.9
- script.Parent.Beam.Transparency = 0.6
- script.Parent.GDT_trainingProgress:Play()
- script.Parent.Beam.ParticleEmitter.Enabled = true
- else
- script.Parent.Dome.Transparency = 1
- script.Parent.Dome.Transparency = 1
- script.Parent.GDT_bugSpawn:Play()
- script.Parent.Beam.ParticleEmitter.Enabled = false
- end
- --Automation
- master.Changed:Connect(function()
- if master.Transparency == 0 then
- script.Parent.Dome.Transparency = 0.9
- script.Parent.Beam.Transparency = 0.6
- script.Parent.GDT_trainingProgress:Play()
- script.Parent.Beam.ParticleEmitter.Enabled = true
- else
- script.Parent.Dome.Transparency = 1
- script.Parent.Dome.Transparency = 1
- script.Parent.GDT_bugSpawn:Play()
- script.Parent.Beam.ParticleEmitter.Enabled = false
- end
- end)
- end
- end)
- else
- if master.Transparency == 0 then
- script.Parent.Dome.Transparency = 0.9
- script.Parent.Beam.Transparency = 0.6
- script.Parent.GDT_trainingProgress:Play()
- script.Parent.Beam.ParticleEmitter.Enabled = true
- else
- script.Parent.Dome.Transparency = 1
- script.Parent.Dome.Transparency = 1
- script.Parent.GDT_bugSpawn:Play()
- script.Parent.Beam.ParticleEmitter.Enabled = false
- end
- --Automation
- master.Changed:Connect(function()
- if master.Transparency == 0 then
- script.Parent.Dome.Transparency = 0.9
- script.Parent.Beam.Transparency = 0.6
- script.Parent.GDT_trainingProgress:Play()
- script.Parent.Beam.ParticleEmitter.Enabled = true
- else
- script.Parent.Dome.Transparency = 1
- script.Parent.Dome.Transparency = 1
- script.Parent.GDT_bugSpawn:Play()
- script.Parent.Beam.ParticleEmitter.Enabled = false
- end
- end)
- end
- end))
- Frame12.Name = "Main"
- Frame12.Parent = ScreenGui0
- Frame12.Position = UDim2.new(0.374751508, 0, 0.135892123, 0)
- Frame12.Visible = false
- Frame12.Size = UDim2.new(0.25, 0, 0.5, 0)
- Frame12.BackgroundColor = BrickColor.new("Royal blue")
- Frame12.BackgroundColor3 = Color3.new(0.207843, 0.419608, 0.631373)
- Frame12.BorderSizePixel = 0
- Frame13.Parent = Frame12
- Frame13.Position = UDim2.new(0, 0, 0.0700000003, 0)
- Frame13.Size = UDim2.new(1, 0, 0.910000026, 0)
- Frame13.BackgroundColor = BrickColor.new("Black")
- Frame13.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Frame13.BorderSizePixel = 0
- Frame14.Parent = Frame13
- Frame14.Position = UDim2.new(0, 0, 0.0264792033, 0)
- Frame14.Size = UDim2.new(1, 0, 0.953520834, 0)
- Frame14.BackgroundColor = BrickColor.new("Black")
- Frame14.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Frame14.BackgroundTransparency = 1
- Frame14.BorderSizePixel = 0
- UIGridLayout15.Parent = Frame14
- UIGridLayout15.HorizontalAlignment = Enum.HorizontalAlignment.Center
- UIGridLayout15.SortOrder = Enum.SortOrder.LayoutOrder
- UIGridLayout15.CellPadding = UDim2.new(0.0500000007, 0, 0.0399999991, 0)
- UIGridLayout15.CellSize = UDim2.new(0.400000006, 0, 0.150000006, 0)
- UIGridLayout15.FillDirectionMaxCells = 2
- TextButton16.Name = "EasyCrates"
- TextButton16.Parent = Frame14
- TextButton16.Position = UDim2.new(0.100000001, 0, 0.100000001, 0)
- TextButton16.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
- TextButton16.BackgroundColor = BrickColor.new("Dark taupe")
- TextButton16.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118)
- TextButton16.BorderSizePixel = 0
- TextButton16.NextSelectionDown = TextButton19
- TextButton16.NextSelectionRight = TextButton22
- TextButton16.ZIndex = 43
- TextButton16.Font = Enum.Font.Highway
- TextButton16.FontSize = Enum.FontSize.Size14
- TextButton16.Text = "Easy Crates"
- TextButton16.TextColor = BrickColor.new("Institutional white")
- TextButton16.TextColor3 = Color3.new(1, 1, 1)
- TextButton16.TextSize = 14
- TextButton16.TextWrap = true
- TextButton16.TextWrapped = true
- Frame17.Name = "Status"
- Frame17.Parent = TextButton16
- Frame17.Position = UDim2.new(0.949999988, 0, 0, 0)
- Frame17.Size = UDim2.new(0.0500000007, 0, 1, 0)
- Frame17.BackgroundColor = BrickColor.new("Mid gray")
- Frame17.BackgroundColor3 = Color3.new(0.819608, 0.819608, 0.819608)
- Frame17.BorderSizePixel = 0
- LocalScript18.Parent = TextButton16
- table.insert(cors,sandbox(LocalScript18,function()
- --Variables:
- crts = game.Workspace.GrandWorkspace.Scenery.KitCrates
- Props = script.Parent.Parent.Parent.Parent.Parent.Folder
- Colors = script.Parent.Parent.Parent.Parent.Parent.Colors
- Sounds = script.Parent.Parent.Parent.Parent.Parent.Sounds
- activated = false
- --Main:
- script.Parent.MouseButton1Click:Connect(function()
- Sounds.GDT_buttonClick:Play()
- if activated == false then
- script.Parent.Status.BackgroundColor3 = Colors.Green.Value
- for i, v in pairs(crts:GetChildren()) do
- if v.Name == "CratePart" and v.Transparency == 0 then
- v.Material = "Neon"
- local glw = v:FindFirstChild("Glow")
- if glw ~= nil then
- v.Glow.Enabled = true
- else
- local lght = Instance.new("PointLight")
- lght.Parent = v
- lght.Name = "Glow"
- lght.Enabled = true
- lght.Range = 6
- lght.Brightness = 10
- local s1 = Props.LightPillar:Clone()
- s1.Parent = v
- s1:SetPrimaryPartCFrame(v.CFrame)
- s1.Actv.Value = true
- end
- elseif v.name == "CratePart" and v.Transparency ~= 0 then
- local glw = v:FindFirstChild("Glow")
- if glw ~= nil then
- v.Glow.Enabled = false
- else
- local lght = Instance.new("PointLight")
- lght.Parent = v
- lght.Name = "Glow"
- lght.Enabled = false
- lght.Range = 6
- lght.Brightness = 10
- local s1 = Props.LightPillar:Clone()
- s1.Parent = v
- s1:SetPrimaryPartCFrame(v.CFrame)
- s1.Actv.Value = true
- end
- end
- end
- activated = true
- --Future Automation Below:
- crts.Changed:connect(function()
- for i, v in pairs(crts:GetChildren()) do
- if v.Name == "CratePart" and v.Transparency == 0 then
- v.Material = "Neon"
- glw = v:FindFirstChild("Glow")
- if glw ~= nil then
- v.Glow.Enabled = true
- else
- local lght = Instance.new("PointLight")
- lght.Parent = v
- lght.Name = "Glow"
- lght.Enabled = true
- lght.Range = 6
- lght.Brightness = 10
- end
- elseif v.name == "CratePart" and v.Transparency ~= 0 then
- glw = v:FindFirstChild("Glow")
- if glw ~= nil then
- v.Glow.Enabled = false
- else
- end
- end
- end
- end)
- else
- script.Parent.Status.BackgroundColor3 = Colors.Red.Value
- wait(.5)
- script.Parent.Status.BackgroundColor3 = Colors.Green.Value
- end
- end)
- end))
- TextButton19.Name = "Toggle"
- TextButton19.Parent = Frame14
- TextButton19.Position = UDim2.new(0.100000001, 0, 0.100000001, 0)
- TextButton19.Visible = false
- TextButton19.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
- TextButton19.BackgroundColor = BrickColor.new("Dark taupe")
- TextButton19.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118)
- TextButton19.BorderSizePixel = 0
- TextButton19.ZIndex = 43
- TextButton19.Font = Enum.Font.Highway
- TextButton19.FontSize = Enum.FontSize.Size14
- TextButton19.Text = "Toggle"
- TextButton19.TextColor = BrickColor.new("Institutional white")
- TextButton19.TextColor3 = Color3.new(1, 1, 1)
- TextButton19.TextSize = 14
- Frame20.Name = "Status"
- Frame20.Parent = TextButton19
- Frame20.Position = UDim2.new(0.949999988, 0, 0, 0)
- Frame20.Size = UDim2.new(0.0500000007, 0, 1, 0)
- Frame20.BackgroundColor = BrickColor.new("Mid gray")
- Frame20.BackgroundColor3 = Color3.new(0.819608, 0.819608, 0.819608)
- Frame20.BorderSizePixel = 0
- LocalScript21.Parent = TextButton19
- table.insert(cors,sandbox(LocalScript21,function()
- --Variables:
- crts = game.Workspace.GrandWorkspace.Scenery.KitCrates
- Props = script.Parent.Parent.Parent.Parent.Folder
- Colors = script.Parent.Parent.Parent.Parent.Colors
- treesOn = true
- TreesLOC = game.Workspace.GrandWorkspace.Scenery.Trees:GetChildren()
- TreesLOC1 = game.Workspace.GrandWorkspace["Hampden Island"].Trees:GetChildren()
- --Main:
- script.Parent.MouseButton1Click:Connect(function()
- if treesOn == true then
- script.Parent.Status.BackgroundColor3 = Colors.Green.Value
- for i, v in pairs(TreesLOC) do
- v.Transparency = 1
- end
- for i, v in pairs(TreesLOC1) do
- v.Transparency = 1
- end
- treesOn = false
- script.Parent.Text = "Re-Add Trees"
- else
- script.Parent.Status.BackgroundColor3 = Colors.Red.Value
- for i, v in pairs(TreesLOC) do
- v.Transparency = 0
- end
- for i, v in pairs(TreesLOC1) do
- v.Transparency = 0
- end
- treesOn = true
- script.Parent.Text = "Remove Trees"
- end
- end)
- end))
- TextButton22.Name = "ToggleTrees"
- TextButton22.Parent = Frame14
- TextButton22.Position = UDim2.new(0.100000001, 0, 0.100000001, 0)
- TextButton22.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
- TextButton22.BackgroundColor = BrickColor.new("Dark taupe")
- TextButton22.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118)
- TextButton22.BorderSizePixel = 0
- TextButton22.NextSelectionLeft = TextButton16
- TextButton22.ZIndex = 43
- TextButton22.Font = Enum.Font.Highway
- TextButton22.FontSize = Enum.FontSize.Size14
- TextButton22.Text = "Toggle Trees"
- TextButton22.TextColor = BrickColor.new("Institutional white")
- TextButton22.TextColor3 = Color3.new(1, 1, 1)
- TextButton22.TextSize = 14
- Frame23.Name = "Status"
- Frame23.Parent = TextButton22
- Frame23.Position = UDim2.new(0.949999988, 0, 0, 0)
- Frame23.Size = UDim2.new(0.0500000007, 0, 1, 0)
- Frame23.BackgroundColor = BrickColor.new("Mid gray")
- Frame23.BackgroundColor3 = Color3.new(0.819608, 0.819608, 0.819608)
- Frame23.BorderSizePixel = 0
- LocalScript24.Parent = TextButton22
- table.insert(cors,sandbox(LocalScript24,function()
- --Variables:
- crts = game.Workspace.GrandWorkspace.Scenery.KitCrates
- Props = script.Parent.Parent.Parent.Parent.Parent.Folder
- Colors = script.Parent.Parent.Parent.Parent.Parent.Colors
- Sounds = script.Parent.Parent.Parent.Parent.Parent.Sounds
- treesOn = true
- TreesLOL = game.Workspace:GetDescendants()
- --Main:
- script.Parent.MouseButton1Click:Connect(function()
- Sounds.GDT_buttonClick:Play()
- if treesOn == true then
- script.Parent.Status.BackgroundColor3 = Colors.Green.Value
- for i, v in pairs(TreesLOL) do
- if v.Name == "Tree" then
- v.Transparency = 1
- end
- end
- treesOn = false
- script.Parent.Text = "Re-Add Trees"
- else
- script.Parent.Status.BackgroundColor3 = Colors.Red.Value
- for i, v in pairs(TreesLOL) do
- if v.Name == "Tree" then
- v.Transparency = 0
- end
- end
- treesOn = true
- script.Parent.Text = "Remove Trees"
- end
- end)
- end))
- ImageLabel25.Parent = Frame13
- ImageLabel25.Size = UDim2.new(1, 0, 1, 0)
- ImageLabel25.BackgroundColor = BrickColor.new("Institutional white")
- ImageLabel25.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel25.BackgroundTransparency = 1
- ImageLabel25.BorderSizePixel = 0
- ImageLabel25.ZIndex = 0
- ImageLabel25.Image = "http://www.roblox.com/asset/?id=613887973"
- ImageLabel25.ImageTransparency = 0.80000001192093
- TextLabel26.Name = "Name"
- TextLabel26.Parent = Frame12
- TextLabel26.Size = UDim2.new(1, 0, 0.0500000007, 0)
- TextLabel26.BackgroundColor = BrickColor.new("Black")
- TextLabel26.BackgroundColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- TextLabel26.BorderSizePixel = 0
- TextLabel26.Font = Enum.Font.Ubuntu
- TextLabel26.FontSize = Enum.FontSize.Size14
- TextLabel26.Text = "Wingz World V: Enhanced Gameplay Solution"
- TextLabel26.TextColor = BrickColor.new("Institutional white")
- TextLabel26.TextColor3 = Color3.new(1, 1, 1)
- TextLabel26.TextSize = 14
- ImageButton27.Parent = TextLabel26
- ImageButton27.Position = UDim2.new(0.949999988, 0, 0, 0)
- ImageButton27.Size = UDim2.new(0.0500000007, 0, 1, 0)
- ImageButton27.BackgroundColor = BrickColor.new("Crimson")
- ImageButton27.BackgroundColor3 = Color3.new(0.580392, 0.054902, 0.054902)
- ImageButton27.BorderSizePixel = 0
- ImageButton27.ZIndex = 42
- ImageButton27.Image = "http://www.roblox.com/asset/?id=1206241336"
- LocalScript28.Parent = ImageButton27
- table.insert(cors,sandbox(LocalScript28,function()
- script.Parent.MouseButton1Click:connect(function()
- script.Parent.Parent.Parent.Parent.Main.Visible = false
- script.Parent.Parent.Parent.Parent.Sounds.GDT_buttonClick:Play()
- end)
- end))
- Folder29.Name = "Colors"
- Folder29.Parent = ScreenGui0
- Color3Value30.Name = "Green"
- Color3Value30.Parent = Folder29
- Color3Value30.Value = Color3.new(0.286275, 0.847059, 0.333333)
- Color3Value31.Name = "Red"
- Color3Value31.Parent = Folder29
- Color3Value31.Value = Color3.new(0.709804, 0.12549, 0.137255)
- LocalScript32.Name = "SendToCore"
- LocalScript32.Parent = ScreenGui0
- table.insert(cors,sandbox(LocalScript32,function()
- wait(.5)
- script.Parent.Parent = game.CoreGui
- end))
- Folder33.Name = "Sounds"
- Folder33.Parent = ScreenGui0
- Sound34.Name = "GDT_buttonClick"
- Sound34.Parent = Folder33
- Sound34.SoundId = "rbxassetid://2606989090"
- ModuleScript35.Parent = ScreenGui0
- table.insert(cors,sandbox(ModuleScript35,function()
- local UIOpenCls = {}
- toggld = false
- function UIOpenCls.Toggle(status)
- if toggld == false then
- status = true
- toggld = true
- else
- status = false
- toggld = false
- end
- end
- return UIOpenCls
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.PlayerGui
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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