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WH2 Campaign Difficulty Handicap Effects

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Jan 27th, 2018
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  1. * Legendary
  2. ** AI
  3. minimum_xp_gain_from_eligible_battle: 250
  4. wh2_main_effect_agent_action_failure_cost_mod: -50
  5. wh2_main_effect_force_army_campaign_attrition_storm_resistance: -80
  6. wh2_main_effect_hef_influence_gain: 7
  7. wh2_main_effect_plague_infectivity_mod: -30
  8. wh2_main_effect_plague_lifetime_mod: -30
  9. wh2_main_effect_replenishment_characters: 16
  10. wh2_main_effect_research_cost_mod: -100
  11. wh2_main_effect_rite_slave_cost_mod: -100
  12. wh2_main_effect_ritual_currency_def_add: 12
  13. wh2_main_effect_slave_decline_modifier: -60
  14. wh2_main_effect_slave_public_order_modifier: -80
  15. wh_main_effect_building_construction_cost_mod: -60
  16. wh_main_effect_building_trade_route_sea_hidden: 500
  17. wh_main_effect_conquest_resistance_to_occupation_mod: 70
  18. wh_main_effect_faction_mercenary_levy_can_recruit_from_local_hordes: 0
  19. wh_main_effect_faction_mercenary_levy_units_per_region_mod: -1
  20. wh_main_effect_force_all_campaign_recruitment_cost_all: -60
  21. wh_main_effect_force_all_campaign_replenishment_rate: 9
  22. wh_main_effect_force_all_campaign_upkeep: -20
  23. wh_main_effect_force_army_campaign_attrition_chaos_territory: -80
  24. wh_main_effect_force_army_campaign_attrition_desert_resistance: -80
  25. wh_main_effect_force_army_campaign_attrition_infighting_immunity: 1
  26. wh_main_effect_force_army_campaign_attrition_non_vampire_count_territory: -80
  27. wh_main_effect_force_army_campaign_attrition_snow_resistance: -80
  28. wh_main_effect_force_army_campaign_attrition_swamp_resistance: -80
  29. wh_main_effect_force_army_campaign_recruitment_points: 5
  30. wh_main_effect_force_navy_campaign_attrition_high_seas_resistance: -80
  31. wh_main_effect_growth_all: 125
  32. wh_main_effect_hordebuilding_growth_core: 9
  33. wh_main_effect_occupation_decision_colonise_cost_zero: -1
  34. wh_main_effect_public_order_difficulty_level: 10
  35. wh_main_effect_technology_research_points_mod: 0
  36. wh_main_effect_unit_recruitment_points: 3
  37. wh_main_effect_unit_recruitment_points_naval: 3
  38.  
  39. * Very Hard
  40. ** AI
  41. minimum_xp_gain_from_eligible_battle: 250
  42. wh2_main_effect_agent_action_failure_cost_mod: -50
  43. wh2_main_effect_force_army_campaign_attrition_storm_resistance: -70
  44. wh2_main_effect_hef_influence_gain: 6
  45. wh2_main_effect_plague_infectivity_mod: -20
  46. wh2_main_effect_plague_lifetime_mod: -20
  47. wh2_main_effect_replenishment_characters: 14
  48. wh2_main_effect_research_cost_mod: -75
  49. wh2_main_effect_rite_slave_cost_mod: -100
  50. wh2_main_effect_ritual_currency_def_add: 10
  51. wh2_main_effect_slave_decline_modifier: -50
  52. wh2_main_effect_slave_public_order_modifier: -60
  53. wh_main_effect_building_construction_cost_mod: -40
  54. wh_main_effect_building_trade_route_sea_hidden: 500
  55. wh_main_effect_conquest_resistance_to_occupation_mod: 60
  56. wh_main_effect_faction_mercenary_levy_can_recruit_from_local_hordes: 0
  57. wh_main_effect_faction_mercenary_levy_units_per_region_mod: -1
  58. wh_main_effect_force_all_campaign_recruitment_cost_all: -50
  59. wh_main_effect_force_all_campaign_replenishment_rate: 7
  60. wh_main_effect_force_all_campaign_upkeep: -15
  61. wh_main_effect_force_army_campaign_attrition_chaos_territory: -70
  62. wh_main_effect_force_army_campaign_attrition_desert_resistance: -70
  63. wh_main_effect_force_army_campaign_attrition_infighting_immunity: 1
  64. wh_main_effect_force_army_campaign_attrition_non_vampire_count_territory: -70
  65. wh_main_effect_force_army_campaign_attrition_snow_resistance: -70
  66. wh_main_effect_force_army_campaign_attrition_swamp_resistance: -70
  67. wh_main_effect_force_army_campaign_recruitment_points: 4
  68. wh_main_effect_force_navy_campaign_attrition_high_seas_resistance: -70
  69. wh_main_effect_growth_all: 100
  70. wh_main_effect_hordebuilding_growth_core: 7
  71. wh_main_effect_occupation_decision_colonise_cost_zero: -1
  72. wh_main_effect_public_order_difficulty_level: 8
  73. wh_main_effect_technology_research_points_mod: 0
  74. wh_main_effect_unit_recruitment_points: 3
  75. wh_main_effect_unit_recruitment_points_naval: 3
  76.  
  77. * Hard
  78. ** AI
  79. minimum_xp_gain_from_eligible_battle: 250
  80. wh2_main_effect_agent_action_failure_cost_mod: -50
  81. wh2_main_effect_force_army_campaign_attrition_storm_resistance: -60
  82. wh2_main_effect_hef_influence_gain: 4
  83. wh2_main_effect_plague_infectivity_mod: -10
  84. wh2_main_effect_plague_lifetime_mod: -10
  85. wh2_main_effect_replenishment_characters: 12
  86. wh2_main_effect_research_cost_mod: -50
  87. wh2_main_effect_rite_slave_cost_mod: -100
  88. wh2_main_effect_ritual_currency_def_add: 8
  89. wh2_main_effect_slave_decline_modifier: -40
  90. wh2_main_effect_slave_public_order_modifier: -40
  91. wh_main_effect_building_construction_cost_mod: -40
  92. wh_main_effect_building_trade_route_sea_hidden: 500
  93. wh_main_effect_conquest_resistance_to_occupation_mod: 50
  94. wh_main_effect_faction_mercenary_levy_can_recruit_from_local_hordes: 0
  95. wh_main_effect_faction_mercenary_levy_units_per_region_mod: -1
  96. wh_main_effect_force_all_campaign_recruitment_cost_all: -40
  97. wh_main_effect_force_all_campaign_replenishment_rate: 5
  98. wh_main_effect_force_all_campaign_upkeep: -10
  99. wh_main_effect_force_army_campaign_attrition_chaos_territory: -60
  100. wh_main_effect_force_army_campaign_attrition_desert_resistance: -60
  101. wh_main_effect_force_army_campaign_attrition_infighting_immunity: 1
  102. wh_main_effect_force_army_campaign_attrition_non_vampire_count_territory: -60
  103. wh_main_effect_force_army_campaign_attrition_snow_resistance: -60
  104. wh_main_effect_force_army_campaign_attrition_swamp_resistance: -60
  105. wh_main_effect_force_army_campaign_recruitment_points: 4
  106. wh_main_effect_force_navy_campaign_attrition_high_seas_resistance: -60
  107. wh_main_effect_growth_all: 60
  108. wh_main_effect_hordebuilding_growth_core: 5
  109. wh_main_effect_occupation_decision_colonise_cost_zero: -1
  110. wh_main_effect_public_order_difficulty_level: 6
  111. wh_main_effect_technology_research_points_mod: 0
  112. wh_main_effect_unit_recruitment_points: 3
  113. wh_main_effect_unit_recruitment_points_naval: 3
  114. ** Human
  115. minimum_xp_gain_from_eligible_battle: 250
  116. wh2_main_effect_agent_action_failure_cost_mod: -50
  117. wh2_main_effect_replenishment_characters: 16
  118. wh_main_effect_building_trade_route_sea_hidden: 500
  119. wh_main_effect_conquest_resistance_to_occupation_mod: 10
  120. wh_main_effect_faction_mercenary_levy_can_recruit_from_local_hordes: 0
  121. wh_main_effect_faction_mercenary_levy_units_per_region_mod: -1
  122. wh_main_effect_force_all_campaign_upkeep: -10
  123. wh_main_effect_force_army_campaign_recruitment_points: 3
  124. wh_main_effect_public_order_difficulty_level: 1
  125. wh_main_effect_unit_recruitment_points: 2
  126. wh_main_effect_unit_recruitment_points_naval: 2
  127.  
  128. * Normie
  129. ** AI
  130. minimum_xp_gain_from_eligible_battle: 250
  131. wh2_main_effect_agent_action_failure_cost_mod: -50
  132. wh2_main_effect_force_army_campaign_attrition_storm_resistance: -50
  133. wh2_main_effect_hef_influence_gain: 4
  134. wh2_main_effect_replenishment_characters: 10
  135. wh2_main_effect_research_cost_mod: -25
  136. wh2_main_effect_rite_slave_cost_mod: -100
  137. wh2_main_effect_ritual_currency_def_add: 6
  138. wh2_main_effect_slave_decline_modifier: -30
  139. wh2_main_effect_slave_public_order_modifier: -30
  140. wh_main_effect_agent_action_success_chance: -5
  141. wh_main_effect_building_construction_cost_mod: -20
  142. wh_main_effect_building_trade_route_sea_hidden: 500
  143. wh_main_effect_conquest_resistance_to_occupation_mod: 40
  144. wh_main_effect_economy_tax_mod: 0
  145. wh_main_effect_faction_mercenary_levy_can_recruit_from_local_hordes: 0
  146. wh_main_effect_faction_mercenary_levy_units_per_region_mod: -1
  147. wh_main_effect_force_all_campaign_recruitment_cost_all: -20
  148. wh_main_effect_force_all_campaign_replenishment_rate: 4
  149. wh_main_effect_force_army_campaign_attrition_chaos_territory: -50
  150. wh_main_effect_force_army_campaign_attrition_desert_resistance: -50
  151. wh_main_effect_force_army_campaign_attrition_infighting_immunity: 1
  152. wh_main_effect_force_army_campaign_attrition_non_vampire_count_territory: -50
  153. wh_main_effect_force_army_campaign_attrition_snow_resistance: -50
  154. wh_main_effect_force_army_campaign_attrition_swamp_resistance: -50
  155. wh_main_effect_force_army_campaign_recruitment_points: 3
  156. wh_main_effect_force_navy_campaign_attrition_high_seas_resistance: -50
  157. wh_main_effect_growth_all: 40
  158. wh_main_effect_hordebuilding_growth_core: 3
  159. wh_main_effect_occupation_decision_colonise_cost_zero: -1
  160. wh_main_effect_public_order_difficulty_level: 4
  161. wh_main_effect_technology_research_points_mod: 0
  162. wh_main_effect_unit_recruitment_points: 2
  163. wh_main_effect_unit_recruitment_points_naval: 2
  164. ** Human
  165. minimum_xp_gain_from_eligible_battle: 250
  166. wh2_main_effect_agent_action_failure_cost_mod: -50
  167. wh2_main_effect_replenishment_characters: 14
  168. wh_main_effect_building_trade_route_sea_hidden: 500
  169. wh_main_effect_faction_mercenary_levy_can_recruit_from_local_hordes: 0
  170. wh_main_effect_faction_mercenary_levy_units_per_region_mod: -1
  171. wh_main_effect_force_all_campaign_upkeep: 0
  172. wh_main_effect_force_army_campaign_recruitment_points: 3
  173. wh_main_effect_public_order_difficulty_level: 0
  174. wh_main_effect_unit_recruitment_points: 2
  175. wh_main_effect_unit_recruitment_points_naval: 2
  176.  
  177. * Easy
  178. ** AI
  179. minimum_xp_gain_from_eligible_battle: 250
  180. wh2_main_effect_agent_action_failure_cost_mod: -50
  181. wh2_main_effect_force_army_campaign_attrition_storm_resistance: -30
  182. wh2_main_effect_hef_influence_gain: 2
  183. wh2_main_effect_plague_infectivity_mod: 10
  184. wh2_main_effect_plague_lifetime_mod: 10
  185. wh2_main_effect_replenishment_characters: 10
  186. wh2_main_effect_research_cost_mod: 0
  187. wh2_main_effect_rite_slave_cost_mod: -100
  188. wh2_main_effect_ritual_currency_def_add: 4
  189. wh2_main_effect_slave_decline_modifier: -10
  190. wh2_main_effect_slave_public_order_modifier: -20
  191. wh_main_effect_agent_action_success_chance: -10
  192. wh_main_effect_building_construction_cost_mod: 10
  193. wh_main_effect_building_trade_route_sea_hidden: 500
  194. wh_main_effect_conquest_resistance_to_occupation_mod: 10
  195. wh_main_effect_faction_mercenary_levy_can_recruit_from_local_hordes: 0
  196. wh_main_effect_faction_mercenary_levy_units_per_region_mod: -1
  197. wh_main_effect_force_all_campaign_recruitment_cost_all: 10
  198. wh_main_effect_force_all_campaign_replenishment_rate: 3
  199. wh_main_effect_force_army_campaign_attrition_chaos_territory: -30
  200. wh_main_effect_force_army_campaign_attrition_desert_resistance: -30
  201. wh_main_effect_force_army_campaign_attrition_infighting_immunity: 1
  202. wh_main_effect_force_army_campaign_attrition_non_vampire_count_territory: -30
  203. wh_main_effect_force_army_campaign_attrition_snow_resistance: -30
  204. wh_main_effect_force_army_campaign_attrition_swamp_resistance: -30
  205. wh_main_effect_force_army_campaign_recruitment_points: 3
  206. wh_main_effect_force_navy_campaign_attrition_high_seas_resistance: -30
  207. wh_main_effect_growth_all: 20
  208. wh_main_effect_hordebuilding_growth_core: 1
  209. wh_main_effect_occupation_decision_colonise_cost_zero: -1
  210. wh_main_effect_public_order_difficulty_level: 2
  211. wh_main_effect_technology_research_points_mod: 0
  212. wh_main_effect_unit_recruitment_points: 2
  213. wh_main_effect_unit_recruitment_points_naval: 2
  214. ** Human
  215. minimum_xp_gain_from_eligible_battle: 250
  216. wh2_main_effect_agent_action_failure_cost_mod: -50
  217. wh2_main_effect_hef_influence_intrigue_cost_mod: 25
  218. wh2_main_effect_replenishment_characters: 12
  219. wh_main_effect_building_trade_route_sea_hidden: 500
  220. wh_main_effect_faction_mercenary_levy_can_recruit_from_local_hordes: 0
  221. wh_main_effect_faction_mercenary_levy_units_per_region_mod: -1
  222. wh_main_effect_force_all_campaign_upkeep: 0
  223. wh_main_effect_force_army_campaign_recruitment_points: 3
  224. wh_main_effect_public_order_difficulty_level: -2
  225. wh_main_effect_unit_recruitment_points: 2
  226. wh_main_effect_unit_recruitment_points_naval: 2
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