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- <?xml version="1.0" encoding="UTF-8"?>
- <CHandlingDataMgr>
- <HandlingData>
- <Item type="CHandlingData">
- <handlingName>predator</handlingName>
- <fMass value="2500.000000" />
- <fInitialDragCoeff value="1.000000" />
- <fPercentSubmerged value="50.000000" />
- <vecCentreOfMassOffset x="0.000000" y="-0.500000" z="-0.500000" />
- <vecInertiaMultiplier x="1.000000" y="1.000000" z="1.000000" />
- <fDriveBiasFront value="0.000000" />
- <nInitialDriveGears value="1" />
- <fInitialDriveForce value="14.000000" />
- <fDriveInertia value="1.500000" />
- <fClutchChangeRateScaleUpShift value="1.300000" />
- <fClutchChangeRateScaleDownShift value="1.300000" />
- <fInitialDriveMaxFlatVel value="120.000000" />
- <fBrakeForce value="0.400000" />
- <fBrakeBiasFront value="0.600000" />
- <fHandBrakeForce value="0.700000" />
- <fSteeringLock value="35.000000" />
- <fTractionCurveMax value="0.000000" />
- <fTractionCurveMin value="0.000000" />
- <fTractionCurveLateral value="2.000000" />
- <fTractionSpringDeltaMax value="0.100000" />
- <fLowSpeedTractionLossMult value="0.000000" />
- <fCamberStiffnesss value="0.000000" />
- <fTractionBiasFront value="0.950000" />
- <fTractionLossMult value="1.000000" />
- <fSuspensionForce value="1.000000" />
- <fSuspensionCompDamp value="3.000000" />
- <fSuspensionReboundDamp value="0.000000" />
- <fSuspensionUpperLimit value="0.100000" />
- <fSuspensionLowerLimit value="0.100000" />
- <fSuspensionRaise value="0.000000" />
- <fSuspensionBiasFront value="0.000000" />
- <fAntiRollBarForce value="0.000000" />
- <fAntiRollBarBiasFront value="0.000000" />
- <fRollCentreHeightFront value="0.000000" />
- <fRollCentreHeightRear value="0.000000" />
- <fCollisionDamageMult value="1.000000" />
- <fWeaponDamageMult value="1.000000" />
- <fDeformationDamageMult value="1.500000" />
- <fEngineDamageMult value="1.500000" />
- <fPetrolTankVolume value="2.000000" />
- <fOilVolume value="3.000000" />
- <fSeatOffsetDistX value="0.000000" />
- <fSeatOffsetDistY value="0.000000" />
- <fSeatOffsetDistZ value="0.000000" />
- <nMonetaryValue value="40000" />
- <strModelFlags>8000000</strModelFlags>
- <strHandlingFlags>0</strHandlingFlags>
- <strDamageFlags>20</strDamageFlags>
- <AIHandling>AVERAGE</AIHandling>
- <SubHandlingData>
- <Item type="CBoatHandlingData">
- <fBoxFrontMult value="0.900000" />
- <fBoxRearMult value="0.700000" />
- <fBoxSideMult value="0.900000" />
- <fSampleTop value="0.100000" />
- <fSampleBottom value="0.800000" />
- <fAquaplaneForce value="1.600000" />
- <fAquaplanePushWaterMult value="0.400000" />
- <fAquaplanePushWaterCap value="3.500000" />
- <fAquaplanePushWaterApply value="0.001250" />
- <fRudderForce value="1.300000" />
- <fRudderOffsetSubmerge value="0.000000" />
- <fRudderOffsetForce value="0.000000" />
- <fRudderOffsetForceZMult value="0.800000" />
- <fWaveAudioMult value="4.000000" />
- <vecMoveResistance x="11.000000" y="520.000000" z="200.000000" />
- <vecTurnResistance x="2.040000" y="1.100000" z="0.040000" />
- <fLook_L_R_CamHeight value="4.000000" />
- <fDragCoefficient value="11.000000" />
- <fKeelSphereSize value="0.000000" />
- <fPropRadius value="0.200000" />
- <fLowLodAngOffset value="0.035413" />
- <fLowLodDraughtOffset value="0.283375" />
- <fImpellerOffset value="0.600000" />
- <fImpellerForceMult value="0.100000" />
- <fDinghySphereBuoyConst value="0.000000" />
- <fProwRaiseMult value="0.350000" />
- </Item>
- <Item type="CVehicleWeaponHandlingData">
- <uWeaponHash>
- <Item>VEHICLE_WEAPON_RADAR</Item>
- <Item />
- <Item />
- </uWeaponHash>
- <WeaponSeats content="int_array">
- 0
- 0
- 0
- </WeaponSeats>
- <fTurretSpeed content="float_array">
- 0.000000
- 0.000000
- </fTurretSpeed>
- <fTurretPitchMin content="float_array">
- 0.000000
- 0.000000
- </fTurretPitchMin>
- <fTurretPitchMax content="float_array">
- 0.000000
- 0.000000
- </fTurretPitchMax>
- <fTurretCamPitchMin content="float_array">
- 0.000000
- 0.000000
- </fTurretCamPitchMin>
- <fTurretCamPitchMax content="float_array">
- 0.000000
- 0.000000
- </fTurretCamPitchMax>
- <fBulletVelocityForGravity content="float_array">
- 0.000000
- 0.000000
- </fBulletVelocityForGravity>
- <fTurretPitchForwardMin content="float_array">
- 0.000000
- 0.000000
- </fTurretPitchForwardMin>
- <fUvAnimationMult value="0.000000" />
- <fMiscGadgetVar value="0.000000" />
- <fWheelImpactOffset value="0.000000" />
- </Item>
- <Item type="NULL" />
- </SubHandlingData>
- </Item>
- </HandlingData>
- </CHandlingDataMgr>
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