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Dev_Osmium

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Jul 11th, 2017
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Java 0.51 KB | None | 0 0
  1. package renderEngine;
  2.  
  3. import org.lwjgl.opengl.GL11;
  4. import org.lwjgl.opengl.GL20;
  5. import org.lwjgl.opengl.GL30;
  6.  
  7. public class Renderer {
  8.     public void prepare() {
  9.         GL11.glClearColor(1, 0, 0, 1);
  10.         GL11.glClear(GL11.GL_COLOR_BUFFER_BIT);
  11.     }
  12.    
  13.     public void render(RawModel model) {
  14.         GL30.glBindVertexArray(model.getVaoID());
  15.         GL20.glEnableVertexAttribArray(0);
  16.         GL11.glDrawArrays(GL11.GL_TRIANGLES, 0, model.getVertexCount());
  17.         GL20.glDisableVertexAttribArray(0);
  18.         GL30.glBindVertexArray(0);
  19.     }
  20.    
  21.    
  22. }
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