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Krygowski

PMario All Cards Notes

Jan 19th, 2015
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  1. I NO LONGER UPDATE THIS
  2.  
  3. Mostly just copy/paste from http://pastebin.com/grSZ38sH with additional details. I wrote these notes to help myself remember the route, but anyone can use them if they wish to.
  4.  
  5.  
  6. --PROLOGUE--
  7.  
  8.  
  9. - Bowser fight (spam Jump)
  10. - Minimum 9 coins from coin block, get 10 if you are scared of missing a coin
  11. - Jr. Troopa fight (spam Jump)
  12. - Collect coins + Fire Flower above the springboard
  13. - Equip Power Jump (GOOMBARIO JOINS PARTY)
  14. - Say NO to tutorial
  15. - 2 coins from present path
  16.  
  17. Red/Blue Goomba:
  18. t1: Power Jump Red Goomba, Headbonk Red Goomba
  19. t2: Power Jump Blue Goomba, Do Nothing
  20. t3: Fire Flower
  21.  
  22. - Go back 1 screen and hit the recovery block
  23.  
  24. Goomba King:
  25. t1: Power Jump Goomba King, Headbonk Tree
  26. t2: Power Jump, Headbonk
  27.  
  28. - Say NO to tutorial
  29.  
  30. Magikoopa:
  31. t1: Power Jump, Do Nothing
  32. t2: Power Jump
  33.  
  34. -Black Toad Skip/Merlon Skip
  35.  
  36.  
  37. --CHAPTER 1--
  38.  
  39.  
  40. - Coin and Fright J from first screen
  41. - POW block + 10 coin block from second screen. Proceed to Koopa Village
  42. - SHOP: 3 pow blocks and 1 fire flower
  43. - Fuzzy game (KOOPER JOINS PARTY)
  44.  
  45. Fuzzies:
  46. t1: Fire FLower
  47.  
  48. - Leave Koopa Village and proceed to the Fortress
  49. - Grab 5 coins on the ground. Collect Thunder Bolt and Fire Flower
  50. - Hit recovery block
  51. - Enter Fortress
  52.  
  53. Koopa Troopa:
  54. t1: Power Jump Koopa, Untimed Power Shell
  55.  
  56. LEVEL FP
  57.  
  58. - Get Power Bounce
  59. - Stair skip to get to the pit
  60.  
  61. Paratrooa/Koopa:
  62. *First strike the Paratroopa
  63. t1: POW Block, Timer Power Shell
  64. *If missed first stike, Timed Jump Paratroopa
  65.  
  66. Paratroopa x2:
  67. t1: Fright Jar
  68.  
  69. Koopa x2:
  70. t1: POW Block, Timed Power Jump
  71.  
  72. - Get 20 coins from fire bars
  73. - Staircase skip to 2nd floor door
  74. - Hit recovery block in the jail cell
  75. - Talk to Bombette (BOMBETTE JOINS PARTY)
  76. - SWITCH TO KOOPER BEFORE JAIL FIGHT
  77.  
  78. Jail Fight:
  79. t1: POW Block, Timed Power Shell
  80.  
  81. - Get coins after fight
  82. - Back track for key in Power Bounce room
  83. - Pie Jump(s)
  84.  
  85. Cannon Fight:
  86. *First strike cannons with Bombette
  87. t1: Thunderbolt, Bomb
  88.  
  89. - Hit recovery block and grab coins
  90.  
  91. Koopa Bros.:
  92. t1: Power Jump, Bomb
  93. t2: Power Jump, Bomb
  94. t3: POW Block, Do Nothing
  95. t4: Fire Flower
  96.  
  97.  
  98. --CHAPTER 3--
  99.  
  100.  
  101. - Say NO to tutorial
  102. - Grab Honey Syrup behind candy cane thing
  103.  
  104. Jr Troopa:
  105. t1: Power Jump, Bomb
  106. t2: Power Jump, Bomb
  107. t3: Hammer
  108.  
  109. - Buy Speedy Spin. If not there first try go away 2 screens and try again
  110. - Equip Speedy Spin + Power Bounce.
  111. - Get Magical Seed from Bub-ulb
  112. - Bomb the rock and take the train
  113. - Grab Letters
  114. - Get Whacka Bump
  115. - Talk to Parakarry (PARAKARRY JOINS PARTY)
  116. - Get Ch. 2 Magical Seed from Bub-ulb
  117. - Get another Whacka Bump
  118. - Hit recovery block
  119. - Take train
  120. - Blue House Skip
  121. - SWITCH TO PARAKARRY BEFORE BLOOPER FIGHT
  122.  
  123. Blooper:
  124. t1: Power Bounce, Sky Dive
  125. t2: Power Bounce, Shell Shot
  126. t3: Jump, Sky Dive
  127. This kills at 23 power bounces on t2, if you dont get at least 19 bounces, dont shell shot and power bounce on t3 instead
  128.  
  129. LEVEL FP [10/15/3]
  130.  
  131. - Enter Ch. 5 pipe
  132. - Talk to Kolorado by volcano
  133. - Grab Jammin' Jelly
  134. - Free Sushie from the tree (SUSHIE JOINS PARTY)
  135. - Get Power Quake
  136. - Enter Ch. 5 pipe to sewers
  137. - Equip Power Quake over Power Bounce
  138. - Enter Dark Koopa room to the left
  139.  
  140. *Do not grab more than 1 heart from fight drops
  141.  
  142. Dark Koopas: Enter each fight by getting 1st struck
  143. 1st one:
  144. t1: Power Quake, Do Nothing
  145. t2: Power Quake
  146. Look for fp drop/ pow block drop to be able to take a maple to chap 6
  147. if not, immediately use honey syrup
  148.  
  149. 2nd one:
  150. t1: Power Quake, Do Nothing
  151. t2: Power Quake
  152. or
  153. t1: Pow Block; Switch to Kooper
  154. t2: Power Quake; Power Shell
  155. You will always need to eat jelly right after 2nd fight
  156.  
  157. 3rd one:
  158. t1: Power Quake, Do Nothing
  159. t2: Power Quake
  160. if you get enough fp drops after this fight so you 9, that is good too
  161.  
  162. - Enter Ch. 3 Pipe
  163. - Enter Bow's Mansion
  164. - Super Boots + Switch to Parakarry
  165. - Talk to Bow (BOW JOINS PARTY)
  166. - Proceed to Gusty Gulch
  167. - Grab Repel Gel
  168. - Enter Tubba Blubba's mansion. Go left
  169. - Grab key from chest
  170. - Upgrade Parakarry
  171. - Get caught by the guard
  172. - Enter mansion. Go right
  173. - Spike room for key
  174. - Grab Mega Rush
  175. - Get Maple Syrup in the room next to the clock
  176. - Eat Honey Syrup/Maple Syrup if you have <9 FP before heart fight
  177. - Grab final key. Return to windmill.
  178. - Switch badges to Power Bounce and Mega Rush before Heart
  179.  
  180. Tubbas Heart:
  181. t1: Power Bounce, Shell Shot
  182. t2: Power Bounce, Shell Shot (If necessary)
  183.  
  184. Tubba Blubba:
  185. t1: Timed Jump
  186.  
  187. LEVEL BP [10/15/6]
  188.  
  189. - Equip Speedy Spin + Power Quake
  190. - LZS into card
  191.  
  192.  
  193. --CHAPTER 5--
  194.  
  195.  
  196. - Enter Ch. 3 Pipe
  197. - Enter Ch. 5 Pipe
  198. - Yoshi/Raphael Skip; Enter volcano
  199. - Get Fire Shield
  200. - Get Life Shroom from invisible block
  201. - Ultra Hammer
  202. - Get Peril from the fire bars
  203. - Switch to Sushie before Lava Pirahna
  204.  
  205. Lava Pirahna:
  206. *Don't Block anything in Phase 1
  207. Phase 1: t1: Power Bounce, Untimed Belly Flop
  208. t2: Power Bounce, Untimed Belly Flop (If 5+4 Bounce. 5+5 Bounce skips this)
  209.  
  210. Phase 2: t1: Squirt, Power Bounce
  211. t2: Power Bounce, Belly Flop (If not enough damage)
  212.  
  213.  
  214. --CHAPTER 4--
  215.  
  216.  
  217. Peach Scene: Answer first answer for all questions except for Q10
  218. - Get Seed
  219. - Enter Ch. 5 Pipe, exit sewers to regular toad town (left from ch. 5 pipe)
  220. - Enter Ch. 4
  221. - Get Fire Flower from invisible block at green station
  222. - Go to pink station
  223. - Switch to Parakarry, go right, cross the room (wall clip)
  224.  
  225. Fuzzies:
  226. t1: Fire Flower
  227.  
  228. - Get Frying Pan
  229. - Wall clip again to avoid balloon guy
  230. - Hit left switch and go to red station
  231. - Grab the Volt Shroom in the room before Lantern Ghost
  232.  
  233. Lantern Ghost:
  234. *Block 1 attack. Need 4 and 5 Bounce
  235. t1: Volt Shroom, Do Nothing
  236. t2: Do Nothing, Switch to Goombario
  237. t3: Headbonk Lantern, Power Bounce
  238. t4: Headbonk Lantern, Power Bounce
  239.  
  240.  
  241. - WATT JOINS PARTY
  242. - Upgrade Watt, then exit and go right towards General Guy
  243. - Grab the Shooting Star
  244. - Swap to Watt
  245.  
  246. General Guy:
  247. Phase 1: t1: Timed Jump, Electro Dash
  248. t2: Timed Power Quake OR Star Storm if less than 9FP
  249. t3: Timed Jump, Paralyze
  250. t4: Timed Jump 2nd guy
  251.  
  252. Phase 2: t1: Repel Gel, Electro Dash
  253. t2: Power Bounce (4 Bounce), Electro Dash
  254. t3: Hammer (Refresh if no 4 bounce) , Electro Dash
  255.  
  256. LEVEL FP [10/20/6]
  257.  
  258. - LZS into card
  259.  
  260.  
  261. --Chapter 2--
  262.  
  263.  
  264. - Hit blue switch and go to blue station
  265. - Get Chap 3 seed in forest: Right X2, Left, Left, Left until seed, leave
  266. - Enter Toad Town Tunnels
  267. - Go left to Electo Blooper
  268.  
  269. Electo Blooper:
  270. *Don't block any attacks
  271. t1: Do Nothing, Do Nothing
  272. t2: Untimed Jump, Do Nothing
  273. t3: Untimed Jump, Do Nothing
  274. t4: Power Bounce(5 Bounce), Switch to Parakarry
  275. t5: Shell Shot, Power Bounce (5 Bounce)
  276.  
  277. - Jump on switch, and enter left pipe
  278. - Go to desert, from there go left, up, left, up, left, up, left
  279. - Enter ruins
  280. - Keep going right while collecting both keys
  281. - Go down 1 floor, enter chomp room
  282. - Grab key then 1st strike Chomp
  283.  
  284. 1st Chomp Fight:
  285. 1st Strike w/ jump
  286. t1: Untimed Jump
  287. *Be wary of heart drops, do not collect them. If accidentally picked up. Refresh and let a chomp hit you (no block) in the next fight.
  288.  
  289. - Go left, then down left
  290. - Continue left and use key, then go to bottom right room
  291. - Keep going right and enter the bottom right room
  292. - Be very careful when getting moon stone, grab it by standing on the far left of the platform and hammer it
  293.  
  294. 2nd Chomp Fight:
  295. t1: Untimed Power Quake
  296.  
  297. - Go Left w/ Parakarry into Super Hammer room
  298. - You can skip the entire puzzle since you have Ultra Hammer, get Super Hammer
  299. - Go right and drop down, go left to blow up wall w/ Bombette
  300. - Drop down and upgrade Bombette
  301. - Blow up wall to left and enter
  302.  
  303. 3rd Chomp Fight:
  304. t1: Untimed Power Quake
  305.  
  306. -Relic placement: Triangle, Diamond, Crescent
  307. -Go to Tutankoopa
  308.  
  309. Tutankoopa:
  310. t1: Power Bounce (4 Bounce), Do Nothing
  311. t2: Jump
  312.  
  313. Level BP [10/20/9]
  314.  
  315. - LZS into card
  316.  
  317.  
  318. --CHAPTER 6--
  319.  
  320.  
  321. - Exit Ruins
  322. - Keep going Right/Down until Dry Dry Outpost, then take Ch 2 pipe
  323. - Go to Merlons and get Quick Change
  324. - Go to Chapter 6 area
  325. - Take middle-right path
  326. - Grab Stinky Herb if used extra syrup in Ch. 3
  327.  
  328. (Top Right) Mole 3:
  329. t1: Do Nothing, Power Bomb
  330. *Don't Block Anything
  331. t2: Untimed Power Quake
  332.  
  333. (Bottom Right) Mole 4:
  334. t1: Untimed Power Quake, Power Bomb
  335.  
  336. - Drink/Eat Maple Syrup/Stinky Herb
  337. - Equip Power Jump + Quick Change over Power Quake (if you dont have extra maple)
  338.  
  339. (Bottom Left) Mole 2:
  340. t1: Untimed Power Quake, Power Bomb
  341. OR
  342. t1: Timed Jump, Switch to Parakarry, Air Lift
  343.  
  344. - Equip Power Jump + Quick Change over Power Quake (if you had maple)
  345.  
  346. (Top Left) Mole 1:
  347. t1: Air Lift OR Timed Jump (If used Air Lift vs moles already)
  348.  
  349. - Eat Whacka Bump
  350.  
  351. - Talk to Petunia
  352. - Hit tree and grab Red Berry
  353. - Take lower-left path and give red berry to red flower man
  354. - Hit tree and grab Yellow Berry
  355. - Take lower-right path and give yellow berry to yellow flower man
  356. - Talk to Lily
  357. - Hit tree and grab Blue Berry
  358. - Take middle-left path and give blue berry to blue flower man
  359. - Hit invisible coin block before maze
  360.  
  361. Lakitu:
  362. t1: Power Jump, Shell Shot first Lakitu
  363. *Block everything
  364. t2: Star Storm, Shell Shot Lakitu
  365.  
  366. Level BP [10/20/12]
  367.  
  368. - Go through maze and talk to Rosie
  369. - Get Shooting Star on top of invis coin block on the way back
  370. - Take lower-left path and talk to Posie. Pick up the thing
  371. - Go back to Rosie, give her the thing
  372. - Take lower-right path. Insert water stone
  373. - Hit tree and grab Bubble Berry (Eat an extra is less than 10HP)
  374. - Take upper-left path. Give Bubble Berry to bubble flower
  375. - Grab Shooting Star
  376. - SUN
  377.  
  378. Lakilester:
  379. *BLOCK EVERYTHING
  380. t1: Power Jump, Switch to Parakarry, Shell Shot
  381. t2: Power Jump, Shell Shot
  382. t3: Power Jump, Do Nothing
  383. t4: Power Bounce (5 Bounce), Shell Shot if 4 Bounce
  384.  
  385. - Choose 2nd option on 2nd dialogue box
  386. - LAKILESTER JOINS PARTY
  387. - Take upper-right path.
  388. - Grab Thunder Rage from invisible block
  389.  
  390. Machine:
  391. t1: Thunder Rage, Switch to Bow, Outta Sight
  392. t2: Star Storm
  393.  
  394. - Talk to big tree
  395. - Eat Whacka Bump
  396. - Get Super Jump Charge. Equip that + Power Quake. Unequip Power Jump
  397.  
  398. Huff N. Puff:
  399. *Block 1 attack to get into peril
  400. t1: Super Jump Charge, Do Nothing
  401. t2: Super Jump Charge, Switch to Bow, Outta Sight
  402. t3: Super Jump Charge
  403. t4: Power Bounce (5 Bounce), Swap to Parakarry, Shell Shot if 4 Bounce
  404.  
  405. (If Spiny Spawn) Level HP [15/20/12]
  406.  
  407.  
  408. --CHAPTER 7--
  409.  
  410.  
  411. - Leave Flower Fields. Go to sewers
  412. - Break wood thing, go right and across spikes
  413. - Clippy: Star Storm, Spiny Flip
  414. - CLIPPY BOOTS
  415. - Take Chapter 5 Pipe
  416. - Enter volcano and do Peach Warp
  417. - Enter palace
  418. - Mirror Clip. Up door and break wood thing.
  419. - Go back to down door and go down the hole. Get key.
  420.  
  421. Clubba 1:
  422. t1: Timed Jump, Bomb
  423.  
  424. Clubba 2:
  425. t1: Star Storm, Power Bomb
  426.  
  427. Clubba 3:
  428. t1: Up & Away, (If an enemy remains, switch to Parakarry and Air Lift)
  429.  
  430. - Grab Triple Dip from chest
  431. - Kooper Skip
  432. - Get Jammin' Jelly from invis block before first statue push
  433. - Go down and grab P-Up, D-Down
  434. - Go to big statue room, go down and grab key
  435. - Hit recovery block and switch to watt
  436.  
  437. Crystal King:
  438. t1: Super Jump Charge, Uncharge Electro Dash one of the Bits
  439. *Block both bits
  440. t2: Super Jump Charge, Electro Dash
  441. t3: Super Jump Charge, Uncharge Electro Dash one of the Bits
  442. *Don't block anything
  443. t4: Super Jump Charge, Do Nothing
  444. t5: Power bounce (5 Bounce), Electro Dash if 4 bounce
  445.  
  446. (If Spiny Spawn) Level BP [15/20/15]
  447.  
  448.  
  449. --CHAPTER 8--
  450.  
  451.  
  452. - Get Thunder Rage and Shooting Star from pillars
  453. - Get Repel Gel
  454. - Enter the sewers. Upgrade Sushie
  455. - Leave through blue house
  456. - Star Haven
  457.  
  458. Koopatrols:
  459. t1: Untimed Power Quake, Switch to Bombette, Power Bomb
  460.  
  461. (If no Spiny Spawn) Level BP [15/20/15]
  462.  
  463. - Safety Life Shroom in the box in jail cell
  464. - Another safety Life Shroom in the box on lava flow
  465. - Red box jump. Enter castle
  466. - Up stairs, go right.
  467. - Fast flood room (Up-left corner. Tap 3 right, 2 down)
  468. - Cannonless
  469. - Push: Right Block, Left Block, Middle Block
  470. - Quiz: 1 1 2 1 1
  471. - Hit recovery block before Duplighosts
  472.  
  473. Duplighosts:
  474. t1: Up & Away
  475.  
  476. Jr. Troopa:
  477. *Block Everything
  478. t1: Super Jump Charge, Switch to Watt, Electro Dash
  479. t2: Super Jump Charge, Switch to Bow, Outta Sight
  480. t3: Super Jump Charge
  481. t4: Power Bounce, (If 4 Bounce) Outta Sight
  482. t5: Star Storm
  483.  
  484. - Eat Jammin' Jelly
  485. - Unequip S. Jump Charge + Power Quake
  486. - Equip Power Jump + P-Up D-Down + Fire Shield
  487.  
  488. Hallway Bowser:
  489. t1: Power Bounce, Outta Sight
  490. t2: Power Bounce
  491. t3: Power Jump, Outta Sight
  492. t4: Timed Jump
  493.  
  494. - Unequip Power Jump
  495. - Equip Triple Dip
  496.  
  497. Final Bowser:
  498. Phase 1:
  499. t1: Power Bounce, Outta Sight
  500. t2: Power Bounce
  501. t3: Star Beam
  502.  
  503. *BLOCK EVERYTHING. Bowser has max 69HP remaining.
  504. Phase 2:
  505. t1: Star Beam, Switch to Sushie, Water Block (69 HP, 17 FP)
  506. t2: Triple Dip (Shooting Star x3), Switch to Watt, Electro Dash (47 HP, 11 FP)
  507. *t3: Triple Dip (Thunder Rage, Shooting Star, Repel Gel), Electro Dash (32 HP, 5 FP)
  508. *t4: Power Bounce, Electro Dash (13 HP, 2 FP)
  509. t5: Timed Jump, Electro Dash
  510.  
  511. *t3 Beam (32 HP, 5 FP)
  512. t4: Star Beam, Electro Dash (28 HP, 5 FP)
  513. t5: Power Bounce, Outta Sight (13 HP, 0 FP)
  514. t6: Timed Jump (1 HP, 0 FP)
  515. t7: Jump
  516.  
  517. *t4 Beam (13 HP, 2 FP)
  518. t5: Star Beam, Outta Sight (13 HP, 0 FP)
  519. t6: Timed Jump (1 HP, 0 FP)
  520. t7: Jump
  521.  
  522. - Remember to Luigi Skip
  523.  
  524. DONEZO (☞三☞´◔‿ゝ◔`)☞三☞
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