Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- STARDUST MECHANICS
- MOVING TO AN AREA.
- Moving to another part of an area (doors, shops, e.t.c)
- Is chosen by the party leader.
- But your Party can interact with objects in the room too!
- CURRENCY.
- The Currency in this game is earned by defeating enemies.
- I'm just gonna call it Money.
- BATTLE SYSTEM.
- Enemies usually can Combat you in any room when checking an object, Or when entering a room an enemy might attack automatically.
- Usually a Battle Starts off with The Voice Rolling a dice to tell who goes first, most of the time it's going to be a four sided or six sided die.
- The Battle Menu Consists of five things
- Attack - A Basic attack using your current weapon or one that you have in your inventory
- Guard - Use 1 Pow to take half of the damage
- Item - Use an Item on your or a fellow party member or the enemy
- Magic - Use some of your pow to attack via a spell
- SPECIAL - This is different for everyone depending on who your with.
- When the Battle is over, you will gain as much XP as the enemy and or enemies' health
- So If I were to battle two Insane Robots, I'd get around 20 XP
- HOLOGRAMS.
- You know how annoying it is to wait for someone to finish up their turn on the story before The Voice turns to the other side of the plot? This is one way to prevent it from being boring
- In some areas you can find Summoning rooms where you can summon other online players in the chat, It costs some of your magic and their stats are lowered. But it is a fun way to connect plots together, Keep in mind the Real Versions of the characters will not remember the events but will get half of the XP they find in the plot. These characters cannot be healed or revived but will drop a special core when their time is up, which is determined by The Voice.
Advertisement
Add Comment
Please, Sign In to add comment