Advertisement
Guest User

Untitled

a guest
Sep 25th, 2017
50
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.46 KB | None | 0 0
  1. public Action:GrenadeDetonate(Handle:event, const String:name[], bool:dontBroadcast)
  2. {
  3. PrintToChatAll("Grenade detonated");
  4. if(LRinprogress && LRtype == 9)
  5. return Plugin_Continue;
  6. new client = GetClientOfUserId(GetEventInt(event, "userid"));
  7.  
  8. if(StrEqual(name, "hegrenade_detonate"))
  9. {
  10. if(client == LRprogressplayer1 || client == LRprogressplayer2)
  11. GivePlayerItem(client, "weapon_hegrenade");
  12. return Plugin_Handled;
  13. }
  14. return Plugin_Handled;
  15. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement