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- ═══════════════════════════════════════════════════════════════
- ⚠️ A Word on Open3DLab, SmutBase & 3D Asset Licensing
- ═══════════════════════════════════════════════════════════════
- *for anyone wanting to use assets or get started in 3D*
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- 🧰 How I Handle Assets
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- I do use assets from online sources, but the legwork is frontloaded. I make sure
- everything I grab is either Royalty Free or CC0, and any Blender addons I use are
- GPL, MIT, or Royalty Free.
- That way I don't need to maintain spreadsheets full of attribution tables,
- especially given the size of my Blender Asset Browser.
- Simply put: I avoid any CC licenses (CC-BY, CC-BY-NC, CC-BY-ND, etc.) entirely,
- as they're too restrictive to use without constant worry.
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- 🚩 The Problem with Open3DLab & SmutBase
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- These communities take ZERO CARE when it comes to proper attribution or licensing.
- That's exactly why I avoid them like the plague.
- To make matters worse, even though each asset page has a "License" section, there's
- no way to filter or search by license on the site. So if you wanted to only browse
- CC0 or GPL assets, tough luck. You'd have to check every single page manually.
- The time spent double-checking just isn't worth it, and here's the kicker: they
- often entirely misattribute their assets. They treat porting someone else's model
- as equivalent to having made the original, then slap on a CC-BY (or worse, ND/NC)
- license demanding *they* be credited... while not even linking to the original source.
- Example:
- I once went down a rabbit hole trying to track down a DAZ3D model in the
- official shop, only to confirm that some guy on Open3DLab had ported it
- without ever linking the original. And technically, you need to *own* the
- original to be allowed to use a port.
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- 🔍 Case Study: The Fluid Painter NSFW Extension
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- Link: https://smutba.se/project/91fca296-c230-459e-b745-00ae0fed1684/
- Fluid Painter is a GPL-licensed addon sold on Superhive (formerly Blender Market).
- Under the GPL, any derivative that contains even a few lines of the original code
- is automatically subject to the same license.
- Here's the irony: the NSFW extension was made by the same creator, yet they
- licensed it under CC-BY instead of GPL. Whether this was an oversight or
- intentional, it doesn't matter. Since the extension is a derivative of their own
- GPL-licensed code, the GPL still applies. You do NOT need to adhere to the CC-BY
- license. It's legally invalid.
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- 🔍 Case Study: DAZ3D "Barn Garage" Takedown
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- Original DAZ3D Shop listing:
- https://www.daz3d.com/barn-garage
- Open3DLab posting (now taken down):
- https://open3dlab.com/project/4f059471-4851-4c64-b314-7aa49ae98c53/
- I reported this conversion to DAZ3D directly. A sales representative confirmed
- that none of the DAZ licenses allow redistribution of converted models. They
- reported the listing I flagged along with a selection of others.
- The result: the Open3DLab page now shows a takedown notice, stating the content
- was deleted through the Notice and Take Down (NTD) procedure in compliance with
- the DMCA.
- This is proof that reporting works. These aren't untouchable uploads. If the
- original rights holder is made aware, they can and will act.
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- 📌 Where I Stand Going Forward
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- I have come to a decision. Henceforth, I will NOT collaborate with artists or
- interact with people that knowingly use Scenes and Rips obtained via Open3DLab.
- Keep in mind, O3DL does contain actual fully featured and truly publicly accessible
- stuff. As in actual free 3D models, without legal concern.
- I am drawing this line in the sand to preemptively distance myself from people that
- misattribute using video game rips not for the sake of homage, but easy work and
- easy money. In that same vein, I am distancing myself from people that just use it
- to skip any form of effort.
- If you have even the slightest amount of skill or passion, you can make great
- scenes from just free assets, no payment even necessary.
- I have reported and at least gotten one DAZ3D Conversion taken down from the site.
- I encourage you to do the same. We are not talking about cracking the newest gaming
- release of a multibillion dollar corporation here. These people take away the small
- amount of money that freelancers in the 3D space would have ever made. And
- sometimes, they profit from it themselves.
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- 📝 TL;DR
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- Take licenses seriously. Actually vet your stuff BEFORE you download it, so you
- don't have to worry about it later.
- People assume that sharing and being generous somehow absolves them of licensing
- responsibilities. It doesn't. It's always on YOU to make sure you're not
- downloading something that was made available illegally.
- (And yes, sharing GPL-licensed products with friends or even republishing them is
- legally fine. You're just morally questionable if you go beyond sending it to a
- friend and essentially re-release someone's paid work for free.)
- ═══════════════════════════════════════════════════════════════
- -Kilghardt k.h.
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