carlosname

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Mar 22nd, 2021 (edited)
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  1. --Edited by carlosname
  2. -- date:21/4/2020
  3. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  4. do
  5. script.Parent = owner.Character
  6. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  7. local function NewFakeEvent()
  8. local Bind = Instance.new("BindableEvent")
  9. local Fake;Fake = {Connections = {},
  10. fakeEvent=true;
  11. Connect=function(self,Func)
  12. Bind.Event:connect(Func)
  13. self.Connections[Bind] = true
  14. return setmetatable({Connected = true},{
  15. __index = function (self,Index)
  16. if Index:lower() == "disconnect" then
  17. return function() Fake.Connections[Bind] = false;self.Connected = false end
  18. end
  19. return Fake[Index]
  20. end;
  21. __tostring = function() return "Connection" end;
  22. })
  23. end}
  24. Fake.connect = Fake.Connect;return Fake;
  25. end
  26. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  27. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  28. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  29. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  30. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  31. local function TriggerEvent(self,Event,...)
  32. local Trigger = Mouse[Event]
  33. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  34. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  35. end
  36. end
  37. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  38. Event.OnServerEvent:Connect(function(FiredBy,Input)
  39. if FiredBy.Name ~= owner.Name then return end
  40. if Input.MouseEvent then
  41. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  42. else
  43. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  44. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  45. for _,Action in pairs(ContextActionService.Actions) do
  46. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  47. end
  48. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  49. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  50. end
  51. end)
  52. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  53. Event.Parent = NLS([[
  54. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  55. local Input = function(Input,gameProcessedEvent)
  56. if gameProcessedEvent then return end
  57. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  58. end
  59. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  60. local Hit,Target
  61. while wait(1/30) do
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  64. end
  65. end
  66. ]],owner.Character)
  67. end
  68. RealGame = game;game = setmetatable({},{
  69. __index = function (self,Index)
  70. local Sandbox = function (Thing)
  71. if Thing:IsA("Player") then
  72. local RealPlayer = Thing
  73. return setmetatable({},{
  74. __index = function (self,Index)
  75. local Type = type(RealPlayer[Index])
  76. if Type == "function" then
  77. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  78. return function (self)return InternalData["Mouse"] end
  79. end
  80. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  81. end
  82. return RealPlayer[Index]
  83. end;
  84. __tostring = function(self) return RealPlayer.Name end
  85. })
  86. end
  87. end
  88. if RealGame[Index] then
  89. local Type = type(RealGame[Index])
  90. if Type == "function" then
  91. if Index:lower() == "getservice" or Index:lower() == "service" then
  92. return function (self,Service)
  93. local FakeServices = {
  94. ["players"] = function()
  95. return setmetatable({},{
  96. __index = function (self2,Index2)
  97. local RealService = RealGame:GetService(Service)
  98. local Type2 = type(Index2)
  99. if Type2 == "function" then
  100. return function (self,...) return RealService[Index2](RealService,...)end
  101. else
  102. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  103. return RealService[Index2]
  104. end
  105. end;
  106. __tostring = function(self) return RealGame:GetService(Service).Name end
  107. })
  108. end;
  109. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  110. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  111. ["runservice"] = function()
  112. return setmetatable({},{
  113. __index = function(self2,Index2)
  114. local RealService = RealGame:GetService(Service)
  115. local Type2 = type(Index2)
  116. if Type2 == "function" then
  117. return function (self,...) return RealService[Index2](RealService,...) end
  118. else
  119. local RunServices = {
  120. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  121. ["renderstepped"] = function() return RealService["Stepped"] end
  122. }
  123. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  124. return RealService[Index2]
  125. end
  126. end
  127. })
  128. end
  129. }
  130. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  131. return RealGame:GetService(Service)
  132. end
  133. end
  134. return function (self,...) return RealGame[Index](RealGame,...) end
  135. else
  136. if game:GetService(Index) then return game:GetService(Index) end
  137. return RealGame[Index]
  138. end
  139. end
  140. return nil
  141. end
  142. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  143.  
  144. wait(0.2)
  145.  
  146.  
  147. function TakeDamage(hum, dmg)
  148. hum:TakeDamage(dmg)
  149. end
  150. plr = game.Players.LocalPlayer
  151. repeat
  152. wait(0.4)
  153. until plr.Character
  154. chr = plr.Character
  155. human = chr:FindFirstChild("Humanoid")
  156. human.MaxHealth = 1500
  157. human.Health = 1500
  158. human.JumpPower = 60
  159. human.WalkSpeed = 18
  160. mouse = plr:GetMouse()
  161. cam = workspace.CurrentCamera
  162. selected = false
  163. equipd = false
  164. tors = chr.Torso
  165. rarm = chr["Right Arm"]
  166. larm = chr["Left Arm"]
  167. rleg = chr["Right Leg"]
  168. lleg = chr["Left Leg"]
  169. hrp = chr.HumanoidRootPart
  170. hed = chr.Head
  171. anim = human.Animator
  172. activu = false
  173. appeared = false
  174. animpose = nil
  175. POSU = false
  176. local wherto = hrp
  177. local addcfr = CFrame.new(0, 0, 0)
  178. Heartbeat = Instance.new("BindableEvent")
  179. Heartbeat.Name = "Heartbeat"
  180. Heartbeat.Parent = script
  181. frame = 0.03333333333333333
  182.  
  183. tf = 0
  184.  
  185.  
  186.  
  187. game:GetService("RunService").Heartbeat:connect(function(s, p)
  188. tf = tf + s
  189. if tf >= frame then
  190. for i = 1, math.floor(tf / frame) do
  191. Heartbeat:Fire()
  192. end
  193. tf = tf - frame * math.floor(tf / frame)
  194. end
  195. end)
  196. function swait(num)
  197. if num == 0 or num == nil then
  198. Heartbeat.Event:wait()
  199. else
  200. for i = 1, num do
  201. Heartbeat.Event:wait()
  202. end
  203. end
  204. end
  205. tool = Instance.new("Tool")
  206. tool.CanBeDropped = false
  207. tool.RequiresHandle = false
  208. tool.Name = "Za Warudo"
  209. tool.Parent = plr.Backpack
  210. modz = Instance.new("Model")
  211. modz.Name = "efx"
  212. modz.Parent = chr
  213. ZaWarudo = Instance.new("Model")
  214. ZaWarudo.Name = "Za Warudo"
  215. ZaWarudo.Parent = chr
  216. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  217. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  218. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  219. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  220. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  221. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  222. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  223. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  224. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  225. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  226. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  227. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  228. RS = tors:FindFirstChild("Right Shoulder")
  229. LS = tors:FindFirstChild("Left Shoulder")
  230. RH = tors:FindFirstChild("Right Hip")
  231. LH = tors:FindFirstChild("Left Hip")
  232. RJ = hrp:FindFirstChild("RootJoint")
  233. N = tors:FindFirstChild("Neck")
  234. cf = CFrame.new
  235. ang = CFrame.Angles
  236. rd = math.rad
  237. rd2 = math.random
  238. function nooutline(p)
  239. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  240. end
  241. function makepart(color, name, reflec, mater, parnt, cfram)
  242. local port = Instance.new("Part")
  243. port.BrickColor = BrickColor.new(color)
  244. port.Name = name
  245. port.Transparency = 1
  246. nooutline(port)
  247. port.Reflectance = reflec
  248. port.Material = mater
  249. port.Anchored = false
  250. port.CanCollide = false
  251. port.Locked = true
  252. port.Size = Vector3.new(0.2, 0.2, 0.2)
  253. port.Parent = parnt
  254. return port
  255. end
  256. function makemesh(meshtype, scale, meshid, parent)
  257. local mes = Instance.new("SpecialMesh")
  258. mes.MeshType = meshtype
  259. mes.Scale = scale
  260. if meshtype == "FileMesh" then
  261. mes.MeshId = meshid
  262. end
  263. mes.Parent = parent
  264. return mes
  265. end
  266. function makemotor(parent, p0, p1, c0, c1)
  267. swait()
  268. local wel = Instance.new("Motor6D")
  269. wel.Part0 = p0
  270. wel.Part1 = p1
  271. wel.C0 = c0
  272. if c1 ~= nil then
  273. wel.C1 = c1
  274. end
  275. wel.Parent = parent
  276. return wel
  277. end
  278. local konodioda = Instance.new("Sound")
  279. konodioda.SoundId = "rbxassetid://2553924562"
  280. konodioda.Volume = 3.5
  281. konodioda.Parent = hrp
  282. local bast = Instance.new("Sound")
  283. bast.SoundId = "rbxassetid://4799902666"
  284. bast.Volume = 0.5
  285. bast.Parent = hrp
  286. local zaworld = Instance.new("Sound")
  287. zaworld.SoundId = "rbxassetid://4580055091"
  288. zaworld.Volume = 0.8
  289. zaworld.Parent = hrp
  290. local wry = Instance.new("Sound")
  291. wry.SoundId = "rbxassetid://4556863100"
  292. wry.Volume = 5
  293. wry.Parent = hrp
  294. function animo(yep)
  295. if yep == true then
  296. anim.Parent = human
  297. chr.Animate.Disabled = false
  298. elseif yep == false then
  299. chr.Animate.Disabled = true
  300. anim.Parent = nil
  301. end
  302. end
  303. function lerpz(joint, prop, cfrmz, alp)
  304. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  305. end
  306. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  307. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  308. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  309. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  310. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  311. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  312. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  313. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  314. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  315. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  316.  
  317.  
  318. function STANDO(cfr)
  319. local rooto = Instance.new("Part")
  320. nooutline(rooto)
  321. rooto.Name = "HumanoidRootPart"
  322. rooto.Anchored = true
  323. rooto.CFrame = cfr
  324. rooto.Size = Vector3.new(2, 2, 1)
  325. rooto.CanCollide = false
  326. rooto.Locked = true
  327. rooto.Transparency = 1
  328. rooto.Parent = ZaWarudo
  329. local head = Instance.new("Part")
  330. nooutline(head)
  331. head.Anchored = false
  332. head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  333. head.Size = Vector3.new(1, 1, 1)
  334. head.BrickColor = BrickColor.new("Really black")
  335. head.CanCollide = false
  336. head.Name = "Head"
  337. head.Locked = true
  338. head.Transparency = 1
  339. head.Parent = ZaWarudo
  340. local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  341. local headdecal = Instance.new("Decal")
  342. headdecal.Name = "face"
  343. headdecal.Texture = "rbxassetid://64064193"
  344. headdecal.Face = "Front"
  345. headdecal.Transparency = 1
  346. headdecal.Parent = head
  347. -------- Mask-ZaWarudo
  348. local mp = Instance.new("Part",ZaWarudo)
  349. mp.Name = "Mask"
  350. mp.BrickColor = BrickColor.new("Really black")
  351. mp.Transparency = 1
  352. mp.CanCollide = false
  353. local mask = Instance.new("SpecialMesh",mp)
  354. mask.MeshId = "rbxassetid://6555199522"
  355. mask.MeshType = "FileMesh"
  356. mask.Scale = Vector3.new(1,1,1)
  357. local mw = Instance.new("Weld")
  358. mw.Parent = mask
  359. mw.Part0 = head
  360. mw.Part1 = mp
  361. mw.C1 = CFrame.new(0,-.4,0)
  362. mw.C0 = CFrame.Angles(0,0,0)
  363.  
  364.  
  365.  
  366.  
  367. local torso = Instance.new("Part")
  368. nooutline(torso)
  369. torso.Name = "Torso"
  370. torso.Material = 'ForceField'
  371. torso.Anchored = false
  372. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  373. torso.Size = Vector3.new(2, 1, 1)
  374. torso.BrickColor = BrickColor.new("Really black")
  375. torso.CanCollide = false
  376. torso.Transparency = 1
  377. torso.Locked = true
  378. torso.Parent = ZaWarudo
  379. local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  380.  
  381. local leftarm = Instance.new("Part")
  382. nooutline(leftarm)
  383. leftarm.Anchored = false
  384. leftarm.Name = "Left Arm"
  385. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  386. leftarm.Size = Vector3.new(1, 2, 1)
  387. leftarm.BrickColor = BrickColor.new("Really black")
  388. leftarm.CanCollide = false
  389. leftarm.Transparency = 1
  390. leftarm.Locked = true
  391. leftarm.Parent = ZaWarudo
  392. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  393.  
  394. local rightarm = Instance.new("Part")
  395. nooutline(rightarm)
  396. rightarm.Anchored = false
  397. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  398. rightarm.Name = "Right Arm"
  399. rightarm.Size = Vector3.new(1, 2, 1)
  400. rightarm.BrickColor = BrickColor.new("Really black")
  401. rightarm.CanCollide = false
  402. rightarm.Locked = true
  403. rightarm.Transparency = 1
  404. rightarm.Parent = ZaWarudo
  405. local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  406.  
  407. local leftleg = Instance.new("Part")
  408. nooutline(leftleg)
  409. leftleg.Anchored = false
  410. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  411. leftleg.Name = "Left Leg"
  412. leftleg.Size = Vector3.new(1, 2, 1)
  413. leftleg.BrickColor = BrickColor.new("Really black")
  414. leftleg.CanCollide = false
  415. leftleg.Transparency = 10
  416. leftleg.Locked = true
  417. leftleg.Parent = ZaWarudo
  418. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://0", leftleg)
  419.  
  420. local rightleg = Instance.new("Part")
  421. nooutline(rightleg)
  422. rightleg.Anchored = false
  423. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  424. rightleg.Name = "Right Leg"
  425. rightleg.Size = Vector3.new(1, 2, 1)
  426. rightleg.BrickColor = BrickColor.new("Really black")
  427. rightleg.CanCollide = false
  428. rightleg.Locked = true
  429. rightleg.Transparency = 10
  430. rightleg.Parent = ZaWarudo
  431. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://0", rightleg)
  432.  
  433. -------- Torso armour
  434. local armour = Instance.new("Part",ZaWarudo)
  435. armour.Name = "Armour Torso"
  436. armour.BrickColor = BrickColor.new("Really black")
  437. armour.Transparency = 1
  438. armour.CanCollide = false
  439. local armourm = Instance.new("SpecialMesh",armour)
  440. armourm.MeshId = "rbxassetid://6555213122"
  441. armourm.MeshType = "FileMesh"
  442. armourm.Scale = Vector3.new(1,1,1)
  443. local mmw = Instance.new("Weld")
  444. mmw.Parent = armour
  445. mmw.Part0 = torso
  446. mmw.Part1 = armour
  447. mmw.C1 = CFrame.new(0,-.1,-.05)
  448. mmw.C0 = CFrame.Angles(0,0,0)
  449. -------- arms
  450. local LArmour = Instance.new("Part",ZaWarudo)
  451. LArmour.Name = "Armour Torso"
  452. LArmour.BrickColor = BrickColor.new("Really black")
  453. LArmour.Transparency = 1
  454. LArmour.CanCollide = false
  455. local LArmourm = Instance.new("SpecialMesh",LArmour)
  456. LArmourm.MeshId = "rbxassetid://6555206711"
  457. LArmourm.MeshType = "FileMesh"
  458. LArmourm.Scale = Vector3.new(1,1,1)
  459. local LArmourmw = Instance.new("Weld")
  460. LArmourmw.Parent = LArmour
  461. LArmourmw.Part0 = leftarm
  462. LArmourmw.Part1 = LArmour
  463. LArmourmw.C1 = CFrame.new(0,0,0)
  464. LArmourmw.C0 = CFrame.Angles(0,0,0)
  465.  
  466. local RArmour = Instance.new("Part",ZaWarudo)
  467. RArmour.Name = "Armour Torso"
  468. RArmour.BrickColor = BrickColor.new("Really black")
  469. RArmour.Transparency = 1
  470. RArmour.CanCollide = false
  471. local RArmourm = Instance.new("SpecialMesh",RArmour)
  472. RArmourm.MeshId = "rbxassetid://6555206711"
  473. RArmourm.MeshType = "FileMesh"
  474. RArmourm.Scale = Vector3.new(1,1,1)
  475. local RArmourmw = Instance.new("Weld")
  476. RArmourmw.Parent = RArmour
  477. RArmourmw.Part0 = rightarm
  478. RArmourmw.Part1 = RArmour
  479. RArmourmw.C1 = CFrame.new(0,0,0)
  480. RArmourmw.C0 = CFrame.Angles(0,0,0)
  481.  
  482.  
  483. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  484. rootweld.Name = "RootJoint"
  485. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  486. neckweld.Name = "Neck"
  487. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  488. rshoulderweld.Name = "Right Shoulder"
  489. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  490. lshoulderweld.Name = "Left Shoulder"
  491. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  492. rhipweld.Name = "Right Hip"
  493. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  494. lhipweld.Name = "Left Hip"
  495.  
  496. return ZaWarudo
  497. end
  498. local Regen = Instance.new("ParticleEmitter", hed)
  499. Regen.Color = ColorSequence.new(Color3.new(0, 0, 0))
  500. Regen.Texture = "rbxasset://textures/particles/smoke_main.dds"
  501. Regen.LightInfluence = 1
  502. Regen.LightEmission = 0.1
  503. Regen.Size = NumberSequence.new(1.5, 0.1)
  504. Regen.Transparency = NumberSequence.new(0, 1)
  505. Regen.Lifetime = NumberRange.new(0.1,2)
  506. Regen.Rate = 50000
  507. Regen.Speed = NumberRange.new(0.1, 1)
  508. Regen.Enabled = false
  509. local regen2 = Regen:Clone()
  510. regen2.Parent = larm
  511. local regen3 = Regen:Clone()
  512. regen3.Parent = rarm
  513. local regen4 = Regen:Clone()
  514. regen4.Parent = tors
  515. local regen5 = Regen:Clone()
  516. regen5.Parent = lleg
  517. local regen6 = Regen:Clone()
  518. regen6.Parent = rleg
  519. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  520. coroutine.resume(coroutine.create(function()
  521. local rot = thenoob.HumanoidRootPart
  522. repeat
  523. swait()
  524. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
  525. until rot == nil
  526. end))
  527. local rot = thenoob.HumanoidRootPart
  528. local ntorso = thenoob:FindFirstChild("Torso")
  529. local rightarm = thenoob:FindFirstChild("Right Arm")
  530. local leftarm = thenoob:FindFirstChild("Left Arm")
  531. local leftleg = thenoob:FindFirstChild("Left Leg")
  532. local rightleg = thenoob:FindFirstChild("Right Leg")
  533. local head = thenoob:FindFirstChild("Head")
  534. local face = head:FindFirstChild("face")
  535. local nRJ = rot:FindFirstChild("RootJoint")
  536. local nN = ntorso:FindFirstChild("Neck")
  537. local nRS = ntorso:FindFirstChild("Right Shoulder")
  538. local nLS = ntorso:FindFirstChild("Left Shoulder")
  539. local nRH = ntorso:FindFirstChild("Right Hip")
  540. local nLH = ntorso:FindFirstChild("Left Hip")
  541. function resetlerp(whoever)
  542. if whoever == nil then
  543. RJ.C0 = RJC0
  544. RJ.C1 = RJC1
  545. N.C0 = NC0
  546. N.C1 = NC1
  547. RS.C0 = RSC0
  548. RS.C1 = RSC1
  549. LS.C0 = LSC0
  550. LS.C1 = LSC1
  551. RH.C0 = RHC0
  552. RH.C1 = RHC1
  553. LH.C0 = LHC0
  554. LH.C1 = LHC1
  555. elseif whoever ~= nil then
  556. nRJ.C0 = RJC0
  557. nRJ.C1 = RJC1
  558. nN.C0 = NC0
  559. nN.C1 = NC1
  560. nRS.C0 = RSC0
  561. nRS.C1 = RSC1
  562. nLS.C0 = LSC0
  563. nLS.C1 = LSC1
  564. nRH.C0 = RHC0
  565. nRH.C1 = RHC1
  566. nLH.C0 = LHC0
  567. nLH.C1 = LHC1
  568. end
  569. end
  570.  
  571. function standappear(nbz)
  572. if selected == false or activu == true then
  573. return
  574. end
  575. if appeared == false then
  576. appeared = true
  577. wherto = hrp
  578. addcfr = cf(-2, 1, 2)
  579. local apear = Instance.new("Sound")
  580. apear.SoundId = "rbxassetid://4557027478"
  581. apear.Parent = rot
  582. apear.Volume = 1.25
  583. game.Debris:AddItem(apear, 1.5)
  584. apear:Play()
  585. for _, n in pairs(nbz:GetChildren()) do
  586. coroutine.resume(coroutine.create(function()
  587. for _ = 1, 5 do
  588. if n ~= rot and n.ClassName ~= "Sound" then
  589. swait()
  590. n.Transparency = n.Transparency - 0.85
  591. face.Transparency = 5
  592. end
  593. end
  594. if n ~= rot then
  595. n.Transparency = 0.85
  596. end
  597. face.Transparency = 5
  598. end))
  599. end
  600. elseif appeared == true then
  601. appeared = false
  602. wherto = hrp
  603. addcfr = cf(0, 0, 0)
  604. for _, n in pairs(nbz:GetChildren()) do
  605. coroutine.resume(coroutine.create(function()
  606. for _ = 1, 5 do
  607. if n ~= rot then
  608. swait()
  609. n.Transparency = n.Transparency + 0.5
  610. face.Transparency = face.Transparency + 0.5
  611.  
  612. end
  613. end
  614. if n ~= rot then
  615. n.Transparency = 1
  616. end
  617. face.Transparency = 5
  618.  
  619. end))
  620. end
  621. end
  622. end
  623. function THREATENING()
  624. if selected == false or activu == true then
  625. return
  626. end
  627. addcfr = cf(2, 1, 2)
  628. activu = true
  629. POSU = true
  630. human.WalkSpeed = 0
  631. local d = Instance.new("ParticleEmitter")
  632. d.Name = "MENACINGU"
  633. d.Lifetime = NumberRange.new(1)
  634. d.Rate = 6
  635. d.Texture = "rbxassetid://298768656"
  636. d.VelocitySpread = 60
  637. d.Parent = tors
  638. human:SetStateEnabled(3, false)
  639. local randomoth = math.random(1)
  640. animo(false)
  641. Regen.Enabled = true
  642. regen2.Enabled = true
  643. regen3.Enabled = true
  644. regen4.Enabled = true
  645. regen5.Enabled = true
  646. regen6.Enabled = true
  647. local de = mouse.KeyUp:connect(function(key)
  648. if key == "j" then
  649. POSU = false
  650. end
  651. end)
  652. local randomoth = math.random(1, 4)
  653. if randomoth == 1 then
  654. print(1)
  655. repeat
  656. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  657. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  658. lerpz(nRS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
  659. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  660. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
  661. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  662. lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  663. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  664. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  665. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  666.  
  667. swait()
  668. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(5), rd(0), rd(-140)), 0.3)
  669. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(30)), 0.3)
  670. lerpz(RS, "C0", RSC0 * cf(1, -0.3, -0.5) * ang(rd(30), rd(-95), rd(-112)), 0.3)
  671. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  672. lerpz(LS, "C0", LSC0 * cf(-1, 0, -0.5) * ang(rd(110), rd(70), rd(-25)), 0.3)
  673. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  674. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(10)), 0.3)
  675. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  676. lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
  677. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  678. until POSU == false
  679. elseif randomoth == 2 then
  680. print(2)
  681. repeat
  682. swait()
  683. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(0)), 0.3)
  684. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.3)
  685. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  686. lerpz(RS, "C1", RSC1 * cf(-0.125, 0, 0.5) * ang(rd(-22.5), rd(0), rd(-10)), 0.3)
  687. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  688. lerpz(LS, "C1", LSC1 * cf(0.125, 0, 0.5) * ang(rd(-67.5), rd(0), rd(20)), 0.3)
  689. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  690. lerpz(RH, "C1", RHC1 * cf(0.25, 0, 0) * ang(rd(0), rd(25), rd(-5)), 0.3)
  691. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  692. lerpz(LH, "C1", LHC1 * cf(0.5, 0, 0) * ang(rd(10), rd(10), rd(-10)), 0.3)
  693.  
  694. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  695. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  696. lerpz(nRS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
  697. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  698. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
  699. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  700. lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  701. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  702. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  703. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  704. until POSU == false
  705. elseif randomoth == 3 then
  706. print(3)
  707. repeat
  708. swait()
  709. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(-5), rd(0), rd(-30)), 0.3)
  710. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(30)), 0.3)
  711. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-5)), 0.3)
  712. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  713. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(140), rd(-70), rd(-50)), 0.3)
  714. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  715. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(10)), 0.3)
  716. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  717. lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
  718. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  719.  
  720. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(150)), 0.3)
  721. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(50)), 0.3)
  722. lerpz(nRS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(80), rd(85)), 0.3)
  723. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  724. lerpz(nLS, "C0", LSC0 * cf(-0.1, 0, -0.50) * ang(rd(-0.1), rd(-80), rd(-85)), 0.3)
  725. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  726. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  727. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  728. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  729. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  730. until POSU == false
  731. elseif randomoth == 4 then
  732. print(4)
  733. repeat
  734. swait()
  735. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  736. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  737. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  738. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  739. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  740. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  741. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  742. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  743. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  744. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  745.  
  746. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  747. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  748. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  749. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  750. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  751. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  752. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  753. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  754. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  755. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  756. until POSU == false
  757. end
  758.  
  759. --elseif POSU == true then
  760. resetlerp()
  761. resetlerp(thenoob)
  762. animo(true)
  763. POSU = false
  764. human.WalkSpeed = 16
  765. Regen.Enabled = false
  766. regen2.Enabled = false
  767. regen3.Enabled = false
  768. regen4.Enabled = false
  769. regen5.Enabled = false
  770. regen6.Enabled = false
  771. human:SetStateEnabled(3, true)
  772. tors.MENACINGU:Destroy()
  773. activu = true
  774. activu = false
  775. cancarry = true
  776. --end
  777. end
  778. local EHMMM = 0
  779. function block()
  780. if EHMMM == 50 or selected == false or activu == true then
  781. return
  782. end
  783. if appeared == false then
  784. standappear(thenoob)
  785. end
  786. wherto = hrp
  787. addcfr = cf(0, 0, -3)
  788. local bep = true
  789. local humanshealth = human.Health
  790. activu = true
  791. human:SetStateEnabled(15, false)
  792. local de = mouse.KeyUp:connect(function(key)
  793. if key == "e" then
  794. bep = false
  795. end
  796. end)
  797. local poopes = 0
  798. repeat
  799. swait()
  800. poopes = poopes + 1
  801. human.Health = humanshealth
  802. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  803. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  804. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  805. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  806. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  807. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  808. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  809. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  810. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  811. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  812. until bep == false or poopes > 240
  813. de:Disconnect()
  814. human:SetStateEnabled(15, true)
  815. activu = false
  816. EHMMM = 50
  817. coroutine.resume(coroutine.create(function()
  818. wait(7)
  819. EHMMM = 0
  820. end))
  821. wherto = hrp
  822. addcfr = cf(-2, 1, 2)
  823. standappear(thenoob)
  824. end
  825. function quickhit()
  826. if selected == false or activu == true then
  827. return
  828. end
  829. if appeared == false then
  830. standappear(thenoob)
  831.  
  832. wherto = hrp
  833. addcfr = cf(2, 1, 2)
  834. end
  835. cancarry = false
  836. activu = true
  837. wherto = hrp
  838. addcfr = cf(0, 0, -3.5)
  839. local ZAWRU = Instance.new("Sound")
  840. ZAWRU.SoundId = "rbxassetid://200632136"
  841. ZAWRU.TimePosition = 0
  842. ZAWRU.Volume = 3
  843. ZAWRU.Parent = hrp
  844. ZAWRU:Play()
  845. local pooo = Instance.new("Sound")
  846. pooo.SoundId = "rbxassetid://0"
  847. pooo.Pitch = 1
  848. pooo.Volume = 3
  849. pooo.Parent = hrp
  850. pooo:Play()
  851. game.Debris:AddItem(pooo, 2.5)
  852. for _ = 1, 7 do
  853. swait()
  854. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  855. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  856. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  857. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  858. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  859. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  860. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  861. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  862. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  863. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  864. end
  865. for _ = 1, 8 do
  866. swait()
  867. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  868. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  869. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  870. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  871. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  872. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  873. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  874. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  875. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  876. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  877. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  878. end
  879. swait(5)
  880. wherto = hrp
  881. addcfr = cf(-2, 1, 2)
  882. activu = false
  883. standappear(thenoob)
  884. end
  885. function MUDA()
  886. if selected == false or activu == true then
  887. return
  888. end
  889. if appeared == false then
  890. standappear(thenoob)
  891. wherto = hrp
  892. addcfr = cf(0, 0, -3.5)
  893. end
  894. wry:Stop()
  895. local bep = true
  896. activu = true
  897. wherto = hrp
  898. addcfr = cf(0, 0, -3.5)
  899. local function blur(limb)
  900. coroutine.resume(coroutine.create(function()
  901. local memedon = {}
  902. for i = 1, 6 do
  903. local b1 = Instance.new("Part")
  904. nooutline(b1)
  905. b1.Size = Vector3.new(1, 2, 1)
  906. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  907. b1.CanCollide = false
  908. b1.BrickColor = limb.BrickColor
  909. b1.Anchored = true
  910. b1.Transparency = 0.7
  911. b1.Locked = true
  912. b1.Parent = modz
  913. table.insert(memedon, b1)
  914. end
  915. local num = 0
  916. repeat
  917. swait()
  918. num = num % 6 + 1
  919. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  920. until bep == false
  921. for i = 1, #memedon do
  922. swait()
  923. memedon[i]:Destroy()
  924. end
  925. end))
  926. end
  927. local de = mouse.KeyUp:connect(function(key)
  928. if key == "r" then
  929. bep = false
  930. end
  931. end)
  932. blur(rightarm)
  933. blur(leftarm)
  934. local mudodo = Instance.new("Sound")
  935. mudodo.Volume = 7.5
  936. mudodo.SoundId = "rbxassetid://3392300106"
  937. mudodo.Looped = true
  938. mudodo.Parent = hrp
  939. mudodo:Play()
  940. repeat
  941. for _ = 1, 2 do
  942. swait()
  943. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  944. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  945. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  946. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  947. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  948. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  949. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  950. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  951. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  952. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  953. end
  954. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  955. for _ = 1, 2 do
  956. swait()
  957. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  958. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  959. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  960. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  961. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  962. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  963. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  964. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  965. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  966. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  967. end
  968. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  969. for _ = 1, 2 do
  970. swait()
  971. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  972. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  973. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  974. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  975. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  976. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  977. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  978. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  979. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  980. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  981. end
  982. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  983. for _ = 1, 2 do
  984. swait()
  985. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  986. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  987. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  988. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  989. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  990. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  991. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  992. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  993. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  994. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  995. end
  996. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  997. until bep == false or 0 >= human.Health
  998. de:Disconnect()
  999. mudodo:Stop()
  1000. wry:Play()
  1001. for _ = 1, 6 do
  1002. swait()
  1003. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1004. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1005. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1006. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1007. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1008. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1009. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1010. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1011. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1012. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1013. end
  1014. for _ = 1, 7 do
  1015. swait()
  1016. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1017. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1018. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1019. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1020. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1021. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1022. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1023. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1024. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1025. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1026. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1027. end
  1028. swait(5)
  1029. wherto = hrp
  1030. mudodo:Destroy()
  1031. addcfr = cf(-2, 1, 2)
  1032. activu = false
  1033. standappear(thenoob)
  1034. end
  1035. function cability()
  1036. if selected == false or activu == true then
  1037. return
  1038. end
  1039. if appeared == false then
  1040. standappear(thenoob)
  1041. wherto = hrp
  1042. addcfr = cf(0, 0, -3.75)
  1043. end
  1044. activu = true
  1045. wherto = hrp
  1046. addcfr = cf(0, 0, -3.5)
  1047. local ZAWRUA = Instance.new("Sound")
  1048. ZAWRUA.SoundId = "rbxassetid://3477215170"
  1049. ZAWRUA.Volume = 3
  1050. ZAWRUA.Parent = hrp
  1051. ZAWRUA:Play()
  1052. game.Debris:AddItem(ZAWRUA, 2.5)
  1053. local wate = Instance.new("Part")
  1054. nooutline(wate)
  1055. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1056. wate.Material = "Neon"
  1057. wate.Transparency = 1
  1058. wate.BrickColor = BrickColor.new("Forest green")
  1059. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1060. wate.Anchored = true
  1061. wate.CanCollide = false
  1062. wate.Parent = modz
  1063. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1064. coroutine.resume(coroutine.create(function()
  1065. repeat
  1066. swait()
  1067. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1068. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1069. until not wate
  1070. end))
  1071. coroutine.resume(coroutine.create(function()
  1072. local pt = {}
  1073. for _ = 1, 10 do
  1074. local wp = Instance.new("Part")
  1075. nooutline(wp)
  1076. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1077. wp.Material = "Neon"
  1078. wp.Transparency = 1
  1079. wp.BrickColor = BrickColor.new("Forest green")
  1080. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1081. wp.Anchored = true
  1082. wp.CanCollide = false
  1083. wp.Parent = modz
  1084. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1085. table.insert(pt, wp)
  1086. table.insert(pt, wmz)
  1087. end
  1088. for m = 1, 45 do
  1089. swait()
  1090. for _, hey in pairs(pt) do
  1091. if hey.ClassName == "SpecialMesh" then
  1092. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1093. elseif hey.ClassName == "Part" then
  1094. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1095. hey.Transparency = hey.Transparency - 0.015
  1096. end
  1097. end
  1098. end
  1099. for m = 45, 50 do
  1100. swait()
  1101. for _, hey in pairs(pt) do
  1102. if hey.ClassName == "SpecialMesh" then
  1103. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1104. elseif hey.ClassName == "Part" then
  1105. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1106. hey.Transparency = hey.Transparency + 0.2
  1107. end
  1108. end
  1109. end
  1110. for _, AAA in pairs(pt) do
  1111. if AAA.ClassName == "Part" then
  1112. AAA:Destroy()
  1113. end
  1114. end
  1115. end))
  1116. for _ = 1, 50 do
  1117. swait()
  1118. wmesh.Scale = Vector3.new(9, 9, 9)
  1119. wate.Transparency = wate.Transparency - 0.008
  1120. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1121. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1122. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1123. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1124. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1125. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1126. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1127. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1128. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1129. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1130. end
  1131. local pooo = Instance.new("Sound")
  1132. pooo.SoundId = "rbxassetid://308452838"
  1133. pooo.Volume = 3
  1134. pooo.Parent = hrp
  1135. pooo:Play()
  1136. game.Debris:AddItem(pooo, 2.5)
  1137. for _ = 1, 1 do
  1138. swait()
  1139. wate.Transparency = wate.Transparency + 0.15
  1140. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1141. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1142. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1143. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1144. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1145. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1146. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1147. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1148. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1149. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1150. end
  1151. local swoo = Instance.new("Part")
  1152. nooutline(swoo)
  1153. swoo.Size = Vector3.new(0.2, 0.2, 0.2)
  1154. swoo.Material = "Neon"
  1155. swoo.Transparency = 0.2
  1156. swoo.BrickColor = BrickColor.new("Forest green")
  1157. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
  1158. swoo.Anchored = true
  1159. swoo.CanCollide = false
  1160. swoo.Parent = modz
  1161. local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
  1162. local pli = Instance.new("PointLight")
  1163. pli.Brightness = 2
  1164. pli.Color = Color3.new(0.45098039215686275, 1, 0)
  1165. pli.Range = 10
  1166. pli.Shadows = true
  1167. pli.Parent = swoo
  1168. hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
  1169. --tagability(swoo, 4)
  1170. for _ = 1, 10 do
  1171. swait()
  1172. wate.Transparency = wate.Transparency + 0.05
  1173. swoo.Transparency = swoo.Transparency + 0.075
  1174. pli.Range = pli.Range - 1
  1175. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  1176. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  1177. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  1178. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1179. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1180. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1181. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1182. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1183. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1184. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1185. end
  1186. wate:Destroy()
  1187. swoo:Destroy()
  1188. pli:Destroy()
  1189. swait(15)
  1190. wherto = hrp
  1191. addcfr = cf(-2, 1, 2)
  1192. activu = false
  1193. standappear(thenoob)
  1194. end
  1195. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  1196. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  1197. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  1198. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  1199.  
  1200. function hito(partoz, magn, dmg, debtim, bodyfdire)
  1201. for _, guy in pairs(workspace:GetChildren()) do
  1202. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1203. do
  1204. local humz = guy:FindFirstChild("Humanoid")
  1205. local horp = guy:FindFirstChild("HumanoidRootPart")
  1206. TakeDamage(humz, dmg)
  1207. local db = Instance.new("StringValue")
  1208. db.Name = "alabo"
  1209. db.Parent = horp
  1210. delay(debtim, function()
  1211. db:Destroy()
  1212. end)
  1213. local b = Instance.new("Part")
  1214. nooutline(b)
  1215. b.Size = Vector3.new(0.2, 0.2, 0.2)
  1216. b.Transparency = 0.25
  1217. b.Anchored = true
  1218. b.CanCollide = false
  1219. b.BrickColor = BrickColor.new("New Yeller")
  1220. b.Locked = true
  1221. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1222. b.Parent = modz
  1223. b.Material = "Neon"
  1224. local c = Instance.new("SpecialMesh")
  1225. c.MeshType = "Sphere"
  1226. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  1227. c.Parent = b
  1228. game.Debris:AddItem(b, 1)
  1229. if bodyfdire then
  1230. local boopyve = Instance.new("BodyVelocity")
  1231. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1232. boopyve.P = math.huge
  1233. boopyve.Velocity = bodyfdire * 1.25
  1234. boopyve.Parent = horp
  1235. game.Debris:AddItem(boopyve, debtim)
  1236. end
  1237. local bet = Instance.new("Sound")
  1238. bet.Pitch = rd2(9, 11) / 10
  1239. bet.Volume = rd2(12, 14) / 10
  1240. bet.SoundId = "rbxassetid://856713718"
  1241. bet.Parent = b
  1242. bet:Play()
  1243. coroutine.resume(coroutine.create(function()
  1244. for _ = 1, 5 do
  1245. swait()
  1246. b.Transparency = b.Transparency + 0.15
  1247. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  1248. end
  1249. end))
  1250. end
  1251. end
  1252. end
  1253. end
  1254. function hito2(partoz, magn, dmg, debtim, bodyfdire)
  1255. for _, guy in pairs(workspace:GetChildren()) do
  1256. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1257. do
  1258. local humz = guy:FindFirstChild("Humanoid")
  1259. local horp = guy:FindFirstChild("HumanoidRootPart")
  1260. local db = Instance.new("StringValue")
  1261. db.Name = "alabo"
  1262. db.Parent = horp
  1263. delay(debtim, function()
  1264. db:Destroy()
  1265. end)
  1266. if bodyfdire then
  1267. local boopyve = Instance.new("BodyVelocity")
  1268. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1269. boopyve.P = math.huge
  1270. boopyve.Velocity = bodyfdire * -1.25
  1271. boopyve.Parent = horp
  1272. game.Debris:AddItem(boopyve, debtim)
  1273. end
  1274. end
  1275. end
  1276. end
  1277. end
  1278. function hito3(partoz, magn, dmg, debtim, bodyfdire)
  1279. for _, guy in pairs(workspace:GetChildren()) do
  1280. if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1281. do
  1282. CanDamage = false
  1283. local humz = guy:FindFirstChild("Humanoid")
  1284. local horp = guy:FindFirstChild("HumanoidRootPart")
  1285. TakeDamage(humz, dmg)
  1286. local db = Instance.new("StringValue")
  1287. db.Name = "alabo"
  1288. db.Parent = horp
  1289. delay(debtim, function()
  1290. db:Destroy()
  1291. end)
  1292. local b = Instance.new("Part")
  1293. nooutline(b)
  1294. b.Size = Vector3.new(0.2, 0.2, 0.2)
  1295. b.Transparency = 0.25
  1296. b.Anchored = true
  1297. b.CanCollide = false
  1298. b.BrickColor = BrickColor.new("Deep orange")
  1299. b.Locked = true
  1300. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1301. b.Parent = modz
  1302. b.Material = "Neon"
  1303. local c = Instance.new("SpecialMesh")
  1304. c.MeshType = "Sphere"
  1305. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  1306. c.Parent = b
  1307. game.Debris:AddItem(b, 1)
  1308. if bodyfdire then
  1309. local boopyve = Instance.new("BodyVelocity")
  1310. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1311. boopyve.P = math.huge
  1312. boopyve.Velocity = bodyfdire * 2
  1313. boopyve.Parent = horp
  1314. game.Debris:AddItem(boopyve, debtim)
  1315. end
  1316. local d = Instance.new("Part")
  1317. nooutline(d)
  1318. d.Name = "EXPLOSION"
  1319. d.Size = Vector3.new(3, 3, 3)
  1320. d.Transparency = 1
  1321. d.Anchored = true
  1322. d.CanCollide = false
  1323. d.BrickColor = BrickColor.new("Deep orange")
  1324. d.Locked = true
  1325. d.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1326. d.Parent = modz
  1327. d.Material = "Neon"
  1328. Par1=Instance.new('ParticleEmitter')
  1329. Par1.Drag = 5
  1330. Par1.Name = "fire"
  1331. Par1.Parent = d
  1332. Par1.LightEmission=0.8
  1333. Par1.LockedToPart=true
  1334. Par1.Texture="rbxassetid://296874871"
  1335. Par1.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  1336. Par1.Speed=NumberRange.new(100)
  1337. local EffectsTransparency ={
  1338. NumberSequenceKeypoint.new(0,0,0),
  1339. NumberSequenceKeypoint.new(1,1,0)
  1340. }
  1341. local EffectsSize ={
  1342. NumberSequenceKeypoint.new(0,7.5,3),
  1343. NumberSequenceKeypoint.new(1,1.5,0.75)
  1344. }
  1345. local EffectsSize2 ={
  1346. NumberSequenceKeypoint.new(0,5,3),
  1347. NumberSequenceKeypoint.new(1,1,0.75)
  1348. }
  1349. Par1.ZOffset = 0.3
  1350. Par1.Rotation = NumberRange.new(0, 360)
  1351. Par1.Transparency = NumberSequence.new(EffectsTransparency)
  1352. Par1.Size = NumberSequence.new(EffectsSize)
  1353. Par1.Lifetime=NumberRange.new(2)
  1354. Par1.SpreadAngle=Vector2.new(90000, 90000)
  1355. Par1.Rate=1000
  1356. Par1.Enabled = true
  1357. Par2=Instance.new('ParticleEmitter')
  1358. Par2.Drag = 5
  1359. Par2.Name = "fire2"
  1360. Par2.Parent = d
  1361. Par2.LightEmission=0.8
  1362. Par2.LockedToPart=true
  1363. Par2.Texture="rbxassetid://296874871"
  1364. Par2.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  1365. Par2.Speed=NumberRange.new(100)
  1366. Par2.ZOffset = 0.3
  1367. Par2.Rotation = NumberRange.new(0, 360)
  1368. Par2.Transparency = NumberSequence.new(EffectsTransparency)
  1369. Par2.Size = NumberSequence.new(EffectsSize2)
  1370. Par2.Lifetime=NumberRange.new(2)
  1371. Par2.SpreadAngle=Vector2.new(90000, 90000)
  1372. Par2.Rate=1000
  1373. Par2.Enabled = true
  1374. local bet = Instance.new("Sound")
  1375. bet.Volume = 5
  1376. bet.SoundId = "rbxassetid://416328540"
  1377. bet.Parent = b
  1378. bet:Play()
  1379. coroutine.resume(coroutine.create(function()
  1380. for _ = 1, 25 do
  1381. swait()
  1382. b.Transparency = b.Transparency + 0.04
  1383. c.Scale = c.Scale + Vector3.new(0.25 * dmg, 0.25 * dmg, 0.25 * dmg)
  1384. d.Size = d.Size + Vector3.new(2.5,2.5,2.5)
  1385. end
  1386. end))
  1387. coroutine.resume(coroutine.create(function()
  1388. human.Parent.efx.Part2.Anchored = true
  1389. human.Parent.efx.Part2.Transparency = 1
  1390. human.Parent.efx.Part2.woah.Enabled = false
  1391. wait(0.5)
  1392. human.Parent.efx.EXPLOSION.fire.Enabled = false
  1393. human.Parent.efx.EXPLOSION.fire2.Enabled = false
  1394. human.Parent.efx.Part2.Anchored = true
  1395. wait(2)
  1396. human.Parent.efx.EXPLOSION:Remove()
  1397. CanDamage = true
  1398. end))
  1399. end
  1400. end
  1401. end
  1402. end
  1403. function hito4(partoz, magn, dmg, debtim, bodyfdire)
  1404. for _, guy in pairs(workspace:GetChildren()) do
  1405. if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1406. do
  1407. CanDamage = false
  1408. local humz = guy:FindFirstChild("Humanoid")
  1409. local horp = guy:FindFirstChild("HumanoidRootPart")
  1410. TakeDamage(humz, dmg)
  1411. local db = Instance.new("StringValue")
  1412. db.Name = "alabo"
  1413. db.Parent = horp
  1414. delay(debtim, function()
  1415. db:Destroy()
  1416. end)
  1417. local b = Instance.new("Part")
  1418. nooutline(b)
  1419. b.Size = Vector3.new(0.2, 0.2, 0.2)
  1420. b.Transparency = 0.25
  1421. b.Anchored = true
  1422. b.CanCollide = false
  1423. b.BrickColor = BrickColor.new("New Yeller")
  1424. b.Locked = true
  1425. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1426. b.Parent = modz
  1427. b.Material = "Neon"
  1428. local c = Instance.new("SpecialMesh")
  1429. c.MeshType = "Sphere"
  1430. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  1431. c.Parent = b
  1432. game.Debris:AddItem(b, 1)
  1433. if bodyfdire then
  1434. local boopyve = Instance.new("BodyVelocity")
  1435. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1436. boopyve.P = math.huge
  1437. boopyve.Velocity = bodyfdire * 1.25
  1438. boopyve.Parent = horp
  1439. game.Debris:AddItem(boopyve, debtim)
  1440. end
  1441. local bet = Instance.new("Sound")
  1442. bet.Pitch = rd2(9, 11) / 10
  1443. bet.Volume = rd2(12, 14) / 10
  1444. bet.SoundId = "rbxassetid://856713718"
  1445. bet.Parent = b
  1446. bet:Play()
  1447. coroutine.resume(coroutine.create(function()
  1448. for _ = 1, 5 do
  1449. swait()
  1450. b.Transparency = b.Transparency + 0.15
  1451. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  1452. end
  1453. end))
  1454. coroutine.resume(coroutine.create(function()
  1455. wait(1)
  1456. CanDamage = true
  1457. end))
  1458. end
  1459. end
  1460. end
  1461. end
  1462. mouse.KeyDown:connect(function(key)
  1463. if human.Health <= 0 then
  1464. return
  1465. end
  1466. if key == "f" then
  1467. standappear(thenoob)
  1468. end
  1469. if key == "r" then
  1470. MUDA()
  1471. end
  1472. if key == "e" then
  1473. block()
  1474. end
  1475. if key == "q" then
  1476. quickhit()
  1477. end
  1478. if key == "j" then
  1479. THREATENING()
  1480. end
  1481. --[[if key == "k" then
  1482. konodioda:Play()
  1483. end
  1484. if key == "l" then
  1485. bast:Play()
  1486. end
  1487. if key == "p" then
  1488. zaworld:Play()
  1489. end]]
  1490. end)
  1491. tool.Equipped:connect(function()
  1492. selected = true
  1493. end)
  1494. tool.Unequipped:connect(function()
  1495. selected = false
  1496. end)
  1497. sine = 0
  1498. charge = 1
  1499. cos = math.cos
  1500. game:GetService("RunService").RenderStepped:connect(function()
  1501. if appeared == false and activu == false then
  1502. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1503. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1504. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1505. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1506. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1507. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1508. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1509. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1510. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1511. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1512. elseif appeared == true and activu == false then
  1513. sine = sine + charge
  1514. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  1515. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  1516. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  1517. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1518. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  1519. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1520. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  1521. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1522. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  1523. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1524. end
  1525. end)
  1526. function dispose()
  1527. for i, v in pairs(getfenv(0)) do
  1528. v = nil
  1529. end
  1530. error = nil
  1531. print = nil
  1532. warn = nil
  1533. end
  1534. human.Died:connect(dispose)
  1535. chr.Changed:connect(function()
  1536. if chr.Parent == nil then
  1537. dispose()
  1538. end
  1539. end)
  1540.  
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