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- HERE IS THE CHARACTER SHEET FOOL
- Name - Diedre Tyrel
- Age - Stopped aging at 32. (Been dead for 72 years now.)
- Race - Human
- Nationality - Kingdom of Sin
- Appearance - Diedre's feature that discerns her from the living is the incredibly pale skin she has, as well as the darkened circles found around her dull green eyes. A messy mop of carrot coloured hair falls past her shoulders, surprisingly still attached to her scalp given the fact she's 'dead'. Diedre stands at a good 5'9 in height, average build with a modest bust size.
- Personality - Diedre can't even remember her own name, let alone anything else(Tyrel is just a name she liked and made up) Everything past her death was a pretty big blur, with even the most important parts of her past too vague and obscure to remember. Fortunately, the memories past her revival are able to stay with her through thick and thin, albeit, she does have a nasty habit of forgetting things she doesn't care too much about. She's a scholar at heart, and seeks to continue her research even after death.
- Diedre is obsessed with death. Like, really obsessed. Extremely obsessed. There is absolutely nothing in the world that fascinates her more than the concept of the afterlife, something she seeks to both cheat and find out at the same time.
- Backstory - Diedre's past life is actually pretty different from what she think it is. In life, she was an undertaker; a family trade she was dragged into when she married her husband, who acted as both a torturer and executioner. Humble life in humble beginnings, shoveling dirt and making sure dead people looked pretty before sending them off six feet below.
- Diedre didn't know her husband was a warlock. Fortunately for him though, when she did find out, she was actually willing to support him, not dump his ass on the curb for the horrendous sacrifices he required to perform his magic. One day, Diedre decided to help him however...and that's where things went wrong! A gigantic arcane explosion burst from the pocket dimension that Diedre's husband had opened, ripping apart him and blasting her head clean off. The arcane energies were quite chaotic however, and instead transferred her husband's energy, and portions of his memories into her. After about two hours of laying lifeless on the ground, Diedre looked around in confusion. Her body grabbed her head, popped it straight back on, and looked through the papers and research her husband left behind.
- Looking over the research, Diedre came to a conclusion: She was working with arcane magicks and managed to (half) successfully raise herself from the dead, allowing for her to continue her research on for an eternity! With no memories of the family, she immediately walked straight out, grabbed hold of his books, and walked off.
- Over time, she found herself vastly interested in the outer planes. Alien worlds that contain secrets that she's completely unaware of. Diedre found herself dedicating herself to these outer beings, acting as a messenger to help bestow their powers upon contractors. In return for acting as a messenger, these gods grant Diedre a small portion of the sacrifice that these contractors are willing to rid of in exchange for their power.
- Equipment - Her head is detachable, but can connect through magical stitching. It's typically hidden by a leather collar.
- Dark black robes to cover up her entire body, with a hood typically raised over her head.
- A grimoire secured to her hip. Contains both research notes and her own personal diary.
- SPELLS
- Raise Dead: Basic bread and butter spell. Allows Diedre to raise the dead. She has two options here; raising a skeleton, or a zombie. If a skeleton, the flesh sloughs off the body. Amount of undead allowed is up to you.
- Flesh/Bone Hulk: Diedre commands dead matter from corpses to shamble about and fuse into a single being.
- Dominate Undead: Diedre may attempt taking control of an undead target. DM's discretion.
- Decay Magic: Diedre can steadily decay matter at a whim.
- Summon Imp: Creates an imp. Imps are ENTIRELY RANDOM; some may be unwilling. DM Has free reign over what imps look like/whatever.\
- Head Transplant: Diedre can place her head on a headless body to assume control.
- Frost mount: Diedre summons an undead, dark black warhorse. The horse has a natural aura that drains both the heat and energy around it, causing it to stiffen and chill.
- Mana Pulse: Creates a dark shroud that flies across Diedre. This essentially slaps on an additional cost to casting spells, making them more difficult to maintain.
- Ice Whip: Self explanatory. Modeled after a spine.
- Bony Grasp: Conjures skeletal arms. Size depends on energy put into the spell.
- STATS:
- These aren't going to be actually used in the roleplay, just there to give me a general idea of how balanced you are.
- (you get five points)
- STRENGTH - 0. Being undead does make her hardier though, I assume.
- DEXTERITY - because she uses a freaking whip at least 1-2
- CHARISMA - Headless dead girls aren't that charming. 0
- WISDOM (magic!) - 5
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