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- Very Easy 1-5
- Easy 6-10
- Moderate 11-15
- Difficult 16-20
- Very Difficult 21-30
- Heroic 31+
- 1-3 Stunned
- 4-8 Wounded
- 9-12 Incapacitated
- 13-15 Mortally Wounded
- 16+ Killed
- Stunned characters suffer a penalty of −1D to skill
- and attribute rolls for the rest of the round and for the
- next round. A stun no longer penalizes a character after
- the second round, but it is still “affecting” him for half
- an hour unless the character rests for one minute.
- If a character is being “affected” from a number of
- stuns equal to the number before the “D” for the character’s Strength, the character is knocked unconscious for
- 2D minutes. A character making an Easy first aid total
- can revive an unconscious character.
- Wounded characters fall prone and can take no
- actions for the rest of the round. The character suffers a
- penalty of −1D to skill and attribute rolls until he heals
- (through medpacs or natural rest). A character who is
- wounded a second time is wounded twice.
- A character who’s wounded twice falls prone and can
- take no actions for the rest of the round. The character
- suffers a penalty of −2D to all skill and attribute rolls
- until he is healed. A wounded twice character who is
- wounded again is incapacitated.
- An incapacitated character falls prone and is knocked
- unconscious for 10D minutes. The character can’t do
- anything until healed. An incapacitated character who is
- wounded or incapacitated again becomes mortally
- wounded.
- 102 The Star Wars Roleplaying Game
- COMBAT & INJURIESA character making a Moderate first aid total can
- revive an incapacitated character. The incapacitated character is now awake, but is groggy, cannot use skills, and
- can only move at half his “cautious” rate. (See “Movement and Chases.”)
- A mortally wounded character falls prone and is
- unconscious. The character can’t do anything until
- healed. The character may die — at the end of each
- round, roll 2D. If the roll is less than the number of
- rounds that the character has been mortally wounded,
- the character dies. A mortally wounded character who is
- incapacitated or mortally wounded again is killed.
- A character making a Moderate first aid total can
- “stabilize” a mortally wounded character. The character
- is still mortally wounded but will survive if a medpac or
- bacta tank is used on him within one hour (Moderate
- first aid total); otherwise, he dies. (This is different from
- healing a character with a medpac; see “Healing.”)
- A killed character is... killed. Start rolling up a new
- character.
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