Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Rules
- In order to get a clear and unified ruleset out, a ruleset has been made with admins and leaders together. These will be the following from 19/11/16 and onward:
- General Rules:
- Donβt post personal information (IP addresses, addresses, phone numbers)
- Dont spam.
- Don't openly argue with other members.
- Don't share any PM's openly without permission. If an Admin talks to you in PM - It's intended to be just that - Private.
- Members will NOT "back seat admin". If you have something to suggest, bring it up with the Community Managers.
- This is a public forum. Be as nice as possible.
- Posting is a privilege - Not a right. If you break any of the rules, we will ban you temporarily or permanent.
- Common sense applies to all these and the following rules!
- Manager Rules:
- Meetings are mandatory and not to be left until all items have been addressed and documented!
- Abuse of powers will result in a kick from your role.
- ArmA Rules:
- Ignoring rules will get you kicked. Constant rule breaking will lead to being banned from the server.
- Do not complain when the briefing takes more than 10 minutes.
- Listen to your superior, no matter what. Superiors are law during missions. Any issues can be addressed on the forums or in the debrief.
- No Firing at Spawn.
- No Team Killing.
- Stick to your given role.
- When mission brief is being called, you shut up. Questions (if needed) are to be asked at the end.
- Unless explicit permission, Squad Leads/PltHq/Air&Vehicle Crew should be the only people at brief.
- No vehicle respawns unless absolutely necessary or due to technical difficulties (e.g. memory leak)
- All squad members (except for sniper and LMG teams) are to take an assault rifle. This includes 5.56 (nato only) & 7.62
- 7.62 are restricted from using any scope other than 1x, unless designated one by squad leads. 5.56 are allowed up to 4x magnification
- Grenade launchers are for squad leads and 2IC only.
- LMG and MMG are restricted from taking any scopes. Taking a scope disables the need for the Auto Rifleman Assistant role.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement