Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ITEMS
- ONE-HANDED WEAPONS
- Broad Sword, Club, Cudgel, Cutlass, Dagger, Flail, Hand Axe, Katana, Long Sword
- 3d4 1d3 1d6 2d4 2d2 1d10 2d3 4d3 3d3
- Mace, Maul, Nunchakas, Sabre, Scimitar, Short Sword, Spear, Wakazashi
- 2d4 1d8 2d3 4d2 2d5 2d3 1d9 3d3
- TWO-HANDED WEAPONS
- Bardiche, Battle Axe, Flamberge, Glaive, Grand Axe, Great Axe, Halberd
- 4d4 3d5 4d5 4d3 3d6 3d7 3d6
- Hammer, Naginata, Pike, Staff, Trident
- 2d5 5d3 2d8 2d4 2d6
- MISSILE
- Crossbow, Longbow, Short Bow, Sling
- 4d2 5d2 3d2 2d2
- ARMOR
- Robes, Scale Armor, Ring Mail, Chain Mail, Splint Mail, Plate Mail, Plate Armor, Shield
- 2 4 5 6 7 8 10 4
- OTHER
- Cape/Cloak, Belt, Boots, Gauntlets, Helm
- 1 0 1 1 2
- ITEM MATERIAL ENCHANTMENTS
- Shown as +Hit/+Damage/+AC (ie. Brass gives +3 to hit, -4 to damage, or -2 to AC).
- Hit & Damage only applies to weapons. AC only applies to armor.
- Wooden, Leather, Brass, Bronze,
- -3/-3/-3 -4/-6/0 +3/-4/-2 +2/-2/-1
- Iron, Silver, Steel, Gold, Platinum
- +1/+2/+1 +2/+4/+2 +3/+6/+4 +4/+8/+6 +6/+10/+8
- Glass, Coral/Crystal, Lapis/Pearl, Amber, Ebony, Quartz
- 0/0/0 +1/+1/+1 +2/+2/+2 +3/+3/+3 +4/+4/+4 +5/+5/+5
- Ruby, Emerald, Sapphire, Diamond, Obsidian
- +6/+12/+10 +7/+15/+12 +8/+20/+14 +9/+30/+16 +10/+50/+20
- ITEM ELEMENTAL ENCHANTMENTS
- Shown as Resistance/Damage (ie. Burning adds +5 Resistance or +2 Damage).
- FIRE: Burning, Fiery, Pyric, Fuming, Flaming, Seething, Blazing, Scorching
- 5/2 7/3 9/4 12/5 15/10 20/15 25/20 30/30
- COLD: Icy, Frost, Freezing, Cold, Cryo
- 5/2 10/4 15/5 20/10 25/20
- ELECTRIC: Flickering, Sparking, Static, Flashing, Shocking, Electric, Dyna
- 5/2 7/3 9/4 12/5 15/10 20/15 25/20
- ACID: Acidic, Venomous, Poisonous, Toxic, Noxious
- 10/2 15/4 20/8 25/16 40/32
- ENERGY: Glowing, Incandescent, Dense, Sonic, Power, Thermal, Radiating, Kinetic
- 5/2 7/3 9/4 11/5 13/10 15/15 20/20 25/30
- MAGIC: Mystical, Magical, Ectoplasmic
- 5/5 10/10 20/20
- ITEM ATTRIBUTE ENCHANTMENTS
- MGT: Might, Strength, Warrior, Ogre, Giant, Thunder, Force, Power, Dragon, Photon
- 2 3 5 8 12 17 23 30 38 47
- INT: Clever, Mind, Sage, Thought, Knowledge, Intellect, Wisdom, Genius
- 2 3 5 8 12 17 23 30
- PER: Buddy, Friendship, Charm, Personality, Charisma, Leadership, Ego, Holy
- 2 3 5 8 12 17 23 30
- SPD: Quick, Swift, Fast, Rapid, Speed, Wind, Accelerator, Velocity
- 2 3 5 8 12 17 23 30
- ACY: Sharp, Accurate, Marksman, Precision, True, Exacto
- 3 5 10 15 20 30
- LCK: Clover, Chance, Winners, Lucky, Gamblers, Leprechauns
- 5 10 15 20 25 30
- HP: Vigor, Health, Life, Troll, Vampiric
- 4 6 10 20 50
- SP: Spell, Castors, Witch, Mage, Archmage, Arcane
- 4 8 12 16 20 25
- AC: Protection, Armored, Defender, Stealth, Divine
- 2 4 6 10 16
- THIEV: Mugger, Burglar, Looter, Brigand, Filch, Thief, Rogue, Plunder, Criminal, Pirate
- 4 6 8 10 12 14 16 18 20 25
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement