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PUBG Config

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Nov 24th, 2017
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  1. // xTANCE's Battle Royale Map CFG
  2.  
  3. // If you DON'T host a server then you DON'T need this FILE.
  4. // COPY&PASTE THIS TEXT INTO SERVER'S CONFIG FILE ( I use this path -> .../serverfiles/csgo/cfg/csgoserver  ; Yours might differ)
  5. // problems? contact me steamcommunity.com/id/justabovetheclouds
  6.  
  7. // THIS MAP IS NOT FOR PLAYING WITH BOTS
  8. bot_chatter off
  9. bot_quota 0
  10. bot_kick
  11.  
  12.  
  13.  
  14. // SV commands
  15.  
  16. // Talking
  17. sv_talk_enemy_living 1
  18. sv_talk_enemy_dead 1
  19.  
  20. sv_allow_votes 1
  21. sv_ignoregrenaderadio 1
  22. sv_infinite_ammo 0
  23. ammo_grenade_limit_flashbang 3
  24. ammo_grenade_limit_total 7
  25.  
  26.  
  27. // Mp commands
  28.  
  29. // Most important
  30. mp_warmuptime 0 // There is 45 seconds warmup ON each round start before u CAN get out OF the spawn room. But technically, round HAS already started AT that time.
  31. mp_join_grace_time 40 // Players CAN join game IN 40 seconds from round start, instead OF being moved to spectators
  32. mp_teammates_are_enemies 1 // Player CAN kill his teammates
  33. mp_respawn_on_death_ct 0 // No respawn after death
  34. mp_respawn_on_death_t 0 // Same for T
  35. mp_solid_teammates 0 // SO, you CAN't block ppl IN the spawn
  36.  
  37. // Other commands
  38. mp_afterroundmoney 0
  39. mp_buytime 0
  40. mp_buy_anywhere 0
  41. mp_buy_during_immunity 0
  42. mp_death_drop_defuser 0    
  43. mp_death_drop_grenade 2                  
  44. mp_death_drop_gun 2                
  45. mp_defuser_allocation 0
  46. mp_forcecamera 0
  47. mp_forcechasecam 0
  48. mp_fadetoblack 0
  49. mp_freezetime 0
  50. mp_maxrounds 999999999 //Well, that's quite  a lot
  51. mp_timelimit 0 //Disable map switching because OF time
  52. mp_roundtime 25  //25 mins
  53. mp_roundtime_hostage 0
  54. mp_roundtime_defuse 0
  55. mp_startmoney 0
  56. mp_teamcashawards 0
  57. mp_weapons_allow_typecount  -1
  58. mp_warmuptime 0
  59. mp_weapons_allow_map_placed 1
  60. mp_weapons_glow_on_ground 0
  61. mp_display_kill_assists 1
  62. mp_drop_knife_enable 1
  63. mp_force_pick_time 0
  64. mp_default_team_winner_no_objective 0
  65.  
  66. // Default equipment is already controlled by Game_Player_Equip ON the map!!! But anyway I include these commands
  67. mp_ct_default_melee ""
  68. mp_ct_default_secondary ""
  69. mp_ct_default_primary ""
  70. mp_t_default_melee ""
  71. mp_t_default_secondary ""
  72. mp_t_default_primary ""
  73.  
  74.  
  75. // No money (u CAN't buy nothing anyway)
  76. cash_player_bomb_defused                                                  0
  77. cash_player_bomb_planted                                                  0
  78. cash_player_damage_hostage                                                0
  79. cash_player_interact_with_hostage                                         0
  80. cash_player_killed_enemy_default                                          0
  81. cash_player_killed_enemy_factor                                           0
  82. cash_player_killed_hostage                                                0
  83. cash_player_killed_teammate                                               0
  84. cash_player_rescued_hostage                                               0
  85. cash_team_elimination_bomb_map                                            0
  86. cash_team_elimination_hostage_map_t                                       0
  87. cash_team_elimination_hostage_map_ct                                      0
  88. cash_team_hostage_alive                                                   0
  89. cash_team_hostage_interaction                                             0
  90. cash_team_loser_bonus                                                     0
  91. cash_team_loser_bonus_consecutive_rounds                                  0
  92. cash_team_planted_bomb_but_defused                                        0
  93. cash_team_rescued_hostage                                                 0
  94. cash_team_terrorist_win_bomb                                              0
  95. cash_team_win_by_defusing_bomb                                            0
  96. cash_team_win_by_hostage_rescue                                           0
  97. cash_team_win_by_time_running_out_bomb                                    0
  98. cash_team_win_by_time_running_out_hostage                                 0
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