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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local WeponSimulator = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local Credits = Instance.new("TextLabel")
- local Farm = Instance.new("TextButton")
- local Sell = Instance.new("TextButton")
- local Attack = Instance.new("TextButton")
- local Hearts = Instance.new("TextButton")
- local All = Instance.new("TextButton")
- local Destroyed = Instance.new("TextButton")
- --Properties:
- WeponSimulator.Name = "WeponSimulator"
- WeponSimulator.Parent = game.CoreGui
- Main.Name = "Main"
- Main.Parent = WeponSimulator
- Main.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Main.BorderSizePixel = 0
- Main.Position = UDim2.new(0, 0, 0.464143485, 0)
- Main.Size = UDim2.new(0, 437, 0, 268)
- Main.Active = true
- Main.Draggable = true
- Credits.Name = "Credits"
- Credits.Parent = Main
- Credits.BackgroundColor3 = Color3.new(0, 0, 0)
- Credits.BorderSizePixel = 0
- Credits.Size = UDim2.new(0, 437, 0, 22)
- Credits.Font = Enum.Font.SciFi
- Credits.Text = "Gui Created By DigitalPianoPlayer#1337"
- Credits.TextColor3 = Color3.new(1, 1, 1)
- Credits.TextSize = 20
- Farm.Name = "Farm"
- Farm.Parent = Main
- Farm.BackgroundColor3 = Color3.new(0, 0, 0)
- Farm.BorderSizePixel = 0
- Farm.Position = UDim2.new(0, 0, 0.186567158, 0)
- Farm.Size = UDim2.new(0, 200, 0, 50)
- Farm.Font = Enum.Font.SciFi
- Farm.Text = "Auto Farm"
- Farm.TextColor3 = Color3.new(1, 1, 1)
- Farm.TextSize = 20
- Farm.TextWrapped = true
- Sell.Name = "Sell"
- Sell.Parent = Main
- Sell.BackgroundColor3 = Color3.new(0, 0, 0)
- Sell.BorderSizePixel = 0
- Sell.Position = UDim2.new(0.54233408, 0, 0.186567158, 0)
- Sell.Size = UDim2.new(0, 200, 0, 50)
- Sell.Font = Enum.Font.SciFi
- Sell.Text = "Sell All"
- Sell.TextColor3 = Color3.new(1, 1, 1)
- Sell.TextSize = 20
- Sell.TextWrapped = true
- Attack.Name = "Attack"
- Attack.Parent = Main
- Attack.BackgroundColor3 = Color3.new(0, 0, 0)
- Attack.BorderSizePixel = 0
- Attack.Position = UDim2.new(-1.11758709e-08, 0, 0.50373137, 0)
- Attack.Size = UDim2.new(0, 200, 0, 50)
- Attack.Font = Enum.Font.SciFi
- Attack.Text = "Auto Attack"
- Attack.TextColor3 = Color3.new(1, 1, 1)
- Attack.TextSize = 20
- Attack.TextWrapped = true
- Hearts.Name = "Hearts"
- Hearts.Parent = Main
- Hearts.BackgroundColor3 = Color3.new(0, 0, 0)
- Hearts.BorderSizePixel = 0
- Hearts.Position = UDim2.new(0.54233408, 0, 0.50373137, 0)
- Hearts.Size = UDim2.new(0, 200, 0, 50)
- Hearts.Font = Enum.Font.SciFi
- Hearts.Text = "Farm Hearts"
- Hearts.TextColor3 = Color3.new(1, 1, 1)
- Hearts.TextSize = 20
- Hearts.TextWrapped = true
- All.Name = "All"
- All.Parent = Main
- All.BackgroundColor3 = Color3.new(0, 0, 0)
- All.BorderSizePixel = 0
- All.Position = UDim2.new(0, 0, 0.813432813, 0)
- All.Size = UDim2.new(0, 200, 0, 50)
- All.Font = Enum.Font.SciFi
- All.Text = "Unlock All"
- All.TextColor3 = Color3.new(1, 1, 1)
- All.TextSize = 20
- All.TextWrapped = true
- Destroyed.Name = "Destroyed"
- Destroyed.Parent = Main
- Destroyed.BackgroundColor3 = Color3.new(0, 0, 0)
- Destroyed.BorderSizePixel = 0
- Destroyed.Position = UDim2.new(0.54233408, 0, 0.813432813, 0)
- Destroyed.Size = UDim2.new(0, 200, 0, 50)
- Destroyed.Font = Enum.Font.SciFi
- Destroyed.Text = "Click Destroy"
- Destroyed.TextColor3 = Color3.new(1, 1, 1)
- Destroyed.TextSize = 20
- Destroyed.TextWrapped = true
- -- Scripts:
- Farm.MouseButton1Down:connect(function()
- while true do
- wait(2)
- local plr = game.Workspace[game.Players.LocalPlayer.Name].HumanoidRootPart
- for i,v in pairs(game.Workspace.Areas:GetDescendants()) do
- if v.Name == "HumanoidRootPart" then
- plr.CFrame = v.CFrame
- wait()
- end
- end
- end
- Sell.MouseButton1Down:connect(function()
- local plr = game.Workspace[game.Players.LocalPlayer.Name].HumanoidRootPart
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v.Name == "Sell" then
- plr.CFrame = v.CFrame
- wait()
- end
- end
- end)
- end)
- Attack.MouseButton1Down:connect(function()
- while true do
- wait()
- local A_1 = Vector3.new(59.3279877, 0.100000001, 56.6135178)
- local Event = game:GetService("Workspace")[game.Players.LocalPlayer.Name].Weapons.Remote
- Event:FireServer(A_1)
- end
- end)
- Hearts.MouseButton1Down:connect(function()
- while wait() do
- local plr = game.Workspace[game.Players.LocalPlayer.Name].HumanoidRootPart
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v.Name == "Heart" then
- plr.CFrame = v.CFrame
- wait()
- end
- end
- end
- end)
- All.MouseButton1Down:connect(function()
- game.Workspace.Areas["2"].Door:Destroy()
- game.Workspace.Areas["3"].Door:Destroy()
- game.Workspace.Areas["4"].Door:Destroy()
- game.Workspace.Areas["5"].Door:Destroy()
- game.Workspace.Areas["6"].Door:Destroy()
- game.Workspace.Areas["7"].Door:Destroy()
- game.Workspace.Areas["8"].Door:Destroy()
- game.Workspace.Areas["9"].Door:Destroy()
- end)
- Destroyed.MouseButton1Down:connect(function()
- local player = game.Players.LocalPlayer
- local char = script.Parent
- local mouse = player:GetMouse()
- mouse.Button1Down:Connect(function()
- mouse.Target:Destroy()
- end)
- end)
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