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Unreal Engine 4 Linux Console Output

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Nov 17th, 2016
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  1. [mindspunk@Nathan-PC UnrealEngine]$ ./Engine/Binaries/Linux/UE4Editor
  2. Using jemalloc.
  3. Increasing per-process limit of core file size to infinity.
  4. - Existing per-process limit (soft=18446744073709551615, hard=18446744073709551615) is enough for us (need only 18446744073709551615)
  5. LogInit:Display: Running engine without a game
  6. LogPlatformFile: Not using cached read wrapper
  7. LogInit:Display: RandInit(-695300414) SRandInit(-695300414).
  8. LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads.
  9. LogStats: Stats thread started at 0.031633
  10. LogPluginManager: Loaded Plugin NullSourceCodeAccess, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin
  11. LogPluginManager: Loaded Plugin VisualStudioSourceCodeAccess, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin
  12. LogPluginManager: Loaded Plugin BlankPlugin, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin
  13. LogPluginManager: Loaded Plugin UObjectPlugin, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin
  14. LogPluginManager: Loaded Plugin OneSkyLocalizationService, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Developer/OneSkyLocalizationService/OneSkyLocalizationService.uplugin
  15. LogPluginManager: Loaded Plugin SubversionSourceControl, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin
  16. LogPluginManager: Loaded Plugin GitSourceControl, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin
  17. LogPluginManager: Loaded Plugin CodeLiteSourceCodeAccess, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.uplugin
  18. LogPluginManager: Loaded Plugin KDevelopSourceCodeAccess, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin
  19. LogPluginManager: Loaded Plugin PerforceSourceControl, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin
  20. LogPluginManager: Loaded Plugin XCodeSourceCodeAccess, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin
  21. LogPluginManager: Loaded Plugin PluginBrowser, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin
  22. LogPluginManager: Loaded Plugin MacGraphicsSwitching, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin
  23. LogPluginManager: Loaded Plugin EpicSurvey, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin
  24. LogPluginManager: Loaded Plugin MobileLauncherProfileWizard, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Editor/MobileLauncherProfileWizard/MobileLauncherProfileWizard.uplugin
  25. LogPluginManager: Loaded Plugin SpeedTreeImporter, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin
  26. LogPluginManager: Loaded Plugin SuperSearchEditor, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Editor/SuperSearchEditor/SuperSearchEditor.uplugin
  27. LogPluginManager: Loaded Plugin LightPropagationVolume, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin
  28. LogPluginManager: Loaded Plugin NUTUnrealEngine4, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin
  29. LogPluginManager: Loaded Plugin NetcodeUnitTest, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin
  30. LogPluginManager: Loaded Plugin MessagingDebugger, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin
  31. LogPluginManager: Loaded Plugin TcpMessaging, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin
  32. LogPluginManager: Loaded Plugin UdpMessaging, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin
  33. LogPluginManager: Loaded Plugin SlateRemote, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin
  34. LogPluginManager: Loaded Plugin MatineeToLevelSequence, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/MovieScene/MatineeToLevelSequence/MatineeToLevelSequence.uplugin
  35. LogPluginManager: Loaded Plugin LevelSequenceEditor, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin
  36. LogPluginManager: Loaded Plugin AvfMedia, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin
  37. LogPluginManager: Loaded Plugin MediaPlayerEditor, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin
  38. LogPluginManager: Loaded Plugin AndroidMedia, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin
  39. LogPluginManager: Loaded Plugin WmfMedia, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin
  40. LogPluginManager: Loaded Plugin ScriptPlugin, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin
  41. LogPluginManager: Loaded Plugin Paper2D, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/2D/Paper2D/Paper2D.uplugin
  42. LogPluginManager: Loaded Plugin OnlineSubsystemGooglePlay, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/OnlineSubsystemGooglePlay.uplugin
  43. LogPluginManager: Loaded Plugin OnlineSubsystemNull, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin
  44. LogPluginManager: Loaded Plugin OnlineSubsystemOculus, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Online/OnlineSubsystemOculus/OnlineSubsystemOculus.uplugin
  45. LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin
  46. LogPluginManager: Loaded Plugin OnlineSubsystemIOS, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsystemIOS.uplugin
  47. LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin
  48. LogPluginManager: Loaded Plugin OnlineSubsystemFacebook, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Online/OnlineSubsystemFacebook/OnlineSubsystemFacebook.uplugin
  49. LogPluginManager: Loaded Plugin OnlineSubsystemAmazon, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Online/OnlineSubsystemAmazon/OnlineSubsystemAmazon.uplugin
  50. LogPluginManager: Loaded Plugin OnlineSubsystem, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin
  51. LogPluginManager: Loaded Plugin OnlineFramework, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Online/OnlineFramework/OnlineFramework.uplugin
  52. LogPluginManager: Loaded Plugin HTML5Networking, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin
  53. LogPluginManager: Loaded Plugin SimpleHMD, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin
  54. LogPluginManager: Loaded Plugin AlembicImporter, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Experimental/AlembicImporter/AlembicImporter.uplugin
  55. LogPluginManager: Loaded Plugin BlueprintStats, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin
  56. LogPluginManager: Loaded Plugin StructBox, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Experimental/StructBox/StructBox.uplugin
  57. LogPluginManager: Loaded Plugin CodeEditor, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin
  58. LogPluginManager: Loaded Plugin LiveEditor, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Experimental/LiveEditor/LiveEditor.uplugin
  59. LogPluginManager: Loaded Plugin StereoPanorama, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Experimental/StereoPanorama/StereoPanorama.uplugin
  60. LogPluginManager: Loaded Plugin SignificanceManager, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Experimental/SignificanceManager/SignificanceManager.uplugin
  61. LogPluginManager: Loaded Plugin OSVR, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Experimental/OSVR/OSVR.uplugin
  62. LogPluginManager: Loaded Plugin Phya, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Experimental/Phya/Phya.uplugin
  63. LogPluginManager: Loaded Plugin CodeView, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Experimental/CodeView/CodeView.uplugin
  64. LogPluginManager: Loaded Plugin CharacterAI, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin
  65. LogPluginManager: Loaded Plugin AnalyticsBlueprintLibrary, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin
  66. LogPluginManager: Loaded Plugin FileLogging, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin
  67. LogPluginManager: Loaded Plugin AnalyticsMulticast, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin
  68. LogPluginManager: Loaded Plugin Apsalar, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/Analytics/Apsalar/Apsalar.uplugin
  69. LogPluginManager: Loaded Plugin Flurry, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin
  70. LogPluginManager: Loaded Plugin WindowsMoviePlayer, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin
  71. LogPluginManager: Loaded Plugin OculusRift, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin
  72. LogPluginManager: Loaded Plugin IOSDeviceProfileSelector, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin
  73. LogPluginManager: Loaded Plugin SoundVisualizations, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin
  74. LogPluginManager: Loaded Plugin AndroidDeviceProfileSelector, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin
  75. LogPluginManager: Loaded Plugin AndroidMoviePlayer, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin
  76. LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin
  77. LogPluginManager: Loaded Plugin WebBrowserWidget, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin
  78. LogPluginManager: Loaded Plugin GoogleVRController, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/GoogleVRController.uplugin
  79. LogPluginManager: Loaded Plugin GoogleVRHMD, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/GoogleVRHMD.uplugin
  80. LogPluginManager: Loaded Plugin ProceduralMeshComponent, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin
  81. LogPluginManager: Loaded Plugin WindowsDeviceProfileSelector, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin
  82. LogPluginManager: Loaded Plugin ArchVisCharacter, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin
  83. LogPluginManager: Loaded Plugin LiveEditorListenServer, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/LiveEditorListenServer/LiveEditorListenServer.uplugin
  84. LogPluginManager: Loaded Plugin CableComponent, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin
  85. LogPluginManager: Loaded Plugin GearVR, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/GearVR/GearVR.uplugin
  86. LogPluginManager: Loaded Plugin AppleMoviePlayer, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin
  87. LogPluginManager: Loaded Plugin IOSTapJoy, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin
  88. LogPluginManager: Loaded Plugin CustomMeshComponent, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin
  89. LogPluginManager: Loaded Plugin OculusLibrary, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin
  90. LogPluginManager: Loaded Plugin TwitchLiveStreaming, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/TwitchLiveStreaming/TwitchLiveStreaming.uplugin
  91. LogPluginManager: Loaded Plugin OculusAudio, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin
  92. LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin
  93. LogPluginManager: Loaded Plugin OculusInput, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin
  94. LogPluginManager: Loaded Plugin Oodle, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Oodle.uplugin
  95. LogPluginManager: Loaded Plugin LeapMotion, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/LeapMotion/LeapMotion.uplugin
  96. LogPluginManager: Loaded Plugin SteamVR, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin
  97. LogPluginManager: Loaded Plugin SteamController, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin
  98. LogPluginManager: Loaded Plugin SoundMod, From /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin
  99. LogModuleManager:Warning: No filename provided for module XMPP
  100. LogModuleManager:Warning: ModuleManager: Unable to load module 'XMPP' because the file '/home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Binaries/Linux/' was not found.
  101. LogInit: Using libcurl 7.46.0
  102. LogInit: - built for x86_64-pc-linux-gnu
  103. LogInit: - supports SSL with OpenSSL/1.0.2d
  104. LogInit: - supports HTTP deflate (compression) using libz 1.2.5
  105. LogInit: - other features:
  106. LogInit: CURL_VERSION_SSL
  107. LogInit: CURL_VERSION_LIBZ
  108. LogInit: CURL_VERSION_IPV6
  109. LogInit: CURL_VERSION_ASYNCHDNS
  110. LogInit: CURL_VERSION_LARGEFILE
  111. LogInit: CURL_VERSION_TLSAUTH_SRP
  112. LogInit: Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists
  113. LogInit: Libcurl: checking if '/etc/ssl/certs/ca-certificates.crt' exists
  114. LogInit: CurlRequestOptions (configurable via config and command line):
  115. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  116. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  117. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  118. LogInit: - CertBundlePath = /etc/ssl/certs/ca-certificates.crt - Libcurl will set CURLOPT_CAINFO to it
  119. LogInit: Build: UE4-CL-0
  120. LogInit: Engine Version: 4.13.2-0+UE4
  121. LogInit: Compatible Engine Version: 4.13.0-0+UE4
  122. LogInit: Net CL: 0
  123. LogDevObjectVersion: Number of dev versions registered: 13
  124. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 5
  125. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  126. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
  127. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 6
  128. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 12
  129. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
  130. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  131. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  132. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
  133. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  134. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 4
  135. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0
  136. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
  137. LogInit: Compiled (64-bit): Nov 18 2016 02:51:53
  138. LogInit: Compiled with Clang: 3.5.2 (tags/RELEASE_352/final)
  139. LogInit: Build Configuration: Development
  140. LogInit: Branch Name: UE4
  141. LogInit: Command line:
  142. LogInit: Base directory: /home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Binaries/Linux/
  143. LogInit: Installed Engine Build: 0
  144. LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  145. LogInit: Object subsystem initialized
  146. [2016.11.18-05.20.10:159][ 0]LogInit: Initializing SDL.
  147. [2016.11.18-05.20.10:393][ 0]LogInit: Initialized SDL 2.0.4 (compiled against 2.0.4)
  148. [2016.11.18-05.20.10:393][ 0]LogInit: Display metrics:
  149. [2016.11.18-05.20.10:393][ 0]LogInit: PrimaryDisplayWidth: 1920
  150. [2016.11.18-05.20.10:393][ 0]LogInit: PrimaryDisplayHeight: 1080
  151. [2016.11.18-05.20.10:393][ 0]LogInit: PrimaryDisplayWorkAreaRect:
  152. [2016.11.18-05.20.10:393][ 0]LogInit: Left=0, Top=0, Right=1920, Bottom=1035
  153. [2016.11.18-05.20.10:393][ 0]LogInit: VirtualDisplayRect:
  154. [2016.11.18-05.20.10:393][ 0]LogInit: Left=0, Top=0, Right=1920, Bottom=1035
  155. [2016.11.18-05.20.10:393][ 0]LogInit: TitleSafePaddingSize: X=0.000 Y=0.000
  156. [2016.11.18-05.20.10:393][ 0]LogInit: ActionSafePaddingSize: X=0.000 Y=0.000
  157. [2016.11.18-05.20.10:393][ 0]LogInit: Number of monitors: 1
  158. [2016.11.18-05.20.10:393][ 0]LogInit: Monitor 0
  159. [2016.11.18-05.20.10:393][ 0]LogInit: Name: BenQ RL2455 24"
  160. [2016.11.18-05.20.10:393][ 0]LogInit: ID: display0
  161. [2016.11.18-05.20.10:393][ 0]LogInit: NativeWidth: 1920
  162. [2016.11.18-05.20.10:393][ 0]LogInit: NativeHeight: 1080
  163. [2016.11.18-05.20.10:393][ 0]LogInit: bIsPrimary: true
  164. [2016.11.18-05.20.10:393][ 0]LogLinux: Selected Device Profile: [Linux]
  165. [2016.11.18-05.20.10:393][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Linux]
  166. [2016.11.18-05.20.10:400][ 0]LogInit: Linux hardware info:
  167. [2016.11.18-05.20.10:400][ 0]LogInit: - we are the first instance of this executable
  168. [2016.11.18-05.20.10:400][ 0]LogInit: - this process' id (pid) is 28320, parent process' id (ppid) is 18656
  169. [2016.11.18-05.20.10:400][ 0]LogInit: - we are not running under debugger
  170. [2016.11.18-05.20.10:400][ 0]LogInit: - machine network name is 'Nathan-PC'
  171. [2016.11.18-05.20.10:400][ 0]LogInit: - user name is 'mindspunk' (mindspunk)
  172. [2016.11.18-05.20.10:400][ 0]LogInit: - we're logged in locally
  173. [2016.11.18-05.20.10:400][ 0]LogInit: - we're running with rendering
  174. [2016.11.18-05.20.10:400][ 0]LogInit: - CPU: GenuineIntel 'Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz' (signature: 0x306C3)
  175. [2016.11.18-05.20.10:400][ 0]LogInit: - Number of physical cores available for the process: 4
  176. [2016.11.18-05.20.10:400][ 0]LogInit: - Number of logical cores available for the process: 4
  177. [2016.11.18-05.20.10:401][ 0]LogInit: - Cache line size: 64
  178. [2016.11.18-05.20.10:401][ 0]LogInit: - Memory allocator used: jemalloc
  179. [2016.11.18-05.20.10:401][ 0]LogLinux: Benchmarking clocks
  180. [2016.11.18-05.20.10:501][ 0]LogLinux: - CLOCK_REALTIME (id=0) can sustain 58559252 (58559K, 59M) calls per second without zero deltas
  181. [2016.11.18-05.20.10:601][ 0]LogLinux: - CLOCK_MONOTONIC (id=1) can sustain 59127397 (59127K, 59M) calls per second without zero deltas
  182. [2016.11.18-05.20.10:701][ 0]LogLinux: - CLOCK_MONOTONIC_RAW (id=4) can sustain 15898339 (15898K, 16M) calls per second without zero deltas
  183. [2016.11.18-05.20.10:803][ 0]LogLinux: - CLOCK_MONOTONIC_COARSE (id=6) can sustain 176458067 (176458K, 176M) calls per second with 99.999825% zero deltas
  184. [2016.11.18-05.20.10:803][ 0]LogInit: Linux-specific commandline switches:
  185. [2016.11.18-05.20.10:803][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
  186. [2016.11.18-05.20.10:803][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
  187. [2016.11.18-05.20.10:803][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
  188. [2016.11.18-05.20.10:803][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
  189. [2016.11.18-05.20.10:803][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
  190. [2016.11.18-05.20.10:803][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
  191. [2016.11.18-05.20.10:803][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
  192. [2016.11.18-05.20.10:803][ 0]LogInit: - Physical RAM available (not considering process quota): 16 GB (15979 MB, 16363500 KB, 16756224000 bytes)
  193. [2016.11.18-05.20.10:811][ 0]LogTextLocalizationManager: No specific translations for ('en-AU') exist, so ('en') translations will be used.
  194. [2016.11.18-05.20.11:239][ 0]LogHAL:Warning: LinuxSplash_InitSplashResources() : Could not load splash BMP! SDL_Error: Couldn't open ../../../Engine/Content/Splash/EdSplash.bmp
  195. [2016.11.18-05.20.12:098][ 0]LogRHI: Initializing OpenGL RHI
  196. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_VENDOR: NVIDIA Corporation
  197. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_RENDERER: GeForce GTX 970/PCIe/SSE2
  198. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_VERSION: 3.2.0 NVIDIA 370.28
  199. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: 1.50 NVIDIA via Cg compiler
  200. [2016.11.18-05.20.12:098][ 0]LogRHI: OpenGL Extensions:
  201. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_AMD_multi_draw_indirect
  202. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_AMD_seamless_cubemap_per_texture
  203. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_AMD_vertex_shader_viewport_index
  204. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_AMD_vertex_shader_layer
  205. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_arrays_of_arrays
  206. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_base_instance
  207. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_bindless_texture
  208. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_blend_func_extended
  209. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_buffer_storage
  210. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_clear_buffer_object
  211. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_clear_texture
  212. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_clip_control
  213. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_color_buffer_float
  214. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_compressed_texture_pixel_storage
  215. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_conservative_depth
  216. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_compute_shader
  217. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_compute_variable_group_size
  218. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_conditional_render_inverted
  219. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_copy_buffer
  220. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_copy_image
  221. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_cull_distance
  222. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_debug_output
  223. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_depth_buffer_float
  224. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_depth_clamp
  225. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_depth_texture
  226. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_derivative_control
  227. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_direct_state_access
  228. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_draw_buffers
  229. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_draw_buffers_blend
  230. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_draw_indirect
  231. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_draw_elements_base_vertex
  232. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_draw_instanced
  233. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_enhanced_layouts
  234. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_ES2_compatibility
  235. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_ES3_compatibility
  236. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_ES3_1_compatibility
  237. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_ES3_2_compatibility
  238. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_explicit_attrib_location
  239. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_explicit_uniform_location
  240. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_fragment_coord_conventions
  241. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_fragment_layer_viewport
  242. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_fragment_program
  243. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_fragment_program_shadow
  244. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_fragment_shader
  245. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_fragment_shader_interlock
  246. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_framebuffer_no_attachments
  247. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_framebuffer_object
  248. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_framebuffer_sRGB
  249. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_geometry_shader4
  250. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_get_program_binary
  251. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_get_texture_sub_image
  252. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_gl_spirv
  253. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_gpu_shader5
  254. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_gpu_shader_fp64
  255. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_gpu_shader_int64
  256. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_half_float_pixel
  257. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_half_float_vertex
  258. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_imaging
  259. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_indirect_parameters
  260. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_instanced_arrays
  261. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_internalformat_query
  262. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_internalformat_query2
  263. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_invalidate_subdata
  264. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_map_buffer_alignment
  265. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_map_buffer_range
  266. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_multi_bind
  267. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_multi_draw_indirect
  268. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_multisample
  269. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_multitexture
  270. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_occlusion_query
  271. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_occlusion_query2
  272. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_parallel_shader_compile
  273. [2016.11.18-05.20.12:098][ 0]LogRHI: GL_ARB_pipeline_statistics_query
  274. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_pixel_buffer_object
  275. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_point_parameters
  276. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_point_sprite
  277. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_post_depth_coverage
  278. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_program_interface_query
  279. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_provoking_vertex
  280. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_query_buffer_object
  281. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_robust_buffer_access_behavior
  282. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_robustness
  283. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_sample_locations
  284. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_sample_shading
  285. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_sampler_objects
  286. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_seamless_cube_map
  287. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_seamless_cubemap_per_texture
  288. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_separate_shader_objects
  289. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_shader_atomic_counter_ops
  290. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_shader_atomic_counters
  291. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_shader_ballot
  292. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_shader_bit_encoding
  293. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_shader_clock
  294. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_shader_draw_parameters
  295. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_shader_group_vote
  296. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_shader_image_load_store
  297. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_shader_image_size
  298. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_shader_objects
  299. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_shader_precision
  300. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_shader_storage_buffer_object
  301. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_shader_subroutine
  302. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_shader_texture_image_samples
  303. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_shader_texture_lod
  304. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_shading_language_100
  305. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_shader_viewport_layer_array
  306. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_shading_language_420pack
  307. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_shading_language_include
  308. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_shading_language_packing
  309. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_shadow
  310. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_sparse_buffer
  311. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_sparse_texture
  312. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_sparse_texture2
  313. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_sparse_texture_clamp
  314. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_stencil_texturing
  315. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_sync
  316. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_tessellation_shader
  317. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_barrier
  318. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_border_clamp
  319. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_buffer_object
  320. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_buffer_object_rgb32
  321. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_buffer_range
  322. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_compression
  323. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_compression_bptc
  324. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_compression_rgtc
  325. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_cube_map
  326. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_cube_map_array
  327. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_env_add
  328. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_env_combine
  329. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_env_crossbar
  330. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_env_dot3
  331. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_filter_minmax
  332. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_float
  333. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_gather
  334. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_mirror_clamp_to_edge
  335. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_mirrored_repeat
  336. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_multisample
  337. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_non_power_of_two
  338. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_query_levels
  339. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_query_lod
  340. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_rectangle
  341. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_rg
  342. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_rgb10_a2ui
  343. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_stencil8
  344. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_storage
  345. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_storage_multisample
  346. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_swizzle
  347. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_texture_view
  348. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_timer_query
  349. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_transform_feedback2
  350. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_transform_feedback3
  351. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_transform_feedback_instanced
  352. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_transform_feedback_overflow_query
  353. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_transpose_matrix
  354. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_uniform_buffer_object
  355. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_vertex_array_bgra
  356. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_vertex_array_object
  357. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_vertex_attrib_64bit
  358. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_vertex_attrib_binding
  359. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_vertex_buffer_object
  360. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_vertex_program
  361. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_vertex_shader
  362. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_vertex_type_10f_11f_11f_rev
  363. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_vertex_type_2_10_10_10_rev
  364. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_viewport_array
  365. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ARB_window_pos
  366. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ATI_draw_buffers
  367. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ATI_texture_float
  368. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_ATI_texture_mirror_once
  369. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_S3_s3tc
  370. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_texture_env_add
  371. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_abgr
  372. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_bgra
  373. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_bindable_uniform
  374. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_blend_color
  375. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_blend_equation_separate
  376. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_blend_func_separate
  377. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_blend_minmax
  378. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_blend_subtract
  379. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_compiled_vertex_array
  380. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_Cg_shader
  381. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_depth_bounds_test
  382. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_direct_state_access
  383. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_draw_buffers2
  384. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_draw_instanced
  385. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_draw_range_elements
  386. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_fog_coord
  387. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_framebuffer_blit
  388. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_framebuffer_multisample
  389. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXTX_framebuffer_mixed_formats
  390. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_framebuffer_multisample_blit_scaled
  391. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_framebuffer_object
  392. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_framebuffer_sRGB
  393. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_geometry_shader4
  394. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_gpu_program_parameters
  395. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_gpu_shader4
  396. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_multi_draw_arrays
  397. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_packed_depth_stencil
  398. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_packed_float
  399. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_packed_pixels
  400. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_pixel_buffer_object
  401. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_point_parameters
  402. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_polygon_offset_clamp
  403. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_post_depth_coverage
  404. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_provoking_vertex
  405. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_raster_multisample
  406. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_rescale_normal
  407. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_secondary_color
  408. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_separate_shader_objects
  409. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_separate_specular_color
  410. [2016.11.18-05.20.12:099][ 0]LogRHI: GL_EXT_shader_image_load_formatted
  411. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_shader_image_load_store
  412. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_shader_integer_mix
  413. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_shadow_funcs
  414. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_sparse_texture2
  415. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_stencil_two_side
  416. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_stencil_wrap
  417. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_texture3D
  418. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_texture_array
  419. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_texture_buffer_object
  420. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_texture_compression_dxt1
  421. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_texture_compression_latc
  422. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_texture_compression_rgtc
  423. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_texture_compression_s3tc
  424. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_texture_cube_map
  425. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_texture_edge_clamp
  426. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_texture_env_combine
  427. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_texture_env_dot3
  428. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_texture_filter_anisotropic
  429. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_texture_filter_minmax
  430. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_texture_integer
  431. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_texture_lod
  432. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_texture_lod_bias
  433. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_texture_mirror_clamp
  434. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_texture_object
  435. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_texture_shared_exponent
  436. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_texture_sRGB
  437. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_texture_sRGB_decode
  438. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_texture_storage
  439. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_texture_swizzle
  440. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_timer_query
  441. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_transform_feedback2
  442. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_vertex_array
  443. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_vertex_array_bgra
  444. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_vertex_attrib_64bit
  445. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_window_rectangles
  446. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_x11_sync_object
  447. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_EXT_import_sync_object
  448. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_robustness_video_memory_purge
  449. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_IBM_rasterpos_clip
  450. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_IBM_texture_mirrored_repeat
  451. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_KHR_context_flush_control
  452. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_KHR_debug
  453. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_KHR_no_error
  454. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_KHR_robust_buffer_access_behavior
  455. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_KHR_robustness
  456. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_KTX_buffer_region
  457. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_alpha_to_coverage_dither_control
  458. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_bindless_multi_draw_indirect
  459. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_bindless_multi_draw_indirect_count
  460. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_bindless_texture
  461. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_blend_equation_advanced
  462. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_blend_equation_advanced_coherent
  463. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_blend_square
  464. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_command_list
  465. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_compute_program5
  466. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_conditional_render
  467. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_conservative_raster
  468. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_conservative_raster_dilate
  469. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_copy_depth_to_color
  470. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_copy_image
  471. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_depth_buffer_float
  472. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_depth_clamp
  473. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_draw_texture
  474. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_draw_vulkan_image
  475. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_ES1_1_compatibility
  476. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_ES3_1_compatibility
  477. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_explicit_multisample
  478. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_fence
  479. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_fill_rectangle
  480. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_float_buffer
  481. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_fog_distance
  482. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_fragment_coverage_to_color
  483. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_fragment_program
  484. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_fragment_program_option
  485. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_fragment_program2
  486. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_fragment_shader_interlock
  487. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_framebuffer_mixed_samples
  488. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_framebuffer_multisample_coverage
  489. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_geometry_shader4
  490. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_geometry_shader_passthrough
  491. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_gpu_program4
  492. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_internalformat_sample_query
  493. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_gpu_program4_1
  494. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_gpu_program5
  495. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_gpu_program5_mem_extended
  496. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_gpu_program_fp64
  497. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_gpu_shader5
  498. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_half_float
  499. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_light_max_exponent
  500. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_multisample_coverage
  501. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_multisample_filter_hint
  502. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_occlusion_query
  503. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_packed_depth_stencil
  504. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_parameter_buffer_object
  505. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_parameter_buffer_object2
  506. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_path_rendering
  507. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_path_rendering_shared_edge
  508. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_pixel_data_range
  509. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_point_sprite
  510. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_primitive_restart
  511. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_register_combiners
  512. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_register_combiners2
  513. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_sample_locations
  514. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_sample_mask_override_coverage
  515. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_shader_atomic_counters
  516. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_shader_atomic_float
  517. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_shader_atomic_fp16_vector
  518. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_shader_atomic_int64
  519. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_shader_buffer_load
  520. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_shader_storage_buffer_object
  521. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_texgen_reflection
  522. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_texture_barrier
  523. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_texture_compression_vtc
  524. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_texture_env_combine4
  525. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_texture_multisample
  526. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_texture_rectangle
  527. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_texture_shader
  528. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_texture_shader2
  529. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_texture_shader3
  530. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_transform_feedback
  531. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_transform_feedback2
  532. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_uniform_buffer_unified_memory
  533. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_vdpau_interop
  534. [2016.11.18-05.20.12:100][ 0]LogRHI: GL_NV_vertex_array_range
  535. [2016.11.18-05.20.12:101][ 0]LogRHI: GL_NV_vertex_array_range2
  536. [2016.11.18-05.20.12:101][ 0]LogRHI: GL_NV_vertex_attrib_integer_64bit
  537. [2016.11.18-05.20.12:101][ 0]LogRHI: GL_NV_vertex_buffer_unified_memory
  538. [2016.11.18-05.20.12:101][ 0]LogRHI: GL_NV_vertex_program
  539. [2016.11.18-05.20.12:101][ 0]LogRHI: GL_NV_vertex_program1_1
  540. [2016.11.18-05.20.12:101][ 0]LogRHI: GL_NV_vertex_program2
  541. [2016.11.18-05.20.12:101][ 0]LogRHI: GL_NV_vertex_program2_option
  542. [2016.11.18-05.20.12:101][ 0]LogRHI: GL_NV_vertex_program3
  543. [2016.11.18-05.20.12:101][ 0]LogRHI: GL_NV_viewport_array2
  544. [2016.11.18-05.20.12:101][ 0]LogRHI: GL_NV_viewport_swizzle
  545. [2016.11.18-05.20.12:101][ 0]LogRHI: GL_NVX_conditional_render
  546. [2016.11.18-05.20.12:101][ 0]LogRHI: GL_NVX_gpu_memory_info
  547. [2016.11.18-05.20.12:101][ 0]LogRHI: GL_NVX_nvenc_interop
  548. [2016.11.18-05.20.12:101][ 0]LogRHI: GL_NV_shader_thread_group
  549. [2016.11.18-05.20.12:101][ 0]LogRHI: GL_NV_shader_thread_shuffle
  550. [2016.11.18-05.20.12:101][ 0]LogRHI: GL_KHR_blend_equation_advanced
  551. [2016.11.18-05.20.12:101][ 0]LogRHI: GL_KHR_blend_equation_advanced_coherent
  552. [2016.11.18-05.20.12:101][ 0]LogRHI: GL_SGIS_generate_mipmap
  553. [2016.11.18-05.20.12:101][ 0]LogRHI: GL_SGIS_texture_lod
  554. [2016.11.18-05.20.12:101][ 0]LogRHI: GL_SGIX_depth_texture
  555. [2016.11.18-05.20.12:101][ 0]LogRHI: GL_SGIX_shadow
  556. [2016.11.18-05.20.12:101][ 0]LogRHI: GL_SUN_slice_accum
  557. [2016.11.18-05.20.12:102][ 0]LogRHI: GL_MAX_TEXTURE_SIZE: 16384
  558. [2016.11.18-05.20.12:102][ 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384
  559. [2016.11.18-05.20.12:102][ 0]LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
  560. [2016.11.18-05.20.12:102][ 0]LogRHI: GL_MAX_3D_TEXTURE_SIZE: 2048
  561. [2016.11.18-05.20.12:102][ 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 16384
  562. [2016.11.18-05.20.12:102][ 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 32
  563. [2016.11.18-05.20.12:102][ 0]LogRHI: GL_MAX_DRAW_BUFFERS: 8
  564. [2016.11.18-05.20.12:102][ 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 8
  565. [2016.11.18-05.20.12:102][ 0]LogRHI: GL_MAX_SAMPLES: 32
  566. [2016.11.18-05.20.12:102][ 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 32
  567. [2016.11.18-05.20.12:102][ 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 32
  568. [2016.11.18-05.20.12:102][ 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 32
  569. [2016.11.18-05.20.12:102][ 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 192
  570. [2016.11.18-05.20.12:102][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16
  571. [2016.11.18-05.20.12:102][ 0]LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
  572. [2016.11.18-05.20.12:102][ 0]LogRHI: OpenGL MajorVersion = 3, MinorVersion = 2, ShaderPlatform = GLSL_150, FeatureLevel = SM4
  573. [2016.11.18-05.20.12:109][ 0]LogRHI: Texture pool is 2867 MB (70% of 4096 MB)
  574. [2016.11.18-05.20.12:109][ 0]LogShaderCompilers: Guid format shader working directory is 14 characters bigger than the processId version (../../../Engine/Intermediate/Shaders/WorkingDirectory/28320/).
  575. [2016.11.18-05.20.12:109][ 0]LogShaderCompilers: Cleaned the shader compiler working directory '../../../Engine/Intermediate/Shaders/tmp/000384620C0B10120014006DD6E4E7B9/'.
  576. [2016.11.18-05.20.12:109][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
  577. [2016.11.18-05.20.13:322][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: '/usr/bin/mono "/home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Binaries/DotNET/UnrealBuildTool.exe" -validateplatform -allplatforms'
  578. [2016.11.18-05.20.13:323][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 28341
  579. [2016.11.18-05.20.13:983][ 0]LogHAL: Child 28341 is no longer running (zombie), Wait()ing immediately.
  580. [2016.11.18-05.20.13:983][ 0]LogHAL: Child 28341's return code is 0.
  581. [2016.11.18-05.20.13:983][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
  582. [2016.11.18-05.20.14:313][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
  583. [2016.11.18-05.20.14:643][ 0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform
  584. [2016.11.18-05.20.14:959][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
  585. [2016.11.18-05.20.15:288][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
  586. [2016.11.18-05.20.15:613][ 0]LogTemp:Display: Failed to get target platform HTML5TargetPlatform
  587. [2016.11.18-05.20.15:614][ 0]LogTargetPlatformManager:Display: Building Assets For Linux
  588. [2016.11.18-05.20.16:366][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
  589. [2016.11.18-05.20.16:525][ 0]LogDerivedDataCache: Loaded boot cache 0.16s 128MB ../../../Engine/DerivedDataCache/Boot.ddc.
  590. [2016.11.18-05.20.16:525][ 0]LogDerivedDataCache:Display: Loaded Boot cache: ../../../Engine/DerivedDataCache/Boot.ddc
  591. [2016.11.18-05.20.16:526][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  592. [2016.11.18-05.20.16:526][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  593. [2016.11.18-05.20.16:526][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  594. [2016.11.18-05.20.16:526][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy.
  595. [2016.11.18-05.20.16:528][ 0]LogDerivedDataCache: Using Local data cache path ../../../Engine/DerivedDataCache: Writable
  596. [2016.11.18-05.20.16:528][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
  597. [2016.11.18-05.20.16:528][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
  598. [2016.11.18-05.20.16:698][ 0]LogHAL: Linux SourceCodeAccessSettings: NullSourceCodeAccessor
  599. [2016.11.18-05.20.16:715][ 0]LogLinux: Selected Device Profile: [Linux]
  600. [2016.11.18-05.20.17:053][ 0]LogMeshUtilities: No automatic mesh reduction module available
  601. [2016.11.18-05.20.17:053][ 0]LogMeshUtilities: No automatic mesh merging module available
  602. [2016.11.18-05.20.17:053][ 0]LogMeshUtilities: No distributed automatic mesh merging module available
  603. [2016.11.18-05.20.17:390][ 0]LogContentStreaming: Texture pool size is 0.00 MB
  604. [2016.11.18-05.20.17:929][ 0]LogNetVersion: GetLocalNetworkVersion: CL: 0, ProjectName: , ProjectVersion: , EngineNetworkVersion: 1, GameNetworkVersion: 0, NetworkChecksum: 2844319735
  605. [2016.11.18-05.20.17:950][ 0]LogMaterial: Uniform references updated for custom material expression Custom.
  606. [2016.11.18-05.20.18:289][ 0]LogAssetRegistry: FAssetRegistry took 0.0004 seconds to start up
  607. [2016.11.18-05.20.18:324][ 0]LogPackageLocalizationCache: Processed 3 localized package path(s) for 2 prioritized culture(s) in 0.009127 seconds
  608. [2016.11.18-05.20.18:328][ 0]LogUObjectArray: 31913 objects as part of root set at end of initial load.
  609. [2016.11.18-05.20.18:328][ 0]LogUObjectAllocator: 6857400 out of 0 bytes used by permanent object pool.
  610. [2016.11.18-05.20.18:328][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  611. [2016.11.18-05.20.23:499][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0
  612. [2016.11.18-05.20.23:499][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0
  613. [2016.11.18-05.20.24:565][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  614. [2016.11.18-05.20.25:387][ 0]SourceControl: Info Source control is disabled
  615. [2016.11.18-05.20.25:387][ 0]SourceControl: Info Source control is disabled
  616. [2016.11.18-05.20.25:657][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: '/usr/bin/git version'
  617. [2016.11.18-05.20.25:657][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 28362
  618. [2016.11.18-05.20.25:657][ 0]LogHAL: Child 28362 is no longer running (zombie), Wait()ing immediately.
  619. [2016.11.18-05.20.25:657][ 0]LogHAL: Child 28362's return code is 0.
  620. [2016.11.18-05.20.26:158][ 0]SourceControl: Info Source control is disabled
  621. [2016.11.18-05.20.26:392][ 0]LogDesktopPlatform: DesktopPlatformLinux is not using LinuxNativeDialogs.
  622. [2016.11.18-05.20.26:929][ 0]SourceControl: Info Source control is disabled
  623. [2016.11.18-05.20.35:063][ 0]LogEngine: Initializing Engine...
  624. [2016.11.18-05.20.36:026][ 0]LogAIModule: Creating AISystem for world Untitled
  625. [2016.11.18-05.20.36:031][ 0]LogALAudio: ALAudio device opened : OpenAL Soft
  626. [2016.11.18-05.20.36:031][ 0]LogALAudio: AL_VENDOR : OpenAL Community
  627. [2016.11.18-05.20.36:031][ 0]LogALAudio: AL_RENDERER : OpenAL Soft
  628. [2016.11.18-05.20.36:031][ 0]LogALAudio: AL_VERSION : 1.1 ALSOFT 1.15.1
  629. [2016.11.18-05.20.36:031][ 0]LogALAudio: AL_EXTENSIONS : AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
  630. [2016.11.18-05.20.36:032][ 0]LogInit: FAudioDevice initialized.
  631. [2016.11.18-05.20.36:100][ 0]LogDerivedDataCache: Saved boot cache 0.07s 128MB ../../../Engine/DerivedDataCache/Boot.ddc.
  632. [2016.11.18-05.20.36:114][ 0]LogInit: Texture streaming: Enabled
  633. [2016.11.18-05.20.37:397][ 0]LogInit: Transaction tracking system initialized
  634. [2016.11.18-05.20.39:506][ 0]BlueprintLog: New page: Editor Load
  635. [2016.11.18-05.20.45:223][ 0]LocalizationService: Info Localization service is disabled
  636. [2016.11.18-05.20.48:389][ 0]LogConsoleResponse:Display:
  637. [2016.11.18-05.20.48:720][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
  638. [2016.11.18-05.20.48:720][ 0]LogCook:Display: Mobile HDR setting 1
  639. [2016.11.18-05.20.55:295][ 0]SourceControl: Info Source control is disabled
  640. [2016.11.18-05.20.55:295][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=2
  641. [2016.11.18-05.20.55:296][ 0]LightingResults: New page: Lighting Build
  642. [2016.11.18-05.20.55:531][ 0]MapCheck: New page: Map Check
  643. [2016.11.18-05.20.55:531][ 0]LightingResults: New page: Lighting Build
  644. [2016.11.18-05.20.55:797][ 0]LogAIModule: Creating AISystem for world Untitled_1
  645. [2016.11.18-05.20.55:804][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  646. [2016.11.18-05.20.55:859][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
  647. [2016.11.18-05.20.55:868][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 9.081ms to complete.
  648. [2016.11.18-05.20.55:868][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.573
  649. [2016.11.18-05.20.55:924][ 0]LogUProjectInfo: Found projects:
  650. [2016.11.18-05.20.55:964][ 0]LogJson:Warning: Field EngineVersion was not found.
  651. [2016.11.18-05.20.55:964][ 0]LogJson:Error: Json Value of type 'Null' used as a 'String'.
  652. [2016.11.18-05.20.56:271][ 0]LogLoad: (Engine Initialization) Total time: 49.85 seconds
  653. [2016.11.18-05.20.56:271][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.39 seconds
  654. [2016.11.18-05.20.56:271][ 0]LogExternalProfiler: No external profilers were discovered. External profiling features will not be available.
  655. [2016.11.18-05.20.56:640][ 0]LogContentStreaming: Texture pool size now 1000 MB
  656. [2016.11.18-05.20.56:879][ 0]LogCrashTracker: Crashtracker disabled due to settings.
  657. [2016.11.18-05.20.56:895][ 1]LogAssetRegistry: Asset discovery search completed in 38.6069 seconds
  658. [2016.11.18-05.20.57:128][ 1]LogCollectionManager: Loaded 0 collections in 0.001027 seconds
  659. [2016.11.18-05.20.57:131][ 1]LogFileCache: Scanning file cache for directory '/home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Saved/Collections/' took 0.00s
  660. [2016.11.18-05.20.57:131][ 1]LogFileCache: Scanning file cache for directory '/home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Content/Developers/mindspunk/Collections/' took 0.00s
  661. [2016.11.18-05.20.57:131][ 1]LogFileCache: Scanning file cache for directory '/home/mindspunk/UnrealEngine4/UnrealEngine/Engine/Content/Collections/' took 0.00s
  662. [2016.11.18-05.20.57:131][ 1]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
  663. [2016.11.18-05.20.57:131][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000178 seconds (updated 0 objects)
  664. [2016.11.18-05.20.57:198][ 3]LogRenderer: Reallocating scene render targets to support 128x128 (Frame:1).
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