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- Trigger("Player 4"){
- Conditions:
- Elapsed Time(At least, 2);
- Switch("Switch1", not set);
- Actions:
- Comment("P4 | AI, ally status, set SP");
- Set Switch("Switch2", set);
- Set Alliance Status("Player 1", Ally);
- Set Alliance Status("Player 1", Allied Victory);
- Set Resources("Current Player", Set To, 1000, ore and gas);
- Run AI Script At Location("Te5H", "_AI]P4-SingleplayerAlly");
- }
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