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Pr0nogo

Untitled

Dec 14th, 2018
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  1. Trigger("Player 4"){
  2. Conditions:
  3. Elapsed Time(At least, 2);
  4. Switch("Switch1", not set);
  5.  
  6. Actions:
  7. Comment("P4 | AI, ally status, set SP");
  8. Set Switch("Switch2", set);
  9. Set Alliance Status("Player 1", Ally);
  10. Set Alliance Status("Player 1", Allied Victory);
  11. Set Resources("Current Player", Set To, 1000, ore and gas);
  12. Run AI Script At Location("Te5H", "_AI]P4-SingleplayerAlly");
  13. }
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