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- A lot of things went wrong with the run. The big problem Pandora Tomorrow has as a speedrun(and I griped about it A LOT during my run)is it is an EXTREMELY brutal and punishing game to speedrun, marathon run or normal attempts, safety strats or risky strats. You get in a bad situation and just like that, several minutes go down the drain. My consistency with the tricks and AI manip when doing runs at home gave me a false sense of security and made me think the run would go well without too many hiccups. As such, I had submitted it to Valuethon with an estimate of 1:10:00, with the hope that I would be able to do all of the strategies with around 7 minutes of timeloss maximum. As was clearly shown in that run, the game reared its ugly head and proved otherwise.
- I want to apologize to viewers or restreamers of Valuethon 5, especially Boyks, Drek, and the viewer whose name I forgot that I gave an angry response to while my mind was clouded due to rage. While it is a fact proven by my Valuethon run that Pandora Tomorrow is a very brutal and punishing speedrun, that doesn't excuse taking out my rage on the viewers or staff. Going forward, I will do these things with marathon runs, especially with Pandora Tomorrow:
- 1. Employ more safety strats and backups,even if my conscience tells me it's a pansy strat that I shouldn't do. One of the things I failed to account for was the fact that some strats I do, while easy for me, are just not feasible at all for a marathon setting, as they lose several minutes if messed up. For future marathon runs, I will have hard saves at the points that have the most timeloss potential (e.g. the Soth conversation skip at the end of Paris-Nice),as well as go for alternative strats that are safer, while slightly slower, and guaranteed to work(e.g. not going for the Soth conversation skip).
- 2. I need to get my stuff together when I make mistakes. This applies BIG TIME to games like Pandora Tomorrow that are punishing or have lots of timeloss potential. I've said it to myself several times before and apparently I still haven't quite grasped the concept of not raging yet, which is something I'm very disappointed of myself for.
- 3. This kind of goes with the above bulletpoints, but I need to not focus on mistakes so much. What was going through my head during the run was something like this: "This run is not worth finishing or giving attention because I lost 10 minutes on one mission and then got caught in a really bad situation in a later mission. I want to forget this run ever happened. "
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