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AssaultCube - Never Changes

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Aug 30th, 2017
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  1. <iguana> cant you guys let there be a twintowers and camper server on the masterserver?
  2. <iguana> just so everyone doesnt go to my servers to vote that
  3. <Dani> make is so they can't vote it
  4. <Dani> problem solved
  5. <stef|grue> just remove the maps
  6. <stef|grue> we have dozens of great maps and hundereds of good maps - there is absolutely no need to play that crap
  7. <Dani> 5 servers active, 2 twintowerBS, 1 syria, 1 gema and 1 ac_something
  8. <Dani> it's not just your server iguana
  9. <Dani> awful maps are like a rash
  10. <Dani> nasty rash
  11. <iguana> yeah but i mean
  12. <iguana> look at gema central
  13. <iguana> `everyone went there for gema
  14. <iguana> now people are voting gema on other servers
  15. <Dani> not everyone
  16. <Dani> idiots*
  17. <Dani> it's a fps not a jump around game
  18. <Dani> if i'd like to jump i'd get a pogo stick
  19. <Dani> great
  20. <Dani> now i have a stupid jump song in my head
  21. <stef|grue> if you want to provide a server for shit maps and gema, fine - but not listed on the masterserver
  22. <stef|grue> for several years now, new players who just installed the game, saw at best one or two servers with an actual AC game - while on all other servers there were nothing but butt-ugly gimmick maps, where they were shot from invisible parts of the map or jump&run style maps where they were kicked for shooting at the enemy
  23. <stef|grue> "oh, gee, why are the player numbers down?"
  24. <B[]> stef|grue: Surely the compromise is to have a "beginner" or "basic" mode, supporting new comers who want FPS and advanced players who want something extra? Regardless of whether you want it, you have a die-hard fan base for these game modes and it's not a bad thing, it brings community to the game.
  25. <iguana> i'll give an example, there was also a server like douze 24/7
  26. <iguana> tosok
  27. <iguana> and almost everyone that wanted to play douze tosok went there
  28. <iguana> server got removed an everyone went to all these other servers and group voted douze tosok
  29. <Dani> erm..
  30. <Dani> they still do that
  31. <stef|grue> do you have a few minutes?
  32. <iguana> no one wants to play that, douse in tosok is eqivilant to camper and towers
  33. <Dani> players join a good game to ruin it with desert osok votes or syria maps
  34. <Dani> even when there are already 3 or more servers with that
  35. <stef|grue> i would like you to an old forum post - but since i posted that, the forum got deleted at least three times...
  36. <stef|grue> to point*
  37. <Dani> i can't remember the last time i played a game without others ruining it with BS maps/modes
  38. <stef|grue> i posted this over eight years ago: https://pastebin.com/DjMuxh69
  39. <B[]> You clearly have two different communities here, those who want well tested, well played, vetted AC game play and those who want to push the boat out. To me it would make massive sense to split the results on master server into two distinct groups, even if you called it "Official" and "Unofficial".
  40. <stef|grue> the only thing that changed since that post is the enforcement of max 20 players (now 16) to end the mass battles
  41. <stef|grue> the rest (sadly) still applies
  42. <stef|grue> and, frankly, for most maps 8vs8 is still way too many (active) players
  43. <iguana> well
  44. <iguana> whaever strategy your implimenting is obviously not working to your advantage
  45. <stef|grue> there never was a strategy implemented
  46. <iguana> say i or someone that allows map uploads to their servers to disable map uploads and remove camper tower maps
  47. <iguana> then how do people upload their new maps or update their maps?
  48. <stef|grue> i added all the tools for manual masterserver management - but the team then opted for "automatic" management, now called "map restrictions" - which never worked
  49. <B[]> The whole argument here relies on: "If you look at the growing number of clans and players who are really committed to the game, AC must have done something right." - which is 8 years out of date. It's no longer true, numbers are declining.
  50. <iguana> thats another point, map restrictions
  51. <stef|grue> numbers are declining for exactly the reason outlined in that post
  52. <iguana> dont you think because of it mapping has come to a paoint just as a tool to troll the community with camper, towersm and even official maps like douse tosok
  53. <iguana> i bet you cant name me 6 new maps from the last 3 months
  54. <stef|grue> the faulty "map restrictions" system shifted the focus from "play good maps" to "any map that meets the restrictions is a good map" - which is false
  55. <Dani> PhS_Coleador
  56. <stef|grue> new _good_ maps are also drowned in crap maps like syria and yes, camper&co
  57. <Dani> i think that's a new map
  58. <Dani> new and.. drumroll..
  59. <Dani> awful
  60. <iguana> sure, maybe 1-2 "good" new maps in the last 3 months
  61. <stef|grue> why would anyone, at this time, invest a few hundred hours to make are really good map for AC? when it is absolutle clear, that if one can't see the RVSF base from CLA base at clear line of sight, no one will ever play it?
  62. <Dani> was going to say that..
  63. <Dani> they think they can make a great map in 30 minutes
  64. <Dani> jiba needed months for a map
  65. <stef|grue> which is the standard for maps to be popular now - just check the great syria: clear line of sight from base to base
  66. <iguana> even so, a map doesnt need to be big too be good
  67. <iguana> there could be lss maps for instance
  68. <stef|grue> no, nowadays a map needs to be easy to be "good"
  69. <iguana> but not even lss maps are made
  70. <Dani> casa with 16 is fun..
  71. <iguana> lss is easy, simple to map, and objectively fun
  72. <stef|grue> actually, the situation is now way worse than eight years ago - because now there's a afps trying to suck up all serious players, leaving us with gema and camper
  73. <iguana> if its come to a point where people dont even map lss type maps, then idk whats going on anymore
  74. <iguana> or even better
  75. <iguana> "In short, the problem is solved, as soon as those 'easy map servers' disappear..."
  76. <iguana> do that from the pastebin , try it for 3-6 months
  77. <iguana> ban all the easy servers, see what your left with
  78. <B[]> Exactly, if you're that confident in what you're saying, clean up the game, get all the players back
  79. <Dani> there have been 'easy' servers for idk how long, ditto for server with awful maps
  80. <Dani> where are your players?
  81. <Dani> i haven't seen them come back
  82. <B[]> For iguana 's servers?
  83. <Dani> what would you think when you join a game for the first time and it's camper@whatever
  84. <Dani> yay that was fun, lets do it again?
  85. <B[]> The simple fix for that is just to have a beginner's server list and an advanced server list toggle
  86. <B[]> New players learn the game in a well controlled environment
  87. <B[]> Advanced players can take the risk of a poor game play experience, but can control what server they want to go on
  88. <Dani> would you like the play a game with only newbies?
  89. <Dani> i don't
  90. <iguana> thats why you go in the advanced servers list
  91. <Dani> i like to dive in and see what happens
  92. <B[]> Then you can select "random"
  93. <Dani> and get to play camper@ maps
  94. <B[]> Then player in the "core" mode (not "basic", that's poor wording)
  95. <Dani> yay
  96. <B[]> "core" - dev supported gameplay
  97. <B[]> "community" - community created gameplay
  98. <Dani> play nice games on nice maps without banning players for 1 tk or when they don't know where to go
  99. <Dani> that what makes people stay
  100. <Dani> +'s
  101. <B[]> And no hackers, no trollers, etc, etc - these things cost time and money
  102. <Dani> good point
  103. <Dani> we should go for the easy way
  104. <Dani> kut maps and kut servers
  105. <B[]> You have the same problem that China had for a while with free speech on it's social media - whilst you don't put an alias to a person, everyone is a troll. People need to be given something to lose, that is the _only_ way it will ever work.
  106. <stef|grue> there is no reason why AC should promote crap maps on the official master, not even as an option - since there are several options to connect to unlisted servers or add servers to the list yourself
  107. <Dani> this is going nowhere
  108. <stef|grue> asking to "optionally" promote crap map servers is like asking a restaurant to add spoiled food to the menu, as an "option"
  109. <B[]> People have a different idea of what crap is. I don't like sea food, I like the fact that when I go to a restaurant I'm at least told the food group I want to avoid.
  110. <stef|grue> B[]: please do not confuse "community created gameplay" with crap maps
  111. <iguana> Dani what if i told you ExodusS like my tik-tok map? how would that make you feel?
  112. <Dani> ?
  113. <Dani> do i have to feel something?
  114. <B[]> stef|grue: I'm not sure where the line is even drawn? What's the definition of crap here? Maps that pass a stef & dani undefined checklist? You might not like Syria, but plenty of people do.
  115. <Dani> you're not getting the point
  116. <stef|grue> please read that post
  117. <stef|grue> otherwise the discussion is pointless
  118. <Dani> 14:28 Dani: this is going nowhere
  119. <Dani> you only hear what you want to hear
  120. <B[]> stef|grue: This discussion is pointless anyway, no matter what words are spoken here, no change will occur.
  121. <B[]> Tomorrow exactly the same will happen
  122. <B[]> And the day after
  123. <B[]> "Insanity: doing the same thing over and over again and expecting different results."
  124. <Dani> i could say the same thing about you
  125. <Dani> saying the same thing over and over again
  126. <stef|grue> why didn't you read the post?
  127. <Dani> you don't get the point
  128. <B[]> Make the point then
  129. <stef|grue> iguana: ExodusS can't really serve as a benchmark, since he's also supporting completely broken maps
  130. <iguana> yet hes made pretty good maps that i dont even think you can disagree with
  131. <stef|grue> not what is said
  132. <stef|grue> i*
  133. <Dani> there are many maps i don't like but i never said they should all be removed
  134. <Dani> you want players that stay
  135. <Dani> then imagine joining maps like camper@
  136. <Dani> as a new player
  137. <Dani> but you can't
  138. <Dani> you like it so it has to stay
  139. <B[]> I agree Dani, which is why I suggested a version of the game that is friendly to beginners
  140. <B[]> I agree that is a problem for new players
  141. <B[]> But you also need vet players to stay
  142. <iguana> eitherway, i can move my servers over to tm's masterserver
  143. <iguana> then you have 2 less server with camper, still doesnt solve your problem
  144. <B[]> Exactly, you still have declining players and no plan to stop it
  145. <Dani> iguana do you really think adding more camper server would fix it?
  146. <Dani> really?
  147. <iguana> then ban them
  148. <Dani> ....
  149. <RantingHuman> 7:45:32 < B[]> But you also need vet players to stay >>>> Are you saying vet players are leaving because they don't have gema anymore? Lol
  150. <iguana> you have masterserver access
  151. <Dani> is it really that black and white for you?
  152. <iguana> might as well do it
  153. <iguana> you have nothing to lose
  154. <B[]> Dani he's just wanting _something_ to happen
  155. <iguana> make new server rules on the forums, whos going to object if its a rule of the game?
  156. <B[]> As much as vector is a crazy fucker, he's right when he says things are not going anywhere
  157. <Dani> woah
  158. <Dani> did you just quote vector?
  159. <Dani> woah
  160. <B[]> I think I get 50 points for that ;)
  161. <iguana> Dani you just got thug lifed
  162. <Dani> most of the time i don't get what vector is talking about
  163. <iguana> exactly what were talking about now
  164. <B[]> Haha yeah... He's a little crazy... But he's frustrated. As much as he doesn't want to admit it, he cares about the game
  165. <Dani> in a weird twisted way
  166. <stef|grue> he cares about trolling - and you're enabling him
  167. <B[]> He can see things are not going well (losing players) and he wants something to change to fix that
  168. <Dani> only when he had 1 wine too many
  169. <Dani> there's no easy fix
  170. <B[]> Of course there's no easy fix, but we do know that doing nothing will change nothing
  171. <stef|grue> hands up_ who's doing nothing here?
  172. * Dani looks around
  173. <B[]> Define nothing? Because iguana is working on a launcher
  174. <stef|grue> and for the record: threatening to attack the game is not "doing something"
  175. <B[]> He's just provoking a reaction
  176. <B[]> And it worked
  177. <Dani> hey.. i ban cheats
  178. <Dani> i do something
  179. <B[]> Oh and Dani bans cheats (got you)
  180. <stef|grue> "And it worked" - achieving what, exactly?
  181. <iguana> only banning cheats and not crap map servers
  182. <iguana> embarrasing
  183. <B[]> A response from you, he had your ear momentarily
  184. <Dani> i know
  185. <RantingHuman> Provoking a reaction is something that trolls do, not people who actually want results
  186. <Dani> but i have to start somewhere
  187. <B[]> RantingHuman: I did say he's a tad crazy...
  188. <Dani> having servers but no blacklist and no logs and telling others how to change things is what's really embarrrasing
  189. <iguana> change things?
  190. <stef|grue> unlike earlier devs, i do not work with cheaters - or people who attack the game servers (or threaten to do so). ever.
  191. <Dani> twisting words and make it look like i said something which i didn't is what's really embarrassing
  192. <iguana> which words have i twisted for you?
  193. <stef|grue> which means, all that he "achieved" was to be disqualified permanently
  194. <B[]> stef|grue: That's your rightful position, I won't hold that against you
  195. <Dani> 14:32 iguana: Dani what if i told you ExodusS like my tik-tok map?
  196. <iguana> its not a lie
  197. <Dani> have i ever said i didn't like it?
  198. <iguana> go ask him yourself
  199. <B[]> But that's not the point, the point is about change towards retaining AC players
  200. <Dani> because that's what it sounds like
  201. <iguana> i mean lots of people in ac think its a gema map or a camper map
  202. <iguana> in which case it falls into the definition of crap map
  203. <iguana> but its neither gema nor camper
  204. <iguana> its just really a creative muti-themed map
  205. <Dani> i'm not lots of people
  206. <Dani> and idc what what exoduss or others thing about anything
  207. <Dani> think*
  208. <Dani> looks like you think worse about your own maps than i do
  209. <iguana> i would love to see you make a map, then get judged for it
  210. <Dani> i'd never make a map
  211. <Dani> ever
  212. <Dani> because i know i can't
  213. <iguana> everyone can
  214. <Dani> unlike most other 'mappers'
  215. <iguana> you just need to try
  216. <Dani> no i don't
  217. <Dani> no-one needs to
  218. <Dani> that's a weird way of thinking
  219. <Dani> thinking you need to do something
  220. <iguana> if no one does anything, nothing will change
  221. <Dani> you need to breath
  222. <Dani> there we go again
  223. <Dani> the black and white thinking
  224. <iguana> not black and white
  225. <iguana> go watch some kitchen nightmares
  226. <Dani> because i don't 'need' to do stuff like eg making a map doesn't mean others shouldn't
  227. * MA|Pablo2 ([email protected]) has joined
  228. <Dani> if you WANT to make a map i won;t stop you
  229. <Dani> but i won't
  230. <Dani> ever
  231. <iguana> oh boy
  232. <B[]> Dani: It's not black and white, of course, but the action of not changing anything will result in the same outcome
  233. <B[]> But of course it's not clear what to change
  234. <stef|grue> i guess, change is only change if you know of it?
  235. <B[]> Of course, failing to communicate change limits it's effectiveness
  236. * MA|Pablo has quit (Ping timeout)
  237. <Dani> or it opens doors
  238. <B[]> In context?
  239. <stef|grue> certain parts of the AC "community" have a history of making it impossible to talk about changes - you friend is one of them
  240. <stef|grue> your*
  241. <B[]> I'm not aware of how we have incapacitated your ability to communicate change?
  242. <B[]> Just re-read - okay
  243. <B[]> I guess this is why a lot of news article removed their comments sections - maybe you just need a "blog" type deal
  244. <stef|grue> harps tried several weeks ago - and conjured up the ghost of assholes, your friend
  245. <B[]> I didn't see, was it on the forum?
  246. <stef|grue> for a while
  247. <stef|grue> then again on a hidden part of the forum - there was a middleman
  248. <B[]> That's a massive shame
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