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Player-prev.log

Jan 23rd, 2020
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.0]
  7. Renderer: NVIDIA GeForce GTX 860M (ID=0x1392)
  8. Vendor:
  9. VRAM: 4055 MB
  10. Driver: 26.21.14.4187
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.210 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 2.917900 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 3:05:25 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 49d4 -> priority: 1
  32. Thread -> id: 42ec -> priority: 1
  33. Thread -> id: bd0 -> priority: 1
  34. Thread -> id: 3b90 -> priority: 1
  35. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  36. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  37. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  38. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174146.
  41. Total: 448.858500 ms (FindLiveObjects: 12.395500 ms CreateObjectMapping: 23.081700 ms MarkObjects: 412.893300 ms DeleteObjects: 0.487300 ms)
  42.  
  43. Tamer ID: 211314
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  48.  
  49. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 174952.
  50. Total: 449.373800 ms (FindLiveObjects: 12.273300 ms CreateObjectMapping: 22.695200 ms MarkObjects: 414.130100 ms DeleteObjects: 0.274800 ms)
  51.  
  52. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  53.  
  54. Unloading 618 unused Assets to reduce memory usage. Loaded Objects now: 193887.
  55. Total: 458.586000 ms (FindLiveObjects: 13.975700 ms CreateObjectMapping: 20.350800 ms MarkObjects: 422.974900 ms DeleteObjects: 1.284100 ms)
  56.  
  57. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  58.  
  59. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199729.
  60. Total: 461.164900 ms (FindLiveObjects: 13.740600 ms CreateObjectMapping: 22.923100 ms MarkObjects: 423.453400 ms DeleteObjects: 1.047200 ms)
  61.  
  62. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  63.  
  64. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206778.
  65. Total: 465.765300 ms (FindLiveObjects: 13.723200 ms CreateObjectMapping: 21.979400 ms MarkObjects: 429.272200 ms DeleteObjects: 0.789900 ms)
  66.  
  67. Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
  68.  
  69. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211378.
  70. Total: 467.020600 ms (FindLiveObjects: 14.818400 ms CreateObjectMapping: 21.654800 ms MarkObjects: 429.185500 ms DeleteObjects: 1.361400 ms)
  71.  
  72. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  73.  
  74. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211473.
  75. Total: 468.517000 ms (FindLiveObjects: 14.926000 ms CreateObjectMapping: 22.401000 ms MarkObjects: 430.875900 ms DeleteObjects: 0.313800 ms)
  76.  
  77. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  78.  
  79. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219268.
  80. Total: 477.488200 ms (FindLiveObjects: 15.979300 ms CreateObjectMapping: 26.819800 ms MarkObjects: 433.543000 ms DeleteObjects: 1.145600 ms)
  81.  
  82. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  83.  
  84. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224754.
  85. Total: 483.627000 ms (FindLiveObjects: 15.915200 ms CreateObjectMapping: 26.551500 ms MarkObjects: 440.694900 ms DeleteObjects: 0.465000 ms)
  86.  
  87. Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
  88.  
  89. Unloading 247 unused Assets to reduce memory usage. Loaded Objects now: 230185.
  90. Total: 488.298700 ms (FindLiveObjects: 15.834400 ms CreateObjectMapping: 27.130900 ms MarkObjects: 444.361300 ms DeleteObjects: 0.971700 ms)
  91.  
  92. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  93.  
  94. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 238098.
  95. Total: 488.097400 ms (FindLiveObjects: 17.191200 ms CreateObjectMapping: 27.304100 ms MarkObjects: 443.271900 ms DeleteObjects: 0.329900 ms)
  96.  
  97. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  98.  
  99. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238098.
  100. Total: 486.717900 ms (FindLiveObjects: 16.772200 ms CreateObjectMapping: 26.997400 ms MarkObjects: 442.592200 ms DeleteObjects: 0.355300 ms)
  101.  
  102. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  103.  
  104. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238098.
  105. Total: 485.720900 ms (FindLiveObjects: 16.053700 ms CreateObjectMapping: 28.076500 ms MarkObjects: 441.283600 ms DeleteObjects: 0.306400 ms)
  106.  
  107. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  108.  
  109. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  110.  
  111. Unloading 6 Unused Serialized files (Serialized files now loaded: 18)
  112.  
  113. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 248409.
  114. Total: 603.635000 ms (FindLiveObjects: 28.170100 ms CreateObjectMapping: 34.628500 ms MarkObjects: 540.486900 ms DeleteObjects: 0.349000 ms)
  115.  
  116. Unloading 5 Unused Serialized files (Serialized files now loaded: 18)
  117.  
  118. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 248433.
  119. Total: 497.230100 ms (FindLiveObjects: 17.167900 ms CreateObjectMapping: 28.387600 ms MarkObjects: 451.331900 ms DeleteObjects: 0.342300 ms)
  120.  
  121. Unloading 0 Unused Serialized files (Serialized files now loaded: 18)
  122.  
  123. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 248433.
  124. Total: 499.082500 ms (FindLiveObjects: 17.101000 ms CreateObjectMapping: 27.693700 ms MarkObjects: 453.976400 ms DeleteObjects: 0.310800 ms)
  125.  
  126. Unloading 6 Unused Serialized files (Serialized files now loaded: 18)
  127.  
  128. Unloading 1531 unused Assets to reduce memory usage. Loaded Objects now: 250757.
  129. Total: 512.464000 ms (FindLiveObjects: 17.978500 ms CreateObjectMapping: 28.226800 ms MarkObjects: 463.101800 ms DeleteObjects: 3.156600 ms)
  130.  
  131. Unloading 0 Unused Serialized files (Serialized files now loaded: 18)
  132.  
  133. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250757.
  134. Total: 507.991600 ms (FindLiveObjects: 16.702600 ms CreateObjectMapping: 27.607800 ms MarkObjects: 463.236200 ms DeleteObjects: 0.444300 ms)
  135.  
  136. Close Time: 1/23/2020 3:14:31 PM
  137.  
  138. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  139.  
  140. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  141.  
  142. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  143.  
  144. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  145.  
  146. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  147.  
  148. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  149.  
  150. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  151.  
  152. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: A blocking operation was interrupted by a call to WSACancelBlockingCall.
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