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Client RPT

Jun 15th, 2017
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  1.  
  2. =====================================================================
  3. == J:\Steam\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe
  4. == "J:\Steam\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe" -skipintro -mod=@Dayzorigins;@DayzOverwatch;@DayZ_Epoch1061;@fullnv; -noSplash -noFilePatching -world=empty -password= -connect=107.145.27.39 -port=2365 "-mod=J:\Steam\steamapps\common\Arma 2;expansion;"
  5. =====================================================================
  6. Exe timestamp: 2016/09/18 13:03:50
  7. Current time: 2017/06/15 11:10:30
  8.  
  9. Version 1.63.131129
  10. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  11. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  12. Unsupported language English in stringtable
  13. Item STR_DSS_10RND_VSS listed twice
  14. Item STR_DN_20Rnd_9x39_SP5_VSS listed twice
  15. Item STR_DSS_20RND_VSS listed twice
  16. Item STR_DN_AK_107_KOBRA listed twice
  17. Item STR_DN_AK_107_GL_PSO listed twice
  18. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  19. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  20. <English>From world.guns.ru: &lt'
  21. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  22. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  23. <Italian>From world.guns.ru: &lt'
  24. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  25. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  26. <Spanish>From world.guns.ru: &lt'
  27. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  28. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  29. <French>From world.guns.ru: &lt'
  30. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  31. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  32. <Czech>From world.guns.ru: &lt'
  33. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  34. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  35. <Russian>From world.guns.ru: &lt'
  36. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  37. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  38. <Polish>From world.guns.ru: &lt'
  39. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  40. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  41. <Hungarian>From world.guns.ru: &lt'
  42. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  43. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  44. </Key>
  45. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  46. <German>Compact assault rifle with silenced grenade launcher&lt'
  47. Item STR_VIL_DN_BS1 listed twice
  48. Item STR_DN_RPK_74 listed twice
  49. Item STR_AUTHOR_VILAS listed twice
  50. Item STR_VIL_EASTERN listed twice
  51. Item STR_VIL_WEAPONS listed twice
  52. Item STR_DN_M40A3 listed twice
  53. Item STR_EP1_DN_FN_FAL listed twice
  54. Conflicting addon RH_de_cfg in 'ori\weapons\rh_de\', previous definition in 'rh_de_cfg\'
  55. Updating base class ->NonStrategic, by ca\config.bin/CfgVehicles/HouseBase/
  56. Updating base class ->HouseBase, by ca\config.bin/CfgVehicles/Ruins/
  57. Updating base class ->DestructionEffects, by ca\config.bin/CfgVehicles/House/DestructionEffects/
  58. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  59. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  60. Updating base class HouseBase->, by taviana\budovy\bunkry\config.bin/CfgVehicles/House/
  61. Updating base class NonStrategic->House, by taviana\paf_stad_obj\config.bin/CfgVehicles/LAND_pbaflgoals/
  62. Updating base class ->Default, by z\addons\anzio\config.bin/CfgWeapons/Rifle/
  63. Updating base class ->HouseBase, by ca\buildings2\a_generalstore_01\config.bin/CfgVehicles/House/
  64. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  65. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  66. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  67. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  68. Updating base class Default->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  69. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  70. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  71. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  72. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  73. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  74. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  75. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  76. Updating base class ->SoldierWB, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Base/
  77. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  78. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  79. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  80. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  81. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  82. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  83. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  84. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  85. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  86. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  87. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  88. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  89. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  90. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  91. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  92. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  93. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  94. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  95. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  96. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  97. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  98. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  99. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  100. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  101. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  102. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  103. Updating base class ->SoldierEB, by ca\characters2\config.bin/CfgVehicles/RU_Soldier_Base/
  104. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  105. Updating base class ->SoldierEB, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier_Base/
  106. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  107. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  108. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  109. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  110. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  111. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  112. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  113. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  114. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  115. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  116. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  117. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  118. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  119. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  120. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  121. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  122. Updating base class ->WarfareBBaseStructure, by ca\misc3\wf\config.bin/CfgVehicles/Base_WarfareBVehicleServicePoint/
  123. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  124. Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
  125. Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  126. Updating base class ->Mode_FullAuto, by corepatch\corepatch_ccp_68220\config.cpp/CfgWeapons/G36a/FullAuto/
  127. Updating base class ->Mode_SemiAuto, by corepatch\corepatch_ccp_68220\config.cpp/CfgWeapons/G36a/Single/
  128. Updating base class Small_items->ReammoBox, by dayz_equip\config.cpp/CfgVehicles/CardboardBox/
  129. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  130. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  131. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  132. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  133. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  134. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  135. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  136. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  137. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  138. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  139. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  140. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  141. Updating base class CA_IGUI_Title->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/Gear_Title/
  142. Updating base class Available_items_Text->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/CA_ItemName/
  143. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item8/
  144. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item9/
  145. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item10/
  146. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item11/
  147. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item12/
  148. Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item6/
  149. Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item7/
  150. Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item8/
  151. Updating base class CA_Gear_slot_special1->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory1/
  152. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory8/
  153. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory9/
  154. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory10/
  155. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory11/
  156. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory12/
  157. Updating base class CA_Gear_slot_item1->CA_Gear_slot_handgun, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_special1/
  158. Updating base class RscIGUIShortcutButton->RscActiveText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/ButtonClose/
  159. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  160. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  161. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  162. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  163. Updating base class Strategic->, by z\addons\dayz_code\config.bin/CfgVehicles/Bomb/
  164. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  165. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  166. Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroP/EventHandlers/
  167. Updating base class AnimationSources->AnimationSources, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/AnimationSources/
  168. Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/EventHandlers/
  169. Updating base class BuiltItems->Generator_Base, by z\addons\dayz_code\config.bin/CfgVehicles/Generator_DZ/
  170. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  171. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  172. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  173. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  174. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  175. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_1300Rnd_762x51_M60/
  176. Updating base class 100Rnd_762x51_M240->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_250Rnd_762x51/
  177. Updating base class 6Rnd_Grenade_Camel->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_12Rnd_Grenade_Camel/
  178. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/3Rnd_GyroGrenade/
  179. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  180. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  181. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  182. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  183. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  184. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  185. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  186. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  187. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  188. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  189. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  190. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  191. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  192. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  193. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  194. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  195. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  196. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  197. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  198. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  199. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  200. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  201. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  202. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  203. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  204. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  205. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  206. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  207. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  208. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  209. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  210. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  211. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  212. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  213. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  214. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  215. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  216. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  217. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  218. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  219. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  220. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  221. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  222. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  223. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  224. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  225. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  226. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  227. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  228. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  229. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  230. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  231. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  232. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  233. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  234. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  235. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  236. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  237. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  238. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  239. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  240. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  241. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  242. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  243. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  244. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  245. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  246. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  247. Updating base class DropWeapon->None, by z\addons\dayz_code\config.bin/CfgActions/PutWeapon/
  248. Updating base class DropMagazine->None, by z\addons\dayz_code\config.bin/CfgActions/PutMagazine/
  249. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
  250. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
  251. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  252. Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
  253. Strange convex component288 in warehouse\models\warehouse.p3d:geometry
  254. Strange convex component289 in warehouse\models\warehouse.p3d:geometry
  255. Strange convex component290 in warehouse\models\warehouse.p3d:geometry
  256. Strange convex component291 in warehouse\models\warehouse.p3d:geometry
  257. Strange convex component292 in warehouse\models\warehouse.p3d:geometry
  258. Strange convex component293 in warehouse\models\warehouse.p3d:geometry
  259. Strange convex component294 in warehouse\models\warehouse.p3d:geometry
  260. Strange convex component295 in warehouse\models\warehouse.p3d:geometry
  261. Strange convex component296 in warehouse\models\warehouse.p3d:geometry
  262. Strange convex component297 in warehouse\models\warehouse.p3d:geometry
  263. Strange convex component298 in warehouse\models\warehouse.p3d:geometry
  264. Strange convex component299 in warehouse\models\warehouse.p3d:geometry
  265. Strange convex component300 in warehouse\models\warehouse.p3d:geometry
  266. Strange convex component301 in warehouse\models\warehouse.p3d:geometry
  267. Strange convex component302 in warehouse\models\warehouse.p3d:geometry
  268. Strange convex component303 in warehouse\models\warehouse.p3d:geometry
  269. Strange convex component304 in warehouse\models\warehouse.p3d:geometry
  270. Strange convex component305 in warehouse\models\warehouse.p3d:geometry
  271. Strange convex component306 in warehouse\models\warehouse.p3d:geometry
  272. Strange convex component307 in warehouse\models\warehouse.p3d:geometry
  273. Strange convex component308 in warehouse\models\warehouse.p3d:geometry
  274. Strange convex component309 in warehouse\models\warehouse.p3d:geometry
  275. Strange convex component310 in warehouse\models\warehouse.p3d:geometry
  276. Strange convex component311 in warehouse\models\warehouse.p3d:geometry
  277. Strange convex component312 in warehouse\models\warehouse.p3d:geometry
  278. Strange convex component313 in warehouse\models\warehouse.p3d:geometry
  279. Strange convex component314 in warehouse\models\warehouse.p3d:geometry
  280. Strange convex component315 in warehouse\models\warehouse.p3d:geometry
  281. Strange convex component316 in warehouse\models\warehouse.p3d:geometry
  282. Strange convex component317 in warehouse\models\warehouse.p3d:geometry
  283. Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
  284. Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
  285. Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
  286. Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
  287. Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
  288. Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
  289. Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
  290. Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
  291. Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
  292. Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
  293. Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
  294. Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
  295. Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
  296. Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
  297. Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
  298. Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
  299. Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
  300. Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
  301. Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
  302. Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
  303. Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
  304. Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
  305. Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
  306. Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
  307. Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
  308. Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
  309. Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
  310. Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
  311. Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
  312. Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
  313. Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
  314. Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
  315. Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
  316. Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
  317. Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
  318. Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
  319. Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
  320. Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
  321. Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
  322. Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
  323. Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
  324. Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
  325. Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
  326. Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
  327. Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
  328. Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
  329. Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
  330. Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
  331. Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
  332. Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
  333. Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
  334. Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
  335. Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
  336. Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
  337. Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
  338. Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
  339. Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
  340. Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
  341. Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
  342. Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
  343. Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
  344. Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
  345. Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
  346. Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
  347. Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
  348. Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
  349. Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
  350. Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
  351. Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
  352. Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
  353. Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
  354. Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
  355. Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
  356. Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
  357. Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
  358. Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
  359. Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
  360. Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
  361. Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
  362. Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
  363. Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
  364. Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
  365. Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
  366. Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
  367. Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
  368. Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
  369. Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
  370. Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
  371. Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
  372. Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
  373. Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
  374. Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
  375. Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
  376. Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
  377. Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
  378. Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
  379. Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
  380. Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
  381. Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
  382. Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
  383. Land_Lamp_Street2_EP1: hide - unknown animation source HitBulb
  384. "PRELOAD_ Functions\init [[L 1-1-A:1 REMOTE],any]"
  385. "MPframework inited"
  386. "dayz_preloadFinished reset"
  387. "Loading custom client compiles"
  388. BIKE: loading version 2.8.2 ...
  389. "DZE_Hotfix_1.0.6.1A: dayz_NutritionSystem patched"
  390. CLICK ACTIONS: loading...
  391. BIKE: waiting for login...
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