Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- function get_sets()
- AccIndex = 1
- AccArray = {"LowACC","MidACC","HighACC"} -- 3 Levels Of Accuracy Sets For TP/WS/Hybrid/Stun. First Set Is LowACC. Add More ACC Sets If Needed Then Create Your New ACC Below. Most of These Sets Are Empty So You Need To Edit Them On Your Own. Remember To Check What The Combined Set Is For Each Sets. --
- WeaponIndex = 1
- WeaponArray = {"Apocalypse","Montante","Tunglmyrkvi"} -- Default Main Weapon Is Montante. Can Delete Any Weapons/Sets That You Don't Need Or Replace/Add The New Weapons That You Want To Use. --
- IdleIndex = 1
- IdleArray = {"Movement","Regen","Refresh"} -- Default Idle Set Is Movement --
- Armor = 'None'
- Twilight = 'None'
- Attack = 'OFF' -- Set Default Attack Set ON or OFF Here --
- Rancor = 'ON' -- Set Default Rancor ON or OFF Here --
- Mekira = 'ON' -- Set Default Mekira ON or OFF Here --
- Samurai_Roll = 'ON' -- Set Default SAM Roll ON or OFF Here --
- target_distance = 5 -- Set Default Distance Here --
- select_default_macro_book() -- Change Default Macro Book At The End --
- sc_map = {SC1="Resolution", SC2="LastResort", SC3="Souleater"} -- 3 Additional Binds. Can Change Whatever JA/WS/Spells You Like Here. Remember Not To Use Spaces. --
- sets.Idle = {}
- -- Idle/Town Sets --
- sets.Idle.Regen = {
- head="Valorous mask",
- neck="Diemer Gorget",
- ear1="Hearty Earring",
- ear2="Ethereal Earring",
- body="Ares' Cuirass +1",
- hands="Cizin Mufflers +1",
- ring1="Renaye Ring",
- ring2="Paguroidea Ring",
- back="Solemnity cape",
- waist="Nierenschutz",
- legs="Carmine Cuisses",
- feet="Flamma gambieras"}
- sets.Idle.Regen.Montante = set_combine(sets.Idle.Regen,{
- main="Montante"})
- sets.Idle.Regen.Tunglmyrkvi = set_combine(sets.Idle.Regen,{
- main="Tunglmyrkvi"})
- sets.Idle.Regen.Apocalypse = set_combine(sets.Idle.Regen,{
- main="Apocalypse"})
- sets.Idle.Movement = set_combine(sets.Idle.Regen,{})
- sets.Idle.Movement.Montante = set_combine(sets.Idle.Movement,{})
- sets.Idle.Movement.Tunglmyrkvi = set_combine(sets.Idle.Movement,{})
- sets.Idle.Movement.Apocalypse = set_combine(sets.Idle.Movement,{})
- sets.Idle.Refresh = set_combine(sets.Idle.Regen,{})
- sets.Idle.Refresh.Montante = set_combine(sets.Idle.Refresh,{})
- sets.Idle.Refresh.Tunglmyrkvi = set_combine(sets.Idle.Refresh,{})
- sets.Idle.Refresh.Apocalypse = set_combine(sets.Idle.Refresh,{})
- sets.Twilight = {head="Twilight Helm",body="Twilight Mail"}
- -- TP Base Set --
- sets.TP = {}
- -- Montante(AM3 Down) /SAM TP Sets --
- sets.TP.Montante = {
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"}
- sets.TP.Montante.MidACC = set_combine(sets.TP.Montante,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Montante.HighACC = set_combine(sets.TP.Montante.MidACC,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Montante(AM3 Down: High Haste) /SAM TP Sets --
- sets.TP.Montante.HighHaste = set_combine(sets.TP.Montante,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Montante.MidACC.HighHaste = set_combine(sets.TP.Montante.HighHaste,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Montante.HighACC.HighHaste = set_combine(sets.TP.Montante.MidACC.HighHaste,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Montante(AM3 Down: Ionis) /SAM TP Sets --
- sets.TP.Montante.Ionis = set_combine(sets.TP.Montante,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Montante.MidACC.Ionis = set_combine(sets.TP.Montante.Ionis,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Montante.HighACC.Ionis = set_combine(sets.TP.Montante.MidACC.Ionis,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Montante(AM3 Down: High Haste + Ionis) /SAM TP Sets --
- sets.TP.Montante.HighHaste.Ionis = set_combine(sets.TP.Montante.HighHaste,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Montante.MidACC.HighHaste.Ionis = set_combine(sets.TP.Montante.HighHaste.Ionis,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Montante.HighACC.HighHaste.Ionis = set_combine(sets.TP.Montante.MidACC.HighHaste.Ionis,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Montante(AM3 Down: SAM Roll) /SAM TP Sets --
- sets.TP.Montante.STP = set_combine(sets.TP.Montante,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Montante.MidACC.STP = set_combine(sets.TP.Montante.MidACC,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Montante.HighACC.STP = set_combine(sets.TP.Montante.HighACC,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Montante(AM3 Down: High Haste + SAM Roll) /SAM TP Sets --
- sets.TP.Montante.HighHaste.STP = set_combine(sets.TP.Montante.HighHaste,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Montante.MidACC.HighHaste.STP = set_combine(sets.TP.Montante.MidACC.HighHaste,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Montante.HighACC.HighHaste.STP = set_combine(sets.TP.Montante.HighACC.HighHaste,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Montante(AM3 Down: Ionis + SAM Roll) /SAM TP Sets --
- sets.TP.Montante.Ionis.STP = set_combine(sets.TP.Montante.Ionis,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Montante.MidACC.Ionis.STP = set_combine(sets.TP.Montante.MidACC.Ionis,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Montante.HighACC.Ionis.STP = set_combine(sets.TP.Montante.HighACC.Ionis,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Montante(AM3 Down: High Haste + Ionis + SAM Roll) /SAM TP Sets --
- sets.TP.Montante.HighHaste.Ionis.STP = set_combine(sets.TP.Montante.HighHaste,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Montante.MidACC.HighHaste.Ionis.STP = set_combine(sets.TP.Montante.MidACC.HighHaste,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Montante.HighACC.HighHaste.Ionis.STP = set_combine(sets.TP.Montante.HighACC.HighHaste,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Tunglmyrkvi TP Sets --
- sets.TP.Tunglmyrkvi = {}
- sets.TP.Tunglmyrkvi.MidACC = set_combine(sets.TP.Tunglmyrkvi,{})
- sets.TP.Tunglmyrkvi.HighACC = set_combine(sets.TP.Tunglmyrkvi.MidACC,{})
- -- Tunglmyrkvi(High Haste) TP Sets --
- sets.TP.Tunglmyrkvi.HighHaste = set_combine(sets.TP.Tunglmyrkvi,{})
- sets.TP.Tunglmyrkvi.MidACC.HighHaste = set_combine(sets.TP.Tunglmyrkvi.HighHaste,{})
- sets.TP.Tunglmyrkvi.HighACC.HighHaste = set_combine(sets.TP.Tunglmyrkvi.MidACC.HighHaste,{})
- -- Tunglmyrkvi(Ionis) TP Sets --
- sets.TP.Tunglmyrkvi.Ionis = set_combine(sets.TP.Tunglmyrkvi,{})
- sets.TP.Tunglmyrkvi.MidACC.Ionis = set_combine(sets.TP.Tunglmyrkvi.Ionis,{})
- sets.TP.Tunglmyrkvi.HighACC.Ionis = set_combine(sets.TP.Tunglmyrkvi.MidACC.Ionis,{})
- -- Tunglmyrkvi(High Haste + Ionis) TP Sets --
- sets.TP.Tunglmyrkvi.HighHaste.Ionis = set_combine(sets.TP.Tunglmyrkvi.HighHaste,{})
- sets.TP.Tunglmyrkvi.MidACC.HighHaste.Ionis = set_combine(sets.TP.Tunglmyrkvi.HighHaste.Ionis,{})
- sets.TP.Tunglmyrkvi.HighACC.HighHaste.Ionis = set_combine(sets.TP.Tunglmyrkvi.MidACC.HighHaste.Ionis,{})
- -- Tunglmyrkvi(SAM Roll) TP Sets --
- sets.TP.Tunglmyrkvi.STP = set_combine(sets.TP.Tunglmyrkvi,{})
- sets.TP.Tunglmyrkvi.MidACC.STP = set_combine(sets.TP.Tunglmyrkvi.MidACC,{})
- sets.TP.Tunglmyrkvi.HighACC.STP = set_combine(sets.TP.Tunglmyrkvi.HighACC,{})
- -- Tunglmyrkvi(High Haste + SAM Roll) TP Sets --
- sets.TP.Tunglmyrkvi.HighHaste.STP = set_combine(sets.TP.Tunglmyrkvi.HighHaste,{})
- sets.TP.Tunglmyrkvi.MidACC.HighHaste.STP = set_combine(sets.TP.Tunglmyrkvi.MidACC.HighHaste,{})
- sets.TP.Tunglmyrkvi.HighACC.HighHaste.STP = set_combine(sets.TP.Tunglmyrkvi.HighACC.HighHaste,{})
- -- Tunglmyrkvi(Ionis + SAM Roll) TP Sets --
- sets.TP.Tunglmyrkvi.Ionis.STP = set_combine(sets.TP.Tunglmyrkvi.Ionis,{})
- sets.TP.Tunglmyrkvi.MidACC.Ionis.STP = set_combine(sets.TP.Tunglmyrkvi.MidACC.Ionis,{})
- sets.TP.Tunglmyrkvi.HighACC.Ionis.STP = set_combine(sets.TP.Tunglmyrkvi.HighACC.Ionis,{})
- -- Tunglmyrkvi(High Haste + Ionis + SAM Roll) TP Sets --
- sets.TP.Tunglmyrkvi.HighHaste.Ionis.STP = set_combine(sets.TP.Tunglmyrkvi.HighHaste,{})
- sets.TP.Tunglmyrkvi.MidACC.HighHaste.Ionis.STP = set_combine(sets.TP.Tunglmyrkvi.MidACC.HighHaste,{})
- sets.TP.Tunglmyrkvi.HighACC.HighHaste.Ionis.STP = set_combine(sets.TP.Tunglmyrkvi.HighACC.HighHaste,{})
- -- Apocalypse(AM Down) TP Sets --
- sets.TP.Apocalypse = {
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"}
- sets.TP.Apocalypse.MidACC = set_combine(sets.TP.Apocalypse,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.HighACC = set_combine(sets.TP.Apocalypse.MidACC,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Apocalypse(AM Up) TP Sets --
- sets.TP.Apocalypse.AM = set_combine(sets.TP.Apocalypse,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.MidACC.AM = set_combine(sets.TP.Apocalypse.AM,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.HighACC.AM = set_combine(sets.TP.Apocalypse.MidACC.AM,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Apocalypse(AM Down: High Haste) TP Sets --
- sets.TP.Apocalypse.HighHaste = set_combine(sets.TP.Apocalypse,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.MidACC.HighHaste = set_combine(sets.TP.Apocalypse.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.HighACC.HighHaste = set_combine(sets.TP.Apocalypse.MidACC.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Apocalypse(AM Up: High Haste) TP Sets --
- sets.TP.Apocalypse.AM.HighHaste = set_combine(sets.TP.Apocalypse.AM,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.MidACC.AM.HighHaste = set_combine(sets.TP.Apocalypse.AM.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.HighACC.AM.HighHaste = set_combine(sets.TP.Apocalypse.MidACC.AM.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Apocalypse(AM Down: Ionis) TP Sets --
- sets.TP.Apocalypse.Ionis = set_combine(sets.TP.Apocalypse,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.MidACC.Ionis = set_combine(sets.TP.Apocalypse.Ionis,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.HighACC.Ionis = set_combine(sets.TP.Apocalypse.MidACC.Ionis,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Apocalypse(AM Up: Ionis) TP Sets --
- sets.TP.Apocalypse.AM.Ionis = set_combine(sets.TP.Apocalypse.AM,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.MidACC.AM.Ionis = set_combine(sets.TP.Apocalypse.AM.Ionis,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.HighACC.AM.Ionis= set_combine(sets.TP.Apocalypse.MidACC.AM.Ionis,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Apocalypse(AM Down: High Haste + Ionis) TP Sets --
- sets.TP.Apocalypse.HighHaste.Ionis = set_combine(sets.TP.Apocalypse.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.MidACC.HighHaste.Ionis = set_combine(sets.TP.Apocalypse.HighHaste.Ionis,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.HighACC.HighHaste.Ionis = set_combine(sets.TP.Apocalypse.MidACC.HighHaste.Ionis,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Apocalypse(AM Up: High Haste + Ionis) TP Sets --
- sets.TP.Apocalypse.AM.HighHaste.Ionis = set_combine(sets.TP.Apocalypse.AM.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.MidACC.AM.HighHaste.Ionis = set_combine(sets.TP.Apocalypse.AM.HighHaste.Ionis,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.HighACC.AM.HighHaste.Ionis = set_combine(sets.TP.Apocalypse.MidACC.AM.HighHaste.Ionis,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Apocalypse(AM Down: SAM Roll) TP Sets --
- sets.TP.Apocalypse.STP = set_combine(sets.TP.Apocalypse,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.MidACC.STP = set_combine(sets.TP.Apocalypse.MidACC,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.HighACC.STP = set_combine(sets.TP.Apocalypse.HighACC,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Apocalypse(AM Up: SAM Roll) TP Sets --
- sets.TP.Apocalypse.AM.STP = set_combine(sets.TP.Apocalypse.AM,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.MidACC.AM.STP = set_combine(sets.TP.Apocalypse.MidACC.AM,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.HighACC.AM.STP = set_combine(sets.TP.Apocalypse.HighACC.AM,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Apocalypse(AM Down: High Haste + SAM Roll) TP Sets --
- sets.TP.Apocalypse.HighHaste.STP = set_combine(sets.TP.Apocalypse.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.MidACC.HighHaste.STP = set_combine(sets.TP.Apocalypse.MidACC.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.HighACC.HighHaste.STP = set_combine(sets.TP.Apocalypse.HighACC.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Apocalypse(AM Up: High Haste + SAM Roll) TP Sets --
- sets.TP.Apocalypse.AM.HighHaste.STP = set_combine(sets.TP.Apocalypse.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.MidACC.AM.HighHaste.STP = set_combine(sets.TP.Apocalypse.MidACC.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.HighACC.AM.HighHaste.STP = set_combine(sets.TP.Apocalypse.HighACC.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Apocalypse(AM Down: Ionis + SAM Roll) TP Sets --
- sets.TP.Apocalypse.Ionis.STP = set_combine(sets.TP.Apocalypse.Ionis,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.MidACC.Ionis.STP = set_combine(sets.TP.Apocalypse.MidACC.Ionis,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.HighACC.Ionis.STP = set_combine(sets.TP.Apocalypse.HighACC.Ionis,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Apocalypse(AM Up: Ionis + SAM Roll) TP Sets --
- sets.TP.Apocalypse.AM.Ionis.STP = set_combine(sets.TP.Apocalypse.AM,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.MidACC.AM.Ionis.STP = set_combine(sets.TP.Apocalypse.MidACC.AM,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.HighACC.AM.Ionis.STP = set_combine(sets.TP.Apocalypse.HighACC.AM,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Apocalypse(AM Down: High Haste + Ionis + SAM Roll) TP Sets --
- sets.TP.Apocalypse.HighHaste.Ionis.STP = set_combine(sets.TP.Apocalypse.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.MidACC.HighHaste.Ionis.STP = set_combine(sets.TP.Apocalypse.MidACC.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.HighACC.HighHaste.Ionis.STP = set_combine(sets.TP.Apocalypse.HighACC.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Apocalypse(AM Up: High Haste + Ionis + SAM Roll) TP Sets --
- sets.TP.Apocalypse.AM.HighHaste.Ionis.STP = set_combine(sets.TP.Apocalypse.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.MidACC.AM.HighHaste.Ionis.STP = set_combine(sets.TP.Apocalypse.MidACC.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.HighACC.AM.HighHaste.Ionis.STP = set_combine(sets.TP.Apocalypse.HighACC.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Montante(AM3 Down) /SAM TP Sets --
- sets.TP.Montante.SAM = {
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"}
- sets.TP.Montante.SAM.MidACC = set_combine(sets.TP.Montante.SAM,{})
- sets.TP.Montante.SAM.HighACC = set_combine(sets.TP.Montante.SAM.MidACC,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Montante(AM3 Up) /SAM TP Sets --
- sets.TP.Montante.SAM.AM3 = set_combine(sets.TP.Montante.SAM,{})
- sets.TP.Montante.SAM.MidACC.AM3 = set_combine(sets.TP.Montante.SAM.AM3,{})
- sets.TP.Montante.SAM.HighACC.AM3 = set_combine(sets.TP.Montante.SAM.MidACC.AM3,{})
- -- Montante(AM3 Down: High Haste) /SAM TP Sets --
- sets.TP.Montante.SAM.HighHaste = set_combine(sets.TP.Montante.SAM,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Montante.SAM.MidACC.HighHaste = set_combine(sets.TP.Montante.SAM.HighHaste,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Montante.SAM.HighACC.HighHaste = set_combine(sets.TP.Montante.SAM.MidACC.HighHaste,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Montante(AM3 Up: High Haste) /SAM TP Sets --
- sets.TP.Montante.SAM.AM3.HighHaste = set_combine(sets.TP.Montante.SAM.AM3,{})
- sets.TP.Montante.SAM.MidACC.AM3.HighHaste = set_combine(sets.TP.Montante.SAM.AM3.HighHaste,{})
- sets.TP.Montante.SAM.HighACC.AM3.HighHaste = set_combine(sets.TP.Montante.SAM.MidACC.AM3.HighHaste,{})
- -- Montante(AM3 Down: Ionis) /SAM TP Sets --
- sets.TP.Montante.SAM.Ionis = set_combine(sets.TP.Montante.SAM,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Montante.SAM.MidACC.Ionis = set_combine(sets.TP.Montante.SAM.Ionis,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Montante.SAM.HighACC.Ionis = set_combine(sets.TP.Montante.SAM.MidACC.Ionis,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Montante(AM3 Up: Ionis) /SAM TP Sets --
- sets.TP.Montante.SAM.AM3.Ionis = set_combine(sets.TP.Montante.SAM.AM3,{})
- sets.TP.Montante.SAM.MidACC.AM3.Ionis = set_combine(sets.TP.Montante.SAM.AM3.Ionis,{})
- sets.TP.Montante.SAM.HighACC.AM3.Ionis = set_combine(sets.TP.Montante.SAM.MidACC.AM3.Ionis,{})
- -- Montante(AM3 Down: High Haste + Ionis) /SAM TP Sets --
- sets.TP.Montante.SAM.HighHaste.Ionis = set_combine(sets.TP.Montante.SAM.HighHaste,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Montante.SAM.MidACC.HighHaste.Ionis = set_combine(sets.TP.Montante.SAM.HighHaste.Ionis,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Montante.SAM.HighACC.HighHaste.Ionis = set_combine(sets.TP.Montante.SAM.MidACC.HighHaste.Ionis,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Montante(AM3 Up: High Haste + Ionis) /SAM TP Sets --
- sets.TP.Montante.SAM.AM3.HighHaste.Ionis = set_combine(sets.TP.Montante.SAM.AM3.HighHaste,{})
- sets.TP.Montante.SAM.MidACC.AM3.HighHaste.Ionis = set_combine(sets.TP.Montante.SAM.AM3.HighHaste.Ionis,{})
- sets.TP.Montante.SAM.HighACC.AM3.HighHaste.Ionis = set_combine(sets.TP.Montante.SAM.MidACC.AM3.HighHaste.Ionis,{})
- -- Montante(AM3 Down: SAM Roll) /SAM TP Sets --
- sets.TP.Montante.SAM.STP = set_combine(sets.TP.Montante.SAM,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Montante.SAM.MidACC.STP = set_combine(sets.TP.Montante.SAM.MidACC,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Montante.SAM.HighACC.STP = set_combine(sets.TP.Montante.SAM.HighACC,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Montante(AM3 Up: SAM Roll) /SAM TP Sets --
- sets.TP.Montante.SAM.AM3.STP = set_combine(sets.TP.Montante.SAM.AM3,{})
- sets.TP.Montante.SAM.MidACC.AM3.STP = set_combine(sets.TP.Montante.SAM.MidACC.AM3,{})
- sets.TP.Montante.SAM.HighACC.AM3.STP = set_combine(sets.TP.Montante.SAM.HighACC.AM3,{})
- -- Montante(AM3 Down: High Haste + SAM Roll) /SAM TP Sets --
- sets.TP.Montante.SAM.HighHaste.STP = set_combine(sets.TP.Montante.SAM.HighHaste,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Montante.SAM.MidACC.HighHaste.STP = set_combine(sets.TP.Montante.SAM.MidACC.HighHaste,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Montante.SAM.HighACC.HighHaste.STP = set_combine(sets.TP.Montante.SAM.HighACC.HighHaste,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Montante(AM3 Up: High Haste + SAM Roll) /SAM TP Sets --
- sets.TP.Montante.SAM.AM3.HighHaste.STP = set_combine(sets.TP.Montante.SAM.HighHaste,{})
- sets.TP.Montante.SAM.MidACC.AM3.HighHaste.STP = set_combine(sets.TP.Montante.SAM.MidACC.HighHaste,{})
- sets.TP.Montante.SAM.HighACC.AM3.HighHaste.STP = set_combine(sets.TP.Montante.SAM.HighACC.HighHaste,{})
- -- Montante(AM3 Down: Ionis + SAM Roll) /SAM TP Sets --
- sets.TP.Montante.SAM.Ionis.STP = set_combine(sets.TP.Montante.SAM.Ionis,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Montante.SAM.MidACC.Ionis.STP = set_combine(sets.TP.Montante.SAM.MidACC.Ionis,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Montante.SAM.HighACC.Ionis.STP = set_combine(sets.TP.Montante.SAM.HighACC.Ionis,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Montante(AM3 Up: Ionis + SAM Roll) /SAM TP Sets --
- sets.TP.Montante.SAM.AM3.Ionis.STP = set_combine(sets.TP.Montante.SAM.AM3,{})
- sets.TP.Montante.SAM.MidACC.AM3.Ionis.STP = set_combine(sets.TP.Montante.SAM.MidACC.AM3,{})
- sets.TP.Montante.SAM.HighACC.AM3.Ionis.STP = set_combine(sets.TP.Montante.SAM.HighACC.AM3,{})
- -- Montante(AM3 Down: High Haste + Ionis + SAM Roll) /SAM TP Sets --
- sets.TP.Montante.SAM.HighHaste.Ionis.STP = set_combine(sets.TP.Montante.SAM.HighHaste,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Montante.SAM.MidACC.HighHaste.Ionis.STP = set_combine(sets.TP.Montante.SAM.MidACC.HighHaste,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Montante.SAM.HighACC.HighHaste.Ionis.STP = set_combine(sets.TP.Montante.SAM.HighACC.HighHaste,{
- main="Montante",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Montante(AM3 Up: High Haste + Ionis + SAM Roll) /SAM TP Sets --
- sets.TP.Montante.SAM.AM3.HighHaste.Ionis.STP = set_combine(sets.TP.Montante.SAM.HighHaste,{})
- sets.TP.Montante.SAM.MidACC.AM3.HighHaste.Ionis.STP = set_combine(sets.TP.Montante.SAM.MidACC.HighHaste,{})
- sets.TP.Montante.SAM.HighACC.AM3.HighHaste.Ionis.STP = set_combine(sets.TP.Montante.SAM.HighACC.HighHaste,{})
- -- Tunglmyrkvi /SAM TP Sets --
- sets.TP.Tunglmyrkvi.SAM = {}
- sets.TP.Tunglmyrkvi.SAM.MidACC = set_combine(sets.TP.Tunglmyrkvi.SAM,{})
- sets.TP.Tunglmyrkvi.SAM.HighACC = set_combine(sets.TP.Tunglmyrkvi.SAM.MidACC,{})
- -- Tunglmyrkvi(High Haste) /SAM TP Sets --
- sets.TP.Tunglmyrkvi.SAM.HighHaste = set_combine(sets.TP.Tunglmyrkvi.SAM,{})
- sets.TP.Tunglmyrkvi.SAM.MidACC.HighHaste = set_combine(sets.TP.Tunglmyrkvi.SAM.HighHaste,{})
- sets.TP.Tunglmyrkvi.SAM.HighACC.HighHaste = set_combine(sets.TP.Tunglmyrkvi.SAM.MidACC.HighHaste,{})
- -- Tunglmyrkvi(Ionis) /SAM TP Sets --
- sets.TP.Tunglmyrkvi.SAM.Ionis = set_combine(sets.TP.Tunglmyrkvi.SAM,{})
- sets.TP.Tunglmyrkvi.SAM.MidACC.Ionis = set_combine(sets.TP.Tunglmyrkvi.SAM.Ionis,{})
- sets.TP.Tunglmyrkvi.SAM.HighACC.Ionis = set_combine(sets.TP.Tunglmyrkvi.SAM.MidACC.Ionis,{})
- -- Tunglmyrkvi(High Haste + Ionis) /SAM TP Sets --
- sets.TP.Tunglmyrkvi.SAM.HighHaste.Ionis = set_combine(sets.TP.Tunglmyrkvi.SAM.HighHaste,{})
- sets.TP.Tunglmyrkvi.SAM.MidACC.HighHaste.Ionis = set_combine(sets.TP.Tunglmyrkvi.SAM.HighHaste.Ionis,{})
- sets.TP.Tunglmyrkvi.SAM.HighACC.HighHaste.Ionis = set_combine(sets.TP.Tunglmyrkvi.SAM.MidACC.HighHaste.Ionis,{})
- -- Tunglmyrkvi(SAM Roll) /SAM TP Sets --
- sets.TP.Tunglmyrkvi.SAM.STP = set_combine(sets.TP.Tunglmyrkvi.SAM,{})
- sets.TP.Tunglmyrkvi.SAM.MidACC.STP = set_combine(sets.TP.Tunglmyrkvi.SAM.MidACC,{})
- sets.TP.Tunglmyrkvi.SAM.HighACC.STP = set_combine(sets.TP.Tunglmyrkvi.SAM.HighACC,{})
- -- Tunglmyrkvi(High Haste + SAM Roll) /SAM TP Sets --
- sets.TP.Tunglmyrkvi.SAM.HighHaste.STP = set_combine(sets.TP.Tunglmyrkvi.SAM.HighHaste,{})
- sets.TP.Tunglmyrkvi.SAM.MidACC.HighHaste.STP = set_combine(sets.TP.Tunglmyrkvi.SAM.MidACC.HighHaste,{})
- sets.TP.Tunglmyrkvi.SAM.HighACC.HighHaste.STP = set_combine(sets.TP.Tunglmyrkvi.SAM.HighACC.HighHaste,{})
- -- Tunglmyrkvi(Ionis + SAM Roll) /SAM TP Sets --
- sets.TP.Tunglmyrkvi.SAM.Ionis.STP = set_combine(sets.TP.Tunglmyrkvi.SAM.Ionis,{})
- sets.TP.Tunglmyrkvi.SAM.MidACC.Ionis.STP = set_combine(sets.TP.Tunglmyrkvi.SAM.MidACC.Ionis,{})
- sets.TP.Tunglmyrkvi.SAM.HighACC.Ionis.STP = set_combine(sets.TP.Tunglmyrkvi.SAM.HighACC.Ionis,{})
- -- Tunglmyrkvi(High Haste + Ionis + SAM Roll) /SAM TP Sets --
- sets.TP.Tunglmyrkvi.SAM.HighHaste.Ionis.STP = set_combine(sets.TP.Tunglmyrkvi.SAM.HighHaste,{})
- sets.TP.Tunglmyrkvi.SAM.MidACC.HighHaste.Ionis.STP = set_combine(sets.TP.Tunglmyrkvi.SAM.MidACC.HighHaste,{})
- sets.TP.Tunglmyrkvi.SAM.HighACC.HighHaste.Ionis.STP = set_combine(sets.TP.Tunglmyrkvi.SAM.HighACC.HighHaste,{})
- -- Apocalypse(AM Down) /SAM TP Sets --
- sets.TP.Apocalypse.SAM = {
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"}
- sets.TP.Apocalypse.SAM.MidACC = set_combine(sets.TP.Apocalypse.SAM,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.HighACC = set_combine(sets.TP.Apocalypse.SAM.MidACC,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Apocalypse(AM Up) /SAM TP Sets --
- sets.TP.Apocalypse.SAM.AM = set_combine(sets.TP.Apocalypse.SAM,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.MidACC.AM = set_combine(sets.TP.Apocalypse.SAM.AM,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.HighACC.AM = set_combine(sets.TP.Apocalypse.SAM.MidACC.AM,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Apocalypse(AM Down: High Haste) /SAM TP Sets --
- sets.TP.Apocalypse.SAM.HighHaste = set_combine(sets.TP.Apocalypse.SAM,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.MidACC.HighHaste = set_combine(sets.TP.Apocalypse.SAM.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.HighACC.HighHaste = set_combine(sets.TP.Apocalypse.SAM.MidACC.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Apocalypse(AM Up: High Haste) /SAM TP Sets --
- sets.TP.Apocalypse.SAM.AM.HighHaste = set_combine(sets.TP.Apocalypse.SAM.AM,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.MidACC.AM.HighHaste = set_combine(sets.TP.Apocalypse.SAM.AM.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.HighACC.AM.HighHaste = set_combine(sets.TP.Apocalypse.SAM.MidACC.AM.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Apocalypse(AM Down: Ionis) /SAM TP Sets --
- sets.TP.Apocalypse.SAM.Ionis = set_combine(sets.TP.Apocalypse.SAM,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.MidACC.Ionis = set_combine(sets.TP.Apocalypse.SAM.Ionis,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.HighACC.Ionis = set_combine(sets.TP.Apocalypse.SAM.MidACC.Ionis,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Apocalypse(AM Up: Ionis) /SAM TP Sets --
- sets.TP.Apocalypse.SAM.AM.Ionis = set_combine(sets.TP.Apocalypse.SAM.AM,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.MidACC.AM.Ionis = set_combine(sets.TP.Apocalypse.SAM.AM.Ionis,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.HighACC.AM.Ionis = set_combine(sets.TP.Apocalypse.SAM.MidACC.AM.Ionis,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Apocalypse(AM Down: High Haste + Ionis) /SAM TP Sets --
- sets.TP.Apocalypse.SAM.HighHaste.Ionis = set_combine(sets.TP.Apocalypse.SAM.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.MidACC.HighHaste.Ionis = set_combine(sets.TP.Apocalypse.SAM.HighHaste.Ionis,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.HighACC.HighHaste.Ionis = set_combine(sets.TP.Apocalypse.SAM.MidACC.HighHaste.Ionis,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Apocalypse(AM Up: High Haste + Ionis) /SAM TP Sets --
- sets.TP.Apocalypse.SAM.AM.HighHaste.Ionis = set_combine(sets.TP.Apocalypse.SAM.AM.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.MidACC.AM.HighHaste.Ionis = set_combine(sets.TP.Apocalypse.SAM.AM.HighHaste.Ionis,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.HighACC.AM.HighHaste.Ionis = set_combine(sets.TP.Apocalypse.SAM.MidACC.AM.HighHaste.Ionis,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Apocalypse(AM Down: SAM Roll) /SAM TP Sets --
- sets.TP.Apocalypse.SAM.STP = set_combine(sets.TP.Apocalypse.SAM,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.MidACC.STP = set_combine(sets.TP.Apocalypse.SAM.MidACC,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.HighACC.STP = set_combine(sets.TP.Apocalypse.SAM.HighACC,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Apocalypse(AM Up: SAM Roll) /SAM TP Sets --
- sets.TP.Apocalypse.SAM.AM.STP = set_combine(sets.TP.Apocalypse.SAM.AM,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.MidACC.AM.STP = set_combine(sets.TP.Apocalypse.SAM.MidACC.AM,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.HighACC.AM.STP = set_combine(sets.TP.Apocalypse.SAM.HighACC.AM,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Apocalypse(AM Down: High Haste + SAM Roll) /SAM TP Sets --
- sets.TP.Apocalypse.SAM.HighHaste.STP = set_combine(sets.TP.Apocalypse.SAM.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.MidACC.HighHaste.STP = set_combine(sets.TP.Apocalypse.SAM.MidACC.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.HighACC.HighHaste.STP = set_combine(sets.TP.Apocalypse.SAM.HighACC.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Apocalypse(AM Up: High Haste + SAM Roll) /SAM TP Sets --
- sets.TP.Apocalypse.SAM.AM.HighHaste.STP = set_combine(sets.TP.Apocalypse.SAM.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.MidACC.AM.HighHaste.STP = set_combine(sets.TP.Apocalypse.SAM.MidACC.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.HighACC.AM.HighHaste.STP = set_combine(sets.TP.Apocalypse.SAM.HighACC.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Apocalypse(AM Down: Ionis + SAM Roll) /SAM TP Sets --
- sets.TP.Apocalypse.SAM.Ionis.STP = set_combine(sets.TP.Apocalypse.SAM.Ionis,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.MidACC.Ionis.STP = set_combine(sets.TP.Apocalypse.SAM.MidACC.Ionis,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.HighACC.Ionis.STP = set_combine(sets.TP.Apocalypse.SAM.HighACC.Ionis,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Apocalypse(AM Up: Ionis + SAM Roll) /SAM TP Sets --
- sets.TP.Apocalypse.SAM.AM.Ionis.STP = set_combine(sets.TP.Apocalypse.SAM.AM,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.MidACC.AM.Ionis.STP = set_combine(sets.TP.Apocalypse.SAM.MidACC.AM,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.HighACC.AM.Ionis.STP = set_combine(sets.TP.Apocalypse.SAM.HighACC.AM,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Apocalypse(AM Down: High Haste + Ionis + SAM Roll) /SAM TP Sets --
- sets.TP.Apocalypse.SAM.HighHaste.Ionis.STP = set_combine(sets.TP.Apocalypse.SAM.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.MidACC.HighHaste.Ionis.STP = set_combine(sets.TP.Apocalypse.SAM.MidACC.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.HighACC.HighHaste.Ionis.STP = set_combine(sets.TP.Apocalypse.SAM.HighACC.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- Apocalypse(AM Up: High Haste + Ionis + SAM Roll) /SAM TP Sets --
- sets.TP.Apocalypse.SAM.AM.HighHaste.Ionis.STP = set_combine(sets.TP.Apocalypse.SAM.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Focal Orb",
- head="Valorous mask",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.MidACC.AM.HighHaste.Ionis.STP = set_combine(sets.TP.Apocalypse.SAM.MidACC.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Petrov Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- sets.TP.Apocalypse.SAM.HighACC.AM.HighHaste.Ionis.STP = set_combine(sets.TP.Apocalypse.SAM.HighACC.HighHaste,{
- main="Apocalypse",
- sub="Bloodrain Strap",
- ammo="Fire bomblet",
- head="Flamma zucchetto",
- neck="Ganesha's Mala",
- ear1="Steelflash Earring",
- ear2="Bladeborn Earring",
- body="Flamma korazin",
- hands="Valorous Mitts",
- ring1="Mars's Ring",
- ring2="Rajas Ring",
- back="Letalis Mantle",
- waist="Ioskeha Belt",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+26','"Store TP"+6',}},
- feet="Flamma gambieras"})
- -- AM3 Rancor ON Mantle --
- sets.TP.Rancor = {back="Rancorous Mantle"}
- -- PDT/MDT Sets --
- sets.PDT = {
- head="Ighwa cap",
- neck="Twilight Torque",
- ear1="Merman's Earring",
- ear2="Merman's Earring",
- body="Mikinaak Breastplate",
- hands="Cizin Mufflers +1",
- ring1="Dark Ring",
- ring2="Dark Ring",
- back="Repulse Mantle",
- waist="Nierenschutz",
- legs="Cizin Breeches +1",
- feet="Gorney Sollerets +1"}
- sets.MDT = set_combine(sets.PDT,{})
- -- Hybrid Set --
- sets.TP.Hybrid = set_combine(sets.PDT,{
- ring1="Patricius Ring",
- hands="Cizin Mufflers +1",
- back="Repulse Mantle",
- neck="Agitator's Collar",
- waist="Dynamic Belt"})
- sets.TP.Hybrid.MidACC = set_combine(sets.TP.Hybrid,{
- back="Letalis Mantle"})
- sets.TP.Hybrid.HighACC = set_combine(sets.TP.Hybrid.MidACC,{
- hands="Umuthi gloves"})
- -- WS Base Set --
- sets.WS = {}
- -- Resolution Sets --
- sets.WS.Resolution = {
- ammo="Aqreqaq Bomblet",
- head={ name="Odyssean Helm", augments={'Accuracy+21 Attack+21','Weapon skill damage +2%','STR+4','Accuracy+5',}},
- body="Flamma Korazin",
- hands={ name="Odyssean Gauntlets", augments={'Accuracy+20 Attack+20','Weapon skill damage +3%','AGI+4','Attack+1',}},
- legs={ name="Odyssean Cuisses", augments={'Weapon skill damage +4%','STR+12','Accuracy+15','Attack+14',}},
- feet={ name="Odyssean Greaves", augments={'Weapon skill damage +2%','STR+14','Accuracy+11','Attack+13',}},
- neck="Soil Gorget",
- waist="Soil Belt",
- ear1="Ishvara Earring",
- ear2={ name="Moonshade Earring", augments={'Attack+4','TP Bonus +25',}},
- ring1="Apate Ring",
- ring2="Rajas Ring",
- back={ name="Niht Mantle", augments={'Attack+11','Dark magic skill +1','"Drain" and "Aspir" potency +19',}},}
- sets.WS.Resolution.MidACC = set_combine(sets.WS.Resolution,{
- ammo="Aqreqaq Bomblet",
- head={ name="Odyssean Helm", augments={'Accuracy+21 Attack+21','Weapon skill damage +2%','STR+4','Accuracy+5',}},
- body="Flamma Korazin",
- hands={ name="Odyssean Gauntlets", augments={'Accuracy+20 Attack+20','Weapon skill damage +3%','AGI+4','Attack+1',}},
- legs={ name="Odyssean Cuisses", augments={'Weapon skill damage +4%','STR+12','Accuracy+15','Attack+14',}},
- feet={ name="Odyssean Greaves", augments={'Weapon skill damage +2%','STR+14','Accuracy+11','Attack+13',}},
- neck="Soil Gorget",
- waist="Soil Belt",
- ear1="Ishvara Earring",
- ear2={ name="Moonshade Earring", augments={'Attack+4','TP Bonus +25',}},
- ring1="Apate Ring",
- ring2="Rajas Ring",
- back={ name="Niht Mantle", augments={'Attack+11','Dark magic skill +1','"Drain" and "Aspir" potency +19',}},})
- sets.WS.Resolution.HighACC = set_combine(sets.WS.Resolution.MidACC,{
- ammo="Aqreqaq Bomblet",
- head={ name="Odyssean Helm", augments={'Accuracy+21 Attack+21','Weapon skill damage +2%','STR+4','Accuracy+5',}},
- body="Flamma Korazin",
- hands={ name="Odyssean Gauntlets", augments={'Accuracy+20 Attack+20','Weapon skill damage +3%','AGI+4','Attack+1',}},
- legs={ name="Odyssean Cuisses", augments={'Weapon skill damage +4%','STR+12','Accuracy+15','Attack+14',}},
- feet={ name="Odyssean Greaves", augments={'Weapon skill damage +2%','STR+14','Accuracy+11','Attack+13',}},
- neck="Soil Gorget",
- waist="Soil Belt",
- ear1="Ishvara Earring",
- ear2={ name="Moonshade Earring", augments={'Attack+4','TP Bonus +25',}},
- ring1="Apate Ring",
- ring2="Rajas Ring",
- back={ name="Niht Mantle", augments={'Attack+11','Dark magic skill +1','"Drain" and "Aspir" potency +19',}},})
- -- Torcleaver Sets --
- sets.WS.Torcleaver = {
- ammo="Aqreqaq Bomblet",
- head={ name="Odyssean Helm", augments={'Accuracy+21 Attack+21','Weapon skill damage +2%','STR+4','Accuracy+5',}},
- body="Flamma Korazin",
- hands={ name="Odyssean Gauntlets", augments={'Accuracy+20 Attack+20','Weapon skill damage +3%','AGI+4','Attack+1',}},
- legs={ name="Odyssean Cuisses", augments={'Weapon skill damage +4%','STR+12','Accuracy+15','Attack+14',}},
- feet={ name="Odyssean Greaves", augments={'Weapon skill damage +2%','STR+14','Accuracy+11','Attack+13',}},
- neck="Snow Gorget",
- waist="Snow Belt",
- ear1="Ishvara Earring",
- ear2={ name="Moonshade Earring", augments={'Attack+4','TP Bonus +25',}},
- ring1="Apate Ring",
- ring2="Rajas Ring",
- back={ name="Niht Mantle", augments={'Attack+11','Dark magic skill +1','"Drain" and "Aspir" potency +19',}},}
- sets.WS.Torcleaver.MidACC = set_combine(sets.WS.Torcleaver,{
- ammo="Aqreqaq Bomblet",
- head={ name="Odyssean Helm", augments={'Accuracy+21 Attack+21','Weapon skill damage +2%','STR+4','Accuracy+5',}},
- body="Flamma Korazin",
- hands={ name="Odyssean Gauntlets", augments={'Accuracy+20 Attack+20','Weapon skill damage +3%','AGI+4','Attack+1',}},
- legs={ name="Odyssean Cuisses", augments={'Weapon skill damage +4%','STR+12','Accuracy+15','Attack+14',}},
- feet={ name="Odyssean Greaves", augments={'Weapon skill damage +2%','STR+14','Accuracy+11','Attack+13',}},
- neck="Snow Gorget",
- waist="Snow Belt",
- ear1="Ishvara Earring",
- ear2={ name="Moonshade Earring", augments={'Attack+4','TP Bonus +25',}},
- ring1="Apate Ring",
- ring2="Rajas Ring",
- back={ name="Niht Mantle", augments={'Attack+11','Dark magic skill +1','"Drain" and "Aspir" potency +19',}},})
- sets.WS.Torcleaver.HighACC = set_combine(sets.WS.Torcleaver.MidACC,{
- ammo="Aqreqaq Bomblet",
- head={ name="Odyssean Helm", augments={'Accuracy+21 Attack+21','Weapon skill damage +2%','STR+4','Accuracy+5',}},
- body="Flamma Korazin",
- hands={ name="Odyssean Gauntlets", augments={'Accuracy+20 Attack+20','Weapon skill damage +3%','AGI+4','Attack+1',}},
- legs={ name="Odyssean Cuisses", augments={'Weapon skill damage +4%','STR+12','Accuracy+15','Attack+14',}},
- feet={ name="Odyssean Greaves", augments={'Weapon skill damage +2%','STR+14','Accuracy+11','Attack+13',}},
- neck="Snow Gorget",
- waist="Snow Belt",
- ear1="Ishvara Earring",
- ear2={ name="Moonshade Earring", augments={'Attack+4','TP Bonus +25',}},
- ring1="Apate Ring",
- ring2="Rajas Ring",
- back={ name="Niht Mantle", augments={'Attack+11','Dark magic skill +1','"Drain" and "Aspir" potency +19',}},})
- -- Resolution(Attack) Set --
- sets.WS.Resolution.ATT = set_combine(sets.WS.Resolution,{})
- -- Catastrophe Sets --
- sets.WS.Catastrophe = {
- ammo="Aqreqaq Bomblet",
- head={ name="Odyssean Helm", augments={'Accuracy+21 Attack+21','Weapon skill damage +2%','STR+4','Accuracy+5',}},
- body="Flamma Korazin",
- hands={ name="Odyssean Gauntlets", augments={'Accuracy+20 Attack+20','Weapon skill damage +3%','AGI+4','Attack+1',}},
- legs={ name="Odyssean Cuisses", augments={'Weapon skill damage +4%','STR+12','Accuracy+15','Attack+14',}},
- feet={ name="Odyssean Greaves", augments={'Weapon skill damage +2%','STR+14','Accuracy+11','Attack+13',}},
- neck="Soil Gorget",
- waist="Soil Belt",
- ear1="Ishvara Earring",
- ear2={ name="Moonshade Earring", augments={'Attack+4','TP Bonus +25',}},
- ring1="Apate Ring",
- ring2="Rajas Ring",
- back={ name="Niht Mantle", augments={'Attack+11','Dark magic skill +1','"Drain" and "Aspir" potency +19',}},}
- sets.WS.Catastrophe.MidACC = set_combine(sets.WS.Catastrophe,{
- ammo="Aqreqaq Bomblet",
- head={ name="Odyssean Helm", augments={'Accuracy+21 Attack+21','Weapon skill damage +2%','STR+4','Accuracy+5',}},
- body="Flamma Korazin",
- hands={ name="Odyssean Gauntlets", augments={'Accuracy+20 Attack+20','Weapon skill damage +3%','AGI+4','Attack+1',}},
- legs={ name="Odyssean Cuisses", augments={'Weapon skill damage +4%','STR+12','Accuracy+15','Attack+14',}},
- feet={ name="Odyssean Greaves", augments={'Weapon skill damage +2%','STR+14','Accuracy+11','Attack+13',}},
- neck="Soil Gorget",
- waist="Soil Belt",
- ear1="Ishvara Earring",
- ear2={ name="Moonshade Earring", augments={'Attack+4','TP Bonus +25',}},
- ring1="Apate Ring",
- ring2="Rajas Ring",
- back={ name="Niht Mantle", augments={'Attack+11','Dark magic skill +1','"Drain" and "Aspir" potency +19',}},})
- sets.WS.Catastrophe.HighACC = set_combine(sets.WS.Catastrophe.MidACC,{
- ammo="Aqreqaq Bomblet",
- head={ name="Odyssean Helm", augments={'Accuracy+21 Attack+21','Weapon skill damage +2%','STR+4','Accuracy+5',}},
- body="Flamma Korazin",
- hands={ name="Odyssean Gauntlets", augments={'Accuracy+20 Attack+20','Weapon skill damage +3%','AGI+4','Attack+1',}},
- legs={ name="Odyssean Cuisses", augments={'Weapon skill damage +4%','STR+12','Accuracy+15','Attack+14',}},
- feet={ name="Odyssean Greaves", augments={'Weapon skill damage +2%','STR+14','Accuracy+11','Attack+13',}},
- neck="Soil Gorget",
- waist="Soil Belt",
- ear1="Ishvara Earring",
- ear2={ name="Moonshade Earring", augments={'Attack+4','TP Bonus +25',}},
- ring1="Apate Ring",
- ring2="Rajas Ring",
- back={ name="Niht Mantle", augments={'Attack+11','Dark magic skill +1','"Drain" and "Aspir" potency +19',}},})
- -- Insurgency Sets --
- sets.WS.Insurgency = {
- ammo="Aqreqaq Bomblet",
- head={ name="Odyssean Helm", augments={'Accuracy+21 Attack+21','Weapon skill damage +2%','STR+4','Accuracy+5',}},
- body="Flamma Korazin",
- hands={ name="Odyssean Gauntlets", augments={'Accuracy+20 Attack+20','Weapon skill damage +3%','AGI+4','Attack+1',}},
- legs={ name="Odyssean Cuisses", augments={'Weapon skill damage +4%','STR+12','Accuracy+15','Attack+14',}},
- feet={ name="Odyssean Greaves", augments={'Weapon skill damage +2%','STR+14','Accuracy+11','Attack+13',}},
- neck="Snow Gorget",
- waist="Snow Belt",
- ear1="Ishvara Earring",
- ear2={ name="Moonshade Earring", augments={'Attack+4','TP Bonus +25',}},
- ring1="Apate Ring",
- ring2="Rajas Ring",
- back={ name="Niht Mantle", augments={'Attack+11','Dark magic skill +1','"Drain" and "Aspir" potency +19',}},}
- sets.WS.Insurgency.MidACC = set_combine(sets.WS.Insurgency,{
- ammo="Aqreqaq Bomblet",
- head={ name="Odyssean Helm", augments={'Accuracy+21 Attack+21','Weapon skill damage +2%','STR+4','Accuracy+5',}},
- body="Flamma Korazin",
- hands={ name="Odyssean Gauntlets", augments={'Accuracy+20 Attack+20','Weapon skill damage +3%','AGI+4','Attack+1',}},
- legs={ name="Odyssean Cuisses", augments={'Weapon skill damage +4%','STR+12','Accuracy+15','Attack+14',}},
- feet={ name="Odyssean Greaves", augments={'Weapon skill damage +2%','STR+14','Accuracy+11','Attack+13',}},
- neck="Snow Gorget",
- waist="Snow Belt",
- ear1="Ishvara Earring",
- ear2={ name="Moonshade Earring", augments={'Attack+4','TP Bonus +25',}},
- ring1="Apate Ring",
- ring2="Rajas Ring",
- back={ name="Niht Mantle", augments={'Attack+11','Dark magic skill +1','"Drain" and "Aspir" potency +19',}},})
- sets.WS.Insurgency.HighACC = set_combine(sets.WS.Insurgency.MidACC,{
- ammo="Aqreqaq Bomblet",
- head={ name="Odyssean Helm", augments={'Accuracy+21 Attack+21','Weapon skill damage +2%','STR+4','Accuracy+5',}},
- body="Flamma Korazin",
- hands={ name="Odyssean Gauntlets", augments={'Accuracy+20 Attack+20','Weapon skill damage +3%','AGI+4','Attack+1',}},
- legs={ name="Odyssean Cuisses", augments={'Weapon skill damage +4%','STR+12','Accuracy+15','Attack+14',}},
- feet={ name="Odyssean Greaves", augments={'Weapon skill damage +2%','STR+14','Accuracy+11','Attack+13',}},
- neck="Snow Gorget",
- waist="Snow Belt",
- ear1="Ishvara Earring",
- ear2={ name="Moonshade Earring", augments={'Attack+4','TP Bonus +25',}},
- ring1="Apate Ring",
- ring2="Rajas Ring",
- back={ name="Niht Mantle", augments={'Attack+11','Dark magic skill +1','"Drain" and "Aspir" potency +19',}},})
- -- Catastrophe(Attack) Set --
- sets.WS.Catastrophe.ATT = set_combine(sets.WS.Catastrophe,{})
- -- Entropy Sets --
- sets.WS.Entropy = {
- ammo="Aqreqaq Bomblet",
- head={ name="Odyssean Helm", augments={'Accuracy+21 Attack+21','Weapon skill damage +2%','STR+4','Accuracy+5',}},
- body="Flamma Korazin",
- hands={ name="Odyssean Gauntlets", augments={'Accuracy+20 Attack+20','Weapon skill damage +3%','AGI+4','Attack+1',}},
- legs={ name="Odyssean Cuisses", augments={'Weapon skill damage +4%','STR+12','Accuracy+15','Attack+14',}},
- feet={ name="Odyssean Greaves", augments={'Weapon skill damage +2%','STR+14','Accuracy+11','Attack+13',}},
- neck="Soil Gorget",
- waist="Soil Belt",
- ear1="Ishvara Earring",
- ear2={ name="Moonshade Earring", augments={'Attack+4','TP Bonus +25',}},
- ring1="Apate Ring",
- ring2="Rajas Ring",
- back={ name="Niht Mantle", augments={'Attack+11','Dark magic skill +1','"Drain" and "Aspir" potency +19',}},}
- sets.WS.Entropy.MidACC = set_combine(sets.WS.Entropy,{
- ammo="Aqreqaq Bomblet",
- head={ name="Odyssean Helm", augments={'Accuracy+21 Attack+21','Weapon skill damage +2%','STR+4','Accuracy+5',}},
- body="Flamma Korazin",
- hands={ name="Odyssean Gauntlets", augments={'Accuracy+20 Attack+20','Weapon skill damage +3%','AGI+4','Attack+1',}},
- legs={ name="Odyssean Cuisses", augments={'Weapon skill damage +4%','STR+12','Accuracy+15','Attack+14',}},
- feet={ name="Odyssean Greaves", augments={'Weapon skill damage +2%','STR+14','Accuracy+11','Attack+13',}},
- neck="Soil Gorget",
- waist="Soil Belt",
- ear1="Ishvara Earring",
- ear2={ name="Moonshade Earring", augments={'Attack+4','TP Bonus +25',}},
- ring1="Apate Ring",
- ring2="Rajas Ring",
- back={ name="Niht Mantle", augments={'Attack+11','Dark magic skill +1','"Drain" and "Aspir" potency +19',}},})
- sets.WS.Entropy.HighACC = set_combine(sets.WS.Entropy.MidACC,{
- ammo="Aqreqaq Bomblet",
- head={ name="Odyssean Helm", augments={'Accuracy+21 Attack+21','Weapon skill damage +2%','STR+4','Accuracy+5',}},
- body="Flamma Korazin",
- hands={ name="Odyssean Gauntlets", augments={'Accuracy+20 Attack+20','Weapon skill damage +3%','AGI+4','Attack+1',}},
- legs={ name="Odyssean Cuisses", augments={'Weapon skill damage +4%','STR+12','Accuracy+15','Attack+14',}},
- feet={ name="Odyssean Greaves", augments={'Weapon skill damage +2%','STR+14','Accuracy+11','Attack+13',}},
- neck="Soil Gorget",
- waist="Soil Belt",
- ear1="Ishvara Earring",
- ear2={ name="Moonshade Earring", augments={'Attack+4','TP Bonus +25',}},
- ring1="Apate Ring",
- ring2="Rajas Ring",
- back={ name="Niht Mantle", augments={'Attack+11','Dark magic skill +1','"Drain" and "Aspir" potency +19',}},})
- -- Entropy(Attack) Set --
- sets.WS.Entropy.ATT = set_combine(sets.WS.Entropy,{})
- -- Cross Reaper Sets --
- sets.WS['Cross Reaper'] = {
- ammo="Aqreqaq Bomblet",
- head={ name="Odyssean Helm", augments={'Accuracy+21 Attack+21','Weapon skill damage +2%','STR+4','Accuracy+5',}},
- body="Flamma Korazin",
- hands={ name="Odyssean Gauntlets", augments={'Accuracy+20 Attack+20','Weapon skill damage +3%','AGI+4','Attack+1',}},
- legs={ name="Odyssean Cuisses", augments={'Weapon skill damage +4%','STR+12','Accuracy+15','Attack+14',}},
- feet={ name="Odyssean Greaves", augments={'Weapon skill damage +2%','STR+14','Accuracy+11','Attack+13',}},
- neck="Snow Gorget",
- waist="Snow Belt",
- ear1="Ishvara Earring",
- ear2={ name="Moonshade Earring", augments={'Attack+4','TP Bonus +25',}},
- ring1="Apate Ring",
- ring2="Rajas Ring",
- back={ name="Niht Mantle", augments={'Attack+11','Dark magic skill +1','"Drain" and "Aspir" potency +19',}},}
- sets.WS['Cross Reaper'].MidACC = set_combine(sets.WS['Cross Reaper'],{
- ammo="Aqreqaq Bomblet",
- head={ name="Odyssean Helm", augments={'Accuracy+21 Attack+21','Weapon skill damage +2%','STR+4','Accuracy+5',}},
- body="Flamma Korazin",
- hands={ name="Odyssean Gauntlets", augments={'Accuracy+20 Attack+20','Weapon skill damage +3%','AGI+4','Attack+1',}},
- legs={ name="Odyssean Cuisses", augments={'Weapon skill damage +4%','STR+12','Accuracy+15','Attack+14',}},
- feet={ name="Odyssean Greaves", augments={'Weapon skill damage +2%','STR+14','Accuracy+11','Attack+13',}},
- neck="Snow Gorget",
- waist="Snow Belt",
- ear1="Ishvara Earring",
- ear2={ name="Moonshade Earring", augments={'Attack+4','TP Bonus +25',}},
- ring1="Apate Ring",
- ring2="Rajas Ring",
- back={ name="Niht Mantle", augments={'Attack+11','Dark magic skill +1','"Drain" and "Aspir" potency +19',}},})
- sets.WS['Cross Reaper'].HighACC = set_combine(sets.WS['Cross Reaper'].MidACC,{
- ammo="Aqreqaq Bomblet",
- head={ name="Odyssean Helm", augments={'Accuracy+21 Attack+21','Weapon skill damage +2%','STR+4','Accuracy+5',}},
- body="Flamma Korazin",
- hands={ name="Odyssean Gauntlets", augments={'Accuracy+20 Attack+20','Weapon skill damage +3%','AGI+4','Attack+1',}},
- legs={ name="Odyssean Cuisses", augments={'Weapon skill damage +4%','STR+12','Accuracy+15','Attack+14',}},
- feet={ name="Odyssean Greaves", augments={'Weapon skill damage +2%','STR+14','Accuracy+11','Attack+13',}},
- neck="Snow Gorget",
- waist="Snow Belt",
- ear1="Ishvara Earring",
- ear2={ name="Moonshade Earring", augments={'Attack+4','TP Bonus +25',}},
- ring1="Apate Ring",
- ring2="Rajas Ring",
- back={ name="Niht Mantle", augments={'Attack+11','Dark magic skill +1','"Drain" and "Aspir" potency +19',}},})
- -- Quietus Sets --
- sets.WS.Quietus = {
- ammo="Aqreqaq Bomblet",
- head={ name="Odyssean Helm", augments={'Accuracy+21 Attack+21','Weapon skill damage +2%','STR+4','Accuracy+5',}},
- body="Flamma Korazin",
- hands={ name="Odyssean Gauntlets", augments={'Accuracy+20 Attack+20','Weapon skill damage +3%','AGI+4','Attack+1',}},
- legs={ name="Odyssean Cuisses", augments={'Weapon skill damage +4%','STR+12','Accuracy+15','Attack+14',}},
- feet={ name="Odyssean Greaves", augments={'Weapon skill damage +2%','STR+14','Accuracy+11','Attack+13',}},
- neck="Snow Gorget",
- waist="Snow Belt",
- ear1="Ishvara Earring",
- ear2={ name="Moonshade Earring", augments={'Attack+4','TP Bonus +25',}},
- ring1="Apate Ring",
- ring2="Rajas Ring",
- back={ name="Niht Mantle", augments={'Attack+11','Dark magic skill +1','"Drain" and "Aspir" potency +19',}},}
- sets.WS.Quietus.MidACC = set_combine(sets.WS.Quietus,{
- ammo="Aqreqaq Bomblet",
- head={ name="Odyssean Helm", augments={'Accuracy+21 Attack+21','Weapon skill damage +2%','STR+4','Accuracy+5',}},
- body="Flamma Korazin",
- hands={ name="Odyssean Gauntlets", augments={'Accuracy+20 Attack+20','Weapon skill damage +3%','AGI+4','Attack+1',}},
- legs={ name="Odyssean Cuisses", augments={'Weapon skill damage +4%','STR+12','Accuracy+15','Attack+14',}},
- feet={ name="Odyssean Greaves", augments={'Weapon skill damage +2%','STR+14','Accuracy+11','Attack+13',}},
- neck="Snow Gorget",
- waist="Snow Belt",
- ear1="Ishvara Earring",
- ear2={ name="Moonshade Earring", augments={'Attack+4','TP Bonus +25',}},
- ring1="Apate Ring",
- ring2="Rajas Ring",
- back={ name="Niht Mantle", augments={'Attack+11','Dark magic skill +1','"Drain" and "Aspir" potency +19',}},})
- sets.WS.Quietus.HighACC = set_combine(sets.WS.Quietus.MidACC,{
- ammo="Aqreqaq Bomblet",
- head={ name="Odyssean Helm", augments={'Accuracy+21 Attack+21','Weapon skill damage +2%','STR+4','Accuracy+5',}},
- body="Flamma Korazin",
- hands={ name="Odyssean Gauntlets", augments={'Accuracy+20 Attack+20','Weapon skill damage +3%','AGI+4','Attack+1',}},
- legs={ name="Odyssean Cuisses", augments={'Weapon skill damage +4%','STR+12','Accuracy+15','Attack+14',}},
- feet={ name="Odyssean Greaves", augments={'Weapon skill damage +2%','STR+14','Accuracy+11','Attack+13',}},
- neck="Snow Gorget",
- waist="Snow Belt",
- ear1="Ishvara Earring",
- ear2={ name="Moonshade Earring", augments={'Attack+4','TP Bonus +25',}},
- ring1="Apate Ring",
- ring2="Rajas Ring",
- back={ name="Niht Mantle", augments={'Attack+11','Dark magic skill +1','"Drain" and "Aspir" potency +19',}},})
- -- JA Sets --
- sets.JA = {}
- sets.JA["Blood Weapon"] = {body="Fallen's Cuirass"}
- sets.JA["Diabolic Eye"] = {hands="Abs. gauntlets +2"}
- sets.JA["Nether Void"] = {legs="Bale Flanchard +2"}
- sets.JA["Arcane Circle"] = {feet="Igno. Sollerets"}
- sets.JA["Last Resort"] = {feet="Abyss Sollerets +2",back="Ankou's Mantle"}
- -- Waltz Set --
- sets.Waltz = {}
- sets.Precast = {}
- -- Fastcast Set --
- sets.Precast.FastCast = {
- ammo="Impatiens",
- head="Haruspex Hat +1",
- neck="Orunmila's Torque",
- ear1="Loquac. Earring",
- ring1="Prolix Ring",
- ring2="Veneficium Ring",
- legs="Enif Cosciales"}
- -- Precast Dark Magic --
- sets.Precast['Dark Magic'] = set_combine(sets.Precast.FastCast,{head="Fall. Burgeonet +1"})
- -- Midcast Base Set --
- sets.Midcast = {}
- -- Magic Haste Set --
- sets.Midcast.Haste = set_combine(sets.PDT,{})
- -- Dark Magic Set --
- sets.Midcast['Dark Magic'] = {
- head="Igno. Burgeonet +1",
- neck="Dark Torque",
- ear1="Pensee Earring",
- ear2="Dark Earring",
- body="Demon's Harness",
- hands="Fall. Fin. Gaunt. +1",
- ring1="Evanescence Ring",
- ring2="Sangoma Ring",
- back="Merciful Cape",
- waist="Casso Sash",
- legs="Bale Flanchard +2",
- feet="Bale Sollerets +2"}
- -- Stun Sets --
- sets.Midcast.Stun = set_combine(sets.Midcast['Dark Magic'],{})
- sets.Midcast.Stun.MidACC = set_combine(sets.Midcast.Stun,{})
- sets.Midcast.Stun.HighACC = set_combine(sets.Midcast.Stun.MidACC,{})
- -- Endark Set --
- sets.Midcast.Endark = set_combine(sets.Midcast['Dark Magic'],{})
- -- Enfeebling Magic Set --
- sets.Midcast['Enfeebling Magic'] = {body="Igno. Cuirass +1"}
- -- Elemental Magic Set --
- sets.Midcast['Elemental Magic'] = {}
- -- Dread Spikes Set --
- sets.Midcast['Dread Spikes'] = {
- ammo="Egoist's Tathlum",
- head="Ganesha's Mask",
- neck="Dualism Collar",
- ear1="Bloodgem Earring",
- ear2="Cassie Earring",
- body="Bale Cuirass +2",
- hands="Ares' Gauntlets +1",
- ring1="Bomb Queen Ring",
- ring="Meridian Ring",
- back="Strendu Mantle",
- waist="Oneiros Belt",
- legs="Osmium Cuisses",
- feet="Llwyd's Clogs"}
- end
- function pretarget(spell,action)
- if (spell.type:endswith('Magic') or spell.type == "Ninjutsu") and buffactive.silence then -- Auto Use Echo Drops If You Are Silenced --
- cancel_spell()
- send_command('input /item "Echo Drops" <me>')
- elseif spell.english == "Berserk" and buffactive.Berserk then -- Change Berserk To Aggressor If Berserk Is On --
- cancel_spell()
- send_command('Aggressor')
- elseif spell.english == "Seigan" and buffactive.Seigan then -- Change Seigan To Third Eye If Seigan Is On --
- cancel_spell()
- send_command('ThirdEye')
- elseif spell.english == "Meditate" and player.tp > 2900 then -- Cancel Meditate If TP Is Above 2900 --
- cancel_spell()
- add_to_chat(123, spell.name .. ' Canceled: ['..player.tp..' TP]')
- return
- elseif buffactive['Light Arts'] or buffactive['Addendum: White'] then
- if spell.english == "Light Arts" and not buffactive['Addendum: White'] then
- cancel_spell()
- send_command('input /ja Addendum: White <me>')
- elseif spell.english == "Manifestation" then
- cancel_spell()
- send_command('input /ja Accession <me>')
- elseif spell.english == "Alacrity" then
- cancel_spell()
- send_command('input /ja Celerity <me>')
- elseif spell.english == "Parsimony" then
- cancel_spell()
- send_command('input /ja Penury <me>')
- end
- elseif buffactive['Dark Arts'] or buffactive['Addendum: Black'] then
- if spell.english == "Dark Arts" and not buffactive['Addendum: Black'] then
- cancel_spell()
- send_command('input /ja Addendum: Black <me>')
- elseif spell.english == "Accession" then
- cancel_spell()
- send_command('input /ja Manifestation <me>')
- elseif spell.english == "Celerity" then
- cancel_spell()
- send_command('input /ja Alacrity <me>')
- elseif spell.english == "Penury" then
- cancel_spell()
- send_command('input /ja Parsimony <me>')
- end
- end
- end
- function precast(spell,action)
- if spell.type == "WeaponSkill" then
- if player.status ~= 'Engaged' then -- Cancel WS If You Are Not Engaged. Can Delete It If You Don't Need It --
- cancel_spell()
- add_to_chat(123,'Unable To Use WeaponSkill: [Disengaged]')
- return
- else
- equipSet = sets.WS
- if equipSet[spell.english] then
- equipSet = equipSet[spell.english]
- end
- if Attack == 'ON' then
- equipSet = equipSet["ATT"]
- end
- if equipSet[AccArray[AccIndex]] then
- equipSet = equipSet[AccArray[AccIndex]]
- end
- if spell.english == "Catastrophe" and (world.day_element == 'Dark' or world.day_element == 'Earth') and Mekira == 'ON' then -- Equip Mekira-oto +1 On Darksday or Earthsday --
- equipSet = set_combine(equipSet,{head="Mekira-oto +1"})
- end
- if spell.english == "Resolution" or spell.english == "Entropy" then
- if spell.english == "Resolution" and (world.day_element == 'Thunder' or world.day_element == 'Wind' or world.day_element == 'Earth') and Mekira == 'ON' then -- Equip Mekira-oto +1 On Lightningday or Windsday or Earthsday --
- equipSet = set_combine(equipSet,{head="Mekira-oto +1"})
- elseif spell.english == "Entropy" and (world.day_element == 'Dark' or world.day_element == 'Earth' or world.day_element == 'Water') and Mekira == 'ON' then -- Equip Mekira-oto +1 On Darksday or Earthsday or Watersday --
- equipSet = set_combine(equipSet,{head="Mekira-oto +1"})
- end
- if player.tp > 299 or buffactive.Sekkanoki then -- Equip Bale Earring When You Have 300 TP or Sekkanoki --
- equipSet = set_combine(equipSet,{ear1="Bale Earring"})
- end
- end
- equip(equipSet)
- end
- elseif spell.type == "JobAbility" then
- if sets.JA[spell.english] then
- equip(sets.JA[spell.english])
- end
- elseif spell.type:endswith('Magic') or spell.type == "Ninjutsu" then
- if buffactive.silence or spell.target.distance > 16+target_distance then -- Cancel Magic or Ninjutsu If You Are Silenced or Out of Range --
- cancel_spell()
- add_to_chat(123, spell.name..' Canceled: [Silenced or Out of Casting Range]')
- return
- else
- if spell.english == "Stun" then
- if buffactive.Hasso or buffactive.Seigan then -- Cancel Hasso or Seigan When You Use Stun --
- cast_delay(0.2)
- send_command('cancel Hasso,Seigan')
- end
- equip(sets.Precast.FastCast)
- elseif string.find(spell.english,'Utsusemi') then
- if buffactive['Copy Image (3)'] or buffactive['Copy Image (4)'] then
- cancel_spell()
- add_to_chat(123, spell.name .. ' Canceled: [3+ Images]')
- return
- else
- equip(sets.Precast.FastCast)
- end
- elseif sets.Precast[spell.skill] then
- equip(sets.Precast[spell.skill])
- else
- equip(sets.Precast.FastCast)
- end
- end
- elseif spell.type == "Waltz" then
- refine_waltz(spell,action)
- equip(sets.Waltz)
- elseif spell.english == 'Spectral Jig' and buffactive.Sneak then
- cast_delay(0.2)
- send_command('cancel Sneak')
- end
- if Twilight == 'Twilight' then
- equip(sets.Twilight)
- end
- end
- function midcast(spell,action)
- equipSet = {}
- if spell.type:endswith('Magic') or spell.type == 'Ninjutsu' then
- equipSet = sets.Midcast
- if string.find(spell.english,'Absorb') then
- if buffactive["Dark Seal"] then -- Equip Aug'd Abs. Burgeonet +2 When You Have Dark Seal Up --
- equipSet = set_combine(equipSet,{head="Abs. Burgeonet +2"})
- end
- elseif string.find(spell.english,'Drain') or string.find(spell.english,'Aspir') or string.find(spell.english,'Bio') then
- if world.day == "Darksday" or world.weather_element == "Dark" then -- Equip Anrin Obi On Darksday or Dark Weather --
- equipSet = set_combine(equipSet,{waist="Anrin Obi"})
- end
- elseif spell.english == "Stoneskin" then
- if buffactive.Stoneskin then
- send_command('@wait 1.7;cancel stoneskin')
- end
- equipSet = equipSet.Stoneskin
- elseif spell.english == "Sneak" then
- if spell.target.name == player.name and buffactive['Sneak'] then
- send_command('cancel sneak')
- end
- equipSet = equipSet.Haste
- elseif string.find(spell.english,'Utsusemi') then
- if spell.english == 'Utsusemi: Ichi' and (buffactive['Copy Image'] or buffactive['Copy Image (2)']) then
- send_command('@wait 1.7;cancel Copy Image*')
- end
- equipSet = equipSet.Haste
- elseif spell.english == 'Monomi: Ichi' then
- if buffactive['Sneak'] then
- send_command('@wait 1.7;cancel sneak')
- end
- equipSet = equipSet.Haste
- else
- if equipSet[spell.english] then
- equipSet = equipSet[spell.english]
- end
- if equipSet[AccArray[AccIndex]] then
- equipSet = equipSet[AccArray[AccIndex]]
- end
- if equipSet[spell.skill] then
- equipSet = equipSet[spell.skill]
- end
- if equipSet[spell.type] then
- equipSet = equipSet[spell.type]
- end
- end
- elseif equipSet[spell.english] then
- equipSet = equipSet[spell.english]
- end
- equip(equipSet)
- end
- function aftercast(spell,action)
- if not spell.interrupted then
- if spell.type == "WeaponSkill" then
- send_command('wait 0.2;gs c TP')
- elseif spell.english == "Arcane Circle" then -- Arcane Circle Countdown --
- send_command('wait 260;input /echo '..spell.name..': [WEARING OFF IN 10 SEC.];wait 10;input /echo '..spell.name..': [OFF]')
- elseif spell.english == "Sleep II" then -- Sleep II Countdown --
- send_command('wait 60;input /echo Sleep Effect: [WEARING OFF IN 30 SEC.];wait 15;input /echo Sleep Effect: [WEARING OFF IN 15 SEC.];wait 10;input /echo Sleep Effect: [WEARING OFF IN 5 SEC.]')
- elseif spell.english == "Sleep" then -- Sleep Countdown --
- send_command('wait 30;input /echo Sleep Effect: [WEARING OFF IN 30 SEC.];wait 15;input /echo Sleep Effect: [WEARING OFF IN 15 SEC.];wait 10;input /echo Sleep Effect: [WEARING OFF IN 5 SEC.]')
- end
- end
- status_change(player.status)
- end
- function status_change(new,old)
- if Armor == 'PDT' then
- equip(sets.PDT)
- elseif Armor == 'MDT' then
- equip(sets.MDT)
- elseif new == 'Engaged' then
- equipSet = sets.TP
- if Armor == 'Hybrid' and equipSet["Hybrid"] then
- equipSet = equipSet["Hybrid"]
- end
- if equipSet[player.equipment.main] then
- equipSet = equipSet[player.equipment.main]
- end
- if equipSet[player.sub_job] then
- equipSet = equipSet[player.sub_job]
- end
- if equipSet[AccArray[AccIndex]] then
- equipSet = equipSet[AccArray[AccIndex]]
- end
- if buffactive["Aftermath: Lv.3"] and equipSet["AM3"] then
- if Rancor == 'ON' then -- Default Rancor Toggle Is Rancorous Mantle --
- equipSet = set_combine(equipSet["AM3"],sets.TP.Rancor)
- else -- Use Rancor Toggle For Atheling Mantle --
- equipSet = equipSet["AM3"]
- end
- end
- if buffactive.Aftermath and equipSet["AM"] then
- equipSet = equipSet["AM"]
- end
- if buffactive["Last Resort"] and buffactive.March == 2 and (buffactive.Haste or buffactive.Embrava) and equipSet["HighHaste"] then
- equipSet = equipSet["HighHaste"]
- end
- if buffactive.Ionis and equipSet["Ionis"] then
- equipSet = equipSet["Ionis"]
- end
- if buffactive["Samurai Roll"] and equipSet["STP"] and Samurai_Roll == 'ON' then
- equipSet = equipSet["STP"]
- end
- equip(equipSet)
- else
- equipSet = sets.Idle
- if equipSet[IdleArray[IdleIndex]] then
- equipSet = equipSet[IdleArray[IdleIndex]]
- end
- if equipSet[WeaponArray[WeaponIndex]] then
- equipSet = equipSet[WeaponArray[WeaponIndex]]
- end
- equip(equipSet)
- end
- if Twilight == 'Twilight' then
- equip(sets.Twilight)
- end
- end
- function buff_change(buff,gain)
- buff = string.lower(buff)
- if buff == "aftermath: lv.3" then -- AM3 Timer/Countdown --
- if gain then
- send_command('timers create "Aftermath: Lv.3" 180 down;wait 120;input /echo Aftermath: Lv.3 [WEARING OFF IN 60 SEC.];wait 30;input /echo Aftermath: Lv.3 [WEARING OFF IN 30 SEC.];wait 20;input /echo Aftermath: Lv.3 [WEARING OFF IN 10 SEC.]')
- else
- send_command('timers delete "Aftermath: Lv.3"')
- add_to_chat(123,'AM3: [OFF]')
- end
- elseif buff == 'weakness' then -- Weakness Timer --
- if gain then
- send_command('timers create "Weakness" 300 up')
- else
- send_command('timers delete "Weakness"')
- end
- end
- if buff == "sleep" and gain and player.hp > 200 and player.status == "Engaged" then -- Equip Berserker's Torque When You Are Asleep & Have 200+ HP --
- equip({neck="Berserker's Torque"})
- else
- if not midaction() then
- status_change(player.status)
- end
- end
- end
- -- In Game: //gs c (command), Macro: /console gs c (command), Bind: gs c (command) --
- function self_command(command)
- if command == 'C1' then -- Accuracy Level Toggle --
- AccIndex = (AccIndex % #AccArray) + 1
- status_change(player.status)
- add_to_chat(158,'Accuracy Level: '..AccArray[AccIndex])
- elseif command == 'C17' then -- Main Weapon Toggle --
- WeaponIndex = (WeaponIndex % #WeaponArray) + 1
- add_to_chat(158,'Main Weapon: '..WeaponArray[WeaponIndex])
- status_change(player.status)
- elseif command == 'C5' then -- Auto Update Gear Toggle --
- status_change(player.status)
- add_to_chat(158,'Auto Update Gear')
- elseif command == 'C2' then -- Hybrid Toggle --
- if Armor == 'Hybrid' then
- Armor = 'None'
- add_to_chat(123,'Hybrid Set: [Unlocked]')
- else
- Armor = 'Hybrid'
- add_to_chat(158,'Hybrid Set: '..AccArray[AccIndex])
- end
- status_change(player.status)
- elseif command == 'C7' then -- PDT Toggle --
- if Armor == 'PDT' then
- Armor = 'None'
- add_to_chat(123,'PDT Set: [Unlocked]')
- else
- Armor = 'PDT'
- add_to_chat(158,'PDT Set: [Locked]')
- end
- status_change(player.status)
- elseif command == 'C15' then -- MDT Toggle --
- if Armor == 'MDT' then
- Armor = 'None'
- add_to_chat(123,'MDT Set: [Unlocked]')
- else
- Armor = 'MDT'
- add_to_chat(158,'MDT Set: [Locked]')
- end
- status_change(player.status)
- elseif command == 'C16' then -- Rancor Toggle --
- if Rancor == 'ON' then
- Rancor = 'OFF'
- add_to_chat(123,'Rancor: [OFF]')
- else
- Rancor = 'ON'
- add_to_chat(158,'Rancor: [ON]')
- end
- status_change(player.status)
- elseif command == 'C9' then -- Attack Toggle --
- if Attack == 'ON' then
- Attack = 'OFF'
- add_to_chat(123,'Attack: [OFF]')
- else
- Attack = 'ON'
- add_to_chat(158,'Attack: [ON]')
- end
- status_change(player.status)
- elseif command == 'C10' then -- Mekira Toggle --
- if Mekira == 'ON' then
- Mekira = 'OFF'
- add_to_chat(123,'Mekira: [OFF]')
- else
- Mekira = 'ON'
- add_to_chat(158,'Mekira: [ON]')
- end
- status_change(player.status)
- elseif command == 'C3' then -- Twilight Toggle --
- if Twilight == 'Twilight' then
- Twilight = 'None'
- add_to_chat(123,'Twilight Set: [Unlocked]')
- else
- Twilight = 'Twilight'
- add_to_chat(158,'Twilight Set: [locked]')
- end
- status_change(player.status)
- elseif command == 'C8' then -- Distance Toggle --
- if player.target.distance then
- target_distance = math.floor(player.target.distance*10)/10
- add_to_chat(158,'Distance: '..target_distance)
- else
- add_to_chat(123,'No Target Selected')
- end
- elseif command == 'C6' then -- Idle Toggle --
- IdleIndex = (IdleIndex % #IdleArray) + 1
- status_change(player.status)
- add_to_chat(158,'Idle Set: '..IdleArray[IdleIndex])
- elseif command == 'TP' then
- add_to_chat(158,'TP Return: ['..tostring(player.tp)..']')
- elseif command:match('^SC%d$') then
- send_command('//' .. sc_map[command])
- end
- end
- function refine_waltz(spell,action)
- if spell.type ~= 'Waltz' then
- return
- end
- if spell.name == "Healing Waltz" or spell.name == "Divine Waltz" or spell.name == "Divine Waltz II" then
- return
- end
- local newWaltz = spell.english
- local waltzID
- local missingHP
- if spell.target.type == "SELF" then
- missingHP = player.max_hp - player.hp
- elseif spell.target.isallymember then
- local target = find_player_in_alliance(spell.target.name)
- local est_max_hp = target.hp / (target.hpp/100)
- missingHP = math.floor(est_max_hp - target.hp)
- end
- if missingHP ~= nil then
- if player.sub_job == 'DNC' then
- if missingHP < 40 and spell.target.name == player.name then
- add_to_chat(123,'Full HP!')
- cancel_spell()
- return
- elseif missingHP < 150 then
- newWaltz = 'Curing Waltz'
- waltzID = 190
- elseif missingHP < 300 then
- newWaltz = 'Curing Waltz II'
- waltzID = 191
- else
- newWaltz = 'Curing Waltz III'
- waltzID = 192
- end
- else
- return
- end
- end
- local waltzTPCost = {['Curing Waltz'] = 20, ['Curing Waltz II'] = 35, ['Curing Waltz III'] = 50, ['Curing Waltz IV'] = 65, ['Curing Waltz V'] = 80}
- local tpCost = waltzTPCost[newWaltz]
- local downgrade
- if player.tp < tpCost and not buffactive.trance then
- if player.tp < 20 then
- add_to_chat(123, 'Insufficient TP ['..tostring(player.tp)..']. Cancelling.')
- cancel_spell()
- return
- elseif player.tp < 35 then
- newWaltz = 'Curing Waltz'
- elseif player.tp < 50 then
- newWaltz = 'Curing Waltz II'
- elseif player.tp < 65 then
- newWaltz = 'Curing Waltz III'
- elseif player.tp < 80 then
- newWaltz = 'Curing Waltz IV'
- end
- downgrade = 'Insufficient TP ['..tostring(player.tp)..']. Downgrading to '..newWaltz..'.'
- end
- if newWaltz ~= spell.english then
- send_command('@input /ja "'..newWaltz..'" '..tostring(spell.target.raw))
- if downgrade then
- add_to_chat(158, downgrade)
- end
- cancel_spell()
- return
- end
- if missingHP > 0 then
- add_to_chat(158,'Trying to cure '..tostring(missingHP)..' HP using '..newWaltz..'.')
- end
- end
- function find_player_in_alliance(name)
- for i,v in ipairs(alliance) do
- for k,p in ipairs(v) do
- if p.name == name then
- return p
- end
- end
- end
- end
- function sub_job_change(newSubjob, oldSubjob)
- select_default_macro_book()
- end
- function set_macro_page(set,book)
- if not tonumber(set) then
- add_to_chat(123,'Error setting macro page: Set is not a valid number ('..tostring(set)..').')
- return
- end
- if set < 1 or set > 10 then
- add_to_chat(123,'Error setting macro page: Macro set ('..tostring(set)..') must be between 1 and 10.')
- return
- end
- if book then
- if not tonumber(book) then
- add_to_chat(123,'Error setting macro page: book is not a valid number ('..tostring(book)..').')
- return
- end
- if book < 1 or book > 20 then
- add_to_chat(123,'Error setting macro page: Macro book ('..tostring(book)..') must be between 1 and 20.')
- return
- end
- send_command('@input /macro book '..tostring(book)..';wait .1;input /macro set '..tostring(set))
- else
- send_command('@input /macro set '..tostring(set))
- end
- end
- function select_default_macro_book()
- -- Default macro set/book
- if player.sub_job == 'WAR' then
- set_macro_page(9, 1)
- elseif player.sub_job == 'SAM' then
- set_macro_page(9, 1)
- elseif player.sub_job == 'NIN' then
- set_macro_page(9, 1)
- elseif player.sub_job == 'DNC' then
- set_macro_page(9, 1)
- elseif player.sub_job == 'SCH' then
- set_macro_page(9, 1)
- else
- set_macro_page(9, 1)
- end
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement