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RBLXDenimated

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Feb 17th, 2020
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  1. wait(1)
  2. Lib.Script.moveWater(Lib.Map._Door1, Vector3.new(10,0,0), 10, true)
  3. Lib.Script.moveWater(Lib.Map._Door2, Vector3.new(-10,0,0), 10, true)
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