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- Resolve of invalid GC handle. The handle is from a previous domain. The resolve operation is skipped.
- UnityEngine.GUILayout:Window (int,UnityEngine.Rect,UnityEngine.GUI/WindowFunction,string,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])
- NodeCanvas.Framework.Node:DrawNodeWindow (NodeCanvas.Framework.Node,UnityEngine.Vector2,single) (at Assets/Plugins/ParadoxNotion/CanvasCore/Framework/Design/PartialEditor/Editor.Node.cs:282)
- NodeCanvas.Framework.Node:ShowNodeGUI (NodeCanvas.Framework.Node,UnityEngine.Rect,bool,UnityEngine.Vector2,single) (at Assets/Plugins/ParadoxNotion/CanvasCore/Framework/Design/PartialEditor/Editor.Node.cs:254)
- NodeCanvas.Editor.GraphEditor:ShowNodesGUI (NodeCanvas.Framework.Graph,UnityEngine.Rect,bool,UnityEngine.Vector2,single) (at Assets/Plugins/ParadoxNotion/CanvasCore/Framework/Design/Editor/Windows/GraphEditor.cs:660)
- NodeCanvas.Editor.GraphEditor:OnGUI () (at Assets/Plugins/ParadoxNotion/CanvasCore/Framework/Design/Editor/Windows/GraphEditor.cs:505)
- UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
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