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- /*
- DZMSAIConfig.sqf
- This is a configuration for the AI that spawn at missions.
- This includes their skin, weapons, gear, and skills.
- You can adjust these to your liking, but it is for advanced users.
- */
- ///////////////////////////////////////////////
- // Array of skin classnames for the AI to use
- DZMSBanditSkins = [
- "Bandit1_DZ","BanditW1_DZ","BanditW2_DZ","Bandit2_DZ","GUE_Soldier_MG_DZ","GUE_Soldier_CO_DZ","Sniper1_DZ","GUE_Commander_DZ",
- "GUE_Soldier_Sniper_DZ","GUE_Soldier_2_DZ","Ins_Soldier_GL_DZ","GUE_Soldier_Crew_DZ","CZ_Soldier_Sniper_EP1_DZ"
- ];
- ////////////////////////
- // Array of AI Skills
- DZMSSkills1 = [
- ["aimingAccuracy",0.60],
- ["aimingShake",0.60],
- ["aimingSpeed",1.00],
- ["endurance",1.00],
- ["spotDistance",1.00],
- ["spotTime",1.00],
- ["courage",1.00],
- ["reloadSpeed",1.00],
- ["commanding",1.00],
- ["general",1.00]
- ];
- DZMSSkills2 = [
- ["aimingAccuracy",0.15],
- ["aimingShake",0.20],
- ["aimingSpeed",1.00],
- ["endurance",1.00],
- ["spotDistance",1.00],
- ["spotTime",1.00],
- ["courage",1.00],
- ["reloadSpeed",1.00],
- ["commanding",1.00],
- ["general",1.00]
- ];
- DZMSSkills3 = [
- ["aimingAccuracy",0.60],
- ["aimingShake",0.60],
- ["aimingSpeed",1.00],
- ["endurance",1.00],
- ["spotDistance",1.00],
- ["spotTime",1.00],
- ["courage",1.00],
- ["reloadSpeed",1.00],
- ["commanding",1.00],
- ["general",1.00]
- ];
- //////////////////////////////////////////////////////////////
- // This is the primary weaponlist that can be assigned to AI
- // These are assigned based on AI difficulty level
- DZMSWeps1 = [
- "M16A2","M16A2GL","AK_74","M4A1_Aim","AKS_74_kobra","AKS_74_U","AK_47_M","M24","M1014","DMR_DZ","M4A1","M14_EP1",
- "Remington870_lamp","MP5A5","MP5SD","M4A3_CCO_EP1"
- ];
- DZMSWeps2 = [
- "M16A2","M16A2GL","M249_DZ","AK_74","M4A1_Aim","AKS_74_kobra","AKS_74_U","AK_47_M","M24","SVD_CAMO","M1014","DMR_DZ","M4A1",
- "M14_EP1","Remington870_lamp","M240_DZ","M4A1_AIM_SD_camo","M16A4_ACG","M4A1_HWS_GL_camo","Mk_48_DZ","M4A3_CCO_EP1",
- "Sa58V_RCO_EP1","Sa58V_CCO_EP1","M40A3","Sa58P_EP1","Sa58V_EP1"
- ];
- DZMSWeps3 = [
- "FN_FAL","FN_FAL_ANPVS4","Mk_48_DZ","M249_DZ","BAF_L85A2_RIS_Holo","G36C","G36C_camo","G36A_camo","G36K_camo","AK_47_M",
- "AKS_74_U","M14_EP1","bizon_silenced","DMR_DZ","RPK_74"
- ];
- /////////////////////////////////////////////////////////////
- // These are gear sets that will be randomly given to the AI
- // They are all the same, but can be customized.
- //one array of gear items with random chance[[["MagItem1",%chance],["MagItem2",%chance]],[["Item1",%chance],["Item2",%chance]]];
- DZMSGear0 = [[
- ["ItemTrashToiletpaper",25],["MineE",5],["Mine",5],["ItemSodaRabbit",5],["ItemWaterbottle",15],["ItemSodaMdew",5],
- ["ItemSodaCoke",10],["ItemSodaPepsi",10],["FoodCanFrankBeans",15],["FoodCanBakedBeans",25],["ItemAntibiotic",10],
- ["ItemSodaSmasht",10],["FoodSteakCooked",25],["ItemSodaLvg",5],["ItemEpinephrine",10],["ItemPainkiller",20],["ItemBloodbag",10],
- ["ItemMorphine",10],["TrashTinCan",25],["TrashJackDaniels",25],["ItemHeatPack",33],["ItemBandage",50],["ItemBandage",50],
- ["ItemPainkiller",50]
- ],[
- ["ItemHatchet_DZE",25],["ItemSledge",5],["ItemShovel",5],["ItemKeyKit",1],["ItemRadio",50],["ItemGPS",10],["ItemKnife",50],
- ["ItemFlashlight",45],["ItemToolbox",15],["ItemCompass",50],["ItemMatchbox_DZE",25],["Binocular_Vector",5],["ItemEtool",15],
- ["NVGoggles",2]
- ]];
- /*
- DZMSGear0 = [
- ["ItemBandage","ItemBandage","ItemPainkiller"],
- ["ItemKnife","ItemFlashlight"]
- ];
- DZMSGear1 = [
- ["ItemBandage","ItemBandage","ItemPainkiller"],
- ["ItemKnife","ItemFlashlight"]
- ];
- DZMSGear2 = [
- ["ItemBandage","ItemBandage","ItemPainkiller"],
- ["ItemKnife","ItemFlashlight"]
- ];
- DZMSGear3 = [
- ["ItemBandage","ItemBandage","ItemPainkiller"],
- ["ItemKnife","ItemFlashlight"]
- ];
- DZMSGear4 = [
- ["ItemBandage","ItemBandage","ItemPainkiller"],
- ["ItemKnife","ItemFlashlight"]
- ];
- */
- ////////////////////////////////////////////////////////////
- // These are the backpacks that can be assigned to AI units.
- DZMSPacklist = [
- "DZ_Patrol_Pack_EP1","DZ_Assault_Pack_EP1","DZ_Czech_Vest_Puch","DZ_ALICE_Pack_EP1","DZ_TK_Assault_Pack_EP1","DZ_British_ACU",
- "DZ_CivilBackpack_EP1","DZ_Backpack_EP1"
- ];
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