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Oct 5th, 2017
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  1. SetTimer, MPRotation, 1
  2. SetTimer, MPRotation, OFF
  3. MPRotate = 0
  4. Return
  5.  
  6. F12::
  7. IfEqual, MPRotate, 0
  8. {
  9. SetTimer, MPRotation, ON
  10. MPRotate=1
  11. }
  12. Else
  13. {
  14. SetTimer, MPRotation, OFF
  15. MPRotate=0
  16. }
  17. Return
  18.  
  19. MPRotation:
  20. ControlSend ,,{Up down},MarioParty%a_space%-
  21. ControlSend ,,{Right down},MarioParty%a_space%-
  22. ControlSend ,,{Up up},MarioParty%a_space%-
  23. ControlSend ,,{Down down},MarioParty%a_space%-
  24. ControlSend ,,{Right up},MarioParty%a_space%-
  25. ControlSend ,,{Left down},MarioParty%a_space%-
  26. ControlSend ,,{Down up},MarioParty%a_space%-
  27. ControlSend ,,{Left up},MarioParty%a_space%-
  28. Return
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