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- #|---------------------------------------------------------------------------------------------------------------|#
- #|---------------------------------------------------------------------------------------------------------------|#
- #|---------------------------------------------------Partikox----------------------------------------------------|#
- #|---------------------------------------------------By-Serkox---------------------------------------------------|#
- #|---------------------------------------------------Version 1.0-------------------------------------------------|#
- #|---------------------------------------------------------------------------------------------------------------|#
- #|---------------------------------------------------------------------------------------------------------------|#
- #|----------Modification autorisé-----------Revente interdite---------Citer l'auteur si vous le prennez----------|#
- #|---------------------------------------------------------------------------------------------------------------|#
- #|---------------------------------------------------------------------------------------------------------------|#
- #OPTION
- options:
- prefix: &7&l[&6&lP&c&la&4&lr&5<&d&li&1&lc&9&lu&3&ll&b&le&2&ls&7&l]
- #--------------------------------COMMANDE--------------------------------#
- command /particule:
- permission: particule.use
- permission message: &cVous n'avez pas la permission ! #Message si le joueur n'a pas la permission requise
- trigger:
- if player is in "test":
- player has permission "particule.use":
- open chest with 3 rows named "&b&lMenu &d&ldes &a&lparticules" to player
- wait 1 tick
- format slot 10 of player with poppy named "&4&lCoeur" with lore "&7Particules de &4coeur" to close then run [make player execute command "/love"]
- format slot 11 of player with redstone named "&c&lRedstone" with lore "&7Particules de &credstone" to close then run [make player execute command "/redstone"]
- format slot 12 of player with blaze powder named "&6&lFlame" with lore "&7Particules de &6flame" to close then run [make player execute command "/flame"]
- format slot 13 of player with jukebox named "&6&lNote" with lore "&7Particules de &3note" to close then run [make player execute command "/note"]
- format slot 14 of player with bone meal named "&6&lNuage" with lore "&7Particules de &3nuage" to close then run [make player execute command "/cloud"]
- format slot 15 of player with fermented spider eye named "&6&lMagie" with lore "&7Particules de &3magie" to close then run [make player execute command "/witchMagic"]
- format slot 16 of player with obsidian named "&6&lPortail" with lore "&7Particules de &3portail" to close then run [make player execute command "/portal"]
- format slot 22 of player with red wool named "&c&lTout désactivé" to close then run [make player execute command "/pdelall"]
- command /pdelall:
- trigger:
- set {particule.%UUID of player%.coeur} to false
- set {particule.%UUID of player%.flame} to false
- set {particule.%UUID of player%.redstone} to false
- set {particule.%UUID of player%.cloud} to false
- set {particule.%UUID of player%.note} to false
- set {particule.%UUID of player%.portal} to false
- set {particule.%UUID of player%.witchMagic} to false
- message "{@prefix} &7&lTout les particules sont &c&ldésactivés &7&l!"
- #--------------------------------EVENT--------------------------------#
- On join:
- set {particule.%UUID of player%.coeur} to false
- set {particule.%UUID of player%.flame} to false
- set {particule.%UUID of player%.note} to false
- set {particule.%UUID of player%.cloud} to false
- set {particule.%UUID of player%.witchMagic} to false
- set {particule.%UUID of player%.portal} to false
- set {particule.%UUID of player%.redstone} to false
- on any move:
- if {particule.%UUID of player%.coeur} is true:
- set {love.%UUID of player%} to location of player
- show 10 "heart" particles at location of player for player offset by 0.4, 0.7, 0.4
- if {particule.%UUID of player%.redstone} is true:
- set {redstone.%UUID of player%} to location of player
- show 10 "redstone" particles at location of player for player offset by 0.4, 0.7, 0.4
- if {particule.%UUID of player%.flame} is true:
- set {flame.%UUID of player%} to location of player
- show 10 "flame" particles at location of player for player offset by 0.4, 0.7, 0.4
- if {particule.%UUID of player%.note} is true:
- set {note.%UUID of player%} to location of player
- show 10 "note" particles at location of player for player offset by 0.4, 0.7, 0.4
- if {particule.%UUID of player%.cloud} is true:
- set {cloud.%UUID of player%} to location of player
- show 10 "cloud" particles at location of player for player offset by 0.4, 0.7, 0.4
- if {particule.%UUID of player%.witchMagic} is true:
- set {witchMagic.%UUID of player%} to location of player
- show 10 "witchMagic" particles at location of player for player offset by 0.4, 0.7, 0.4
- if {particule.%UUID of player%.portal} is true:
- set {portal.%UUID of player%} to location of player
- show 20 "portal" particles at location of player for player offset by 0.4, 0.7, 0.4
- #--------------------------------COEUR--------------------------------#
- command /love:
- permission: love.use
- permission message: {@prefix} &cVous n'avez pas la permission !
- trigger:
- if {particule.%UUID of player%.coeur} is false:
- if {particule.%UUID of player%.redstone} is true:
- set {particule.%UUID of player%.coeur} to true
- message "{@prefix} &7Particules coeur : &aActivé"
- set {particule.%UUID of player%.redstone} to false
- message "{@prefix} &7Particules redstone : &cDésactivé"
- stop
- if {particule.%UUID of player%.flame} is true:
- set {particule.%UUID of player%.flame} to false
- message "{@prefix} &7Particules flame : &cDésactivé"
- set {particule.%UUID of player%.coeur} to true
- message "{@prefix} &7Particules coeur : &aActivé"
- stop
- if {particule.%UUID of player%.note} is true:
- set {particule.%UUID of player%.note} to false
- message "{@prefix} &7Particules note : &cDésactivé"
- set {particule.%UUID of player%.coeur} to true
- message "{@prefix} &7Particules coeur : &aActivé"
- stop
- if {particule.%UUID of player%.cloud} is true:
- set {particule.%UUID of player%.cloud} to false
- message "{@prefix} &7Particules cloud: &cDésactivé"
- set {particule.%UUID of player%.coeur} to true
- message "{@prefix} &7Particules coeur : &aActivé"
- stop
- if {particule.%UUID of player%.witchmagic} is true:
- set {particule.%UUID of player%.witchMagic} to false
- message "{@prefix} &7Particules witchMagic : &cDésactivé"
- set {particule.%UUID of player%.coeur} to true
- message "{@prefix} &7Particules coeur : &aActivé"
- stop
- if {particule.%UUID of player%.portal} is true:
- set {particule.%UUID of player%.portal} to false
- message "{@prefix} &7Particules portal : &cDésactivé"
- set {particule.%UUID of player%.coeur} to true
- message "{@prefix} &7Particules coeur : &aActivé"
- stop
- else:
- set {particule.%UUID of player%.coeur} to false
- message "{@prefix} &7Particules coeur : &cDésactivé"
- stop
- if {particule.%UUID of player%.coeur} is false:
- set {particule.%UUID of player%.coeur} to true
- message "{@prefix} &7Particules coeur : &aActivé"
- stop
- #--------------------------------REDSTONE--------------------------------#
- command /redstone:
- permission: redstone.use
- permission message: {@prefix} &cVous n'avez pas la permission !
- trigger:
- if {particule.%UUID of player%.redstone} is false:
- if {particule.%UUID of player%.coeur} is true:
- set {particule.%UUID of player%.redstone} to true
- message "{@prefix} &7Particules redstone : &aActivé"
- set {particule.%UUID of player%.coeur} to false
- message "{@prefix} &7Particules coeur : &cDésactivé"
- stop
- if {particule.%UUID of player%.flame} is true:
- set {particule.%UUID of player%.flame} to false
- message "{@prefix} &7Particules flame : &cDésactivé"
- set {particule.%UUID of player%.redstone} to true
- message "{@prefix} &7Particules redstone : &aActivé"
- stop
- if {particule.%UUID of player%.note} is true:
- set {particule.%UUID of player%.note} to false
- message "{@prefix} &7Particules note : &cDésactivé"
- set {particule.%UUID of player%.redstone} to true
- message "{@prefix} &7Particules redstone : &aActivé"
- stop
- if {particule.%UUID of player%.cloud} is true:
- set {particule.%UUID of player%.cloud} to false
- message "{@prefix} &7Particules cloud : &cDésactivé"
- set {particule.%UUID of player%.redstone} to true
- message "{@prefix} &7Particules redstone : &aActivé"
- stop
- if {particule.%UUID of player%.witchmagic} is true:
- set {particule.%UUID of player%.witchMagic} to false
- message "{@prefix} &7Particules witchMagic : &cDésactivé"
- set {particule.%UUID of player%.redstone} to true
- message "{@prefix} &7Particules redstone : &aActivé"
- stop
- if {particule.%UUID of player%.portal} is true:
- set {particule.%UUID of player%.portal} to false
- message "{@prefix} &7Particules portal : &cDésactivé"
- set {particule.%UUID of player%.redstone} to true
- message "{@prefix} &7Particules redstone : &aActivé"
- stop
- else:
- set {particule.%UUID of player%.redstone} to false
- message "{@prefix} &7Particules redstone : &cDésactivé"
- stop
- if {particule.%UUID of player%.redstone} is false:
- set {particule.%UUID of player%.redstone} to true
- message "{@prefix} &7Particules redstone : &aActivé"
- stop
- #--------------------------------FLAME--------------------------------#
- command /flame:
- permission: flame.use
- permission message: {@prefix} &cVous n'avez pas la permission !
- trigger:
- if {particule.%UUID of player%.flame} is false:
- if {particule.%UUID of player%.coeur} is true:
- set {particule.%UUID of player%.flame} to true
- message "{@prefix} &7Particules flame : &aActivé"
- set {particule.%UUID of player%.coeur} to false
- message "{@prefix} &7Particules coeur : &cDésactivé"
- stop
- if {particule.%UUID of player%.redstone} is true:
- set {particule.%UUID of player%.redstone} to false
- message "{@prefix} &7Particules redstone : &cDésactivé"
- set {particule.%UUID of player%.flame} to true
- message "{@prefix} &7Particules flame : &aActivé"
- stop
- if {particule.%UUID of player%.note} is true:
- set {particule.%UUID of player%.note} to false
- message "{@prefix} &7Particules note : &cDésactivé"
- set {particule.%UUID of player%.flame} to true
- message "{@prefix} &7Particules flame : &aActivé"
- stop
- if {particule.%UUID of player%.cloud} is true:
- set {particule.%UUID of player%.cloud} to false
- message "{@prefix} &7Particules cloud : &cDésactivé"
- set {particule.%UUID of player%.flame} to true
- message "{@prefix} &7Particules flame : &aActivé"
- stop
- if {particule.%UUID of player%.witchmagic} is true:
- set {particule.%UUID of player%.witchMagic} to false
- message "{@prefix} &7Particules witchMagic : &cDésactivé"
- set {particule.%UUID of player%.flame} to true
- message "{@prefix} &7Particules flame : &aActivé"
- stop
- if {particule.%UUID of player%.portal} is true:
- set {particule.%UUID of player%.portal} to false
- message "{@prefix} &7Particules portal : &cDésactivé"
- set {particule.%UUID of player%.flame} to true
- message "{@prefix} &7Particules flame : &aActivé"
- stop
- else:
- set {particule.%UUID of player%.flame} to false
- message "{@prefix} &7Particules flame : &cDésactivé"
- stop
- if {particule.%UUID of player%.flame} is false:
- set {particule.%UUID of player%.flame} to true
- message "{@prefix} &7Particules flame : &aActivé"
- stop
- #--------------------------------NOTE--------------------------------#
- command /note:
- permission: note.use
- permission message: {@prefix} &cVous n'avez pas la permission !
- trigger:
- if {particule.%UUID of player%.note} is false:
- if {particule.%UUID of player%.coeur} is true:
- set {particule.%UUID of player%.note} to true
- message "{@prefix} &7Particules note : &aActivé"
- set {particule.%UUID of player%.coeur} to false
- message "{@prefix} &7Particules coeur : &cDésactivé"
- stop
- if {particule.%UUID of player%.redstone} is true:
- set {particule.%UUID of player%.redstone} to false
- message "{@prefix} &7Particules redstone : &cDésactivé"
- set {particule.%UUID of player%.note} to true
- message "{@prefix} &7Particules note : &aActivé"
- stop
- if {particule.%UUID of player%.flame} is true:
- set {particule.%UUID of player%.flame} to false
- message "{@prefix} &7Particules flame : &cDésactivé"
- set {particule.%UUID of player%.note} to true
- message "{@prefix} &7Particules note : &aActivé"
- stop
- if {particule.%UUID of player%.cloud} is true:
- set {particule.%UUID of player%.cloud} to false
- message "{@prefix} &7Particules cloud : &cDésactivé"
- set {particule.%UUID of player%.note} to true
- message "{@prefix} &7Particules note : &aActivé"
- stop
- if {particule.%UUID of player%.witchmagic} is true:
- set {particule.%UUID of player%.witchMagic} to false
- message "{@prefix} &7Particules witchMagic : &cDésactivé"
- set {particule.%UUID of player%.note} to true
- message "{@prefix} &7Particules note : &aActivé"
- stop
- if {particule.%UUID of player%.portal} is true:
- set {particule.%UUID of player%.portal} to false
- message "{@prefix} &7Particules portal : &cDésactivé"
- set {particule.%UUID of player%.note} to true
- message "{@prefix} &7Particules note : &aActivé"
- stop
- else:
- set {particule.%UUID of player%.note} to false
- message "{@prefix} &7Particules note : &cDésactivé"
- stop
- if {particule.%UUID of player%.note} is false:
- set {particule.%UUID of player%.note} to true
- message "{@prefix} &7Particules note : &aActivé"
- stop
- #--------------------------------CLOUD--------------------------------#
- command /cloud:
- permission: cloud.use
- permission message: {@prefix} &cVous n'avez pas la permission !
- trigger:
- if {particule.%UUID of player%.cloud} is false:
- if {particule.%UUID of player%.coeur} is true:
- set {particule.%UUID of player%.cloud} to true
- message "{@prefix} &7Particules cloud : &aActivé"
- set {particule.%UUID of player%.coeur} to false
- message "{@prefix} &7Particules coeur : &cDésactivé"
- stop
- if {particule.%UUID of player%.redstone} is true:
- set {particule.%UUID of player%.redstone} to false
- message "{@prefix} &7Particules redstone : &cDésactivé"
- set {particule.%UUID of player%.cloud} to true
- message "{@prefix} &7Particules cloud : &aActivé"
- stop
- if {particule.%UUID of player%.note} is true:
- set {particule.%UUID of player%.note} to false
- message "{@prefix} &7Particules note : &cDésactivé"
- set {particule.%UUID of player%.cloud} to true
- message "{@prefix} &7Particules cloud : &aActivé"
- stop
- if {particule.%UUID of player%.flame} is true:
- set {particule.%UUID of player%.flame} to false
- message "{@prefix} &7Particules flame : &cDésactivé"
- set {particule.%UUID of player%.cloud} to true
- message "{@prefix} &7Particules cloud : &aActivé"
- stop
- if {particule.%UUID of player%.witchmagic} is true:
- set {particule.%UUID of player%.witchMagic} to false
- message "{@prefix} &7Particules witchMagic : &cDésactivé"
- set {particule.%UUID of player%.cloud} to true
- message "{@prefix} &7Particules cloud : &aActivé"
- stop
- if {particule.%UUID of player%.portal} is true:
- set {particule.%UUID of player%.portal} to false
- message "{@prefix} &7Particules portal : &cDésactivé"
- set {particule.%UUID of player%.cloud} to true
- message "{@prefix} &7Particules cloud : &aActivé"
- stop
- else:
- set {particule.%UUID of player%.cloud} to false
- message "{@prefix} &7Particules cloud : &cDésactivé"
- stop
- if {particule.%UUID of player%.cloud} is false:
- set {particule.%UUID of player%.cloud} to true
- message "{@prefix} &7Particules cloud : &aActivé"
- stop
- #--------------------------------WITCHMAGIC--------------------------------#
- command /witchMagic:
- permission: witchMagic.use
- permission message: {@prefix} &cVous n'avez pas la permission !
- trigger:
- if {particule.%UUID of player%.witchMagic} is false:
- if {particule.%UUID of player%.coeur} is true:
- set {particule.%UUID of player%.witchMagic} to true
- message "{@prefix} &7Particules witchMagic : &aActivé"
- set {particule.%UUID of player%.coeur} to false
- message "{@prefix} &7Particules coeur : &cDésactivé"
- stop
- if {particule.%UUID of player%.redstone} is true:
- set {particule.%UUID of player%.redstone} to false
- message "{@prefix} &7Particules redstone : &cDésactivé"
- set {particule.%UUID of player%.witchMagic} to true
- message "{@prefix} &7Particules witchMagic : &aActivé"
- stop
- if {particule.%UUID of player%.note} is true:
- set {particule.%UUID of player%.note} to false
- message "{@prefix} &7Particules note : &cDésactivé"
- set {particule.%UUID of player%.witchMagic} to true
- message "{@prefix} &7Particules witchMagic : &aActivé"
- stop
- if {particule.%UUID of player%.flame} is true:
- set {particule.%UUID of player%.flame} to false
- message "{@prefix} &7Particules flame : &cDésactivé"
- set {particule.%UUID of player%.witchMagic} to true
- message "{@prefix} &7Particules witchMagic : &aActivé"
- stop
- if {particule.%UUID of player%.cloud} is true:
- set {particule.%UUID of player%.cloud} to false
- message "{@prefix} &7Particules cloud : &cDésactivé"
- set {particule.%UUID of player%.witchMagic} to true
- message "{@prefix} &7Particules witchMagic : &aActivé"
- stop
- if {particule.%UUID of player%.portal} is true:
- set {particule.%UUID of player%.portal} to false
- message "{@prefix} &7Particules portal : &cDésactivé"
- set {particule.%UUID of player%.witchMagic} to true
- message "{@prefix} &7Particules witchMagic : &aActivé"
- stop
- else:
- set {particule.%UUID of player%.witchMagic} to false
- message "{@prefix} &7Particules witchMagic : &cDésactivé"
- stop
- if {particule.%UUID of player%.witchMagic} is false:
- set {particule.%UUID of player%.witchMagic} to true
- message "{@prefix} &7Particules witchMagic : &aActivé"
- stop
- #--------------------------------PORTAL--------------------------------#
- command /portal:
- permission: portal.use
- permission message: {@prefix} &cVous n'avez pas la permission !
- trigger:
- if {particule.%UUID of player%.portal} is false:
- if {particule.%UUID of player%.coeur} is true:
- set {particule.%UUID of player%.portal} to true
- message "{@prefix} &7Particules portal : &aActivé"
- set {particule.%UUID of player%.coeur} to false
- message "{@prefix} &7Particules coeur : &cDésactivé"
- stop
- if {particule.%UUID of player%.redstone} is true:
- set {particule.%UUID of player%.redstone} to false
- message "{@prefix} &7Particules redstone : &cDésactivé"
- set {particule.%UUID of player%.portal} to true
- message "{@prefix} &7Particules portal : &aActivé"
- stop
- if {particule.%UUID of player%.note} is true:
- set {particule.%UUID of player%.note} to false
- message "{@prefix} &7Particules note : &cDésactivé"
- set {particule.%UUID of player%.portal} to true
- message "{@prefix} &7Particules portal : &aActivé"
- stop
- if {particule.%UUID of player%.flame} is true:
- set {particule.%UUID of player%.flame} to false
- message "{@prefix} &7Particules flame : &cDésactivé"
- set {particule.%UUID of player%.portal} to true
- message "{@prefix} &7Particules portal : &aActivé"
- stop
- if {particule.%UUID of player%.cloud} is true:
- set {particule.%UUID of player%.cloud} to false
- message "{@prefix} &7Particules cloud : &cDésactivé"
- set {particule.%UUID of player%.portal} to true
- message "{@prefix} &7Particules portal : &aActivé"
- stop
- if {particule.%UUID of player%.witchMagic} is true:
- set {particule.%UUID of player%.witchMagic} to false
- message "{@prefix} &7Particules witchMagic : &cDésactivé"
- set {particule.%UUID of player%.portal} to true
- message "{@prefix} &7Particules portal : &aActivé"
- stop
- else:
- set {particule.%UUID of player%.portal} to false
- message "{@prefix} &7Particules portal : &cDésactivé"
- stop
- if {particule.%UUID of player%.portal} is false:
- set {particule.%UUID of player%.portal} to true
- message "{@prefix} &7Particules portal: &aActivé"
- stop
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